* improved fitEllipse and fitEllipseDirect accuracy in singular or close-to-singular cases (see issue #9923)
* scale points using double precision
* added normalization to fitEllipseAMS as well; fixed Java test case by raising the tolerance (it's unclear what is the correct result in this case).
* improved point perturbation a bit. make the code a little bit more clear
* trying to fix Java fitEllipseTest by slightly raising the tolerance threshold
* synchronized C++ version of Java's fitEllipse test
* removed trailing whitespaces
* imgproc: templmatch: Add support for mask for all methods
Add support for masked template matching. Fix/scrub old implementation
for masked matching, as it did partly not even really do a meaningful
masking, and only supported limited template matching methods.
Add documentation including formulas for masked matching.
* imgproc: test: Add tests for masked template matching
Test accuracy by comparing to naive implementation for one point.
Test compatibility/correctness by comparing results without mask and
with all ones mask.
All tests are done for all methods, all supported depths, and for 1 and
3 channels.
* imgproc: test: templmatch: Add test for crossCorr
Add a test for the crossCorr function in templmatch.cpp. crossCorr() had
to be added to exported functions to be testable.
This test can maybe help to identify the problem with template matching
on MacOSX.
* fix: Fixed wrong evaluations of the MatExpr on Clang
* fix: removed crossCorr from public interface.
If it should be exported, it should be done as separate PR.
Co-authored-by: Vadim Levin <vadim.levin@xperience.ai>
* LineVirtualIterator
Proposal of LineVirtualIterator, an alternative to "LineIterator not attached to any mat".
This is basically the same implementation, replacing the address difference by a single "offset" variable. elemsize becomes irrelevant and considered to be 1. "step" is thus equal to size.width since no stride is expected.
* Update drawing.cpp
fixed warning
* improvement of LineVirtualIterator
instead of being too conservative, the new implementation gets rid of "offset/step" and only keeps a "Point currentPos" up to date.
left_to_right is renamed to forceLeftToRight as suggested (even for the old LineIterator)
assert() replaced by CV_Assert() (even for the old LineIterator)
* fixed implementation
+fixed last commit so that LineVirtualIterator gives at least the same results as LineIterator
+added a new constructor that does not require any Size, so that no clipping is done and iteration occurs from pt1 to pt2. This is done by adding a spatial offset to pt1 and pt2 so that the same implementation is used, the size being in that case the spatial size between pt1 and pt2
* Update imgproc.hpp
fixed warnings
* Update drawing.cpp
fixed whitespace
* Update drawing.cpp
trailing whitespace
* Update imgproc.hpp
+added a new constructor that takes a Rect rather than a Size. It computes the line pt1->pt2 that clips that rect.
Yet again, this is still based on the same implementation, thanks to the Size and the currentPosOffset that can artifically consider the origin of the rect at (0,0)
* revert changes
revert changes on original LineIterator implementation, that will be superseded by the new LineVirtualIterator anyway
* added test of LineVirtualIterator
* More tests
* refactoring
Use C++11 chained constructors
Improved code style
* improve test
Added offset as random test data.
* fixed order of initialization
* merged LineIterator and VirtualLineIterator
* merged LineIterator & VirtualLineIterator
* merged LineIterator & VirtualLineIterator
* merged LineIterator & VirtualLineIterator
* made LineIterator::operator ++() more efficient
added one perfectly predictable check; in theory, since ptmode is set in the end of the constructor in the header file, the compiler can figure out that it's always true/false and eliminate the check from the inline `LineIterator::operator++()` completely
* optimized Line() function
in the most common case (CV_8UC3) eliminated the check from the loop
Co-authored-by: Vadim Pisarevsky <vadim.pisarevsky@gmail.com>
fixed the ordering of contour convex hull points
* partially fixed the issue #4539
* fixed warnings and test failures
* fixed integer overflow (issue #14521)
* added comment to force buildbot to re-run
* extended the test for the issue 4539. Check the expected behaviour on the original contour as well
* added comment; fixed typo, renamed another variable for a little better clarity
* added yet another part to the test for issue #4539, where we run convexHull and convexityDetects on the original contour, without any manipulations. the rest of the test stays the same
* fixed several problems when running tests on Mac:
* OCL_pyrUp
* OCL_flip
* some basic UMat tests
* histogram badarg test (out of range access)
* retained the storepix fix in ocl_flip only for 16U/16S datatype, where the OpenCL compiler on Mac generates incorrect code
* moved deletion of ACCESS_FAST flag to non-SVM branch (where SVM is shared virtual memory (in OpenCL 2.x), not support vector machine)
* force OpenCL to use read/write for GPU<=>CPU memory transfers on machines with discrete video only on Macs. On Windows/Linux the drivers are seemingly smart enough to implement map/unmap properly (and maybe more efficiently than explicit read/write)
* Fix NN resize with dimentions > 4
* add test check for nn resize with channels > 4
* Change types from float to double
* Del unnecessary test file. Move nn test to test_imgwarp. Add 5 channels test only.
