refactored Mesh, added tests, added failing "twice spin()" test

pull/2173/head
Anatoly Baksheev 11 years ago
parent 70a81db567
commit baee8c3aa5
  1. 4
      modules/viz/include/opencv2/viz/widgets.hpp
  2. 170
      modules/viz/src/clouds.cpp
  3. 6
      modules/viz/src/vtk/vtkCloudMatSource.cpp
  4. 34
      modules/viz/test/tests_simple.cpp

@ -65,14 +65,14 @@ namespace cv
SHADING
};
enum RenderingRepresentationProperties
enum RepresentationValues
{
REPRESENTATION_POINTS,
REPRESENTATION_WIREFRAME,
REPRESENTATION_SURFACE
};
enum ShadingRepresentationProperties
enum ShadingValues
{
SHADING_FLAT,
SHADING_GOURAUD,

@ -126,49 +126,47 @@ void cv::viz::WCloudCollection::addCloud(InputArray cloud, InputArray colors, co
transform_filter->SetTransform(transform);
transform_filter->Update();
vtkSmartPointer<vtkPolyData> polydata = transform_filter->GetOutput();
vtkSmartPointer<vtkLODActor> actor = vtkLODActor::SafeDownCast(WidgetAccessor::getProp(*this));
CV_Assert("Incompatible widget type." && actor);
vtkSmartPointer<vtkPolyData> poly_data = transform_filter->GetOutput();
vtkSmartPointer<vtkPolyDataMapper> mapper = vtkPolyDataMapper::SafeDownCast(actor->GetMapper());
if (!mapper)
{
// This is the first cloud
mapper = vtkSmartPointer<vtkPolyDataMapper>::New();
#if VTK_MAJOR_VERSION <= 5
mapper->SetInput(poly_data);
mapper->SetInput(polydata);
#else
mapper->SetInputData(poly_data);
mapper->SetInputData(polydata);
#endif
mapper->SetScalarRange(0, 255);
mapper->SetScalarModeToUsePointData();
mapper->ScalarVisibilityOn();
mapper->ImmediateModeRenderingOff();
actor->SetNumberOfCloudPoints(std::max(1, poly_data->GetNumberOfPoints()/10));
actor->SetNumberOfCloudPoints(std::max(1, polydata->GetNumberOfPoints()/10));
actor->GetProperty()->SetInterpolationToFlat();
actor->GetProperty()->BackfaceCullingOn();
actor->SetMapper(mapper);
return;
}
vtkPolyData *data = vtkPolyData::SafeDownCast(mapper->GetInput());
CV_Assert("Cloud Widget without data" && data);
vtkPolyData *currdata = vtkPolyData::SafeDownCast(mapper->GetInput());
CV_Assert("Cloud Widget without data" && currdata);
vtkSmartPointer<vtkAppendPolyData> appendFilter = vtkSmartPointer<vtkAppendPolyData>::New();
#if VTK_MAJOR_VERSION <= 5
appendFilter->AddInput(data);
appendFilter->AddInput(poly_data);
appendFilter->AddInput(currdata);
appendFilter->AddInput(polydata);
mapper->SetInput(appendFilter->GetOutput());
#else
appendFilter->AddInputData(data);
appendFilter->AddInputData(poly_data);
appendFilter->AddInputData(currdata);
appendFilter->AddInputData(polydata);
mapper->SetInputData(appendFilter->GetOutput());
#endif
actor->SetNumberOfCloudPoints(std::max(1, actor->GetNumberOfCloudPoints() + poly_data->GetNumberOfPoints()/10));
actor->SetNumberOfCloudPoints(std::max(1, actor->GetNumberOfCloudPoints() + polydata->GetNumberOfPoints()/10));
}
void cv::viz::WCloudCollection::addCloud(InputArray cloud, const Color &color, const Affine3d &pose)
@ -328,87 +326,47 @@ template<> cv::viz::WCloudNormals cv::viz::Widget::cast<cv::viz::WCloudNormals>(
///////////////////////////////////////////////////////////////////////////////////////////////
/// Mesh Widget implementation
namespace cv { namespace viz { namespace
{
struct MeshUtils
{
template<typename _Tp>
static Vec<_Tp, 3> * copy(const Mat &source, Vec<_Tp, 3> *output, int *look_up, const Mat &nan_mask)
cv::viz::WMesh::WMesh(const Mesh3d &mesh)
{
CV_Assert(DataDepth<_Tp>::value == source.depth() && source.size() == nan_mask.size());
CV_Assert(nan_mask.channels() == 3 || nan_mask.channels() == 4);
CV_DbgAssert(DataDepth<_Tp>::value == nan_mask.depth());
int s_chs = source.channels();
int m_chs = nan_mask.channels();
CV_Assert(mesh.cloud.rows == 1 && mesh.polygons.type() == CV_32SC1);
int index = 0;
const _Tp* srow = source.ptr<_Tp>(0);
const _Tp* mrow = nan_mask.ptr<_Tp>(0);
for (int x = 0; x < source.cols; ++x, srow += s_chs, mrow += m_chs)
{
if (!isNan(mrow[0]) && !isNan(mrow[1]) && !isNan(mrow[2]))
{
look_up[x] = index;
*output++ = Vec<_Tp, 3>(srow);
++index;
}
}
return output;
}
};
}}}
vtkSmartPointer<vtkCloudMatSource> source = vtkSmartPointer<vtkCloudMatSource>::New();
source->SetColorCloud(mesh.cloud, mesh.colors);
source->Update();
cv::viz::WMesh::WMesh(const Mesh3d &mesh)
Mat lookup_buffer(1, mesh.cloud.total(), CV_32SC1);
int *lookup = lookup_buffer.ptr<int>();
for(int y = 0, index = 0; y < mesh.cloud.rows; ++y)
{
CV_Assert(mesh.cloud.rows == 1 && (mesh.cloud.type() == CV_32FC3 || mesh.cloud.type() == CV_64FC3 || mesh.cloud.type() == CV_32FC4 || mesh.cloud.type() == CV_64FC4));
