Merge pull request #14725 from alalek:update_openexr_2.3.0

3rdparty: update OpenEXR 2.3.0 (#14725)

* openexr 2.2.1

* openexr 2.3.0

* openexr: build fixes

* openexr: build dwa tables on-demand
pull/14776/head^2
Alexander Alekhin 6 years ago committed by GitHub
parent d2f9cfcf81
commit 878af7ada8
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
  1. 8
      3rdparty/openexr/AUTHORS.openexr
  2. 82
      3rdparty/openexr/CMakeLists.txt
  3. 27
      3rdparty/openexr/ChangeLog.ilmbase
  4. 40
      3rdparty/openexr/ChangeLog.openexr
  5. 128
      3rdparty/openexr/Half/eLut.h
  6. 277
      3rdparty/openexr/Half/half.cpp
  7. 199
      3rdparty/openexr/Half/half.h
  8. 33
      3rdparty/openexr/Half/halfExport.h
  9. 67
      3rdparty/openexr/Half/halfFunction.h
  10. 17
      3rdparty/openexr/Half/halfLimits.h
  11. 164
      3rdparty/openexr/Half/toFloat.cpp
  12. 8
      3rdparty/openexr/Iex/Iex.h
  13. 118
      3rdparty/openexr/Iex/IexBaseExc.cpp
  14. 199
      3rdparty/openexr/Iex/IexBaseExc.h
  15. 16
      3rdparty/openexr/Iex/IexErrnoExc.h
  16. 51
      3rdparty/openexr/Iex/IexExport.h
  17. 229
      3rdparty/openexr/Iex/IexForward.h
  18. 96
      3rdparty/openexr/Iex/IexMacros.h
  19. 17
      3rdparty/openexr/Iex/IexMathExc.h
  20. 112
      3rdparty/openexr/Iex/IexNamespace.h
  21. 666
      3rdparty/openexr/Iex/IexThrowErrnoExc.cpp
  22. 25
      3rdparty/openexr/Iex/IexThrowErrnoExc.h
  23. 63
      3rdparty/openexr/IlmBaseConfig.h.cmakein
  24. 199
      3rdparty/openexr/IlmImf/ImfAcesFile.cpp
  25. 150
      3rdparty/openexr/IlmImf/ImfAcesFile.h
  26. 54
      3rdparty/openexr/IlmImf/ImfArray.h
  27. 44
      3rdparty/openexr/IlmImf/ImfAttribute.cpp
  28. 108
      3rdparty/openexr/IlmImf/ImfAttribute.h
  29. 38
      3rdparty/openexr/IlmImf/ImfAutoArray.h
  30. 887
      3rdparty/openexr/IlmImf/ImfB44Compressor.cpp
  31. 75
      3rdparty/openexr/IlmImf/ImfB44Compressor.h
  32. 21
      3rdparty/openexr/IlmImf/ImfBoxAttribute.cpp
  33. 54
      3rdparty/openexr/IlmImf/ImfBoxAttribute.h
  34. 928
      3rdparty/openexr/IlmImf/ImfCRgbaFile.cpp
  35. 296
      3rdparty/openexr/IlmImf/ImfCRgbaFile.h
  36. 103
      3rdparty/openexr/IlmImf/ImfChannelList.cpp
  37. 120
      3rdparty/openexr/IlmImf/ImfChannelList.h
  38. 101
      3rdparty/openexr/IlmImf/ImfChannelListAttribute.cpp
  39. 39
      3rdparty/openexr/IlmImf/ImfChannelListAttribute.h
  40. 30
      3rdparty/openexr/IlmImf/ImfCheckedArithmetic.h
  41. 74
      3rdparty/openexr/IlmImf/ImfChromaticities.cpp
  42. 68
      3rdparty/openexr/IlmImf/ImfChromaticities.h
  43. 17
      3rdparty/openexr/IlmImf/ImfChromaticitiesAttribute.cpp
  44. 33
      3rdparty/openexr/IlmImf/ImfChromaticitiesAttribute.h
  45. 591
      3rdparty/openexr/IlmImf/ImfCompositeDeepScanLine.cpp
  46. 152
      3rdparty/openexr/IlmImf/ImfCompositeDeepScanLine.h
  47. 27
      3rdparty/openexr/IlmImf/ImfCompression.h
  48. 20
      3rdparty/openexr/IlmImf/ImfCompressionAttribute.cpp
  49. 32
      3rdparty/openexr/IlmImf/ImfCompressionAttribute.h
  50. 118
      3rdparty/openexr/IlmImf/ImfCompressor.cpp
  51. 79
      3rdparty/openexr/IlmImf/ImfCompressor.h
  52. 42
      3rdparty/openexr/IlmImf/ImfConvert.cpp
  53. 23
      3rdparty/openexr/IlmImf/ImfConvert.h
  54. 110
      3rdparty/openexr/IlmImf/ImfDeepCompositing.cpp
  55. 136
      3rdparty/openexr/IlmImf/ImfDeepCompositing.h
  56. 230
      3rdparty/openexr/IlmImf/ImfDeepFrameBuffer.cpp
  57. 373
      3rdparty/openexr/IlmImf/ImfDeepFrameBuffer.h
  58. 96
      3rdparty/openexr/IlmImf/ImfDeepImageState.h
  59. 78
      3rdparty/openexr/IlmImf/ImfDeepImageStateAttribute.cpp
  60. 68
      3rdparty/openexr/IlmImf/ImfDeepImageStateAttribute.h
  61. 2025
      3rdparty/openexr/IlmImf/ImfDeepScanLineInputFile.cpp
  62. 294
      3rdparty/openexr/IlmImf/ImfDeepScanLineInputFile.h
  63. 149
      3rdparty/openexr/IlmImf/ImfDeepScanLineInputPart.cpp
  64. 197
      3rdparty/openexr/IlmImf/ImfDeepScanLineInputPart.h
  65. 1554
      3rdparty/openexr/IlmImf/ImfDeepScanLineOutputFile.cpp
  66. 256
      3rdparty/openexr/IlmImf/ImfDeepScanLineOutputFile.h
  67. 107
      3rdparty/openexr/IlmImf/ImfDeepScanLineOutputPart.cpp
  68. 178
      3rdparty/openexr/IlmImf/ImfDeepScanLineOutputPart.h
  69. 1979
      3rdparty/openexr/IlmImf/ImfDeepTiledInputFile.cpp
  70. 472
      3rdparty/openexr/IlmImf/ImfDeepTiledInputFile.h
  71. 273
      3rdparty/openexr/IlmImf/ImfDeepTiledInputPart.cpp
  72. 394
      3rdparty/openexr/IlmImf/ImfDeepTiledInputPart.h
  73. 2055
      3rdparty/openexr/IlmImf/ImfDeepTiledOutputFile.cpp
  74. 506
      3rdparty/openexr/IlmImf/ImfDeepTiledOutputFile.h
  75. 250
      3rdparty/openexr/IlmImf/ImfDeepTiledOutputPart.cpp
  76. 423
      3rdparty/openexr/IlmImf/ImfDeepTiledOutputPart.h
  77. 12
      3rdparty/openexr/IlmImf/ImfDoubleAttribute.cpp
  78. 22
      3rdparty/openexr/IlmImf/ImfDoubleAttribute.h
  79. 3439
      3rdparty/openexr/IlmImf/ImfDwaCompressor.cpp
  80. 219
      3rdparty/openexr/IlmImf/ImfDwaCompressor.h
  81. 2172
      3rdparty/openexr/IlmImf/ImfDwaCompressorSimd.h
  82. 215
      3rdparty/openexr/IlmImf/ImfEnvmap.cpp
  83. 78
      3rdparty/openexr/IlmImf/ImfEnvmap.h
  84. 17
      3rdparty/openexr/IlmImf/ImfEnvmapAttribute.cpp
  85. 35
      3rdparty/openexr/IlmImf/ImfEnvmapAttribute.h
  86. 46
      3rdparty/openexr/IlmImf/ImfExport.h
  87. 768
      3rdparty/openexr/IlmImf/ImfFastHuf.cpp
  88. 153
      3rdparty/openexr/IlmImf/ImfFastHuf.h
  89. 12
      3rdparty/openexr/IlmImf/ImfFloatAttribute.cpp
  90. 21
      3rdparty/openexr/IlmImf/ImfFloatAttribute.h
  91. 128
      3rdparty/openexr/IlmImf/ImfFloatVectorAttribute.cpp
  92. 76
      3rdparty/openexr/IlmImf/ImfFloatVectorAttribute.h
  93. 127
      3rdparty/openexr/IlmImf/ImfForward.h
  94. 42
      3rdparty/openexr/IlmImf/ImfFrameBuffer.cpp
  95. 169
      3rdparty/openexr/IlmImf/ImfFrameBuffer.h
  96. 23
      3rdparty/openexr/IlmImf/ImfFramesPerSecond.cpp
  97. 24
      3rdparty/openexr/IlmImf/ImfFramesPerSecond.h
  98. 76
      3rdparty/openexr/IlmImf/ImfGenericInputFile.cpp
  99. 61
      3rdparty/openexr/IlmImf/ImfGenericInputFile.h
  100. 112
      3rdparty/openexr/IlmImf/ImfGenericOutputFile.cpp
  101. Some files were not shown because too many files have changed in this diff Show More

@ -8,6 +8,10 @@ Paul Schneider <paultschneider@mac.com>
Bill Anderson <wja@ilm.com>
Wojciech Jarosz <wjarosz@ucsd.edu>
Andrew Kunz <akunz@ilm.com>
Piotr Stanczyk <pstanczyk@ilm.com>
Peter Hillman <peterh@weta.co.nz>
Nick Porcino <nick.porcino@gmail.com>
Kimball Thurston
Contributors:
-------------
@ -20,6 +24,10 @@ Rodrigo Damazio <rdamazio@lsi.usp.br>
Greg Ward <gward@lmi.net>
Joseph Goldstone <joseph@lp.com>
Loren Carpenter, Pixar Animation Studios
Nicholas Yue <yue.nicholas@gmail.com>
Yunfeng Bai (ILM)
Pascal Jette (Autodesk)
Karl Rasche, DreamWorks Animation <Karl.Rasche@dreamworks.com>
Win32 build system:
-------------------

@ -5,15 +5,75 @@
project(openexr CXX)
if(UNIX)
if(APPLE)
set(HAVE_POSIX_SEMAPHORES 0) # Unnamed semaphores are not supported: https://github.com/opencv/opencv/issues/9361
if(NOT HAVE_CXX11)
ocv_check_compiler_flag(CXX "-std=c++11" HAVE_STD_CXX11 "${OpenCV_SOURCE_DIR}/cmake/checks/cxx11.cpp")
if(HAVE_STD_CXX11)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
else()
include(CheckIncludeFile)
check_include_file(semaphore.h HAVE_POSIX_SEMAPHORES)
if(BUILD_OPENEXR)
message(WARNING "OpenCV: builtin OpenEXR requires C++11 support. OpenEXR is disabled.")
endif()
return()
endif()
endif()
set(ILMBASE_VERSION_MAJOR "2")
set(ILMBASE_VERSION_MINOR "3")
set(ILMBASE_VERSION_PATCH "0")
set(ILMBASE_VERSION "${ILMBASE_VERSION_MAJOR}.${ILMBASE_VERSION_MINOR}.${ILMBASE_VERSION_PATCH}")
set(ILMBASE_VERSION_API ${ILMBASE_VERSION_MAJOR}_${ILMBASE_VERSION_MINOR})
set(OPENEXR_VERSION_MAJOR "2")
set(OPENEXR_VERSION_MINOR "3")
set(OPENEXR_VERSION_PATCH "0")
set(OPENEXR_VERSION "${OPENEXR_VERSION_MAJOR}.${OPENEXR_VERSION_MINOR}.${OPENEXR_VERSION_PATCH}")
set(OPENEXR_VERSION_API ${OPENEXR_VERSION_MAJOR}_${OPENEXR_VERSION_MINOR})
set(OPENEXR_VERSION "${OPENEXR_VERSION}" PARENT_SCOPE)
if(WIN32)
set(HAVE_COMPLETE_IOMANIP 1)
set(OPENEXR_IMF_HAVE_COMPLETE_IOMANIP 1)
set(PLATFORM_WINDOWS 1)
elseif(APPLE)
set(HAVE_POSIX_SEMAPHORES 0) # Unnamed semaphores are not supported: https://github.com/opencv/opencv/issues/9361
if(DARWIN)
set(OPENEXR_IMF_HAVE_DARWIN 1)
endif()
elseif(UNIX)
include(CheckIncludeFile)
check_include_file(semaphore.h HAVE_POSIX_SEMAPHORES)
endif()
set(ILMBASE_VERSION_API "opencv")
set(ILMBASE_INTERNAL_NAMESPACE_CUSTOM 1)
set(IMATH_INTERNAL_NAMESPACE "Imath_${ILMBASE_VERSION_API}")
set(IEX_INTERNAL_NAMESPACE "Iex_${ILMBASE_VERSION_API}")
set(ILMTHREAD_INTERNAL_NAMESPACE "IlmThread_${ILMBASE_VERSION_API}")
set(ILMBASE_NAMESPACE_CUSTOM 0)
set(IMATH_NAMESPACE "Imath")
set(IEX_NAMESPACE "Iex")
set(ILMTHREAD_NAMESPACE "IlmThread")
set(ILMBASE_VERSION_STRING "\"${ILMBASE_VERSION}\"" )
set(ILMBASE_PACKAGE_STRING "\"IlmBase ${ILMBASE_VERSION}\"" )
set(OPENEXR_VERSION_API "opencv")
set(OPENEXR_IMF_INTERNAL_NAMESPACE_CUSTOM 1)
set(OPENEXR_IMF_INTERNAL_NAMESPACE "Imf_${ILMBASE_VERSION_API}")
set(OPENEXR_IMF_NAMESPACE_CUSTOM 0)
set(OPENEXR_IMF_NAMESPACE "Imf")
set(OPENEXR_VERSION_STRING "\"${OPENEXR_VERSION}\"" )
set(OPENEXR_PACKAGE_STRING "\"OpenEXR ${OPENEXR_VERSION}\"" )
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/IlmBaseConfig.h.cmakein"
"${CMAKE_CURRENT_BINARY_DIR}/IlmBaseConfig.h" @ONLY)
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/OpenEXRConfig.h.cmakein"
@ -23,7 +83,8 @@ set(OPENEXR_INCLUDE_PATHS "${CMAKE_CURRENT_SOURCE_DIR}/Half"
"${CMAKE_CURRENT_SOURCE_DIR}/Iex"
"${CMAKE_CURRENT_SOURCE_DIR}/IlmThread"
"${CMAKE_CURRENT_SOURCE_DIR}/Imath"
"${CMAKE_CURRENT_SOURCE_DIR}/IlmImf")
"${CMAKE_CURRENT_SOURCE_DIR}/IlmImf"
"${CMAKE_CURRENT_BINARY_DIR}")
ocv_include_directories("${CMAKE_CURRENT_BINARY_DIR}" ${ZLIB_INCLUDE_DIRS} ${OPENEXR_INCLUDE_PATHS})
@ -31,8 +92,6 @@ file(GLOB lib_srcs Half/half.cpp Iex/*.cpp IlmThread/*.cpp Imath/*.cpp IlmImf/*.
file(GLOB lib_hdrs Half/*.h Iex/Iex*.h IlmThread/IlmThread*.h Imath/Imath*.h IlmImf/*.h)
list(APPEND lib_hdrs "${CMAKE_CURRENT_BINARY_DIR}/IlmBaseConfig.h" "${CMAKE_CURRENT_BINARY_DIR}/OpenEXRConfig.h")
ocv_list_filterout(lib_srcs IlmImf/b44ExpLogTable.cpp)
if(WIN32)
ocv_list_filterout(lib_srcs Posix.*cpp)
else()
@ -46,6 +105,10 @@ ocv_warnings_disable(CMAKE_CXX_FLAGS -Wshadow -Wunused -Wsign-compare -Wundef -W
-Wdeprecated-declarations -Wmisleading-indentation -Wdeprecated
-Wsuggest-override -Winconsistent-missing-override
-Wimplicit-fallthrough
-Wtautological-compare # clang
-Wmissing-prototypes # gcc/clang
-Wreorder
-Wunused-result
)
if(CV_GCC AND CMAKE_CXX_COMPILER_VERSION VERSION_GREATER 8.0)
ocv_warnings_disable(CMAKE_CXX_FLAGS -Wclass-memaccess)
@ -82,7 +145,6 @@ if(NOT BUILD_SHARED_LIBS)
ocv_install_target(IlmImf EXPORT OpenCVModules ARCHIVE DESTINATION ${OPENCV_3P_LIB_INSTALL_PATH} COMPONENT dev)
endif()
ocv_install_3rdparty_licenses(openexr LICENSE AUTHORS.ilmbase AUTHORS.openexr fix_msvc2013_errors.patch)
ocv_install_3rdparty_licenses(openexr LICENSE AUTHORS.ilmbase AUTHORS.openexr)
set(OPENEXR_INCLUDE_PATHS ${OPENEXR_INCLUDE_PATHS} PARENT_SCOPE)
set(OPENEXR_VERSION "1.7.1" PARENT_SCOPE)

@ -1,3 +1,30 @@
Version 2.x.x
* Bumped version to track OpenEXR
(Piotr Stanczyk)
Version 2.0.1
* Bumped version to track OpenEXR
(Piotr Stanczyk)
Version 2.0.0
* Bumped version to track OpenEXR
(Piotr Stanczyk)
* Numerous minor fixes, missing includes etc
Version 1.1.0.beta.1
* Added new module PyIlmBase : python bindings for IlmBase
(Nick Rasmussen)
* Added git specific files
(Piotr Stanczyk)
* Minor fixes for newer gcc versions and OS X.
(misc)
* Preparation for OpenEXR v2 release { remove message for final release }
(Piotr Stanczyk)
* Updated the so verison to 10
(Piotr Stanczyk)
* Initial use of the CMake build system
(Nicholas Yue)
Version 1.0.3
* Added support for enabling/disabling large stack optimisations, used in
halfFunction.h.

@ -1,5 +1,43 @@
Version 2.0.1
* Temporarily turning off optimisation code path
(Piotr Stanczyk)
* Added additional tests for future optimisation refactoring
(Piotr Stanczyk / Peter Hillman)
* Fixes for StringVectors
(Peter Hillman)
* Additional checks for type mismatches
(Peter Hillman)
* Fix for Composite Deep Scanline
(Brendan Bolles)
Version 2.0.0
* Updated Documentation
(Peter Hillman)
* Updated Namespacing mechanism
(Piotr Stanczyk)
* Fixes for succd & predd
(Peter Hillman)
* Fixes for FPE control registers
(Piotr Stanczyk)
* Additional checks and tests on DeepImages, scanlines and tiles
(Peter Hillman)
* Folded in Autodesk read optimisations for RGB(A) files
(Pascal Jette, Peter Hillman)
* Updated the bootstrap scripts to use libtoolize if glibtoolize isn't available on darwin.
(Nick Rasmussen)
* Numerous minor fixes, missing includes etc
Version 2.0.0.beta.1:
* Please read the separate file for v2 additions and changes.
* Added git specific files
(Piotr Stanczyk)
* Updated the so verison to 20
(Piotr Stanczyk)
* Initial use of the CMake build system
(Nicholas Yue)
Version 1.7.1:
* Updated the .so verison to 7.
* Updated the .so verison to 7.
(Piotr Stanczyk)
Version 1.7.0:

@ -4,68 +4,68 @@
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40960, 41984, 43008, 44032, 45056, 46080, 47104, 48128,
49152, 50176, 51200, 52224, 53248, 54272, 55296, 56320,
57344, 58368, 59392, 60416, 61440, 62464, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
};

@ -2,9 +2,9 @@
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -53,11 +53,10 @@ using namespace std;
// Lookup tables for half-to-float and float-to-half conversion
//-------------------------------------------------------------
HALF_EXPORT_CONST half::uif half::_toFloat[1 << 16] =
#include "toFloat.h"
HALF_EXPORT_CONST unsigned short half::_eLut[1 << 9] =
#include "eLut.h"
HALF_EXPORT const half::uif half::_toFloat[1 << 16] =
#include "toFloat.h"
HALF_EXPORT const unsigned short half::_eLut[1 << 9] =
#include "eLut.h"
//-----------------------------------------------
// Overflow handler for float-to-half conversion;
@ -65,14 +64,14 @@ HALF_EXPORT_CONST unsigned short half::_eLut[1 << 9] =
// which may be trapped by the operating system.
//-----------------------------------------------
float
HALF_EXPORT float
half::overflow ()
{
volatile float f = 1e10;
for (int i = 0; i < 10; i++)
f *= f; // this will overflow before
// the for­loop terminates
for (int i = 0; i < 10; i++)
f *= f; // this will overflow before
// the for­loop terminates
return f;
}
@ -82,7 +81,7 @@ half::overflow ()
// zeroes, denormalized numbers and exponent overflows.
//-----------------------------------------------------
short
HALF_EXPORT short
half::convert (int i)
{
//
@ -95,9 +94,9 @@ half::convert (int i)
// of float and half (127 versus 15).
//
register int s = (i >> 16) & 0x00008000;
register int e = ((i >> 23) & 0x000000ff) - (127 - 15);
register int m = i & 0x007fffff;
int s = (i >> 16) & 0x00008000;
int e = ((i >> 23) & 0x000000ff) - (127 - 15);
int m = i & 0x007fffff;
//
// Now reassemble s, e and m into a half:
@ -105,115 +104,115 @@ half::convert (int i)
if (e <= 0)
{
if (e < -10)
{
//
// E is less than -10. The absolute value of f is
// less than HALF_MIN (f may be a small normalized
// float, a denormalized float or a zero).
//
// We convert f to a half zero with the same sign as f.
//
return s;
}
//
// E is between -10 and 0. F is a normalized float
// whose magnitude is less than HALF_NRM_MIN.
//
// We convert f to a denormalized half.
//
//
// Add an explicit leading 1 to the significand.
//
m = m | 0x00800000;
//
// Round to m to the nearest (10+e)-bit value (with e between
// -10 and 0); in case of a tie, round to the nearest even value.
//
// Rounding may cause the significand to overflow and make
// our number normalized. Because of the way a half's bits
// are laid out, we don't have to treat this case separately;
// the code below will handle it correctly.
//
int t = 14 - e;
int a = (1 << (t - 1)) - 1;
int b = (m >> t) & 1;
m = (m + a + b) >> t;
//
// Assemble the half from s, e (zero) and m.
//
return s | m;
if (e < -10)
{
//
// E is less than -10. The absolute value of f is
// less than HALF_MIN (f may be a small normalized
// float, a denormalized float or a zero).
//
// We convert f to a half zero with the same sign as f.
//
return s;
}
//
// E is between -10 and 0. F is a normalized float
// whose magnitude is less than HALF_NRM_MIN.
//
// We convert f to a denormalized half.
//
//
// Add an explicit leading 1 to the significand.
//
m = m | 0x00800000;
//
// Round to m to the nearest (10+e)-bit value (with e between
// -10 and 0); in case of a tie, round to the nearest even value.
//
// Rounding may cause the significand to overflow and make
// our number normalized. Because of the way a half's bits
// are laid out, we don't have to treat this case separately;
// the code below will handle it correctly.
//
int t = 14 - e;
int a = (1 << (t - 1)) - 1;
int b = (m >> t) & 1;
m = (m + a + b) >> t;
//
// Assemble the half from s, e (zero) and m.
//
return s | m;
}
else if (e == 0xff - (127 - 15))
{
if (m == 0)
{
//
// F is an infinity; convert f to a half
// infinity with the same sign as f.
//
return s | 0x7c00;
}
else
{
//
// F is a NAN; we produce a half NAN that preserves
// the sign bit and the 10 leftmost bits of the
// significand of f, with one exception: If the 10
// leftmost bits are all zero, the NAN would turn
// into an infinity, so we have to set at least one
// bit in the significand.
//
m >>= 13;
return s | 0x7c00 | m | (m == 0);
}
if (m == 0)
{
//
// F is an infinity; convert f to a half
// infinity with the same sign as f.
//
return s | 0x7c00;
}
else
{
//
// F is a NAN; we produce a half NAN that preserves
// the sign bit and the 10 leftmost bits of the
// significand of f, with one exception: If the 10
// leftmost bits are all zero, the NAN would turn
// into an infinity, so we have to set at least one
// bit in the significand.
//
m >>= 13;
return s | 0x7c00 | m | (m == 0);
}
}
else
{
//
// E is greater than zero. F is a normalized float.
// We try to convert f to a normalized half.
//
//
// Round to m to the nearest 10-bit value. In case of
// a tie, round to the nearest even value.
//
m = m + 0x00000fff + ((m >> 13) & 1);
if (m & 0x00800000)
{
m = 0; // overflow in significand,
e += 1; // adjust exponent
}
//
// Handle exponent overflow
//
if (e > 30)
{
overflow (); // Cause a hardware floating point overflow;
return s | 0x7c00; // if this returns, the half becomes an
} // infinity with the same sign as f.
//
// Assemble the half from s, e and m.
//
return s | (e << 10) | (m >> 13);
//
// E is greater than zero. F is a normalized float.
// We try to convert f to a normalized half.
//
//
// Round to m to the nearest 10-bit value. In case of
// a tie, round to the nearest even value.
//
m = m + 0x00000fff + ((m >> 13) & 1);
if (m & 0x00800000)
{
m = 0; // overflow in significand,
e += 1; // adjust exponent
}
//
// Handle exponent overflow
//
if (e > 30)
{
overflow (); // Cause a hardware floating point overflow;
return s | 0x7c00; // if this returns, the half becomes an
} // infinity with the same sign as f.
//
// Assemble the half from s, e and m.
//
return s | (e << 10) | (m >> 13);
}
}
@ -222,7 +221,7 @@ half::convert (int i)
// Stream I/O operators
//---------------------
ostream &
HALF_EXPORT ostream &
operator << (ostream &os, half h)
{
os << float (h);
@ -230,7 +229,7 @@ operator << (ostream &os, half h)
}
istream &
HALF_EXPORT istream &
operator >> (istream &is, half &h)
{
float f;
@ -245,22 +244,22 @@ operator >> (istream &is, half &h)
// floats and halfs, mostly for debugging
//---------------------------------------
void
HALF_EXPORT void
printBits (ostream &os, half h)
{
unsigned short b = h.bits();
for (int i = 15; i >= 0; i--)
{
os << (((b >> i) & 1)? '1': '0');
os << (((b >> i) & 1)? '1': '0');
if (i == 15 || i == 10)
os << ' ';
if (i == 15 || i == 10)
os << ' ';
}
}
void
HALF_EXPORT void
printBits (ostream &os, float f)
{
half::uif x;
@ -268,32 +267,32 @@ printBits (ostream &os, float f)
for (int i = 31; i >= 0; i--)
{
os << (((x.i >> i) & 1)? '1': '0');
os << (((x.i >> i) & 1)? '1': '0');
if (i == 31 || i == 23)
os << ' ';
if (i == 31 || i == 23)
os << ' ';
}
}
void
HALF_EXPORT void
printBits (char c[19], half h)
{
unsigned short b = h.bits();
for (int i = 15, j = 0; i >= 0; i--, j++)
{
c[j] = (((b >> i) & 1)? '1': '0');
c[j] = (((b >> i) & 1)? '1': '0');
if (i == 15 || i == 10)
c[++j] = ' ';
if (i == 15 || i == 10)
c[++j] = ' ';
}
c[18] = 0;
}
void
HALF_EXPORT void
printBits (char c[35], float f)
{
half::uif x;
@ -301,10 +300,10 @@ printBits (char c[35], float f)
for (int i = 31, j = 0; i >= 0; i--, j++)
{
c[j] = (((x.i >> i) & 1)? '1': '0');
c[j] = (((x.i >> i) & 1)? '1': '0');
if (i == 31 || i == 23)
c[++j] = ' ';
if (i == 31 || i == 23)
c[++j] = ' ';
}
c[34] = 0;

@ -2,9 +2,9 @@
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -85,21 +85,10 @@
#ifndef _HALF_H_
#define _HALF_H_
#include "halfExport.h" // for definition of HALF_EXPORT
#include <iostream>
#if defined(OPENEXR_DLL)
#if defined(HALF_EXPORTS)
#define HALF_EXPORT __declspec(dllexport)
#else
#define HALF_EXPORT __declspec(dllimport)
#endif
#define HALF_EXPORT_CONST
#else
#define HALF_EXPORT
#define HALF_EXPORT_CONST const
#endif
class HALF_EXPORT half
class half
{
public:
@ -208,45 +197,47 @@ class HALF_EXPORT half
// Access to the internal representation
//--------------------------------------
unsigned short bits () const;
void setBits (unsigned short bits);
HALF_EXPORT unsigned short bits () const;
HALF_EXPORT void setBits (unsigned short bits);
public:
union uif
{
unsigned int i;
float f;
unsigned int i;
float f;
};
private:
static short convert (int i);
static float overflow ();
HALF_EXPORT static short convert (int i);
HALF_EXPORT static float overflow ();
unsigned short _h;
unsigned short _h;
static HALF_EXPORT_CONST uif _toFloat[1 << 16];
static HALF_EXPORT_CONST unsigned short _eLut[1 << 9];
HALF_EXPORT static const uif _toFloat[1 << 16];
HALF_EXPORT static const unsigned short _eLut[1 << 9];
};
//-----------
// Stream I/O
//-----------
HALF_EXPORT std::ostream & operator << (std::ostream &os, half h);
HALF_EXPORT std::istream & operator >> (std::istream &is, half &h);
HALF_EXPORT std::ostream & operator << (std::ostream &os, half h);
HALF_EXPORT std::istream & operator >> (std::istream &is, half &h);
//----------
// Debugging
//----------
HALF_EXPORT void printBits (std::ostream &os, half h);
HALF_EXPORT void printBits (std::ostream &os, float f);
HALF_EXPORT void printBits (char c[19], half h);
HALF_EXPORT void printBits (char c[35], float f);
HALF_EXPORT void printBits (std::ostream &os, half h);
HALF_EXPORT void printBits (std::ostream &os, float f);
HALF_EXPORT void printBits (char c[19], half h);
HALF_EXPORT void printBits (char c[35], float f);
//-------------------------------------------------------------------------
@ -266,7 +257,7 @@ HALF_EXPORT void printBits (char c[35], float f);
#define HALF_MAX 65504.0f // Largest positive half
#define HALF_EPSILON 0.00097656f // Smallest positive e for which
// half (1.0 + e) != half (1.0)
// half (1.0 + e) != half (1.0)
#else
#define HALF_MIN 5.96046448e-08 // Smallest positive half
@ -276,35 +267,39 @@ HALF_EXPORT void printBits (char c[35], float f);
#define HALF_MAX 65504.0 // Largest positive half
#define HALF_EPSILON 0.00097656 // Smallest positive e for which
// half (1.0 + e) != half (1.0)
// half (1.0 + e) != half (1.0)
#endif
#define HALF_MANT_DIG 11 // Number of digits in mantissa
// (significand + hidden leading 1)
// (significand + hidden leading 1)
#define HALF_DIG 2 // Number of base 10 digits that
// can be represented without change
// can be represented without change
#define HALF_DECIMAL_DIG 5 // Number of base-10 digits that are
// necessary to uniquely represent all
// distinct values
#define HALF_RADIX 2 // Base of the exponent
#define HALF_MIN_EXP -13 // Minimum negative integer such that
// HALF_RADIX raised to the power of
// one less than that integer is a
// normalized half
// HALF_RADIX raised to the power of
// one less than that integer is a
// normalized half
#define HALF_MAX_EXP 16 // Maximum positive integer such that
// HALF_RADIX raised to the power of
// one less than that integer is a
// normalized half
// HALF_RADIX raised to the power of
// one less than that integer is a
// normalized half
#define HALF_MIN_10_EXP -4 // Minimum positive integer such
// that 10 raised to that power is
// a normalized half
// that 10 raised to that power is
// a normalized half
#define HALF_MAX_10_EXP 4 // Maximum positive integer such
// that 10 raised to that power is
// a normalized half
// that 10 raised to that power is
// a normalized half
//---------------------------------------------------------------------------
@ -317,9 +312,9 @@ HALF_EXPORT void printBits (char c[35], float f);
// floating point number, whose bits are arranged as follows:
//
// 31 (msb)
// |
// |
// | 30 23
// | | |
// | | |
// | | | 22 0 (lsb)
// | | | | |
// X XXXXXXXX XXXXXXXXXXXXXXXXXXXXXXX
@ -363,7 +358,7 @@ HALF_EXPORT void printBits (char c[35], float f);
// Here is the bit-layout for a half number, h:
//
// 15 (msb)
// |
// |
// | 14 10
// | | |
// | | | 9 0 (lsb)
@ -443,53 +438,53 @@ half::half (float f)
if (f == 0)
{
//
// Common special case - zero.
// Preserve the zero's sign bit.
//
//
// Common special case - zero.
// Preserve the zero's sign bit.
//
_h = (x.i >> 16);
_h = (x.i >> 16);
}
else
{
//
// We extract the combined sign and exponent, e, from our
// floating-point number, f. Then we convert e to the sign
// and exponent of the half number via a table lookup.
//
// For the most common case, where a normalized half is produced,
// the table lookup returns a non-zero value; in this case, all
// we have to do is round f's significand to 10 bits and combine
// the result with e.
//
// For all other cases (overflow, zeroes, denormalized numbers
// resulting from underflow, infinities and NANs), the table
// lookup returns zero, and we call a longer, non-inline function
// to do the float-to-half conversion.
//
register int e = (x.i >> 23) & 0x000001ff;
e = _eLut[e];
if (e)
{
//
// Simple case - round the significand, m, to 10
// bits and combine it with the sign and exponent.
//
register int m = x.i & 0x007fffff;
_h = e + ((m + 0x00000fff + ((m >> 13) & 1)) >> 13);
}
else
{
//
// Difficult case - call a function.
//
_h = convert (x.i);
}
//
// We extract the combined sign and exponent, e, from our
// floating-point number, f. Then we convert e to the sign
// and exponent of the half number via a table lookup.
//
// For the most common case, where a normalized half is produced,
// the table lookup returns a non-zero value; in this case, all
// we have to do is round f's significand to 10 bits and combine
// the result with e.
//
// For all other cases (overflow, zeroes, denormalized numbers
// resulting from underflow, infinities and NANs), the table
// lookup returns zero, and we call a longer, non-inline function
// to do the float-to-half conversion.
//
int e = (x.i >> 23) & 0x000001ff;
e = _eLut[e];
if (e)
{
//
// Simple case - round the significand, m, to 10
// bits and combine it with the sign and exponent.
//
int m = x.i & 0x007fffff;
_h = (unsigned short)(e + ((m + 0x00000fff + ((m >> 13) & 1)) >> 13));
}
else
{
//
// Difficult case - call a function.
//
_h = convert (x.i);
}
}
}
@ -517,7 +512,7 @@ half::round (unsigned int n) const
//
if (n >= 10)
return *this;
return *this;
//
// Disassemble h into the sign, s,
@ -544,13 +539,13 @@ half::round (unsigned int n) const
if (e >= 0x7c00)
{
//
// Overflow occurred -- truncate instead of rounding.
//
//
// Overflow occurred -- truncate instead of rounding.
//
e = _h;
e >>= 10 - n;
e <<= 10 - n;
e = _h;
e >>= 10 - n;
e <<= 10 - n;
}
//
@ -568,7 +563,7 @@ half::round (unsigned int n) const
// Other inline functions
//-----------------------
inline half
inline half
half::operator - () const
{
half h;
@ -657,7 +652,7 @@ half::operator /= (float f)
}
inline bool
inline bool
half::isFinite () const
{
unsigned short e = (_h >> 10) & 0x001f;
@ -707,7 +702,7 @@ half::isInfinity () const
}
inline bool
inline bool
half::isNegative () const
{
return (_h & 0x8000) != 0;

