Paul Jurczak
599a3026d1
Added to Camera constructor parameter description
5 years ago
Paul Jurczak
f64d807863
Added to description of WCube constructor
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`WCube` constructor reorders `min_point`, `max_point` parameters when necessary. I added this info to the description.
5 years ago
Gael Colas
e65b51ca3c
Merge pull request #15821 from ColasGael:colasg-viz-color
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Fix wrong definition of viz::Color::navy()
5 years ago
Kuang Fangjun
9ae28415ec
fix doc.
7 years ago
luz.paz
5718d09e39
Misc. modules/ typos
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Found via `codespell`
7 years ago
Fangjun Kuang
2f3d4df2f2
improve the doc for the viz module.
7 years ago
csukuangfj
f1c91a8d34
Fix issue #10781
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Fix issue #10781 .
7 years ago
sourin
a34fbf7bb1
Fixed identifiers warns
8 years ago
AlexeyAB
fcbb57a63f
Added ability to disable lighting in the viz-module.
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When I reconstructed the 3D scene I want to show it as viz::WMesh with an initial value of lighting. For this I disable lighting and shadows:
cv::viz::Viz3d viz_3d_window("3D");
viz_3d_window.setRenderingProperty("mesh", cv::viz::LIGHTING, 0);
Most of the examples show the 3D reconstruction using the point cloud, but using the mesh one part of it creates a shadow on other parts of it if lighting ON.
Using a 3D mesh with disabled lighting gives the most realistic picture of the reconstructed 3D scene.
9 years ago
Antonella Cascitelli
079ceea616
Added new functionalities to viz module
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- load OBJ file
- set offscreen rendering
- set roll angle of the camera
- get Mat screenshot of the current scene
- remove all lights from the scene
- add a custom light in the scene
- modify the size of the WImage3D widget
- added ambient property for the widget
Changed Vec3d in cv::viz::Color
Renamed method getMatScreenshotin getScreenshot
Modified showWidget
Fixed on viz::Color and reverted fix on vtkProp3D
Removed cameraRoll method
Merged load mesh method (for ply and obj file)
Fixed doc
Fixed cv::viz::WImage3D::setSize for vtk5.8
Fixed enum for cv::viz::Mesh::load
9 years ago
Maksim Shabunin
91e21847e2
Some changes to make migration to 3.0 easier
10 years ago
Maksim Shabunin
1523fdcc1c
Doxygen documentation: more fixes and cleanups
10 years ago
Maksim Shabunin
397bf7f2b7
Doxygen documentation: viz
10 years ago
Maksim Shabunin
ceb6e8bd94
Doxygen documentation: cuda
10 years ago
Anatoly Baksheev
3f95818252
Added cloud shading support - additional normals array is used
11 years ago
Anatoly Baksheev
fde0185a77
iteractor work
11 years ago
Anatoly Baksheev
56754e907d
fixed crash for windows if console widow is closed or CTRL_C/CTRL_BRAK keys in console are pressed.
11 years ago
Anatoly Baksheev
1a5dfe421d
Added WidgetMerger, Polyline - colors support for each point independently, simple widgets now compute color array instead of setting global color
11 years ago
Anatoly Baksheev
261546f6f6
casting Vec3b operator for viz::Color
11 years ago
Anatoly Baksheev
f1c062c30a
cloud collection finalize
11 years ago
Anatoly Baksheev
1f5007f106
modified viz module header layout for 2.4 compatibility
11 years ago
Anatoly Baksheev
3dc2dbc17e
VTK off by default
11 years ago
Anatoly Baksheev
02ebc4368c
Viz initial backport, compilation fixes, moved viz/viz.hpp header according to 2.4 style
11 years ago
Anatoly Baksheev
4cc8f7012b
closing window
11 years ago
Anatoly Baksheev
d7ca0bb757
merged background color with background gradient methods, updated tests to show description of scene
11 years ago
Anatoly Baksheev
16281027af
resolved problem with multiple spin()/spinOnce()
11 years ago
Anatoly Baksheev
ffad7b699c
added test for textured mesh
11 years ago
Anatoly Baksheev
e472d45d99
updated mesh reading (texture support)
11 years ago
Anatoly Baksheev
625c35a9f9
added support of texture for mesh
11 years ago
Anatoly Baksheev
74206e0159
added painted cloud widget
11 years ago
Anatoly Baksheev
3086095837
improved background gradient
11 years ago
Anatoly Baksheev
d7c30281a5
set background texture method
11 years ago
Anatoly Baksheev
e2ef558c8a
refactored WGrid
11 years ago
Anatoly Baksheev
658f4a7d38
refactoed plane
11 years ago
Anatoly Baksheev
53b8218652
addeed test for text 2d/3d
11 years ago
Anatoly Baksheev
bb891f0570
added cone implementation
11 years ago
Anatoly Baksheev
08f50314cb
updated cylinder and cube
11 years ago
Anatoly Baksheev
c0cc551228
refactored circle
11 years ago
Anatoly Baksheev
1449823bcd
implemented showImage
11 years ago
Anatoly Baksheev
d90a068e0e
fixed bug with setImage
11 years ago
Anatoly Baksheev
e21f2a81ff
factored camera postions with image
11 years ago
Anatoly Baksheev
e3ff28dacc
refactored WImage3D
11 years ago
Anatoly Baksheev
8309d19f31
renamed Mesh3d -> Mesh
11 years ago
Anatoly Baksheev
e478d6b1e9
renamed cv::viz::get() to getWindowByName()
11 years ago
Anatoly Baksheev
25b417e8b2
added test for trajectories and fixed bug with float type
11 years ago
Anatoly Baksheev
0d702b83f4
updated code to use mapper->SetInput instead of SetInputConnection. All widgets except plane, images ans texts
11 years ago
Anatoly Baksheev
a3b1f29d23
refactored spheres trajectory
11 years ago
Anatoly Baksheev
4833976a0c
refactored frustum trajectory to use glyphs
11 years ago
Anatoly Baksheev
56819eaf19
switched completer API to doubles, updated docs
11 years ago
Anatoly Baksheev
d264465422
more refactoring
11 years ago