* integrated the new C++ persistence; removed old persistence; most of OpenCV compiles fine! the tests have not been run yet
* fixed multiple bugs in the new C++ persistence
* fixed raw size of the parsed empty sequences
* [temporarily] excluded obsolete applications traincascade and createsamples from build
* fixed several compiler warnings and multiple test failures
* undo changes in cocoa window rendering (that was fixed in another PR)
* fixed more compile warnings and the remaining test failures (hopefully)
* trying to fix the last little warning
* Fix reading of black-and-white (thresholded) TIFF images
I recently updated my local OpenCV version to 3.4.3 and found out that
I could not read my TIFF images related to my project. After debugging I
found out that there has been some static analysis fixes made
that accidentally have broken reading those black-and-white TIFF images.
Commit hash in which reading of mentioned TIFF images has been broken:
cbb1e867e5
Basically the fix is to revert back to the same functionality that has been there before,
when black-and-white images are read bpp (bitspersample) is 1.
Without the case 1: this TiffDecoder::readHeader() function always return false.
* Added type and default error message
* Added stdexcept include
* Use CV_Error instead of throw std::runtime_error
* imgcodecs(test): add TIFF B/W decoding tests
G-API: Introduce new `reshape()` API (#12990)
* Moved initFluidUnits, initLineConsumption, calcLatency, calcSkew to separate functions
* Added Fluid::View::allocate method (moved allocation logic from constructor)
* Changed util::zip to util::indexed, utilized collectInputMeta in GFluidExecutable constructor
* Added makeReshape method to FluidExecutable
* Removed m_outputRoi from GFluidExecutable
* Added reshape feature
* Added switch of resize mapper if agent ratio was changed
* Added more TODOs and renamed a function
* G-API reshape(): add missing `override` specifiers
Fix warnings on all platforms
Made scale parameter optional for mul kernel wrapper (#12949)
* Added missed operator*(GMat, GMat). Made scale parameter optional for mul kernel.
* Fixed perf test for mul(GMat, GMat) kernel
* Removed operator*(GMat, GMat) as not needed
* RGB2RGB initially rewritten
* NEON impl removed
* templated version added for ushort, float
* data copying allowed for RGB2RGB
* inplace processing fixed
* fields to local vars
* no zeroupper until it's fixed
* vx_cleanup() added back
* dnn: Add a Vulkan based backend
This commit adds a new backend "DNN_BACKEND_VKCOM" and a
new target "DNN_TARGET_VULKAN". VKCOM means vulkan based
computation library.
This backend uses Vulkan API and SPIR-V shaders to do
the inference computation for layers. The layer types
that implemented in DNN_BACKEND_VKCOM include:
Conv, Concat, ReLU, LRN, PriorBox, Softmax, MaxPooling,
AvePooling, Permute
This is just a beginning work for Vulkan in OpenCV DNN,
more layer types will be supported and performance
tuning is on the way.
Signed-off-by: Wu Zhiwen <zhiwen.wu@intel.com>
* dnn/vulkan: Add FindVulkan.cmake to detect Vulkan SDK
In order to build dnn with Vulkan support, need installing
Vulkan SDK and setting environment variable "VULKAN_SDK" and
add "-DWITH_VULKAN=ON" to cmake command.
You can download Vulkan SDK from:
https://vulkan.lunarg.com/sdk/home#linux
For how to install, see
https://vulkan.lunarg.com/doc/sdk/latest/linux/getting_started.htmlhttps://vulkan.lunarg.com/doc/sdk/latest/windows/getting_started.htmlhttps://vulkan.lunarg.com/doc/sdk/latest/mac/getting_started.html
respectively for linux, windows and mac.
To run the vulkan backend, also need installing mesa driver.
On Ubuntu, use this command 'sudo apt-get install mesa-vulkan-drivers'
To test, use command '$BUILD_DIR/bin/opencv_test_dnn --gtest_filter=*VkCom*'
Signed-off-by: Wu Zhiwen <zhiwen.wu@intel.com>
* dnn/Vulkan: dynamically load Vulkan runtime
No compile-time dependency on Vulkan library.
If Vulkan runtime is unavailable, fallback to CPU path.
Use environment "OPENCL_VULKAN_RUNTIME" to specify path to your
own vulkan runtime library.
Signed-off-by: Wu Zhiwen <zhiwen.wu@intel.com>
* dnn/Vulkan: Add a python script to compile GLSL shaders to SPIR-V shaders
The SPIR-V shaders are in format of text-based 32-bit hexadecimal
numbers, and inserted into .cpp files as unsigned int32 array.
* dnn/Vulkan: Put Vulkan headers into 3rdparty directory and some other fixes
Vulkan header files are copied from
https://github.com/KhronosGroup/Vulkan-Docs/tree/master/include/vulkan
to 3rdparty/include
Fix the Copyright declaration issue.
Refine OpenCVDetectVulkan.cmake
* dnn/Vulkan: Add vulkan backend tests into existing ones.
Also fixed some test failures.
- Don't use bool variable as uniform for shader
- Fix dispathed group number beyond max issue
- Bypass "group > 1" convolution. This should be support in future.
* dnn/Vulkan: Fix multiple initialization in one thread.
This is a fix to the signature of static function
collectCalibrationData() and clean-up for #12772. Since fallback scheme
in calibration method selection is not used anymore. As an input
parameter, iFixedPoint should be passed by value according to the OpenCV
coding style guide.