Merge pull request #338 from taka-no-me:ocl_warnings_master

pull/245/merge
Andrey Kamaev 12 years ago committed by OpenCV Buildbot
commit 9de36c5592
  1. 28
      modules/ocl/src/hough.cpp

@ -59,18 +59,6 @@ void cv::ocl::HoughCirclesDownload(const oclMat&, OutputArray) { throw_nogpu();
namespace cv { namespace ocl { namespace cv { namespace ocl {
///////////////////////////OpenCL kernel strings/////////////////////////// ///////////////////////////OpenCL kernel strings///////////////////////////
extern const char *imgproc_hough; extern const char *imgproc_hough;
namespace hough
{
int buildPointList_gpu(const oclMat& src, oclMat& list);
void circlesAccumCenters_gpu(const unsigned int* list, int count, const oclMat& dx, const oclMat& dy, oclMat& accum, int minRadius, int maxRadius, float idp);
int buildCentersList_gpu(const oclMat& accum, oclMat& centers, int threshold);
int circlesAccumRadius_gpu(const oclMat& centers, int centersCount,
const oclMat& list, int count,
oclMat& circles, int maxCircles,
float dp, int minRadius, int maxRadius, int threshold);
}
}} }}
@ -78,7 +66,7 @@ namespace cv { namespace ocl {
////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////
// common functions // common functions
namespace cv { namespace ocl { namespace hough namespace
{ {
int buildPointList_gpu(const oclMat& src, oclMat& list) int buildPointList_gpu(const oclMat& src, oclMat& list)
{ {
@ -116,12 +104,12 @@ namespace cv { namespace ocl { namespace hough
return totalCount; return totalCount;
} }
}}} }
////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////
// HoughCircles // HoughCircles
namespace cv { namespace ocl { namespace hough namespace
{ {
void circlesAccumCenters_gpu(const oclMat& list, int count, const oclMat& dx, const oclMat& dy, oclMat& accum, int minRadius, int maxRadius, float idp) void circlesAccumCenters_gpu(const oclMat& list, int count, const oclMat& dx, const oclMat& dy, oclMat& accum, int minRadius, int maxRadius, float idp)
{ {
@ -239,7 +227,7 @@ namespace cv { namespace ocl { namespace hough
} }
}}} // namespace cv { namespace ocl { namespace hough } // namespace
@ -267,7 +255,7 @@ void cv::ocl::HoughCircles(const oclMat& src, oclMat& circles, HoughCirclesBuf&
cv::ocl::Canny(src, buf.cannyBuf, buf.edges, std::max(cannyThreshold / 2, 1), cannyThreshold); cv::ocl::Canny(src, buf.cannyBuf, buf.edges, std::max(cannyThreshold / 2, 1), cannyThreshold);
ensureSizeIsEnough(1, src.size().area(), CV_32SC1, buf.srcPoints); ensureSizeIsEnough(1, src.size().area(), CV_32SC1, buf.srcPoints);
const int pointsCount = hough::buildPointList_gpu(buf.edges, buf.srcPoints); const int pointsCount = buildPointList_gpu(buf.edges, buf.srcPoints);
if (pointsCount == 0) if (pointsCount == 0)
{ {
circles.release(); circles.release();
@ -277,10 +265,10 @@ void cv::ocl::HoughCircles(const oclMat& src, oclMat& circles, HoughCirclesBuf&
ensureSizeIsEnough(cvCeil(src.rows * idp) + 2, cvCeil(src.cols * idp) + 2, CV_32SC1, buf.accum); ensureSizeIsEnough(cvCeil(src.rows * idp) + 2, cvCeil(src.cols * idp) + 2, CV_32SC1, buf.accum);
buf.accum.setTo(Scalar::all(0)); buf.accum.setTo(Scalar::all(0));
hough::circlesAccumCenters_gpu(buf.srcPoints, pointsCount, buf.cannyBuf.dx, buf.cannyBuf.dy, buf.accum, minRadius, maxRadius, idp); circlesAccumCenters_gpu(buf.srcPoints, pointsCount, buf.cannyBuf.dx, buf.cannyBuf.dy, buf.accum, minRadius, maxRadius, idp);
ensureSizeIsEnough(1, src.size().area(), CV_32SC1, buf.centers); ensureSizeIsEnough(1, src.size().area(), CV_32SC1, buf.centers);
int centersCount = hough::buildCentersList_gpu(buf.accum, buf.centers, votesThreshold); int centersCount = buildCentersList_gpu(buf.accum, buf.centers, votesThreshold);
if (centersCount == 0) if (centersCount == 0)
{ {
circles.release(); circles.release();
@ -384,7 +372,7 @@ void cv::ocl::HoughCircles(const oclMat& src, oclMat& circles, HoughCirclesBuf&
ensureSizeIsEnough(1, maxCircles, CV_32FC3, circles); ensureSizeIsEnough(1, maxCircles, CV_32FC3, circles);
const int circlesCount = hough::circlesAccumRadius_gpu(buf.centers, centersCount, const int circlesCount = circlesAccumRadius_gpu(buf.centers, centersCount,
buf.srcPoints, pointsCount, buf.srcPoints, pointsCount,
circles, maxCircles, circles, maxCircles,
dp, minRadius, maxRadius, votesThreshold); dp, minRadius, maxRadius, votesThreshold);

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