parent
1d2c6ef410
commit
a60dc947b1
23 changed files with 2277 additions and 1 deletions
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set(the_description "Video stabilization") |
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ocv_define_module(videostab opencv_imgproc opencv_features2d opencv_video OPTIONAL opencv_gpu) |
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#ifndef __OPENCV_VIDEOSTAB_DEBLURRING_HPP__ |
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#define __OPENCV_VIDEOSTAB_DEBLURRING_HPP__ |
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#include <vector> |
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#include "opencv2/core/core.hpp" |
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namespace cv |
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{ |
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namespace videostab |
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{ |
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float calcBlurriness(const Mat &frame); |
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class IDeblurer |
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{ |
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public: |
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IDeblurer() : radius_(0), frames_(0), motions_(0) {} |
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virtual ~IDeblurer() {} |
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virtual void setRadius(int val) { radius_ = val; } |
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int radius() const { return radius_; } |
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virtual void setFrames(const std::vector<Mat> &val) { frames_ = &val; } |
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const std::vector<Mat>& frames() const { return *frames_; } |
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virtual void setMotions(const std::vector<Mat> &val) { motions_ = &val; } |
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const std::vector<Mat>& motions() const { return *motions_; } |
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virtual void setBlurrinessRates(const std::vector<float> &val) { blurrinessRates_ = &val; } |
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const std::vector<float>& blurrinessRates() const { return *blurrinessRates_; } |
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virtual void deblur(int idx, Mat &frame) = 0; |
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protected: |
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int radius_; |
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const std::vector<Mat> *frames_; |
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const std::vector<Mat> *motions_; |
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const std::vector<float> *blurrinessRates_; |
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}; |
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class NullDeblurer : public IDeblurer |
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{ |
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public: |
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virtual void deblur(int idx, Mat &frame) {} |
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}; |
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class WeightingDeblurer : public IDeblurer |
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{ |
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public: |
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WeightingDeblurer(); |
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void setSensitivity(float val) { sensitivity_ = val; } |
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float sensitivity() const { return sensitivity_; } |
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virtual void deblur(int idx, Mat &frame); |
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private: |
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float sensitivity_; |
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Mat_<float> bSum_, gSum_, rSum_, wSum_; |
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}; |
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} // namespace videostab
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} // namespace cv
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#endif |
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#ifndef __OPENCV_VIDEOSTAB_FAST_MARCHING_HPP__ |
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#define __OPENCV_VIDEOSTAB_FAST_MARCHING_HPP__ |
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#include <cmath> |
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#include <queue> |
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#include <algorithm> |
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#include "opencv2/core/core.hpp" |
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namespace cv |
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{ |
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namespace videostab |
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{ |
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// See http://iwi.eldoc.ub.rug.nl/FILES/root/2004/JGraphToolsTelea/2004JGraphToolsTelea.pdf
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class FastMarchingMethod |
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{ |
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public: |
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FastMarchingMethod() : inf_(1e6f) {} |
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template <typename Inpaint> |
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void run(const Mat &mask, Inpaint inpaint); |
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Mat distanceMap() const { return dist_; } |
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private: |
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enum { INSIDE = 0, BAND = 1, KNOWN = 255 }; |
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struct DXY |
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{ |
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float dist; |
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int x, y; |
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DXY() {} |
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DXY(float dist, int x, int y) : dist(dist), x(x), y(y) {} |
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bool operator <(const DXY &dxy) const { return dist < dxy.dist; } |
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}; |
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float solve(int x1, int y1, int x2, int y2) const; |
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int& indexOf(const DXY &dxy) { return index_(dxy.y, dxy.x); } |
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void heapUp(int idx); |
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void heapDown(int idx); |
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void heapAdd(const DXY &dxy); |
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void heapRemoveMin(); |
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float inf_; |
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cv::Mat_<uchar> flag_; // flag map
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cv::Mat_<float> dist_; // distance map
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cv::Mat_<int> index_; // index of point in the narrow band
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std::vector<DXY> narrowBand_; // narrow band heap
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int size_; // narrow band size
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}; |
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} // namespace videostab
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} // namespace cv
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#include "fast_marching_inl.hpp" |
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#endif |
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#ifndef __OPENCV_VIDEOSTAB_FAST_MARCHING_INL_HPP__ |
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#define __OPENCV_VIDEOSTAB_FAST_MARCHING_INL_HPP__ |
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#include "opencv2/videostab/fast_marching.hpp" |
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namespace cv |
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{ |
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namespace videostab |
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{ |
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template <typename Inpaint> |
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void FastMarchingMethod::run(const cv::Mat &mask, Inpaint inpaint) |
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{ |
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using namespace std; |
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using namespace cv; |
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CV_Assert(mask.type() == CV_8U); |
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static const int lut[4][2] = {{-1,0}, {0,-1}, {1,0}, {0,1}}; |
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mask.copyTo(flag_); |
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flag_.create(mask.size()); |
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dist_.create(mask.size()); |
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index_.create(mask.size()); |
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narrowBand_.clear(); |
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size_ = 0; |
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// init
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for (int y = 0; y < flag_.rows; ++y) |
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{ |
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for (int x = 0; x < flag_.cols; ++x) |
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{ |
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if (flag_(y,x) == KNOWN) |
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dist_(y,x) = 0.f; |
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else |
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{ |
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int n = 0; |
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int nunknown = 0; |
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for (int i = 0; i < 4; ++i) |
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{ |
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int xn = x + lut[i][0]; |
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int yn = y + lut[i][1]; |
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if (xn >= 0 && xn < flag_.cols && yn >= 0 && yn < flag_.rows) |
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{ |
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n++; |
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if (flag_(yn,xn) != KNOWN) |
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nunknown++; |
