added gpu::HoughLinesP function

pull/485/head
Vladislav Vinogradov 12 years ago
parent 86bd325131
commit fe2e89df1b
  1. 5
      modules/gpu/include/opencv2/gpu/gpu.hpp
  2. 66
      modules/gpu/perf/perf_imgproc.cpp
  3. 195
      modules/gpu/src/cuda/hough.cu
  4. 53
      modules/gpu/src/hough.cpp
  5. 89
      samples/gpu/houghlines.cpp

@ -867,6 +867,11 @@ CV_EXPORTS void HoughLines(const GpuMat& src, GpuMat& lines, float rho, float th
CV_EXPORTS void HoughLines(const GpuMat& src, GpuMat& lines, HoughLinesBuf& buf, float rho, float theta, int threshold, bool doSort = false, int maxLines = 4096);
CV_EXPORTS void HoughLinesDownload(const GpuMat& d_lines, OutputArray h_lines, OutputArray h_votes = noArray());
//! HoughLinesP
//! finds line segments in the black-n-white image using probabalistic Hough transform
CV_EXPORTS void HoughLinesP(const GpuMat& image, GpuMat& lines, HoughLinesBuf& buf, float rho, float theta, int minLineLength, int maxLineGap, int maxLines = 4096);
//! HoughCircles
struct HoughCirclesBuf

@ -1706,6 +1706,16 @@ PERF_TEST_P(Sz_Depth_Cn, ImgProc_ImagePyramidGetLayer, Combine(GPU_TYPICAL_MAT_S
}
namespace {
struct Vec4iComparator
{
bool operator()(const cv::Vec4i& a, const cv::Vec4i b) const
{
if (a[0] != b[0]) return a[0] < b[0];
else if(a[1] != b[1]) return a[1] < b[1];
else if(a[2] != b[2]) return a[2] < b[2];
else return a[3] < b[3];
}
};
struct Vec3fComparator
{
bool operator()(const cv::Vec3f& a, const cv::Vec3f b) const
@ -1784,6 +1794,62 @@ PERF_TEST_P(Sz, ImgProc_HoughLines, GPU_TYPICAL_MAT_SIZES)
}
}
//////////////////////////////////////////////////////////////////////
// HoughLinesP
DEF_PARAM_TEST_1(Image, std::string);
PERF_TEST_P(Image, ImgProc_HoughLinesP, testing::Values("cv/shared/pic5.png", "stitching/a1.png"))
{
declare.time(30.0);
std::string fileName = getDataPath(GetParam());
const float rho = 1.0f;
const float theta = static_cast<float>(CV_PI / 180.0);
const int threshold = 100;
const int minLineLenght = 50;
const int maxLineGap = 5;
cv::Mat image = cv::imread(fileName, cv::IMREAD_GRAYSCALE);
cv::Mat mask;
cv::Canny(image, mask, 50, 100);
if (PERF_RUN_GPU())
{
cv::gpu::GpuMat d_mask(mask);
cv::gpu::GpuMat d_lines;
cv::gpu::HoughLinesBuf d_buf;
cv::gpu::HoughLinesP(d_mask, d_lines, d_buf, rho, theta, minLineLenght, maxLineGap);
TEST_CYCLE()
{
cv::gpu::HoughLinesP(d_mask, d_lines, d_buf, rho, theta, minLineLenght, maxLineGap);
}
cv::Mat h_lines(d_lines);
cv::Vec4i* begin = h_lines.ptr<cv::Vec4i>();
cv::Vec4i* end = h_lines.ptr<cv::Vec4i>() + h_lines.cols;
std::sort(begin, end, Vec4iComparator());
SANITY_CHECK(h_lines);
}
else
{
std::vector<cv::Vec4i> lines;
cv::HoughLinesP(mask, lines, rho, theta, threshold, minLineLenght, maxLineGap);
TEST_CYCLE()
{
cv::HoughLinesP(mask, lines, rho, theta, threshold, minLineLenght, maxLineGap);
}
std::sort(lines.begin(), lines.end(), Vec4iComparator());
SANITY_CHECK(lines);
}
}
//////////////////////////////////////////////////////////////////////
