@ -306,27 +306,27 @@ CV_EXPORTS_W void decolor( InputArray src, OutputArray grayscale, OutputArray co
CV_EXPORTS_W void seamlessClone ( InputArray src , InputArray dst , InputArray mask , Point p ,
OutputArray blend , int flags ) ;
CV_EXPORTS_W void colorChange ( InputArray src , InputArray mask , OutputArray dst , float red_mul = 1.0 ,
float green_mul = 1.0 , float blue_mul = 1.0 ) ;
CV_EXPORTS_W void colorChange ( InputArray src , InputArray mask , OutputArray dst , float red_mul = 1.0f ,
float green_mul = 1.0f , float blue_mul = 1.0f ) ;
CV_EXPORTS_W void illuminationChange ( InputArray src , InputArray mask , OutputArray dst ,
float alpha = 0.2 , float beta = 0.4 ) ;
float alpha = 0.2f , float beta = 0.4f ) ;
CV_EXPORTS_W void textureFlattening ( InputArray src , InputArray mask , OutputArray dst ,
double low_threshold = 30 , double high_threshold = 45 ,
int kernel_size = 3 ) ;
CV_EXPORTS_W void edgePreservingFilter ( InputArray src , OutputArray dst , int flags = 1 ,
float sigma_s = 60 , float sigma_r = 0.4 ) ;
float sigma_s = 60 , float sigma_r = 0.4f ) ;
CV_EXPORTS_W void detailEnhance ( InputArray src , OutputArray dst , float sigma_s = 10 ,
float sigma_r = 0.15 ) ;
float sigma_r = 0.15f ) ;
CV_EXPORTS_W void pencilSketch ( InputArray src , OutputArray dst1 , OutputArray dst2 ,
float sigma_s = 60 , float sigma_r = 0.07 , float shade_factor = 0.02 ) ;
float sigma_s = 60 , float sigma_r = 0.07f , float shade_factor = 0.02f ) ;
CV_EXPORTS_W void stylization ( InputArray src , OutputArray dst , float sigma_s = 60 ,
float sigma_r = 0.45 ) ;
float sigma_r = 0.45f ) ;
} // cv