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} |
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} |
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if (n>0 && nunknown == n) |
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{ |
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dist_(y,x) = inf_; |
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flag_(y,x) = INSIDE; |
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} |
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else |
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{ |
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dist_(y,x) = 0.f; |
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flag_(y,x) = BAND; |
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inpaint(x, y); |
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narrowBand_.push_back(DXY(0.f,x,y)); |
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index_(y,x) = size_++; |
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} |
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} |
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} |
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} |
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// make heap
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for (int i = size_/2-1; i >= 0; --i) |
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heapDown(i); |
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// main cycle
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while (size_ > 0) |
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{ |
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int x = narrowBand_[0].x; |
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int y = narrowBand_[0].y; |
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heapRemoveMin(); |
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flag_(y,x) = KNOWN; |
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for (int n = 0; n < 4; ++n) |
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{ |
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int xn = x + lut[n][0]; |
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int yn = y + lut[n][1]; |
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if (xn >= 0 && xn < flag_.cols && yn >= 0 && yn < flag_.rows && flag_(yn,xn) != KNOWN) |
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{ |
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dist_(yn,xn) = min(min(solve(xn-1, yn, xn, yn-1), solve(xn+1, yn, xn, yn-1)), |
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min(solve(xn-1, yn, xn, yn+1), solve(xn+1, yn, xn, yn+1))); |
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if (flag_(yn,xn) == INSIDE) |
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{ |
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flag_(yn,xn) = BAND; |
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inpaint(xn, yn); |
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heapAdd(DXY(dist_(yn,xn),xn,yn)); |
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} |
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else |
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{ |
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int i = index_(yn,xn); |
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if (dist_(yn,xn) < narrowBand_[i].dist) |
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{ |
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narrowBand_[i].dist = dist_(yn,xn); |
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heapUp(i); |
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} |
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// works better if it's commented out
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/*else if (dist(yn,xn) > narrowBand[i].dist)
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{ |
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narrowBand[i].dist = dist(yn,xn); |
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heapDown(i); |
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}*/ |
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} |
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} |
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} |
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} |
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} |
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} // namespace videostab
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} // namespace cv
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#endif |
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#ifndef __OPENCV_VIDEOSTAB_FRAME_SOURCE_HPP__ |
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#define __OPENCV_VIDEOSTAB_FRAME_SOURCE_HPP__ |
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#include <vector> |
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#include <string> |
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#include "opencv2/core/core.hpp" |
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#include "opencv2/highgui/highgui.hpp" |
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namespace cv |
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{ |
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namespace videostab |
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{ |
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class IFrameSource |
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{ |
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public: |
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virtual ~IFrameSource() {} |
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virtual void reset() = 0; |
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virtual Mat nextFrame() = 0; |
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}; |
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class NullFrameSource : public IFrameSource |
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{ |
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public: |
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virtual void reset() {} |
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virtual Mat nextFrame() { return Mat(); } |
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}; |
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class VideoFileSource : public IFrameSource |
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{ |
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public: |
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VideoFileSource(const std::string &path, bool volatileFrame = false); |
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virtual void reset(); |
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virtual Mat nextFrame(); |
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int frameCount() { return reader_.get(CV_CAP_PROP_FRAME_COUNT); } |
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double fps() { return reader_.get(CV_CAP_PROP_FPS); } |
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private: |
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std::string path_; |
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bool volatileFrame_; |
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VideoCapture reader_; |
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}; |
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} // namespace videostab
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} // namespace cv
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#endif |
@ -0,0 +1,102 @@ |
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#ifndef __OPENCV_VIDEOSTAB_GLOBAL_MOTION_HPP__ |
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#define __OPENCV_VIDEOSTAB_GLOBAL_MOTION_HPP__ |
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#include <vector> |
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#include "opencv2/core/core.hpp" |
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#include "opencv2/features2d/features2d.hpp" |
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#include "opencv2/videostab/optical_flow.hpp" |
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namespace cv |
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{ |
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namespace videostab |
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{ |
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enum MotionModel |
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{ |
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TRANSLATION = 0, |
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TRANSLATION_AND_SCALE = 1, |
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AFFINE = 2 |
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}; |
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Mat estimateGlobalMotionLeastSquares( |
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const std::vector<Point2f> &points0, const std::vector<Point2f> &points1, |
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int model = AFFINE, float *rmse = 0); |
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struct RansacParams |
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{ |
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int size; // subset size
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float thresh; // max error to classify as inlier
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float eps; // max outliers ratio
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float prob; // probability of success
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RansacParams(int size, float thresh, float eps, float prob) |
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: size(size), thresh(thresh), eps(eps), prob(prob) {} |
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static RansacParams affine2dMotionStd() { return RansacParams(6, 0.5f, 0.5f, 0.99f); } |
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static RansacParams translationAndScale2dMotionStd() { return RansacParams(3, 0.5f, 0.5f, 0.99f); } |
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static RansacParams translationMotionStd() { return RansacParams(2, 0.5f, 0.5f, 0.99f); } |
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}; |
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Mat estimateGlobalMotionRobust( |
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const std::vector<Point2f> &points0, const std::vector<Point2f> &points1, |
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int model = AFFINE, const RansacParams ¶ms = RansacParams::affine2dMotionStd(), |
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float *rmse = 0, int *ninliers = 0); |
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class IGlobalMotionEstimator |
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{ |
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public: |
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virtual ~IGlobalMotionEstimator() {} |
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virtual Mat estimate(const Mat &frame0, const Mat &frame1) = 0; |
