the float variant was always shadowed by the int version as
Rect2d is implicitly convertible to Rect.
This swaps things which is fine, as the vector of boxes was always
copied and the computation was done in double.
* feature: Add video capture bitrate read-only property for FFMPEG backend
* test: For WIN32 property should be either expected or 0.
Added `IsOneOf` helper function, enabled only for _WIN32.
dnn(darknet-importer): add grouped convolutions, sigmoid, swish, scale_channels
* update darknet importer to support enetb0-yolo
* remove dropout (pr16438) and fix formatting
* add test for scale_channels
* disable batch testing for scale channels
* do not set LayerParams::name
* merge all activations into setActivation
* Add Tengine support .
* Modify printf to CV_LOG_WARNING
* a few minor fixes in the code
* Renew Tengine version
* Add header file for CV_LOG_WARNING
* Add #ifdef HAVE_TENGINE in tengine_graph_convolution.cpp
* remove trailing whitespace
* Remove trailing whitespace
* Modify for compile problem
* Modify some code style error
* remove whitespace
* Move some code style problem
* test
* add ios limit and build problem
* Modified as alalek suggested
* Add cmake 2.8 support
* modify cmake 3.5.1 problem
* test and set BUILD_ANDROID_PROJECTS OFF
* remove some compile error
* remove some extra code in tengine
* close test.
* Test again
* disable android.
* delete ndk version judgement
* Remove setenv() call . and add License information
* Set tengine default OFF. Close test .
Co-authored-by: Vadim Pisarevsky <vadim.pisarevsky@gmail.com>
Lets the user choose the maximum number of iterations the robust
estimator runs for, similary to findHomography. This can significantly
improve performance (at a computational cost).
The hard-coded string value "Mat" was used in the two format strings for vector_mat and vector_mat_template, preventing UMat arguments to functions that have these types from working correctly. as noted in #12231.
* Vectorize calculating integral for line for single and multiple channels
* Single vector processing for 4-channels - 25-30% faster
* Single vector processing for 4-channels - 25-30% faster
* Fixed AVX512 code for 4 channels
* Disable 3 channel 8UC1 to 32S for SSE2 and SSE3 (slower). Use new version of 8UC1 to 64F for AVX512.