@ -1,6 +1,6 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Copyright (c) 2008, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
@ -32,23 +32,20 @@
//
///////////////////////////////////////////////////////////////////////////
#ifndef HALFEXPORT_H
#define HALFEXPORT_H
#if defined(OPENEXR_DLL)
#if defined(HALF_EXPORTS)
#define HALF_EXPORT __declspec(dllexport)
#else
#define HALF_EXPORT __declspec(dllimport)
#endif
#define HALF_EXPORT_CONST
#else
#define HALF_EXPORT
#define HALF_EXPORT_CONST const
#endif
#ifndef INCLUDED_IMATHGLU_H
#define INCLUDED_IMATHGLU_H
#include <GL/gl.h>
#include <GL/glu.h>
#include "ImathVec.h"
inline
void
gluLookAt(const Imath::V3f &pos, const Imath::V3f &interest, const Imath::V3f &up)
{
gluLookAt(pos.x, pos.y, pos.z,
interest.x, interest.y, interest.z,
up.x, up.y, up.z);
}
#endif // #ifndef HALFEXPORT_H
#endif

@ -2,9 +2,9 @@
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -85,10 +85,10 @@
#include "half.h"
#include <IlmBaseConfig.h>
#ifndef ILMBASE_HAVE_LARGE_STACK
#include "IlmBaseConfig.h"
#ifndef ILMBASE_HAVE_LARGE_STACK
#include <string.h> // need this for memset
#else
#else
#endif
#include <float.h>
@ -105,17 +105,17 @@ class halfFunction
template <class Function>
halfFunction (Function f,
half domainMin = -HALF_MAX,
half domainMax = HALF_MAX,
T defaultValue = 0,
T posInfValue = 0,
T negInfValue = 0,
T nanValue = 0);
half domainMin = -HALF_MAX,
half domainMax = HALF_MAX,
T defaultValue = 0,
T posInfValue = 0,
T negInfValue = 0,
T nanValue = 0);
#ifndef ILMBASE_HAVE_LARGE_STACK
~halfFunction () { delete [] _lut; }
~halfFunction () { delete [] _lut; }
#endif
//-----------
// Evaluation
//-----------
@ -123,6 +123,7 @@ class halfFunction
T operator () (half x) const;
private:
#ifdef ILMBASE_HAVE_LARGE_STACK
T _lut[1 << 16];
#else
@ -138,31 +139,31 @@ class halfFunction
template <class T>
template <class Function>
halfFunction<T>::halfFunction (Function f,
half domainMin,
half domainMax,
T defaultValue,
T posInfValue,
T negInfValue,
T nanValue)
half domainMin,
half domainMax,
T defaultValue,
T posInfValue,
T negInfValue,
T nanValue)
{
#ifndef ILMBASE_HAVE_LARGE_STACK
_lut = new T[1<<16];
memset (_lut, 0 , (1<<16) * sizeof(T));
#endif
for (int i = 0; i < (1 << 16); i++)
{
half x;
x.setBits (i);
if (x.isNan())
_lut[i] = nanValue;
else if (x.isInfinity())
_lut[i] = x.isNegative()? negInfValue: posInfValue;
else if (x < domainMin || x > domainMax)
_lut[i] = defaultValue;
else
_lut[i] = f (x);
half x;
x.setBits (i);
if (x.isNan())
_lut[i] = nanValue;
else if (x.isInfinity())
_lut[i] = x.isNegative()? negInfValue: posInfValue;
else if (x < domainMin || x > domainMax)
_lut[i] = defaultValue;
else
_lut[i] = f (x);
}
}

@ -2,9 +2,9 @@
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -94,6 +94,15 @@ class numeric_limits <half>
static const bool traps = true;
static const bool tinyness_before = false;
static const float_round_style round_style = round_to_nearest;
#if __cplusplus >= 201103L
// C++11 additions.
static constexpr int max_digits10 = HALF_DECIMAL_DIG;
static half lowest () {return -HALF_MAX;}
#endif
};

@ -1,164 +0,0 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
//---------------------------------------------------------------------------
//
// toFloat
//
// A program to generate the lookup table for half-to-float
// conversion needed by class half.
// The program loops over all 65536 possible half numbers,
// converts each of them to a float, and prints the result.
//
//---------------------------------------------------------------------------
#include <iostream>
#include <iomanip>
using namespace std;
//---------------------------------------------------
// Interpret an unsigned short bit pattern as a half,
// and convert that half to the corresponding float's
// bit pattern.
//---------------------------------------------------
unsigned int
halfToFloat (unsigned short y)
{
int s = (y >> 15) & 0x00000001;
int e = (y >> 10) & 0x0000001f;
int m = y & 0x000003ff;
if (e == 0)
{
if (m == 0)
{
//
// Plus or minus zero
//
return s << 31;
}
else
{
//
// Denormalized number -- renormalize it
//
while (!(m & 0x00000400))
{
m <<= 1;
e -= 1;
}
e += 1;
m &= ~0x00000400;
}
}
else if (e == 31)
{
if (m == 0)
{
//
// Positive or negative infinity
//
return (s << 31) | 0x7f800000;
}
else
{
//
// Nan -- preserve sign and significand bits
//
return (s << 31) | 0x7f800000 | (m << 13);
}
}
//
// Normalized number
//
e = e + (127 - 15);
m = m << 13;
//
// Assemble s, e and m.
//
return (s << 31) | (e << 23) | m;
}
//---------------------------------------------
// Main - prints the half-to-float lookup table
//---------------------------------------------
int
main ()
{
cout.precision (9);
cout.setf (ios_base::hex, ios_base::basefield);
cout << "//\n"
"// This is an automatically generated file.\n"
"// Do not edit.\n"
"//\n\n";
cout << "{\n ";
const int iMax = (1 << 16);
for (int i = 0; i < iMax; i++)
{
cout << "{0x" << setfill ('0') << setw (8) << halfToFloat (i) << "}, ";
if (i % 4 == 3)
{
cout << "\n";
if (i < iMax - 1)
cout << " ";
}
}
cout << "};\n";
return 0;
}

@ -2,9 +2,9 @@
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR

@ -1,10 +1,10 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Copyright (c) 2002-2012, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -40,19 +40,27 @@
//
//---------------------------------------------------------------------
#include "IexExport.h"
#include "IexBaseExc.h"
#include "IexMacros.h"
namespace Iex {
namespace {
#ifdef PLATFORM_WINDOWS
#include <windows.h>
#endif
#include <stdlib.h>
IEX_INTERNAL_NAMESPACE_SOURCE_ENTER
StackTracer currentStackTracer = 0;
namespace {
StackTracer currentStackTracer = 0;
} // namespace
void
void
setStackTracer (StackTracer stackTracer)
{
currentStackTracer = stackTracer;
@ -67,7 +75,7 @@ stackTracer ()
BaseExc::BaseExc (const char* s) throw () :
std::string (s? s: ""),
_message (s? s: ""),
_stackTrace (currentStackTracer? currentStackTracer(): "")
{
// empty
@ -75,7 +83,7 @@ BaseExc::BaseExc (const char* s) throw () :
BaseExc::BaseExc (const std::string &s) throw () :
std::string (s),
_message (s),
_stackTrace (currentStackTracer? currentStackTracer(): "")
{
// empty
@ -83,7 +91,7 @@ BaseExc::BaseExc (const std::string &s) throw () :
BaseExc::BaseExc (std::stringstream &s) throw () :
std::string (s.str()),
_message (s.str()),
_stackTrace (currentStackTracer? currentStackTracer(): "")
{
// empty
@ -91,7 +99,7 @@ BaseExc::BaseExc (std::stringstream &s) throw () :
BaseExc::BaseExc (const BaseExc &be) throw () :
std::string (be),
_message (be._message),
_stackTrace (be._stackTrace)
{
// empty
@ -107,23 +115,99 @@ BaseExc::~BaseExc () throw ()
const char *
BaseExc::what () const throw ()
{
return c_str();
return _message.c_str();
}
BaseExc &
BaseExc::assign (std::stringstream &s)
{
std::string::assign (s.str());
_message.assign (s.str());
return *this;
}
BaseExc &
BaseExc::append (std::stringstream &s)
{
std::string::append (s.str());
_message.append (s.str());
return *this;
}
const std::string &
BaseExc::message() const
{
return _message;
}
} // namespace Iex
BaseExc &
BaseExc::operator = (std::stringstream &s)
{
return assign (s);
}
BaseExc &
BaseExc::operator += (std::stringstream &s)
{
return append (s);
}
BaseExc &
BaseExc::assign (const char *s)
{
_message.assign(s);
return *this;
}
BaseExc &
BaseExc::operator = (const char *s)
{
return assign(s);
}
BaseExc &
BaseExc::append (const char *s)
{
_message.append(s);
return *this;
}
BaseExc &
BaseExc::operator += (const char *s)
{
return append(s);
}
const std::string &
BaseExc::stackTrace () const
{
return _stackTrace;
}
IEX_INTERNAL_NAMESPACE_SOURCE_EXIT
#ifdef PLATFORM_WINDOWS
#pragma optimize("", off)
void
iex_debugTrap()
{
if (0 != getenv("IEXDEBUGTHROW"))
::DebugBreak();
}
#else
void
iex_debugTrap()
{
// how to in Linux?
if (0 != ::getenv("IEXDEBUGTHROW"))
__builtin_trap();
}
#endif

@ -1,10 +1,10 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Copyright (c) 2002-2012, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -33,10 +33,11 @@
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IEXBASEEXC_H
#define INCLUDED_IEXBASEEXC_H
#include "IexNamespace.h"
#include "IexExport.h"
//----------------------------------------------------------
//
@ -49,18 +50,14 @@
#include <exception>
#include <sstream>
namespace Iex {
IEX_INTERNAL_NAMESPACE_HEADER_ENTER
#if (defined _WIN32 || defined _WIN64) && defined _MSC_VER
// Tell MS VC++ to suppress exception specification warnings
#pragma warning(disable:4290)
#endif
//-------------------------------
// Our most basic exception class
//-------------------------------
class BaseExc: public std::string, public std::exception
class BaseExc: public std::exception
{
public:
@ -68,29 +65,29 @@ class BaseExc: public std::string, public std::exception
// Constructors and destructor
//----------------------------
BaseExc (const char *s = 0) throw(); // std::string (s)
BaseExc (const std::string &s) throw(); // std::string (s)
BaseExc (std::stringstream &s) throw(); // std::string (s.str())
IEX_EXPORT BaseExc (const char *s = 0) throw(); // std::string (s)
IEX_EXPORT BaseExc (const std::string &s) throw(); // std::string (s)
IEX_EXPORT BaseExc (std::stringstream &s) throw(); // std::string (s.str())
BaseExc (const BaseExc &be) throw();
virtual ~BaseExc () throw ();
IEX_EXPORT BaseExc (const BaseExc &be) throw();
IEX_EXPORT virtual ~BaseExc () throw ();
//--------------------------------------------
// what() method -- e.what() returns e.c_str()
//--------------------------------------------
//---------------------------------------------------
// what() method -- e.what() returns _message.c_str()
//---------------------------------------------------
virtual const char * what () const throw ();
IEX_EXPORT virtual const char * what () const throw ();
//--------------------------------------------------
// Convenient methods to change the exception's text
//--------------------------------------------------
BaseExc & assign (std::stringstream &s); // assign (s.str())
BaseExc & operator = (std::stringstream &s);
IEX_EXPORT BaseExc & assign (std::stringstream &s); // assign (s.str())
IEX_EXPORT BaseExc & operator = (std::stringstream &s);
BaseExc & append (std::stringstream &s); // append (s.str())
BaseExc & operator += (std::stringstream &s);
IEX_EXPORT BaseExc & append (std::stringstream &s); // append (s.str())
IEX_EXPORT BaseExc & operator += (std::stringstream &s);
//--------------------------------------------------
@ -98,12 +95,17 @@ class BaseExc: public std::string, public std::exception
// the definitions above.
//--------------------------------------------------
BaseExc & assign (const char *s);
BaseExc & operator = (const char *s);
IEX_EXPORT BaseExc & assign (const char *s);
IEX_EXPORT BaseExc & operator = (const char *s);
BaseExc & append (const char *s);
BaseExc & operator += (const char *s);
IEX_EXPORT BaseExc & append (const char *s);
IEX_EXPORT BaseExc & operator += (const char *s);
//---------------------------------------------------
// Access to the string representation of the message
//---------------------------------------------------
IEX_EXPORT const std::string & message () const;
//--------------------------------------------------
// Stack trace for the point at which the exception
@ -112,11 +114,12 @@ class BaseExc: public std::string, public std::exception
// has been installed (see below, setStackTracer()).
//--------------------------------------------------
const std::string & stackTrace () const;
IEX_EXPORT const std::string & stackTrace () const;
private:
std::string _stackTrace;
std::string _message;
std::string _stackTrace;
};
@ -125,55 +128,59 @@ class BaseExc: public std::string, public std::exception
// class derived directly or indirectly from BaseExc:
//-----------------------------------------------------
#define DEFINE_EXC(name, base) \
class name: public base \
{ \
public: \
name (const char* text=0) throw(): base (text) {} \
name (const std::string &text) throw(): base (text) {} \
name (std::stringstream &text) throw(): base (text) {} \
#define DEFINE_EXC_EXP(exp, name, base) \
class name: public base \
{ \
public: \
exp name() throw(): base (0) {} \
exp name (const char* text) throw(): base (text) {} \
exp name (const std::string &text) throw(): base (text) {} \
exp name (std::stringstream &text) throw(): base (text) {} \
exp ~name() throw() { } \
};
// For backward compatibility.
#define DEFINE_EXC(name, base) DEFINE_EXC_EXP(, name, base)
//--------------------------------------------------------
// Some exceptions which should be useful in most programs
//--------------------------------------------------------
DEFINE_EXC_EXP (IEX_EXPORT, ArgExc, BaseExc) // Invalid arguments to a function call
DEFINE_EXC (ArgExc, BaseExc) // Invalid arguments to a function call
DEFINE_EXC_EXP (IEX_EXPORT, LogicExc, BaseExc) // General error in a program's logic,
// for example, a function was called
// in a context where the call does
// not make sense.
DEFINE_EXC (LogicExc, BaseExc) // General error in a program's logic,
// for example, a function was called
// in a context where the call does
// not make sense.
DEFINE_EXC_EXP (IEX_EXPORT, InputExc, BaseExc) // Invalid input data, e.g. from a file
DEFINE_EXC (InputExc, BaseExc) // Invalid input data, e.g. from a file
DEFINE_EXC_EXP (IEX_EXPORT, IoExc, BaseExc) // Input or output operation failed
DEFINE_EXC (IoExc, BaseExc) // Input or output operation failed
DEFINE_EXC_EXP (IEX_EXPORT, MathExc, BaseExc) // Arithmetic exception; more specific
// exceptions derived from this class
// are defined in ExcMath.h
DEFINE_EXC (MathExc, BaseExc) // Arithmetic exception; more specific
// exceptions derived from this class
// are defined in ExcMath.h
DEFINE_EXC_EXP (IEX_EXPORT, ErrnoExc, BaseExc) // Base class for exceptions corresponding
// to errno values (see errno.h); more
// specific exceptions derived from this
// class are defined in ExcErrno.h
DEFINE_EXC (ErrnoExc, BaseExc) // Base class for exceptions corresponding
// to errno values (see errno.h); more
// specific exceptions derived from this
// class are defined in ExcErrno.h
DEFINE_EXC_EXP (IEX_EXPORT, NoImplExc, BaseExc) // Missing method exception e.g. from a
// call to a method that is only partially
// or not at all implemented. A reminder
// to lazy software people to get back
// to work.
DEFINE_EXC (NoImplExc, BaseExc) // Missing method exception e.g. from a
// call to a method that is only partially
// or not at all implemented. A reminder
// to lazy software people to get back
// to work.
DEFINE_EXC_EXP (IEX_EXPORT, NullExc, BaseExc) // A pointer is inappropriately null.
DEFINE_EXC (NullExc, BaseExc) // A pointer is inappropriately null.
DEFINE_EXC (TypeExc, BaseExc) // An object is an inappropriate type,
// i.e. a dynamnic_cast failed.
DEFINE_EXC_EXP (IEX_EXPORT, TypeExc, BaseExc) // An object is an inappropriate type,
// i.e. a dynamnic_cast failed.
//----------------------------------------------------------------------
// Stack-tracing support:
//
//
// setStackTracer(st)
//
// installs a stack-tracing routine, st, which will be called from
@ -194,73 +201,15 @@ DEFINE_EXC (TypeExc, BaseExc) // An object is an inappropriate type,
//
// returns a pointer to the current stack-tracing routine, or 0
// if there is no current stack stack-tracing routine.
//
//
//----------------------------------------------------------------------
typedef std::string (* StackTracer) ();
void setStackTracer (StackTracer stackTracer);
StackTracer stackTracer ();
//-----------------
// Inline functions
//-----------------
inline BaseExc &
BaseExc::operator = (std::stringstream &s)
{
return assign (s);
}
inline BaseExc &
BaseExc::operator += (std::stringstream &s)
{
return append (s);
}
inline BaseExc &
BaseExc::assign (const char *s)
{
std::string::assign(s);
return *this;
}
inline BaseExc &
BaseExc::operator = (const char *s)
{
return assign(s);
}
inline BaseExc &
BaseExc::append (const char *s)
{
std::string::append(s);
return *this;
}
inline BaseExc &
BaseExc::operator += (const char *s)
{
return append(s);
}
inline const std::string &
BaseExc::stackTrace () const
{
return _stackTrace;
}
IEX_EXPORT void setStackTracer (StackTracer stackTracer);
IEX_EXPORT StackTracer stackTracer ();
#if (defined _WIN32 || defined _WIN64) && defined _MSC_VER
#pragma warning(default:4290)
#endif
} // namespace Iex
IEX_INTERNAL_NAMESPACE_HEADER_EXIT
#endif
#endif // INCLUDED_IEXBASEEXC_H

@ -1,10 +1,10 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Copyright (c) 2002-2012, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -45,8 +45,7 @@
#include "IexBaseExc.h"
namespace Iex {
IEX_INTERNAL_NAMESPACE_HEADER_ENTER
DEFINE_EXC (EpermExc, ErrnoExc)
DEFINE_EXC (EnoentExc, ErrnoExc)
@ -204,7 +203,6 @@ DEFINE_EXC (EcantextentExc, ErrnoExc)
DEFINE_EXC (EinvaltimeExc, ErrnoExc)
DEFINE_EXC (EdestroyedExc, ErrnoExc)
} // namespace Iex
IEX_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

@ -0,0 +1,51 @@
#ifndef IEXEXPORT_H
#define IEXEXPORT_H
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2012, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#if defined(OPENEXR_DLL)
#if defined(IEX_EXPORTS)
#define IEX_EXPORT __declspec(dllexport)
#else
#define IEX_EXPORT __declspec(dllimport)
#endif
#define IEX_EXPORT_CONST
#else
#define IEX_EXPORT
#define IEX_EXPORT_CONST const
#endif
#endif // #ifndef IEXEXPORT_H

@ -0,0 +1,229 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2012, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IEXFORWARD_H
#define INCLUDED_IEXFORWARD_H
#include "IexNamespace.h"
IEX_INTERNAL_NAMESPACE_HEADER_ENTER
//
// Base exceptions.
//
class BaseExc;
class ArgExc;
class LogicExc;
class InputExc;
class IoExc;
class MathExc;
class ErrnoExc;
class NoImplExc;
class NullExc;
class TypeExc;
//
// Math exceptions.
//
class OverflowExc;
class UnderflowExc;
class DivzeroExc;
class InexactExc;
class InvalidFpOpExc;
//
// Errno exceptions.
//
class EpermExc;
class EnoentExc;
class EsrchExc;
class EintrExc;
class EioExc;
class EnxioExc;
class E2bigExc;
class EnoexecExc;
class EbadfExc;
class EchildExc;
class EagainExc;
class EnomemExc;
class EaccesExc;
class EfaultExc;
class EnotblkExc;
class EbusyExc;
class EexistExc;
class ExdevExc;
class EnodevExc;
class EnotdirExc;
class EisdirExc;
class EinvalExc;
class EnfileExc;
class EmfileExc;
class EnottyExc;
class EtxtbsyExc;
class EfbigExc;
class EnospcExc;
class EspipeExc;
class ErofsExc;
class EmlinkExc;
class EpipeExc;
class EdomExc;
class ErangeExc;
class EnomsgExc;
class EidrmExc;
class EchrngExc;
class El2nsyncExc;
class El3hltExc;
class El3rstExc;
class ElnrngExc;
class EunatchExc;
class EnocsiExc;
class El2hltExc;
class EdeadlkExc;
class EnolckExc;
class EbadeExc;
class EbadrExc;
class ExfullExc;
class EnoanoExc;
class EbadrqcExc;
class EbadsltExc;
class EdeadlockExc;
class EbfontExc;
class EnostrExc;
class EnodataExc;
class EtimeExc;
class EnosrExc;
class EnonetExc;
class EnopkgExc;
class EremoteExc;
class EnolinkExc;
class EadvExc;
class EsrmntExc;
class EcommExc;
class EprotoExc;
class EmultihopExc;
class EbadmsgExc;
class EnametoolongExc;
class EoverflowExc;
class EnotuniqExc;
class EbadfdExc;
class EremchgExc;
class ElibaccExc;
class ElibbadExc;
class ElibscnExc;
class ElibmaxExc;
class ElibexecExc;
class EilseqExc;
class EnosysExc;
class EloopExc;
class ErestartExc;
class EstrpipeExc;
class EnotemptyExc;
class EusersExc;
class EnotsockExc;
class EdestaddrreqExc;
class EmsgsizeExc;
class EprototypeExc;
class EnoprotooptExc;
class EprotonosupportExc;
class EsocktnosupportExc;
class EopnotsuppExc;
class EpfnosupportExc;
class EafnosupportExc;
class EaddrinuseExc;
class EaddrnotavailExc;
class EnetdownExc;
class EnetunreachExc;
class EnetresetExc;
class EconnabortedExc;
class EconnresetExc;
class EnobufsExc;
class EisconnExc;
class EnotconnExc;
class EshutdownExc;
class EtoomanyrefsExc;
class EtimedoutExc;
class EconnrefusedExc;
class EhostdownExc;
class EhostunreachExc;
class EalreadyExc;
class EinprogressExc;
class EstaleExc;
class EioresidExc;
class EucleanExc;
class EnotnamExc;
class EnavailExc;
class EisnamExc;
class EremoteioExc;
class EinitExc;
class EremdevExc;
class EcanceledExc;
class EnolimfileExc;
class EproclimExc;
class EdisjointExc;
class EnologinExc;
class EloginlimExc;
class EgrouploopExc;
class EnoattachExc;
class EnotsupExc;
class EnoattrExc;
class EdircorruptedExc;
class EdquotExc;
class EnfsremoteExc;
class EcontrollerExc;
class EnotcontrollerExc;
class EenqueuedExc;
class EnotenqueuedExc;
class EjoinedExc;
class EnotjoinedExc;
class EnoprocExc;
class EmustrunExc;
class EnotstoppedExc;
class EclockcpuExc;
class EinvalstateExc;
class EnoexistExc;
class EendofminorExc;
class EbufsizeExc;
class EemptyExc;
class EnointrgroupExc;
class EinvalmodeExc;
class EcantextentExc;
class EinvaltimeExc;
class EdestroyedExc;
IEX_INTERNAL_NAMESPACE_HEADER_EXIT
#endif // INCLUDED_IEXFORWARD_H

@ -1,10 +1,10 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Copyright (c) 2002-2018, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -52,16 +52,22 @@
// Example:
//
// THROW (InputExc, "Syntax error in line " << line ", " << file << ".");
//
//
//----------------------------------------------------------------------------
#define THROW(type, text) \
do \
{ \
std::stringstream s; \
s << text; \
throw type (s); \
} \
#include "IexExport.h"
#include "IexForward.h"
IEX_EXPORT void iex_debugTrap();
#define THROW(type, text) \
do \
{ \
iex_debugTrap(); \
std::stringstream _iex_throw_s; \
_iex_throw_s << text; \
throw type (_iex_throw_s); \
} \
while (0)
@ -88,22 +94,22 @@
// }
//----------------------------------------------------------------------------
#define APPEND_EXC(exc, text) \
do \
{ \
std::stringstream s; \
s << text; \
exc.append (s); \
} \
#define APPEND_EXC(exc, text) \
do \
{ \
std::stringstream _iex_append_s; \
_iex_append_s << text; \
exc.append (_iex_append_s); \
} \
while (0)
#define REPLACE_EXC(exc, text) \
do \
{ \
std::stringstream s; \
s << text; \
exc.assign (s); \
} \
#define REPLACE_EXC(exc, text) \
do \
{ \
std::stringstream _iex_replace_s; \
_iex_replace_s << text; \
exc.assign (_iex_replace_s); \
} \
while (0)
@ -117,13 +123,13 @@
//
//-------------------------------------------------------------
#define THROW_ERRNO(text) \
do \
{ \
std::stringstream s; \
s << text; \
::Iex::throwErrnoExc (s.str()); \
} \
#define THROW_ERRNO(text) \
do \
{ \
std::stringstream _iex_throw_errno_s; \
_iex_throw_errno_s << text; \
::IEX_NAMESPACE::throwErrnoExc (_iex_throw_errno_s.str()); \
} \
while (0)
@ -132,17 +138,33 @@
//
// Example:
//
// ASSERT (ptr != NULL, NullExc, "Null pointer" );
// ASSERT (ptr != 0, NullExc, "Null pointer" );
//
//-------------------------------------------------------------
#define ASSERT(assertion, type, text) \
do \
{ \
if ((assertion) == false) \
THROW (type, text); \
if( bool(assertion) == false ) \
{ \
THROW( type, text ); \
} \
} \
while (0)
//-------------------------------------------------------------
// A macro to throw an IEX_NAMESPACE::LogicExc if an assertion is false,
// with the text composed from the source code file, line number,
// and assertion argument text.
//
// Example:
//
// LOGIC_ASSERT (i < n);
//
//-------------------------------------------------------------
#define LOGIC_ASSERT(assertion) \
ASSERT(assertion, \
IEX_NAMESPACE::LogicExc, \
__FILE__ << "(" << __LINE__ << "): logical assertion failed: " << #assertion )
#endif

@ -1,10 +1,10 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Copyright (c) 2002-2012, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -39,7 +39,7 @@
#include "IexBaseExc.h"
namespace Iex {
IEX_INTERNAL_NAMESPACE_HEADER_ENTER
//---------------------------------------------------------
// Exception classess which correspond to specific floating
@ -52,7 +52,6 @@ DEFINE_EXC (DivzeroExc, MathExc) // Division by zero
DEFINE_EXC (InexactExc, MathExc) // Inexact result
DEFINE_EXC (InvalidFpOpExc, MathExc) // Invalid operation
IEX_INTERNAL_NAMESPACE_HEADER_EXIT
} // namespace Iex
#endif
#endif // INCLUDED_IEXMATHEXC_H

@ -0,0 +1,112 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2012, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IEXNAMESPACE_H
#define INCLUDED_IEXNAMESPACE_H
//
// The purpose of this file is to make it possible to specify an
// IEX_INTERNAL_NAMESPACE as a preprocessor definition and have all of the
// Iex symbols defined within that namespace rather than the standard
// Iex namespace. Those symbols are made available to client code through
// the IEX_NAMESPACE in addition to the IEX_INTERNAL_NAMESPACE.
//
// To ensure source code compatibility, the IEX_NAMESPACE defaults to Iex
// and then "using namespace IEX_INTERNAL_NAMESPACE;" brings all of the
// declarations from the IEX_INTERNAL_NAMESPACE into the IEX_NAMESPACE. This
// means that client code can continue to use syntax like Iex::BaseExc, but
// at link time it will resolve to a mangled symbol based on the
// IEX_INTERNAL_NAMESPACE.
//
// As an example, if one needed to build against a newer version of Iex and
// have it run alongside an older version in the same application, it is now
// possible to use an internal namespace to prevent collisions between the
// older versions of Iex symbols and the newer ones. To do this, the
// following could be defined at build time:
//
// IEX_INTERNAL_NAMESPACE = Iex_v2
//
// This means that declarations inside Iex headers look like this (after the
// preprocessor has done its work):
//
// namespace Iex_v2 {
// ...
// class declarations
// ...
// }
//
// namespace Iex {
// using namespace Iex_v2;
// }
//
//
// Open Source version of this file pulls in the IlmBaseConfig.h file
// for the configure time options.
//
#include "IlmBaseConfig.h"
#ifndef IEX_NAMESPACE
#define IEX_NAMESPACE Iex
#endif
#ifndef IEX_INTERNAL_NAMESPACE
#define IEX_INTERNAL_NAMESPACE IEX_NAMESPACE
#endif
//
// We need to be sure that we import the internal namespace into the public one.
// To do this, we use the small bit of code below which initially defines
// IEX_INTERNAL_NAMESPACE (so it can be referenced) and then defines
// IEX_NAMESPACE and pulls the internal symbols into the public namespace.
//
namespace IEX_INTERNAL_NAMESPACE {}
namespace IEX_NAMESPACE {
using namespace IEX_INTERNAL_NAMESPACE;
}
//
// There are identical pairs of HEADER/SOURCE ENTER/EXIT macros so that
// future extension to the namespace mechanism is possible without changing
// project source code.
//
#define IEX_INTERNAL_NAMESPACE_HEADER_ENTER namespace IEX_INTERNAL_NAMESPACE {
#define IEX_INTERNAL_NAMESPACE_HEADER_EXIT }
#define IEX_INTERNAL_NAMESPACE_SOURCE_ENTER namespace IEX_INTERNAL_NAMESPACE {
#define IEX_INTERNAL_NAMESPACE_SOURCE_EXIT }
#endif // INCLUDED_IEXNAMESPACE_H

File diff suppressed because it is too large Load Diff

@ -1,10 +1,10 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Copyright (c) 2002-2012, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -44,8 +44,9 @@
//----------------------------------------------------------
#include "IexBaseExc.h"
#include "IexExport.h"
namespace Iex {
IEX_INTERNAL_NAMESPACE_HEADER_ENTER
//--------------------------------------------------------------------------
@ -56,7 +57,7 @@ namespace Iex {
// "%T" have been replaced with the output of strerror(oserror()).
//
// Example:
//
//
// If opening file /tmp/output failed with an ENOENT error code,
// calling
//
@ -87,10 +88,10 @@ namespace Iex {
//
//--------------------------------------------------------------------------
void throwErrnoExc (const std::string &txt, int errnum);
void throwErrnoExc (const std::string &txt = "%T." /*, int errnum = oserror() */);
IEX_EXPORT void throwErrnoExc(const std::string &txt, int errnum);
IEX_EXPORT void throwErrnoExc(const std::string &txt);
IEX_EXPORT void throwErrnoExc();
} // namespace Iex
IEX_INTERNAL_NAMESPACE_HEADER_EXIT
#endif
#endif // INCLUDED_IEXTHROWERRNOEXC_H

@ -1,3 +1,15 @@
#cmakedefine PLATFORM_WINDOWS
//
// Define and set to 1 if the target system has c++11/14 support
// and you want IlmBase to NOT use it's features
//
#cmakedefine01 ILMBASE_FORCE_CXX03
#if ILMBASE_FORCE_CXX03 == 0
#undef ILMBASE_FORCE_CXX03
#endif
//
// Define and set to 1 if the target system has POSIX thread support
// and you want IlmBase to use it for multithreaded file I/O.
@ -13,18 +25,59 @@
#cmakedefine01 HAVE_POSIX_SEMAPHORES
#undef HAVE_UCONTEXT_H
#cmakedefine HAVE_UCONTEXT_H
//
// Dealing with FPEs
//
#cmakedefine01 ILMBASE_HAVE_CONTROL_REGISTER_SUPPORT
//
// Define and set to 1 if the target system has support for large
// stack sizes.
//
#cmakedefine ILMBASE_HAVE_LARGE_STACK
//
// Current (internal) library namepace name and corresponding public
// client namespaces.
//
#define ILMBASE_INTERNAL_NAMESPACE_CUSTOM @ILMBASE_INTERNAL_NAMESPACE_CUSTOM@
#define IMATH_INTERNAL_NAMESPACE @IMATH_INTERNAL_NAMESPACE@
#define IEX_INTERNAL_NAMESPACE @IEX_INTERNAL_NAMESPACE@
#define ILMTHREAD_INTERNAL_NAMESPACE @ILMTHREAD_INTERNAL_NAMESPACE@
#define ILMBASE_NAMESPACE_CUSTOM @ILMBASE_NAMESPACE_CUSTOM@
#define IMATH_NAMESPACE @IMATH_NAMESPACE@
#define IEX_NAMESPACE @IEX_NAMESPACE@
#define ILMTHREAD_NAMESPACE @ILMTHREAD_NAMESPACE@
//
// Define and set to 1 if the target system has support for large
// stack sizes.
//
#undef ILMBASE_HAVE_LARGE_STACK
#cmakedefine ILMBASE_HAVE_LARGE_STACK
//
// Version string for runtime access
// Version information
//
#define ILMBASE_VERSION_STRING "1.0.3"
#define ILMBASE_PACKAGE_STRING "IlmBase 1.0.3"
#define ILMBASE_VERSION_STRING @ILMBASE_VERSION_STRING@
#define ILMBASE_PACKAGE_STRING @ILMBASE_PACKAGE_STRING@
#define ILMBASE_VERSION_MAJOR @ILMBASE_VERSION_MAJOR@
#define ILMBASE_VERSION_MINOR @ILMBASE_VERSION_MINOR@
#define ILMBASE_VERSION_PATCH @ILMBASE_VERSION_PATCH@
// Version as a single hex number, e.g. 0x01000300 == 1.0.3
#define ILMBASE_VERSION_HEX ((ILMBASE_VERSION_MAJOR << 24) | \
(ILMBASE_VERSION_MINOR << 16) | \
(ILMBASE_VERSION_PATCH << 8))