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}; |
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class PyrLkRobustMotionEstimator : public IGlobalMotionEstimator |
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{ |
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public: |
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PyrLkRobustMotionEstimator(); |
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void setDetector(Ptr<FeatureDetector> val) { detector_ = val; } |
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Ptr<FeatureDetector> detector() const { return detector_; } |
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void setOptFlowEstimator(Ptr<ISparseOptFlowEstimator> val) { optFlowEstimator_ = val; } |
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Ptr<ISparseOptFlowEstimator> optFlowEstimator() const { return optFlowEstimator_; } |
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void setMotionModel(MotionModel val) { motionModel_ = val; } |
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MotionModel motionModel() const { return motionModel_; } |
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void setRansacParams(const RansacParams &val) { ransacParams_ = val; } |
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RansacParams ransacParams() const { return ransacParams_; } |
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void setMaxRmse(float val) { maxRmse_ = val; } |
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float maxRmse() const { return maxRmse_; } |
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void setMinInlierRatio(float val) { minInlierRatio_ = val; } |
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float minInlierRatio() const { return minInlierRatio_; } |
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virtual Mat estimate(const Mat &frame0, const Mat &frame1); |
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private: |
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Ptr<FeatureDetector> detector_; |
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Ptr<ISparseOptFlowEstimator> optFlowEstimator_; |
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MotionModel motionModel_; |
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RansacParams ransacParams_; |
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std::vector<uchar> status_; |
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std::vector<KeyPoint> keypointsPrev_; |
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std::vector<Point2f> pointsPrev_, points_; |
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std::vector<Point2f> pointsPrevGood_, pointsGood_; |
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float maxRmse_; |
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float minInlierRatio_; |
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}; |
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Mat getMotion(int from, int to, const std::vector<Mat> &motions); |
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Mat ensureInclusionConstraint(const Mat &M, Size size, float trimRatio); |
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float estimateOptimalTrimRatio(const Mat &M, Size size); |
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// frame1 is non-transformed frame
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float alignementError(const Mat &M, const Mat &frame0, const Mat &mask0, const Mat &frame1); |
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} // namespace videostab
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} // namespace cv
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#endif |
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#ifndef __OPENCV_VIDEOSTAB_LOG_HPP__ |
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#define __OPENCV_VIDEOSTAB_LOG_HPP__ |
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namespace cv |
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{ |
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namespace videostab |
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{ |
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class ILog |
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{ |
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public: |
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virtual ~ILog() {} |
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virtual void print(const char *format, ...) = 0; |
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}; |
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class NullLog : public ILog |
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{ |
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public: |
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virtual void print(const char *format, ...) {} |
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}; |
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class LogToStdout : public ILog |
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{ |
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public: |
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virtual void print(const char *format, ...); |
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}; |
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} // namespace videostab
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} // namespace cv
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#endif |
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#ifndef __OPENCV_VIDEOSTAB_MOTION_FILTERING_HPP__ |
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#define __OPENCV_VIDEOSTAB_MOTION_FILTERING_HPP__ |
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#include <vector> |
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#include "opencv2/core/core.hpp" |
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namespace cv |
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{ |
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namespace videostab |
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{ |
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class IMotionFilter |
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{ |
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public: |
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virtual ~IMotionFilter() {} |
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virtual int radius() const = 0; |
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virtual Mat apply(int index, std::vector<Mat> &Ms) const = 0; |
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}; |
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class GaussianMotionFilter : public IMotionFilter |
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{ |
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public: |
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GaussianMotionFilter(int radius, float stdev); |
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virtual int radius() const { return radius_; } |
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virtual Mat apply(int idx, std::vector<Mat> &motions) const; |
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private: |
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int radius_; |
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std::vector<float> weight_; |
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}; |
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} // namespace videostab
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} // namespace
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#endif |
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#ifndef __OPENCV_VIDEOSTAB_OPTICAL_FLOW_HPP__ |
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#define __OPENCV_VIDEOSTAB_OPTICAL_FLOW_HPP__ |
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#include "opencv2/core/core.hpp" |
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#include "opencv2/gpu/gpu.hpp" |
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namespace cv |
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{ |
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namespace videostab |
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{ |
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class ISparseOptFlowEstimator |
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{ |
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public: |
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virtual ~ISparseOptFlowEstimator() {} |
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virtual void run( |
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InputArray frame0, InputArray frame1, InputArray points0, InputOutputArray points1, |
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OutputArray status, OutputArray errors) = 0; |
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}; |
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class IDenseOptFlowEstimator |
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{ |
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public: |
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virtual ~IDenseOptFlowEstimator() {} |
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virtual void run( |
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InputArray frame0, InputArray frame1, InputOutputArray flowX, InputOutputArray flowY, |
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OutputArray errors) = 0; |
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}; |
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class PyrLkOptFlowEstimatorBase |
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{ |
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public: |
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PyrLkOptFlowEstimatorBase() { setWinSize(Size(21, 21)); setMaxLevel(3); } |
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void setWinSize(Size val) { winSize_ = val; } |
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Size winSize() const { return winSize_; } |
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void setMaxLevel(int val) { maxLevel_ = val; } |
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int maxLevel() const { return maxLevel_; } |
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protected: |
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Size winSize_; |
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int maxLevel_; |
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}; |
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class SparsePyrLkOptFlowEstimator |
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: public PyrLkOptFlowEstimatorBase, public ISparseOptFlowEstimator |
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{ |
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public: |
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virtual void run( |
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InputArray frame0, InputArray frame1, InputArray points0, InputOutputArray points1, |
