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@ -51,12 +51,13 @@ int rotatedRectangleIntersection( const RotatedRect& rect1, const RotatedRect& r |
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CV_INSTRUMENT_REGION() |
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const float samePointEps = 0.00001f; // used to test if two points are the same
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// L2 metric
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const float samePointEps = std::max(1e-16f, 1e-6f * (float)std::max(rect1.size.area(), rect2.size.area())); |
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Point2f vec1[4], vec2[4]; |
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Point2f pts1[4], pts2[4]; |
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std::vector <Point2f> intersection; |
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std::vector <Point2f> intersection; intersection.reserve(24); |
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rect1.points(pts1); |
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rect2.points(pts2); |
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@ -219,41 +220,80 @@ int rotatedRectangleIntersection( const RotatedRect& rect1, const RotatedRect& r |
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} |
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} |
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// Get rid of dupes and order points.
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for( int i = 0; i < (int)intersection.size()-1; i++ ) |
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int N = (int)intersection.size(); |
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if (N == 0) |
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{ |
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float dx1 = intersection[i + 1].x - intersection[i].x; |
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float dy1 = intersection[i + 1].y - intersection[i].y; |
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for( size_t j = i+1; j < intersection.size(); j++ ) |
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{ |
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float dx = intersection[j].x - intersection[i].x; |
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float dy = intersection[j].y - intersection[i].y; |
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double d2 = dx*dx + dy*dy; // can be a really small number, need double here
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return INTERSECT_NONE; |
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} |
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if( d2 < samePointEps*samePointEps ) |
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// Get rid of duplicated points
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int Nstride = N; |
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cv::AutoBuffer<float, 100> distPt(N * N); |
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cv::AutoBuffer<int> ptDistRemap(N); |
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for (int i = 0; i < N; ++i) |
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{ |
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const Point2f pt0 = intersection[i]; |
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ptDistRemap[i] = i; |
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for (int j = i + 1; j < N; ) |
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{ |
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const Point2f pt1 = intersection[j]; |
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float d2 = normL2Sqr<float>(pt1 - pt0); |
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if(d2 <= samePointEps) |
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{ |
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// Found a dupe, remove it
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std::swap(intersection[j], intersection.back()); |
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intersection.pop_back(); |
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j--; // restart check
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if (j < N - 1) |
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intersection[j] = intersection[N - 1]; |
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N--; |
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continue; |
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} |
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else if (dx1 * dy - dy1 * dx < 0) |
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distPt[i*Nstride + j] = d2; |
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++j; |
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} |
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} |
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while (N > 8) // we still have duplicate points after samePointEps threshold (eliminate closest points)
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{ |
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int minI = 0; |
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int minJ = 1; |
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float minD = distPt[1]; |
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for (int i = 0; i < N - 1; ++i) |
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{ |
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float* pDist = distPt.data() + Nstride * ptDistRemap[i]; |
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for (int j = i + 1; j < N; ++j) |
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{ |
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std::swap(intersection[i + 1], intersection[j]); |
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dx1 = dx; |
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dy1 = dy; |
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float d = pDist[ptDistRemap[j]]; |
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if (d < minD) |
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{ |
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minD = d; |
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minI = i; |
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minJ = j; |
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} |
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} |
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} |
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CV_Assert(fabs(normL2Sqr<float>(intersection[minI] - intersection[minJ]) - minD) < 1e-6); // ptDistRemap is not corrupted
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// drop minJ point
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if (minJ < N - 1) |
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{ |
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intersection[minJ] = intersection[N - 1]; |
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ptDistRemap[minJ] = ptDistRemap[N - 1]; |
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} |
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N--; |
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} |
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if( intersection.empty() ) |
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// order points
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for (int i = 0; i < N - 1; ++i) |
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{ |
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return INTERSECT_NONE ; |
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Point2f diffI = intersection[i + 1] - intersection[i]; |
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for (int j = i + 2; j < N; ++j) |
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{ |
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Point2f diffJ = intersection[j] - intersection[i]; |
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if (diffI.cross(diffJ) < 0) |
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{ |
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std::swap(intersection[i + 1], intersection[j]); |
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diffI = diffJ; |
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} |
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} |
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} |
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// If this check fails then it means we're getting dupes, increase samePointEps
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CV_Assert( intersection.size() <= 8 ); |
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intersection.resize(N); |
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Mat(intersection).copyTo(intersectingRegion); |
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return ret; |
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