* rewrote Mat::convertTo() and convertScaleAbs() to wide universal intrinsics; added always-available and SIMD-optimized FP16<=>FP32 conversion
* fixed compile warnings
* fix some more compile errors
* slightly relaxed accuracy threshold for int->float conversion (since we now do it using single-precision arithmetics, not double-precision)
* fixed compile errors on iOS, Android and in the baseline C++ version (intrin_cpp.hpp)
* trying to fix ARM-neon builds
* trying to fix ARM-neon builds
* trying to fix ARM-neon builds
* trying to fix ARM-neon builds
Fixed dynamic build script for iOS (#10923)
* Readded UIDeviceFamily (was removed in beec247)
* Added correct bitcode flag to python build script for iOS
* Missed the bitcodedisabled check
* Corrected the syntax in my proposed changes
CMake: Building Dynamic Framework on iOS (#8009)
* Updated python script with dynamic parameter
Updated python script to build static library by default
Updated python script to include bitcode flag
Added bitcode flag to c flags
Fixed directories and targets with static
Bitcode parameter fixed
Fixed script for static library
Fixed parameters in build function
Updated cmake common toolchain
Added changes to OpenCV Utils
Updates to cmake
Added cache internal
Updates to common toolchain
Fixed path in framework destination and added UIKit dependency
Dynamic plist for framework
Lib version removed hardcoded value
Removed trailing whitespace in toolchain
* Removed trailing whitespace
* Fixed typo in comment
* Renamed bitcode variable to bitcodedisabled
* Fixed target device family