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OutputArray status, OutputArray errors); |
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}; |
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class DensePyrLkOptFlowEstimatorGpu |
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: public PyrLkOptFlowEstimatorBase, public IDenseOptFlowEstimator |
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{ |
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public: |
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DensePyrLkOptFlowEstimatorGpu(); |
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virtual void run( |
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InputArray frame0, InputArray frame1, InputOutputArray flowX, InputOutputArray flowY, |
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OutputArray errors); |
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private: |
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gpu::PyrLKOpticalFlow optFlowEstimator_; |
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gpu::GpuMat frame0_, frame1_, flowX_, flowY_, errors_; |
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}; |
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} // namespace videostab
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} // namespace cv
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#endif |
@ -0,0 +1,95 @@ |
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#ifndef __OPENCV_VIDEOSTAB_STABILIZER_HPP__ |
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#define __OPENCV_VIDEOSTAB_STABILIZER_HPP__ |
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#include <vector> |
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#include "opencv2/core/core.hpp" |
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#include "opencv2/imgproc/imgproc.hpp" |
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#include "opencv2/videostab/global_motion.hpp" |
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#include "opencv2/videostab/motion_filtering.hpp" |
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#include "opencv2/videostab/frame_source.hpp" |
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#include "opencv2/videostab/log.hpp" |
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#include "opencv2/videostab/inpainting.hpp" |
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#include "opencv2/videostab/deblurring.hpp" |
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namespace cv |
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{ |
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namespace videostab |
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{ |
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class Stabilizer : public IFrameSource |
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{ |
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public: |
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Stabilizer(); |
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void setLog(Ptr<ILog> log) { log_ = log; } |
||||
Ptr<ILog> log() const { return log_; } |
||||
|
||||
void setFrameSource(Ptr<IFrameSource> val) { frameSource_ = val; reset(); } |
||||
Ptr<IFrameSource> frameSource() const { return frameSource_; } |
||||
|
||||
void setMotionEstimator(Ptr<IGlobalMotionEstimator> val) { motionEstimator_ = val; } |
||||
Ptr<IGlobalMotionEstimator> motionEstimator() const { return motionEstimator_; } |
||||
|
||||
void setMotionFilter(Ptr<IMotionFilter> val) { motionFilter_ = val; reset(); } |
||||
Ptr<IMotionFilter> motionFilter() const { return motionFilter_; } |
||||
|
||||
void setDeblurer(Ptr<IDeblurer> val) { deblurer_ = val; reset(); } |
||||
Ptr<IDeblurer> deblurrer() const { return deblurer_; } |
||||
|
||||
void setEstimateTrimRatio(bool val) { mustEstimateTrimRatio_ = val; reset(); } |
||||
bool mustEstimateTrimRatio() const { return mustEstimateTrimRatio_; } |
||||
|
||||
void setTrimRatio(float val) { trimRatio_ = val; reset(); } |
||||
int trimRatio() const { return trimRatio_; } |
||||
|
||||
void setInclusionConstraint(bool val) { inclusionConstraint_ = val; } |
||||
bool inclusionConstraint() const { return inclusionConstraint_; } |
||||
|
||||
void setBorderMode(int val) { borderMode_ = val; } |
||||
int borderMode() const { return borderMode_; } |
||||
|
||||
void setInpainter(Ptr<IInpainter> val) { inpainter_ = val; reset(); } |
||||
Ptr<IInpainter> inpainter() const { return inpainter_; } |
||||
|
||||
virtual void reset(); |
||||
virtual Mat nextFrame(); |
||||
|
||||
private: |
||||
void estimateMotionsAndTrimRatio(); |
||||
void processFirstFrame(Mat &frame); |
||||
bool processNextFrame(); |
||||
void stabilizeFrame(int idx); |
||||
|
||||
Ptr<IFrameSource> frameSource_; |
||||
Ptr<IGlobalMotionEstimator> motionEstimator_; |
||||
Ptr<IMotionFilter> motionFilter_; |
||||
Ptr<IDeblurer> deblurer_; |
||||
Ptr<IInpainter> inpainter_; |
||||
bool mustEstimateTrimRatio_; |
||||
float trimRatio_; |
||||
bool inclusionConstraint_; |
||||
int borderMode_;
|
||||
Ptr<ILog> log_; |
||||
|
||||
Size frameSize_; |
||||
Mat frameMask_; |
||||
int radius_; |
||||
int curPos_; |
||||
int curStabilizedPos_; |
||||
bool auxPassWasDone_; |
||||
bool doDeblurring_; |
||||
Mat preProcessedFrame_; |
||||
bool doInpainting_; |
||||
Mat inpaintingMask_; |
||||
std::vector<Mat> frames_; |
||||
std::vector<Mat> motions_; // motions_[i] is the motion from i to i+1 frame
|
||||
std::vector<float> blurrinessRates_; |
||||
std::vector<Mat> stabilizedFrames_; |
||||
std::vector<Mat> stabilizedMasks_; |
||||
std::vector<Mat> stabilizationMotions_; |
||||
}; |
||||
|
||||
} // namespace videostab
|
||||
} // namespace cv
|
||||
|
||||
#endif |
@ -0,0 +1,6 @@ |
||||
#ifndef __OPENCV_VIDEOSTAB_HPP__ |
||||
#define __OPENCV_VIDEOSTAB_HPP__ |
||||
|
||||
#include "opencv2/videostab/stabilizer.hpp" |
||||
|
||||
#endif |
@ -0,0 +1,94 @@ |
||||
#include "precomp.hpp" |
||||
#include "opencv2/videostab/deblurring.hpp" |
||||
#include "opencv2/videostab/global_motion.hpp" |
||||
|
||||
using namespace std; |
||||
|
||||
namespace cv |
||||
{ |
||||
namespace videostab |
||||
{ |
||||
|
||||
float calcBlurriness(const Mat &frame) |
||||
{ |
||||
Mat Gx, Gy; |
||||
Sobel(frame, Gx, CV_32F, 1, 0); |
||||
Sobel(frame, Gy, CV_32F, 0, 1); |
||||
double normGx = norm(Gx); |
||||
double normGy = norm(Gx); |
||||
double sumSq = normGx*normGx + normGy*normGy; |
||||
return 1.f / (sumSq / frame.size().area() + 1e-6); |
||||
} |
||||
|
||||
|
||||
WeightingDeblurer::WeightingDeblurer() |
||||
{ |
||||
setSensitivity(0.1); |
||||
} |
||||
|
||||
|
||||
void WeightingDeblurer::deblur(int idx, Mat &frame) |
||||
{ |
||||
CV_Assert(frame.type() == CV_8UC3); |
||||
|
||||
bSum_.create(frame.size()); |
||||
gSum_.create(frame.size()); |
||||
rSum_.create(frame.size()); |
||||
wSum_.create(frame.size()); |
||||
|
||||
for (int y = 0; y < frame.rows; ++y) |
||||
{ |
||||
for (int x = 0; x < frame.cols; ++x) |
||||
{ |
||||
Point3_<uchar> p = frame.at<Point3_<uchar> >(y,x); |
||||
bSum_(y,x) = p.x; |
||||
gSum_(y,x) = p.y; |
||||
rSum_(y,x) = p.z; |
||||
wSum_(y,x) = 1.f; |
||||
} |
||||
} |
||||
|
||||
for (int k = idx - radius_; k <= idx + radius_; ++k) |
||||
{ |
||||
const Mat &neighbor = at(k, *frames_); |
||||
float bRatio = at(idx, *blurrinessRates_) / at(k, *blurrinessRates_); |
||||
Mat_<float> M = getMotion(idx, k, *motions_); |
||||
|
||||
if (bRatio > 1.f) |
||||
{ |
||||
for (int y = 0; y < frame.rows; ++y) |
||||
{ |
||||
for (int x = 0; x < frame.cols; ++x) |
||||
{ |
||||
int x1 = M(0,0)*x + M(0,1)*y + M(0,2); |
||||
int y1 = M(1,0)*x + M(1,1)*y + M(1,2); |
||||
|
||||
if (x1 >= 0 && x1 < neighbor.cols && y1 >= 0 && y1 < neighbor.rows) |
||||
{ |
||||
const Point3_<uchar> &p = frame.at<Point3_<uchar> >(y,x); |
||||
const Point3_<uchar> &p1 = neighbor.at<Point3_<uchar> >(y1,x1); |
||||
float w = bRatio * sensitivity_ / |
||||
(sensitivity_ + std::abs(intensity(p1) - intensity(p))); |
||||
bSum_(y,x) += w * p1.x; |
||||
gSum_(y,x) += w * p1.y; |
||||
rSum_(y,x) += w * p1.z; |
||||
wSum_(y,x) += w; |
||||
} |
||||
} |
||||
} |
||||
} |
||||
} |
||||
|
||||
for (int y = 0; y < frame.rows; ++y) |
||||
{ |
||||
for (int x = 0; x < frame.cols; ++x) |
||||
{ |
||||
float wSumInv = 1.f / wSum_(y,x); |
||||
frame.at<Point3_<uchar> >(y,x) = Point3_<uchar>( |
||||
bSum_(y,x) * wSumInv, gSum_(y,x) * wSumInv, rSum_(y,x) * wSumInv); |
||||
} |
||||
} |
||||
} |
||||
|
||||
} // namespace videostab
|
||||
} // namespace cv
|
@ -0,0 +1,99 @@ |
||||
#include "precomp.hpp" |
||||
#include "opencv2/videostab/fast_marching.hpp" |
||||
|
||||
using namespace std; |
||||
|
||||
namespace cv |
||||
{ |
||||
namespace videostab |
||||
{ |
||||
|
||||
float FastMarchingMethod::solve(int x1, int y1, int x2, int y2) const |
||||
{ |
||||
float sol = inf_; |
||||
if (y1 >=0 && y1 < flag_.rows && x1 >= 0 && x1 < flag_.cols && flag_(y1,x1) == KNOWN) |
||||
{ |
||||
float t1 = dist_(y1,x1); |
||||
if (y2 >=0 && y2 < flag_.rows && x2 >= 0 && x2 < flag_.cols && flag_(y2,x2) == KNOWN) |
||||
{ |
||||
float t2 = dist_(y2,x2); |
||||
float r = sqrt(2 - sqr(t1 - t2)); |
||||
float s = (t1 + t2 - r) / 2; |
||||
|
||||
if (s >= t1 && s >= t2) |
||||
sol = s; |
||||
else |
||||
{ |
||||
s += r; |
||||
if (s >= t1 && s >= t2) |
||||
sol = s; |
||||
} |
||||
} |
||||
else |
||||
sol = 1 + t1; |
||||
} |
||||
else if (y2 >=0 && y2 < flag_.rows && x2 >= 0 && x2 < flag_.cols && flag_(y2,x2) == KNOWN) |
||||
sol = 1 + dist_(y2,x1); |
||||
return sol; |
||||
} |
||||
|
||||
|
||||
void FastMarchingMethod::heapUp(int idx) |
||||
{ |
||||
int p = (idx-1)/2; |
||||
while (idx > 0 && narrowBand_[idx] < narrowBand_[p]) |
||||
{ |
||||
std::swap(indexOf(narrowBand_[p]), indexOf(narrowBand_[idx])); |
||||
std::swap(narrowBand_[p], narrowBand_[idx]); |
||||
idx = p; |
||||
p = (idx-1)/2; |
||||
} |
||||
} |
||||
|
||||
|
||||
void FastMarchingMethod::heapDown(int idx) |
||||
{ |
||||
int l, r, smallest; |
||||
while (true) |
||||
{ |
||||
l = 2*idx+1; |
||||
r = 2*idx+2; |
||||
smallest = idx; |
||||
|
||||
if (l < size_ && narrowBand_[l] < narrowBand_[smallest]) smallest = l; |
||||
if (r < size_ && narrowBand_[r] < narrowBand_[smallest]) smallest = r; |
||||
|
||||
if (smallest == idx) break; |
||||
else |
||||
{ |
||||
std::swap(indexOf(narrowBand_[idx]), indexOf(narrowBand_[smallest])); |
||||
std::swap(narrowBand_[idx], narrowBand_[smallest]); |
||||
idx = smallest; |
||||
} |
||||
} |
||||
} |
||||
|
||||
|
||||
void FastMarchingMethod::heapAdd(const DXY &dxy) |
||||
{ |
||||
if (static_cast<int>(narrowBand_.size()) < size_ + 1) |
||||
narrowBand_.resize(size_*2 + 1); |
||||
narrowBand_[size_] = dxy; |
||||
indexOf(dxy) = size_++; |
||||
heapUp(size_-1); |
||||
} |
||||
|
||||
|
||||
void FastMarchingMethod::heapRemoveMin() |
||||
{ |
||||
if (size_ > 0) |
||||
{ |
||||
size_--; |
||||
std::swap(indexOf(narrowBand_[0]), indexOf(narrowBand_[size_])); |
||||
std::swap(narrowBand_[0], narrowBand_[size_]); |
||||
heapDown(0); |
||||
} |
||||
} |
||||
|
||||
} // namespace videostab
|
||||
} // namespace cv
|
@ -0,0 +1,438 @@ |
||||
#include "precomp.hpp" |
