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@ -331,7 +331,8 @@ ENDMACRO(ADD_PRECOMPILED_HEADER) |
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MACRO(GET_NATIVE_PRECOMPILED_HEADER _targetName _input) |
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if(ENABLE_PRECOMPILED_HEADERS) |
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if(CMAKE_GENERATOR MATCHES "^Visual.*$") |
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if(CMAKE_GENERATOR MATCHES "^Visual.*$" |
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AND (CMAKE_VERSION VERSION_LESS "3.16" OR OPENCV_SKIP_CMAKE_BUILTIN_PCH)) # with 3.16+ we use target_precompile_headers |
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set(${_targetName}_pch ${CMAKE_CURRENT_BINARY_DIR}/${_targetName}_pch.cpp) |
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endif() |
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endif() |
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@ -406,7 +407,9 @@ ENDMACRO(ADD_NATIVE_PRECOMPILED_HEADER) |
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macro(ocv_add_precompiled_header_to_target the_target pch_header) |
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if(PCHSupport_FOUND AND ENABLE_PRECOMPILED_HEADERS AND EXISTS "${pch_header}") |
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if(CMAKE_GENERATOR MATCHES "^Visual" OR CMAKE_GENERATOR MATCHES Xcode) |
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if(NOT CMAKE_VERSION VERSION_LESS "3.16" AND NOT OPENCV_SKIP_CMAKE_BUILTIN_PCH) |
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target_precompile_headers(${the_target} PRIVATE ${pch_header}) |
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elseif(CMAKE_GENERATOR MATCHES "^Visual" OR CMAKE_GENERATOR MATCHES Xcode) |
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add_native_precompiled_header(${the_target} ${pch_header}) |
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elseif(CV_GCC AND CMAKE_GENERATOR MATCHES "Makefiles|Ninja") |
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add_precompiled_header(${the_target} ${pch_header}) |
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