@ -2,9 +2,9 @@
//
// Copyright (c) 2007, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -35,30 +35,31 @@
//-----------------------------------------------------------------------------
//
// ACES image file I/O.
//
//
//-----------------------------------------------------------------------------
#include <ImfAcesFile.h>
#include <ImfRgbaFile.h>
#include <ImfStandardAttributes.h>
#include <Iex.h>
#include <algorithm> // for std::max()
#include <algorithm>
using namespace std;
using namespace Imath;
using namespace Iex;
using namespace IMATH_NAMESPACE;
using namespace IEX_NAMESPACE;
#include "ImfNamespace.h"
namespace Imf {
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
const Chromaticities &
acesChromaticities ()
{
static const Chromaticities acesChr
(V2f (0.73470, 0.26530), // red
V2f (0.00000, 1.00000), // green
V2f (0.00010, -0.07700), // blue
V2f (0.32168, 0.33767)); // white
static const Chromaticities acesChr
(V2f (0.73470, 0.26530), // red
V2f (0.00000, 1.00000), // green
V2f (0.00010, -0.07700), // blue
V2f (0.32168, 0.33767)); // white
return acesChr;
}
@ -102,10 +103,10 @@ checkCompression (Compression compression)
case NO_COMPRESSION:
case PIZ_COMPRESSION:
case B44A_COMPRESSION:
break;
break;
default:
throw ArgExc ("Invalid compression type for ACES file.");
throw ArgExc ("Invalid compression type for ACES file.");
}
}
@ -127,16 +128,16 @@ AcesOutputFile::AcesOutputFile
addAdoptedNeutral (newHeader, acesChromaticities().white);
_data->rgbaFile = new RgbaOutputFile (name.c_str(),
newHeader,
rgbaChannels,
numThreads);
newHeader,
rgbaChannels,
numThreads);
_data->rgbaFile->setYCRounding (7, 6);
}
AcesOutputFile::AcesOutputFile
(OStream &os,
(OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os,
const Header &header,
RgbaChannels rgbaChannels,
int numThreads)
@ -150,9 +151,9 @@ AcesOutputFile::AcesOutputFile
addAdoptedNeutral (newHeader, acesChromaticities().white);
_data->rgbaFile = new RgbaOutputFile (os,
header,
rgbaChannels,
numThreads);
header,
rgbaChannels,
numThreads);
_data->rgbaFile->setYCRounding (7, 6);
}
@ -160,11 +161,11 @@ AcesOutputFile::AcesOutputFile
AcesOutputFile::AcesOutputFile
(const std::string &name,
const Imath::Box2i &displayWindow,
const Imath::Box2i &dataWindow,
const IMATH_NAMESPACE::Box2i &displayWindow,
const IMATH_NAMESPACE::Box2i &dataWindow,
RgbaChannels rgbaChannels,
float pixelAspectRatio,
const Imath::V2f screenWindowCenter,
const IMATH_NAMESPACE::V2f screenWindowCenter,
float screenWindowWidth,
LineOrder lineOrder,
Compression compression,
@ -175,20 +176,20 @@ AcesOutputFile::AcesOutputFile
checkCompression (compression);
Header newHeader (displayWindow,
dataWindow.isEmpty()? displayWindow: dataWindow,
pixelAspectRatio,
screenWindowCenter,
screenWindowWidth,
lineOrder,
compression);
dataWindow.isEmpty()? displayWindow: dataWindow,
pixelAspectRatio,
screenWindowCenter,
screenWindowWidth,
lineOrder,
compression);
addChromaticities (newHeader, acesChromaticities());
addAdoptedNeutral (newHeader, acesChromaticities().white);
_data->rgbaFile = new RgbaOutputFile (name.c_str(),
newHeader,
rgbaChannels,
numThreads);
newHeader,
rgbaChannels,
numThreads);
_data->rgbaFile->setYCRounding (7, 6);
}
@ -200,7 +201,7 @@ AcesOutputFile::AcesOutputFile
int height,
RgbaChannels rgbaChannels,
float pixelAspectRatio,
const Imath::V2f screenWindowCenter,
const IMATH_NAMESPACE::V2f screenWindowCenter,
float screenWindowWidth,
LineOrder lineOrder,
Compression compression,
@ -211,20 +212,20 @@ AcesOutputFile::AcesOutputFile
checkCompression (compression);
Header newHeader (width,
height,
pixelAspectRatio,
screenWindowCenter,
screenWindowWidth,
lineOrder,
compression);
height,
pixelAspectRatio,
screenWindowCenter,
screenWindowWidth,
lineOrder,
compression);
addChromaticities (newHeader, acesChromaticities());
addAdoptedNeutral (newHeader, acesChromaticities().white);
_data->rgbaFile = new RgbaOutputFile (name.c_str(),
newHeader,
rgbaChannels,
numThreads);
newHeader,
rgbaChannels,
numThreads);
_data->rgbaFile->setYCRounding (7, 6);
}
@ -236,7 +237,7 @@ AcesOutputFile::~AcesOutputFile ()
}
void
void
AcesOutputFile::setFrameBuffer
(const Rgba *base,
size_t xStride,
@ -246,14 +247,14 @@ AcesOutputFile::setFrameBuffer
}
void
void
AcesOutputFile::writePixels (int numScanLines)
{
_data->rgbaFile->writePixels (numScanLines);
}
int
int
AcesOutputFile::currentScanLine () const
{
return _data->rgbaFile->currentScanLine();
@ -267,49 +268,49 @@ AcesOutputFile::header () const
}
const Imath::Box2i &
const IMATH_NAMESPACE::Box2i &
AcesOutputFile::displayWindow () const
{
return _data->rgbaFile->displayWindow();
}
const Imath::Box2i &
const IMATH_NAMESPACE::Box2i &
AcesOutputFile::dataWindow () const
{
return _data->rgbaFile->dataWindow();
}
float
float
AcesOutputFile::pixelAspectRatio () const
{
return _data->rgbaFile->pixelAspectRatio();
}
const Imath::V2f
const IMATH_NAMESPACE::V2f
AcesOutputFile::screenWindowCenter () const
{
return _data->rgbaFile->screenWindowCenter();
}
float
float
AcesOutputFile::screenWindowWidth () const
{
return _data->rgbaFile->screenWindowWidth();
}
LineOrder
LineOrder
AcesOutputFile::lineOrder () const
{
return _data->rgbaFile->lineOrder();
}
Compression
Compression
AcesOutputFile::compression () const
{
return _data->rgbaFile->compression();
@ -323,7 +324,7 @@ AcesOutputFile::channels () const
}
void
void
AcesOutputFile::updatePreviewImage (const PreviewRgba pixels[])
{
_data->rgbaFile->updatePreviewImage (pixels);
@ -379,28 +380,28 @@ AcesInputFile::Data::initColorConversion ()
Chromaticities fileChr;
if (hasChromaticities (header))
fileChr = chromaticities (header);
fileChr = chromaticities (header);
V2f fileNeutral = fileChr.white;
if (hasAdoptedNeutral (header))
fileNeutral = adoptedNeutral (header);
fileNeutral = adoptedNeutral (header);
const Chromaticities acesChr = acesChromaticities();
V2f acesNeutral = acesChr.white;
if (fileChr.red == acesChr.red &&
fileChr.green == acesChr.green &&
fileChr.blue == acesChr.blue &&
fileChr.white == acesChr.white &&
fileNeutral == acesNeutral)
fileChr.green == acesChr.green &&
fileChr.blue == acesChr.blue &&
fileChr.white == acesChr.white &&
fileNeutral == acesNeutral)
{
//
// The file already contains ACES data,
// color conversion is not necessary.
//
// The file already contains ACES data,
// color conversion is not necessary.
return;
return;
}
mustConvertColor = true;
@ -419,16 +420,16 @@ AcesInputFile::Data::initColorConversion ()
//
static const M44f bradfordCPM
(0.895100, -0.750200, 0.038900, 0.000000,
0.266400, 1.713500, -0.068500, 0.000000,
-0.161400, 0.036700, 1.029600, 0.000000,
0.000000, 0.000000, 0.000000, 1.000000);
(0.895100, -0.750200, 0.038900, 0.000000,
0.266400, 1.713500, -0.068500, 0.000000,
-0.161400, 0.036700, 1.029600, 0.000000,
0.000000, 0.000000, 0.000000, 1.000000);
const static M44f inverseBradfordCPM
(0.986993, 0.432305, -0.008529, 0.000000,
-0.147054, 0.518360, 0.040043, 0.000000,
0.159963, 0.049291, 0.968487, 0.000000,
0.000000, 0.000000, 0.000000, 1.000000);
(0.986993, 0.432305, -0.008529, 0.000000,
-0.147054, 0.518360, 0.040043, 0.000000,
0.159963, 0.049291, 0.968487, 0.000000,
0.000000, 0.000000, 0.000000, 1.000000);
//
// Convert the white points of the two RGB spaces to XYZ
@ -447,16 +448,16 @@ AcesInputFile::Data::initColorConversion ()
//
V3f ratio ((acesNeutralXYZ * bradfordCPM) /
(fileNeutralXYZ * bradfordCPM));
(fileNeutralXYZ * bradfordCPM));
M44f ratioMat (ratio[0], 0, 0, 0,
0, ratio[1], 0, 0,
0, 0, ratio[2], 0,
0, 0, 0, 1);
0, ratio[1], 0, 0,
0, 0, ratio[2], 0,
0, 0, 0, 1);
M44f bradfordTrans = bradfordCPM *
ratioMat *
inverseBradfordCPM;
inverseBradfordCPM;
//
// Build a combined file-RGB-to-ACES-RGB conversion matrix
@ -488,7 +489,7 @@ AcesInputFile::~AcesInputFile ()
}
void
void
AcesInputFile::setFrameBuffer (Rgba *base, size_t xStride, size_t yStride)
{
_data->rgbaFile->setFrameBuffer (base, xStride, yStride);
@ -498,7 +499,7 @@ AcesInputFile::setFrameBuffer (Rgba *base, size_t xStride, size_t yStride)
}
void
void
AcesInputFile::readPixels (int scanLine1, int scanLine2)
{
//
@ -514,32 +515,32 @@ AcesInputFile::readPixels (int scanLine1, int scanLine2)
//
if (!_data->mustConvertColor)
return;
return;
int minY = min (scanLine1, scanLine2);
int maxY = max (scanLine1, scanLine2);
for (int y = minY; y <= maxY; ++y)
{
Rgba *base = _data->fbBase +
_data->fbXStride * _data->minX +
_data->fbYStride * y;
Rgba *base = _data->fbBase +
_data->fbXStride * _data->minX +
_data->fbYStride * y;
for (int x = _data->minX; x <= _data->maxX; ++x)
{
V3f aces = V3f (base->r, base->g, base->b) * _data->fileToAces;
for (int x = _data->minX; x <= _data->maxX; ++x)
{
V3f aces = V3f (base->r, base->g, base->b) * _data->fileToAces;
base->r = aces[0];
base->g = aces[1];
base->b = aces[2];
base->r = aces[0];
base->g = aces[1];
base->b = aces[2];
base += _data->fbXStride;
}
base += _data->fbXStride;
}
}
}
void
void
AcesInputFile::readPixels (int scanLine)
{
readPixels (scanLine, scanLine);
@ -553,14 +554,14 @@ AcesInputFile::header () const
}
const Imath::Box2i &
const IMATH_NAMESPACE::Box2i &
AcesInputFile::displayWindow () const
{
return _data->rgbaFile->displayWindow();
}
const Imath::Box2i &
const IMATH_NAMESPACE::Box2i &
AcesInputFile::dataWindow () const
{
return _data->rgbaFile->dataWindow();
@ -574,7 +575,7 @@ AcesInputFile::pixelAspectRatio () const
}
const Imath::V2f
const IMATH_NAMESPACE::V2f
AcesInputFile::screenWindowCenter () const
{
return _data->rgbaFile->screenWindowCenter();
@ -609,7 +610,7 @@ AcesInputFile::channels () const
}
const char *
const char *
AcesInputFile::fileName () const
{
return _data->rgbaFile->fileName();
@ -629,4 +630,4 @@ AcesInputFile::version () const
return _data->rgbaFile->version();
}
} // namespace Imf
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

@ -2,9 +2,9 @@
//
// Copyright (c) 2007, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -41,33 +41,33 @@
//-----------------------------------------------------------------------------
//
// ACES image file I/O.
//
//
// This header file declares two classes that directly support
// image file input and output according to the Academy Image
// Interchange Framework.
//
//
// The Academy Image Interchange file format is a subset of OpenEXR:
//
//
// - Images are stored as scanlines. Tiles are not allowed.
//
//
// - Images contain three color channels, either
// R, G, B (red, green, blue) or
// Y, RY, BY (luminance, sub-sampled chroma)
//
//
// - Images may optionally contain an alpha channel.
//
//
// - Only three compression types are allowed:
// - NO_COMPRESSION (file is not compressed)
// - PIZ_COMPRESSION (lossless)
// - B44A_COMPRESSION (lossy)
//
//
// - The "chromaticities" header attribute must specify
// the ACES RGB primaries and white point.
//
//
// class AcesOutputFile writes an OpenEXR file, enforcing the
// restrictions listed above. Pixel data supplied by application
// software must already be in the ACES RGB space.
//
//
// class AcesInputFile reads an OpenEXR file. Pixel data delivered
// to application software is guaranteed to be in the ACES RGB space.
// If the RGB space of the file is not the same as the ACES space,
@ -77,20 +77,19 @@
//
//-----------------------------------------------------------------------------
#include <ImfHeader.h>
#include <ImfRgba.h>
#include "ImfHeader.h"
#include "ImfRgba.h"
#include "ImathVec.h"
#include "ImathBox.h"
#include <ImfThreading.h>
#include <string>
#include "ImfThreading.h"
#include "ImfNamespace.h"
#include "ImfExport.h"
#include "ImfForward.h"
namespace Imf {
#include <string>
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
class RgbaOutputFile;
class RgbaInputFile;
struct PreviewRgba;
struct Chromaticities;
//
// ACES red, green, blue and white-point chromaticities.
@ -111,9 +110,10 @@ class AcesOutputFile
// Constructor -- header is constructed by the caller
//---------------------------------------------------
IMF_EXPORT
AcesOutputFile (const std::string &name,
const Header &header,
RgbaChannels rgbaChannels = WRITE_RGBA,
const Header &header,
RgbaChannels rgbaChannels = WRITE_RGBA,
int numThreads = globalThreadCount());
@ -123,9 +123,10 @@ class AcesOutputFile
// automatically close the file.
//----------------------------------------------------
AcesOutputFile (OStream &os,
const Header &header,
RgbaChannels rgbaChannels = WRITE_RGBA,
IMF_EXPORT
AcesOutputFile (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os,
const Header &header,
RgbaChannels rgbaChannels = WRITE_RGBA,
int numThreads = globalThreadCount());
@ -134,15 +135,16 @@ class AcesOutputFile
// call arguments (empty dataWindow means "same as displayWindow")
//----------------------------------------------------------------
IMF_EXPORT
AcesOutputFile (const std::string &name,
const Imath::Box2i &displayWindow,
const Imath::Box2i &dataWindow = Imath::Box2i(),
RgbaChannels rgbaChannels = WRITE_RGBA,
float pixelAspectRatio = 1,
const Imath::V2f screenWindowCenter = Imath::V2f (0, 0),
float screenWindowWidth = 1,
LineOrder lineOrder = INCREASING_Y,
Compression compression = PIZ_COMPRESSION,
const IMATH_NAMESPACE::Box2i &displayWindow,
const IMATH_NAMESPACE::Box2i &dataWindow = IMATH_NAMESPACE::Box2i(),
RgbaChannels rgbaChannels = WRITE_RGBA,
float pixelAspectRatio = 1,
const IMATH_NAMESPACE::V2f screenWindowCenter = IMATH_NAMESPACE::V2f (0, 0),
float screenWindowWidth = 1,
LineOrder lineOrder = INCREASING_Y,
Compression compression = PIZ_COMPRESSION,
int numThreads = globalThreadCount());
@ -152,15 +154,16 @@ class AcesOutputFile
// Box2i (V2i (0, 0), V2i (width - 1, height -1))
//-----------------------------------------------
IMF_EXPORT
AcesOutputFile (const std::string &name,
int width,
int height,
RgbaChannels rgbaChannels = WRITE_RGBA,
float pixelAspectRatio = 1,
const Imath::V2f screenWindowCenter = Imath::V2f (0, 0),
float screenWindowWidth = 1,
LineOrder lineOrder = INCREASING_Y,
Compression compression = PIZ_COMPRESSION,
int width,
int height,
RgbaChannels rgbaChannels = WRITE_RGBA,
float pixelAspectRatio = 1,
const IMATH_NAMESPACE::V2f screenWindowCenter = IMATH_NAMESPACE::V2f (0, 0),
float screenWindowWidth = 1,
LineOrder lineOrder = INCREASING_Y,
Compression compression = PIZ_COMPRESSION,
int numThreads = globalThreadCount());
@ -168,6 +171,7 @@ class AcesOutputFile
// Destructor
//-----------
IMF_EXPORT
virtual ~AcesOutputFile ();
@ -179,9 +183,10 @@ class AcesOutputFile
//
//------------------------------------------------
IMF_EXPORT
void setFrameBuffer (const Rgba *base,
size_t xStride,
size_t yStride);
size_t xStride,
size_t yStride);
//-------------------------------------------------
@ -197,14 +202,23 @@ class AcesOutputFile
// Access to the file header
//--------------------------
IMF_EXPORT
const Header & header () const;
const Imath::Box2i & displayWindow () const;
const Imath::Box2i & dataWindow () const;
IMF_EXPORT
const IMATH_NAMESPACE::Box2i & displayWindow () const;
IMF_EXPORT
const IMATH_NAMESPACE::Box2i & dataWindow () const;
IMF_EXPORT
float pixelAspectRatio () const;
const Imath::V2f screenWindowCenter () const;
IMF_EXPORT
const IMATH_NAMESPACE::V2f screenWindowCenter () const;
IMF_EXPORT
float screenWindowWidth () const;
IMF_EXPORT
LineOrder lineOrder () const;
IMF_EXPORT
Compression compression () const;
IMF_EXPORT
RgbaChannels channels () const;
@ -212,6 +226,7 @@ class AcesOutputFile
// Update the preview image (see Imf::OutputFile::updatePreviewImage())
// --------------------------------------------------------------------
IMF_EXPORT
void updatePreviewImage (const PreviewRgba[]);
@ -239,8 +254,9 @@ class AcesInputFile
// destructor will automatically close the file.
//-------------------------------------------------------
IMF_EXPORT
AcesInputFile (const std::string &name,
int numThreads = globalThreadCount());
int numThreads = globalThreadCount());
//-----------------------------------------------------------
@ -250,14 +266,16 @@ class AcesInputFile
// close the file.
//-----------------------------------------------------------
AcesInputFile (IStream &is,
int numThreads = globalThreadCount());
IMF_EXPORT
AcesInputFile (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &is,
int numThreads = globalThreadCount());
//-----------
// Destructor
//-----------
IMF_EXPORT
virtual ~AcesInputFile ();
@ -269,9 +287,10 @@ class AcesInputFile
//
//-----------------------------------------------------
IMF_EXPORT
void setFrameBuffer (Rgba *base,
size_t xStride,
size_t yStride);
size_t xStride,
size_t yStride);
//--------------------------------------------
@ -279,7 +298,9 @@ class AcesInputFile
// Pixels returned will contain ACES RGB data.
//--------------------------------------------
IMF_EXPORT
void readPixels (int scanLine1, int scanLine2);
IMF_EXPORT
void readPixels (int scanLine);
@ -287,16 +308,27 @@ class AcesInputFile
// Access to the file header
//--------------------------
IMF_EXPORT
const Header & header () const;
const Imath::Box2i & displayWindow () const;
const Imath::Box2i & dataWindow () const;
IMF_EXPORT
const IMATH_NAMESPACE::Box2i & displayWindow () const;
IMF_EXPORT
const IMATH_NAMESPACE::Box2i & dataWindow () const;
IMF_EXPORT
float pixelAspectRatio () const;
const Imath::V2f screenWindowCenter () const;
IMF_EXPORT
const IMATH_NAMESPACE::V2f screenWindowCenter () const;
IMF_EXPORT
float screenWindowWidth () const;
IMF_EXPORT
LineOrder lineOrder () const;
IMF_EXPORT
Compression compression () const;
IMF_EXPORT
RgbaChannels channels () const;
IMF_EXPORT
const char * fileName () const;
IMF_EXPORT
bool isComplete () const;
@ -304,6 +336,7 @@ class AcesInputFile
// Access to the file format version
//----------------------------------
IMF_EXPORT
int version () const;
private:
@ -317,6 +350,9 @@ class AcesInputFile
};
} // namespace Imf
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

@ -2,9 +2,9 @@
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -37,6 +37,8 @@
#ifndef INCLUDED_IMF_ARRAY_H
#define INCLUDED_IMF_ARRAY_H
#include "ImfForward.h"
//-------------------------------------------------------------------------
//
// class Array
@ -53,24 +55,23 @@
// C () {std::cout << "C::C (" << this << ")\n";};
// virtual ~C () {std::cout << "C::~C (" << this << ")\n";};
// };
//
//
// int
// main ()
// {
// Array <C> a(3);
//
//
// C &b = a[1];
// const C &c = a[1];
// C *d = a + 2;
// const C *e = a;
//
//
// return 0;
// }
//
//-------------------------------------------------------------------------
namespace Imf {
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
template <class T>
class Array
@ -81,8 +82,8 @@ class Array
// Constructors and destructors
//-----------------------------
Array () {_data = 0;}
Array (long size) {_data = new T[size];}
Array () {_data = 0; _size = 0;}
Array (long size) {_data = new T[size]; _size = size;}
~Array () {delete [] _data;}
@ -110,11 +111,19 @@ class Array
void resizeEraseUnsafe (long size);
//-------------------------------
// Return the size of this array.
//-------------------------------
long size() const {return _size;}
private:
Array (const Array &); // Copying and assignment
Array & operator = (const Array &); // are not implemented
long _size;
T * _data;
};
@ -157,11 +166,20 @@ class Array2D
void resizeEraseUnsafe (long sizeX, long sizeY);
//-------------------------------
// Return the size of this array.
//-------------------------------
long height() const {return _sizeX;}
long width() const {return _sizeY;}
private:
Array2D (const Array2D &); // Copying and assignment
Array2D & operator = (const Array2D &); // are not implemented
long _sizeX;
long _sizeY;
T * _data;
};
@ -177,6 +195,7 @@ Array<T>::resizeErase (long size)
{
T *tmp = new T[size];
delete [] _data;
_size = size;
_data = tmp;
}
@ -187,14 +206,16 @@ Array<T>::resizeEraseUnsafe (long size)
{
delete [] _data;
_data = 0;
_size = 0;
_data = new T[size];
_size = size;
}
template <class T>
inline
Array2D<T>::Array2D ():
_sizeY (0), _data (0)
_sizeX(0), _sizeY (0), _data (0)
{
// emtpy
}
@ -203,7 +224,7 @@ Array2D<T>::Array2D ():
template <class T>
inline
Array2D<T>::Array2D (long sizeX, long sizeY):
_sizeY (sizeY), _data (new T[sizeX * sizeY])
_sizeX (sizeX), _sizeY (sizeY), _data (new T[sizeX * sizeY])
{
// emtpy
}
@ -218,7 +239,7 @@ Array2D<T>::~Array2D ()
template <class T>
inline T *
inline T *
Array2D<T>::operator [] (long x)
{
return _data + x * _sizeY;
@ -239,6 +260,7 @@ Array2D<T>::resizeErase (long sizeX, long sizeY)
{
T *tmp = new T[sizeX * sizeY];
delete [] _data;
_sizeX = sizeX;
_sizeY = sizeY;
_data = tmp;
}
@ -250,12 +272,14 @@ Array2D<T>::resizeEraseUnsafe (long sizeX, long sizeY)
{
delete [] _data;
_data = 0;
_sizeX = 0;
_sizeY = 0;
_data = new T[sizeX * sizeY];
_sizeX = sizeX;
_sizeY = sizeY;
}
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
} // namespace Imf
#endif

@ -2,9 +2,9 @@
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -46,11 +46,13 @@
#include <string.h>
#include <map>
#include "ImfNamespace.h"
namespace Imf {
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
using IlmThread::Mutex;
using IlmThread::Lock;
using ILMTHREAD_NAMESPACE::Mutex;
using ILMTHREAD_NAMESPACE::Lock;
Attribute::Attribute () {}
@ -66,7 +68,7 @@ struct NameCompare: std::binary_function <const char *, const char *, bool>
bool
operator () (const char *x, const char *y) const
{
return strcmp (x, y) < 0;
return strcmp (x, y) < 0;
}
};
@ -86,22 +88,28 @@ class LockedTypeMap: public TypeMap
LockedTypeMap &
typeMap ()
{
// c++11 requires thread-safe static variable initialization
#if __cplusplus >= 201103L
static LockedTypeMap tMap;
return tMap;
#else
static Mutex criticalSection;
Lock lock (criticalSection);
static LockedTypeMap* typeMap = 0;
if (typeMap == 0)
typeMap = new LockedTypeMap ();
typeMap = new LockedTypeMap ();
return *typeMap;
#endif
}
} // namespace
bool
bool
Attribute::knownType (const char typeName[])
{
LockedTypeMap& tMap = typeMap();
@ -111,17 +119,17 @@ Attribute::knownType (const char typeName[])
}
void
void
Attribute::registerAttributeType (const char typeName[],
Attribute *(*newAttribute)())
Attribute *(*newAttribute)())
{
LockedTypeMap& tMap = typeMap();
Lock lock (tMap.mutex);
if (tMap.find (typeName) != tMap.end())
THROW (Iex::ArgExc, "Cannot register image file attribute "
"type \"" << typeName << "\". "
"The type has already been registered.");
THROW (IEX_NAMESPACE::ArgExc, "Cannot register image file attribute "
"type \"" << typeName << "\". "
"The type has already been registered.");
tMap.insert (TypeMap::value_type (typeName, newAttribute));
}
@ -146,11 +154,11 @@ Attribute::newAttribute (const char typeName[])
TypeMap::const_iterator i = tMap.find (typeName);
if (i == tMap.end())
THROW (Iex::ArgExc, "Cannot create image file attribute of "
"unknown type \"" << typeName << "\".");
THROW (IEX_NAMESPACE::ArgExc, "Cannot create image file attribute of "
"unknown type \"" << typeName << "\".");
return (i->second)();
}
} // namespace Imf
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

@ -2,9 +2,9 @@
//
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -44,11 +44,13 @@
//-----------------------------------------------------------------------------
#include "IexBaseExc.h"
#include <ImfIO.h>
#include <ImfXdr.h>
#include "ImfIO.h"
#include "ImfXdr.h"
#include "ImfForward.h"
#include "ImfExport.h"
#include "ImfNamespace.h"
namespace Imf {
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
class Attribute
@ -59,7 +61,9 @@ class Attribute
// Constructor and destructor
//---------------------------
IMF_EXPORT
Attribute ();
IMF_EXPORT
virtual ~Attribute ();
@ -81,12 +85,12 @@ class Attribute
// Type-specific attribute I/O and copying
//----------------------------------------
virtual void writeValueTo (OStream &os,
int version) const = 0;
virtual void writeValueTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os,
int version) const = 0;
virtual void readValueFrom (IStream &is,
int size,
int version) = 0;
virtual void readValueFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &is,
int size,
int version) = 0;
virtual void copyValueFrom (const Attribute &other) = 0;
@ -95,6 +99,7 @@ class Attribute
// Attribute factory
//------------------
IMF_EXPORT
static Attribute * newAttribute (const char typeName[]);
@ -102,6 +107,7 @@ class Attribute
// Test if a given attribute type has already been registered
//-----------------------------------------------------------
IMF_EXPORT
static bool knownType (const char typeName[]);
@ -112,8 +118,9 @@ class Attribute
// knows how to make objects of this type.
//--------------------------------------------------
IMF_EXPORT
static void registerAttributeType (const char typeName[],
Attribute *(*newAttribute)());
Attribute *(*newAttribute)());
//------------------------------------------------------
// Un-register an attribute type so that newAttribute()
@ -121,6 +128,7 @@ class Attribute
// debugging only).
//------------------------------------------------------
IMF_EXPORT
static void unRegisterAttributeType (const char typeName[]);
};
@ -128,7 +136,7 @@ class Attribute
//-------------------------------------------------
// Class template for attributes of a specific type
//-------------------------------------------------
template <class T>
class TypedAttribute: public Attribute
{
@ -157,7 +165,7 @@ class TypedAttribute: public Attribute
//--------------------------------
virtual const char * typeName () const;
//---------------------------------------------------------
// Static version of typeName()
@ -165,7 +173,7 @@ class TypedAttribute: public Attribute
//---------------------------------------------------------
static const char * staticTypeName ();
//---------------------
// Make a new attribute
@ -186,12 +194,12 @@ class TypedAttribute: public Attribute
// Depending on type T, these functions may have to be specialized.
//-----------------------------------------------------------------
virtual void writeValueTo (OStream &os,
int version) const;
virtual void writeValueTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os,
int version) const;
virtual void readValueFrom (IStream &is,
int size,
int version);
virtual void readValueFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &is,
int size,
int version);
virtual void copyValueFrom (const Attribute &other);
@ -233,11 +241,9 @@ class TypedAttribute: public Attribute
T _value;
};
//------------------------------------
// Implementation of TypedAttribute<T>
//------------------------------------
template <class T>
TypedAttribute<T>::TypedAttribute ():
Attribute (),
@ -248,7 +254,7 @@ TypedAttribute<T>::TypedAttribute ():
template <class T>
TypedAttribute<T>::TypedAttribute (const T &value):
TypedAttribute<T>::TypedAttribute (const T & value):
Attribute (),
_value (value)
{
@ -289,7 +295,7 @@ TypedAttribute<T>::value () const
template <class T>
const char *
const char *
TypedAttribute<T>::typeName () const
{
return staticTypeName();
@ -315,23 +321,26 @@ TypedAttribute<T>::copy () const
template <class T>
void
TypedAttribute<T>::writeValueTo (OStream &os, int) const
void
TypedAttribute<T>::writeValueTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os,
int version) const
{
Xdr::write <StreamIO> (os, _value);
OPENEXR_IMF_INTERNAL_NAMESPACE::Xdr::write <OPENEXR_IMF_INTERNAL_NAMESPACE::StreamIO> (os, _value);
}
template <class T>
void
TypedAttribute<T>::readValueFrom (IStream &is, int, int)
void
TypedAttribute<T>::readValueFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &is,
int size,
int version)
{
Xdr::read <StreamIO> (is, _value);
OPENEXR_IMF_INTERNAL_NAMESPACE::Xdr::read <OPENEXR_IMF_INTERNAL_NAMESPACE::StreamIO> (is, _value);
}
template <class T>
void
void
TypedAttribute<T>::copyValueFrom (const Attribute &other)
{
_value = cast(other)._value;
@ -343,10 +352,10 @@ TypedAttribute<T> *
TypedAttribute<T>::cast (Attribute *attribute)
{
TypedAttribute<T> *t =
dynamic_cast <TypedAttribute<T> *> (attribute);
dynamic_cast <TypedAttribute<T> *> (attribute);
if (t == 0)
throw Iex::TypeExc ("Unexpected attribute type.");
throw IEX_NAMESPACE::TypeExc ("Unexpected attribute type.");
return t;
}
@ -357,10 +366,10 @@ const TypedAttribute<T> *
TypedAttribute<T>::cast (const Attribute *attribute)
{
const TypedAttribute<T> *t =
dynamic_cast <const TypedAttribute<T> *> (attribute);
dynamic_cast <const TypedAttribute<T> *> (attribute);
if (t == 0)
throw Iex::TypeExc ("Unexpected attribute type.");
throw IEX_NAMESPACE::TypeExc ("Unexpected attribute type.");
return t;
}
@ -398,30 +407,7 @@ TypedAttribute<T>::unRegisterAttributeType ()
}
} // namespace Imf
#if defined(OPENEXR_DLL) && defined(_MSC_VER)
// Tell MS VC++ to disable "non dll-interface class used as base
// for dll-interface class" and "no suitable definition provided
// for explicit template"
#pragma warning (disable : 4275 4661)
#if defined (ILMIMF_EXPORTS)
#define IMF_EXPIMP_TEMPLATE
#else
#define IMF_EXPIMP_TEMPLATE extern
#endif
IMF_EXPIMP_TEMPLATE template class Imf::TypedAttribute<float>;
IMF_EXPIMP_TEMPLATE template class Imf::TypedAttribute<double>;
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#pragma warning(default : 4251)
#undef EXTERN_TEMPLATE
#endif
// Metrowerks compiler wants the .cpp file inlined, too
#ifdef __MWERKS__
#include <ImfAttribute.cpp>
#endif
#endif