||||
#include "opencv2/highgui/highgui.hpp" |
||||
#include "opencv2/videostab/global_motion.hpp" |
||||
|
||||
using namespace std; |
||||
|
||||
namespace cv |
||||
{ |
||||
namespace videostab |
||||
{ |
||||
|
||||
static Mat estimateGlobMotionLeastSquaresTranslation( |
||||
int npoints, const Point2f *points0, const Point2f *points1, float *rmse) |
||||
{ |
||||
Mat_<float> M = Mat::eye(3, 3, CV_32F); |
||||
for (int i = 0; i < npoints; ++i) |
||||
{ |
||||
M(0,2) += points1[i].x - points0[i].x; |
||||
M(1,2) += points1[i].y - points0[i].y; |
||||
} |
||||
M(0,2) /= npoints; |
||||
M(1,2) /= npoints; |
||||
if (rmse) |
||||
{ |
||||
*rmse = 0; |
||||
for (int i = 0; i < npoints; ++i) |
||||
*rmse += sqr(points1[i].x - points0[i].x - M(0,2)) + |
||||
sqr(points1[i].y - points0[i].y - M(1,2)); |
||||
*rmse = sqrt(*rmse / npoints); |
||||
} |
||||
return M; |
||||
} |
||||
|
||||
|
||||
static Mat estimateGlobMotionLeastSquaresTranslationAndScale( |
||||
int npoints, const Point2f *points0, const Point2f *points1, float *rmse) |
||||
{ |
||||
Mat_<float> A(2*npoints, 3), b(2*npoints, 1); |
||||
float *a0, *a1; |
||||
Point2f p0, p1; |
||||
|
||||
for (int i = 0; i < npoints; ++i) |
||||
{ |
||||
a0 = A[2*i]; |
||||
a1 = A[2*i+1]; |
||||
p0 = points0[i]; |
||||
p1 = points1[i]; |
||||
a0[0] = p0.x; a0[1] = 1; a0[2] = 0; |
||||
a1[0] = p0.y; a1[1] = 0; a1[2] = 1; |
||||
b(2*i,0) = p1.x; |
||||
b(2*i+1,0) = p1.y; |
||||
} |
||||
|
||||
Mat_<float> sol; |
||||
solve(A, b, sol, DECOMP_SVD); |
||||
|
||||
if (rmse) |
||||
*rmse = norm(A*sol, b, NORM_L2) / sqrt(npoints); |
||||
|
||||
Mat_<float> M = Mat::eye(3, 3, CV_32F); |
||||
M(0,0) = M(1,1) = sol(0,0); |
||||
M(0,2) = sol(1,0); |
||||
M(1,2) = sol(2,0); |
||||
return M; |
||||
} |
||||
|
||||
|
||||
static Mat estimateGlobMotionLeastSquaresAffine( |
||||
int npoints, const Point2f *points0, const Point2f *points1, float *rmse) |
||||
{ |
||||
Mat_<float> A(2*npoints, 6), b(2*npoints, 1); |
||||
float *a0, *a1; |
||||
Point2f p0, p1; |
||||
|
||||
for (int i = 0; i < npoints; ++i) |
||||
{ |
||||
a0 = A[2*i]; |
||||
a1 = A[2*i+1]; |
||||
p0 = points0[i]; |
||||
p1 = points1[i]; |
||||
a0[0] = p0.x; a0[1] = p0.y; a0[2] = 1; a0[3] = a0[4] = a0[5] = 0; |
||||
a1[0] = a1[1] = a1[2] = 0; a1[3] = p0.x; a1[4] = p0.y; a1[5] = 1; |
||||
b(2*i,0) = p1.x; |
||||
b(2*i+1,0) = p1.y; |
||||
} |
||||
|
||||
Mat_<float> sol; |
||||
solve(A, b, sol, DECOMP_SVD); |
||||
|
||||
if (rmse) |
||||
*rmse = norm(A*sol, b, NORM_L2) / sqrt(npoints); |
||||
|
||||
Mat_<float> M = Mat::eye(3, 3, CV_32F); |
||||
for (int i = 0, k = 0; i < 2; ++i) |
||||
for (int j = 0; j < 3; ++j, ++k) |
||||
M(i,j) = sol(k,0); |
||||
|
||||
return M; |
||||
} |
||||
|
||||
|
||||
Mat estimateGlobalMotionLeastSquares( |
||||
const vector<Point2f> &points0, const vector<Point2f> &points1, int model, float *rmse) |
||||
{ |
||||
CV_Assert(points0.size() == points1.size()); |
||||
|
||||
typedef Mat (*Impl)(int, const Point2f*, const Point2f*, float*); |
||||
static Impl impls[] = { estimateGlobMotionLeastSquaresTranslation, |
||||
estimateGlobMotionLeastSquaresTranslationAndScale, |
||||
estimateGlobMotionLeastSquaresAffine }; |
||||
|
||||
int npoints = static_cast<int>(points0.size()); |
||||
return impls[model](npoints, &points0[0], &points1[0], rmse); |
||||
} |
||||
|
||||
|
||||
Mat estimateGlobalMotionRobust( |
||||
const vector<Point2f> &points0, const vector<Point2f> &points1, int model, const RansacParams ¶ms, |
||||
float *rmse, int *ninliers) |
||||
{ |
||||
CV_Assert(points0.size() == points1.size()); |
||||
|
||||
typedef Mat (*Impl)(int, const Point2f*, const Point2f*, float*); |
||||
static Impl impls[] = { estimateGlobMotionLeastSquaresTranslation, |
||||
estimateGlobMotionLeastSquaresTranslationAndScale, |
||||
estimateGlobMotionLeastSquaresAffine }; |
||||
|
||||
const int npoints = static_cast<int>(points0.size()); |
||||
const int niters = static_cast<int>(ceil(log(1 - params.prob) / log(1 - pow(1 - params.eps, params.size)))); |
||||
|
||||
RNG rng(0); |
||||
vector<int> indices(params.size); |
||||
vector<Point2f> subset0(params.size), subset1(params.size); |
||||
vector<Point2f> subset0best(params.size), subset1best(params.size); |
||||
Mat_<float> bestM; |
||||
int ninliersMax = -1; |
||||
Point2f p0, p1; |
||||
float x, y; |
||||
|
||||
for (int iter = 0; iter < niters; ++iter) |
||||
{ |
||||
for (int i = 0; i < params.size; ++i) |
||||
{ |
||||
bool ok = false; |
||||
while (!ok) |
||||
{ |
||||
ok = true; |
||||
indices[i] = static_cast<unsigned>(rng) % npoints; |
||||
for (int j = 0; j < i; ++j) |
||||
if (indices[i] == indices[j]) |
||||
{ ok = false; break; } |
||||
} |
||||
} |
||||
for (int i = 0; i < params.size; ++i) |
||||
{ |
||||
subset0[i] = points0[indices[i]]; |
||||
subset1[i] = points1[indices[i]]; |
||||
} |
||||
|
||||
Mat_<float> M = impls[model](params.size, &subset0[0], &subset1[0], 0); |
||||
|
||||
int ninliers = 0; |
||||
for (int i = 0; i < npoints; ++i) |
||||
{ |
||||
p0 = points0[i]; p1 = points1[i]; |
||||
x = M(0,0)*p0.x + M(0,1)*p0.y + M(0,2); |
||||
y = M(1,0)*p0.x + M(1,1)*p0.y + M(1,2); |
||||
if (sqr(x - p1.x) + sqr(y - p1.y) < params.thresh * params.thresh) |
||||
ninliers++; |
||||
} |
||||
if (ninliers >= ninliersMax) |
||||
{ |
||||
bestM = M; |
||||
ninliersMax = ninliers; |
||||
subset0best.swap(subset0); |
||||
subset1best.swap(subset1); |
||||
} |
||||
} |
||||
|
||||
if (ninliersMax < params.size) |
||||
// compute rmse
|
||||
bestM = impls[model](params.size, &subset0best[0], &subset1best[0], rmse); |
||||
else |
||||
{ |
||||
subset0.resize(ninliersMax); |
||||
subset1.resize(ninliersMax); |
||||
for (int i = 0, j = 0; i < npoints; ++i) |
||||
{ |
||||
p0 = points0[i]; p1 = points1[i]; |
||||
x = bestM(0,0)*p0.x + bestM(0,1)*p0.y + bestM(0,2); |
||||
y = bestM(1,0)*p0.x + bestM(1,1)*p0.y + bestM(1,2); |
||||
if (sqr(x - p1.x) + sqr(y - p1.y) < params.thresh * params.thresh) |
||||
{ |
||||
subset0[j] = p0; |
||||
subset1[j] = p1; |
||||
j++; |
||||
} |
||||
} |
||||
bestM = impls[model](ninliersMax, &subset0[0], &subset1[0], rmse); |
||||
} |
||||
|
||||
if (ninliers) |
||||
*ninliers = ninliersMax; |
||||
|
||||
return bestM; |
||||
} |
||||
|
||||
|
||||
PyrLkRobustMotionEstimator::PyrLkRobustMotionEstimator() : ransacParams_(RansacParams::affine2dMotionStd()) |
||||
{ |
||||
setDetector(new GoodFeaturesToTrackDetector()); |
||||
setOptFlowEstimator(new SparsePyrLkOptFlowEstimator()); |
||||
setMotionModel(AFFINE); |
||||
setMaxRmse(0.5f); |
||||
setMinInlierRatio(0.1f); |
||||
} |
||||
|
||||
|
||||
Mat PyrLkRobustMotionEstimator::estimate(const Mat &frame0, const Mat &frame1) |
||||
{ |
||||
detector_->detect(frame0, keypointsPrev_); |
||||
|
||||
pointsPrev_.resize(keypointsPrev_.size()); |
||||
for (size_t i = 0; i < keypointsPrev_.size(); ++i) |
||||
pointsPrev_[i] = keypointsPrev_[i].pt; |
||||
|
||||
optFlowEstimator_->run(frame0, frame1, pointsPrev_, points_, status_, noArray()); |
||||
|
||||
size_t npoints = points_.size(); |
||||
pointsPrevGood_.clear(); |
||||
pointsPrevGood_.reserve(npoints); |
||||
pointsGood_.clear(); |
||||
pointsGood_.reserve(npoints); |
||||
for (size_t i = 0; i < npoints; ++i) |
||||
{ |
||||
if (status_[i]) |
||||
{ |
||||
pointsPrevGood_.push_back(pointsPrev_[i]); |
||||
pointsGood_.push_back(points_[i]); |
||||
} |
||||
} |
||||
|
||||
float rmse; |
||||
int ninliers; |
||||
Mat M = estimateGlobalMotionRobust( |
||||
pointsPrevGood_, pointsGood_, motionModel_, ransacParams_, &rmse, &ninliers); |
||||
|
||||
if (rmse > maxRmse_ || static_cast<float>(ninliers) / pointsGood_.size() < minInlierRatio_) |
||||
M = Mat::eye(3, 3, CV_32F); |
||||
|
||||
return M; |
||||
} |
||||
|
||||
|
||||
Mat getMotion(int from, int to, const vector<Mat> &motions) |
||||
{ |
||||
Mat M = Mat::eye(3, 3, CV_32F); |
||||
if (to > from) |
||||
{ |
||||
for (int i = from; i < to; ++i) |
||||
M = at(i, motions) * M; |
||||
} |
||||
else if (from > to) |
||||
{ |
||||
for (int i = to; i < from; ++i) |
||||
M = at(i, motions) * M; |
||||
M = M.inv(); |
||||
} |
||||
return M; |
||||
} |
||||
|
||||
|
||||
static inline int areaSign(Point2f a, Point2f b, Point2f c) |
||||
{ |
||||
float area = (b-a).cross(c-a); |
||||
if (area < -1e-5f) return -1; |
||||
if (area > 1e-5f) return 1; |
||||
return 0; |
||||
} |
||||
|
||||
|
||||
static inline bool segmentsIntersect(Point2f a, Point2f b, Point2f c, Point2f d) |
||||
{ |
||||
return areaSign(a,b,c) * areaSign(a,b,d) < 0 && |
||||
areaSign(c,d,a) * areaSign(c,d,b) < 0; |
||||
} |
||||
|
||||
|
||||
// Checks if rect a (with sides parallel to axis) is inside rect b (arbitrary).
|
||||
// Rects must be passed in the [(0,0), (w,0), (w,h), (0,h)] order.
|
||||
static inline bool isRectInside(const Point2f a[4], const Point2f b[4]) |
||||
{ |
||||
for (int i = 0; i < 4; ++i) |
||||
if (b[i].x > a[0].x && b[i].x < a[2].x && b[i].y > a[0].y && b[i].y < a[2].y) |
||||
return false; |
||||
for (int i = 0; i < 4; ++i) |
||||
for (int j = 0; j < 4; ++j) |
||||
if (segmentsIntersect(a[i], a[(i+1)%4], b[j], b[(j+1)%4])) |
||||
return false; |
||||
return true; |
||||
} |
||||
|
||||
|
||||
static inline bool isGoodMotion(const float M[], float w, float h, float dx, float dy) |
||||
{ |
||||
Point2f pt[4] = {Point2f(0,0), Point2f(w,0), Point2f(w,h), Point2f(0,h)}; |
||||
Point2f Mpt[4]; |
||||
|
||||
for (int i = 0; i < 4; ++i) |
||||
{ |
||||
Mpt[i].x = M[0]*pt[i].x + M[1]*pt[i].y + M[2]; |
||||
Mpt[i].x = M[3]*pt[i].x + M[4]*pt[i].y + M[5]; |
||||
} |
||||
|
||||
pt[0] = Point2f(dx, dy); |
||||
pt[1] = Point2f(w - dx, dy); |
||||
pt[2] = Point2f(w - dx, h - dy); |
||||
pt[3] = Point2f(dx, h - dy); |
||||
|
||||
return isRectInside(pt, Mpt); |
||||
} |
||||
|
||||
|
||||
static inline void relaxMotion(const float M[], float t, float res[]) |
||||
{ |
||||
res[0] = M[0]*(1.f-t) + t; |
||||
res[1] = M[1]*(1.f-t); |
||||
res[2] = M[2]*(1.f-t); |
||||
res[3] = M[3]*(1.f-t); |
||||
res[4] = M[4]*(1.f-t) + t; |
||||
res[5] = M[5]*(1.f-t); |
||||
} |
||||
|
||||
|
||||
Mat ensureInclusionConstraint(const Mat &M, Size size, float trimRatio) |
||||
{ |
||||
CV_Assert(M.size() == Size(3,3) && M.type() == CV_32F); |
||||
|
||||
const float w = size.width; |
||||
const float h = size.height; |
||||
const float dx = floor(w * trimRatio); |
||||
const float dy = floor(h * trimRatio); |
||||
const float srcM[6] = |
||||
{M.at<float>(0,0), M.at<float>(0,1), M.at<float>(0,2), |
||||
M.at<float>(1,0), M.at<float>(1,1), M.at<float>(1,2)}; |
||||
|
||||
float curM[6]; |
||||
float t = 0; |
||||
relaxMotion(srcM, t, curM); |
||||
if (isGoodMotion(curM, w, h, dx, dy)) |
||||
return M; |
||||
|
||||
float l = 0, r = 1; |
||||
while (r - l > 1e-3f) |
||||
{ |
||||
t = (l + r) * 0.5f; |
||||
relaxMotion(srcM, t, curM); |
||||
if (isGoodMotion(curM, w, h, dx, dy)) |
||||
r = t; |
||||
else |
||||
l = t; |
||||
t = r; |
||||
relaxMotion(srcM, r, curM); |
||||
} |
||||
|
||||
return (1 - r) * M + r * Mat::eye(3, 3, CV_32F); |
||||
} |
||||
|
||||
|
||||
// TODO can be estimated for O(1) time
|
||||
float estimateOptimalTrimRatio(const Mat &M, Size size) |
||||
{ |
||||
CV_Assert(M.size() == Size(3,3) && M.type() == CV_32F); |
||||
|
