Merge pull request #8924 from tomoaki0705:fixWarningResize

pull/8946/head
Alexander Alekhin 8 years ago
commit b21b694444
  1. 12
      modules/imgproc/src/imgwarp.cpp

@ -428,7 +428,9 @@ public:
{ {
} }
#if defined(__INTEL_COMPILER)
#pragma optimization_parameter target_arch=AVX #pragma optimization_parameter target_arch=AVX
#endif
virtual void operator() (const Range& range) const virtual void operator() (const Range& range) const
{ {
Size ssize = src.size(), dsize = dst.size(); Size ssize = src.size(), dsize = dst.size();
@ -504,7 +506,9 @@ public:
{ {
} }
#if defined(__INTEL_COMPILER)
#pragma optimization_parameter target_arch=AVX #pragma optimization_parameter target_arch=AVX
#endif
virtual void operator() (const Range& range) const virtual void operator() (const Range& range) const
{ {
Size ssize = src.size(), dsize = dst.size(); Size ssize = src.size(), dsize = dst.size();
@ -605,11 +609,13 @@ public:
{ {
} }
#if defined(__INTEL_COMPILER)
#pragma optimization_parameter target_arch=SSE4.2 #pragma optimization_parameter target_arch=SSE4.2
#endif
virtual void operator() (const Range& range) const virtual void operator() (const Range& range) const
{ {
Size ssize = src.size(), dsize = dst.size(); Size ssize = src.size(), dsize = dst.size();
int y, x, pix_size = (int)src.elemSize(); int y, x;
int width = dsize.width; int width = dsize.width;
int sseWidth = width - (width & 0x7); int sseWidth = width - (width & 0x7);
for(y = range.start; y < range.end; y++) for(y = range.start; y < range.end; y++)
@ -666,11 +672,13 @@ public:
ify(_ify) ify(_ify)
{ {
} }
#if defined(__INTEL_COMPILER)
#pragma optimization_parameter target_arch=SSE4.2 #pragma optimization_parameter target_arch=SSE4.2
#endif
virtual void operator() (const Range& range) const virtual void operator() (const Range& range) const
{ {
Size ssize = src.size(), dsize = dst.size(); Size ssize = src.size(), dsize = dst.size();
int y, x, pix_size = (int)src.elemSize(); int y, x;
int width = dsize.width; int width = dsize.width;
int sseWidth = width - (width & 0x3); int sseWidth = width - (width & 0x3);
for(y = range.start; y < range.end; y++) for(y = range.start; y < range.end; y++)

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