@ -2,9 +2,9 @@
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -44,13 +44,10 @@
//
//-----------------------------------------------------------------------------
#include "OpenEXRConfig.h"
#if !defined (HAVE_LARGE_STACK)
#include "ImfNamespace.h"
#include <string.h>
#endif
namespace Imf {
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
#if !defined (HAVE_LARGE_STACK)
@ -61,15 +58,15 @@ namespace Imf {
{
public:
AutoArray (): _data (new T [size]) { memset(_data, 0, size*sizeof(T)); }
~AutoArray () {delete [] _data;}
operator T * () {return _data;}
operator const T * () const {return _data;}
AutoArray (): _data (new T [size]) { memset(_data, 0, size*sizeof(T)); }
~AutoArray () {delete [] _data;}
operator T * () {return _data;}
operator const T * () const {return _data;}
private:
T *_data;
T *_data;
};
@ -81,17 +78,18 @@ namespace Imf {
{
public:
operator T * () {return _data;}
operator const T * () const {return _data;}
operator T * () {return _data;}
operator const T * () const {return _data;}
private:
T _data[size];
T _data[size];
};
#endif
} // namespace Imf
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

File diff suppressed because it is too large Load Diff

@ -2,9 +2,9 @@
//
// Copyright (c) 2006, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -42,60 +42,69 @@
//
//-----------------------------------------------------------------------------
#include <ImfCompressor.h>
namespace Imf {
#include "ImfCompressor.h"
#include "ImfNamespace.h"
#include "ImfExport.h"
#include "ImfForward.h"
class ChannelList;
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
class B44Compressor: public Compressor
{
public:
IMF_EXPORT
B44Compressor (const Header &hdr,
size_t maxScanLineSize,
size_t numScanLines,
bool optFlatFields);
size_t numScanLines,
bool optFlatFields);
IMF_EXPORT
virtual ~B44Compressor ();
IMF_EXPORT
virtual int numScanLines () const;
IMF_EXPORT
virtual Format format () const;
IMF_EXPORT
virtual int compress (const char *inPtr,
int inSize,
int minY,
const char *&outPtr);
int inSize,
int minY,
const char *&outPtr);
IMF_EXPORT
virtual int compressTile (const char *inPtr,
int inSize,
Imath::Box2i range,
const char *&outPtr);
int inSize,
IMATH_NAMESPACE::Box2i range,
const char *&outPtr);
IMF_EXPORT
virtual int uncompress (const char *inPtr,
int inSize,
int minY,
const char *&outPtr);
int inSize,
int minY,
const char *&outPtr);
IMF_EXPORT
virtual int uncompressTile (const char *inPtr,
int inSize,
Imath::Box2i range,
const char *&outPtr);
int inSize,
IMATH_NAMESPACE::Box2i range,
const char *&outPtr);
private:
struct ChannelData;
int compress (const char *inPtr,
int inSize,
Imath::Box2i range,
const char *&outPtr);
int inSize,
IMATH_NAMESPACE::Box2i range,
const char *&outPtr);
int uncompress (const char *inPtr,
int inSize,
Imath::Box2i range,
const char *&outPtr);
int inSize,
IMATH_NAMESPACE::Box2i range,
const char *&outPtr);
int _maxScanLineSize;
bool _optFlatFields;
@ -112,6 +121,6 @@ class B44Compressor: public Compressor
};
} // namespace Imf
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

@ -2,9 +2,9 @@
//
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -44,8 +44,9 @@
#include <ImfBoxAttribute.h>
namespace Imf {
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
using namespace OPENEXR_IMF_INTERNAL_NAMESPACE;
template <>
const char *
@ -57,7 +58,7 @@ Box2iAttribute::staticTypeName ()
template <>
void
Box2iAttribute::writeValueTo (OStream &os, int) const
Box2iAttribute::writeValueTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os, int version) const
{
Xdr::write <StreamIO> (os, _value.min.x);
Xdr::write <StreamIO> (os, _value.min.y);
@ -68,7 +69,7 @@ Box2iAttribute::writeValueTo (OStream &os, int) const
template <>
void
Box2iAttribute::readValueFrom (IStream &is, int, int)
Box2iAttribute::readValueFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &is, int size, int version)
{
Xdr::read <StreamIO> (is, _value.min.x);
Xdr::read <StreamIO> (is, _value.min.y);
@ -87,7 +88,7 @@ Box2fAttribute::staticTypeName ()
template <>
void
Box2fAttribute::writeValueTo (OStream &os, int) const
Box2fAttribute::writeValueTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os, int version) const
{
Xdr::write <StreamIO> (os, _value.min.x);
Xdr::write <StreamIO> (os, _value.min.y);
@ -98,7 +99,7 @@ Box2fAttribute::writeValueTo (OStream &os, int) const
template <>
void
Box2fAttribute::readValueFrom (IStream &is, int, int)
Box2fAttribute::readValueFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &is, int size, int version)
{
Xdr::read <StreamIO> (is, _value.min.x);
Xdr::read <StreamIO> (is, _value.min.y);
@ -107,4 +108,4 @@ Box2fAttribute::readValueFrom (IStream &is, int, int)
}
} // namespace Imf
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

@ -2,9 +2,9 @@
//
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -44,30 +44,44 @@
//
//-----------------------------------------------------------------------------
#include <ImfAttribute.h>
#include "ImfForward.h"
#include "ImfExport.h"
#include "ImfAttribute.h"
#include "ImathBox.h"
#include "ImfNamespace.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
namespace Imf {
typedef TypedAttribute<IMATH_NAMESPACE::Box2i> Box2iAttribute;
typedef TypedAttribute<Imath::Box2i> Box2iAttribute;
template <> const char *Box2iAttribute::staticTypeName ();
template <> void Box2iAttribute::writeValueTo (OStream &, int) const;
template <> void Box2iAttribute::readValueFrom (IStream &, int, int);
template <>
IMF_EXPORT
const char *Box2iAttribute::staticTypeName ();
template <>
IMF_EXPORT
void Box2iAttribute::writeValueTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &,
int) const;
template <>
IMF_EXPORT
void Box2iAttribute::readValueFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &,
int, int);
typedef TypedAttribute<Imath::Box2f> Box2fAttribute;
template <> const char *Box2fAttribute::staticTypeName ();
template <> void Box2fAttribute::writeValueTo (OStream &, int) const;
template <> void Box2fAttribute::readValueFrom (IStream &, int, int);
typedef TypedAttribute<IMATH_NAMESPACE::Box2f> Box2fAttribute;
template <>
IMF_EXPORT
const char *Box2fAttribute::staticTypeName ();
template <>
IMF_EXPORT
void Box2fAttribute::writeValueTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &,
int) const;
template <>
IMF_EXPORT
void Box2fAttribute::readValueFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &,
int, int);
} // namespace Imf
// Metrowerks compiler wants the .cpp file inlined, too
#ifdef __MWERKS__
#include <ImfBoxAttribute.cpp>
#endif
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

File diff suppressed because it is too large Load Diff

@ -16,7 +16,7 @@ in the documentation and/or other materials provided with the
distribution.
* Neither the name of Industrial Light & Magic nor the names of
its contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
@ -35,6 +35,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_IMF_C_RGBA_FILE_H
#define INCLUDED_IMF_C_RGBA_FILE_H
#include "ImfExport.h"
#include <stdlib.h>
@ -48,18 +49,22 @@ extern "C" {
typedef unsigned short ImfHalf;
IMF_EXPORT
void ImfFloatToHalf (float f,
ImfHalf *h);
ImfHalf *h);
IMF_EXPORT
void ImfFloatToHalfArray (int n,
const float f[/*n*/],
ImfHalf h[/*n*/]);
const float f[/*n*/],
ImfHalf h[/*n*/]);
IMF_EXPORT
float ImfHalfToFloat (ImfHalf h);
IMF_EXPORT
void ImfHalfToFloatArray (int n,
const ImfHalf h[/*n*/],
float f[/*n*/]);
const ImfHalf h[/*n*/],
float f[/*n*/]);
/*
** RGBA pixel; memory layout must be the same as struct Imf::Rgba.
@ -93,7 +98,7 @@ typedef struct ImfRgba ImfRgba;
#define IMF_INCREASING_Y 0
#define IMF_DECREASING_Y 1
#define IMF_RAMDOM_Y 2
#define IMF_RANDOM_Y 2
/*
@ -151,153 +156,194 @@ typedef struct ImfRgba ImfRgba;
struct ImfHeader;
typedef struct ImfHeader ImfHeader;
IMF_EXPORT
ImfHeader * ImfNewHeader (void);
IMF_EXPORT
void ImfDeleteHeader (ImfHeader *hdr);
IMF_EXPORT
ImfHeader * ImfCopyHeader (const ImfHeader *hdr);
IMF_EXPORT
void ImfHeaderSetDisplayWindow (ImfHeader *hdr,
int xMin, int yMin,
int xMax, int yMax);
int xMin, int yMin,
int xMax, int yMax);
IMF_EXPORT
void ImfHeaderDisplayWindow (const ImfHeader *hdr,
int *xMin, int *yMin,
int *xMax, int *yMax);
int *xMin, int *yMin,
int *xMax, int *yMax);
IMF_EXPORT
void ImfHeaderSetDataWindow (ImfHeader *hdr,
int xMin, int yMin,
int xMax, int yMax);
int xMin, int yMin,
int xMax, int yMax);
IMF_EXPORT
void ImfHeaderDataWindow (const ImfHeader *hdr,
int *xMin, int *yMin,
int *xMax, int *yMax);
int *xMin, int *yMin,
int *xMax, int *yMax);
IMF_EXPORT
void ImfHeaderSetPixelAspectRatio (ImfHeader *hdr,
float pixelAspectRatio);
float pixelAspectRatio);
IMF_EXPORT
float ImfHeaderPixelAspectRatio (const ImfHeader *hdr);
IMF_EXPORT
void ImfHeaderSetScreenWindowCenter (ImfHeader *hdr,
float x, float y);
float x, float y);
IMF_EXPORT
void ImfHeaderScreenWindowCenter (const ImfHeader *hdr,
float *x, float *y);
float *x, float *y);
IMF_EXPORT
void ImfHeaderSetScreenWindowWidth (ImfHeader *hdr,
float width);
float width);
IMF_EXPORT
float ImfHeaderScreenWindowWidth (const ImfHeader *hdr);
IMF_EXPORT
void ImfHeaderSetLineOrder (ImfHeader *hdr,
int lineOrder);
int lineOrder);
IMF_EXPORT
int ImfHeaderLineOrder (const ImfHeader *hdr);
IMF_EXPORT
void ImfHeaderSetCompression (ImfHeader *hdr,
int compression);
int compression);
IMF_EXPORT
int ImfHeaderCompression (const ImfHeader *hdr);
IMF_EXPORT
int ImfHeaderSetIntAttribute (ImfHeader *hdr,
const char name[],
int value);
const char name[],
int value);
IMF_EXPORT
int ImfHeaderIntAttribute (const ImfHeader *hdr,
const char name[],
int *value);
const char name[],
int *value);
IMF_EXPORT
int ImfHeaderSetFloatAttribute (ImfHeader *hdr,
const char name[],
float value);
const char name[],
float value);
IMF_EXPORT
int ImfHeaderSetDoubleAttribute (ImfHeader *hdr,
const char name[],
double value);
const char name[],
double value);
IMF_EXPORT
int ImfHeaderFloatAttribute (const ImfHeader *hdr,
const char name[],
float *value);
const char name[],
float *value);
IMF_EXPORT
int ImfHeaderDoubleAttribute (const ImfHeader *hdr,
const char name[],
double *value);
const char name[],
double *value);
IMF_EXPORT
int ImfHeaderSetStringAttribute (ImfHeader *hdr,
const char name[],
const char value[]);
const char name[],
const char value[]);
IMF_EXPORT
int ImfHeaderStringAttribute (const ImfHeader *hdr,
const char name[],
const char **value);
const char name[],
const char **value);
IMF_EXPORT
int ImfHeaderSetBox2iAttribute (ImfHeader *hdr,
const char name[],
int xMin, int yMin,
int xMax, int yMax);
const char name[],
int xMin, int yMin,
int xMax, int yMax);
IMF_EXPORT
int ImfHeaderBox2iAttribute (const ImfHeader *hdr,
const char name[],
int *xMin, int *yMin,
int *xMax, int *yMax);
const char name[],
int *xMin, int *yMin,
int *xMax, int *yMax);
IMF_EXPORT
int ImfHeaderSetBox2fAttribute (ImfHeader *hdr,
const char name[],
float xMin, float yMin,
float xMax, float yMax);
const char name[],
float xMin, float yMin,
float xMax, float yMax);
IMF_EXPORT
int ImfHeaderBox2fAttribute (const ImfHeader *hdr,
const char name[],
float *xMin, float *yMin,
float *xMax, float *yMax);
const char name[],
float *xMin, float *yMin,
float *xMax, float *yMax);
IMF_EXPORT
int ImfHeaderSetV2iAttribute (ImfHeader *hdr,
const char name[],
int x, int y);
const char name[],
int x, int y);
IMF_EXPORT
int ImfHeaderV2iAttribute (const ImfHeader *hdr,
const char name[],
int *x, int *y);
const char name[],
int *x, int *y);
IMF_EXPORT
int ImfHeaderSetV2fAttribute (ImfHeader *hdr,
const char name[],
float x, float y);
const char name[],
float x, float y);
IMF_EXPORT
int ImfHeaderV2fAttribute (const ImfHeader *hdr,
const char name[],
float *x, float *y);
const char name[],
float *x, float *y);
IMF_EXPORT
int ImfHeaderSetV3iAttribute (ImfHeader *hdr,
const char name[],
int x, int y, int z);
const char name[],
int x, int y, int z);
IMF_EXPORT
int ImfHeaderV3iAttribute (const ImfHeader *hdr,
const char name[],
int *x, int *y, int *z);
const char name[],
int *x, int *y, int *z);
IMF_EXPORT
int ImfHeaderSetV3fAttribute (ImfHeader *hdr,
const char name[],
float x, float y, float z);
const char name[],
float x, float y, float z);
IMF_EXPORT
int ImfHeaderV3fAttribute (const ImfHeader *hdr,
const char name[],
float *x, float *y, float *z);
const char name[],
float *x, float *y, float *z);
IMF_EXPORT
int ImfHeaderSetM33fAttribute (ImfHeader *hdr,
const char name[],
const float m[3][3]);
const char name[],
const float m[3][3]);
IMF_EXPORT
int ImfHeaderM33fAttribute (const ImfHeader *hdr,
const char name[],
float m[3][3]);
const char name[],
float m[3][3]);
IMF_EXPORT
int ImfHeaderSetM44fAttribute (ImfHeader *hdr,
const char name[],
const float m[4][4]);
const char name[],
const float m[4][4]);
IMF_EXPORT
int ImfHeaderM44fAttribute (const ImfHeader *hdr,
const char name[],
float m[4][4]);
const char name[],
float m[4][4]);
/*
** RGBA output file
@ -306,24 +352,31 @@ int ImfHeaderM44fAttribute (const ImfHeader *hdr,
struct ImfOutputFile;
typedef struct ImfOutputFile ImfOutputFile;
IMF_EXPORT
ImfOutputFile * ImfOpenOutputFile (const char name[],
const ImfHeader *hdr,
int channels);
const ImfHeader *hdr,
int channels);
IMF_EXPORT
int ImfCloseOutputFile (ImfOutputFile *out);
IMF_EXPORT
int ImfOutputSetFrameBuffer (ImfOutputFile *out,
const ImfRgba *base,
size_t xStride,
size_t yStride);
const ImfRgba *base,
size_t xStride,
size_t yStride);
IMF_EXPORT
int ImfOutputWritePixels (ImfOutputFile *out,
int numScanLines);
int numScanLines);
IMF_EXPORT
int ImfOutputCurrentScanLine (const ImfOutputFile *out);
IMF_EXPORT
const ImfHeader * ImfOutputHeader (const ImfOutputFile *out);
IMF_EXPORT
int ImfOutputChannels (const ImfOutputFile *out);
@ -334,39 +387,51 @@ int ImfOutputChannels (const ImfOutputFile *out);
struct ImfTiledOutputFile;
typedef struct ImfTiledOutputFile ImfTiledOutputFile;
IMF_EXPORT
ImfTiledOutputFile * ImfOpenTiledOutputFile (const char name[],
const ImfHeader *hdr,
int channels,
int xSize, int ySize,
int mode, int rmode);
const ImfHeader *hdr,
int channels,
int xSize, int ySize,
int mode, int rmode);
IMF_EXPORT
int ImfCloseTiledOutputFile (ImfTiledOutputFile *out);
IMF_EXPORT
int ImfTiledOutputSetFrameBuffer (ImfTiledOutputFile *out,
const ImfRgba *base,
size_t xStride,
size_t yStride);
const ImfRgba *base,
size_t xStride,
size_t yStride);
IMF_EXPORT
int ImfTiledOutputWriteTile (ImfTiledOutputFile *out,
int dx, int dy,
int lx, int ly);
int dx, int dy,
int lx, int ly);
IMF_EXPORT
int ImfTiledOutputWriteTiles (ImfTiledOutputFile *out,
int dxMin, int dxMax,
int dyMin, int dyMax,
int lx, int ly);
IMF_EXPORT
const ImfHeader * ImfTiledOutputHeader (const ImfTiledOutputFile *out);
IMF_EXPORT
int ImfTiledOutputChannels (const ImfTiledOutputFile *out);
IMF_EXPORT
int ImfTiledOutputTileXSize (const ImfTiledOutputFile *out);
IMF_EXPORT
int ImfTiledOutputTileYSize (const ImfTiledOutputFile *out);
IMF_EXPORT
int ImfTiledOutputLevelMode (const ImfTiledOutputFile *out);
IMF_EXPORT
int ImfTiledOutputLevelRoundingMode
(const ImfTiledOutputFile *out);
(const ImfTiledOutputFile *out);
/*
@ -378,21 +443,27 @@ typedef struct ImfInputFile ImfInputFile;
ImfInputFile * ImfOpenInputFile (const char name[]);
IMF_EXPORT
int ImfCloseInputFile (ImfInputFile *in);
IMF_EXPORT
int ImfInputSetFrameBuffer (ImfInputFile *in,
ImfRgba *base,
size_t xStride,
size_t yStride);
ImfRgba *base,
size_t xStride,
size_t yStride);
IMF_EXPORT
int ImfInputReadPixels (ImfInputFile *in,
int scanLine1,
int scanLine2);
int scanLine1,
int scanLine2);
IMF_EXPORT
const ImfHeader * ImfInputHeader (const ImfInputFile *in);
IMF_EXPORT
int ImfInputChannels (const ImfInputFile *in);
IMF_EXPORT
const char * ImfInputFileName (const ImfInputFile *in);
@ -403,38 +474,50 @@ const char * ImfInputFileName (const ImfInputFile *in);
struct ImfTiledInputFile;
typedef struct ImfTiledInputFile ImfTiledInputFile;
IMF_EXPORT
ImfTiledInputFile * ImfOpenTiledInputFile (const char name[]);
IMF_EXPORT
int ImfCloseTiledInputFile (ImfTiledInputFile *in);
IMF_EXPORT
int ImfTiledInputSetFrameBuffer (ImfTiledInputFile *in,
ImfRgba *base,
size_t xStride,
size_t yStride);
ImfRgba *base,
size_t xStride,
size_t yStride);
IMF_EXPORT
int ImfTiledInputReadTile (ImfTiledInputFile *in,
int dx, int dy,
int lx, int ly);
int dx, int dy,
int lx, int ly);
IMF_EXPORT
int ImfTiledInputReadTiles (ImfTiledInputFile *in,
int dxMin, int dxMax,
int dyMin, int dyMax,
int lx, int ly);
IMF_EXPORT
const ImfHeader * ImfTiledInputHeader (const ImfTiledInputFile *in);
IMF_EXPORT
int ImfTiledInputChannels (const ImfTiledInputFile *in);
IMF_EXPORT
const char * ImfTiledInputFileName (const ImfTiledInputFile *in);
IMF_EXPORT
int ImfTiledInputTileXSize (const ImfTiledInputFile *in);
IMF_EXPORT
int ImfTiledInputTileYSize (const ImfTiledInputFile *in);
IMF_EXPORT
int ImfTiledInputLevelMode (const ImfTiledInputFile *in);
IMF_EXPORT
int ImfTiledInputLevelRoundingMode
(const ImfTiledInputFile *in);
(const ImfTiledInputFile *in);
/*
** Lookup tables
@ -443,20 +526,25 @@ int ImfTiledInputLevelRoundingMode
struct ImfLut;
typedef struct ImfLut ImfLut;
IMF_EXPORT
ImfLut * ImfNewRound12logLut (int channels);
IMF_EXPORT
ImfLut * ImfNewRoundNBitLut (unsigned int n, int channels);
IMF_EXPORT
void ImfDeleteLut (ImfLut *lut);
IMF_EXPORT
void ImfApplyLut (ImfLut *lut,
ImfRgba *data,
int nData,
int stride);
ImfRgba *data,
int nData,
int stride);
/*
** Most recent error message
*/
IMF_EXPORT
const char * ImfErrorMessage (void);

@ -2,9 +2,9 @@
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -47,8 +47,9 @@
using std::string;
using std::set;
#include "ImfNamespace.h"
namespace Imf {
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
Channel::Channel (PixelType t, int xs, int ys, bool pl):
@ -61,27 +62,27 @@ Channel::Channel (PixelType t, int xs, int ys, bool pl):
}
bool
bool
Channel::operator == (const Channel &other) const
{
return type == other.type &&
xSampling == other.xSampling &&
ySampling == other.ySampling &&
pLinear == other.pLinear;
xSampling == other.xSampling &&
ySampling == other.ySampling &&
pLinear == other.pLinear;
}
void
void
ChannelList::insert (const char name[], const Channel &channel)
{
if (name[0] == 0)
THROW (Iex::ArgExc, "Image channel name cannot be an empty string.");
THROW (IEX_NAMESPACE::ArgExc, "Image channel name cannot be an empty string.");
_map[name] = channel;
}
void
void
ChannelList::insert (const string &name, const Channel &channel)
{
insert (name.c_str(), channel);
@ -94,7 +95,7 @@ ChannelList::operator [] (const char name[])
ChannelMap::iterator i = _map.find (name);
if (i == _map.end())
THROW (Iex::ArgExc, "Cannot find image channel \"" << name << "\".");
THROW (IEX_NAMESPACE::ArgExc, "Cannot find image channel \"" << name << "\".");
return i->second;
}
@ -106,7 +107,7 @@ ChannelList::operator [] (const char name[]) const
ChannelMap::const_iterator i = _map.find (name);
if (i == _map.end())
THROW (Iex::ArgExc, "Cannot find image channel \"" << name << "\".");
THROW (IEX_NAMESPACE::ArgExc, "Cannot find image channel \"" << name << "\".");
return i->second;
}
@ -156,14 +157,14 @@ ChannelList::findChannel (const string &name) const
}
ChannelList::Iterator
ChannelList::Iterator
ChannelList::begin ()
{
return _map.begin();
}
ChannelList::ConstIterator
ChannelList::ConstIterator
ChannelList::begin () const
{
return _map.begin();
@ -177,7 +178,7 @@ ChannelList::end ()
}
ChannelList::ConstIterator
ChannelList::ConstIterator
ChannelList::end () const
{
return _map.end();
@ -219,22 +220,22 @@ ChannelList::layers (set <string> &layerNames) const
for (ConstIterator i = begin(); i != end(); ++i)
{
string layerName = i.name();
size_t pos = layerName.rfind ('.');
if (pos != string::npos && pos != 0 && pos + 1 < layerName.size())
{
layerName.erase (pos);
layerNames.insert (layerName);
}
string layerName = i.name();
size_t pos = layerName.rfind ('.');
if (pos != string::npos && pos != 0 && pos + 1 < layerName.size())
{
layerName.erase (pos);
layerNames.insert (layerName);
}
}
}
void
ChannelList::channelsInLayer (const string &layerName,
Iterator &first,
Iterator &last)
Iterator &first,
Iterator &last)
{
channelsWithPrefix (layerName + '.', first, last);
}
@ -242,49 +243,49 @@ ChannelList::channelsInLayer (const string &layerName,
void
ChannelList::channelsInLayer (const string &layerName,
ConstIterator &first,
ConstIterator &last) const
ConstIterator &first,
ConstIterator &last) const
{
channelsWithPrefix (layerName + '.', first, last);
}
void
void
ChannelList::channelsWithPrefix (const char prefix[],
Iterator &first,
Iterator &last)
Iterator &first,
Iterator &last)
{
first = last = _map.lower_bound (prefix);
int n = strlen (prefix);
size_t n = int(strlen (prefix));
while (last != Iterator (_map.end()) &&
strncmp (last.name(), prefix, n) <= 0)
strncmp (last.name(), prefix, n) <= 0)
{
++last;
++last;
}
}
void
ChannelList::channelsWithPrefix (const char prefix[],
ConstIterator &first,
ConstIterator &last) const
ConstIterator &first,
ConstIterator &last) const
{
first = last = _map.lower_bound (prefix);
int n = strlen (prefix);
size_t n = strlen (prefix);
while (last != ConstIterator (_map.end()) &&
strncmp (last.name(), prefix, n) <= 0)
strncmp (last.name(), prefix, n) <= 0)
{
++last;
++last;
}
}
void
void
ChannelList::channelsWithPrefix (const string &prefix,
Iterator &first,
Iterator &last)
Iterator &first,
Iterator &last)
{
return channelsWithPrefix (prefix.c_str(), first, last);
}
@ -292,14 +293,14 @@ ChannelList::channelsWithPrefix (const string &prefix,
void
ChannelList::channelsWithPrefix (const string &prefix,
ConstIterator &first,
ConstIterator &last) const
ConstIterator &first,
ConstIterator &last) const
{
return channelsWithPrefix (prefix.c_str(), first, last);
}
bool
bool
ChannelList::operator == (const ChannelList &other) const
{
ConstIterator i = begin();
@ -307,15 +308,15 @@ ChannelList::operator == (const ChannelList &other) const
while (i != end() && j != other.end())
{
if (!(i.channel() == j.channel()))
return false;
if (!(i.channel() == j.channel()))
return false;
++i;
++j;
++i;
++j;
}
return i == end() && j == other.end();
}
} // namespace Imf
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

@ -2,9 +2,9 @@
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -44,14 +44,17 @@
//
//-----------------------------------------------------------------------------
#include <ImfName.h>
#include <ImfPixelType.h>
#include "ImfName.h"
#include "ImfPixelType.h"
#include "ImfNamespace.h"
#include "ImfExport.h"
#include <map>
#include <set>
#include <string>
namespace Imf {
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
struct Channel
@ -65,7 +68,7 @@ struct Channel
//--------------------------------------------
// Subsampling: pixel (x, y) is present in the
// channel only if
// channel only if
//
// x % xSampling == 0 && y % ySampling == 0
//
@ -96,17 +99,19 @@ struct Channel
//------------
// Constructor
//------------
IMF_EXPORT
Channel (PixelType type = HALF,
int xSampling = 1,
int ySampling = 1,
bool pLinear = false);
int xSampling = 1,
int ySampling = 1,
bool pLinear = false);
//------------
// Operator ==
//------------
IMF_EXPORT
bool operator == (const Channel &other) const;
};
@ -119,17 +124,19 @@ class ChannelList
// Add a channel
//--------------
IMF_EXPORT
void insert (const char name[],
const Channel &channel);
const Channel &channel);
IMF_EXPORT
void insert (const std::string &name,
const Channel &channel);
const Channel &channel);
//------------------------------------------------------------------
// Access to existing channels:
//
// [n] Returns a reference to the channel with name n.
// If no channel with name n exists, an Iex::ArgExc
// If no channel with name n exists, an IEX_NAMESPACE::ArgExc
// is thrown.
//
// findChannel(n) Returns a pointer to the channel with name n,
@ -137,16 +144,24 @@ class ChannelList
//
//------------------------------------------------------------------
IMF_EXPORT
Channel & operator [] (const char name[]);
IMF_EXPORT
const Channel & operator [] (const char name[]) const;
IMF_EXPORT
Channel & operator [] (const std::string &name);
IMF_EXPORT
const Channel & operator [] (const std::string &name) const;
IMF_EXPORT
Channel * findChannel (const char name[]);
IMF_EXPORT
const Channel * findChannel (const char name[]) const;
IMF_EXPORT
Channel * findChannel (const std::string &name);
IMF_EXPORT
const Channel * findChannel (const std::string &name) const;
@ -159,19 +174,27 @@ class ChannelList
class Iterator;
class ConstIterator;
IMF_EXPORT
Iterator begin ();
IMF_EXPORT
ConstIterator begin () const;
IMF_EXPORT
Iterator end ();
IMF_EXPORT
ConstIterator end () const;
IMF_EXPORT
Iterator find (const char name[]);
IMF_EXPORT
ConstIterator find (const char name[]) const;
IMF_EXPORT
Iterator find (const std::string &name);
IMF_EXPORT
ConstIterator find (const std::string &name) const;
//-----------------------------------------------------------------
// Support for image layers:
//
@ -186,7 +209,7 @@ class ChannelList
// several different virtual light sources. The channels in
// this image might be called "light1.R", "light1.G", "light1.B",
// "light2.R", "light2.G", "light2.B", etc.
//
//
// Note that this naming convention allows layers to be nested;
// for example, "light1.specular.R" identifies the "R" channel
// in the "specular" sub-layer of layer "light1".
@ -212,15 +235,18 @@ class ChannelList
//
//-----------------------------------------------------------------
IMF_EXPORT
void layers (std::set <std::string> &layerNames) const;
IMF_EXPORT
void channelsInLayer (const std::string &layerName,
Iterator &first,
Iterator &last);
Iterator &first,
Iterator &last);
IMF_EXPORT
void channelsInLayer (const std::string &layerName,
ConstIterator &first,
ConstIterator &last) const;
ConstIterator &first,
ConstIterator &last) const;
//-------------------------------------------------------------------
@ -235,26 +261,31 @@ class ChannelList
//
//-------------------------------------------------------------------
IMF_EXPORT
void channelsWithPrefix (const char prefix[],
Iterator &first,
Iterator &last);
Iterator &first,
Iterator &last);
IMF_EXPORT
void channelsWithPrefix (const char prefix[],
ConstIterator &first,
ConstIterator &last) const;
ConstIterator &first,
ConstIterator &last) const;
IMF_EXPORT
void channelsWithPrefix (const std::string &prefix,
Iterator &first,
Iterator &last);
Iterator &first,
Iterator &last);
IMF_EXPORT
void channelsWithPrefix (const std::string &prefix,
ConstIterator &first,
ConstIterator &last) const;
ConstIterator &first,
ConstIterator &last) const;
//------------
// Operator ==
//------------
IMF_EXPORT
bool operator == (const ChannelList &other) const;
private:
@ -271,13 +302,19 @@ class ChannelList::Iterator
{
public:
IMF_EXPORT
Iterator ();
IMF_EXPORT
Iterator (const ChannelList::ChannelMap::iterator &i);
IMF_EXPORT
Iterator & operator ++ ();
IMF_EXPORT
Iterator operator ++ (int);
IMF_EXPORT
const char * name () const;
IMF_EXPORT
Channel & channel () const;
private:
@ -292,14 +329,21 @@ class ChannelList::ConstIterator
{
public:
IMF_EXPORT
ConstIterator ();
IMF_EXPORT
ConstIterator (const ChannelList::ChannelMap::const_iterator &i);
IMF_EXPORT
ConstIterator (const ChannelList::Iterator &other);
IMF_EXPORT
ConstIterator & operator ++ ();
IMF_EXPORT
ConstIterator operator ++ (int);
IMF_EXPORT
const char * name () const;
IMF_EXPORT
const Channel & channel () const;
private:
@ -330,7 +374,7 @@ ChannelList::Iterator::Iterator (const ChannelList::ChannelMap::iterator &i):
}
inline ChannelList::Iterator &
inline ChannelList::Iterator &
ChannelList::Iterator::operator ++ ()
{
++_i;
@ -338,7 +382,7 @@ ChannelList::Iterator::operator ++ ()
}
inline ChannelList::Iterator
inline ChannelList::Iterator
ChannelList::Iterator::operator ++ (int)
{
Iterator tmp = *this;
@ -354,7 +398,7 @@ ChannelList::Iterator::name () const
}
inline Channel &
inline Channel &
ChannelList::Iterator::channel () const
{
return _i->second;
@ -390,7 +434,7 @@ ChannelList::ConstIterator::operator ++ ()
}
inline ChannelList::ConstIterator
inline ChannelList::ConstIterator
ChannelList::ConstIterator::operator ++ (int)
{
ConstIterator tmp = *this;
@ -405,7 +449,7 @@ ChannelList::ConstIterator::name () const
return *_i->first;
}
inline const Channel &
inline const Channel &
ChannelList::ConstIterator::channel () const
{
return _i->second;
@ -414,7 +458,7 @@ ChannelList::ConstIterator::channel () const
inline bool
operator == (const ChannelList::ConstIterator &x,
const ChannelList::ConstIterator &y)
const ChannelList::ConstIterator &y)
{
return x._i == y._i;
}
@ -422,12 +466,12 @@ operator == (const ChannelList::ConstIterator &x,
inline bool
operator != (const ChannelList::ConstIterator &x,
const ChannelList::ConstIterator &y)
const ChannelList::ConstIterator &y)
{
return !(x == y);
}
} // namespace Imf
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