||||
const float w = size.width; |
||||
const float h = size.height; |
||||
Mat_<float> M_(M); |
||||
|
||||
Point2f pt[4] = {Point2f(0,0), Point2f(w,0), Point2f(w,h), Point2f(0,h)}; |
||||
Point2f Mpt[4]; |
||||
|
||||
for (int i = 0; i < 4; ++i) |
||||
{ |
||||
Mpt[i].x = M_(0,0)*pt[i].x + M_(0,1)*pt[i].y + M_(0,2); |
||||
Mpt[i].y = M_(1,0)*pt[i].x + M_(1,1)*pt[i].y + M_(1,2); |
||||
} |
||||
|
||||
float l = 0, r = 0.5f; |
||||
while (r - l > 1e-3f) |
||||
{ |
||||
float t = (l + r) * 0.5f; |
||||
float dx = floor(w * t); |
||||
float dy = floor(h * t); |
||||
pt[0] = Point2f(dx, dy); |
||||
pt[1] = Point2f(w - dx, dy); |
||||
pt[2] = Point2f(w - dx, h - dy); |
||||
pt[3] = Point2f(dx, h - dy); |
||||
if (isRectInside(pt, Mpt)) |
||||
r = t; |
||||
else |
||||
l = t; |
||||
} |
||||
|
||||
return r; |
||||
} |
||||
|
||||
|
||||
float alignementError(const Mat &M, const Mat &frame0, const Mat &mask0, const Mat &frame1) |
||||
{ |
||||
CV_Assert(frame0.type() == CV_8UC3 && frame1.type() == CV_8UC3); |
||||
CV_Assert(mask0.type() == CV_8U && mask0.size() == frame0.size()); |
||||
CV_Assert(frame0.size() == frame1.size()); |
||||
CV_Assert(M.size() == Size(3,3) && M.type() == CV_32F); |
||||
|
||||
Mat_<uchar> mask0_(mask0); |
||||
Mat_<float> M_(M); |
||||
float err = 0; |
||||
|
||||
for (int y0 = 0; y0 < frame0.rows; ++y0) |
||||
{ |
||||
for (int x0 = 0; x0 < frame0.cols; ++x0) |
||||
{ |
||||
if (mask0_(y0,x0)) |
||||
{ |
||||
int x1 = cvRound(M_(0,0)*x0 + M_(0,1)*y0 + M_(0,2)); |
||||
int y1 = cvRound(M_(1,0)*x0 + M_(1,1)*y0 + M_(1,2)); |
||||
if (y1 >= 0 && y1 < frame1.rows && x1 >= 0 && x1 < frame1.cols) |
||||
err += std::abs(intensity(frame1.at<Point3_<uchar> >(y1,x1)) - |
||||
intensity(frame0.at<Point3_<uchar> >(y0,x0))); |
||||
} |
||||
} |
||||
} |
||||
|
||||
return err; |
||||
} |
||||
|
||||
} // namespace videostab
|
||||
} // namespace cv
|
@ -0,0 +1,390 @@ |
||||
#include "precomp.hpp" |
||||
#include <queue> |
||||
#include "opencv2/videostab/inpainting.hpp" |
||||
#include "opencv2/videostab/global_motion.hpp" |
||||
#include "opencv2/videostab/fast_marching.hpp" |
||||
|
||||
using namespace std; |
||||
|
||||
namespace cv |
||||
{ |
||||
namespace videostab |
||||
{ |
||||
|
||||
void InpaintingPipeline::setRadius(int val) |
||||
{ |
||||
for (size_t i = 0; i < inpainters_.size(); ++i) |
||||
inpainters_[i]->setRadius(val); |
||||
IInpainter::setRadius(val); |
||||
} |
||||
|
||||
|
||||
void InpaintingPipeline::setFrames(const vector<Mat> &val) |
||||
{ |
||||
for (size_t i = 0; i < inpainters_.size(); ++i) |
||||
inpainters_[i]->setFrames(val); |
||||
IInpainter::setFrames(val); |
||||
} |
||||
|
||||
|
||||
void InpaintingPipeline::setMotions(const vector<Mat> &val) |
||||
{ |
||||
for (size_t i = 0; i < inpainters_.size(); ++i) |
||||
inpainters_[i]->setMotions(val); |
||||
IInpainter::setMotions(val); |
||||
} |
||||
|
||||
|
||||
void InpaintingPipeline::setStabilizedFrames(const vector<Mat> &val) |
||||
{ |
||||
for (size_t i = 0; i < inpainters_.size(); ++i) |
||||
inpainters_[i]->setStabilizedFrames(val); |
||||
IInpainter::setStabilizedFrames(val); |
||||
} |
||||
|
||||
|
||||
void InpaintingPipeline::setStabilizationMotions(const vector<Mat> &val) |
||||
{ |
||||
for (size_t i = 0; i < inpainters_.size(); ++i) |
||||
inpainters_[i]->setStabilizationMotions(val); |
||||
IInpainter::setStabilizationMotions(val); |
||||
} |
||||
|
||||
|
||||
void InpaintingPipeline::inpaint(int idx, Mat &frame, Mat &mask) |
||||
{ |
||||
for (size_t i = 0; i < inpainters_.size(); ++i) |
||||
inpainters_[i]->inpaint(idx, frame, mask); |
||||
} |
||||
|
||||
|
||||
struct Pixel3 |
||||
{ |
||||
float intens; |
||||
Point3_<uchar> color; |
||||
bool operator <(const Pixel3 &other) const { return intens < other.intens; } |
||||
}; |
||||
|
||||
|
||||
ConsistentMosaicInpainter::ConsistentMosaicInpainter() |
||||
{ |
||||
setStdevThresh(10); |
||||
} |
||||
|
||||
|
||||
void ConsistentMosaicInpainter::inpaint(int idx, Mat &frame, Mat &mask) |
||||
{ |
||||
CV_Assert(frame.type() == CV_8UC3); |
||||
CV_Assert(mask.size() == frame.size() && mask.type() == CV_8U); |
||||
|
||||
Mat invS = at(idx, *stabilizationMotions_).inv(); |
||||
vector<Mat_<float> > motions(2*radius_ + 1); |
||||
for (int i = -radius_; i <= radius_; ++i) |
||||
motions[radius_ + i] = getMotion(idx, idx + i, *motions_) * invS; |
||||
|
||||
int n; |
||||
float mean, var; |
||||
vector<Pixel3> pixels(2*radius_ + 1); |
||||
|
||||
Mat_<Point3_<uchar> > frame_(frame); |
||||
Mat_<uchar> mask_(mask); |
||||
|
||||
for (int y = 0; y < mask.rows; ++y) |
||||
{ |
||||
for (int x = 0; x < mask.cols; ++x) |
||||
{ |
||||
if (!mask_(y, x)) |
||||
{ |
||||
n = 0; |
||||
mean = 0; |
||||
var = 0; |
||||
|
||||
for (int i = -radius_; i <= radius_; ++i) |
||||
{ |
||||
const Mat_<Point3_<uchar> > &framei = at(idx + i, *frames_); |
||||
const Mat_<float> &Mi = motions[radius_ + i]; |
||||
int xi = cvRound(Mi(0,0)*x + Mi(0,1)*y + Mi(0,2)); |
||||
int yi = cvRound(Mi(1,0)*x + Mi(1,1)*y + Mi(1,2)); |
||||
if (xi >= 0 && xi < framei.cols && yi >= 0 && yi < framei.rows) |
||||
{ |
||||
pixels[n].color = framei(yi, xi); |
||||
mean += pixels[n].intens = intensity(pixels[n].color); |
||||
n++; |
||||
} |
||||
} |
||||
|
||||
if (n > 0) |
||||
{ |
||||
mean /= n; |
||||
for (int i = 0; i < n; ++i) |
||||
var += sqr(pixels[i].intens - mean); |
||||
var /= std::max(n - 1, 1); |
||||
|
||||
if (var < stdevThresh_ * stdevThresh_) |
||||
{ |
||||
sort(pixels.begin(), pixels.begin() + n); |
||||
int nh = (n-1)/2; |
||||
int c1 = pixels[nh].color.x; |
||||
int c2 = pixels[nh].color.y; |
||||
int c3 = pixels[nh].color.z; |
||||
if (n-2*nh) |
||||
{ |
||||
c1 = (c1 + pixels[nh].color.x) / 2; |
||||
c2 = (c2 + pixels[nh].color.y) / 2; |
||||
c3 = (c3 + pixels[nh].color.z) / 2; |
||||
} |
||||
frame_(y, x) = Point3_<uchar>(c1, c2, c3); |
||||
mask_(y, x) = 255; |
||||
} |
||||
} |
||||
} |
||||
} |
||||
} |
||||
} |
||||
|
||||
|
||||
class MotionInpaintBody |
||||
{ |
||||
public: |
||||
void operator ()(int x, int y) |
||||
{ |
||||
float uEst = 0.f, vEst = 0.f; |
||||
float wSum = 0.f; |
||||
|
||||
for (int dy = -rad; dy <= rad; ++dy) |
||||
{ |
||||
for (int dx = -rad; dx <= rad; ++dx) |
||||
{ |
||||
int qx0 = x + dx; |
||||
int qy0 = y + dy; |
||||
|
||||
if (qy0 > 0 && qy0+1 < mask0.rows && qx0 > 0 && qx0+1 < mask0.cols && mask0(qy0,qx0) && |
||||
mask0(qy0-1,qx0) && mask0(qy0+1,qx0) && mask0(qy0,qx0-1) && mask0(qy0,qx0+1)) |
||||
{ |
||||
float dudx = 0.5f * (flowX(qy0,qx0+1) - flowX(qy0,qx0-1)); |
||||
float dvdx = 0.5f * (flowY(qy0,qx0+1) - flowY(qy0,qx0-1)); |
||||
float dudy = 0.5f * (flowX(qy0+1,qx0) - flowX(qy0-1,qx0)); |
||||
float dvdy = 0.5f * (flowY(qy0+1,qx0) - flowY(qy0-1,qx0)); |
||||
|
||||
int qx1 = cvRound(qx0 + flowX(qy0,qx0)); |
||||
int qy1 = cvRound(qy0 + flowY(qy0,qx0)); |
||||
int px1 = qx1 - dx; |
||||
int py1 = qy1 - dy; |
||||
|
||||
if (qx1 >= 0 && qx1 < mask1.cols && qy1 >= 0 && qy1 < mask1.rows && mask1(qy1,qx1) && |
||||
px1 >= 0 && px1 < mask1.cols && py1 >= 0 && py1 < mask1.rows && mask1(py1,px1)) |
||||
{ |
||||
Point3_<uchar> cp = frame1(py1,px1), cq = frame1(qy1,qx1); |
||||
float distColor = sqr(cp.x-cq.x) + sqr(cp.y-cq.y) + sqr(cp.z-cq.z); |
||||
float w = 1.f / (sqrt(distColor * (dx*dx + dy*dy)) + eps); |
||||
uEst += w * (flowX(qy0,qx0) - dudx*dx - dudy*dy); |
||||
vEst += w * (flowY(qy0,qx0) - dvdx*dx - dvdy*dy); |
||||
wSum += w; |
||||
} |
||||
//else return;
|
||||
} |
||||
} |
||||
} |
||||
|
||||
if (wSum > 0.f) |
||||
{ |
||||
flowX(y,x) = uEst / wSum; |
||||
flowY(y,x) = vEst / wSum; |
||||
mask0(y,x) = 255; |
||||
} |
||||
} |
||||
|
||||
Mat_<Point3_<uchar> > frame1; |
||||
Mat_<uchar> mask0, mask1; |
||||
Mat_<float> flowX, flowY; |
||||
float eps; |
||||
int rad; |
||||
}; |
||||
|
||||
|
||||
MotionInpainter::MotionInpainter() |
||||
{ |
||||
setOptFlowEstimator(new DensePyrLkOptFlowEstimatorGpu()); |
||||
setFlowErrorThreshold(1e-4f); |
||||
setBorderMode(BORDER_REPLICATE); |
||||
} |
||||
|
||||
|
||||
void MotionInpainter::inpaint(int idx, Mat &frame, Mat &mask) |
||||
{ |
||||
priority_queue<pair<float,int> > neighbors; |
||||
vector<Mat> motions(2*radius_ + 1); |
||||
|
||||
for (int i = -radius_; i <= radius_; ++i) |
||||
{ |
||||
Mat motion0to1 = getMotion(idx, idx + i, *motions_) * at(idx, *stabilizationMotions_).inv(); |
||||
motions[radius_ + i] = motion0to1; |
||||
|
||||
if (i != 0) |
||||
{ |
||||
float err = alignementError(motion0to1, frame, mask, at(idx + i, *frames_)); |
||||
neighbors.push(make_pair(-err, idx + i)); |
||||
} |
||||
} |
||||
|
||||
if (mask1_.size() != mask.size()) |
||||
{ |
||||
mask1_.create(mask.size()); |
||||
mask1_.setTo(255); |
||||
} |
||||
|
||||
cvtColor(frame, grayFrame_, CV_BGR2GRAY); |
||||
|
||||
MotionInpaintBody body; |
||||
body.rad = 2; |
||||
body.eps = 1e-4f; |
||||
|
||||
while (!neighbors.empty()) |
||||
{ |
||||
int neighbor = neighbors.top().second; |
||||
neighbors.pop(); |
||||
|
||||
Mat motion1to0 = motions[radius_ + neighbor - idx].inv(); |
||||
|
||||
frame1_ = at(neighbor, *frames_); |
||||
warpAffine( |
||||
frame1_, transformedFrame1_, motion1to0(Rect(0,0,3,2)), frame1_.size(), |
||||
INTER_LINEAR, borderMode_); |
||||
cvtColor(transformedFrame1_, transformedGrayFrame1_, CV_BGR2GRAY); |
||||
|
||||
warpAffine( |
||||
mask1_, transformedMask1_, motion1to0(Rect(0,0,3,2)), mask1_.size(), |
||||
INTER_NEAREST); |
||||
erode(transformedMask1_, transformedMask1_, Mat()); |
||||
|
||||
optFlowEstimator_->run(grayFrame_, transformedGrayFrame1_, flowX_, flowY_, flowErrors_); |
||||
|
||||
calcFlowMask( |
||||
flowX_, flowY_, flowErrors_, flowErrorThreshold_, mask, transformedMask1_, |
||||
flowMask_); |
||||
|
||||
body.flowX = flowX_; |
||||
body.flowY = flowY_; |
||||
body.mask0 = flowMask_; |
||||
body.mask1 = transformedMask1_; |
||||
body.frame1 = transformedFrame1_; |
||||
fmm_.run(flowMask_, body); |
||||
|
||||
completeFrameAccordingToFlow( |
||||
flowMask_, flowX_, flowY_, transformedFrame1_, transformedMask1_, frame, mask); |
||||
} |
||||
} |
||||
|
||||
|
||||
class ColorAverageInpaintBody |
||||
{ |
||||
public: |
||||
void operator ()(int x, int y) |
||||
{ |
||||
float c1 = 0, c2 = 0, c3 = 0; |
||||
float wSum = 0; |
||||
|
||||
static const int lut[8][2] = {{-1,-1}, {-1,0}, {-1,1}, {0,-1}, {0,1}, {1,-1}, {1,0}, {1,1}}; |
||||
|
||||
for (int i = 0; i < 8; ++i) |
||||
{ |
||||
int qx = x + lut[i][0]; |
||||
int qy = y + lut[i][1]; |
||||
if (qy >= 0 && qy < mask.rows && qx >= 0 && qx < mask.cols && mask(qy,qx)) |
||||
{ |
||||
c1 += frame.at<uchar>(qy,3*qx); |
||||
c2 += frame.at<uchar>(qy,3*qx+1); |
||||
c3 += frame.at<uchar>(qy,3*qx+2); |
||||
wSum += 1; |
||||
} |
||||
} |
||||
|
||||
float wSumInv = 1.f / wSum; |
||||
frame(y,x) = Point3_<uchar>(c1*wSumInv, c2*wSumInv, c3*wSumInv); |
||||
mask(y,x) = 255; |
||||
} |
||||
|
||||
cv::Mat_<uchar> mask; |
||||
cv::Mat_<cv::Point3_<uchar> > frame; |
||||
}; |
||||
|
||||
|
||||
void ColorAverageInpainter::inpaint(int /*idx*/, Mat &frame, Mat &mask) |
||||
{ |
||||
ColorAverageInpaintBody body; |
||||
body.mask = mask; |
||||
body.frame = frame; |
||||
fmm_.run(mask, body); |
||||
} |
||||
|
||||
|
||||