// HoughCircles

@ -293,6 +293,201 @@ namespace cv { namespace gpu { namespace device
return totalCount;
}
////////////////////////////////////////////////////////////////////////
// houghLinesProbabilistic
texture<uchar, cudaTextureType2D, cudaReadModeElementType> tex_mask(false, cudaFilterModePoint, cudaAddressModeClamp);
__global__ void houghLinesProbabilistic(const PtrStepSzi accum,
int4* out, const int maxSize,
const float rho, const float theta,
const int lineGap, const int lineLength,
const int rows, const int cols)
{
const int r = blockIdx.x * blockDim.x + threadIdx.x;
const int n = blockIdx.y * blockDim.y + threadIdx.y;
if (r >= accum.cols - 2 || n >= accum.rows - 2)
return;
const int curVotes = accum(n + 1, r + 1);
if (curVotes >= lineLength &&
curVotes > accum(n, r) &&
curVotes > accum(n, r + 1) &&
curVotes > accum(n, r + 2) &&
curVotes > accum(n + 1, r) &&
curVotes > accum(n + 1, r + 2) &&
curVotes > accum(n + 2, r) &&
curVotes > accum(n + 2, r + 1) &&
curVotes > accum(n + 2, r + 2))
{
const float radius = (r - (accum.cols - 2 - 1) * 0.5f) * rho;
const float angle = n * theta;
float cosa;
float sina;
sincosf(angle, &sina, &cosa);
float2 p0 = make_float2(cosa * radius, sina * radius);
float2 dir = make_float2(-sina, cosa);
float2 pb[4] = {make_float2(-1, -1), make_float2(-1, -1), make_float2(-1, -1), make_float2(-1, -1)};
float a;
if (dir.x != 0)
{
a = -p0.x / dir.x;
pb[0].x = 0;
pb[0].y = p0.y + a * dir.y;
a = (cols - 1 - p0.x) / dir.x;
pb[1].x = cols - 1;
pb[1].y = p0.y + a * dir.y;
}
if (dir.y != 0)
{
a = -p0.y / dir.y;
pb[2].x = p0.x + a * dir.x;
pb[2].y = 0;
a = (rows - 1 - p0.y) / dir.y;
pb[3].x = p0.x + a * dir.x;
pb[3].y = rows - 1;
}
if (pb[0].x == 0 && (pb[0].y >= 0 && pb[0].y < rows))
{
p0 = pb[0];
if (dir.x < 0)
dir = -dir;
}
else if (pb[1].x == cols - 1 && (pb[0].y >= 0 && pb[0].y < rows))
{
p0 = pb[1];
if (dir.x > 0)
dir = -dir;
}
else if (pb[2].y == 0 && (pb[2].x >= 0 && pb[2].x < cols))
{
p0 = pb[2];
if (dir.y < 0)
dir = -dir;
}
else if (pb[3].y == rows - 1 && (pb[3].x >= 0 && pb[3].x < cols))
{
p0 = pb[3];
if (dir.y > 0)
dir = -dir;
}
float2 d;
if (::fabsf(dir.x) > ::fabsf(dir.y))
{
d.x = dir.x > 0 ? 1 : -1;
d.y = dir.y / ::fabsf(dir.x);
}
else
{
d.x = dir.x / ::fabsf(dir.y);
d.y = dir.y > 0 ? 1 : -1;
}
float2 line_end[2];
int gap;
bool inLine = false;
float2 p1 = p0;
if (p1.x < 0 || p1.x >= cols || p1.y < 0 || p1.y >= rows)
return;
for (;;)
{
if (tex2D(tex_mask, p1.x, p1.y))
{
gap = 0;
if (!inLine)
{
line_end[0] = p1;
line_end[1] = p1;
inLine = true;
}
else
{
line_end[1] = p1;
}
}
else if (inLine)
{
if (++gap > lineGap)
{
bool good_line = ::abs(line_end[1].x - line_end[0].x) >= lineLength ||
::abs(line_end[1].y - line_end[0].y) >= lineLength;
if (good_line)
{
const int ind = ::atomicAdd(&g_counter, 1);
if (ind < maxSize)
out[ind] = make_int4(line_end[0].x, line_end[0].y, line_end[1].x, line_end[1].y);
}
gap = 0;
inLine = false;
}
}
p1 = p1 + d;
