minor refactoring of gpu perf. tests

pull/13383/head
Alexey Spizhevoy 14 years ago
parent 310c483da8
commit b9ed1489fa
  1. 4
      samples/gpu/performance/performance.cpp

@ -47,7 +47,7 @@ void TestSystem::run()
cout << setiosflags(ios_base::fixed | ios_base::left);
cout << "\nCPU Total: " << setprecision(3) << cpu_total_ / getTickFrequency() << " sec\n";
cout << "GPU Total: " << setprecision(3) << gpu_total_ / getTickFrequency() << " sec (x"
<< setprecision(3) << (double)cpu_total_ / gpu_total_ << ")\n";
<< setprecision(3) << static_cast<double>(cpu_total_) / gpu_total_ << ")\n";
cout << resetiosflags(ios_base::fixed | ios_base::left);
}
@ -59,7 +59,7 @@ void TestSystem::flush()
int cpu_time = static_cast<int>(cpu_elapsed_ / getTickFrequency() * 1000.0);
int gpu_time = static_cast<int>(gpu_elapsed_ / getTickFrequency() * 1000.0);
double speedup = (double)cpu_time / gpu_time;
double speedup = static_cast<double>(cpu_time) / gpu_time;
cpu_elapsed_ = 0;
gpu_elapsed_ = 0;

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