* improved version of HoughCircles (HOUGH_GRADIENT_ALT method)
* trying to fix build problems on Windows
* fixed typo
* * fixed warnings on Windows
* make use of param2. make it minCos2 (minimal value of squared cosine between the gradient at the pixel edge and the vector connecting it with circle center). with minCos2=0.85 we can detect some more eyes :)
* * added description of HOUGH_GRADIENT_ALT
* cleaned up the implementation; added comments, replaced built-in numeic constants with symbolic constants
* rewrote circle_popcount() to use built-in popcount() if possible
* modified some of HoughCircles tests to use method parameter instead of the built-in loop
* fixed warnings on Windows
* Handle det == 0 in findCircle3pts.
Issue 16051 shows a case where findCircle3pts returns NaN for the
center coordinates and radius due to dividing by a determinant of 0. In
this case, the points are colinear, so the longest distance between any
2 points is the diameter of the minimum enclosing circle.
* imgproc(test): update test checks for minEnclosingCircle()
* imgproc: fix handling of special cases in minEnclosingCircle()
Lab, Luv and XYZ conversions rewritten to wide intrinsics (#14106)
* rgb2xyz<float> re-vectorized
* rgb2xyz_i vectorized for ushort and uchar
* xyz2rgb<float> vectorized
* xyz2rgb_i vectorized for both uchar and ushort
* intermediate conversions (int->float) rewritten
* packed rgb2luv rewritten
* (some) float conversions rewritten
* burnt volatile int _3 and similar
* RGB2Lab_b rewritten
* tests: logging made better
* RGB2Lab_f (LRGB path) rewritten
* Lab2RGBfloat rewritten
* Lab2RGBinteger and Lab2RGB_b rewritten to wide universal intrinsics
* Luv2RGBinteger wide vectorized
* RGB2Lab_b fixed: v_sub_wrap instead of saturated sub
* warnings fixed
* trying to fix compilation on older compilers
* using 16x8 registers for 8-element dot product
* cleanup added
* splineInterpolate: loop unrolled, perf fix for f32x4
* Lab2RGBfloat: grab 2x more data to process on f32x4
* nrepeats for Luv2RGBfloat, +20% perf
* minor
* nrepeats to RGB2Lab_f
* Lab2RGBinteger: no tab for linear BGR
* nrepeats for RGB2Luvfloat
* Luv2RGBinteger: no tab for linear RGB
* +10% more to perf of Luv2RGBfloat
* nrepeats for 256-simd for Lab2RGBfloat
* less warnings
* BOM removed
* CV_SIMD_WIDTH used for lanes number checking
* trilinearPackedInterpolate: 128-bit specialization added
* fix build; no vx_cleanup(), instrumentation instead
PyrDown: Fix bug #12961 (#13672)
* Force unaligned pointer and create test
* More cross-platform solution
* MSVC expects a proper order
* Remove useless clang macro
* integrated the new C++ persistence; removed old persistence; most of OpenCV compiles fine! the tests have not been run yet
* fixed multiple bugs in the new C++ persistence
* fixed raw size of the parsed empty sequences
* [temporarily] excluded obsolete applications traincascade and createsamples from build
* fixed several compiler warnings and multiple test failures
* undo changes in cocoa window rendering (that was fixed in another PR)
* fixed more compile warnings and the remaining test failures (hopefully)
* trying to fix the last little warning