* seriously improved performance of blur function, especially 3x3 and 5x5 cases
* trying to fix warnings and test failures
* replaced #if 0 with #if IPP_DISABLE_BLOCK
- calculate ticksTotal instead of ticksMean
- local / global width is based on ticksTotal value
- added instrumentation for OpenCL program compilation
- added instrumentation for OpenCL kernel execution
Minor fix in MatAllocator::upload
Minor fix in MatAllocator::copy
Minor fix in setSize function
Minor fix in Mat::Mat
Minor fix in cvMatNDToMat function
Minor fix in _InputArray::getMatVector
Minor fix in _InputArray::getUMatVector
Minor fix in cv::hconcat
Minor fix in cv::vconcat
Minor fix in cv::setIdentity
Minor fix in cv::trace
Minor fix in transposeI_ template function
Minor fix in reduceC_ template function
Minor fix in sort_ template function
Minor fix in sortIdx_ template function
Minor fix in cvRange function
Minor fix in MatConstIterator::seek
Minor fix in SparseMat::create
Minor fix in SparseMat::copyTo
Minor fix in SparseMat::convertTo
Minor fix in SparseMat::convertTo
Minor fix in SparseMat::ptr
Minor fix in SparseMat::resizeHashTab
Fixes indentation
In cases where the signaure string contains a terminating character,
the std::string member function size returns a smaller value than the
allocated string. In these cases, if you then try to use substr,
you will get an out_of_range exception. This patch remedies the problem.
This patch implements the PAM image format as defined at:
http://netpbm.sourceforge.net/doc/pam.html
The PAM format provides a generic means for storing 2 dimensional information.
This is useful for opencv since there are cases where data gets translated into
non standardized formats, which makes it difficult to store and load this information.
* Improve Canny by using _mm_movemask_epi8 to find next pixel magnitude greater than lower threshold. Added parallelized finalPass to Canny with variable gradients. Little changes in finalPass.
* Some things fixed
* use v_float16x4 (universal intrinsic) instead of raw SSE/NEON implementation
* define v_load_f16/v_store_f16 since v_load can't be distinguished when short pointer passed
* brush up implementation on old compiler (guard correctly)
* add test for v_load_f16 and round trip conversion of v_float16x4
* fix conversion error
* use universal intrinsic for accumulate series using float/double
* accumulate, accumulateSquare, accumulateProduct and accumulateWeighted
* add v_cvt_f64_high in both SSE/NEON
* add test for conversion v_cvt_f64_high in test_intrin.cpp
* improve some existing universal intrinsic by using new instructions in Aarch64
* add workaround for Android build in intrin_neon.hpp
* Use `nth_element()` to find the median instead of `sort()` in `LMeDSPointSetRegistrator::run()`
* Improves performance of this part of LMedS from `n log(n)` to `n` by avoiding doing a full sort.
* Makes LMedS 2x faster for 100 points, 4x faster for 5,000 points in `EstimateAffine2D()`.
* LMedS is now never more than 2x slower than RANSAC and is faster in some cases.
* Added 2-channel ops to match existing 3-channel and 4-channel ops
* v_load_deinterleave() and v_store_interleave()
* Implements float32x4 only on SSE (but all types on NEON and CPP)
* Includes tests
* Will be used to vectorize 2D functions, such as estimateAffine2D()
* expose 2 extra methods from ml::TrainData: getNames() and getVarSymbolFlags(). The first one returns text labels from CSV (if the data has been loaded from CSV); the second one returns a matrix of boolean values; its n-th element is 1 iff the corresponding column in the CSV uses symbolic names, not numbers.
* check that the dynamic_cast succeeds
* Add Grana's connected components algorithm for 8-way connectivity. That algorithm is faster than Wu's one (currently implemented in opencv). For more details see https://github.com/prittt/YACCLAB.
* New functions signature and distance transform compatibility
* Add tests to imgproc/test/test_connectedcomponents.cpp
* Change of test_connectedcomponents.cpp for c++98 support
UIImages with alpha were ending up with garbage pixels in background (random memory values). Need to initialize matrix pixels before drawing UIImage with alpha on it.
Note: didn’t fix Grayscale image with alpha stripping alpha in UIImage -> Mat conversion.