Fix wrong chessboard generation in gen_pattern tool

pull/9143/head
Vladislav Sovrasov 8 years ago
parent cddf868572
commit fce018e7a9
  1. 6
      doc/pattern_tools/gen_pattern.py

@ -38,7 +38,7 @@ class PatternMaker:
r = spacing / self.radius_rate
for x in range(1,self.cols+1):
for y in range(1,self.rows+1):
dot = SVG("circle", cx=x * spacing, cy=y * spacing, r=r, fill="black")
dot = SVG("circle", cx=x * spacing, cy=y * spacing, r=r, fill="black", stroke="none")
self.g.append(dot)
def makeACirclesPattern(self):
@ -46,7 +46,7 @@ class PatternMaker:
r = spacing / self.radius_rate
for i in range(0,self.rows):
for j in range(0,self.cols):
dot = SVG("circle", cx= ((j*2 + i%2)*spacing) + spacing, cy=self.height - (i * spacing + spacing), r=r, fill="black")
dot = SVG("circle", cx= ((j*2 + i%2)*spacing) + spacing, cy=self.height - (i * spacing + spacing), r=r, fill="black", stroke="none")
self.g.append(dot)
def makeCheckerboardPattern(self):
@ -56,7 +56,7 @@ class PatternMaker:
for x in range(0,self.cols):
for y in range(0,self.rows):
if x%2 == y%2:
square = SVG("rect", x=x * spacing + xspacing, y=y * spacing + yspacing, width=spacing, height=spacing, fill="black")
square = SVG("rect", x=x * spacing + xspacing, y=y * spacing + yspacing, width=spacing, height=spacing, fill="black", stroke="none")
self.g.append(square)
def save(self):

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