fixed filterSpeckles call in StereoBM (thanks to Patrick Mihelich)

pull/13383/head
Vadim Pisarevsky 15 years ago
parent cd81db88d5
commit cadbe1bc79
  1. 2
      modules/calib3d/src/stereobm.cpp

@ -901,7 +901,7 @@ static void findStereoCorrespondenceBM( const Mat& left0, const Mat& right0, Mat
if( state->speckleRange >= 0 && state->speckleWindowSize > 0 )
{
Mat buf(state->slidingSumBuf);
filterSpeckles(disp, FILTERED, state->speckleRange, state->speckleWindowSize, buf);
filterSpeckles(disp, FILTERED, state->speckleWindowSize, state->speckleRange, buf);
}
if (disp0.data != disp.data)

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