Add 10-12-14bit (integer) TIFF decoding support
* Add 12bit (integer) TIFF decoding support
An (slow) unpacking step is inserted when the native bpp is not equal to the dst_bpp
Currently, I do not know if there can be several packing flavours in TIFF data.
* added tests
* move sample files to opencv_extra
* added 10b and 14b unpacking
* fix compilation for non MSVC compilers by using more standard typedefs
* yet another typdef usage change to fix buildbot Mac compilation
* fixed unpacking of partial packets
* fixed warnings returned by buildbot
* modifications as suggested by reviewer
Add a warning message using CV_LOG__WARNING().
This way api behaviour is preserved. Outputs are
the same but user gets an extra warning in case
fopen() fails to access image file for some reason.
This would help new users and also debugging
complex apps which use imread()
Signed-off-by: nickjackolson <metedurlu@gmail.com>
* bmp specified BI_BITFIELDS should take care RGBA bit mask
* change the name
* support xrgb bmp file
* support xrgb bmp file(add test case)
* update testing code
Support building with OpenEXR 3.x
* Support OpenEXR 3.0
Try to find OpenEXR 3.0 using the upstream cmake config, and fallback to the previous algorithm if not found
* Add explicit ImfFrameBuffer.h include
This was transitively included with OpenEXR 2.x, but that's no longer the case with OpenEXR 3.x
Add reading of specific images from multipage tiff
* Add reading of specific images from multipage tiff
* Fix build issues
* Add missing flag for gdal
* Fix unused param warning
* Remove duplicated code
* change public parameter type to int
* Fix warnings
* Fix parameter check
OpenEXR compression options
* Adding possibility to select the compression type for the OpenEXR format.
There are compression modes other than the default that are more suited for certain data. Mainly grainy/noisy data.
* Code review fixes.
Co-authored-by: Daniel Rydstrom <daniel.rydstrom@sick.se>
Support XCFramework builds, Catalyst
* Early work on xcframework support
* Improve legibility
* Somehow this works
* Specify ABIs in a place where they won't get erased
If you pass in the C/CXX flags from the Python script, they won't be respected. By doing it in the actual toolchain, the options are respected and Catalyst successfully links.
* Clean up and push updates
* Actually use Catalyst ABI
Needed to specify EXE linker flags to get compiler tests to link to the Catalyst ABIs.
* Clean up
* Revert changes to common toolchain that don't matter
* Try some things
* Support Catalyst build in OSX scripts
* Remove unnecessary iOS reference to AssetsLibrary framework
* Getting closer
* Try some things, port to Python 3
* Some additional fixes
* Point Cmake Plist gen to osx directory for Catalyst targets
* Remove dynamic lib references for Catalyst, copy iOS instead of macos
* Add flag for building only specified archs, remove iOS catalyst refs
* Add build-xcframework.sh
* Update build-xcframework.sh
* Add presumptive Apple Silicon support
* Add arm64 iphonesimulator target
* Fix xcframework build
* Working on arm64 iOS simulator
* Support 2.7 (replace run with check_output)
* Correctly check output of uname_m against arch
* Clean up
* Use lipo for intermediate frameworks, add python script
Remove unneeded __init__.py
* Simplify python xcframework build script
* Add --only-64-bit flag
* Add --framework-name flag
* Document
* Commit to f-strings, improve console output
* Add i386 to iphonesimulator platform in xcframework generator
* Enable objc for non-Catalyst frameworks
* Fix xcframework builder for paths with spaces
* Use arch when specifying Catalyst build platform in build command
* Fix incorrect settings for framework_name argparse configuration
* Prefer underscores instead of hyphens in new flags
* Move Catalyst flags to where they'll actually get used
* Use --without=objc on Catalyst target for now
* Remove get_or_create_folder and simplify logic
* Remove unused import
* Tighten up help text
* Document
* Move common functions into cv_build_utils
* Improve documentation
* Remove old build script
* Add readme
* Check for required CMake and Xcode versions
* Clean up TODOs and re-enable `copy_samples()`
Remove TODO
Fixup
* Add missing print_function import
* Clarify CMake dependency documentation
* Revert python2 change in gen_objc
* Remove unnecessary builtins imports
* Remove trailing whitespace
* Avoid building Catalyst unless specified
This makes Catalyst support a non-breaking change, though defaults should be specified when a breaking change is possible.
* Prevent lipoing for the same archs on different platforms before build
* Rename build-xcframework.py to build_xcframework.py
* Check for duplicate archs more carefully
* Prevent sample copying error when directory already exists
This can happen when building multiple architectures for the same platform.
* Simplify code for checking for default archs
* Improve build_xcframework.py header text
* Correctly resolve Python script paths
* Parse only known args in ios/osx build_framework.py
* Pass through uncaptured args in build_xcframework to osx/ios build
* Fix typo
* Fix typo
* Fix unparameterized build path for intermediate frameworks
* Fix dyanmic info.plist path for catalyst
* Fix utf-8 Python 3 issue
* Add dynamic flag to osx script
* Rename platform to platforms, remove armv7s and i386
* Fix creation of dynamic framework on maccatalyst and macos
* Update platforms/apple/readme.md
* Add `macos_archs` flag and deprecate `archs` flag
* Allow specification of archs when generating xcframework from terminal
* Change xcframework platform argument names to match archs flag names
* Remove platforms as a concept and shadow archs flags from ios/osx .py
* Improve documentation
* Fix building of objc module on Catalyst, excluding Swift
* Clean up build folder logic a bit
* Fix framework_name flag
* Drop passthrough_args, use unknown_args instead
* minor: coding style changes
Co-authored-by: Chris Ballinger <cballinger@rightpoint.com>
Expose CGImage <-> Mat conversion for iOS platforms
* Add apple_conversions to framework builds
This exposes CGImage <-> Mat conversion.
* Export Mat <-> CGImage methods on iOS targets
* Add CGImage converters to iOS objc helper class
* Add CF_RETURNS_RETAINED annotations to methods returning CGImageRef