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@ -327,6 +327,34 @@ The function does not reallocate memory if the matrix has proper attributes alre |
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*/ |
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*/ |
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CV_EXPORTS void ensureSizeIsEnough(int rows, int cols, int type, OutputArray arr); |
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CV_EXPORTS void ensureSizeIsEnough(int rows, int cols, int type, OutputArray arr); |
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/** @brief BufferPool for use with CUDA streams
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* BufferPool utilizes cuda::Stream's allocator to create new buffers. It is |
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* particularly useful when BufferPoolUsage is set to true, or a custom |
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* allocator is specified for the cuda::Stream, and you want to implement your |
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* own stream based functions utilizing the same underlying GPU memory |
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* management. |
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*/ |
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class CV_EXPORTS BufferPool |
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{ |
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public: |
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//! Gets the BufferPool for the given stream.
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explicit BufferPool(Stream& stream); |
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//! Allocates a new GpuMat of given size and type.
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GpuMat getBuffer(int rows, int cols, int type); |
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//! Allocates a new GpuMat of given size and type.
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GpuMat getBuffer(Size size, int type) { return getBuffer(size.height, size.width, type); } |
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//! Returns the allocator associated with the stream.
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Ptr<GpuMat::Allocator> getAllocator() const { return allocator_; } |
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private: |
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Ptr<GpuMat::Allocator> allocator_; |
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}; |
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//! BufferPool management (must be called before Stream creation)
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//! BufferPool management (must be called before Stream creation)
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CV_EXPORTS void setBufferPoolUsage(bool on); |
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CV_EXPORTS void setBufferPoolUsage(bool on); |
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CV_EXPORTS void setBufferPoolConfig(int deviceId, size_t stackSize, int stackCount); |
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CV_EXPORTS void setBufferPoolConfig(int deviceId, size_t stackSize, int stackCount); |
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