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@ -252,6 +252,222 @@ namespace cv { namespace gpu { namespace imgproc |
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template void remap_gpu<float3>(const DevMem2D& src, const DevMem2Df& xmap, const DevMem2Df& ymap, const DevMem2D& dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream); |
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template void remap_gpu<float4>(const DevMem2D& src, const DevMem2Df& xmap, const DevMem2Df& ymap, const DevMem2D& dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream); |
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/////////////////////////////////// Resize /////////////////////////////////////////////// |
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template <typename Ptr2D, typename T> __global__ void resize(const Ptr2D src, float fx, float fy, DevMem2D_<T> dst) |
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{ |
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const int x = blockDim.x * blockIdx.x + threadIdx.x; |
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const int y = blockDim.y * blockIdx.y + threadIdx.y; |
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if (x < dst.cols && y < dst.rows) |
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{ |
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const float xcoo = x / fx; |
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const float ycoo = y / fy; |
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dst.ptr(y)[x] = saturate_cast<T>(src(ycoo, xcoo)); |
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} |
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} |
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template <typename Ptr2D, typename T> __global__ void resizeNN(const Ptr2D src, float fx, float fy, DevMem2D_<T> dst) |
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{ |
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const int x = blockDim.x * blockIdx.x + threadIdx.x; |
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const int y = blockDim.y * blockIdx.y + threadIdx.y; |
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if (x < dst.cols && y < dst.rows) |
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{ |
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const float xcoo = x / fx; |
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const float ycoo = y / fy; |
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dst.ptr(y)[x] = src(__float2int_rd(ycoo), __float2int_rd(xcoo)); |
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} |
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} |
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template <template <typename> class Filter, typename T> struct ResizeDispatcherStream |
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{ |
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static void call(const DevMem2D_<T>& src, float fx, float fy, const DevMem2D_<T>& dst, cudaStream_t stream) |
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{ |
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dim3 block(32, 8); |
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dim3 grid(divUp(dst.cols, block.x), divUp(dst.rows, block.y)); |
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BrdReplicate<T> brd(src.rows, src.cols); |
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BorderReader< PtrStep_<T>, BrdReplicate<T> > brdSrc(src, brd); |
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Filter< BorderReader< PtrStep_<T>, BrdReplicate<T> > > filter_src(brdSrc); |
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resize<<<grid, block, 0, stream>>>(filter_src, fx, fy, dst); |
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cudaSafeCall( cudaGetLastError() ); |
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} |
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}; |
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template <typename T> struct ResizeDispatcherStream<PointFilter, T> |
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{ |
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static void call(const DevMem2D_<T>& src, float fx, float fy, const DevMem2D_<T>& dst, cudaStream_t stream) |
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{ |
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dim3 block(32, 8); |
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dim3 grid(divUp(dst.cols, block.x), divUp(dst.rows, block.y)); |
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BrdReplicate<T> brd(src.rows, src.cols); |
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BorderReader< PtrStep_<T>, BrdReplicate<T> > brdSrc(src, brd); |
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resizeNN<<<grid, block, 0, stream>>>(brdSrc, fx, fy, dst); |
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cudaSafeCall( cudaGetLastError() ); |
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} |
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}; |
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template <template <typename> class Filter, typename T> struct ResizeDispatcherNonStream |
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{ |
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static void call(const DevMem2D_<T>& src, float fx, float fy, const DevMem2D_<T>& dst) |
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{ |
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dim3 block(32, 8); |
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dim3 grid(divUp(dst.cols, block.x), divUp(dst.rows, block.y)); |
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BrdReplicate<T> brd(src.rows, src.cols); |
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BorderReader< PtrStep_<T>, BrdReplicate<T> > brdSrc(src, brd); |
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Filter< BorderReader< PtrStep_<T>, BrdReplicate<T> > > filter_src(brdSrc); |
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resize<<<grid, block>>>(filter_src, fx, fy, dst); |
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cudaSafeCall( cudaGetLastError() ); |
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cudaSafeCall( cudaDeviceSynchronize() ); |
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} |
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}; |
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template <typename T> struct ResizeDispatcherNonStream<PointFilter, T> |
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{ |
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static void call(const DevMem2D_<T>& src, float fx, float fy, const DevMem2D_<T>& dst) |
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{ |
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dim3 block(32, 8); |
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dim3 grid(divUp(dst.cols, block.x), divUp(dst.rows, block.y)); |
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BrdReplicate<T> brd(src.rows, src.cols); |
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BorderReader< PtrStep_<T>, BrdReplicate<T> > brdSrc(src, brd); |
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resizeNN<<<grid, block>>>(brdSrc, fx, fy, dst); |
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cudaSafeCall( cudaGetLastError() ); |
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cudaSafeCall( cudaDeviceSynchronize() ); |
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} |
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}; |
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#define OPENCV_GPU_IMPLEMENT_RESIZE_TEX(type) \ |
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texture< type , cudaTextureType2D> tex_resize_ ## type (0, cudaFilterModePoint, cudaAddressModeClamp); \ |
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struct tex_resize_ ## type ## _reader \ |
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{ \ |
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typedef type elem_type; \ |
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typedef int index_type; \ |
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__device__ __forceinline__ elem_type operator ()(index_type y, index_type x) const \ |
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{ \ |
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return tex2D(tex_resize_ ## type , x, y); \ |
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} \ |
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}; \ |
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template <template <typename> class Filter> struct ResizeDispatcherNonStream<Filter, type> \ |
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{ \ |
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static void call(const DevMem2D_< type >& src, float fx, float fy, const DevMem2D_< type >& dst) \ |
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{ \ |
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dim3 block(32, 8); \ |
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dim3 grid(divUp(dst.cols, block.x), divUp(dst.rows, block.y)); \ |
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TextureBinder texHandler(&tex_resize_ ## type , src); \ |
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tex_resize_ ## type ##_reader texSrc; \ |
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Filter< tex_resize_ ## type ##_reader > filter_src(texSrc); \ |
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resize<<<grid, block>>>(filter_src, fx, fy, dst); \ |
