export scene to vrml and obj formats

pull/2173/head
Anatoly Baksheev 11 years ago
parent b2cd526e6a
commit b131faa8f9
  1. 39
      modules/viz/src/interactor_style.cpp
  2. 1
      modules/viz/src/interactor_style.hpp
  3. 2
      modules/viz/src/precomp.hpp

@ -87,6 +87,29 @@ void cv::viz::InteractorStyle::saveScreenshot(const String &file)
snapshot_writer->SetInputConnection(wif->GetOutputPort());
snapshot_writer->SetFileName(file.c_str());
snapshot_writer->Write();
cout << "Screenshot successfully captured (" << file.c_str() << ")" << endl;
}
//////////////////////////////////////////////////////////////////////////////////////////////
void cv::viz::InteractorStyle::exportScene(const String &file)
{
vtkSmartPointer<vtkExporter> exporter;
if (file.size() > 5 && file.substr(file.size() - 5) == ".vrml")
{
exporter = vtkSmartPointer<vtkVRMLExporter>::New();
vtkVRMLExporter::SafeDownCast(exporter)->SetFileName(file.c_str());
}
else
{
exporter = vtkSmartPointer<vtkOBJExporter>::New();
vtkOBJExporter::SafeDownCast(exporter)->SetFilePrefix(file.c_str());
}
exporter->SetInput(Interactor->GetRenderWindow());
exporter->Write();
cout << "Scene successfully exported (" << file.c_str() << ")" << endl;
}
//////////////////////////////////////////////////////////////////////////////////////////////
@ -224,6 +247,8 @@ void cv::viz::InteractorStyle::OnKeyDown()
" s, S : switch to a surface-based representation (where available)\n"
"\n"
" j, J : take a .PNG snapshot of the current window view\n"
" k, K : export scene to Wavefront .obj format\n"
" ALT + k, K : export scene to VRML format\n"
" c, C : display current camera/window parameters\n"
" f, F : fly to point mode, hold the key and move mouse where to fly\n"
"\n"
@ -255,15 +280,19 @@ void cv::viz::InteractorStyle::OnKeyDown()
}
break;
}
// Save a PNG snapshot with the current screen
// Save a PNG snapshot
case 'j': case 'J':
saveScreenshot(cv::format("screenshot-%d.png", (unsigned int)time(0))); break;
// Export scene as in obj or vrml format
case 'k': case 'K':
{
unsigned int t = static_cast<unsigned int>(time(0));
String png_file = cv::format("screenshot-%d.png", t);
saveScreenshot(png_file);
cout << "Screenshot (" << png_file.c_str() << ") successfully captured." << endl;
String format = alt ? "scene-%d.vrml" : "scene-%d";
exportScene(cv::format(format.c_str(), (unsigned int)time(0)));
break;
}
// display current camera settings/parameters
case 'c': case 'C':
{

@ -67,6 +67,7 @@ namespace cv
void registerMouseCallback(void (*callback)(const MouseEvent&, void*), void* cookie = 0);
void registerKeyboardCallback(void (*callback)(const KeyboardEvent&, void*), void * cookie = 0);
void saveScreenshot(const String &file);
void exportScene(const String &file);
private:
/** \brief Set to true after initialization is complete. */

@ -122,6 +122,8 @@
#include <vtkPLYReader.h>
#include <vtkOBJReader.h>
#include <vtkSTLReader.h>
#include <vtkOBJExporter.h>
#include <vtkVRMLExporter.h>
#if !defined(_WIN32) || defined(__CYGWIN__)
# include <unistd.h> /* unlink */

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