@ -2,9 +2,9 @@
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -42,26 +42,26 @@
#include <ImfChannelListAttribute.h>
namespace Imf {
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
namespace {
template <size_t N>
void checkIsNullTerminated (const char (&str)[N], const char *what)
{
for (int i = 0; i < N; ++i) {
for (size_t i = 0; i < N; ++i) {
if (str[i] == '\0')
return;
}
std::stringstream s;
s << "Invalid " << what << ": it is more than " << (N - 1)
s << "Invalid " << what << ": it is more than " << (N - 1)
<< " characters long.";
throw Iex::InputExc(s);
throw IEX_NAMESPACE::InputExc(s);
}
} // namespace
template <>
const char *
ChannelListAttribute::staticTypeName ()
@ -69,30 +69,31 @@ ChannelListAttribute::staticTypeName ()
return "chlist";
}
using namespace OPENEXR_IMF_INTERNAL_NAMESPACE;
template <>
void
ChannelListAttribute::writeValueTo (OStream &os, int) const
ChannelListAttribute::writeValueTo (OStream &os, int version) const
{
for (ChannelList::ConstIterator i = _value.begin();
i != _value.end();
++i)
i != _value.end();
++i)
{
//
// Write name
//
//
// Write name
//
Xdr::write <StreamIO> (os, i.name());
Xdr::write <StreamIO> (os, i.name());
//
// Write Channel struct
//
//
// Write Channel struct
//
Xdr::write <StreamIO> (os, int (i.channel().type));
Xdr::write <StreamIO> (os, i.channel().pLinear);
Xdr::pad <StreamIO> (os, 3);
Xdr::write <StreamIO> (os, i.channel().xSampling);
Xdr::write <StreamIO> (os, i.channel().ySampling);
Xdr::write <StreamIO> (os, int (i.channel().type));
Xdr::write <StreamIO> (os, i.channel().pLinear);
Xdr::pad <StreamIO> (os, 3);
Xdr::write <StreamIO> (os, i.channel().xSampling);
Xdr::write <StreamIO> (os, i.channel().ySampling);
}
//
@ -105,41 +106,45 @@ ChannelListAttribute::writeValueTo (OStream &os, int) const
template <>
void
ChannelListAttribute::readValueFrom (IStream &is, int, int)
ChannelListAttribute::readValueFrom (IStream &is,
int size,
int version)
{
while (true)
{
//
// Read name; zero length name means end of channel list
//
//
// Read name; zero length name means end of channel list
//
char name[Name::SIZE];
Xdr::read <StreamIO> (is, Name::MAX_LENGTH, name);
char name[Name::SIZE];
Xdr::read <StreamIO> (is,Name::MAX_LENGTH,name);
if (name[0] == 0)
break;
if (name[0] == 0)
break;
checkIsNullTerminated (name, "channel name");
checkIsNullTerminated (name, "channel name");
//
// Read Channel struct
//
//
// Read Channel struct
//
int type;
bool pLinear;
int xSampling;
int ySampling;
int type;
bool pLinear;
int xSampling;
int ySampling;
Xdr::read <StreamIO> (is, type);
Xdr::read <StreamIO> (is, pLinear);
Xdr::skip <StreamIO> (is, 3);
Xdr::read <StreamIO> (is, xSampling);
Xdr::read <StreamIO> (is, ySampling);
Xdr::read <StreamIO> (is, type);
Xdr::read <StreamIO> (is, pLinear);
Xdr::skip <StreamIO> (is, 3);
Xdr::read <StreamIO> (is, xSampling);
Xdr::read <StreamIO> (is, ySampling);
_value.insert
(name, Channel (PixelType (type), xSampling, ySampling, pLinear));
_value.insert (name, Channel (PixelType (type),
xSampling,
ySampling,
pLinear));
}
}
} // namespace Imf
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

@ -2,9 +2,9 @@
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -43,25 +43,32 @@
//
//-----------------------------------------------------------------------------
#include <ImfAttribute.h>
#include <ImfChannelList.h>
#include "ImfAttribute.h"
#include "ImfChannelList.h"
#include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
namespace Imf {
typedef TypedAttribute<OPENEXR_IMF_INTERNAL_NAMESPACE::ChannelList> ChannelListAttribute;
typedef TypedAttribute<ChannelList> ChannelListAttribute;
template <> const char *ChannelListAttribute::staticTypeName ();
template <> void ChannelListAttribute::writeValueTo (OStream &, int) const;
template <> void ChannelListAttribute::readValueFrom (IStream &, int, int);
template <>
IMF_EXPORT
const char *ChannelListAttribute::staticTypeName ();
template <>
IMF_EXPORT
void ChannelListAttribute::writeValueTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &,
int) const;
} // namespace Imf
template <>
IMF_EXPORT
void ChannelListAttribute::readValueFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &,
int, int);
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
// Metrowerks compiler wants the .cpp file inlined, too
#ifdef __MWERKS__
#include <ImfChannelListAttribute.cpp>
#endif
#endif

@ -2,9 +2,9 @@
//
// Copyright (c) 2009, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -43,15 +43,16 @@
//-----------------------------------------------------------------------------
#include <limits>
#include <IexMathExc.h>
#include "IexMathExc.h"
#include "ImfNamespace.h"
namespace Imf {
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
template <bool b> struct StaticAssertionFailed;
template <> struct StaticAssertionFailed <true> {};
#define IMF_STATIC_ASSERT(x) \
do {StaticAssertionFailed <x> staticAssertionFailed;} while (false)
do {StaticAssertionFailed <x> staticAssertionFailed; ((void) staticAssertionFailed);} while (false)
template <class T>
@ -66,7 +67,7 @@ uiMult (T a, T b)
std::numeric_limits<T>::is_integer);
if (a > 0 && b > std::numeric_limits<T>::max() / a)
throw Iex::OverflowExc ("Integer multiplication overflow.");
throw IEX_NAMESPACE::OverflowExc ("Integer multiplication overflow.");
return a * b;
}
@ -84,7 +85,7 @@ uiDiv (T a, T b)
std::numeric_limits<T>::is_integer);
if (b == 0)
throw Iex::DivzeroExc ("Integer division by zero.");
throw IEX_NAMESPACE::DivzeroExc ("Integer division by zero.");
return a / b;
}
@ -102,7 +103,7 @@ uiAdd (T a, T b)
std::numeric_limits<T>::is_integer);
if (a > std::numeric_limits<T>::max() - b)
throw Iex::OverflowExc ("Integer addition overflow.");
throw IEX_NAMESPACE::OverflowExc ("Integer addition overflow.");
return a + b;
}
@ -120,7 +121,7 @@ uiSub (T a, T b)
std::numeric_limits<T>::is_integer);
if (a < b)
throw Iex::UnderflowExc ("Integer subtraction underflow.");
throw IEX_NAMESPACE::UnderflowExc ("Integer subtraction underflow.");
return a - b;
}
@ -138,7 +139,7 @@ checkArraySize (T n, size_t s)
//
// size_t (n) * s
//
// would overflow, then throw an Iex::OverflowExc exception.
// would overflow, then throw an IEX_NAMESPACE::OverflowExc exception.
// Otherwise return
//
// size_t (n).
@ -150,12 +151,13 @@ checkArraySize (T n, size_t s)
IMF_STATIC_ASSERT (sizeof (T) <= sizeof (size_t));
if (size_t (n) > std::numeric_limits<size_t>::max() / s)
throw Iex::OverflowExc ("Integer multiplication overflow.");
throw IEX_NAMESPACE::OverflowExc ("Integer multiplication overflow.");
return size_t (n);
}
} // namespace Imf
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

@ -2,9 +2,9 @@
//
// Copyright (c) 2003, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -41,14 +41,16 @@
//-----------------------------------------------------------------------------
#include <ImfChromaticities.h>
#include "ImfNamespace.h"
#include <string.h>
namespace Imf {
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
Chromaticities::Chromaticities (const Imath::V2f &red,
const Imath::V2f &green,
const Imath::V2f &blue,
const Imath::V2f &white)
Chromaticities::Chromaticities (const IMATH_NAMESPACE::V2f &red,
const IMATH_NAMESPACE::V2f &green,
const IMATH_NAMESPACE::V2f &blue,
const IMATH_NAMESPACE::V2f &white)
:
red (red),
green (green),
@ -58,14 +60,28 @@ Chromaticities::Chromaticities (const Imath::V2f &red,
// empty
}
bool
Chromaticities::operator == (const Chromaticities & c) const
{
return red == c.red && green == c.green && blue == c.blue;
}
Imath::M44f
bool
Chromaticities::operator != (const Chromaticities & c) const
{
return red != c.red || green != c.green || blue != c.blue;
}
IMATH_NAMESPACE::M44f
RGBtoXYZ (const Chromaticities chroma, float Y)
{
//
// For an explanation of how the color conversion matrix is derived,
// see Roy Hall, "Illumination and Color in Computer Generated Imagery",
// Springer-Verlag, 1989, chapter 3, "Perceptual Response"; and
// Springer-Verlag, 1989, chapter 3, "Perceptual Response"; and
// Charles A. Poynton, "A Technical Introduction to Digital Video",
// John Wiley & Sons, 1996, chapter 7, "Color science for video".
//
@ -82,32 +98,32 @@ RGBtoXYZ (const Chromaticities chroma, float Y)
//
float d = chroma.red.x * (chroma.blue.y - chroma.green.y) +
chroma.blue.x * (chroma.green.y - chroma.red.y) +
chroma.green.x * (chroma.red.y - chroma.blue.y);
chroma.blue.x * (chroma.green.y - chroma.red.y) +
chroma.green.x * (chroma.red.y - chroma.blue.y);
float Sr = (X * (chroma.blue.y - chroma.green.y) -
chroma.green.x * (Y * (chroma.blue.y - 1) +
chroma.blue.y * (X + Z)) +
chroma.blue.x * (Y * (chroma.green.y - 1) +
chroma.green.y * (X + Z))) / d;
chroma.green.x * (Y * (chroma.blue.y - 1) +
chroma.blue.y * (X + Z)) +
chroma.blue.x * (Y * (chroma.green.y - 1) +
chroma.green.y * (X + Z))) / d;
float Sg = (X * (chroma.red.y - chroma.blue.y) +
chroma.red.x * (Y * (chroma.blue.y - 1) +
chroma.blue.y * (X + Z)) -
chroma.blue.x * (Y * (chroma.red.y - 1) +
chroma.red.y * (X + Z))) / d;
chroma.red.x * (Y * (chroma.blue.y - 1) +
chroma.blue.y * (X + Z)) -
chroma.blue.x * (Y * (chroma.red.y - 1) +
chroma.red.y * (X + Z))) / d;
float Sb = (X * (chroma.green.y - chroma.red.y) -
chroma.red.x * (Y * (chroma.green.y - 1) +
chroma.green.y * (X + Z)) +
chroma.green.x * (Y * (chroma.red.y - 1) +
chroma.red.y * (X + Z))) / d;
chroma.red.x * (Y * (chroma.green.y - 1) +
chroma.green.y * (X + Z)) +
chroma.green.x * (Y * (chroma.red.y - 1) +
chroma.red.y * (X + Z))) / d;
//
// Assemble the matrix
//
Imath::M44f M;
IMATH_NAMESPACE::M44f M;
M[0][0] = Sr * chroma.red.x;
M[0][1] = Sr * chroma.red.y;
@ -125,11 +141,11 @@ RGBtoXYZ (const Chromaticities chroma, float Y)
}
Imath::M44f
IMATH_NAMESPACE::M44f
XYZtoRGB (const Chromaticities chroma, float Y)
{
return RGBtoXYZ (chroma, Y).inverse();
}
} // namespace Imf
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

@ -2,9 +2,9 @@
//
// Copyright (c) 2003, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -45,10 +45,13 @@
#include "ImathVec.h"
#include "ImathMatrix.h"
#include "ImfNamespace.h"
#include "ImfExport.h"
namespace Imf {
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
struct Chromaticities
{
//-----------------------------------------------
@ -56,20 +59,31 @@ struct Chromaticities
// (1,0,0), (0,1,0), (0,0,1) and (1,1,1).
//-----------------------------------------------
Imath::V2f red;
Imath::V2f green;
Imath::V2f blue;
Imath::V2f white;
IMATH_NAMESPACE::V2f red;
IMATH_NAMESPACE::V2f green;
IMATH_NAMESPACE::V2f blue;
IMATH_NAMESPACE::V2f white;
//--------------------------------------------
// Default constructor produces chromaticities
// according to Rec. ITU-R BT.709-3
//--------------------------------------------
Chromaticities (const Imath::V2f &red = Imath::V2f (0.6400f, 0.3300f),
const Imath::V2f &green = Imath::V2f (0.3000f, 0.6000f),
const Imath::V2f &blue = Imath::V2f (0.1500f, 0.0600f),
const Imath::V2f &white = Imath::V2f (0.3127f, 0.3290f));
IMF_EXPORT
Chromaticities (const IMATH_NAMESPACE::V2f &red = IMATH_NAMESPACE::V2f (0.6400f, 0.3300f),
const IMATH_NAMESPACE::V2f &green = IMATH_NAMESPACE::V2f (0.3000f, 0.6000f),
const IMATH_NAMESPACE::V2f &blue = IMATH_NAMESPACE::V2f (0.1500f, 0.0600f),
const IMATH_NAMESPACE::V2f &white = IMATH_NAMESPACE::V2f (0.3127f, 0.3290f));
//---------
// Equality
//---------
IMF_EXPORT
bool operator == (const Chromaticities &v) const;
IMF_EXPORT
bool operator != (const Chromaticities &v) const;
};
@ -82,39 +96,39 @@ struct Chromaticities
// triple (1,1,1), or "white", RGBtoXYZ(c,Y) computes a matrix, M, so
// that multiplying an RGB value, v, with M produces an equivalent
// XYZ value, w. (w == v * M)
//
//
// If we define that
//
//
// (Xr, Yr, Zr) == (1, 0, 0) * M
// (Xg, Yg, Zg) == (0, 1, 0) * M
// (Xb, Yb, Zb) == (0, 0, 1) * M
// (Xw, Yw, Zw) == (1, 1, 1) * M,
//
//
// then the following statements are true:
//
//
// Xr / (Xr + Yr + Zr) == c.red.x
// Yr / (Xr + Yr + Zr) == c.red.y
//
//
// Xg / (Xg + Yg + Zg) == c.red.x
// Yg / (Xg + Yg + Zg) == c.red.y
//
//
// Xb / (Xb + Yb + Zb) == c.red.x
// Yb / (Xb + Yb + Zb) == c.red.y
//
//
// Xw / (Xw + Yw + Zw) == c.red.x
// Yw / (Xw + Yw + Zw) == c.red.y
//
//
// Yw == Y.
//
//
// XYZ to RGB:
//
//
// YYZtoRGB(c,Y) returns RGBtoXYZ(c,Y).inverse().
//
//
Imath::M44f RGBtoXYZ (const Chromaticities chroma, float Y);
Imath::M44f XYZtoRGB (const Chromaticities chroma, float Y);
IMF_EXPORT IMATH_NAMESPACE::M44f RGBtoXYZ (const Chromaticities chroma, float Y);
IMF_EXPORT IMATH_NAMESPACE::M44f XYZtoRGB (const Chromaticities chroma, float Y);
} // namespace Imf
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

@ -2,9 +2,9 @@
//
// Copyright (c) 2003, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -42,8 +42,9 @@
#include <ImfChromaticitiesAttribute.h>
namespace Imf {
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
using namespace OPENEXR_IMF_INTERNAL_NAMESPACE;
template <>
const char *
@ -55,7 +56,7 @@ ChromaticitiesAttribute::staticTypeName ()
template <>
void
ChromaticitiesAttribute::writeValueTo (OStream &os, int) const
ChromaticitiesAttribute::writeValueTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os, int version) const
{
Xdr::write <StreamIO> (os, _value.red.x);
Xdr::write <StreamIO> (os, _value.red.y);
@ -70,7 +71,7 @@ ChromaticitiesAttribute::writeValueTo (OStream &os, int) const
template <>
void
ChromaticitiesAttribute::readValueFrom (IStream &is, int, int)
ChromaticitiesAttribute::readValueFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &is, int size, int version)
{
Xdr::read <StreamIO> (is, _value.red.x);
Xdr::read <StreamIO> (is, _value.red.y);
@ -83,4 +84,4 @@ ChromaticitiesAttribute::readValueFrom (IStream &is, int, int)
}
} // namespace Imf
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

@ -2,9 +2,9 @@
//
// Copyright (c) 2003, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -43,30 +43,31 @@
//
//-----------------------------------------------------------------------------
#include <ImfAttribute.h>
#include <ImfChromaticities.h>
#include "ImfAttribute.h"
#include "ImfChromaticities.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
namespace Imf {
typedef TypedAttribute<Chromaticities> ChromaticitiesAttribute;
typedef TypedAttribute<OPENEXR_IMF_INTERNAL_NAMESPACE::Chromaticities> ChromaticitiesAttribute;
template <>
IMF_EXPORT
const char *ChromaticitiesAttribute::staticTypeName ();
template <>
void ChromaticitiesAttribute::writeValueTo (OStream &, int) const;
IMF_EXPORT
void ChromaticitiesAttribute::writeValueTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &,
int) const;
template <>
void ChromaticitiesAttribute::readValueFrom (IStream &, int, int);
IMF_EXPORT
void ChromaticitiesAttribute::readValueFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &,
int,
int);
} // namespace Imf
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
// Metrowerks compiler wants the .cpp file inlined, too
#ifdef __MWERKS__
#include <ImfChromaticitiesAttribute.cpp>
#endif
#endif

@ -0,0 +1,591 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2012, Weta Digital Ltd
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Weta Digital nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#include "ImfCompositeDeepScanLine.h"
#include "ImfDeepScanLineInputPart.h"
#include "ImfDeepScanLineInputFile.h"
#include "ImfChannelList.h"
#include "ImfFrameBuffer.h"
#include "ImfDeepFrameBuffer.h"
#include "ImfDeepCompositing.h"
#include "ImfPixelType.h"
#include "IlmThreadPool.h"
#include <Iex.h>
#include <vector>
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
using std::vector;
using std::string;
using IMATH_NAMESPACE::Box2i;
using ILMTHREAD_NAMESPACE::Task;
using ILMTHREAD_NAMESPACE::TaskGroup;
using ILMTHREAD_NAMESPACE::ThreadPool;
struct CompositeDeepScanLine::Data{
public :
vector<DeepScanLineInputFile *> _file; // array of files
vector<DeepScanLineInputPart *> _part; // array of parts
FrameBuffer _outputFrameBuffer; // output frame buffer provided
bool _zback; // true if we are using zback (otherwise channel 1 = channel 0)
vector< vector<float> > _channeldata; // pixel values, read from the input, one array per channel
vector< int > _sampleCounts; // total per-pixel sample counts,
Box2i _dataWindow; // data window of combined inputs
DeepCompositing * _comp; // user-provided compositor
vector<string> _channels; // names of channels that will be composited
vector<int> _bufferMap; // entry _outputFrameBuffer[n].name() == _channels[ _bufferMap[n] ].name()
void check_valid(const Header & header); // check newly added part/file is OK; on first good call, set _zback/_dataWindow
//
// set up the given deep frame buffer to contain the required channels
// resize counts and pointers to the width of _dataWindow
// zero-out all counts, since the datawindow may be smaller than/not include this part
//
void handleDeepFrameBuffer (DeepFrameBuffer & buf,
vector<unsigned int> & counts, //per-pixel counts
vector< vector<float *> > & pointers, //per-channel-per-pixel pointers to data
const Header & header,
int start,
int end);
Data();
};
CompositeDeepScanLine::Data::Data() : _zback(false) , _comp(NULL) {}
CompositeDeepScanLine::CompositeDeepScanLine() : _Data(new Data) {}
CompositeDeepScanLine::~CompositeDeepScanLine()
{
delete _Data;
}
void
CompositeDeepScanLine::addSource(DeepScanLineInputPart* part)
{
_Data->check_valid(part->header());
_Data->_part.push_back(part);
}
void
CompositeDeepScanLine::addSource(DeepScanLineInputFile* file)
{
_Data->check_valid(file->header());
_Data->_file.push_back(file);
}
int
CompositeDeepScanLine::sources() const
{
return int(_Data->_part.size())+int(_Data->_file.size());
}
void
CompositeDeepScanLine::Data::check_valid(const Header & header)
{
bool has_z=false;
bool has_alpha=false;
// check good channel names
for( ChannelList::ConstIterator i=header.channels().begin();i!=header.channels().end();++i)
{
std::string n(i.name());
if(n=="ZBack")
{
_zback=true;
}
else if(n=="Z")
{
has_z=true;
}
else if(n=="A")
{
has_alpha=true;
}
}
if(!has_z)
{
throw IEX_NAMESPACE::ArgExc("Deep data provided to CompositeDeepScanLine is missing a Z channel");
}
if(!has_alpha)
{
throw IEX_NAMESPACE::ArgExc("Deep data provided to CompositeDeepScanLine is missing an alpha channel");
}
if(_part.size()==0 && _file.size()==0)
{
// first in - update and return
_dataWindow = header.dataWindow();
return;
}
const Header * const match_header = _part.size()>0 ? &_part[0]->header() : &_file[0]->header();
// check the sizes match
if(match_header->displayWindow() != header.displayWindow())
{
throw IEX_NAMESPACE::ArgExc("Deep data provided to CompositeDeepScanLine has a different displayWindow to previously provided data");
}
_dataWindow.extendBy(header.dataWindow());
}
void
CompositeDeepScanLine::Data::handleDeepFrameBuffer (DeepFrameBuffer& buf,
std::vector< unsigned int > & counts,
vector< std::vector< float* > > & pointers,
const Header& header,
int start,
int end)
{
int width=_dataWindow.size().x+1;
size_t pixelcount = width * (end-start+1);
pointers.resize(_channels.size());
counts.resize(pixelcount);
buf.insertSampleCountSlice (Slice (OPENEXR_IMF_INTERNAL_NAMESPACE::UINT,
(char *) (&counts[0]-_dataWindow.min.x-start*width),
sizeof(unsigned int),
sizeof(unsigned int)*width));
pointers[0].resize(pixelcount);
buf.insert ("Z", DeepSlice (OPENEXR_IMF_INTERNAL_NAMESPACE::FLOAT,
(char *)(&pointers[0][0]-_dataWindow.min.x-start*width),
sizeof(float *),
sizeof(float *)*width,
sizeof(float) ));
if(_zback)
{
pointers[1].resize(pixelcount);
buf.insert ("ZBack", DeepSlice (OPENEXR_IMF_INTERNAL_NAMESPACE::FLOAT,
(char *)(&pointers[1][0]-_dataWindow.min.x-start*width),
sizeof(float *),
sizeof(float *)*width,
sizeof(float) ));
}
pointers[2].resize(pixelcount);
buf.insert ("A", DeepSlice (OPENEXR_IMF_INTERNAL_NAMESPACE::FLOAT,
(char *)(&pointers[2][0]-_dataWindow.min.x-start*width),
sizeof(float *),
sizeof(float *)*width,
sizeof(float) ));
size_t i =0;
for(FrameBuffer::ConstIterator qt = _outputFrameBuffer.begin();
qt != _outputFrameBuffer.end();
qt++)
{
int channel_in_source = _bufferMap[i];
if(channel_in_source>2)
{
// not dealt with yet (0,1,2 previously inserted)
pointers[channel_in_source].resize(pixelcount);
buf.insert (qt.name(),
DeepSlice (OPENEXR_IMF_INTERNAL_NAMESPACE::FLOAT,
(char *)(&pointers[channel_in_source][0]-_dataWindow.min.x-start*width),
sizeof(float *),
sizeof(float *)*width,
sizeof(float) ));
}
i++;
}
}
void
CompositeDeepScanLine::setCompositing(DeepCompositing* c)
{
_Data->_comp=c;
}
const IMATH_NAMESPACE::Box2i& CompositeDeepScanLine::dataWindow() const
{
return _Data->_dataWindow;
}
void
CompositeDeepScanLine::setFrameBuffer(const FrameBuffer& fr)
{
//
// count channels; build map between channels in frame buffer
// and channels in internal buffers
//
_Data->_channels.resize(3);
_Data->_channels[0]="Z";
_Data->_channels[1]=_Data->_zback ? "ZBack" : "Z";
_Data->_channels[2]="A";
_Data->_bufferMap.resize(0);
for(FrameBuffer::ConstIterator q=fr.begin();q!=fr.end();q++)
{
string name(q.name());
if(name=="ZBack")
{
_Data->_bufferMap.push_back(1);
}else if(name=="Z")
{
_Data->_bufferMap.push_back(0);
}else if(name=="A")
{
_Data->_bufferMap.push_back(2);
}else{
_Data->_bufferMap.push_back(_Data->_channels.size());
_Data->_channels.push_back(name);
}
}
_Data->_outputFrameBuffer=fr;
}
namespace
{
class LineCompositeTask : public Task
{
public:
LineCompositeTask ( TaskGroup* group ,
CompositeDeepScanLine::Data * data,
int y,
int start,
vector<const char*>* names,
vector<vector< vector<float *> > >* pointers,
vector<unsigned int>* total_sizes,
vector<unsigned int>* num_sources
) : Task(group) ,
_Data(data),
_y(y),
_start(start),
_names(names),
_pointers(pointers),
_total_sizes(total_sizes),
_num_sources(num_sources)
{}
virtual ~LineCompositeTask () {}
virtual void execute ();
CompositeDeepScanLine::Data* _Data;
int _y;
int _start;
vector<const char *>* _names;
vector<vector< vector<float *> > >* _pointers;
vector<unsigned int>* _total_sizes;
vector<unsigned int>* _num_sources;
};
void
composite_line(int y,
int start,
CompositeDeepScanLine::Data * _Data,
vector<const char *> & names,
const vector<vector< vector<float *> > > & pointers,
const vector<unsigned int> & total_sizes,
const vector<unsigned int> & num_sources
)
{
vector<float> output_pixel(names.size()); //the pixel we'll output to
vector<const float *> inputs(names.size());
DeepCompositing d; // fallback compositing engine
DeepCompositing * comp= _Data->_comp ? _Data->_comp : &d;
int pixel = (y-start)*(_Data->_dataWindow.max.x+1-_Data->_dataWindow.min.x);
for(int x=_Data->_dataWindow.min.x;x<=_Data->_dataWindow.max.x;x++)
{
// set inputs[] to point to the first sample of the first part of each channel
// if there's a zback, set all channel independently...
if(_Data->_zback)
{
for(size_t channel=0;channel<names.size();channel++)
{
inputs[channel]=pointers[0][channel][pixel];
}
}else{
// otherwise, set 0 and 1 to point to Z
inputs[0]=pointers[0][0][pixel];
inputs[1]=pointers[0][0][pixel];
for(size_t channel=2;channel<names.size();channel++)
{
inputs[channel]=pointers[0][channel][pixel];
}
}
comp->composite_pixel(&output_pixel[0],
&inputs[0],
&names[0],
names.size(),
total_sizes[pixel],
num_sources[pixel]
);
size_t channel_number=0;
//
// write out composited value into internal frame buffer
//
for(FrameBuffer::Iterator it = _Data->_outputFrameBuffer.begin();it !=_Data->_outputFrameBuffer.end();it++)
{
float value = output_pixel[ _Data->_bufferMap[channel_number] ]; // value to write
// cast to half float if necessary
if(it.slice().type==OPENEXR_IMF_INTERNAL_NAMESPACE::FLOAT)
{
* (float *)(it.slice().base + y*it.slice().yStride + x*it.slice().xStride) = value;
}
else if(it.slice().type==HALF)
{
* (half *)(it.slice().base + y*it.slice().yStride + x*it.slice().xStride) = half(value);
}
channel_number++;
}
pixel++;
}// next pixel on row
}
void LineCompositeTask::execute()
{
composite_line(_y,_start,_Data,*_names,*_pointers,*_total_sizes,*_num_sources);
}
}
void
CompositeDeepScanLine::readPixels(int start, int end)
{
size_t parts = _Data->_file.size() + _Data->_part.size(); // total of files+parts
vector<DeepFrameBuffer> framebuffers(parts);
vector< vector<unsigned int> > counts(parts);
//
// for each part, a pointer to an array of channels
//
vector<vector< vector<float *> > > pointers(parts);
vector<const Header *> headers(parts);
{
size_t i;
for(i=0;i<_Data->_file.size();i++)
{
headers[i] = &_Data->_file[i]->header();
}
for(size_t j=0;j<_Data->_part.size();j++)
{
headers[i+j] = &_Data->_part[j]->header();
}
}
for(size_t i=0;i<parts;i++)
{
_Data->handleDeepFrameBuffer(framebuffers[i],counts[i],pointers[i],*headers[i],start,end);
}
//
// set frame buffers and read scanlines from all parts
// TODO what happens if SCANLINE not in data window?
//
{
size_t i=0;
for(i=0;i<_Data->_file.size();i++)
{
_Data->_file[i]->setFrameBuffer(framebuffers[i]);
_Data->_file[i]->readPixelSampleCounts(start,end);
}
for(size_t j=0;j<_Data->_part.size();j++)
{
_Data->_part[j]->setFrameBuffer(framebuffers[i+j]);
_Data->_part[j]->readPixelSampleCounts(start,end);
}
}
//
// total width
//
size_t total_width = _Data->_dataWindow.size().x+1;
size_t total_pixels = total_width*(end-start+1);
vector<unsigned int> total_sizes(total_pixels);
vector<unsigned int> num_sources(total_pixels); //number of parts with non-zero sample count
size_t overall_sample_count=0; // sum of all samples in all images between start and end
//
// accumulate pixel counts
//
for(size_t ptr=0;ptr<total_pixels;ptr++)
{
total_sizes[ptr]=0;
num_sources[ptr]=0;
for(size_t j=0;j<parts;j++)
{
total_sizes[ptr]+=counts[j][ptr];
if(counts[j][ptr]>0) num_sources[ptr]++;
}
overall_sample_count+=total_sizes[ptr];
}
//
// allocate arrays for pixel data
// samples array accessed as in pixels[channel][sample]
//
vector<vector<float> > samples( _Data->_channels.size() );
for(size_t channel=0;channel<_Data->_channels.size();channel++)
{
if( channel!=1 || _Data->_zback)
{
samples[channel].resize(overall_sample_count);
}
}
for(size_t channel=0;channel<samples.size();channel++)
{
if( channel!=1 || _Data->_zback)
{
samples[channel].resize(overall_sample_count);
//
// allocate pointers for channel data
//
size_t offset=0;
for(size_t pixel=0;pixel<total_pixels;pixel++)
{
for(size_t part=0 ; part<parts && offset<overall_sample_count ; part++ )
{
pointers[part][channel][pixel]=&samples[channel][offset];
offset+=counts[part][pixel];
}
}
}
}
//
// read data
//
for(size_t i=0;i<_Data->_file.size();i++)
{
_Data->_file[i]->readPixels(start,end);
}
for(size_t j=0;j<_Data->_part.size();j++)
{
_Data->_part[j]->readPixels(start,end);
}
//
// composite pixels and write back to framebuffer
//
// turn vector of strings into array of char *
// and make sure 'ZBack' channel is correct
vector<const char *> names(_Data->_channels.size());
for(size_t i=0;i<names.size();i++)
{
names[i]=_Data->_channels[i].c_str();
}
if(!_Data->_zback) names[1]=names[0]; // no zback channel, so make it point to z
TaskGroup g;
for(int y=start;y<=end;y++)
{
ThreadPool::addGlobalTask(new LineCompositeTask(&g,_Data,y,start,&names,&pointers,&total_sizes,&num_sources));
}//next row
}
const FrameBuffer&
CompositeDeepScanLine::frameBuffer() const
{
return _Data->_outputFrameBuffer;
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

@ -0,0 +1,152 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2012, Weta Digital Ltd
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Weta Digital nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_COMPOSITEDEEPSCANLINE_H
#define INCLUDED_IMF_COMPOSITEDEEPSCANLINE_H
//-----------------------------------------------------------------------------
//
// Class to composite deep samples into a frame buffer
// Initialise with a deep input part or deep inputfile
// (also supports multiple files and parts, and will
// composite them together, as long as their sizes and channelmaps agree)
//
// Then call setFrameBuffer, and readPixels, exactly as for reading
// regular scanline images.
//
// Restrictions - source file(s) must contain at least Z and alpha channels
// - if multiple files/parts are provided, sizes must match
// - all requested channels will be composited as premultiplied
// - only half and float channels can be requested
//
// This object should not be considered threadsafe
//
// The default compositing engine will give spurious results with overlapping
// volumetric samples - you may derive from DeepCompositing class, override the
// sort_pixel() and composite_pixel() functions, and pass an instance to
// setCompositing().
//
//-----------------------------------------------------------------------------
#include "ImfForward.h"
#include "ImfNamespace.h"
#include "ImfExport.h"
#include <ImathBox.h>
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
class CompositeDeepScanLine
{
public:
IMF_EXPORT
CompositeDeepScanLine();
IMF_EXPORT
virtual ~CompositeDeepScanLine();
/// set the source data as a part
///@note all parts must remain valid until after last interaction with DeepComp
IMF_EXPORT
void addSource(DeepScanLineInputPart * part);
/// set the source data as a file
///@note all file must remain valid until after last interaction with DeepComp
IMF_EXPORT
void addSource(DeepScanLineInputFile * file);
/////////////////////////////////////////
//
// set the frame buffer for output values
// the buffers specified must be large enough
// to handle the dataWindow()
//
/////////////////////////////////////////
IMF_EXPORT
void setFrameBuffer(const FrameBuffer & fr);
/////////////////////////////////////////
//
// retrieve frameBuffer
//
////////////////////////////////////////
IMF_EXPORT
const FrameBuffer & frameBuffer() const;
//////////////////////////////////////////////////
//
// read scanlines start to end from the source(s)
// storing the result in the frame buffer provided
//
//////////////////////////////////////////////////
IMF_EXPORT
void readPixels(int start,int end);
IMF_EXPORT
int sources() const; // return number of sources
/////////////////////////////////////////////////
//
// retrieve the datawindow
// If multiple parts are specified, this will
// be the union of the dataWindow of all parts
//
////////////////////////////////////////////////
IMF_EXPORT
const IMATH_NAMESPACE::Box2i & dataWindow() const;
//
// override default sorting/compositing operation
// (otherwise an instance of the base class will be used)
//
IMF_EXPORT
void setCompositing(DeepCompositing *);
struct Data;
private :
struct Data *_Data;
CompositeDeepScanLine(const CompositeDeepScanLine &); // not implemented
const CompositeDeepScanLine & operator=(const CompositeDeepScanLine &); // not implemented
};
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