if (p1.x < 0 || p1.x >= cols || p1.y < 0 || p1.y >= rows)
{
if (inLine)
{
bool good_line = ::abs(line_end[1].x - line_end[0].x) >= lineLength ||
::abs(line_end[1].y - line_end[0].y) >= lineLength;
if (good_line)
{
const int ind = ::atomicAdd(&g_counter, 1);
if (ind < maxSize)
out[ind] = make_int4(line_end[0].x, line_end[0].y, line_end[1].x, line_end[1].y);
}
}
break;
}
}
}
}
int houghLinesProbabilistic_gpu(PtrStepSzb mask, PtrStepSzi accum, int4* out, int maxSize, float rho, float theta, int lineGap, int lineLength)
{
void* counterPtr;
cudaSafeCall( cudaGetSymbolAddress(&counterPtr, g_counter) );
cudaSafeCall( cudaMemset(counterPtr, 0, sizeof(int)) );
const dim3 block(32, 8);
const dim3 grid(divUp(accum.cols - 2, block.x), divUp(accum.rows - 2, block.y));
bindTexture(&tex_mask, mask);
houghLinesProbabilistic<<<grid, block>>>(accum,
out, maxSize,
rho, theta,
lineGap, lineLength,
mask.rows, mask.cols);
cudaSafeCall( cudaGetLastError() );
cudaSafeCall( cudaDeviceSynchronize() );
int totalCount;
cudaSafeCall( cudaMemcpy(&totalCount, counterPtr, sizeof(int), cudaMemcpyDeviceToHost) );
totalCount = ::min(totalCount, maxSize);
return totalCount;
}
////////////////////////////////////////////////////////////////////////
// circlesAccumCenters

@ -52,6 +52,8 @@ void cv::gpu::HoughLines(const GpuMat&, GpuMat&, float, float, int, bool, int) {
void cv::gpu::HoughLines(const GpuMat&, GpuMat&, HoughLinesBuf&, float, float, int, bool, int) { throw_nogpu(); }
void cv::gpu::HoughLinesDownload(const GpuMat&, OutputArray, OutputArray) { throw_nogpu(); }
void cv::gpu::HoughLinesP(const GpuMat&, GpuMat&, HoughLinesBuf&, float, float, int, int, int) { throw_nogpu(); }
void cv::gpu::HoughCircles(const GpuMat&, GpuMat&, int, float, float, int, int, int, int, int) { throw_nogpu(); }
void cv::gpu::HoughCircles(const GpuMat&, GpuMat&, HoughCirclesBuf&, int, float, float, int, int, int, int, int) { throw_nogpu(); }
void cv::gpu::HoughCirclesDownload(const GpuMat&, OutputArray) { throw_nogpu(); }
@ -157,6 +159,57 @@ void cv::gpu::HoughLinesDownload(const GpuMat& d_lines, OutputArray h_lines_, Ou
}
}
//////////////////////////////////////////////////////////
// HoughLinesP
namespace cv { namespace gpu { namespace device
{
namespace hough
{
int houghLinesProbabilistic_gpu(PtrStepSzb mask, PtrStepSzi accum, int4* out, int maxSize, float rho, float theta, int lineGap, int lineLength);
}
}}}
void cv::gpu::HoughLinesP(const GpuMat& src, GpuMat& lines, HoughLinesBuf& buf, float rho, float theta, int minLineLength, int maxLineGap, int maxLines)
{
using namespace cv::gpu::device::hough;
CV_Assert( src.type() == CV_8UC1 );
CV_Assert( src.cols < std::numeric_limits<unsigned short>::max() );
CV_Assert( src.rows < std::numeric_limits<unsigned short>::max() );
ensureSizeIsEnough(1, src.size().area(), CV_32SC1, buf.list);
unsigned int* srcPoints = buf.list.ptr<unsigned int>();
const int pointsCount = buildPointList_gpu(src, srcPoints);
if (pointsCount == 0)
{
lines.release();