CV_Assert(mesh.colors.empty() || (mesh.colors.depth() == CV_8U && mesh.cloud.size() == mesh.colors.size()));
CV_Assert(!mesh.polygons.empty() && mesh.polygons.type() == CV_32SC1);
vtkSmartPointer<vtkPoints> points = vtkSmartPointer<vtkPoints>::New();
vtkIdType nr_points = mesh.cloud.total();
Mat look_up_mat(1, nr_points, CV_32SC1);
int * look_up = look_up_mat.ptr<int>();
points->SetNumberOfPoints(nr_points);
int s_chs = mesh.cloud.channels();
// Copy data from cloud to vtkPoints
if (mesh.cloud.depth() == CV_32F)
{
points->SetDataTypeToFloat();
Vec3f *data_beg = vtkpoints_data<float>(points);
Vec3f *data_end = MeshUtils::copy(mesh.cloud, data_beg, look_up, mesh.cloud);
nr_points = data_end - data_beg;
}
else
{
points->SetDataTypeToDouble();
Vec3d *data_beg = vtkpoints_data<double>(points);
Vec3d *data_end = MeshUtils::copy(mesh.cloud, data_beg, look_up, mesh.cloud);
nr_points = data_end - data_beg;
}
const float* srow = mesh.cloud.ptr<float>(y);
const float* send = srow + mesh.cloud.cols * s_chs;
vtkSmartPointer<vtkUnsignedCharArray> scalars;
for (; srow != send; srow += s_chs, ++lookup)
if (!isNan(srow[0]) && !isNan(srow[1]) && !isNan(srow[2]))
*lookup = index++;
}
if (!mesh.colors.empty())
if (mesh.cloud.depth() == CV_64F)
{
Vec3b *colors_data = new Vec3b[nr_points];
NanFilter::copyColor(mesh.colors, colors_data, mesh.cloud);
const double* srow = mesh.cloud.ptr<double>(y);
const double* send = srow + mesh.cloud.cols * s_chs;
scalars = vtkSmartPointer<vtkUnsignedCharArray>::New();
scalars->SetNumberOfComponents(3);
scalars->SetNumberOfTuples(nr_points);
scalars->SetArray(colors_data->val, 3 * nr_points, 0);
for (; srow != send; srow += s_chs, ++lookup)
if (!isNan(srow[0]) && !isNan(srow[1]) && !isNan(srow[2]))
*lookup = index++;
}
}
lookup = lookup_buffer.ptr<int>();
points->SetNumberOfPoints(nr_points);
vtkSmartPointer<vtkPointSet> data;
vtkSmartPointer<vtkPolyData> polydata = source->GetOutput();
polydata->SetVerts(0);
if (mesh.polygons.size().area() > 1)
{
vtkSmartPointer<vtkCellArray> cell_array = vtkSmartPointer<vtkCellArray>::New();
const int * polygons = mesh.polygons.ptr<int>();
vtkSmartPointer<vtkCellArray> cell_array = vtkSmartPointer<vtkCellArray>::New();
int idx = 0;
int poly_size = mesh.polygons.total();
@ -418,60 +376,28 @@ cv::viz::WMesh::WMesh(const Mesh3d &mesh)
cell_array->InsertNextCell(n_points);
for (int j = 0; j < n_points; ++j, ++idx)
cell_array->InsertCellPoint(look_up[polygons[i++]]);
cell_array->InsertCellPoint(lookup[polygons[i++]]);
}
vtkSmartPointer<vtkPolyData> polydata = vtkSmartPointer<vtkPolyData>::New();
cell_array->GetData()->SetNumberOfValues(idx);
cell_array->Squeeze();
polydata->SetStrips(cell_array);
polydata->SetPoints(points);
if (scalars)
polydata->GetPointData()->SetScalars(scalars);
data = polydata;
}
else
{
// Only one polygon
vtkSmartPointer<vtkPolygon> polygon = vtkSmartPointer<vtkPolygon>::New();
const int * polygons = mesh.polygons.ptr<int>();
int n_points = polygons[0];
polygon->GetPointIds()->SetNumberOfIds(n_points);
for (int j = 1; j < n_points+1; ++j)
polygon->GetPointIds()->SetId(j, look_up[polygons[j]]);
vtkSmartPointer<vtkUnstructuredGrid> poly_grid = vtkSmartPointer<vtkUnstructuredGrid>::New();
poly_grid->Allocate(1, 1);
poly_grid->InsertNextCell(polygon->GetCellType(), polygon->GetPointIds());
poly_grid->SetPoints(points);
if (scalars)
poly_grid->GetPointData()->SetScalars(scalars);
data = poly_grid;
}
vtkSmartPointer<vtkLODActor> actor = vtkSmartPointer<vtkLODActor>::New();
vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New();
mapper->SetScalarModeToUsePointData();
mapper->ImmediateModeRenderingOff();
#if VTK_MAJOR_VERSION <= 5
mapper->SetInput(polydata);
#else
mapper->SetInputData(polydata);
#endif
vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New();
//actor->SetNumberOfCloudPoints(std::max(1, polydata->GetNumberOfPoints() / 10));
actor->GetProperty()->SetRepresentationToSurface();
actor->GetProperty()->BackfaceCullingOff(); // Backface culling is off for higher efficiency
actor->GetProperty()->SetInterpolationToFlat();
actor->GetProperty()->EdgeVisibilityOff();
actor->GetProperty()->ShadingOff();
vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New();
#if VTK_MAJOR_VERSION <= 5
mapper->SetInput(data);
#else
mapper->SetInputData(data);
#endif
mapper->ImmediateModeRenderingOff();
vtkIdType numberOfCloudPoints = nr_points * 0.1;
actor->SetNumberOfCloudPoints(int(numberOfCloudPoints > 1 ? numberOfCloudPoints : 1));
actor->SetMapper(mapper);
WidgetAccessor::setProp(*this, actor);