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cudaSafeCall( cudaGetLastError() ); \ |
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cudaSafeCall( cudaDeviceSynchronize() ); \ |
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} \ |
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}; \ |
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template <> struct ResizeDispatcherNonStream<PointFilter, type> \ |
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{ \ |
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static void call(const DevMem2D_< type >& src, float fx, float fy, const DevMem2D_< type >& dst) \ |
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{ \ |
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dim3 block(32, 8); \ |
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dim3 grid(divUp(dst.cols, block.x), divUp(dst.rows, block.y)); \ |
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TextureBinder texHandler(&tex_resize_ ## type , src); \ |
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tex_resize_ ## type ##_reader texSrc; \ |
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resizeNN<<<grid, block>>>(texSrc, fx, fy, dst); \ |
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cudaSafeCall( cudaGetLastError() ); \ |
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cudaSafeCall( cudaDeviceSynchronize() ); \ |
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} \ |
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}; |
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OPENCV_GPU_IMPLEMENT_RESIZE_TEX(uchar) |
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OPENCV_GPU_IMPLEMENT_RESIZE_TEX(uchar2) |
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OPENCV_GPU_IMPLEMENT_RESIZE_TEX(uchar4) |
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OPENCV_GPU_IMPLEMENT_RESIZE_TEX(schar) |
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OPENCV_GPU_IMPLEMENT_RESIZE_TEX(char2) |
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OPENCV_GPU_IMPLEMENT_RESIZE_TEX(char4) |
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OPENCV_GPU_IMPLEMENT_RESIZE_TEX(ushort) |
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OPENCV_GPU_IMPLEMENT_RESIZE_TEX(ushort2) |
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OPENCV_GPU_IMPLEMENT_RESIZE_TEX(ushort4) |
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OPENCV_GPU_IMPLEMENT_RESIZE_TEX(short) |
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OPENCV_GPU_IMPLEMENT_RESIZE_TEX(short2) |
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OPENCV_GPU_IMPLEMENT_RESIZE_TEX(short4) |
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OPENCV_GPU_IMPLEMENT_RESIZE_TEX(int) |
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OPENCV_GPU_IMPLEMENT_RESIZE_TEX(int2) |
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OPENCV_GPU_IMPLEMENT_RESIZE_TEX(int4) |
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OPENCV_GPU_IMPLEMENT_RESIZE_TEX(float) |
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OPENCV_GPU_IMPLEMENT_RESIZE_TEX(float2) |
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OPENCV_GPU_IMPLEMENT_RESIZE_TEX(float4) |
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#undef OPENCV_GPU_IMPLEMENT_RESIZE_TEX |
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template <template <typename> class Filter, typename T> struct ResizeDispatcher |
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{ |
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static void call(const DevMem2D_<T>& src, float fx, float fy, const DevMem2D_<T>& dst, cudaStream_t stream) |
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{ |
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if (stream == 0) |
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ResizeDispatcherNonStream<Filter, T>::call(src, fx, fy, dst); |
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else |
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ResizeDispatcherStream<Filter, T>::call(src, fx, fy, dst, stream); |
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} |
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}; |
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template <typename T> void resize_gpu(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream) |
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{ |
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typedef void (*caller_t)(const DevMem2D_<T>& src, float fx, float fy, const DevMem2D_<T>& dst, cudaStream_t stream); |
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static const caller_t callers[3] = |
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{ |
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ResizeDispatcher<PointFilter, T>::call, ResizeDispatcher<LinearFilter, T>::call, ResizeDispatcher<CubicFilter, T>::call |
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}; |
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callers[interpolation](static_cast< DevMem2D_<T> >(src), fx, fy, static_cast< DevMem2D_<T> >(dst), stream); |
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} |
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template void resize_gpu<uchar >(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream); |
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template void resize_gpu<uchar2>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream); |
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template void resize_gpu<uchar3>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream); |
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template void resize_gpu<uchar4>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream); |
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template void resize_gpu<schar>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream); |
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template void resize_gpu<char2>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream); |
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template void resize_gpu<char3>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream); |
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template void resize_gpu<char4>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream); |
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template void resize_gpu<ushort >(const DevMem2D& src,float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream); |
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template void resize_gpu<ushort2>(const DevMem2D& src,float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream); |
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template void resize_gpu<ushort3>(const DevMem2D& src,float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream); |
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template void resize_gpu<ushort4>(const DevMem2D& src,float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream); |
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template void resize_gpu<short >(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream); |
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template void resize_gpu<short2>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream); |
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template void resize_gpu<short3>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream); |
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template void resize_gpu<short4>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream); |
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template void resize_gpu<uint >(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream); |
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template void resize_gpu<uint2>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream); |
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template void resize_gpu<uint3>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream); |
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template void resize_gpu<uint4>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream); |
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template void resize_gpu<int >(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream); |
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template void resize_gpu<int2>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream); |
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template void resize_gpu<int3>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream); |
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template void resize_gpu<int4>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream); |
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template void resize_gpu<float >(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream); |
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template void resize_gpu<float2>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream); |
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template void resize_gpu<float3>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream); |
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template void resize_gpu<float4>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream); |
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/////////////////////////////////// MeanShiftfiltering /////////////////////////////////////////////// |
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texture<uchar4, 2> tex_meanshift; |
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