Added warp method into the RotationWarper interface, added find() into VoronoiSeamFinder which uses only source image sizes

pull/13383/head
Alexey Spizhevoy 13 years ago
parent 9ae8443d37
commit a7fbcad283
  1. 5
      modules/stitching/include/opencv2/stitching/detail/seam_finders.hpp
  2. 7
      modules/stitching/include/opencv2/stitching/detail/warpers.hpp
  3. 10
      modules/stitching/include/opencv2/stitching/detail/warpers_inl.hpp
  4. 42
      modules/stitching/src/seam_finders.cpp
  5. 9
      modules/stitching/src/warpers.cpp

@ -71,9 +71,11 @@ public:
std::vector<Mat> &masks); std::vector<Mat> &masks);
protected: protected:
void run();
virtual void findInPair(size_t first, size_t second, Rect roi) = 0; virtual void findInPair(size_t first, size_t second, Rect roi) = 0;
std::vector<Mat> images_; std::vector<Mat> images_;
std::vector<Size> sizes_;
std::vector<Point> corners_; std::vector<Point> corners_;
std::vector<Mat> masks_; std::vector<Mat> masks_;
}; };
@ -81,6 +83,9 @@ protected:
class CV_EXPORTS VoronoiSeamFinder : public PairwiseSeamFinder class CV_EXPORTS VoronoiSeamFinder : public PairwiseSeamFinder
{ {
public:
virtual void find(const std::vector<Size> &size, const std::vector<Point> &corners,
std::vector<Mat> &masks);
private: private:
void findInPair(size_t first, size_t second, Rect roi); void findInPair(size_t first, size_t second, Rect roi);
}; };

@ -57,11 +57,14 @@ class CV_EXPORTS RotationWarper
public: public:
virtual ~RotationWarper() {} virtual ~RotationWarper() {}
virtual Point2f warp(const Point2f &pt, const Mat &K, const Mat &R) = 0;
virtual Rect buildMaps(Size src_size, const Mat &K, const Mat &R, Mat &xmap, Mat &ymap) = 0; virtual Rect buildMaps(Size src_size, const Mat &K, const Mat &R, Mat &xmap, Mat &ymap) = 0;
virtual Point warp(const Mat &src, const Mat &K, const Mat &R, int interp_mode, int border_mode, virtual Point warp(const Mat &src, const Mat &K, const Mat &R, int interp_mode, int border_mode,
Mat &dst) = 0; Mat &dst) = 0;
// TODO add other backward functions for consistency or move this into a separated interface
virtual void warpBackward(const Mat &src, const Mat &K, const Mat &R, int interp_mode, int border_mode, virtual void warpBackward(const Mat &src, const Mat &K, const Mat &R, int interp_mode, int border_mode,
Size dst_size, Mat &dst) = 0; Size dst_size, Mat &dst) = 0;
@ -88,6 +91,8 @@ template <class P>
class CV_EXPORTS RotationWarperBase : public RotationWarper class CV_EXPORTS RotationWarperBase : public RotationWarper
{ {
public: public:
Point2f warp(const Point2f &pt, const Mat &K, const Mat &R);
Rect buildMaps(Size src_size, const Mat &K, const Mat &R, Mat &xmap, Mat &ymap); Rect buildMaps(Size src_size, const Mat &K, const Mat &R, Mat &xmap, Mat &ymap);
Point warp(const Mat &src, const Mat &K, const Mat &R, int interp_mode, int border_mode, Point warp(const Mat &src, const Mat &K, const Mat &R, int interp_mode, int border_mode,
@ -126,6 +131,8 @@ public:
void setScale(float scale) { projector_.scale = scale; } void setScale(float scale) { projector_.scale = scale; }
Point2f warp(const Point2f &pt, const Mat &K, const Mat &R, const Mat &T);
Rect buildMaps(Size src_size, const Mat &K, const Mat &R, const Mat &T, Mat &xmap, Mat &ymap); Rect buildMaps(Size src_size, const Mat &K, const Mat &R, const Mat &T, Mat &xmap, Mat &ymap);
Point warp(const Mat &src, const Mat &K, const Mat &R, const Mat &T, int interp_mode, int border_mode, Point warp(const Mat &src, const Mat &K, const Mat &R, const Mat &T, int interp_mode, int border_mode,

@ -49,6 +49,16 @@
namespace cv { namespace cv {
namespace detail { namespace detail {
template <class P>
Point2f RotationWarperBase<P>::warp(const Point2f &pt, const Mat &K, const Mat &R)
{
projector_.setCameraParams(K, R);
Point2f uv;
projector_.mapForward(pt.x, pt.y, uv.x, uv.y);
return uv;
}
template <class P> template <class P>
Rect RotationWarperBase<P>::buildMaps(Size src_size, const Mat &K, const Mat &R, Mat &xmap, Mat &ymap) Rect RotationWarperBase<P>::buildMaps(Size src_size, const Mat &K, const Mat &R, Mat &xmap, Mat &ymap)
{ {

