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@ -1,3 +1,10 @@ |
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/*
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// Sample demonstrating interoperability of OpenCV UMat with OpenGL texture.
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// At first, the data obtained from video file or camera and placed onto
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// OpenGL texture, following mapping of this OpenGL texture to OpenCV UMat
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// and call cv::Blur function. The result is mapped back to OpenGL texture
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// and rendered through OpenGL API.
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*/ |
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#if defined(WIN32) || defined(_WIN32) |
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# define WIN32_LEAN_AND_MEAN |
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# include <windows.h> |
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@ -25,6 +32,16 @@ |
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# pragma comment(lib, "glu32.lib") |
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#endif |
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/*
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// Press key to
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// 0 no processing
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// 1 processing on CPU
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// 2 processing on GPU
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// 9 toggle texture/buffer
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// space toggle processing on/off, preserve mode
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// esc quit
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*/ |
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class GLWinApp : public WinApp |
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{ |
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public: |
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@ -33,9 +50,12 @@ public: |
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{ |
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m_shutdown = false; |
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m_mode = 0; |
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m_modeStr[0] = cv::String("No processing"); |
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m_modeStr[1] = cv::String("Processing on CPU"); |
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m_modeStr[2] = cv::String("Processing on GPU"); |
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m_modeStr[0] = cv::String("Texture/No processing"); |
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m_modeStr[1] = cv::String("Texture/Processing on CPU"); |
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m_modeStr[2] = cv::String("Texture/Processing on GPU"); |
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m_modeStr[3] = cv::String("Buffer/No processing"); |
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m_modeStr[4] = cv::String("Buffer/Processing on CPU"); |
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m_modeStr[5] = cv::String("Buffer/Processing on GPU"); |
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m_disableProcessing = false; |
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m_cap = cap; |
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} |
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@ -60,7 +80,12 @@ public: |
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case WM_CHAR: |
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if (wParam >= '0' && wParam <= '2') |
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{ |
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m_mode = (char)wParam - '0'; |
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set_mode((char)wParam - '0'); |
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return 0; |
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} |
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else if (wParam == '9') |
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{ |
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toggle_buffer(); |
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return 0; |
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} |
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else if (wParam == VK_SPACE) |
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@ -131,13 +156,16 @@ public: |
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m_disableProcessing = !m_disableProcessing; |
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break; |
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case XK_0: |
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m_mode = 0; |
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set_mode(0); |
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break; |
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case XK_1: |
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m_mode = 1; |
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set_mode(1); |
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break; |
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case XK_2: |
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m_mode = 2; |
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set_mode(2); |
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break; |
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case XK_9: |
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toggle_buffer(); |
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break; |
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case XK_Escape: |
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m_end_loop = true; |
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@ -187,14 +215,17 @@ public: |
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return 0; |
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} // init()
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int get_texture(cv::ogl::Texture2D& texture) |
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int get_frame(cv::ogl::Texture2D& texture, cv::ogl::Buffer& buffer) |
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{ |
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if (!m_cap.read(m_frame_bgr)) |
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return -1; |
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cv::cvtColor(m_frame_bgr, m_frame_rgba, CV_RGB2RGBA); |
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texture.copyFrom(m_frame_rgba); |
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if (use_buffer()) |
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buffer.copyFrom(m_frame_rgba); |
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else |
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texture.copyFrom(m_frame_rgba); |
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return 0; |
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} |
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@ -254,14 +285,16 @@ public: |
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int r; |
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cv::ogl::Texture2D texture; |
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cv::ogl::Buffer buffer; |
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r = get_texture(texture); |
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r = get_frame(texture, buffer); |
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if (r != 0) |
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{ |
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return -1; |
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} |
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switch (m_mode) |
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bool do_buffer = use_buffer(); |
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switch (get_mode()) |
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{ |
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case 0: |
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// no processing
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@ -272,13 +305,21 @@ public: |
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// process video frame on CPU
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cv::Mat m(m_height, m_width, CV_8UC4); |
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texture.copyTo(m); |
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if (do_buffer) |
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buffer.copyTo(m); |
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else |
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texture.copyTo(m); |
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if (!m_disableProcessing) |
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{ |
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// blur texture image with OpenCV on CPU
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cv::blur(m, m, cv::Size(15, 15), cv::Point(-7, -7)); |
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} |
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texture.copyFrom(m); |
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if (do_buffer) |
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buffer.copyFrom(m); |
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else |
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texture.copyFrom(m); |
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break; |
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} |
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@ -288,19 +329,34 @@ public: |
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// process video frame on GPU
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cv::UMat u; |
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cv::ogl::convertFromGLTexture2D(texture, u); |
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if (do_buffer) |
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u = cv::ogl::mapGLBuffer(buffer); |
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else |
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cv::ogl::convertFromGLTexture2D(texture, u); |
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if (!m_disableProcessing) |
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{ |
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// blur texture image with OpenCV on GPU with OpenCL
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cv::blur(u, u, cv::Size(15, 15), cv::Point(-7, -7)); |
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} |
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cv::ogl::convertToGLTexture2D(u, texture); |
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if (do_buffer) |
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cv::ogl::unmapGLBuffer(u); |
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else |
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cv::ogl::convertToGLTexture2D(u, texture); |
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break; |
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} |
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} // switch
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if (do_buffer) // buffer -> texture
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{ |
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cv::Mat m(m_height, m_width, CV_8UC4); |
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buffer.copyTo(m); |
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texture.copyFrom(m); |
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} |
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#if defined(__linux__) |
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XWindowAttributes window_attributes; |
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XGetWindowAttributes(m_display, m_window, &window_attributes); |
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@ -393,10 +449,35 @@ protected: |
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} |
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#endif |
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// modes: 0,1,2 - use texture
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// 3,4,5 - use buffer
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bool use_buffer() |
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{ |
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return bool(m_mode >= 3); |
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} |
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void toggle_buffer() |
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{ |
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if (m_mode < 3) |
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m_mode += 3; |
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else |
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m_mode -= 3; |
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} |
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int get_mode() |
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{ |
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return (m_mode % 3); |
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} |
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void set_mode(int mode) |
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{ |
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bool do_buffer = bool(m_mode >= 3); |
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m_mode = (mode % 3); |
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if (do_buffer) |
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m_mode += 3; |
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} |
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private: |
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bool m_shutdown; |
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int m_mode; |
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cv::String m_modeStr[3]; |
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cv::String m_modeStr[3*2]; |
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int m_disableProcessing; |
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#if defined(WIN32) || defined(_WIN32) |
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HDC m_hDC; |
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