void calcFlowMask( |
||||
const Mat &flowX, const Mat &flowY, const Mat &errors, float maxError, |
||||
const Mat &mask0, const Mat &mask1, Mat &flowMask) |
||||
{ |
||||
CV_Assert(flowX.type() == CV_32F && flowX.size() == mask0.size()); |
||||
CV_Assert(flowY.type() == CV_32F && flowY.size() == mask0.size()); |
||||
CV_Assert(errors.type() == CV_32F && errors.size() == mask0.size()); |
||||
CV_Assert(mask0.type() == CV_8U); |
||||
CV_Assert(mask1.type() == CV_8U && mask1.size() == mask0.size()); |
||||
|
||||
Mat_<float> flowX_(flowX), flowY_(flowY), errors_(errors); |
||||
Mat_<uchar> mask0_(mask0), mask1_(mask1); |
||||
|
||||
flowMask.create(mask0.size(), CV_8U); |
||||
flowMask.setTo(0); |
||||
Mat_<uchar> flowMask_(flowMask); |
||||
|
||||
for (int y0 = 0; y0 < flowMask_.rows; ++y0) |
||||
{ |
||||
for (int x0 = 0; x0 < flowMask_.cols; ++x0) |
||||
{ |
||||
if (mask0_(y0,x0) && errors_(y0,x0) < maxError) |
||||
{ |
||||
int x1 = cvRound(x0 + flowX_(y0,x0)); |
||||
int y1 = cvRound(y0 + flowY_(y0,x0)); |
||||
|
||||
if (x1 >= 0 && x1 < mask1_.cols && y1 >= 0 && y1 < mask1_.rows && mask1_(y1,x1)) |
||||
flowMask_(y0,x0) = 255; |
||||
} |
||||
} |
||||
} |
||||
} |
||||
|
||||
|
||||
void completeFrameAccordingToFlow( |
||||
const Mat &flowMask, const Mat &flowX, const Mat &flowY, const Mat &frame1, const Mat &mask1, |
||||
Mat &frame0, Mat &mask0) |
||||
{ |
||||
CV_Assert(flowMask.type() == CV_8U); |
||||
CV_Assert(flowX.type() == CV_32F && flowX.size() == flowMask.size()); |
||||
CV_Assert(flowY.type() == CV_32F && flowY.size() == flowMask.size()); |
||||
CV_Assert(frame1.type() == CV_8UC3 && frame1.size() == flowMask.size()); |
||||
CV_Assert(mask1.type() == CV_8U && mask1.size() == flowMask.size()); |
||||
CV_Assert(frame0.type() == CV_8UC3 && frame0.size() == flowMask.size()); |
||||
CV_Assert(mask0.type() == CV_8U && mask0.size() == flowMask.size()); |
||||
|
||||
Mat_<uchar> flowMask_(flowMask), mask1_(mask1), mask0_(mask0); |
||||
Mat_<float> flowX_(flowX), flowY_(flowY); |
||||
|
||||
for (int y0 = 0; y0 < frame0.rows; ++y0) |
||||
{ |
||||
for (int x0 = 0; x0 < frame0.cols; ++x0) |
||||
{ |
||||
if (!mask0_(y0,x0) && flowMask_(y0,x0)) |
||||
{ |
||||
int x1 = cvRound(x0 + flowX_(y0,x0)); |
||||
int y1 = cvRound(y0 + flowY_(y0,x0)); |
||||
|
||||
if (x1 >= 0 && x1 < frame1.cols && y1 >= 0 && y1 < frame1.rows && mask1_(y1,x1)) |
||||
{ |
||||
frame0.at<Point3_<uchar> >(y0,x0) = frame1.at<Point3_<uchar> >(y1,x1); |
||||
mask0_(y0,x0) = 255; |
||||
} |
||||
} |
||||
} |
||||
} |
||||
} |
||||
|
||||
} // namespace videostab
|
||||
} // namespace cv
|
@ -0,0 +1,23 @@ |
||||
#include "precomp.hpp" |
||||
#include <cstdio> |
||||
#include <cstdarg> |
||||
#include "opencv2/videostab/log.hpp" |
||||
|
||||
using namespace std; |
||||
|
||||
namespace cv |
||||
{ |
||||
namespace videostab |
||||
{ |
||||
|
||||
void LogToStdout::print(const char *format, ...) |
||||
{ |
||||
va_list args; |
||||
va_start(args, format); |
||||
vprintf(format, args); |
||||
fflush(stdout); |
||||
va_end(args); |
||||
} |
||||
|
||||
} // namespace videostab
|
||||
} // namespace cv
|
@ -0,0 +1,33 @@ |
||||
#include "precomp.hpp" |
||||
#include "opencv2/videostab/motion_filtering.hpp" |
||||
#include "opencv2/videostab/global_motion.hpp" |
||||
|
||||
using namespace std; |
||||
|
||||
namespace cv |
||||
{ |
||||
namespace videostab |
||||
{ |
||||
|
||||
GaussianMotionFilter::GaussianMotionFilter(int radius, float stdev) : radius_(radius) |
||||
{ |
||||
float sum = 0; |
||||
weight_.resize(2*radius_ + 1); |
||||
for (int i = -radius_; i <= radius_; ++i) |
||||
sum += weight_[radius_ + i] = std::exp(-i*i/(stdev*stdev)); |
||||
for (int i = -radius_; i <= radius_; ++i) |
||||
weight_[radius_ + i] /= sum; |
||||
} |
||||
|
||||
|
||||
Mat GaussianMotionFilter::apply(int idx, vector<Mat> &motions) const |
||||
{ |
||||
const Mat &cur = at(idx, motions); |
||||
Mat res = Mat::zeros(cur.size(), cur.type()); |
||||
for (int i = -radius_; i <= radius_; ++i) |
||||
res += weight_[radius_ + i] * getMotion(idx, idx + i, motions); |
||||
return res; |
||||
} |
||||
|
||||
} // namespace videostab
|
||||
} // namespace cv
|
@ -0,0 +1,50 @@ |
||||
#include "precomp.hpp" |
||||
#include "opencv2/gpu/gpu.hpp" |
||||
#include "opencv2/video/video.hpp" |
||||
#include "opencv2/videostab/optical_flow.hpp" |
||||
|
||||
using namespace std; |
||||
|
||||
namespace cv |
||||
{ |
||||
namespace videostab |
||||
{ |
||||
|
||||
void SparsePyrLkOptFlowEstimator::run( |
||||
InputArray frame0, InputArray frame1, InputArray points0, InputOutputArray points1, |
||||
OutputArray status, OutputArray errors) |
||||
{ |
||||
calcOpticalFlowPyrLK(frame0, frame1, points0, points1, status, errors, winSize_, maxLevel_); |
||||
} |
||||
|
||||
|
||||
DensePyrLkOptFlowEstimatorGpu::DensePyrLkOptFlowEstimatorGpu() |
||||
{ |
||||
CV_Assert(gpu::getCudaEnabledDeviceCount() > 0); |
||||
} |
||||
|
||||
|
||||
void DensePyrLkOptFlowEstimatorGpu::run( |
||||
InputArray frame0, InputArray frame1, InputOutputArray flowX, InputOutputArray flowY, |
||||
OutputArray errors) |
||||
{ |
||||
frame0_.upload(frame0.getMat()); |
||||
frame1_.upload(frame1.getMat()); |
||||
|
||||
optFlowEstimator_.winSize = winSize_; |
||||
optFlowEstimator_.maxLevel = maxLevel_; |
||||
if (errors.needed()) |
||||
{ |
||||
optFlowEstimator_.dense(frame0_, frame1_, flowX_, flowY_, &errors_); |
||||
errors_.download(errors.getMatRef()); |
||||
} |
||||
else |
||||
optFlowEstimator_.dense(frame0_, frame1_, flowX_, flowY_); |
||||
|
||||
flowX_.download(flowX.getMatRef()); |
||||
flowY_.download(flowY.getMatRef()); |
||||
} |
||||
|
||||
|
||||
} // namespace videostab
|
||||
} // namespace cv
|
@ -0,0 +1 @@ |
||||
#include "precomp.hpp" |
@ -0,0 +1,34 @@ |
||||
#ifndef __OPENCV_PRECOMP_HPP__ |
||||
#define __OPENCV_PRECOMP_HPP__ |
||||
|
||||
#ifdef HAVE_CVCONFIG_H |
||||
#include "cvconfig.h" |
||||
#endif |
||||
|
||||
#include <stdexcept> |
||||
#include <iostream> |
||||
#include "opencv2/core/core.hpp" |
||||
#include "opencv2/highgui/highgui.hpp" |
||||
#include "opencv2/imgproc/imgproc.hpp" |
||||
#include "opencv2/video/video.hpp" |
||||
#include "opencv2/features2d/features2d.hpp" |
||||
|
||||
inline float sqr(float x) { return x * x; } |
||||
|
||||
inline float intensity(const cv::Point3_<uchar> &bgr) |
||||
{ |
||||
return 0.3f*bgr.x + 0.59f*bgr.y + 0.11f*bgr.z; |
||||
} |
||||
|
||||
template <typename T> inline T& at(int index, std::vector<T> &items) |
||||
{ |
||||
return items[cv::borderInterpolate(index, items.size(), cv::BORDER_WRAP)]; |
||||
} |
||||
|
||||
template <typename T> inline const T& at(int index, const std::vector<T> &items) |
||||
{ |
||||
return items[cv::borderInterpolate(index, items.size(), cv::BORDER_WRAP)]; |
||||
} |
||||
|
||||
#endif |
||||
|
@ -0,0 +1,248 @@ |
||||
#include "precomp.hpp" |
||||
#include "opencv2/videostab/stabilizer.hpp" |
||||
|
||||
using namespace std; |
||||
|
||||
namespace cv |
||||
{ |
||||
namespace videostab |
||||
{ |
||||
|
||||
Stabilizer::Stabilizer() |
||||
{ |
||||
setFrameSource(new NullFrameSource()); |
||||
setMotionEstimator(new PyrLkRobustMotionEstimator()); |
||||
setMotionFilter(new GaussianMotionFilter(15, sqrt(15))); |
||||
setDeblurer(new NullDeblurer()); |
||||
setInpainter(new NullInpainter()); |
||||
setEstimateTrimRatio(true); |
||||
setTrimRatio(0); |
||||
setInclusionConstraint(false); |
||||
setBorderMode(BORDER_REPLICATE); |
||||
setLog(new NullLog()); |
||||
} |
||||
|
||||
|
||||
void Stabilizer::reset() |
||||
{ |
||||
radius_ = 0; |
||||
curPos_ = -1; |
||||
curStabilizedPos_ = -1; |
||||
auxPassWasDone_ = false; |
||||
frames_.clear(); |
||||
motions_.clear(); |
||||
stabilizedFrames_.clear(); |
||||
stabilizationMotions_.clear(); |
||||
doDeblurring_ = false; |
||||
doInpainting_ = false; |
||||
} |
||||
|
||||
|
||||
Mat Stabilizer::nextFrame() |
||||
{ |
||||
if (mustEstimateTrimRatio_ && !auxPassWasDone_) |
||||
{ |
||||
estimateMotionsAndTrimRatio(); |
||||
auxPassWasDone_ = true; |
||||
frameSource_->reset(); |
||||
} |
||||
|
||||
if (curStabilizedPos_ == curPos_ && curStabilizedPos_ != -1) |
||||
return Mat(); // we've processed all frames already
|
||||
|
||||
bool processed; |
||||
do { |
||||
processed = processNextFrame(); |
||||
} while (processed && curStabilizedPos_ == -1); |
||||
|
||||
if (curStabilizedPos_ == -1) |
||||
return Mat(); // frame source is empty
|
||||
|
||||
const Mat &stabilizedFrame = at(curStabilizedPos_, stabilizedFrames_); |
||||
int dx = floor(trimRatio_ * stabilizedFrame.cols); |
||||
int dy = floor(trimRatio_ * stabilizedFrame.rows); |
||||
return stabilizedFrame(Rect(dx, dy, stabilizedFrame.cols - 2*dx, stabilizedFrame.rows - 2*dy)); |
||||
} |
||||
|
||||
|
||||
void Stabilizer::estimateMotionsAndTrimRatio() |
||||
{ |
||||
log_->print("estimating motions and trim ratio"); |
||||
|
||||
Size size; |
||||
Mat prevFrame, frame; |
||||
int frameCount = 0; |
||||
|
||||
while (!(frame = frameSource_->nextFrame()).empty()) |
||||
{ |
||||
if (frameCount > 0) |
||||
motions_.push_back(motionEstimator_->estimate(prevFrame, frame)); |
||||
else |
||||
size = frame.size(); |
||||
prevFrame = frame; |
||||
frameCount++; |
||||
|
||||
log_->print("."); |
||||
} |
||||
|
||||
radius_ = motionFilter_->radius(); |
||||
for (int i = 0; i < radius_; ++i) |
||||
motions_.push_back(Mat::eye(3, 3, CV_32F)); |
||||
log_->print("\n"); |
||||
|
||||
trimRatio_ = 0; |
||||
for (int i = 0; i < frameCount; ++i) |
||||
{ |
||||
Mat S = motionFilter_->apply(i, motions_); |
||||
trimRatio_ = std::max(trimRatio_, estimateOptimalTrimRatio(S, size)); |
||||
stabilizationMotions_.push_back(S); |
||||
} |
||||
|
||||
log_->print("estimated trim ratio: %f\n", static_cast<double>(trimRatio_)); |
||||
} |
||||
|
||||
|
||||
void Stabilizer::processFirstFrame(Mat &frame) |
||||
{ |
||||
log_->print("processing frames"); |
||||
|
||||
frameSize_ = frame.size(); |
||||
frameMask_.create(frameSize_, CV_8U); |
||||
frameMask_.setTo(255); |
||||
|
||||
radius_ = motionFilter_->radius(); |
||||
int cacheSize = 2*radius_ + 1; |
||||
|
||||
frames_.resize(cacheSize); |
||||
stabilizedFrames_.resize(cacheSize); |
||||
stabilizedMasks_.resize(cacheSize); |
||||
|
||||
if (!auxPassWasDone_) |
||||
{ |
||||
motions_.resize(cacheSize); |
||||
stabilizationMotions_.resize(cacheSize); |
||||
} |
||||
|
||||
for (int i = -radius_; i < 0; ++i) |
||||
{ |
||||
at(i, motions_) = Mat::eye(3, 3, CV_32F); |
||||
at(i, frames_) = frame; |
||||
} |
||||
|
||||
at(0, frames_) = frame; |
||||
|
||||
IInpainter *inpainter = static_cast<IInpainter*>(inpainter_); |
||||
doInpainting_ = dynamic_cast<NullInpainter*>(inpainter) == 0; |
||||
if (doInpainting_) |
||||
{ |
||||
inpainter_->setRadius(radius_); |
||||
inpainter_->setFrames(frames_); |
||||
inpainter_->setMotions(motions_); |
||||
inpainter_->setStabilizedFrames(stabilizedFrames_); |
||||
inpainter_->setStabilizationMotions(stabilizationMotions_); |
||||
} |
||||
|
||||
IDeblurer *deblurer = static_cast<IDeblurer*>(deblurer_); |
||||
doDeblurring_ = dynamic_cast<NullDeblurer*>(deblurer) == 0; |
||||
if (doDeblurring_) |
||||
{ |
||||
blurrinessRates_.resize(cacheSize); |
||||
