calib3d(usac): do not crash on empty models
* calib3d(test): regression test for issue 19639
* calib3d(usac): do not crash in setModelParameters()
* calib3d(usac): handle empty models in isModelGood()
Fisheye test has been updated to use new enum cv::fisheye::CALIB_ZERO_DISPARITY and included CV_StaticAssert(...) to ensure cv::CALIB_ZERO_DISPARITY == cv::fisheye::CALIB_ZERO_DISPARITY.
- detect case with infinite loop and raise NoConv exception
- handle such exception
- add support for case with missing `blobDetector` (image contains Point2f array of candidates)
- add regression test
- undone rectification for "failed" detections too
- drop redirectError() usage
Added SQPnP algorithm to SolvePnP
* Added sqpnp
* Fixed test case
* Added fix for duplicate point checking and inverse func reuse
* Changes for 3x speedup
Changed norm method (significant speed increase), changed nearest rotation computation to FOAM
* Added symmetric 3x3 inverse and unrolled loops
* Fixed error with SVD
* Fixed error from with indices
Indices were initialized negative. When nullspace is large, points coplanar, and rotation near 0, indices not changed.
* add findEssentialMat for two different cameras
* added smoke test for the newly added variant of findEssentialMatrix
Co-authored-by: tompollok <tom.pollok@gmail.com>
fix instable fisheye undistortPoints
* remove artefacts when (un)distorting fisheye images with large distortion coefficient values
* fix fisheye undistortion when theta is close to zero
* add fisheye image undistort and distort test
* Fixed type conversion warnings
* fixed trailing whitespace
Objc binding
* Initial work on Objective-C wrapper
* Objective-C generator script; update manually generated wrappers
* Add Mat tests
* Core Tests
* Imgproc wrapper generation and tests
* Fixes for Imgcodecs wrapper
* Miscellaneous fixes. Swift build support
* Objective-C wrapper build/install
* Add Swift wrappers for videoio/objdetect/feature2d
* Framework build;iOS support
* Fix toArray functions;Use enum types whenever possible
* Use enum types where possible;prepare test build
* Update test
* Add test runner scripts for iOS and macOS
* Add test scripts and samples
* Build fixes
* Fix build (cmake 3.17.x compatibility)
* Fix warnings
* Fix enum name conflicting handling
* Add support for document generation with Jazzy
* Swift/Native fast accessor functions
* Add Objective-C wrapper for calib3d, dnn, ml, photo and video modules
* Remove IntOut/FloatOut/DoubleOut classes
* Fix iOS default test platform value
* Fix samples
* Revert default framework name to opencv2
* Add converter util functions
* Fix failing test
* Fix whitespace
* Add handling for deprecated methods;fix warnings;define __OPENCV_BUILD
* Suppress cmake warnings
* Reduce severity of "jazzy not found" log message
* Fix incorrect #include of compatibility header in ios.h
* Use explicit returns in subscript/get implementation
* Reduce minimum required cmake version to 3.15 for Objective-C/Swift binding
* Fixed indexing in prefilter
* Initialised prefilter
* Initialised prefilter with value initialisation
* Added TC to trigger different Mem Allocs in BufferBM
* Optimize cases with only needed conditions
added estimateTranslation3D to calib3d/ptsetreg
* added estimateTranslation3D; follows API and implementation structure for estimateAffine3D, but only allows for translation
* void variables in null function to suppress compiler warnings
* added test for estimateTranslation3D
* changed to Matx13d datatype for translation vector in ptsetreg and test; used short license in test
* removed iostream include
* calib3d: code cleanup