getViewerPose implementation simplified (and error seems to be fixed)

pull/2173/head
Anatoly Baksheev 11 years ago
parent 186853a50f
commit cb58061649
  1. 15
      modules/viz/src/vizimpl.cpp

@ -387,20 +387,7 @@ cv::Affine3d cv::viz::Viz3d::VizImpl::getViewerPose()
Vec3d z_axis = normalized(focal - pos);
Vec3d x_axis = normalized(y_axis.cross(z_axis));
cv::Matx33d R;
R(0, 0) = x_axis[0];
R(0, 1) = y_axis[0];
R(0, 2) = z_axis[0];
R(1, 0) = x_axis[1];
R(1, 1) = y_axis[1];
R(1, 2) = z_axis[1];
R(2, 0) = x_axis[2];
R(2, 1) = y_axis[2];
R(2, 2) = z_axis[2];
return cv::Affine3d(R, pos);
return makeTransformToGlobal(x_axis, y_axis, z_axis, pos);
}
/////////////////////////////////////////////////////////////////////////////////////////////

Loading…
Cancel
Save