27 Commits (0fe7420638ed78b96420d2fef8e2309943f0fce2)

Author SHA1 Message Date
Alexander Alekhin 01c1b341a8 cmake: enable C++11 implicitly 5 years ago
hannesa2 57c9991413
Merge pull request #16481 from hannesa2:DeleteOldAndroidManifest.xml 5 years ago
Hannes Achleitner afc8dd5661 remove Eclipse relicts in Android sample 5 years ago
Hannes Achleitner 2da7360b63 Remove Android Eclipse relicts 5 years ago
Otto Seiskari 3a1ccd5f43 Remove fullscreen android:theme where it hides the menu 6 years ago
Alexander Alekhin 2b35c1708b android: gradle-based package and samples 6 years ago
tompollok 2da56d5af6 refactoring catching all exceptions as const ref 6 years ago
Alexander Alekhin c6aa97c9aa next(android): java3 -> java4 7 years ago
Alexander Alekhin 8533b45ce9 cmake: Java/Android SDK refactoring 7 years ago
Andrey Pavlenko 24ca6aaada fix build with CMake 9 years ago
Andrey Pavlenko 23fea91e84 minor fixes 9 years ago
Andrey Pavlenko a041105491 refactoring Tutorial-4 using new OpenCV CameraGLSurfaceView 9 years ago
Andrey Pavlenko 74fcefedcb giving a chance for OpenCL 1.1 devices 9 years ago
Andrey Pavlenko 8031742817 unused imports clean-up 9 years ago
Andrey Pavlenko 43b76e548b adding `NO_PROCESSING` (i.e. just preview) mode 9 years ago
Andrey Pavlenko 016011fdf8 fixing start faulure on some devices; syncronization improvements 9 years ago
Alexander Alekhin 03bab0fc0d tutorial-4-opencl: enable build with OpenCV 9 years ago
Alexander Alekhin e1ad86c1fa android samples: update way to attach native part of OpenCV 9 years ago
Andrey Pavlenko 56bde913d4 adding mode switching via menu 9 years ago
Andrey Pavlenko 9ab291ea1c adding displaying FPS 9 years ago
Andrey Pavlenko 0185cb27eb excluding libOpenCL.so from the APK 9 years ago
Andrey Pavlenko c8f863dfc5 minor fixes 9 years ago
Andrey Pavlenko 0e4bb2b49f adding OpenCV with TAPI (UMats) 9 years ago
Andrey Pavlenko 274aba1a89 adding OpenCL processing (Image2D-to-Image2D only, others will be added later) 9 years ago
Andrey Pavlenko 2a6d4b6ee2 Camera and Camera2 preview is rendered via OpenGL textures and can be modified on CPU via C++ code. No OpenCL yet. 9 years ago