[GSoC] High Level API and Samples for Scene Text Detection and Recognition
* APIs and samples for scene text detection and recognition
* update APIs and tutorial for Text Detection and Recognition
* API updates:
(1) put decodeType into struct Voc
(2) optimize the post-processing of DB
* sample update:
(1) add transformation into scene_text_spotting.cpp
(2) modify text_detection.cpp with API update
* update tutorial
* simplify text recognition API
update tutorial
* update impl usage in recognize() and detect()
* dnn: refactoring public API of TextRecognitionModel/TextDetectionModel
* update provided models
update opencv.bib
* dnn: adjust text rectangle angle
* remove points ordering operation in model.cpp
* update gts of DB test in test_model.cpp
* dnn: ensure to keep text rectangle angle
- avoid 90/180 degree turns
* dnn(text): use quadrangle result in TextDetectionModel API
* dnn: update Text Detection API
(1) keep points' order consistent with (bl, tl, tr, br) in unclip
(2) update contourScore with boundingRect
* Added ResizeBilinear op for tf
Combined ResizeNearestNeighbor and ResizeBilinear layers into Resize (with an interpolation param).
Minor changes to tf_importer and resize layer to save some code lines
Minor changes in init.cpp
Minor changes in tf_importer.cpp
* Replaced implementation of a custom ResizeBilinear layer to all layers
* Use Mat::ptr. Replace interpolation flags