Code refactoring was done.

pull/662/head
Alexander Smorkalov 12 years ago
parent dc2bca0772
commit b37d65ff2b
  1. 89
      samples/android/native-activity/jni/native.cpp

@ -28,14 +28,14 @@ struct Engine
cv::Ptr<cv::VideoCapture> capture;
};
cv::Size calcOptimalResolution(const char* supported, int width, int height)
cv::Size calc_optimal_camera_resolution(const char* supported, int width, int height)
{
int frameWidth = 0;
int frameHeight = 0;
int frame_width = 0;
int frame_height = 0;
size_t prev_idx = 0;
size_t idx = 0;
float minDiff = FLT_MAX;
float min_diff = FLT_MAX;
do
{
@ -52,11 +52,11 @@ cv::Size calcOptimalResolution(const char* supported, int width, int height)
int h_diff = height - tmp_height;
if ((h_diff >= 0) && (w_diff >= 0))
{
if ((h_diff <= minDiff) && (tmp_height <= 720))
if ((h_diff <= min_diff) && (tmp_height <= 720))
{
frameWidth = tmp_width;
frameHeight = tmp_height;
minDiff = h_diff;
frame_width = tmp_width;
frame_height = tmp_height;
min_diff = h_diff;
}
}
@ -64,15 +64,13 @@ cv::Size calcOptimalResolution(const char* supported, int width, int height)
} while(supported[idx-1] != '\0');
return cv::Size(frameWidth, frameHeight);
return cv::Size(frame_width, frame_height);
}
static void engine_draw_frame(Engine* engine, const cv::Mat& frame)
{
if (engine->app->window == NULL)
{
return; // No window.
}
ANativeWindow_Buffer buffer;
if (ANativeWindow_lock(engine->app->window, &buffer, NULL) < 0)
@ -83,10 +81,13 @@ static void engine_draw_frame(Engine* engine, const cv::Mat& frame)
void* pixels = buffer.bits;
for (int yy = 0; yy < std::min(frame.rows, buffer.height); yy++)
int left_indent = (buffer.width-frame.cols)/2;
int top_indent = (buffer.height-frame.rows)/2;
for (int yy = top_indent; yy < std::min(frame.rows+top_indent, buffer.height); yy++)
{
unsigned char* line = (unsigned char*)pixels;
memcpy(line, frame.ptr<unsigned char>(yy),
memcpy(line+left_indent*4*sizeof(unsigned char), frame.ptr<unsigned char>(yy),
std::min(frame.cols, buffer.width)*4*sizeof(unsigned char));
// go to next line
pixels = (int32_t*)pixels + buffer.stride;
@ -109,32 +110,36 @@ static void engine_handle_cmd(android_app* app, int32_t cmd)
union {double prop; const char* name;} u;
u.prop = engine->capture->get(CV_CAP_PROP_SUPPORTED_PREVIEW_SIZES_STRING);
cv::Size resolution;
int view_width = ANativeWindow_getWidth(app->window);
int view_height = ANativeWindow_getHeight(app->window);
cv::Size camera_resolution;
if (u.name)
resolution = calcOptimalResolution(u.name,
ANativeWindow_getWidth(app->window),
ANativeWindow_getHeight(app->window));
camera_resolution = calc_optimal_camera_resolution(u.name, 640, 480);
else
{
LOGE("Cannot get supported camera resolutions");
resolution = cv::Size(ANativeWindow_getWidth(app->window),
LOGE("Cannot get supported camera camera_resolutions");
camera_resolution = cv::Size(ANativeWindow_getWidth(app->window),
ANativeWindow_getHeight(app->window));
}
if ((resolution.width != 0) && (resolution.height != 0))
if ((camera_resolution.width != 0) && (camera_resolution.height != 0))
{
engine->capture->set(CV_CAP_PROP_FRAME_WIDTH, resolution.width);
engine->capture->set(CV_CAP_PROP_FRAME_HEIGHT, resolution.height);
engine->capture->set(CV_CAP_PROP_FRAME_WIDTH, camera_resolution.width);
engine->capture->set(CV_CAP_PROP_FRAME_HEIGHT, camera_resolution.height);
}
if (ANativeWindow_setBuffersGeometry(app->window, resolution.width,
resolution.height, WINDOW_FORMAT_RGBA_8888) < 0)
float scale = std::min((float)view_width/camera_resolution.width,
(float)view_height/camera_resolution.height);
if (ANativeWindow_setBuffersGeometry(app->window, (int)(view_width/scale),
int(view_height/scale), WINDOW_FORMAT_RGBA_8888) < 0)
{
LOGE("Cannot set pixel format!");
return;
}
LOGI("Camera initialized at resoution %dx%d", resolution.width, resolution.height);
LOGI("Camera initialized at resoution %dx%d", camera_resolution.width, camera_resolution.height);
}
break;
case APP_CMD_TERM_WINDOW:
@ -158,9 +163,8 @@ void android_main(android_app* app)
engine.app = app;
float fps = 0;
cv::Mat drawingFrame;
bool firstFrame = true;
std::queue<int64> timeQueue;
cv::Mat drawing_frame;
std::queue<int64> time_queue;
// loop waiting for stuff to do.
while (1)
@ -189,34 +193,29 @@ void android_main(android_app* app)
int64 then;
int64 now = cv::getTickCount();
timeQueue.push(now);
time_queue.push(now);
// Capture frame from camera and draw it
if (!engine.capture.empty())
{
if (engine.capture->grab())
{
engine.capture->retrieve(drawingFrame, CV_CAP_ANDROID_COLOR_FRAME_RGBA);
// if (firstFrame)
// {
// firstFrame = false;
// engine.capture->set(CV_CAP_PROP_AUTOGRAB, 1);
// }
}
engine.capture->retrieve(drawing_frame, CV_CAP_ANDROID_COLOR_FRAME_RGBA);
char buffer[256];
sprintf(buffer, "Display performance: %dx%d @ %.3f", drawingFrame.cols, drawingFrame.rows, fps);
cv::putText(drawingFrame, std::string(buffer), cv::Point(8,64), cv::FONT_HERSHEY_COMPLEX_SMALL, 1, cv::Scalar(0,255,0,255));
engine_draw_frame(&engine, drawingFrame);
sprintf(buffer, "Display performance: %dx%d @ %.3f", drawing_frame.cols, drawing_frame.rows, fps);
cv::putText(drawing_frame, std::string(buffer), cv::Point(8,64),
cv::FONT_HERSHEY_COMPLEX_SMALL, 1, cv::Scalar(0,255,0,255));
engine_draw_frame(&engine, drawing_frame);
}
if (timeQueue.size() >= 2)
then = timeQueue.front();
if (time_queue.size() >= 2)
then = time_queue.front();
else
then = 0;
if (timeQueue.size() >= 25)
timeQueue.pop();
if (time_queue.size() >= 25)
time_queue.pop();
fps = 1.f*timeQueue.size()*(float)cv::getTickFrequency()/(float)(now-then);
fps = time_queue.size() * (float)cv::getTickFrequency() / (now-then);
}
}

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