Remove unnecessary Non-ASCII characters from source code (#9075)
* Remove unnecessary Non-ASCII characters from source code
Remove unnecessary Non-ASCII characters and replace them with ASCII
characters
* Remove dashes in the @param statement
Remove dashes and place single space in the @param statement to keep
coding style
* misc: more fixes for non-ASCII symbols
* misc: fix non-ASCII symbol in CMake file
[GSOC] Speeding-up AKAZE, part #1 (#8869)
* ts: expand arguments before stringifications in CV_ENUM and CV_FLAGS
added protective macros to always force macro expansion of arguments. This allows using CV_ENUM and CV_FLAGS with macro arguments.
* feature2d: unify perf test
use the same test for all detectors/descriptors we have.
* added AKAZE tests
* features2d: extend perf tests
* add BRISK, KAZE, MSER
* run all extract tests on AKAZE keypoints, so that the test si more comparable for the speed of extraction
* feature2d: rework opencl perf tests
use the same configuration as cpu tests
* feature2d: fix descriptors allocation for AKAZE and KAZE
fix crash when descriptors are UMat
* feature2d: name enum to fix build with older gcc
* Revert "ts: expand arguments before stringifications in CV_ENUM and CV_FLAGS"
This reverts commit 19538cac1e.
This wasn't a great idea after all. There is a lot of flags implemented as #define, that we don't want to expand.
* feature2d: fix expansion problems with CV_ENUM in perf
* expand arguments before passing them to CV_ENUM. This does not need modifications of CV_ENUM.
* added include guards to `perf_feature2d.hpp`
* feature2d: fix crash in AKAZE when using KAZE descriptors
* out-of-bound access in Get_MSURF_Descriptor_64
* this happened reliably when running on provided keypoints (not computed by the same instance)
* feature2d: added regression tests for AKAZE
* test with both MLDB and KAZE keypoints
* feature2d: do not compute keypoints orientation twice
* always compute keypoints orientation, when computing keypoints
* do not recompute keypoint orientation when computing descriptors
this allows to test detection and extraction separately
* features2d: fix crash in AKAZE
* out-of-bound reads near the image edge
* same as the bug in KAZE descriptors
* feature2d: refactor invariance testing
* split detectors and descriptors tests
* rewrite to google test to simplify debugging
* add tests for AKAZE and one test for ORB
* stitching: add tests with AKAZE feature finder
* added basic stitching cpu and ocl tests
* fix bug in AKAZE wrapper for stitching pipeline causing lots of
! OPENCV warning: getUMat()/getMat() call chain possible problem.
! Base object is dead, while nested/derived object is still alive or processed.
! Please check lifetime of UMat/Mat objects!
Added OpenVX based processing to FAST (#7720)
* added wrapper for OVX FAST & fixes to IVX wrappers
* fixed type checks in wrappers, array downloading code simplified
* rewritten for new macro use
1. if a component's variation is a global minimum than it should be a local minimum
2. for the small image with invert and blur, the MSERs number should be 20
the merge() calls growHistory() too many times such that:
1. some CompHistory nodes not used have been created
2. some CompHistory node's val equal their parents
This is found in the original akaze repo. Previous sub pixel localization method assumes the coordinate (0, 0) is the up-left corner of the up-left pixel. But as far as I know, opencv uses the center of the up-left corner, in this case it should be done in this way.
35aeb83a71db3dc22981
All of these: (performance) Prefer prefix ++/-- operators for non-primitive types.
[modules/calib3d/src/fundam.cpp:1049] -> [modules/calib3d/src/fundam.cpp:1049]: (style) Same expression on both sides of '&&'.