- IPP is disabled by default when compiler is mingw (couldn't make it
work)
- fixed some warnings
- fixed some `__GNUC__` version checks (for correctness and convenience)
- removed UTF-8 BOM from hough.cpp (fixes#5253)
TBBUTTONINFO struct and BTNS_xxx symbols used in the code need _WIN32_IE to be defined with at least 0x0500 value (_WIN32_IE_IE50) in order to be included from commctrl.h.
Also deleted miscellaneous remaining multimon cruft.
Deleted #include <winuser.h>, because <windows.h> includes it
already.
This should have a nice side effect of preventing us from
accidentally using any Windows API that's too new.
(cherry picked from commit 795c108f2b)
To be used in the mouse callback like this:
if (CV_EVENT_MOUSEWHEEL == CV_GET_MOUSEWHEEL_EVENT(event))
{
int delta= CV_GET_WHEEL_DELTA(event);
// use delta...
}
Also deleted miscellaneous remaining multimon cruft.
Deleted #include <winuser.h>, because <windows.h> includes it
already.
This should have a nice side effect of preventing us from
accidentally using any Windows API that's too new.
* removed OpenGLFuncTab, now extensions are loaded internally
* added support of GlBuffer and GlTexture2D to InputArray/OutputArray
* added ELEMENT_ARRAY_BUFFER and PIXEL_PACK_BUFFER targets
* added copyFrom/copyTo method for GlBuffer and GlTexture2D
* removed GlFont
* removed pointCloudShow
* removed OpenGLCleanCallback
* added Access parameter to GlBuffer::mapHost
* added autoRelease parameter to all create methods
* removed OpenGLFuncTab, now extensions are loaded internally
* renamed GlTexture -> GlTexture2D
* added support of GlBuffer and GlTexture2D to InputArray/OutputArray
* added ELEMENT_ARRAY_BUFFER and PIXEL_PACK_BUFFER targets
* added copyFrom/copyTo method for GlBuffer and GlTexture2D
* removed GlFont
* removed pointCloudShow
* removed OpenGLCleanCallback