@ -163,14 +163,14 @@ int cv::viz::vtkCloudMatSource::filterNanCopy(const Mat& cloud)
points->Allocate(cloud.total());
points->SetNumberOfPoints(cloud.total());
int cn = cloud.channels();
int s_chs = cloud.channels();
int total = 0;
for (int y = 0; y < cloud.rows; ++y)
{
const _Tp* srow = cloud.ptr<_Tp>(y);
const _Tp* send = srow + cloud.cols * cn;
const _Tp* send = srow + cloud.cols * s_chs;
for (; srow != send; srow += cn)
for (; srow != send; srow += s_chs)
if (!isNan(srow))
points->SetPoint(total++, srow);
}

@ -100,3 +100,37 @@ TEST(Viz, DISABLED_show_cloud_collection)
viz.showWidget("ccol", ccol);
viz.spin();
}
TEST(Viz, DISABLED_show_mesh)
{
Mesh3d mesh = Mesh3d::load(get_dragon_ply_file_path());
Viz3d viz("show_mesh");
viz.showWidget("coosys", WCoordinateSystem());
viz.showWidget("mesh", WMesh(mesh));
viz.spin();
}
TEST(Viz, DISABLED_show_mesh_random_colors)
{
Mesh3d mesh = Mesh3d::load(get_dragon_ply_file_path());
theRNG().fill(mesh.colors, RNG::UNIFORM, 0, 255);
Viz3d viz("show_mesh_random_color");
viz.showWidget("coosys", WCoordinateSystem());
viz.showWidget("mesh", WMesh(mesh));
viz.setRenderingProperty("mesh", SHADING, SHADING_PHONG);
viz.spin();
}
TEST(Viz, DISABLED_spin_twice_____________________________TODO_UI_BUG)
{
Mesh3d mesh = Mesh3d::load(get_dragon_ply_file_path());
Viz3d viz("spin_twice");
viz.showWidget("coosys", WCoordinateSystem());
viz.showWidget("mesh", WMesh(mesh));
viz.spin();
viz.spin();
}

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