@ -2,9 +2,9 @@
//
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -42,9 +42,9 @@
// enum Compression
//
//-----------------------------------------------------------------------------
#include "ImfNamespace.h"
namespace Imf {
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
enum Compression
{
@ -61,15 +61,24 @@ enum Compression
PXR24_COMPRESSION = 5, // lossy 24-bit float compression
B44_COMPRESSION = 6, // lossy 4-by-4 pixel block compression,
// fixed compression rate
// fixed compression rate
B44A_COMPRESSION = 7, // lossy 4-by-4 pixel block compression,
// flat fields are compressed more
// flat fields are compressed more
DWAA_COMPRESSION = 8, // lossy DCT based compression, in blocks
// of 32 scanlines. More efficient for partial
// buffer access.
DWAB_COMPRESSION = 9, // lossy DCT based compression, in blocks
// of 256 scanlines. More efficient space
// wise and faster to decode full frames
// than DWAA_COMPRESSION.
NUM_COMPRESSION_METHODS // number of different compression methods
};
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
} // namespace Imf
#endif

@ -2,9 +2,9 @@
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -40,10 +40,12 @@
//
//-----------------------------------------------------------------------------
#include <ImfCompressionAttribute.h>
#include "ImfCompressionAttribute.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
namespace Imf {
using namespace OPENEXR_IMF_INTERNAL_NAMESPACE;
template <>
@ -56,7 +58,7 @@ CompressionAttribute::staticTypeName ()
template <>
void
CompressionAttribute::writeValueTo (OStream &os, int) const
CompressionAttribute::writeValueTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os, int version) const
{
unsigned char tmp = _value;
Xdr::write <StreamIO> (os, tmp);
@ -65,7 +67,7 @@ CompressionAttribute::writeValueTo (OStream &os, int) const
template <>
void
CompressionAttribute::readValueFrom (IStream &is, int, int)
CompressionAttribute::readValueFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &is, int size, int version)
{
unsigned char tmp;
Xdr::read <StreamIO> (is, tmp);
@ -73,4 +75,4 @@ CompressionAttribute::readValueFrom (IStream &is, int, int)
}
} // namespace Imf
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

@ -2,9 +2,9 @@
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -43,24 +43,22 @@
//
//-----------------------------------------------------------------------------
#include <ImfAttribute.h>
#include <ImfCompression.h>
#include "ImfAttribute.h"
#include "ImfCompression.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
namespace Imf {
typedef TypedAttribute<OPENEXR_IMF_INTERNAL_NAMESPACE::Compression> CompressionAttribute;
template <> IMF_EXPORT const char *CompressionAttribute::staticTypeName ();
template <> IMF_EXPORT void CompressionAttribute::writeValueTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &,
int) const;
template <> IMF_EXPORT void CompressionAttribute::readValueFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &,
int,
int);
typedef TypedAttribute<Compression> CompressionAttribute;
template <> const char *CompressionAttribute::staticTypeName ();
template <> void CompressionAttribute::writeValueTo (OStream &, int) const;
template <> void CompressionAttribute::readValueFrom (IStream &, int, int);
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
} // namespace Imf
// Metrowerks compiler wants the .cpp file inlined, too
#ifdef __MWERKS__
#include <ImfCompressionAttribute.cpp>
#endif
#endif

@ -2,9 +2,9 @@
//
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -40,17 +40,19 @@
//
//-----------------------------------------------------------------------------
#include <ImfCompressor.h>
#include <ImfRleCompressor.h>
#include <ImfZipCompressor.h>
#include <ImfPizCompressor.h>
#include <ImfPxr24Compressor.h>
#include <ImfB44Compressor.h>
#include <ImfCheckedArithmetic.h>
#include "ImfCompressor.h"
#include "ImfRleCompressor.h"
#include "ImfZipCompressor.h"
#include "ImfPizCompressor.h"
#include "ImfPxr24Compressor.h"
#include "ImfB44Compressor.h"
#include "ImfDwaCompressor.h"
#include "ImfCheckedArithmetic.h"
#include "ImfNamespace.h"
namespace Imf {
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
using Imath::Box2i;
using IMATH_NAMESPACE::Box2i;
Compressor::Compressor (const Header &hdr): _header (hdr) {}
@ -68,25 +70,25 @@ Compressor::format () const
int
Compressor::compressTile (const char *inPtr,
int inSize,
Box2i range,
const char *&outPtr)
int inSize,
Box2i range,
const char *&outPtr)
{
return compress (inPtr, inSize, range.min.y, outPtr);
}
int
Compressor::uncompressTile (const char *inPtr,
int inSize,
Box2i range,
const char *&outPtr)
int inSize,
Box2i range,
const char *&outPtr)
{
return uncompress (inPtr, inSize, range.min.y, outPtr);
}
bool
bool
isValidCompression (Compression c)
{
switch (c)
@ -99,15 +101,30 @@ isValidCompression (Compression c)
case PXR24_COMPRESSION:
case B44_COMPRESSION:
case B44A_COMPRESSION:
case DWAA_COMPRESSION:
case DWAB_COMPRESSION:
return true;
return true;
default:
return false;
return false;
}
}
bool isValidDeepCompression(Compression c)
{
switch(c)
{
case NO_COMPRESSION:
case RLE_COMPRESSION:
case ZIPS_COMPRESSION:
return true;
default :
return false;
}
}
Compressor *
newCompressor (Compression c, size_t maxScanLineSize, const Header &hdr)
@ -116,77 +133,94 @@ newCompressor (Compression c, size_t maxScanLineSize, const Header &hdr)
{
case RLE_COMPRESSION:
return new RleCompressor (hdr, maxScanLineSize);
return new RleCompressor (hdr, maxScanLineSize);
case ZIPS_COMPRESSION:
return new ZipCompressor (hdr, maxScanLineSize, 1);
return new ZipCompressor (hdr, maxScanLineSize, 1);
case ZIP_COMPRESSION:
return new ZipCompressor (hdr, maxScanLineSize, 16);
return new ZipCompressor (hdr, maxScanLineSize, 16);
case PIZ_COMPRESSION:
return new PizCompressor (hdr, maxScanLineSize, 32);
return new PizCompressor (hdr, maxScanLineSize, 32);
case PXR24_COMPRESSION:
return new Pxr24Compressor (hdr, maxScanLineSize, 16);
return new Pxr24Compressor (hdr, maxScanLineSize, 16);
case B44_COMPRESSION:
return new B44Compressor (hdr, maxScanLineSize, 32, false);
return new B44Compressor (hdr, maxScanLineSize, 32, false);
case B44A_COMPRESSION:
return new B44Compressor (hdr, maxScanLineSize, 32, true);
return new B44Compressor (hdr, maxScanLineSize, 32, true);
case DWAA_COMPRESSION:
return new DwaCompressor (hdr, maxScanLineSize, 32,
DwaCompressor::STATIC_HUFFMAN);
case DWAB_COMPRESSION:
return new DwaCompressor (hdr, maxScanLineSize, 256,
DwaCompressor::STATIC_HUFFMAN);
default:
return 0;
return 0;
}
}
Compressor *
newTileCompressor (Compression c,
size_t tileLineSize,
size_t numTileLines,
const Header &hdr)
size_t tileLineSize,
size_t numTileLines,
const Header &hdr)
{
switch (c)
{
case RLE_COMPRESSION:
return new RleCompressor (hdr, uiMult (tileLineSize, numTileLines));
return new RleCompressor (hdr, uiMult (tileLineSize, numTileLines));
case ZIPS_COMPRESSION:
case ZIP_COMPRESSION:
return new ZipCompressor (hdr, tileLineSize, numTileLines);
return new ZipCompressor (hdr, tileLineSize, numTileLines);
case PIZ_COMPRESSION:
return new PizCompressor (hdr, tileLineSize, numTileLines);
return new PizCompressor (hdr, tileLineSize, numTileLines);
case PXR24_COMPRESSION:
return new Pxr24Compressor (hdr, tileLineSize, numTileLines);
return new Pxr24Compressor (hdr, tileLineSize, numTileLines);
case B44_COMPRESSION:
return new B44Compressor (hdr, tileLineSize, numTileLines, false);
return new B44Compressor (hdr, tileLineSize, numTileLines, false);
case B44A_COMPRESSION:
return new B44Compressor (hdr, tileLineSize, numTileLines, true);
return new B44Compressor (hdr, tileLineSize, numTileLines, true);
case DWAA_COMPRESSION:
case DWAB_COMPRESSION:
return new DwaCompressor (hdr, tileLineSize, numTileLines,
DwaCompressor::DEFLATE);
default:
return 0;
return 0;
}
}
} // namespace Imf
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

@ -2,9 +2,9 @@
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -43,13 +43,16 @@
//
//-----------------------------------------------------------------------------
#include <ImfCompression.h>
#include "ImfCompression.h"
#include "ImathBox.h"
#include "ImfNamespace.h"
#include "ImfExport.h"
#include "ImfForward.h"
#include <stdlib.h>
namespace Imf {
class Header;
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
class Compressor
@ -61,6 +64,7 @@ class Compressor
// that will be compressed or uncompressed
//---------------------------------------------
IMF_EXPORT
Compressor (const Header &hdr);
@ -68,6 +72,7 @@ class Compressor
// Destructor
//-----------
IMF_EXPORT
virtual ~Compressor ();
@ -76,6 +81,7 @@ class Compressor
// a single call to compress() and uncompress().
//----------------------------------------------
IMF_EXPORT
virtual int numScanLines () const = 0;
@ -88,10 +94,11 @@ class Compressor
enum Format
{
NATIVE, // the machine's native format
XDR // Xdr format
NATIVE, // the machine's native format
XDR // Xdr format
};
IMF_EXPORT
virtual Format format () const;
@ -155,15 +162,17 @@ class Compressor
//
//-------------------------------------------------------------------------
IMF_EXPORT
virtual int compress (const char *inPtr,
int inSize,
int minY,
const char *&outPtr) = 0;
int inSize,
int minY,
const char *&outPtr) = 0;
IMF_EXPORT
virtual int compressTile (const char *inPtr,
int inSize,
Imath::Box2i range,
const char *&outPtr);
int inSize,
IMATH_NAMESPACE::Box2i range,
const char *&outPtr);
//-------------------------------------------------------------------------
// Uncompress an array of bytes that has been compressed by compress():
@ -181,15 +190,17 @@ class Compressor
//
//-------------------------------------------------------------------------
IMF_EXPORT
virtual int uncompress (const char *inPtr,
int inSize,
int minY,
const char *&outPtr) = 0;
int inSize,
int minY,
const char *&outPtr) = 0;
IMF_EXPORT
virtual int uncompressTile (const char *inPtr,
int inSize,
Imath::Box2i range,
const char *&outPtr);
int inSize,
IMATH_NAMESPACE::Box2i range,
const char *&outPtr);
private:
@ -201,7 +212,15 @@ class Compressor
// Test if c is a valid compression type
//--------------------------------------
bool isValidCompression (Compression c);
IMF_EXPORT
bool isValidCompression (Compression c);
//--------------------------------------
// Test if c is valid for deep data
//--------------------------------------
IMF_EXPORT
bool isValidDeepCompression (Compression c);
//-----------------------------------------------------------------
@ -212,16 +231,17 @@ bool isValidCompression (Compression c);
//
// header Header of the input or output file whose
// pixels will be compressed or uncompressed.
//
//
// return value A pointer to a new Compressor object (it
// is the caller's responsibility to delete
// the object), or 0 (if c is NO_COMPRESSION).
//
//-----------------------------------------------------------------
IMF_EXPORT
Compressor * newCompressor (Compression c,
size_t maxScanLineSize,
const Header &hdr);
size_t maxScanLineSize,
const Header &hdr);
//-----------------------------------------------------------------
@ -241,12 +261,13 @@ Compressor * newCompressor (Compression c,
//
//-----------------------------------------------------------------
IMF_EXPORT
Compressor * newTileCompressor (Compression c,
size_t tileLineSize,
size_t numTileLines,
const Header &hdr);
size_t tileLineSize,
size_t numTileLines,
const Header &hdr);
} // namespace Imf
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

@ -2,9 +2,9 @@
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -40,10 +40,14 @@
//
//-----------------------------------------------------------------------------
#include <ImfConvert.h>
#include "ImfConvert.h"
#include "ImfNamespace.h"
#include <limits.h>
namespace Imf {
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
namespace {
inline bool
@ -88,10 +92,10 @@ unsigned int
halfToUint (half h)
{
if (h.isNegative() || h.isNan())
return 0;
return 0;
if (h.isInfinity())
return UINT_MAX;
return UINT_MAX;
return (unsigned int) h;
}
@ -101,39 +105,39 @@ unsigned int
floatToUint (float f)
{
if (isNegative (f) || isNan (f))
return 0;
return 0;
if (isInfinity (f) || f > UINT_MAX)
return UINT_MAX;
return UINT_MAX;
return (unsigned int) f;
}
half
half
uintToHalf (unsigned int ui)
{
if (ui > HALF_MAX)
return half::posInf();
return half::posInf();
return half (ui);
return half ((float) ui);
}
half
half
floatToHalf (float f)
{
if (isFinite (f))
{
if (f > HALF_MAX)
return half::posInf();
if (f > HALF_MAX)
return half::posInf();
if (f < -HALF_MAX)
return half::negInf();
if (f < -HALF_MAX)
return half::negInf();
}
return half (f);
}
} // namespace Imf
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

@ -2,9 +2,9 @@
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -47,9 +47,11 @@
//-----------------------------------------------------------------------------
#include "half.h"
#include "ImfExport.h"
#include "ImfNamespace.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
namespace Imf {
//---------------------------------------------------------
// Conversion from half or float to unsigned int:
@ -70,8 +72,8 @@ namespace Imf {
//
//---------------------------------------------------------
unsigned int halfToUint (half h);
unsigned int floatToUint (float f);
IMF_EXPORT unsigned int halfToUint (half h);
IMF_EXPORT unsigned int floatToUint (float f);
//---------------------------------------------------------
@ -95,10 +97,11 @@ unsigned int floatToUint (float f);
//
//---------------------------------------------------------
half uintToHalf (unsigned int ui);
half floatToHalf (float f);
IMF_EXPORT half uintToHalf (unsigned int ui);
IMF_EXPORT half floatToHalf (float f);
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
} // namespace Imf
#endif

@ -0,0 +1,110 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2012, Weta Digital Ltd
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Weta Digital nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#include "ImfDeepCompositing.h"
#include "ImfNamespace.h"
#include <algorithm>
#include <vector>
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
using std::sort;
using std::vector;
DeepCompositing::DeepCompositing()
{
}
DeepCompositing::~DeepCompositing()
{
}
void
DeepCompositing::composite_pixel (float outputs[],
const float* inputs[],
const char*channel_names[],
int num_channels,
int num_samples,
int sources)
{
for(int i=0;i<num_channels;i++) outputs[i]=0.0;
// no samples? do nothing
if(num_samples==0)
{
return;
}
vector<int> sort_order;
if(sources>1)
{
sort_order.resize(num_samples);
for(int i=0;i<num_samples;i++) sort_order[i]=i;
sort(&sort_order[0],inputs,channel_names,num_channels,num_samples,sources);
}
for(int i=0;i<num_samples;i++)
{
int s=(sources>1) ? sort_order[i] : i;
float alpha=outputs[2];
if(alpha>=1.0) return;
for(int c=0;c<num_channels;c++)
{
outputs[c]+=(1.0-alpha)*inputs[c][s];
}
}
}
struct sort_helper
{
const float ** inputs;
bool operator() (int a,int b)
{
if(inputs[0][a] < inputs[0][b]) return true;
if(inputs[0][a] > inputs[0][b]) return false;
if(inputs[1][a] < inputs[1][b]) return true;
if(inputs[1][a] > inputs[1][b]) return false;
return a<b;
}
sort_helper(const float ** i) : inputs(i) {}
};
void
DeepCompositing::sort(int order[], const float* inputs[], const char* channel_names[], int num_channels, int num_samples, int sources)
{
std::sort(order+0,order+num_samples,sort_helper(inputs));
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

@ -0,0 +1,136 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2012, Weta Digital Ltd
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Weta Digital nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_DEEPCOMPOSITING_H
#define INCLUDED_IMF_DEEPCOMPOSITING_H
//-----------------------------------------------------------------------------
//
// Class to sort and composite deep samples into a frame buffer
// You may derive from this class to change the way that CompositeDeepScanLine
// and CompositeDeepTile combine samples together - pass an instance of your derived
// class to the compositing engine
//
//-----------------------------------------------------------------------------
#include "ImfForward.h"
#include "ImfNamespace.h"
#include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
class DeepCompositing
{
public:
IMF_EXPORT
DeepCompositing();
IMF_EXPORT
virtual ~DeepCompositing();
//////////////////////////////////////////////
///
/// composite together the given channels
///
/// @param outputs - return array of pixel values -
/// @param inputs - arrays of input sample
/// @param channel_names - array of channel names for corresponding channels
/// @param num_channels - number of active channels (3 or greater)
/// @param num_samples - number of values in all input arrays
/// @param sources - number of different sources
///
/// each array input has num_channels entries: outputs[n] should be the composited
/// values in array inputs[n], whose name will be given by channel_names[n]
///
/// The channel ordering shall be as follows:
/// Position Channel
/// 0 Z
/// 1 ZBack (if no ZBack, then inputs[1]==inputs[0] and channel_names[1]==channel_names[0])
/// 2 A (alpha channel)
/// 3-n other channels - only channels in the frame buffer will appear here
///
/// since a Z and Alpha channel is required, and channel[1] is ZBack or another copy of Z
/// there will always be 3 or more channels.
///
/// The default implementation calls sort() if and only if more than one source is active,
/// composites all samples together using the Over operator from front to back,
/// stopping as soon as a sample with alpha=1 is found
/// It also blanks all outputs if num_samples==0
///
/// note - multiple threads may call composite_pixel simultaneously for different pixels
///
///
//////////////////////////////////////////////
IMF_EXPORT
virtual void composite_pixel(float outputs[],
const float * inputs[],
const char * channel_names[],
int num_channels,
int num_samples,
int sources
);
////////////////////////////////////////////////////////////////
///
/// find the depth order for samples with given channel values
/// does not sort the values in-place. Instead it populates
/// array 'order' with the desired sorting order
///
/// the default operation sorts samples from front to back according to their Z channel
///
/// @param order - required output order. order[n] shall be the nth closest sample
/// @param inputs - arrays of input samples, one array per channel_name
/// @param channel_names - array of channel names for corresponding channels
/// @param num_channels - number of channels (3 or greater)
/// @param num_samples - number of samples in each array
/// @param sources - number of different sources the data arises from
///
/// the channel layout is identical to composite_pixel()
///
///////////////////////////////////////////////////////////////
IMF_EXPORT
virtual void sort(int order[],
const float * inputs[],
const char * channel_names[],
int num_channels,
int num_samples,
int sources);
};
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

@ -0,0 +1,230 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2011, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#include "ImfDeepFrameBuffer.h"
#include "Iex.h"
using namespace std;
#include "ImfNamespace.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
DeepSlice::DeepSlice (PixelType t,
char *b,
size_t xst,
size_t yst,
size_t spst,
int xsm,
int ysm,
double fv,
bool xtc,
bool ytc)
:
Slice (t, b, xst, yst, xsm, ysm, fv, xtc, ytc),
sampleStride (spst)
{
// empty
}
void
DeepFrameBuffer::insert (const char name[], const DeepSlice &slice)
{
if (name[0] == 0)
{
THROW (IEX_NAMESPACE::ArgExc,
"Frame buffer slice name cannot be an empty string.");
}
_map[name] = slice;
}
void
DeepFrameBuffer::insert (const string &name, const DeepSlice &slice)
{
insert (name.c_str(), slice);
}
DeepSlice &
DeepFrameBuffer::operator [] (const char name[])
{
SliceMap::iterator i = _map.find (name);
if (i == _map.end())
{
THROW (IEX_NAMESPACE::ArgExc,
"Cannot find frame buffer slice \"" << name << "\".");
}
return i->second;
}
const DeepSlice &
DeepFrameBuffer::operator [] (const char name[]) const
{
SliceMap::const_iterator i = _map.find (name);
if (i == _map.end())
{
THROW (IEX_NAMESPACE::ArgExc,
"Cannot find frame buffer slice \"" << name << "\".");
}
return i->second;
}
DeepSlice &
DeepFrameBuffer::operator [] (const string &name)
{
return this->operator[] (name.c_str());
}
const DeepSlice &
DeepFrameBuffer::operator [] (const string &name) const
{
return this->operator[] (name.c_str());
}
DeepSlice *
DeepFrameBuffer::findSlice (const char name[])
{
SliceMap::iterator i = _map.find (name);
return (i == _map.end())? 0: &i->second;
}
const DeepSlice *
DeepFrameBuffer::findSlice (const char name[]) const
{
SliceMap::const_iterator i = _map.find (name);
return (i == _map.end())? 0: &i->second;
}
DeepSlice *
DeepFrameBuffer::findSlice (const string &name)
{
return findSlice (name.c_str());
}
const DeepSlice *
DeepFrameBuffer::findSlice (const string &name) const
{
return findSlice (name.c_str());
}
DeepFrameBuffer::Iterator
DeepFrameBuffer::begin ()
{
return _map.begin();
}
DeepFrameBuffer::ConstIterator
DeepFrameBuffer::begin () const
{
return _map.begin();
}
DeepFrameBuffer::Iterator
DeepFrameBuffer::end ()
{
return _map.end();
}
DeepFrameBuffer::ConstIterator
DeepFrameBuffer::end () const
{
return _map.end();
}
DeepFrameBuffer::Iterator
DeepFrameBuffer::find (const char name[])
{
return _map.find (name);
}
DeepFrameBuffer::ConstIterator
DeepFrameBuffer::find (const char name[]) const
{
return _map.find (name);
}
DeepFrameBuffer::Iterator
DeepFrameBuffer::find (const string &name)
{
return find (name.c_str());
}
DeepFrameBuffer::ConstIterator
DeepFrameBuffer::find (const string &name) const
{
return find (name.c_str());
}
void
DeepFrameBuffer::insertSampleCountSlice(const Slice & slice)
{
if (slice.type != UINT)
{
throw IEX_NAMESPACE::ArgExc("The type of sample count slice should be UINT.");
}
_sampleCounts = slice;
}
const Slice &
DeepFrameBuffer::getSampleCountSlice() const
{
return _sampleCounts;
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

@ -0,0 +1,373 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2011, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef IMFDEEPFRAMEBUFFER_H_
#define IMFDEEPFRAMEBUFFER_H_
#include "ImfFrameBuffer.h"
#include "ImfNamespace.h"
#include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
//--------------------------------------------------------
// Description of a single deep slice of the frame buffer:
//--------------------------------------------------------
struct DeepSlice : public Slice
{
//---------------------------------------------------------------------
// The stride for each sample in this slice.
//
// Memory layout: The address of sample i in pixel (x, y) is
//
// base + (xp / xSampling) * xStride + (yp / ySampling) * yStride
// + i * sampleStride
//
// where xp and yp are computed as follows:
//
// * If we are reading or writing a scanline-based file:
//
// xp = x
// yp = y
//
// * If we are reading a tile whose upper left coorner is at (xt, yt):
//
// if xTileCoords is true then xp = x - xt, else xp = x
// if yTileCoords is true then yp = y - yt, else yp = y
//
//---------------------------------------------------------------------
int sampleStride;
//------------
// Constructor
//------------
IMF_EXPORT
DeepSlice (PixelType type = HALF,
char * base = 0,
size_t xStride = 0,
size_t yStride = 0,
size_t sampleStride = 0,
int xSampling = 1,
int ySampling = 1,
double fillValue = 0.0,
bool xTileCoords = false,
bool yTileCoords = false);
};
//-----------------
// DeepFrameBuffer.
//-----------------
class DeepFrameBuffer
{
public:
//------------
// Add a slice
//------------
IMF_EXPORT
void insert (const char name[],
const DeepSlice &slice);
IMF_EXPORT
void insert (const std::string &name,
const DeepSlice &slice);
//----------------------------------------------------------------
// Access to existing slices:
//
// [n] Returns a reference to the slice with name n.
// If no slice with name n exists, an IEX_NAMESPACE::ArgExc
// is thrown.
//
// findSlice(n) Returns a pointer to the slice with name n,
// or 0 if no slice with name n exists.
//
//----------------------------------------------------------------
IMF_EXPORT
DeepSlice & operator [] (const char name[]);
IMF_EXPORT
const DeepSlice & operator [] (const char name[]) const;
IMF_EXPORT
DeepSlice & operator [] (const std::string &name);
IMF_EXPORT
const DeepSlice & operator [] (const std::string &name) const;
IMF_EXPORT
DeepSlice * findSlice (const char name[]);
IMF_EXPORT
const DeepSlice * findSlice (const char name[]) const;
IMF_EXPORT
DeepSlice * findSlice (const std::string &name);
IMF_EXPORT
const DeepSlice * findSlice (const std::string &name) const;
//-----------------------------------------
// Iterator-style access to existing slices
//-----------------------------------------
typedef std::map <Name, DeepSlice> SliceMap;
class Iterator;
class ConstIterator;
IMF_EXPORT
Iterator begin ();
IMF_EXPORT
ConstIterator begin () const;
IMF_EXPORT
Iterator end ();
IMF_EXPORT
ConstIterator end () const;
IMF_EXPORT
Iterator find (const char name[]);
IMF_EXPORT
ConstIterator find (const char name[]) const;
IMF_EXPORT
Iterator find (const std::string &name);
IMF_EXPORT
ConstIterator find (const std::string &name) const;
//----------------------------------------------------
// Public function for accessing a sample count slice.
//----------------------------------------------------
IMF_EXPORT
void insertSampleCountSlice(const Slice & slice);
IMF_EXPORT
const Slice & getSampleCountSlice() const;
private:
SliceMap _map;
Slice _sampleCounts;
};
//----------
// Iterators
//----------
class DeepFrameBuffer::Iterator
{
public:
IMF_EXPORT
Iterator ();
IMF_EXPORT
Iterator (const DeepFrameBuffer::SliceMap::iterator &i);
IMF_EXPORT
Iterator & operator ++ ();
IMF_EXPORT
Iterator operator ++ (int);
IMF_EXPORT
const char * name () const;
IMF_EXPORT
DeepSlice & slice () const;
private:
friend class DeepFrameBuffer::ConstIterator;
DeepFrameBuffer::SliceMap::iterator _i;
};
class DeepFrameBuffer::ConstIterator
{
public:
IMF_EXPORT
ConstIterator ();
IMF_EXPORT
ConstIterator (const DeepFrameBuffer::SliceMap::const_iterator &i);
IMF_EXPORT
ConstIterator (const DeepFrameBuffer::Iterator &other);
IMF_EXPORT
ConstIterator & operator ++ ();
IMF_EXPORT
ConstIterator operator ++ (int);
IMF_EXPORT
const char * name () const;
IMF_EXPORT
const DeepSlice & slice () const;
private:
friend bool operator == (const ConstIterator &, const ConstIterator &);
friend bool operator != (const ConstIterator &, const ConstIterator &);
DeepFrameBuffer::SliceMap::const_iterator _i;
};
//-----------------
// Inline Functions
//-----------------
inline
DeepFrameBuffer::Iterator::Iterator (): _i()
{
// empty
}
inline
DeepFrameBuffer::Iterator::Iterator (const DeepFrameBuffer::SliceMap::iterator &i):
_i (i)
{
// empty
}
inline DeepFrameBuffer::Iterator &
DeepFrameBuffer::Iterator::operator ++ ()
{
++_i;
return *this;
}
inline DeepFrameBuffer::Iterator
DeepFrameBuffer::Iterator::operator ++ (int)
{
Iterator tmp = *this;
++_i;
return tmp;
}
inline const char *
DeepFrameBuffer::Iterator::name () const
{
return *_i->first;
}
inline DeepSlice &
DeepFrameBuffer::Iterator::slice () const
{
return _i->second;
}
inline
DeepFrameBuffer::ConstIterator::ConstIterator (): _i()
{
// empty
}
inline
DeepFrameBuffer::ConstIterator::ConstIterator
(const DeepFrameBuffer::SliceMap::const_iterator &i): _i (i)
{
// empty
}
inline
DeepFrameBuffer::ConstIterator::ConstIterator (const DeepFrameBuffer::Iterator &other):
_i (other._i)
{
// empty
}
inline DeepFrameBuffer::ConstIterator &
DeepFrameBuffer::ConstIterator::operator ++ ()
{
++_i;
return *this;
}
inline DeepFrameBuffer::ConstIterator
DeepFrameBuffer::ConstIterator::operator ++ (int)
{
ConstIterator tmp = *this;
++_i;
return tmp;
}
inline const char *
DeepFrameBuffer::ConstIterator::name () const
{
return *_i->first;
}
inline const DeepSlice &
DeepFrameBuffer::ConstIterator::slice () const
{
return _i->second;
}
inline bool
operator == (const DeepFrameBuffer::ConstIterator &x,
const DeepFrameBuffer::ConstIterator &y)
{
return x._i == y._i;
}
inline bool
operator != (const DeepFrameBuffer::ConstIterator &x,
const DeepFrameBuffer::ConstIterator &y)
{
return !(x == y);
}
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif /* IMFDEEPFRAMEBUFFER_H_ */

@ -0,0 +1,96 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2013, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_DEEPIMAGESTATE_H
#define INCLUDED_IMF_DEEPIMAGESTATE_H
//-----------------------------------------------------------------------------
//
// enum DeepImageState -- describes how orderly the pixel data
// in a deep image are
//
// The samples in a deep image pixel may be sorted according to
// depth, and the sample depths or depth ranges may or may not
// overlap each other. A pixel is
//
// - SORTED if for every i and j with i < j
//
// (Z[i] < Z[j]) || (Z[i] == Z[j] && ZBack[i] < ZBack[j]),
//
// - NON_OVERLAPPING if for every i and j with i != j
//
// (Z[i] < Z[j] && ZBack[i] <= Z[j]) ||
// (Z[j] < Z[i] && ZBack[j] <= Z[i]) ||
// (Z[i] == Z[j] && ZBack[i] <= Z[i] & ZBack[j] > Z[j]) ||
// (Z[i] == Z[j] && ZBack[j] <= Z[j] & ZBack[i] > Z[i]),
//
// - TIDY if it is SORTED and NON_OVERLAPPING,
//
// - MESSY if it is neither SORTED nor NON_OVERLAPPING.
//
// A deep image is
//
// - MESSY if at least one of its pixels is MESSY,
// - SORTED if all of its pixels are SORTED,
// - NON_OVERLAPPING if all of its pixels are NON_OVERLAPPING,
// - TIDY if all of its pixels are TIDY.
//
// Note: the rather complicated definition of NON_OVERLAPPING prohibits
// overlapping volume samples, coincident point samples and point samples
// in the middle of a volume sample, but it does allow point samples at
// the front or back of a volume sample.
//
//-----------------------------------------------------------------------------
#include "ImfNamespace.h"
#include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
enum DeepImageState
{
DIS_MESSY = 0,
DIS_SORTED = 1,
DIS_NON_OVERLAPPING = 2,
DIS_TIDY = 3,
DIS_NUMSTATES // Number of different image states
};
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

@ -0,0 +1,78 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2013, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------------
//
// class DeepImageStateAttribute
//
//-----------------------------------------------------------------------------
#include <ImfDeepImageStateAttribute.h>
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
using namespace OPENEXR_IMF_INTERNAL_NAMESPACE;
template <>
const char *
DeepImageStateAttribute::staticTypeName ()
{
return "deepImageState";
}
template <>
void
DeepImageStateAttribute::writeValueTo
(OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os, int version) const
{
unsigned char tmp = _value;
Xdr::write <StreamIO> (os, tmp);
}
template <>
void
DeepImageStateAttribute::readValueFrom
(OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &is, int size, int version)
{
unsigned char tmp;
Xdr::read <StreamIO> (is, tmp);
_value = DeepImageState (tmp);
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

@ -0,0 +1,68 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2013, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_DEEPIMAGESTATE_ATTRIBUTE_H
#define INCLUDED_IMF_DEEPIMAGESTATE_ATTRIBUTE_H
//-----------------------------------------------------------------------------
//
// class DeepImageStateAttribute
//
//-----------------------------------------------------------------------------
#include "ImfAttribute.h"
#include "ImfDeepImageState.h"
#include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
typedef TypedAttribute<OPENEXR_IMF_INTERNAL_NAMESPACE::DeepImageState>
DeepImageStateAttribute;
template <> IMF_EXPORT const char *DeepImageStateAttribute::staticTypeName ();
template <> IMF_EXPORT
void DeepImageStateAttribute::writeValueTo
(OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &, int) const;
template <> IMF_EXPORT
void DeepImageStateAttribute::readValueFrom
(OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &, int, int);
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