float blurriness = calcBlurriness(frame); |
||||
for (int i = -radius_; i <= 0; ++i) |
||||
at(i, blurrinessRates_) = blurriness; |
||||
deblurer_->setRadius(radius_); |
||||
deblurer_->setFrames(frames_); |
||||
deblurer_->setMotions(motions_); |
||||
deblurer_->setBlurrinessRates(blurrinessRates_); |
||||
} |
||||
} |
||||
|
||||
|
||||
bool Stabilizer::processNextFrame() |
||||
{ |
||||
Mat frame = frameSource_->nextFrame(); |
||||
if (!frame.empty()) |
||||
{ |
||||
curPos_++; |
||||
|
||||
if (curPos_ > 0) |
||||
{ |
||||
at(curPos_, frames_) = frame; |
||||
|
||||
if (doDeblurring_) |
||||
at(curPos_, blurrinessRates_) = calcBlurriness(frame); |
||||
|
||||
if (!auxPassWasDone_) |
||||
{ |
||||
Mat motionPrevToCur = motionEstimator_->estimate( |
||||
at(curPos_ - 1, frames_), at(curPos_, frames_)); |
||||
at(curPos_ - 1, motions_) = motionPrevToCur; |
||||
} |
||||
|
||||
if (curPos_ >= radius_) |
||||
{ |
||||
curStabilizedPos_ = curPos_ - radius_; |
||||
stabilizeFrame(curStabilizedPos_); |
||||
} |
||||
} |
||||
else |
||||
processFirstFrame(frame); |
||||
|
||||
log_->print("."); |
||||
return true; |
||||
} |
||||
|
||||
if (curStabilizedPos_ < curPos_) |
||||
{ |
||||
curStabilizedPos_++; |
||||
at(curStabilizedPos_ + radius_, frames_) = at(curPos_, frames_); |
||||
at(curStabilizedPos_ + radius_ - 1, motions_) = at(curPos_ - 1, motions_); |
||||
stabilizeFrame(curStabilizedPos_); |
||||
|
||||
log_->print("."); |
||||
return true; |
||||
} |
||||
|
||||
return false; |
||||
} |
||||
|
||||
|
||||
void Stabilizer::stabilizeFrame(int idx) |
||||
{ |
||||
Mat stabMotion; |
||||
if (!auxPassWasDone_) |
||||
stabMotion = motionFilter_->apply(idx, motions_); |
||||
else |
||||
stabMotion = at(idx, stabilizationMotions_); |
||||
|
||||
if (inclusionConstraint_ && !mustEstimateTrimRatio_) |
||||
stabMotion = ensureInclusionConstraint(stabMotion, frameSize_, trimRatio_); |
||||
|
||||
at(idx, stabilizationMotions_) = stabMotion; |
||||
|
||||
if (doDeblurring_) |
||||
{ |
||||
at(idx, frames_).copyTo(preProcessedFrame_); |
||||
deblurer_->deblur(idx, preProcessedFrame_); |
||||
} |
||||
else |
||||
preProcessedFrame_ = at(idx, frames_); |
||||
|
||||
// apply stabilization transformation
|
||||
warpAffine( |
||||
preProcessedFrame_, at(idx, stabilizedFrames_), stabMotion(Rect(0,0,3,2)), |
||||
frameSize_, INTER_LINEAR, borderMode_); |
||||
|
||||
if (doInpainting_) |
||||
{ |
||||
warpAffine( |
||||
frameMask_, at(idx, stabilizedMasks_), stabMotion(Rect(0,0,3,2)), frameSize_, |
||||
INTER_NEAREST); |
||||
erode(at(idx, stabilizedMasks_), at(idx, stabilizedMasks_), Mat()); |
||||
at(idx, stabilizedMasks_).copyTo(inpaintingMask_); |
||||
inpainter_->inpaint(idx, at(idx, stabilizedFrames_), inpaintingMask_); |
||||
} |
||||
} |
||||
|
||||
} // namespace videostab
|
||||
} // namespace cv
|
@ -0,0 +1,225 @@ |
||||
#include <string> |
||||
#include <iostream> |
||||
#include <sstream> |
||||
#include <stdexcept> |
||||
#include "opencv2/core/core.hpp" |
||||
#include "opencv2/video/video.hpp" |
||||
#include "opencv2/imgproc/imgproc.hpp" |
||||
#include "opencv2/highgui/highgui.hpp" |
||||
#include "opencv2/videostab/videostab.hpp" |
||||
|
||||
using namespace std; |
||||
using namespace cv; |
||||
using namespace cv::videostab; |
||||
|
||||
Ptr<Stabilizer> stabilizer; |
||||
double outputFps; |
||||
string outputPath; |
||||
|
||||
void run(); |
||||
void printHelp(); |
||||
|
||||
void run() |
||||
{ |
||||
VideoWriter writer; |
||||
Mat stabilizedFrame; |
||||
|
||||
while (!(stabilizedFrame = stabilizer->nextFrame()).empty()) |
||||
{ |
||||
if (!outputPath.empty()) |
||||
{ |
||||
if (!writer.isOpened()) |
||||
writer.open(outputPath, CV_FOURCC('X','V','I','D'), outputFps, stabilizedFrame.size()); |
||||
writer << stabilizedFrame; |
||||
} |
||||
imshow("stabilizedFrame", stabilizedFrame); |
||||
char key = static_cast<char>(waitKey(3)); |
||||
if (key == 27) |
||||
break; |
||||
} |
||||
|
||||
cout << "\nfinished\n"; |
||||
} |
||||
|
||||
|
||||
void printHelp() |
||||
{ |
||||
cout << "OpenCV video stabilizer.\n" |
||||
"Usage: videostab <file_path> [arguments]\n\n" |
||||
"Arguments:\n" |
||||
" -m, --model=(transl|transl_and_scale|affine)\n" |
||||
" Set motion model. The default is affine.\n" |
||||
" --outlier-ratio=<float_number>\n" |
||||
" Outliers ratio in motion estimation. The default is 0.5.\n" |
||||
" --min-inlier-ratio=<float_number>\n" |
||||
" Minimum inlier ratio to decide if estiamted motion is OK. The default is 0.1,\n" |
||||
" but may want to increase it.\n" |
||||
" -r, --radius=<int_number>\n" |
||||
" Set smoothing radius. The default is 15.\n" |
||||
" --stdev=<float_number>\n" |
||||
" Set smoothing weights standard deviation. The default is sqrt(radius).\n" |
||||
" --deblur=(yes|no)\n" |
||||
" Do deblurring.\n" |
||||
" --deblur-sens=<float_number>\n" |
||||
" Set deblurring sensitivity (from 0 to +inf). The default is 0.1.\n" |
||||
" -t, --trim-ratio=<float_number>\n" |
||||
" Set trimming ratio (from 0 to 0.5). The default is 0.\n" |
||||
" --est-trim=(yes|no)\n" |
||||
" Estimate trim ratio automatically. The default is yes.\n" |
||||
" --incl-constr=(yes|no)\n" |
||||
" Ensure the inclusion constraint is always satisfied. The default is no.\n" |
||||
" --border-mode=(replicate|const)\n" |
||||
" Set border extrapolation mode. The default is replicate.\n" |
||||
" --mosaic=(yes|no)\n" |
||||
" Do consistent mosaicing. The default is no.\n" |
||||
" --mosaic-stdev=<float_number>\n" |
||||
" Consistent mosaicing stdev threshold. The default is 10.\n" |
||||
" --motion-inpaint=(yes|no)\n" |
||||
" Do motion inpainting (requires GPU support). The default is no.\n" |
||||
" --color-inpaint=(yes|no)\n" |
||||
" Do color inpainting. The defailt is no.\n" |
||||
" -o, --output=<file_path>\n" |
||||
" Set output file path explicitely. The default is stabilized.avi.\n" |
||||
" --fps=<int_number>\n" |
||||
" Set output video FPS explicitely. By default the source FPS is used.\n" |
||||
" -h, --help\n" |
||||
" Print help.\n" |
||||
"\n"; |
||||
} |
||||
|
||||
|
||||
int main(int argc, const char **argv) |
||||
{ |
||||
try |
||||
{ |
||||
const char *keys = |
||||
"{ 1 | | | | }" |
||||
"{ m | model | | }" |
||||
"{ | min-inlier-ratio | | }" |
||||
"{ | outlier-ratio | | }" |
||||
"{ r | radius | | }" |
||||
"{ | stdev | | }" |
||||
"{ | deblur | | }" |
||||
"{ | deblur-sens | | }" |
||||
"{ | est-trim | | }" |
||||
"{ t | trim-ratio | | }" |
||||
"{ | incl-constr | | }" |
||||
"{ | border-mode | | }" |
||||
"{ | mosaic | | }" |
||||
"{ | mosaic-stdev | | }" |
||||
"{ | motion-inpaint | | }" |
||||
"{ | color-inpaint | | }" |
||||
"{ o | output | stabilized.avi | }" |
||||
"{ | fps | | }" |
||||
"{ h | help | false | }"; |
||||
CommandLineParser cmd(argc, argv, keys); |
||||
|
||||
// parse command arguments
|
||||
|
||||
if (cmd.get<bool>("help")) |
||||
{ |
||||
printHelp(); |
||||
return 0; |
||||
} |
||||
|
||||
stabilizer = new Stabilizer(); |
||||
|
||||
string inputPath = cmd.get<string>("1"); |
||||
if (inputPath.empty()) |
||||
throw runtime_error("specify video file path"); |
||||
|
||||
VideoFileSource *frameSource = new VideoFileSource(inputPath); |
||||
outputFps = frameSource->fps(); |
||||
stabilizer->setFrameSource(frameSource); |
||||
cout << "frame count: " << frameSource->frameCount() << endl; |
||||
|
||||
PyrLkRobustMotionEstimator *motionEstimator = new PyrLkRobustMotionEstimator(); |
||||
if (cmd.get<string>("model") == "transl")
|
||||
motionEstimator->setMotionModel(TRANSLATION); |
||||
else if (cmd.get<string>("model") == "transl_and_scale") |
||||
motionEstimator->setMotionModel(TRANSLATION_AND_SCALE); |
||||
else if (cmd.get<string>("model") == "affine") |
||||
motionEstimator->setMotionModel(AFFINE); |
||||
else if (!cmd.get<string>("model").empty()) |
||||
throw runtime_error("unknow motion mode: " + cmd.get<string>("model"));
|
||||
|
||||
if (!cmd.get<string>("outlier-ratio").empty()) |
||||
{ |
||||
RansacParams ransacParams = motionEstimator->ransacParams(); |
||||
ransacParams.eps = atof(cmd.get<string>("outlier-ratio").c_str()); |
||||
motionEstimator->setRansacParams(ransacParams); |
||||
} |
||||
|
||||
if (!cmd.get<string>("min-inlier-ratio").empty()) |
||||
motionEstimator->setMinInlierRatio(atof(cmd.get<string>("min-inlier-ratio").c_str())); |
||||
|
||||
stabilizer->setMotionEstimator(motionEstimator); |
||||
|
||||
int smoothRadius = -1; |
||||
float smoothStdev = -1; |
||||
if (!cmd.get<string>("radius").empty()) |
||||
smoothRadius = atoi(cmd.get<string>("radius").c_str()); |
||||
if (!cmd.get<string>("stdev").empty()) |
||||
smoothStdev = atof(cmd.get<string>("stdev").c_str()); |
||||
if (smoothRadius > 0 && smoothStdev > 0) |
||||
stabilizer->setMotionFilter(new GaussianMotionFilter(smoothRadius, smoothStdev)); |
||||
else if (smoothRadius > 0 && smoothStdev < 0) |
||||
stabilizer->setMotionFilter(new GaussianMotionFilter(smoothRadius, sqrt(smoothRadius))); |
||||
|
||||
if (cmd.get<string>("deblur") == "yes") |
||||
{ |
||||
WeightingDeblurer *deblurer = new WeightingDeblurer(); |
||||
if (!cmd.get<string>("deblur-sens").empty()) |
||||
deblurer->setSensitivity(atof(cmd.get<string>("deblur-sens").c_str())); |
||||
stabilizer->setDeblurer(deblurer); |
||||
} |
||||
|
||||
if (!cmd.get<string>("est-trim").empty()) |
||||
stabilizer->setEstimateTrimRatio(cmd.get<string>("est-trim") == "yes"); |
||||
|
||||
if (!cmd.get<string>("trim-ratio").empty()) |
||||
stabilizer->setTrimRatio(atof(cmd.get<string>("trim-ratio").c_str())); |
||||
|
||||
stabilizer->setInclusionConstraint(cmd.get<string>("incl-constr") == "yes"); |
||||
|
||||
if (cmd.get<string>("border-mode") == "replicate") |
||||
stabilizer->setBorderMode(BORDER_REPLICATE); |
||||
else if (cmd.get<string>("border-mode") == "const") |
||||
stabilizer->setBorderMode(BORDER_CONSTANT); |
||||
else if (!cmd.get<string>("border-mode").empty()) |
||||
throw runtime_error("unknown border extrapolation mode: " + cmd.get<string>("border-mode")); |
||||
|
||||
InpaintingPipeline *inpainters = new InpaintingPipeline(); |
||||
if (cmd.get<string>("mosaic") == "yes") |
||||
{ |
||||
ConsistentMosaicInpainter *inpainter = new ConsistentMosaicInpainter(); |
||||
if (!cmd.get<string>("mosaic-stdev").empty()) |
||||
inpainter->setStdevThresh(atof(cmd.get<string>("mosaic-stdev").c_str())); |
||||
inpainters->pushBack(inpainter); |
||||
} |
||||
if (cmd.get<string>("motion-inpaint") == "yes") |
||||
inpainters->pushBack(new MotionInpainter()); |
||||
if (cmd.get<string>("color-inpaint") == "yes") |
||||
inpainters->pushBack(new ColorAverageInpainter()); |
||||
if (!inpainters->empty()) |
||||
stabilizer->setInpainter(inpainters); |
||||
|
||||
stabilizer->setLog(new LogToStdout()); |
||||
|
||||
outputPath = cmd.get<string>("output"); |
||||
|
||||
if (!cmd.get<string>("fps").empty()) |
||||
outputFps = atoi(cmd.get<string>("fps").c_str()); |
||||
|
||||
// run video processing
|
||||
run(); |
||||
} |
||||
catch (const exception &e) |
||||
{ |
||||
cout << e.what() << endl; |
||||
stabilizer.release(); |
||||
return -1; |
||||
} |
||||
stabilizer.release(); |
||||
return 0; |
||||
} |
Loading…
Reference in new issue