@ -49,24 +49,50 @@ void PairwiseSeamFinder::find(const vector<Mat> &src, const vector<Point> &corne
vector<Mat> &masks) vector<Mat> &masks)
{ {
LOGLN("Finding seams..."); LOGLN("Finding seams...");
int64 t = getTickCount();
if (src.size() == 0) if (src.size() == 0)
return; return;
int64 t = getTickCount();
images_ = src; images_ = src;
sizes_.resize(src.size());
for (size_t i = 0; i < src.size(); ++i)
sizes_[i] = src[i].size();
corners_ = corners; corners_ = corners;
masks_ = masks; masks_ = masks;
run();
LOGLN("Finding seams, time: " << ((getTickCount() - t) / getTickFrequency()) << " sec");
}
for (size_t i = 0; i < src.size() - 1; ++i) void PairwiseSeamFinder::run()
{
for (size_t i = 0; i < sizes_.size() - 1; ++i)
{ {
for (size_t j = i + 1; j < src.size(); ++j) for (size_t j = i + 1; j < sizes_.size(); ++j)
{ {
Rect roi; Rect roi;
if (overlapRoi(corners[i], corners[j], src[i].size(), src[j].size(), roi)) if (overlapRoi(corners_[i], corners_[j], sizes_[i], sizes_[j], roi))
findInPair(i, j, roi); findInPair(i, j, roi);
} }
} }
}
void VoronoiSeamFinder::find(const vector<Size> &sizes, const vector<Point> &corners,
vector<Mat> &masks)
{
LOGLN("Finding seams...");
if (sizes.size() == 0)
return;
int64 t = getTickCount();
sizes_ = sizes;
corners_ = corners;
masks_ = masks;
run();
LOGLN("Finding seams, time: " << ((getTickCount() - t) / getTickFrequency()) << " sec"); LOGLN("Finding seams, time: " << ((getTickCount() - t) / getTickFrequency()) << " sec");
} }
@ -78,7 +104,7 @@ void VoronoiSeamFinder::findInPair(size_t first, size_t second, Rect roi)
Mat submask1(roi.height + 2 * gap, roi.width + 2 * gap, CV_8U); Mat submask1(roi.height + 2 * gap, roi.width + 2 * gap, CV_8U);
Mat submask2(roi.height + 2 * gap, roi.width + 2 * gap, CV_8U); Mat submask2(roi.height + 2 * gap, roi.width + 2 * gap, CV_8U);
Mat img1 = images_[first], img2 = images_[second]; Size img1 = sizes_[first], img2 = sizes_[second];
Mat mask1 = masks_[first], mask2 = masks_[second]; Mat mask1 = masks_[first], mask2 = masks_[second];
Point tl1 = corners_[first], tl2 = corners_[second]; Point tl1 = corners_[first], tl2 = corners_[second];
@ -89,14 +115,14 @@ void VoronoiSeamFinder::findInPair(size_t first, size_t second, Rect roi)
{ {
int y1 = roi.y - tl1.y + y; int y1 = roi.y - tl1.y + y;
int x1 = roi.x - tl1.x + x; int x1 = roi.x - tl1.x + x;
if (y1 >= 0 && x1 >= 0 && y1 < img1.rows && x1 < img1.cols) if (y1 >= 0 && x1 >= 0 && y1 < img1.height && x1 < img1.width)
submask1.at<uchar>(y + gap, x + gap) = mask1.at<uchar>(y1, x1); submask1.at<uchar>(y + gap, x + gap) = mask1.at<uchar>(y1, x1);
else else
submask1.at<uchar>(y + gap, x + gap) = 0; submask1.at<uchar>(y + gap, x + gap) = 0;
int y2 = roi.y - tl2.y + y; int y2 = roi.y - tl2.y + y;
int x2 = roi.x - tl2.x + x; int x2 = roi.x - tl2.x + x;
if (y2 >= 0 && x2 >= 0 && y2 < img2.rows && x2 < img2.cols) if (y2 >= 0 && x2 >= 0 && y2 < img2.height && x2 < img2.width)
submask2.at<uchar>(y + gap, x + gap) = mask2.at<uchar>(y2, x2); submask2.at<uchar>(y + gap, x + gap) = mask2.at<uchar>(y2, x2);
else else
submask2.at<uchar>(y + gap, x + gap) = 0; submask2.at<uchar>(y + gap, x + gap) = 0;

@ -78,6 +78,15 @@ void ProjectorBase::setCameraParams(const Mat &K, const Mat &R, const Mat &T)
} }
Point2f PlaneWarper::warp(const Point2f &pt, const Mat &K, const Mat &R, const Mat &T)
{
projector_.setCameraParams(K, R, T);
Point2f uv;
projector_.mapForward(pt.x, pt.y, uv.x, uv.y);
return uv;
}
Rect PlaneWarper::buildMaps(Size src_size, const Mat &K, const Mat &R, const Mat &T, Mat &xmap, Mat &ymap) Rect PlaneWarper::buildMaps(Size src_size, const Mat &K, const Mat &R, const Mat &T, Mat &xmap, Mat &ymap)
{ {
projector_.setCameraParams(K, R, T); projector_.setCameraParams(K, R, T);

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