return;
}
const int numangle = cvRound(CV_PI / theta);
const int numrho = cvRound(((src.cols + src.rows) * 2 + 1) / rho);
CV_Assert( numangle > 0 && numrho > 0 );
ensureSizeIsEnough(numangle + 2, numrho + 2, CV_32SC1, buf.accum);
buf.accum.setTo(Scalar::all(0));
DeviceInfo devInfo;
cudaDeviceProp prop;
cudaSafeCall(cudaGetDeviceProperties(&prop, devInfo.deviceID()));
linesAccum_gpu(srcPoints, pointsCount, buf.accum, rho, theta, prop.sharedMemPerBlock, devInfo.supports(FEATURE_SET_COMPUTE_20));
ensureSizeIsEnough(1, maxLines, CV_32SC4, lines);
int linesCount = houghLinesProbabilistic_gpu(src, buf.accum, lines.ptr<int4>(), maxLines, rho, theta, maxLineGap, minLineLength);
if (linesCount > 0)
lines.cols = linesCount;
else
lines.release();
}
//////////////////////////////////////////////////////////
// HoughCircles

@ -0,0 +1,89 @@
#include <cmath>
#include <iostream>
#include "opencv2/core/core.hpp"
#include "opencv2/highgui/highgui.hpp"
#include "opencv2/imgproc/imgproc.hpp"
#include "opencv2/gpu/gpu.hpp"
using namespace std;
using namespace cv;
using namespace cv::gpu;
static void help()
{
cout << "This program demonstrates line finding with the Hough transform." << endl;
cout << "Usage:" << endl;
cout << "./gpu-example-houghlines <image_name>, Default is pic1.png\n" << endl;
}
int main(int argc, const char* argv[])
{
const string filename = argc >= 2 ? argv[1] : "pic1.png";
Mat src = imread(filename, IMREAD_GRAYSCALE);
if (src.empty())
{
help();
cout << "can not open " << filename << endl;
return -1;
}
Mat mask;
Canny(src, mask, 100, 200, 3);
Mat dst_cpu;
cvtColor(mask, dst_cpu, CV_GRAY2BGR);
Mat dst_gpu = dst_cpu.clone();
vector<Vec4i> lines_cpu;
{
const int64 start = getTickCount();
HoughLinesP(mask, lines_cpu, 1, CV_PI / 180, 50, 60, 5);
const double timeSec = (getTickCount() - start) / getTickFrequency();
cout << "CPU Time : " << timeSec * 1000 << " ms" << endl;
cout << "CPU Found : " << lines_cpu.size() << endl;
}
for (size_t i = 0; i < lines_cpu.size(); ++i)
{
Vec4i l = lines_cpu[i];
line(dst_cpu, Point(l[0], l[1]), Point(l[2], l[3]), Scalar(0, 0, 255), 3, CV_AA);
}
GpuMat d_src(mask);
GpuMat d_lines;
HoughLinesBuf d_buf;
{
const int64 start = getTickCount();
gpu::HoughLinesP(d_src, d_lines, d_buf, 1.0f, (float) (CV_PI / 180.0f), 50, 5);
const double timeSec = (getTickCount() - start) / getTickFrequency();
cout << "GPU Time : " << timeSec * 1000 << " ms" << endl;
cout << "GPU Found : " << d_lines.cols << endl;
}
vector<Vec4i> lines_gpu;
if (!d_lines.empty())
{
lines_gpu.resize(d_lines.cols);
Mat h_lines(1, d_lines.cols, CV_32SC4, &lines_gpu[0]);
d_lines.download(h_lines);
}
for (size_t i = 0; i < lines_gpu.size(); ++i)
{
Vec4i l = lines_gpu[i];
line(dst_gpu, Point(l[0], l[1]), Point(l[2], l[3]), Scalar(0, 0, 255), 3, CV_AA);
}
imshow("source", src);
imshow("detected lines [CPU]", dst_cpu);
imshow("detected lines [GPU]", dst_gpu);
waitKey();
return 0;
}
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