restored original behaviour or release functions for (Buffer and Texture)

pull/1408/head
Vladislav Vinogradov 11 years ago
parent b7eff94137
commit a0771630b0
  1. 4
      modules/core/doc/opengl_interop.rst
  2. 4
      modules/core/src/opengl.cpp

@ -122,6 +122,8 @@ Decrements the reference counter and destroys the buffer object if needed.
.. ocv:function:: void ogl::Buffer::release()
The function will call `setAutoRelease(true)` .
ogl::Buffer::setAutoRelease
@ -323,6 +325,8 @@ Decrements the reference counter and destroys the texture object if needed.
.. ocv:function:: void ogl::Texture2D::release()
The function will call `setAutoRelease(true)` .
ogl::Texture2D::setAutoRelease

@ -563,6 +563,8 @@ void cv::ogl::Buffer::create(int arows, int acols, int atype, Target target, boo
void cv::ogl::Buffer::release()
{
#ifdef HAVE_OPENGL
if (impl_)
impl_->setAutoRelease(true);
impl_ = Impl::empty();
rows_ = 0;
cols_ = 0;
@ -1081,6 +1083,8 @@ void cv::ogl::Texture2D::create(int arows, int acols, Format aformat, bool autoR
void cv::ogl::Texture2D::release()
{
#ifdef HAVE_OPENGL
if (impl_)
impl_->setAutoRelease(true);
impl_ = Impl::empty();
rows_ = 0;
cols_ = 0;

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