@ -35,7 +35,9 @@
#pragma mark - Private Interface
@interface CvAbstractCamera ()
@interface CvAbstractCamera () {
AVCaptureAudioDataOutput *audioOut;
}
@property (nonatomic, retain) AVCaptureVideoPreviewLayer* captureVideoPreviewLayer;
@ -72,6 +74,7 @@
@synthesize captureSession;
@synthesize captureVideoPreviewLayer;
@synthesize videoCaptureConnection;
@synthesize audioCaptureConnection;
@synthesize running;
@synthesize captureSessionLoaded;
@synthesize useAVCaptureVideoPreviewLayer;
@ -206,6 +209,7 @@
self.captureSession = nil;
self.captureVideoPreviewLayer = nil;
self.videoCaptureConnection = nil;
self.audioCaptureConnection = nil;
captureSessionLoaded = NO;
}
@ -273,14 +277,121 @@
NSLog(@"[Camera] Error: could not set session preset");
}
AVCaptureDevice *audioCaptureDevice = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeAudio];
}
#if 0
- (void)sampleCaptureSessionSetup {
if ( _captureSession ) {
return;
}
_captureSession = [[AVCaptureSession alloc] init];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(captureSessionNotification:) name:nil object:_captureSession];
_applicationWillEnterForegroundNotificationObserver = [[NSNotificationCenter defaultCenter] addObserverForName:UIApplicationWillEnterForegroundNotification object:[UIApplication sharedApplication] queue:nil usingBlock:^(NSNotification *note) {
// Retain self while the capture session is alive by referencing it in this observer block which is tied to the session lifetime
// Client must stop us running before we can be deallocated
[self applicationWillEnterForeground];
}];
#if RECORD_AUDIO
/* Audio */
AVCaptureDevice *audioDevice = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeAudio];
AVCaptureDeviceInput *audioIn = [[AVCaptureDeviceInput alloc] initWithDevice:audioDevice error:nil];
if ( [_captureSession canAddInput:audioIn] ) {
[_captureSession addInput:audioIn];
}
[audioIn release];
AVCaptureAudioDataOutput *audioOut = [[AVCaptureAudioDataOutput alloc] init];
// Put audio on its own queue to ensure that our video processing doesn't cause us to drop audio
dispatch_queue_t audioCaptureQueue = dispatch_queue_create( "com.apple.sample.capturepipeline.audio", DISPATCH_QUEUE_SERIAL );
[audioOut setSampleBufferDelegate:self queue:audioCaptureQueue];
[audioCaptureQueue release];
if ( [_captureSession canAddOutput:audioOut] ) {
[_captureSession addOutput:audioOut];
}
self.audioConnection = [audioOut connectionWithMediaType:AVMediaTypeAudio];
[audioOut release];
#endif // RECORD_AUDIO
/* Video */
AVCaptureDevice *videoDevice = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeVideo];
_videoDevice = videoDevice;
AVCaptureDeviceInput *videoIn = [[AVCaptureDeviceInput alloc] initWithDevice:videoDevice error:nil];
if ( [_captureSession canAddInput:videoIn] ) {
[_captureSession addInput:videoIn];
}
[videoIn release];
AVCaptureVideoDataOutput *videoOut = [[AVCaptureVideoDataOutput alloc] init];
videoOut.videoSettings = @{ (id)kCVPixelBufferPixelFormatTypeKey : @(_renderer.inputPixelFormat) };
[videoOut setSampleBufferDelegate:self queue:_videoDataOutputQueue];
// RosyWriter records videos and we prefer not to have any dropped frames in the video recording.
// By setting alwaysDiscardsLateVideoFrames to NO we ensure that minor fluctuations in system load or in our processing time for a given frame won't cause framedrops.
// We do however need to ensure that on average we can process frames in realtime.