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@ -0,0 +1,294 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2011, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_DEEP_SCAN_LINE_INPUT_FILE_H
#define INCLUDED_IMF_DEEP_SCAN_LINE_INPUT_FILE_H
//-----------------------------------------------------------------------------
//
// class DeepScanLineInputFile
//
//-----------------------------------------------------------------------------
#include "ImfThreading.h"
#include "ImfGenericInputFile.h"
#include "ImfNamespace.h"
#include "ImfForward.h"
#include "ImfExport.h"
#include "ImfDeepScanLineOutputFile.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
class DeepScanLineInputFile : public GenericInputFile
{
public:
//------------
// Constructor
//------------
IMF_EXPORT
DeepScanLineInputFile (const char fileName[],
int numThreads = globalThreadCount());
IMF_EXPORT
DeepScanLineInputFile (const Header &header, OPENEXR_IMF_INTERNAL_NAMESPACE::IStream *is,
int version, /*version field from file*/
int numThreads = globalThreadCount());
//-----------------------------------------
// Destructor -- deallocates internal data
// structures, but does not close the file.
//-----------------------------------------
IMF_EXPORT
virtual ~DeepScanLineInputFile ();
//------------------------
// Access to the file name
//------------------------
IMF_EXPORT
const char * fileName () const;
//--------------------------
// Access to the file header
//--------------------------
IMF_EXPORT
const Header & header () const;
//----------------------------------
// Access to the file format version
//----------------------------------
IMF_EXPORT
int version () const;
//-----------------------------------------------------------
// Set the current frame buffer -- copies the FrameBuffer
// object into the InputFile object.
//
// The current frame buffer is the destination for the pixel
// data read from the file. The current frame buffer must be
// set at least once before readPixels() is called.
// The current frame buffer can be changed after each call
// to readPixels().
//-----------------------------------------------------------
IMF_EXPORT
void setFrameBuffer (const DeepFrameBuffer &frameBuffer);
//-----------------------------------
// Access to the current frame buffer
//-----------------------------------
IMF_EXPORT
const DeepFrameBuffer & frameBuffer () const;
//---------------------------------------------------------------
// Check if the file is complete:
//
// isComplete() returns true if all pixels in the data window are
// present in the input file, or false if any pixels are missing.
// (Another program may still be busy writing the file, or file
// writing may have been aborted prematurely.)
//---------------------------------------------------------------
IMF_EXPORT
bool isComplete () const;
//---------------------------------------------------------------
// Read pixel data:
//
// readPixels(s1,s2) reads all scan lines with y coordinates
// in the interval [min (s1, s2), max (s1, s2)] from the file,
// and stores them in the current frame buffer.
//
// Both s1 and s2 must be within the interval
// [header().dataWindow().min.y, header.dataWindow().max.y]
//
// The scan lines can be read from the file in random order, and
// individual scan lines may be skipped or read multiple times.
// For maximum efficiency, the scan lines should be read in the
// order in which they were written to the file.
//
// readPixels(s) calls readPixels(s,s).
//
// If threading is enabled, readPixels (s1, s2) tries to perform
// decopmression of multiple scanlines in parallel.
//
//---------------------------------------------------------------
IMF_EXPORT
void readPixels (int scanLine1, int scanLine2);
IMF_EXPORT
void readPixels (int scanLine);
//---------------------------------------------------------------
// Extract pixel data from pre-read block
//
// readPixels(rawPixelData,frameBuffer,s1,s2) reads all scan lines with y coordinates
// in the interval [min (s1, s2), max (s1, s2)] from the data provided and
// stores them in the provided frameBuffer.
// the data can be obtained from a call to rawPixelData()
//
//
// Both s1 and s2 must be within the data specified
//
// you must provide a frameBuffer with a samplecountslice, which must have been read
// and the data valid - readPixels uses your sample count buffer to compute
// offsets to the data it needs
//
// This call does not block, and is thread safe for clients with an existing
// threading model. The InputFile's frameBuffer is not used in this call.
//
// This call is only provided for clients which have an existing threading model in place
// and unpredictable access patterns to the data.
// The fastest way to read an entire image is to enable threading,use setFrameBuffer then
// readPixels(header().dataWindow().min.y, header.dataWindow().max.y)
//
//---------------------------------------------------------------
IMF_EXPORT
void readPixels (const char * rawPixelData,
const DeepFrameBuffer & frameBuffer,
int scanLine1,
int scanLine2) const;
//----------------------------------------------
// Read a block of raw pixel data from the file,
// without uncompressing it (this function is
// used to implement OutputFile::copyPixels()).
// note: returns the entire payload of the relevant chunk of data, not including part number
// including compressed and uncompressed sizes
// on entry, if pixelDataSize is insufficiently large, no bytes are read (pixelData can safely be NULL)
// on exit, pixelDataSize is the number of bytes required to read the chunk
//
//----------------------------------------------
IMF_EXPORT
void rawPixelData (int firstScanLine,
char * pixelData,
Int64 &pixelDataSize);
//-------------------------------------------------
// firstScanLineInChunk() returns the row number of the first row that's stored in the
// same chunk as scanline y. Depending on the compression mode, this may not be the same as y
//
// lastScanLineInChunk() returns the row number of the last row that's stored in the same
// chunk as scanline y. Depending on the compression mode, this may not be the same as y.
// The last chunk in the file may be smaller than all the others
//
//------------------------------------------------
IMF_EXPORT
int firstScanLineInChunk(int y) const;
IMF_EXPORT
int lastScanLineInChunk (int y) const;
//-----------------------------------------------------------
// Read pixel sample counts into a slice in the frame buffer.
//
// readPixelSampleCounts(s1, s2) reads all the counts of
// pixel samples with y coordinates in the interval
// [min (s1, s2), max (s1, s2)] from the file, and stores
// them in the slice naming "sample count".
//
// Both s1 and s2 must be within the interval
// [header().dataWindow().min.y, header.dataWindow().max.y]
//
// readPixelSampleCounts(s) calls readPixelSampleCounts(s,s).
//
//-----------------------------------------------------------
IMF_EXPORT
void readPixelSampleCounts (int scanline1,
int scanline2);
IMF_EXPORT
void readPixelSampleCounts (int scanline);
//----------------------------------------------------------
// Read pixel sample counts into the provided frameBuffer
// using a block read of data read by rawPixelData
// for multi-scanline compression schemes, you must decode the entire block
// so scanline1=firstScanLineInChunk(y) and scanline2=lastScanLineInChunk(y)
//
// This call does not block, and is thread safe for clients with an existing
// threading model. The InputFile's frameBuffer is not used in this call.
//
// The fastest way to read an entire image is to enable threading in OpenEXR, use setFrameBuffer then
// readPixelSampleCounts(header().dataWindow().min.y, header.dataWindow().max.y)
//
//----------------------------------------------------------
IMF_EXPORT
void readPixelSampleCounts (const char * rawdata ,
const DeepFrameBuffer & frameBuffer,
int scanLine1 ,
int scanLine2) const;
struct Data;
private:
Data * _data;
DeepScanLineInputFile (InputPartData* part);
void initialize(const Header& header);
void compatibilityInitialize(OPENEXR_IMF_INTERNAL_NAMESPACE::IStream & is);
void multiPartInitialize(InputPartData* part);
friend class InputFile;
friend class MultiPartInputFile;
friend void DeepScanLineOutputFile::copyPixels(DeepScanLineInputFile &);
};
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

@ -0,0 +1,149 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#include "ImfDeepScanLineInputPart.h"
#include "ImfNamespace.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
DeepScanLineInputPart::DeepScanLineInputPart(MultiPartInputFile& multiPartFile, int partNumber)
{
file = multiPartFile.getInputPart<DeepScanLineInputFile>(partNumber);
}
const char *
DeepScanLineInputPart::fileName () const
{
return file->fileName();
}
const Header &
DeepScanLineInputPart::header () const
{
return file->header();
}
int
DeepScanLineInputPart::version () const
{
return file->version();
}
void
DeepScanLineInputPart::setFrameBuffer (const DeepFrameBuffer &frameBuffer)
{
file->setFrameBuffer(frameBuffer);
}
const DeepFrameBuffer &
DeepScanLineInputPart::frameBuffer () const
{
return file->frameBuffer();
}
bool
DeepScanLineInputPart::isComplete () const
{
return file->isComplete();
}
void
DeepScanLineInputPart::readPixels (int scanLine1, int scanLine2)
{
file->readPixels(scanLine1, scanLine2);
}
void
DeepScanLineInputPart::readPixels (int scanLine)
{
file->readPixels(scanLine);
}
void
DeepScanLineInputPart::rawPixelData (int firstScanLine,
char *pixelData,
Int64 &pixelDataSize)
{
file->rawPixelData(firstScanLine, pixelData, pixelDataSize);
}
void
DeepScanLineInputPart::readPixelSampleCounts(int scanline1,
int scanline2)
{
file->readPixelSampleCounts(scanline1, scanline2);
}
void
DeepScanLineInputPart::readPixelSampleCounts(int scanline)
{
file->readPixelSampleCounts(scanline);
}
int
DeepScanLineInputPart::firstScanLineInChunk(int y) const
{
return file->firstScanLineInChunk(y);
}
int
DeepScanLineInputPart::lastScanLineInChunk(int y) const
{
return file->lastScanLineInChunk(y);
}
void
DeepScanLineInputPart::readPixels(const char* rawPixelData, const DeepFrameBuffer& frameBuffer, int scanLine1, int scanLine2) const
{
return file->readPixels(rawPixelData,frameBuffer,scanLine1,scanLine2);
}
void
DeepScanLineInputPart::readPixelSampleCounts(const char* rawdata, const DeepFrameBuffer& frameBuffer, int scanLine1, int scanLine2) const
{
return file->readPixelSampleCounts(rawdata,frameBuffer,scanLine1,scanLine2);
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

@ -0,0 +1,197 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2011, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef IMFDEEPSCANLINEINPUTPART_H_
#define IMFDEEPSCANLINEINPUTPART_H_
#include "ImfMultiPartInputFile.h"
#include "ImfDeepScanLineInputFile.h"
#include "ImfDeepScanLineOutputFile.h"
#include "ImfNamespace.h"
#include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
class DeepScanLineInputPart
{
public:
IMF_EXPORT
DeepScanLineInputPart(MultiPartInputFile& file, int partNumber);
//------------------------
// Access to the file name
//------------------------
IMF_EXPORT
const char * fileName () const;
//--------------------------
// Access to the file header
//--------------------------
IMF_EXPORT
const Header & header () const;
//----------------------------------
// Access to the file format version
//----------------------------------
IMF_EXPORT
int version () const;
//-----------------------------------------------------------
// Set the current frame buffer -- copies the FrameBuffer
// object into the InputFile object.
//
// The current frame buffer is the destination for the pixel
// data read from the file. The current frame buffer must be
// set at least once before readPixels() is called.
// The current frame buffer can be changed after each call
// to readPixels().
//-----------------------------------------------------------
IMF_EXPORT
void setFrameBuffer (const DeepFrameBuffer &frameBuffer);
//-----------------------------------
// Access to the current frame buffer
//-----------------------------------
IMF_EXPORT
const DeepFrameBuffer & frameBuffer () const;
//---------------------------------------------------------------
// Check if the file is complete:
//
// isComplete() returns true if all pixels in the data window are
// present in the input file, or false if any pixels are missing.
// (Another program may still be busy writing the file, or file
// writing may have been aborted prematurely.)
//---------------------------------------------------------------
IMF_EXPORT
bool isComplete () const;
//---------------------------------------------------------------
// Read pixel data:
//
// readPixels(s1,s2) reads all scan lines with y coordinates
// in the interval [min (s1, s2), max (s1, s2)] from the file,
// and stores them in the current frame buffer.
//
// Both s1 and s2 must be within the interval
// [header().dataWindow().min.y, header.dataWindow().max.y]
//
// The scan lines can be read from the file in random order, and
// individual scan lines may be skipped or read multiple times.
// For maximum efficiency, the scan lines should be read in the
// order in which they were written to the file.
//
// readPixels(s) calls readPixels(s,s).
//
// If threading is enabled, readPixels (s1, s2) tries to perform
// decopmression of multiple scanlines in parallel.
//
//---------------------------------------------------------------
IMF_EXPORT
void readPixels (int scanLine1, int scanLine2);
IMF_EXPORT
void readPixels (int scanLine);
IMF_EXPORT
void readPixels (const char * rawPixelData,const DeepFrameBuffer & frameBuffer,
int scanLine1,int scanLine2) const;
//----------------------------------------------
// Read a block of raw pixel data from the file,
// without uncompressing it (this function is
// used to implement OutputFile::copyPixels()).
//----------------------------------------------
IMF_EXPORT
void rawPixelData (int firstScanLine,
char * pixelData,
Int64 &pixelDataSize);
//-----------------------------------------------------------
// Read pixel sample counts into a slice in the frame buffer.
//
// readPixelSampleCounts(s1, s2) reads all the counts of
// pixel samples with y coordinates in the interval
// [min (s1, s2), max (s1, s2)] from the file, and stores
// them in the slice naming "sample count".
//
// Both s1 and s2 must be within the interval
// [header().dataWindow().min.y, header.dataWindow().max.y]
//
// readPixelSampleCounts(s) calls readPixelSampleCounts(s,s).
//-----------------------------------------------------------
IMF_EXPORT
void readPixelSampleCounts(int scanline1,
int scanline2);
IMF_EXPORT
void readPixelSampleCounts(int scanline);
IMF_EXPORT
void readPixelSampleCounts( const char * rawdata , const DeepFrameBuffer & frameBuffer,
int scanLine1 , int scanLine2) const;
IMF_EXPORT
int firstScanLineInChunk(int y) const;
IMF_EXPORT
int lastScanLineInChunk (int y) const;
private:
DeepScanLineInputFile *file;
// needed for copyPixels
friend void DeepScanLineOutputFile::copyPixels(DeepScanLineInputPart &);
};
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif /* IMFDEEPSCANLINEINPUTPART_H_ */

File diff suppressed because it is too large Load Diff

@ -0,0 +1,256 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2011, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_DEEP_SCAN_LINE_OUTPUT_FILE_H
#define INCLUDED_IMF_DEEP_SCAN_LINE_OUTPUT_FILE_H
//-----------------------------------------------------------------------------
//
// class DeepScanLineOutputFile
//
//-----------------------------------------------------------------------------
#include "ImfHeader.h"
#include "ImfFrameBuffer.h"
#include "ImfThreading.h"
#include "ImfGenericOutputFile.h"
#include "ImfNamespace.h"
#include "ImfForward.h"
#include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
struct PreviewRgba;
class DeepScanLineOutputFile : public GenericOutputFile
{
public:
//-----------------------------------------------------------
// Constructor -- opens the file and writes the file header.
// The file header is also copied into the DeepScanLineOutputFile
// object, and can later be accessed via the header() method.
// Destroying this DeepScanLineOutputFile object automatically closes
// the file.
//
// numThreads determines the number of threads that will be
// used to write the file (see ImfThreading.h).
//-----------------------------------------------------------
IMF_EXPORT
DeepScanLineOutputFile (const char fileName[], const Header &header,
int numThreads = globalThreadCount());
//------------------------------------------------------------
// Constructor -- attaches the new DeepScanLineOutputFile object
// to a file that has already been opened, and writes the file header.
// The file header is also copied into the DeepScanLineOutputFile
// object, and can later be accessed via the header() method.
// Destroying this DeepScanLineOutputFile object does not automatically
// close the file.
//
// numThreads determines the number of threads that will be
// used to write the file (see ImfThreading.h).
//------------------------------------------------------------
IMF_EXPORT
DeepScanLineOutputFile (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os, const Header &header,
int numThreads = globalThreadCount());
//-------------------------------------------------
// Destructor
//
// Destroying the DeepScanLineOutputFile object
// before writing all scan lines within the data
// window results in an incomplete file.
//-------------------------------------------------
IMF_EXPORT
virtual ~DeepScanLineOutputFile ();
//------------------------
// Access to the file name
//------------------------
IMF_EXPORT
const char * fileName () const;
//--------------------------
// Access to the file header
//--------------------------
IMF_EXPORT
const Header & header () const;
//-------------------------------------------------------
// Set the current frame buffer -- copies the FrameBuffer
// object into the OutputFile object.
//
// The current frame buffer is the source of the pixel
// data written to the file. The current frame buffer
// must be set at least once before writePixels() is
// called. The current frame buffer can be changed
// after each call to writePixels.
//-------------------------------------------------------
IMF_EXPORT
void setFrameBuffer (const DeepFrameBuffer &frameBuffer);
//-----------------------------------
// Access to the current frame buffer
//-----------------------------------
IMF_EXPORT
const DeepFrameBuffer & frameBuffer () const;
//-------------------------------------------------------------------
// Write pixel data:
//
// writePixels(n) retrieves the next n scan lines worth of data from
// the current frame buffer, starting with the scan line indicated by
// currentScanLine(), and stores the data in the output file, and
// progressing in the direction indicated by header.lineOrder().
//
// To produce a complete and correct file, exactly m scan lines must
// be written, where m is equal to
// header().dataWindow().max.y - header().dataWindow().min.y + 1.
//-------------------------------------------------------------------
IMF_EXPORT
void writePixels (int numScanLines = 1);
//------------------------------------------------------------------
// Access to the current scan line:
//
// currentScanLine() returns the y coordinate of the first scan line
// that will be read from the current frame buffer during the next
// call to writePixels().
//
// If header.lineOrder() == INCREASING_Y:
//
// The current scan line before the first call to writePixels()
// is header().dataWindow().min.y. After writing each scan line,
// the current scan line is incremented by 1.
//
// If header.lineOrder() == DECREASING_Y:
//
// The current scan line before the first call to writePixels()
// is header().dataWindow().max.y. After writing each scan line,
// the current scan line is decremented by 1.
//
//------------------------------------------------------------------
IMF_EXPORT
int currentScanLine () const;
//--------------------------------------------------------------
// Shortcut to copy all pixels from an InputFile into this file,
// without uncompressing and then recompressing the pixel data.
// This file's header must be compatible with the InputFile's
// header: The two header's "dataWindow", "compression",
// "lineOrder" and "channels" attributes must be the same.
//--------------------------------------------------------------
IMF_EXPORT
void copyPixels (DeepScanLineInputFile &in);
// --------------------------------------------------------------
// Shortcut to copy pixels from a given part of a multipart file
// --------------------------------------------------------------
IMF_EXPORT
void copyPixels (DeepScanLineInputPart &in);
//--------------------------------------------------------------
// Updating the preview image:
//
// updatePreviewImage() supplies a new set of pixels for the
// preview image attribute in the file's header. If the header
// does not contain a preview image, updatePreviewImage() throws
// an IEX_NAMESPACE::LogicExc.
//
// Note: updatePreviewImage() is necessary because images are
// often stored in a file incrementally, a few scan lines at a
// time, while the image is being generated. Since the preview
// image is an attribute in the file's header, it gets stored in
// the file as soon as the file is opened, but we may not know
// what the preview image should look like until we have written
// the last scan line of the main image.
//
//--------------------------------------------------------------
IMF_EXPORT
void updatePreviewImage (const PreviewRgba newPixels[]);
struct Data;
private:
//------------------------------------------------------------
// Constructor -- attaches the OutputStreamMutex to the
// given one from MultiPartOutputFile. Set the previewPosition
// and lineOffsetsPosition which have been acquired from
// the constructor of MultiPartOutputFile as well.
//------------------------------------------------------------
DeepScanLineOutputFile (const OutputPartData* part);
DeepScanLineOutputFile (const DeepScanLineOutputFile &); // not implemented
DeepScanLineOutputFile & operator = (const DeepScanLineOutputFile &); // not implemented
void initialize (const Header &header);
void initializeLineBuffer();
Data * _data;
friend class MultiPartOutputFile;
};
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

@ -0,0 +1,107 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2011, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#include "ImfDeepScanLineOutputPart.h"
#include "ImfNamespace.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
DeepScanLineOutputPart::DeepScanLineOutputPart(MultiPartOutputFile& multiPartFile, int partNumber)
{
file = multiPartFile.getOutputPart<DeepScanLineOutputFile>(partNumber);
}
const char *
DeepScanLineOutputPart::fileName () const
{
return file->fileName();
}
const Header &
DeepScanLineOutputPart::header () const
{
return file->header();
}
void
DeepScanLineOutputPart::setFrameBuffer (const DeepFrameBuffer &frameBuffer)
{
file->setFrameBuffer(frameBuffer);
}
const DeepFrameBuffer &
DeepScanLineOutputPart::frameBuffer () const
{
return file->frameBuffer();
}
void
DeepScanLineOutputPart::writePixels (int numScanLines)
{
file->writePixels(numScanLines);
}
int
DeepScanLineOutputPart::currentScanLine () const
{
return file->currentScanLine();
}
void
DeepScanLineOutputPart::copyPixels (DeepScanLineInputFile &in)
{
file->copyPixels(in);
}
void
DeepScanLineOutputPart::copyPixels (DeepScanLineInputPart &in)
{
file->copyPixels(in);
}
void
DeepScanLineOutputPart::updatePreviewImage (const PreviewRgba newPixels[])
{
file->updatePreviewImage(newPixels);
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

@ -0,0 +1,178 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2011, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef IMFDEEPSCANLINEOUTPUTPART_H_
#define IMFDEEPSCANLINEOUTPUTPART_H_
#include "ImfDeepScanLineOutputFile.h"
#include "ImfMultiPartOutputFile.h"
#include "ImfNamespace.h"
#include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
class DeepScanLineOutputPart
{
public:
IMF_EXPORT
DeepScanLineOutputPart(MultiPartOutputFile& multiPartFile, int partNumber);
//------------------------
// Access to the file name
//------------------------
IMF_EXPORT
const char * fileName () const;
//--------------------------
// Access to the file header
//--------------------------
IMF_EXPORT
const Header & header () const;
//-------------------------------------------------------
// Set the current frame buffer -- copies the FrameBuffer
// object into the OutputFile object.
//
// The current frame buffer is the source of the pixel
// data written to the file. The current frame buffer
// must be set at least once before writePixels() is
// called. The current frame buffer can be changed
// after each call to writePixels.
//-------------------------------------------------------
IMF_EXPORT
void setFrameBuffer (const DeepFrameBuffer &frameBuffer);
//-----------------------------------
// Access to the current frame buffer
//-----------------------------------
IMF_EXPORT
const DeepFrameBuffer & frameBuffer () const;
//-------------------------------------------------------------------
// Write pixel data:
//
// writePixels(n) retrieves the next n scan lines worth of data from
// the current frame buffer, starting with the scan line indicated by
// currentScanLine(), and stores the data in the output file, and
// progressing in the direction indicated by header.lineOrder().
//
// To produce a complete and correct file, exactly m scan lines must
// be written, where m is equal to
// header().dataWindow().max.y - header().dataWindow().min.y + 1.
//-------------------------------------------------------------------
IMF_EXPORT
void writePixels (int numScanLines = 1);
//------------------------------------------------------------------
// Access to the current scan line:
//
// currentScanLine() returns the y coordinate of the first scan line
// that will be read from the current frame buffer during the next
// call to writePixels().
//
// If header.lineOrder() == INCREASING_Y:
//
// The current scan line before the first call to writePixels()
// is header().dataWindow().min.y. After writing each scan line,
// the current scan line is incremented by 1.
//
// If header.lineOrder() == DECREASING_Y:
//
// The current scan line before the first call to writePixels()
// is header().dataWindow().max.y. After writing each scan line,
// the current scan line is decremented by 1.
//
//------------------------------------------------------------------
IMF_EXPORT
int currentScanLine () const;
//--------------------------------------------------------------
// Shortcut to copy all pixels from an InputFile into this file,
// without uncompressing and then recompressing the pixel data.
// This file's header must be compatible with the InputFile's
// header: The two header's "dataWindow", "compression",
// "lineOrder" and "channels" attributes must be the same.
//--------------------------------------------------------------
IMF_EXPORT
void copyPixels (DeepScanLineInputFile &in);
IMF_EXPORT
void copyPixels (DeepScanLineInputPart &in);
//--------------------------------------------------------------
// Updating the preview image:
//
// updatePreviewImage() supplies a new set of pixels for the
// preview image attribute in the file's header. If the header
// does not contain a preview image, updatePreviewImage() throws
// an IEX_NAMESPACE::LogicExc.
//
// Note: updatePreviewImage() is necessary because images are
// often stored in a file incrementally, a few scan lines at a
// time, while the image is being generated. Since the preview
// image is an attribute in the file's header, it gets stored in
// the file as soon as the file is opened, but we may not know
// what the preview image should look like until we have written
// the last scan line of the main image.
//
//--------------------------------------------------------------
IMF_EXPORT
void updatePreviewImage (const PreviewRgba newPixels[]);
private:
DeepScanLineOutputFile* file;
};
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif /* IMFDEEPSCANLINEOUTPUTPART_H_ */

File diff suppressed because it is too large Load Diff

@ -0,0 +1,472 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2011, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_DEEP_TILED_INPUT_FILE_H
#define INCLUDED_IMF_DEEP_TILED_INPUT_FILE_H
//-----------------------------------------------------------------------------
//
// class DeepTiledInputFile
//
//-----------------------------------------------------------------------------
#include "ImfHeader.h"
#include "ImfFrameBuffer.h"
#include "ImathBox.h"
#include "ImfTileDescription.h"
#include "ImfThreading.h"
#include "ImfGenericInputFile.h"
#include "ImfDeepFrameBuffer.h"
#include "ImfDeepTiledOutputFile.h"
#include "ImfForward.h"
#include "ImfNamespace.h"
#include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
class DeepTiledInputFile : public GenericInputFile
{
public:
//--------------------------------------------------------------------
// A constructor that opens the file with the specified name, and
// reads the file header. The constructor throws an IEX_NAMESPACE::ArgExc
// exception if the file is not tiled.
// The numThreads parameter specifies how many worker threads this
// file will try to keep busy when decompressing individual tiles.
// Destroying TiledInputFile objects constructed with this constructor
// automatically closes the corresponding files.
//--------------------------------------------------------------------
IMF_EXPORT
DeepTiledInputFile (const char fileName[],
int numThreads = globalThreadCount ());
// ----------------------------------------------------------
// A constructor that attaches the new TiledInputFile object
// to a file that has already been opened.
// Destroying TiledInputFile objects constructed with this
// constructor does not automatically close the corresponding
// files.
// ----------------------------------------------------------
IMF_EXPORT
DeepTiledInputFile (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &is, int numThreads = globalThreadCount ());
//-----------
// Destructor
//-----------
IMF_EXPORT
virtual ~DeepTiledInputFile ();
//------------------------
// Access to the file name
//------------------------
IMF_EXPORT
const char * fileName () const;
//--------------------------
// Access to the file header
//--------------------------
IMF_EXPORT
const Header & header () const;
//----------------------------------
// Access to the file format version
//----------------------------------
IMF_EXPORT
int version () const;
//-----------------------------------------------------------
// Set the current frame buffer -- copies the FrameBuffer
// object into the TiledInputFile object.
//
// The current frame buffer is the destination for the pixel
// data read from the file. The current frame buffer must be
// set at least once before readTile() is called.
// The current frame buffer can be changed after each call
// to readTile().
//-----------------------------------------------------------
IMF_EXPORT
void setFrameBuffer (const DeepFrameBuffer &frameBuffer);
//-----------------------------------
// Access to the current frame buffer
//-----------------------------------
IMF_EXPORT
const DeepFrameBuffer & frameBuffer () const;
//------------------------------------------------------------
// Check if the file is complete:
//
// isComplete() returns true if all pixels in the data window
// (in all levels) are present in the input file, or false if
// any pixels are missing. (Another program may still be busy
// writing the file, or file writing may have been aborted
// prematurely.)
//------------------------------------------------------------
IMF_EXPORT
bool isComplete () const;
//--------------------------------------------------
// Utility functions:
//--------------------------------------------------
//---------------------------------------------------------
// Multiresolution mode and tile size:
// The following functions return the xSize, ySize and mode
// fields of the file header's TileDescriptionAttribute.
//---------------------------------------------------------
IMF_EXPORT
unsigned int tileXSize () const;
IMF_EXPORT
unsigned int tileYSize () const;
IMF_EXPORT
LevelMode levelMode () const;
IMF_EXPORT
LevelRoundingMode levelRoundingMode () const;
//--------------------------------------------------------------------
// Number of levels:
//
// numXLevels() returns the file's number of levels in x direction.
//
// if levelMode() == ONE_LEVEL:
// return value is: 1
//
// if levelMode() == MIPMAP_LEVELS:
// return value is: rfunc (log (max (w, h)) / log (2)) + 1
//
// if levelMode() == RIPMAP_LEVELS:
// return value is: rfunc (log (w) / log (2)) + 1
//
// where
// w is the width of the image's data window, max.x - min.x + 1,
// y is the height of the image's data window, max.y - min.y + 1,
// and rfunc(x) is either floor(x), or ceil(x), depending on
// whether levelRoundingMode() returns ROUND_DOWN or ROUND_UP.
//
// numYLevels() returns the file's number of levels in y direction.
//
// if levelMode() == ONE_LEVEL or levelMode() == MIPMAP_LEVELS:
// return value is the same as for numXLevels()
//
// if levelMode() == RIPMAP_LEVELS:
// return value is: rfunc (log (h) / log (2)) + 1
//
//
// numLevels() is a convenience function for use with
// MIPMAP_LEVELS files.
//
// if levelMode() == ONE_LEVEL or levelMode() == MIPMAP_LEVELS:
// return value is the same as for numXLevels()
//
// if levelMode() == RIPMAP_LEVELS:
// an IEX_NAMESPACE::LogicExc exception is thrown
//
// isValidLevel(lx, ly) returns true if the file contains
// a level with level number (lx, ly), false if not.
//
// totalTiles() returns the total number of tiles in the image
//
//--------------------------------------------------------------------
IMF_EXPORT
int numLevels () const;
IMF_EXPORT
int numXLevels () const;
IMF_EXPORT
int numYLevels () const;
IMF_EXPORT
bool isValidLevel (int lx, int ly) const;
IMF_EXPORT
size_t totalTiles() const;
//----------------------------------------------------------
// Dimensions of a level:
//
// levelWidth(lx) returns the width of a level with level
// number (lx, *), where * is any number.
//
// return value is:
// max (1, rfunc (w / pow (2, lx)))
//
//
// levelHeight(ly) returns the height of a level with level
// number (*, ly), where * is any number.
//
// return value is:
// max (1, rfunc (h / pow (2, ly)))
//
//----------------------------------------------------------
IMF_EXPORT
int levelWidth (int lx) const;
IMF_EXPORT
int levelHeight (int ly) const;
//--------------------------------------------------------------
// Number of tiles:
//
// numXTiles(lx) returns the number of tiles in x direction
// that cover a level with level number (lx, *), where * is
// any number.
//
// return value is:
// (levelWidth(lx) + tileXSize() - 1) / tileXSize()
//
//
// numYTiles(ly) returns the number of tiles in y direction
// that cover a level with level number (*, ly), where * is
// any number.
//
// return value is:
// (levelHeight(ly) + tileXSize() - 1) / tileXSize()
//
//--------------------------------------------------------------
IMF_EXPORT
int numXTiles (int lx = 0) const;
IMF_EXPORT
int numYTiles (int ly = 0) const;
//---------------------------------------------------------------
// Level pixel ranges:
//
// dataWindowForLevel(lx, ly) returns a 2-dimensional region of
// valid pixel coordinates for a level with level number (lx, ly)
//
// return value is a Box2i with min value:
// (dataWindow.min.x, dataWindow.min.y)
//
// and max value:
// (dataWindow.min.x + levelWidth(lx) - 1,
// dataWindow.min.y + levelHeight(ly) - 1)
//
// dataWindowForLevel(level) is a convenience function used
// for ONE_LEVEL and MIPMAP_LEVELS files. It returns
// dataWindowForLevel(level, level).
//
//---------------------------------------------------------------
IMF_EXPORT
IMATH_NAMESPACE::Box2i dataWindowForLevel (int l = 0) const;
IMF_EXPORT
IMATH_NAMESPACE::Box2i dataWindowForLevel (int lx, int ly) const;
//-------------------------------------------------------------------
// Tile pixel ranges:
//
// dataWindowForTile(dx, dy, lx, ly) returns a 2-dimensional
// region of valid pixel coordinates for a tile with tile coordinates
// (dx,dy) and level number (lx, ly).
//
// return value is a Box2i with min value:
// (dataWindow.min.x + dx * tileXSize(),
// dataWindow.min.y + dy * tileYSize())
//
// and max value:
// (dataWindow.min.x + (dx + 1) * tileXSize() - 1,
// dataWindow.min.y + (dy + 1) * tileYSize() - 1)
//
// dataWindowForTile(dx, dy, level) is a convenience function
// used for ONE_LEVEL and MIPMAP_LEVELS files. It returns
// dataWindowForTile(dx, dy, level, level).
//
//-------------------------------------------------------------------
IMF_EXPORT
IMATH_NAMESPACE::Box2i dataWindowForTile (int dx, int dy, int l = 0) const;
IMF_EXPORT
IMATH_NAMESPACE::Box2i dataWindowForTile (int dx, int dy,
int lx, int ly) const;
//------------------------------------------------------------
// Read pixel data:
//
// readTile(dx, dy, lx, ly) reads the tile with tile
// coordinates (dx, dy), and level number (lx, ly),
// and stores it in the current frame buffer.
//
// dx must lie in the interval [0, numXTiles(lx)-1]
// dy must lie in the interval [0, numYTiles(ly)-1]
//
// lx must lie in the interval [0, numXLevels()-1]
// ly must lie in the inverval [0, numYLevels()-1]
//
// readTile(dx, dy, level) is a convenience function used
// for ONE_LEVEL and MIPMAP_LEVELS files. It calls
// readTile(dx, dy, level, level).
//
// The two readTiles(dx1, dx2, dy1, dy2, ...) functions allow
// reading multiple tiles at once. If multi-threading is used
// the multiple tiles are read concurrently.
//
// Pixels that are outside the pixel coordinate range for the
// tile's level, are never accessed by readTile().
//
// Attempting to access a tile that is not present in the file
// throws an InputExc exception.
//
//------------------------------------------------------------
IMF_EXPORT
void readTile (int dx, int dy, int l = 0);
IMF_EXPORT
void readTile (int dx, int dy, int lx, int ly);
IMF_EXPORT
void readTiles (int dx1, int dx2, int dy1, int dy2,
int lx, int ly);
IMF_EXPORT
void readTiles (int dx1, int dx2, int dy1, int dy2,
int l = 0);
//--------------------------------------------------
// Read a tile of raw pixel data from the file,
// without uncompressing it (this function is
// used to implement TiledOutputFile::copyPixels()).
//--------------------------------------------------
IMF_EXPORT
void rawTileData (int &dx, int &dy,
int &lx, int &ly,
char *pixelData,
Int64 &dataSize) const;
//------------------------------------------------------------------
// Read pixel sample counts into a slice in the frame buffer.
//
// readPixelSampleCount(dx, dy, lx, ly) reads the sample counts
// for tile (dx, dy) in level (lx, ly).
//
// readPixelSampleCount(dx, dy, l) calls
// readPixelSampleCount(dx, dy, lx = l, ly = l)
//
// dx must lie in the interval [0, numXTiles(lx)-1]
// dy must lie in the interval [0, numYTiles(ly)-1]
//
// lx must lie in the interval [0, numXLevels()-1]
// ly must lie in the inverval [0, numYLevels()-1]
//
// readPixelSampleCounts(dx1, dx2, dy1, dy2, lx, ly) reads all
// the sample counts for tiles within range
// [(min(dx1, dx2), min(dy1, dy2))...(max(dx1, dx2), max(dy1, dy2)],
// and on level (lx, ly)
//
// readPixelSampleCounts(dx1, dx2, dy1, dy2, l) calls
// readPixelSampleCounts(dx1, dx2, dy1, dy2, lx = l, ly = l).
//------------------------------------------------------------------
IMF_EXPORT
void readPixelSampleCount (int dx, int dy, int l = 0);
IMF_EXPORT
void readPixelSampleCount (int dx, int dy, int lx, int ly);
IMF_EXPORT
void readPixelSampleCounts (int dx1, int dx2,
int dy1, int dy2,
int lx, int ly);
IMF_EXPORT
void readPixelSampleCounts (int dx1, int dx2,
int dy1, int dy2,
int l = 0);
struct Data;
private:
friend class InputFile;
friend class MultiPartInputFile;
DeepTiledInputFile (InputPartData* part);
DeepTiledInputFile (const DeepTiledInputFile &); // not implemented
DeepTiledInputFile & operator = (const DeepTiledInputFile &); // not implemented
DeepTiledInputFile (const Header &header, OPENEXR_IMF_INTERNAL_NAMESPACE::IStream *is, int version,
int numThreads);
void initialize ();
void multiPartInitialize(InputPartData* part);
void compatibilityInitialize(OPENEXR_IMF_INTERNAL_NAMESPACE::IStream& is);
bool isValidTile (int dx, int dy,
int lx, int ly) const;
size_t bytesPerLineForTile (int dx, int dy,
int lx, int ly) const;
void getTileOrder(int dx[],int dy[],int lx[],int ly[]) const;
Data * _data;
// needed for copyPixels
friend void DeepTiledOutputFile::copyPixels(DeepTiledInputFile &);
};
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

