* Get and set cameras for sticher.
* Code review fixes.
Co-authored-by: amir.tulegenov <amir.tulegenov@xperience.ai>
Co-authored-by: Alexander Smorkalov <alexander.smorkalov@xperience.ai>
* Updated cpp reference implementations for a few intrinsics to address wide universal intrinsics as well
* Updated cpp reference implementations for a few more universal intrinsics
* Update polynom_solver.cpp
This pull request is in the response to Issue #19526. I have fixed the problem with the cube root calculation of 2*R. The Issue was in the usage of pow function with negative values of R, but if it is calculated for only positive values of R then changing x0 according to the parity of R, the Issue is resolved. Kindly consider it, Thanks!
* add cv::cubeRoot(double)
Co-authored-by: Alexander Alekhin <alexander.a.alekhin@gmail.com>
* Add Python Bindings for getCacheDirectory function
* Added getCacheDirectory interop test with image codecs.
Co-authored-by: Sergey Slashchinin <sergei.slashchinin@xperience.ai>
* Added CALIB_FIX_FOCAL_LENGTH to fisheye calibration #13450
Sometimes you want to calibrate just the principal point of a camera, or just the distortion coefficients. In this case, you can pass the CALIB_FIX_FOCAL_LENGTH flag to keep Fx and Fy
* Added test for CALIB_FIX_FOCAL_LENGTH option in fisheye callinration.
- to reduce binaries size of FFmpeg Windows wrapper
- MinGW linker doesn't support -ffunction-sections (used for FFmpeg Windows wrapper)
- move code to improve locality with its used dependencies
- move UMat::dot() to matmul.dispatch.cpp (Mat::dot() is already there)
- move UMat::inv() to lapack.cpp
- move UMat::mul() to arithm.cpp
- move UMat:eye() to matrix_operations.cpp (near setIdentity() implementation)
- move normalize(): convert_scale.cpp => norm.cpp
- move convertAndUnrollScalar(): arithm.cpp => copy.cpp
- move scalarToRawData(): array.cpp => copy.cpp
- move transpose(): matrix_operations.cpp => matrix_transform.cpp
- move flip(), rotate(): copy.cpp => matrix_transform.cpp (rotate90 uses flip and transpose)
- add 'OPENCV_CORE_EXCLUDE_C_API' CMake variable to exclude compilation of C-API functions from the core module
- matrix_wrap.cpp: add compile-time checks for CUDA/OpenGL calls
- the steps above allow to reduce FFmpeg wrapper size for ~1.5Mb (initial size of OpenCV part is about 3Mb)
backport is done to improve merge experience (less conflicts)
backport of commit: 65eb946756
- to reduce binaries size of FFmpeg Windows wrapper
- MinGW linker doesn't support -ffunction-sections (used for FFmpeg Windows wrapper)
- move code to improve locality with its used dependencies
- move UMat::dot() to matmul.dispatch.cpp (Mat::dot() is already there)
- move UMat::inv() to lapack.cpp
- move UMat::mul() to arithm.cpp
- move UMat:eye() to matrix_operations.cpp (near setIdentity() implementation)
- move normalize(): convert_scale.cpp => norm.cpp
- move convertAndUnrollScalar(): arithm.cpp => copy.cpp
- move scalarToRawData(): array.cpp => copy.cpp
- move transpose(): matrix_operations.cpp => matrix_transform.cpp
- move flip(), rotate(): copy.cpp => matrix_transform.cpp (rotate90 uses flip and transpose)
- add 'OPENCV_CORE_EXCLUDE_C_API' CMake variable to exclude compilation of C-API functions from the core module
- matrix_wrap.cpp: add compile-time checks for CUDA/OpenGL calls
- the steps above allow to reduce FFmpeg wrapper size for ~1.5Mb (initial size of OpenCV part is about 3Mb)
[G-API] Introduce cv.gin/cv.descr_of for python
* Implement cv.gin/cv.descr_of
* Fix macos build
* Fix gcomputation tests
* Add test
* Add using to a void exceeded length for windows build
* Add using to a void exceeded length for windows build
* Fix comments to review
* Fix comments to review
* Update from latest master
* Avoid graph compilation to obtain in/out info
* Fix indentation
* Fix comments to review
* Avoid using default in switches
* Post output meta for giebackend
videoio: HW decode/encode in FFMPEG backend; new properties with support in FFMPEG/GST/MSMF
* HW acceleration in FFMPEG backend
* fixes on Windows, remove D3D9
* HW acceleration in FFMPEG backend
* fixes on Windows, remove D3D9
* improve va test
* Copyright
* check LIBAVUTIL_BUILD >= AV_VERSION_INT(55, 78, 100) // FFMPEG 3.4+
* CAP_MSMF test on .mp4
* .mp4 in test
* improve va test
* Copyright
* check LIBAVUTIL_BUILD >= AV_VERSION_INT(55, 78, 100) // FFMPEG 3.4+
* CAP_MSMF test on .mp4
* .mp4 in test
* .avi for GStreamer test
* revert changes around seek()
* cv_writer_open_with_params
* params.warnUnusedParameters
* VideoCaptureParameters in GStreamer
* open_with_params
* params->getUnused
* Reduce PSNR threshold 33->32 (other tests use 30)
* require FFMPEG 4.0+; PSNR 30 as in other tests
* GStreamer AVI-demux plugin not installed in Ubuntu test environment?
* fix build on very old ffmpeg
* fix build on very old ffmpeg
* fix build issues
* fix build issues (static_cast)
* FFMPEG built on Windows without H264 encoder?
* fix for write_nothing test on VAAPI
* fix warnings
* fix cv_writer_get_prop in plugins
* use avcodec_get_hw_frames_parameters; more robust fallback to SW codecs
* internal function hw_check_device() for device check/logging
* two separate tests for HW read and write
* image size 640x480 in encode test
* WITH_VA=ON (only .h headers used in OpenCV, no linkage dependency)
* exception on VP9 SW encoder?
* rebase master; refine info message
* videoio: fix FFmpeg standalone plugin build
* videoio(ffmpeg): eliminate MSVC build warnings
* address review comments
* videoio(hw): update videocapture_acceleration.read test
- remove parallel decoding by SW code path
- check PSNR against the original generated image
* videoio: minor fixes
* videoio(test): disable unsupported MSMF cases (SW and HW)
* videoio(test): update PSNR thresholds for HW acceleration read
* videoio(test): update debug messages
* "hw_acceleration" whitelisting parameter
* little optimization in test
* D3D11VA supports decoders, doesn't support encoders
* videoio(test): adjust PSNR threshold in write_read_position tests
* videoio(ffmpeg): fix rejecting on acceleration device name mismatch
* videoio(ffmpeg): fix compilation USE_AV_HW_CODECS=0, add more debug logging
* videoio: rework VideoAccelerationType behavior
- enum is not a bitset
- default value is backend specific
- only '_NONE' and '_ANY' may fallback on software processing
- specific H/W acceleration doesn't fallback on software processing. It fails if there is no support for specified H/W acceleration.
* videoio(test): fix for current FFmpeg wrapper
Co-authored-by: Alexander Alekhin <alexander.a.alekhin@gmail.com>