// If we were doing preview only we would probably want to set alwaysDiscardsLateVideoFrames to YES.
videoOut.alwaysDiscardsLateVideoFrames = NO;
if ( [_captureSession canAddOutput:videoOut] ) {
[_captureSession addOutput:videoOut];
}
_videoConnection = [videoOut connectionWithMediaType:AVMediaTypeVideo];
int frameRate;
NSString *sessionPreset = AVCaptureSessionPresetHigh;
CMTime frameDuration = kCMTimeInvalid;
// For single core systems like iPhone 4 and iPod Touch 4th Generation we use a lower resolution and framerate to maintain real-time performance.
if ( [NSProcessInfo processInfo].processorCount == 1 )
{
if ( [_captureSession canSetSessionPreset:AVCaptureSessionPreset640x480] ) {
sessionPreset = AVCaptureSessionPreset640x480;
}
frameRate = 15;
}
else
{
#if ! USE_OPENGL_RENDERER
// When using the CPU renderers or the CoreImage renderer we lower the resolution to 720p so that all devices can maintain real-time performance (this is primarily for A5 based devices like iPhone 4s and iPod Touch 5th Generation).
if ( [_captureSession canSetSessionPreset:AVCaptureSessionPreset1280x720] ) {
sessionPreset = AVCaptureSessionPreset1280x720;
}
#endif // ! USE_OPENGL_RENDERER
frameRate = 30;
}
_captureSession.sessionPreset = sessionPreset;
frameDuration = CMTimeMake( 1, frameRate );
NSError *error = nil;
AVCaptureDeviceInput *audioInput = [AVCaptureDeviceInput deviceInputWithDevice:audioCaptureDevice error:&error];
if (audioInput) {
NSLog(@"Adding audio capture devices ");
[self.captureSession addInput:audioInput];
if ( [videoDevice lockForConfiguration:&error] ) {
videoDevice.activeVideoMaxFrameDuration = frameDuration;
videoDevice.activeVideoMinFrameDuration = frameDuration;
[videoDevice unlockForConfiguration];
}
else {
NSLog( @"videoDevice lockForConfiguration returned error %@", error );
}
// Get the recommended compression settings after configuring the session/device.
#if RECORD_AUDIO
_audioCompressionSettings = [[audioOut recommendedAudioSettingsForAssetWriterWithOutputFileType:AVFileTypeQuickTimeMovie] copy];
#endif
_videoCompressionSettings = [[videoOut recommendedVideoSettingsForAssetWriterWithOutputFileType:AVFileTypeQuickTimeMovie] copy];
self.videoOrientation = _videoConnection.videoOrientation;
[videoOut release];
return;
}
#endif
- (void)createCaptureDevice;
{
@ -289,6 +400,34 @@
[self setDesiredCameraPosition:self.defaultAVCaptureDevicePosition];
NSLog(@"[Camera] device connected? %@", device.connected ? @"YES" : @"NO");
NSLog(@"[Camera] device position %@", (device.position == AVCaptureDevicePositionBack) ? @"back" : @"front");
AVCaptureDevice *audioCaptureDevice = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeAudio];
NSError *error = nil;
//AVCaptureDeviceInput *audioInput = [AVCaptureDeviceInput deviceInputWithDevice:audioCaptureDevice error:&error];
AVCaptureDeviceInput *audioInput = [[AVCaptureDeviceInput alloc] initWithDevice:audioCaptureDevice error:nil];
if (audioInput) {
NSLog(@"Adding audio capture devices ");
[self.captureSession addInput:audioInput];
[audioInput release];
}
// Put audio on its own queue to ensure that our video processing doesn't cause us to drop audio
audioOut = [[AVCaptureAudioDataOutput alloc] init];
dispatch_queue_t audioCaptureQueue = dispatch_queue_create("opencv.ios.audio", DISPATCH_QUEUE_SERIAL );
[audioOut setSampleBufferDelegate:self queue:audioCaptureQueue];
if ( [self.captureSession canAddOutput:audioOut] ) {
[self.captureSession addOutput:audioOut];
NSLog(@"audioOut added ");
}
[audioCaptureQueue release];
self.audioCaptureConnection = [audioOut connectionWithMediaType:AVMediaTypeAudio];
NSLog(@"Audio has been setup with callback ");
}