@ -0,0 +1,273 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2011, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#include "ImfDeepTiledInputPart.h"
#include "ImfMultiPartInputFile.h"
#include "ImfNamespace.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
DeepTiledInputPart::DeepTiledInputPart(MultiPartInputFile& multiPartFile, int partNumber)
{
file = multiPartFile.getInputPart<DeepTiledInputFile>(partNumber);
}
const char *
DeepTiledInputPart::fileName () const
{
return file->fileName();
}
const Header &
DeepTiledInputPart::header () const
{
return file->header();
}
int
DeepTiledInputPart::version () const
{
return file->version();
}
void
DeepTiledInputPart::setFrameBuffer (const DeepFrameBuffer &frameBuffer)
{
file->setFrameBuffer(frameBuffer);
}
const DeepFrameBuffer &
DeepTiledInputPart::frameBuffer () const
{
return file->frameBuffer();
}
bool
DeepTiledInputPart::isComplete () const
{
return file->isComplete();
}
unsigned int
DeepTiledInputPart::tileXSize () const
{
return file->tileXSize();
}
unsigned int
DeepTiledInputPart::tileYSize () const
{
return file->tileYSize();
}
LevelMode
DeepTiledInputPart::levelMode () const
{
return file->levelMode();
}
LevelRoundingMode
DeepTiledInputPart::levelRoundingMode () const
{
return file->levelRoundingMode();
}
int
DeepTiledInputPart::numLevels () const
{
return file->numLevels();
}
int
DeepTiledInputPart::numXLevels () const
{
return file->numXLevels();
}
int
DeepTiledInputPart::numYLevels () const
{
return file->numYLevels();
}
bool
DeepTiledInputPart::isValidLevel (int lx, int ly) const
{
return file->isValidLevel(lx, ly);
}
int
DeepTiledInputPart::levelWidth (int lx) const
{
return file->levelWidth(lx);
}
int
DeepTiledInputPart::levelHeight (int ly) const
{
return file->levelHeight(ly);
}
int
DeepTiledInputPart::numXTiles (int lx) const
{
return file->numXTiles(lx);
}
int
DeepTiledInputPart::numYTiles (int ly) const
{
return file->numYTiles(ly);
}
IMATH_NAMESPACE::Box2i
DeepTiledInputPart::dataWindowForLevel (int l) const
{
return file->dataWindowForLevel(l);
}
IMATH_NAMESPACE::Box2i
DeepTiledInputPart::dataWindowForLevel (int lx, int ly) const
{
return file->dataWindowForLevel(lx, ly);
}
IMATH_NAMESPACE::Box2i
DeepTiledInputPart::dataWindowForTile (int dx, int dy, int l) const
{
return file->dataWindowForTile(dx, dy, l);
}
IMATH_NAMESPACE::Box2i
DeepTiledInputPart::dataWindowForTile (int dx, int dy,
int lx, int ly) const
{
return file->dataWindowForTile(dx, dy, lx, ly);
}
void
DeepTiledInputPart::readTile (int dx, int dy, int l)
{
file->readTile(dx, dy, l);
}
void
DeepTiledInputPart::readTile (int dx, int dy, int lx, int ly)
{
file->readTile(dx, dy, lx, ly);
}
void
DeepTiledInputPart::readTiles (int dx1, int dx2, int dy1, int dy2,
int lx, int ly)
{
file->readTiles(dx1, dx2, dy1, dy2, lx, ly);
}
void
DeepTiledInputPart::readTiles (int dx1, int dx2, int dy1, int dy2,
int l)
{
file->readTiles(dx1, dx2, dy1, dy2, l);
}
void
DeepTiledInputPart::rawTileData (int &dx, int &dy,
int &lx, int &ly,
char * pixelData,
Int64 & dataSize) const
{
file->rawTileData(dx, dy, lx, ly, pixelData, dataSize );
}
void
DeepTiledInputPart::readPixelSampleCount (int dx, int dy, int l)
{
file->readPixelSampleCount(dx, dy, l);
}
void
DeepTiledInputPart::readPixelSampleCount (int dx, int dy, int lx, int ly)
{
file->readPixelSampleCount(dx, dy, lx, ly);
}
void
DeepTiledInputPart::readPixelSampleCounts (int dx1, int dx2,
int dy1, int dy2,
int lx, int ly)
{
file->readPixelSampleCounts(dx1, dx2, dy1, dy2, lx, ly);
}
void
DeepTiledInputPart::readPixelSampleCounts (int dx1, int dx2,
int dy1, int dy2,
int l)
{
file->readPixelSampleCounts(dx1, dx2, dy1, dy2, l);
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

@ -0,0 +1,394 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2011, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef IMFDEEPTILEDINPUTPART_H_
#define IMFDEEPTILEDINPUTPART_H_
#include "ImfDeepTiledInputFile.h"
#include "ImfNamespace.h"
#include "ImfForward.h"
#include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
class DeepTiledInputPart
{
public:
IMF_EXPORT
DeepTiledInputPart(MultiPartInputFile& multiPartFile, int partNumber);
//------------------------
// Access to the file name
//------------------------
IMF_EXPORT
const char * fileName () const;
//--------------------------
// Access to the file header
//--------------------------
IMF_EXPORT
const Header & header () const;
//----------------------------------
// Access to the file format version
//----------------------------------
IMF_EXPORT
int version () const;
//-----------------------------------------------------------
// Set the current frame buffer -- copies the FrameBuffer
// object into the TiledInputFile object.
//
// The current frame buffer is the destination for the pixel
// data read from the file. The current frame buffer must be
// set at least once before readTile() is called.
// The current frame buffer can be changed after each call
// to readTile().
//-----------------------------------------------------------
IMF_EXPORT
void setFrameBuffer (const DeepFrameBuffer &frameBuffer);
//-----------------------------------
// Access to the current frame buffer
//-----------------------------------
IMF_EXPORT
const DeepFrameBuffer & frameBuffer () const;
//------------------------------------------------------------
// Check if the file is complete:
//
// isComplete() returns true if all pixels in the data window
// (in all levels) are present in the input file, or false if
// any pixels are missing. (Another program may still be busy
// writing the file, or file writing may have been aborted
// prematurely.)
//------------------------------------------------------------
IMF_EXPORT
bool isComplete () const;
//--------------------------------------------------
// Utility functions:
//--------------------------------------------------
//---------------------------------------------------------
// Multiresolution mode and tile size:
// The following functions return the xSize, ySize and mode
// fields of the file header's TileDescriptionAttribute.
//---------------------------------------------------------
IMF_EXPORT
unsigned int tileXSize () const;
IMF_EXPORT
unsigned int tileYSize () const;
IMF_EXPORT
LevelMode levelMode () const;
IMF_EXPORT
LevelRoundingMode levelRoundingMode () const;
//--------------------------------------------------------------------
// Number of levels:
//
// numXLevels() returns the file's number of levels in x direction.
//
// if levelMode() == ONE_LEVEL:
// return value is: 1
//
// if levelMode() == MIPMAP_LEVELS:
// return value is: rfunc (log (max (w, h)) / log (2)) + 1
//
// if levelMode() == RIPMAP_LEVELS:
// return value is: rfunc (log (w) / log (2)) + 1
//
// where
// w is the width of the image's data window, max.x - min.x + 1,
// y is the height of the image's data window, max.y - min.y + 1,
// and rfunc(x) is either floor(x), or ceil(x), depending on
// whether levelRoundingMode() returns ROUND_DOWN or ROUND_UP.
//
// numYLevels() returns the file's number of levels in y direction.
//
// if levelMode() == ONE_LEVEL or levelMode() == MIPMAP_LEVELS:
// return value is the same as for numXLevels()
//
// if levelMode() == RIPMAP_LEVELS:
// return value is: rfunc (log (h) / log (2)) + 1
//
//
// numLevels() is a convenience function for use with
// MIPMAP_LEVELS files.
//
// if levelMode() == ONE_LEVEL or levelMode() == MIPMAP_LEVELS:
// return value is the same as for numXLevels()
//
// if levelMode() == RIPMAP_LEVELS:
// an IEX_NAMESPACE::LogicExc exception is thrown
//
// isValidLevel(lx, ly) returns true if the file contains
// a level with level number (lx, ly), false if not.
//
//--------------------------------------------------------------------
IMF_EXPORT
int numLevels () const;
IMF_EXPORT
int numXLevels () const;
IMF_EXPORT
int numYLevels () const;
IMF_EXPORT
bool isValidLevel (int lx, int ly) const;
//----------------------------------------------------------
// Dimensions of a level:
//
// levelWidth(lx) returns the width of a level with level
// number (lx, *), where * is any number.
//
// return value is:
// max (1, rfunc (w / pow (2, lx)))
//
//
// levelHeight(ly) returns the height of a level with level
// number (*, ly), where * is any number.
//
// return value is:
// max (1, rfunc (h / pow (2, ly)))
//
//----------------------------------------------------------
IMF_EXPORT
int levelWidth (int lx) const;
IMF_EXPORT
int levelHeight (int ly) const;
//--------------------------------------------------------------
// Number of tiles:
//
// numXTiles(lx) returns the number of tiles in x direction
// that cover a level with level number (lx, *), where * is
// any number.
//
// return value is:
// (levelWidth(lx) + tileXSize() - 1) / tileXSize()
//
//
// numYTiles(ly) returns the number of tiles in y direction
// that cover a level with level number (*, ly), where * is
// any number.
//
// return value is:
// (levelHeight(ly) + tileXSize() - 1) / tileXSize()
//
//--------------------------------------------------------------
IMF_EXPORT
int numXTiles (int lx = 0) const;
IMF_EXPORT
int numYTiles (int ly = 0) const;
//---------------------------------------------------------------
// Level pixel ranges:
//
// dataWindowForLevel(lx, ly) returns a 2-dimensional region of
// valid pixel coordinates for a level with level number (lx, ly)
//
// return value is a Box2i with min value:
// (dataWindow.min.x, dataWindow.min.y)
//
// and max value:
// (dataWindow.min.x + levelWidth(lx) - 1,
// dataWindow.min.y + levelHeight(ly) - 1)
//
// dataWindowForLevel(level) is a convenience function used
// for ONE_LEVEL and MIPMAP_LEVELS files. It returns
// dataWindowForLevel(level, level).
//
//---------------------------------------------------------------
IMF_EXPORT
IMATH_NAMESPACE::Box2i dataWindowForLevel (int l = 0) const;
IMF_EXPORT
IMATH_NAMESPACE::Box2i dataWindowForLevel (int lx, int ly) const;
//-------------------------------------------------------------------
// Tile pixel ranges:
//
// dataWindowForTile(dx, dy, lx, ly) returns a 2-dimensional
// region of valid pixel coordinates for a tile with tile coordinates
// (dx,dy) and level number (lx, ly).
//
// return value is a Box2i with min value:
// (dataWindow.min.x + dx * tileXSize(),
// dataWindow.min.y + dy * tileYSize())
//
// and max value:
// (dataWindow.min.x + (dx + 1) * tileXSize() - 1,
// dataWindow.min.y + (dy + 1) * tileYSize() - 1)
//
// dataWindowForTile(dx, dy, level) is a convenience function
// used for ONE_LEVEL and MIPMAP_LEVELS files. It returns
// dataWindowForTile(dx, dy, level, level).
//
//-------------------------------------------------------------------
IMF_EXPORT
IMATH_NAMESPACE::Box2i dataWindowForTile (int dx, int dy, int l = 0) const;
IMF_EXPORT
IMATH_NAMESPACE::Box2i dataWindowForTile (int dx, int dy,
int lx, int ly) const;
//------------------------------------------------------------
// Read pixel data:
//
// readTile(dx, dy, lx, ly) reads the tile with tile
// coordinates (dx, dy), and level number (lx, ly),
// and stores it in the current frame buffer.
//
// dx must lie in the interval [0, numXTiles(lx)-1]
// dy must lie in the interval [0, numYTiles(ly)-1]
//
// lx must lie in the interval [0, numXLevels()-1]
// ly must lie in the inverval [0, numYLevels()-1]
//
// readTile(dx, dy, level) is a convenience function used
// for ONE_LEVEL and MIPMAP_LEVELS files. It calls
// readTile(dx, dy, level, level).
//
// The two readTiles(dx1, dx2, dy1, dy2, ...) functions allow
// reading multiple tiles at once. If multi-threading is used
// the multiple tiles are read concurrently.
//
// Pixels that are outside the pixel coordinate range for the
// tile's level, are never accessed by readTile().
//
// Attempting to access a tile that is not present in the file
// throws an InputExc exception.
//
//------------------------------------------------------------
IMF_EXPORT
void readTile (int dx, int dy, int l = 0);
IMF_EXPORT
void readTile (int dx, int dy, int lx, int ly);
IMF_EXPORT
void readTiles (int dx1, int dx2, int dy1, int dy2,
int lx, int ly);
IMF_EXPORT
void readTiles (int dx1, int dx2, int dy1, int dy2,
int l = 0);
//--------------------------------------------------
// Read a tile of raw pixel data from the file,
// without uncompressing it (this function is
// used to implement TiledOutputFile::copyPixels()).
//--------------------------------------------------
IMF_EXPORT
void rawTileData (int &dx, int &dy,
int &lx, int &ly,
char *data,
Int64 &dataSize
) const;
//------------------------------------------------------------------
// Read pixel sample counts into a slice in the frame buffer.
//
// readPixelSampleCount(dx, dy, lx, ly) reads the sample counts
// for tile (dx, dy) in level (lx, ly).
//
// readPixelSampleCount(dx, dy, l) calls
// readPixelSampleCount(dx, dy, lx = l, ly = l)
//
// dx must lie in the interval [0, numXTiles(lx)-1]
// dy must lie in the interval [0, numYTiles(ly)-1]
//
// lx must lie in the interval [0, numXLevels()-1]
// ly must lie in the inverval [0, numYLevels()-1]
//
// readPixelSampleCounts(dx1, dx2, dy1, dy2, lx, ly) reads all
// the sample counts for tiles within range
// [(min(dx1, dx2), min(dy1, dy2))...(max(dx1, dx2), max(dy1, dy2)],
// and on level (lx, ly)
//
// readPixelSampleCounts(dx1, dx2, dy1, dy2, l) calls
// readPixelSampleCounts(dx1, dx2, dy1, dy2, lx = l, ly = l).
//------------------------------------------------------------------
IMF_EXPORT
void readPixelSampleCount (int dx, int dy, int l = 0);
IMF_EXPORT
void readPixelSampleCount (int dx, int dy, int lx, int ly);
IMF_EXPORT
void readPixelSampleCounts (int dx1, int dx2,
int dy1, int dy2,
int lx, int ly);
IMF_EXPORT
void readPixelSampleCounts (int dx1, int dx2,
int dy1, int dy2,
int l = 0);
private:
DeepTiledInputFile* file;
friend void DeepTiledOutputFile::copyPixels(DeepTiledInputPart &);
};
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif /* IMFDEEPTILEDINPUTPART_H_ */

File diff suppressed because it is too large Load Diff

@ -0,0 +1,506 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2011, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_DEEP_TILED_OUTPUT_FILE_H
#define INCLUDED_IMF_DEEP_TILED_OUTPUT_FILE_H
//-----------------------------------------------------------------------------
//
// class DeepTiledOutputFile
//
//-----------------------------------------------------------------------------
#include "ImfHeader.h"
#include "ImfFrameBuffer.h"
#include "ImathBox.h"
#include "ImfThreading.h"
#include "ImfGenericOutputFile.h"
#include "ImfNamespace.h"
#include "ImfForward.h"
#include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
class DeepTiledOutputFile : public GenericOutputFile
{
public:
//-------------------------------------------------------------------
// A constructor that opens the file with the specified name, and
// writes the file header. The file header is also copied into the
// TiledOutputFile object, and can later be accessed via the header()
// method.
//
// Destroying TiledOutputFile constructed with this constructor
// automatically closes the corresponding files.
//
// The header must contain a TileDescriptionAttribute called "tiles".
//
// The x and y subsampling factors for all image channels must be 1;
// subsampling is not supported.
//
// Tiles can be written to the file in arbitrary order. The line
// order attribute can be used to cause the tiles to be sorted in
// the file. When the file is read later, reading the tiles in the
// same order as they are in the file tends to be significantly
// faster than reading the tiles in random order (see writeTile,
// below).
//-------------------------------------------------------------------
IMF_EXPORT
DeepTiledOutputFile (const char fileName[],
const Header &header,
int numThreads = globalThreadCount ());
// ----------------------------------------------------------------
// A constructor that attaches the new TiledOutputFile object to
// a file that has already been opened. Destroying TiledOutputFile
// objects constructed with this constructor does not automatically
// close the corresponding files.
// ----------------------------------------------------------------
IMF_EXPORT
DeepTiledOutputFile (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os,
const Header &header,
int numThreads = globalThreadCount ());
//-----------------------------------------------------
// Destructor
//
// Destroying a TiledOutputFile object before all tiles
// have been written results in an incomplete file.
//-----------------------------------------------------
IMF_EXPORT
virtual ~DeepTiledOutputFile ();
//------------------------
// Access to the file name
//------------------------
IMF_EXPORT
const char * fileName () const;
//--------------------------
// Access to the file header
//--------------------------
IMF_EXPORT
const Header & header () const;
//-------------------------------------------------------
// Set the current frame buffer -- copies the FrameBuffer
// object into the TiledOutputFile object.
//
// The current frame buffer is the source of the pixel
// data written to the file. The current frame buffer
// must be set at least once before writeTile() is
// called. The current frame buffer can be changed
// after each call to writeTile().
//-------------------------------------------------------
IMF_EXPORT
void setFrameBuffer (const DeepFrameBuffer &frameBuffer);
//-----------------------------------
// Access to the current frame buffer
//-----------------------------------
IMF_EXPORT
const DeepFrameBuffer & frameBuffer () const;
//-------------------
// Utility functions:
//-------------------
//---------------------------------------------------------
// Multiresolution mode and tile size:
// The following functions return the xSize, ySize and mode
// fields of the file header's TileDescriptionAttribute.
//---------------------------------------------------------
IMF_EXPORT
unsigned int tileXSize () const;
IMF_EXPORT
unsigned int tileYSize () const;
IMF_EXPORT
LevelMode levelMode () const;
IMF_EXPORT
LevelRoundingMode levelRoundingMode () const;
//--------------------------------------------------------------------
// Number of levels:
//
// numXLevels() returns the file's number of levels in x direction.
//
// if levelMode() == ONE_LEVEL:
// return value is: 1
//
// if levelMode() == MIPMAP_LEVELS:
// return value is: rfunc (log (max (w, h)) / log (2)) + 1
//
// if levelMode() == RIPMAP_LEVELS:
// return value is: rfunc (log (w) / log (2)) + 1
//
// where
// w is the width of the image's data window, max.x - min.x + 1,
// y is the height of the image's data window, max.y - min.y + 1,
// and rfunc(x) is either floor(x), or ceil(x), depending on
// whether levelRoundingMode() returns ROUND_DOWN or ROUND_UP.
//
// numYLevels() returns the file's number of levels in y direction.
//
// if levelMode() == ONE_LEVEL or levelMode() == MIPMAP_LEVELS:
// return value is the same as for numXLevels()
//
// if levelMode() == RIPMAP_LEVELS:
// return value is: rfunc (log (h) / log (2)) + 1
//
//
// numLevels() is a convenience function for use with MIPMAP_LEVELS
// files.
//
// if levelMode() == ONE_LEVEL or levelMode() == MIPMAP_LEVELS:
// return value is the same as for numXLevels()
//
// if levelMode() == RIPMAP_LEVELS:
// an IEX_NAMESPACE::LogicExc exception is thrown
//
// isValidLevel(lx, ly) returns true if the file contains
// a level with level number (lx, ly), false if not.
//
//--------------------------------------------------------------------
IMF_EXPORT
int numLevels () const;
IMF_EXPORT
int numXLevels () const;
IMF_EXPORT
int numYLevels () const;
IMF_EXPORT
bool isValidLevel (int lx, int ly) const;
//---------------------------------------------------------
// Dimensions of a level:
//
// levelWidth(lx) returns the width of a level with level
// number (lx, *), where * is any number.
//
// return value is:
// max (1, rfunc (w / pow (2, lx)))
//
//
// levelHeight(ly) returns the height of a level with level
// number (*, ly), where * is any number.
//
// return value is:
// max (1, rfunc (h / pow (2, ly)))
//
//---------------------------------------------------------
IMF_EXPORT
int levelWidth (int lx) const;
IMF_EXPORT
int levelHeight (int ly) const;
//----------------------------------------------------------
// Number of tiles:
//
// numXTiles(lx) returns the number of tiles in x direction
// that cover a level with level number (lx, *), where * is
// any number.
//
// return value is:
// (levelWidth(lx) + tileXSize() - 1) / tileXSize()
//
//
// numYTiles(ly) returns the number of tiles in y direction
// that cover a level with level number (*, ly), where * is
// any number.
//
// return value is:
// (levelHeight(ly) + tileXSize() - 1) / tileXSize()
//
//----------------------------------------------------------
IMF_EXPORT
int numXTiles (int lx = 0) const;
IMF_EXPORT
int numYTiles (int ly = 0) const;
//---------------------------------------------------------
// Level pixel ranges:
//
// dataWindowForLevel(lx, ly) returns a 2-dimensional
// region of valid pixel coordinates for a level with
// level number (lx, ly)
//
// return value is a Box2i with min value:
// (dataWindow.min.x, dataWindow.min.y)
//
// and max value:
// (dataWindow.min.x + levelWidth(lx) - 1,
// dataWindow.min.y + levelHeight(ly) - 1)
//
// dataWindowForLevel(level) is a convenience function used
// for ONE_LEVEL and MIPMAP_LEVELS files. It returns
// dataWindowForLevel(level, level).
//
//---------------------------------------------------------
IMF_EXPORT
IMATH_NAMESPACE::Box2i dataWindowForLevel (int l = 0) const;
IMF_EXPORT
IMATH_NAMESPACE::Box2i dataWindowForLevel (int lx, int ly) const;
//-------------------------------------------------------------------
// Tile pixel ranges:
//
// dataWindowForTile(dx, dy, lx, ly) returns a 2-dimensional
// region of valid pixel coordinates for a tile with tile coordinates
// (dx,dy) and level number (lx, ly).
//
// return value is a Box2i with min value:
// (dataWindow.min.x + dx * tileXSize(),
// dataWindow.min.y + dy * tileYSize())
//
// and max value:
// (dataWindow.min.x + (dx + 1) * tileXSize() - 1,
// dataWindow.min.y + (dy + 1) * tileYSize() - 1)
//
// dataWindowForTile(dx, dy, level) is a convenience function
// used for ONE_LEVEL and MIPMAP_LEVELS files. It returns
// dataWindowForTile(dx, dy, level, level).
//
//-------------------------------------------------------------------
IMF_EXPORT
IMATH_NAMESPACE::Box2i dataWindowForTile (int dx, int dy,
int l = 0) const;
IMF_EXPORT
IMATH_NAMESPACE::Box2i dataWindowForTile (int dx, int dy,
int lx, int ly) const;
//------------------------------------------------------------------
// Write pixel data:
//
// writeTile(dx, dy, lx, ly) writes the tile with tile
// coordinates (dx, dy), and level number (lx, ly) to
// the file.
//
// dx must lie in the interval [0, numXTiles(lx) - 1]
// dy must lie in the interval [0, numYTiles(ly) - 1]
//
// lx must lie in the interval [0, numXLevels() - 1]
// ly must lie in the inverval [0, numYLevels() - 1]
//
// writeTile(dx, dy, level) is a convenience function
// used for ONE_LEVEL and MIPMAP_LEVEL files. It calls
// writeTile(dx, dy, level, level).
//
// The two writeTiles(dx1, dx2, dy1, dy2, ...) functions allow
// writing multiple tiles at once. If multi-threading is used
// multiple tiles are written concurrently. The tile coordinates,
// dx1, dx2 and dy1, dy2, specify inclusive ranges of tile
// coordinates. It is valid for dx1 < dx2 or dy1 < dy2; the
// tiles are always written in the order specified by the line
// order attribute. Hence, it is not possible to specify an
// "invalid" or empty tile range.
//
// Pixels that are outside the pixel coordinate range for the tile's
// level, are never accessed by writeTile().
//
// Each tile in the file must be written exactly once.
//
// The file's line order attribute determines the order of the tiles
// in the file:
//
// INCREASING_Y In the file, the tiles for each level are stored
// in a contiguous block. The levels are ordered
// like this:
//
// (0, 0) (1, 0) ... (nx-1, 0)
// (0, 1) (1, 1) ... (nx-1, 1)
// ...
// (0,ny-1) (1,ny-1) ... (nx-1,ny-1)
//
// where nx = numXLevels(), and ny = numYLevels().
// In an individual level, (lx, ly), the tiles
// are stored in the following order:
//
// (0, 0) (1, 0) ... (tx-1, 0)
// (0, 1) (1, 1) ... (tx-1, 1)
// ...
// (0,ty-1) (1,ty-1) ... (tx-1,ty-1)
//
// where tx = numXTiles(lx),
// and ty = numYTiles(ly).
//
// DECREASING_Y As for INCREASING_Y, the tiles for each level
// are stored in a contiguous block. The levels
// are ordered the same way as for INCREASING_Y,
// but within an individual level, the tiles
// are stored in this order:
//
// (0,ty-1) (1,ty-1) ... (tx-1,ty-1)
// ...
// (0, 1) (1, 1) ... (tx-1, 1)
// (0, 0) (1, 0) ... (tx-1, 0)
//
//
// RANDOM_Y The order of the calls to writeTile() determines
// the order of the tiles in the file.
//
//------------------------------------------------------------------
IMF_EXPORT
void writeTile (int dx, int dy, int l = 0);
IMF_EXPORT
void writeTile (int dx, int dy, int lx, int ly);
IMF_EXPORT
void writeTiles (int dx1, int dx2, int dy1, int dy2,
int lx, int ly);
IMF_EXPORT
void writeTiles (int dx1, int dx2, int dy1, int dy2,
int l = 0);
//------------------------------------------------------------------
// Shortcut to copy all pixels from a TiledInputFile into this file,
// without uncompressing and then recompressing the pixel data.
// This file's header must be compatible with the TiledInputFile's
// header: The two header's "dataWindow", "compression",
// "lineOrder", "channels", and "tiles" attributes must be the same.
//------------------------------------------------------------------
IMF_EXPORT
void copyPixels (DeepTiledInputFile &in);
IMF_EXPORT
void copyPixels (DeepTiledInputPart &in);
//--------------------------------------------------------------
// Updating the preview image:
//
// updatePreviewImage() supplies a new set of pixels for the
// preview image attribute in the file's header. If the header
// does not contain a preview image, updatePreviewImage() throws
// an IEX_NAMESPACE::LogicExc.
//
// Note: updatePreviewImage() is necessary because images are
// often stored in a file incrementally, a few tiles at a time,
// while the image is being generated. Since the preview image
// is an attribute in the file's header, it gets stored in the
// file as soon as the file is opened, but we may not know what
// the preview image should look like until we have written the
// last tile of the main image.
//
//--------------------------------------------------------------
IMF_EXPORT
void updatePreviewImage (const PreviewRgba newPixels[]);
//-------------------------------------------------------------
// Break a tile -- for testing and debugging only:
//
// breakTile(dx,dy,lx,ly,p,n,c) introduces an error into the
// output file by writing n copies of character c, starting
// p bytes from the beginning of the tile with tile coordinates
// (dx, dy) and level number (lx, ly).
//
// Warning: Calling this function usually results in a broken
// image file. The file or parts of it may not be readable,
// or the file may contain bad data.
//
//-------------------------------------------------------------
IMF_EXPORT
void breakTile (int dx, int dy,
int lx, int ly,
int offset,
int length,
char c);
struct Data;
private:
// ----------------------------------------------------------------
// A constructor attaches the OutputStreamMutex to the
// given one from MultiPartOutputFile. Set the previewPosition
// and lineOffsetsPosition which have been acquired from
// the constructor of MultiPartOutputFile as well.
// ----------------------------------------------------------------
DeepTiledOutputFile (const OutputPartData* part);
DeepTiledOutputFile (const DeepTiledOutputFile &); // not implemented
DeepTiledOutputFile & operator = (const DeepTiledOutputFile &); // not implemented
void initialize (const Header &header);
bool isValidTile (int dx, int dy,
int lx, int ly) const;
size_t bytesPerLineForTile (int dx, int dy,
int lx, int ly) const;
Data * _data;
friend class MultiPartOutputFile;
};
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

@ -0,0 +1,250 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2011, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#include "ImfDeepTiledOutputPart.h"
#include "ImfMultiPartOutputFile.h"
#include "ImfNamespace.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
DeepTiledOutputPart::DeepTiledOutputPart(MultiPartOutputFile& multiPartFile, int partNumber)
{
file = multiPartFile.getOutputPart<DeepTiledOutputFile>(partNumber);
}
const char *
DeepTiledOutputPart::fileName () const
{
return file->fileName();
}
const Header &
DeepTiledOutputPart::header () const
{
return file->header();
}
void
DeepTiledOutputPart::setFrameBuffer (const DeepFrameBuffer &frameBuffer)
{
file->setFrameBuffer(frameBuffer);
}
const DeepFrameBuffer &
DeepTiledOutputPart::frameBuffer () const
{
return file->frameBuffer();
}
unsigned int
DeepTiledOutputPart::tileXSize () const
{
return file->tileXSize();
}
unsigned int
DeepTiledOutputPart::tileYSize () const
{
return file->tileYSize();
}
LevelMode
DeepTiledOutputPart::levelMode () const
{
return file->levelMode();
}
LevelRoundingMode
DeepTiledOutputPart::levelRoundingMode () const
{
return file->levelRoundingMode();
}
int
DeepTiledOutputPart::numLevels () const
{
return file->numLevels();
}
int
DeepTiledOutputPart::numXLevels () const
{
return file->numXLevels();
}
int
DeepTiledOutputPart::numYLevels () const
{
return file->numYLevels();
}
bool
DeepTiledOutputPart::isValidLevel (int lx, int ly) const
{
return file->isValidLevel(lx, ly);
}
int
DeepTiledOutputPart::levelWidth (int lx) const
{
return file->levelWidth(lx);
}
int
DeepTiledOutputPart::levelHeight (int ly) const
{
return file->levelHeight(ly);
}
int
DeepTiledOutputPart::numXTiles (int lx) const
{
return file->numXTiles(lx);
}
int
DeepTiledOutputPart::numYTiles (int ly) const
{
return file->numYTiles(ly);
}
IMATH_NAMESPACE::Box2i
DeepTiledOutputPart::dataWindowForLevel (int l) const
{
return file->dataWindowForLevel(l);
}
IMATH_NAMESPACE::Box2i
DeepTiledOutputPart::dataWindowForLevel (int lx, int ly) const
{
return file->dataWindowForLevel(lx, ly);
}
IMATH_NAMESPACE::Box2i
DeepTiledOutputPart::dataWindowForTile (int dx, int dy,
int l) const
{
return file->dataWindowForTile(dx, dy, l);
}
IMATH_NAMESPACE::Box2i
DeepTiledOutputPart::dataWindowForTile (int dx, int dy,
int lx, int ly) const
{
return file->dataWindowForTile(dx, dy, lx, ly);
}
void
DeepTiledOutputPart::writeTile (int dx, int dy, int l)
{
file->writeTile(dx, dy, l);
}
void
DeepTiledOutputPart::writeTile (int dx, int dy, int lx, int ly)
{
file->writeTile(dx, dy, lx, ly);
}
void
DeepTiledOutputPart::writeTiles (int dx1, int dx2, int dy1, int dy2,
int lx, int ly)
{
file->writeTiles(dx1, dx2, dy1, dy2, lx, ly);
}
void
DeepTiledOutputPart::writeTiles (int dx1, int dx2, int dy1, int dy2,
int l)
{
file->writeTiles(dx1, dx2, dy1, dy2, l);
}
void
DeepTiledOutputPart::copyPixels (DeepTiledInputFile &in)
{
file->copyPixels(in);
}
void
DeepTiledOutputPart::copyPixels (DeepTiledInputPart &in)
{
file->copyPixels(in);
}
void
DeepTiledOutputPart::updatePreviewImage (const PreviewRgba newPixels[])
{
file->updatePreviewImage(newPixels);
}
void
DeepTiledOutputPart::breakTile (int dx, int dy,
int lx, int ly,
int offset,
int length,
char c)
{
file->breakTile(dx, dy, lx, ly, offset, length, c);
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

@ -0,0 +1,423 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2011, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef IMFDEEPTILEDOUTPUTPART_H_
#define IMFDEEPTILEDOUTPUTPART_H_
#include "ImfForward.h"
#include "ImfDeepTiledInputFile.h"
#include "ImfNamespace.h"
#include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
class DeepTiledOutputPart
{
public:
IMF_EXPORT
DeepTiledOutputPart(MultiPartOutputFile& multiPartFile, int partNumber);
//------------------------
// Access to the file name
//------------------------
IMF_EXPORT
const char * fileName () const;
//--------------------------
// Access to the file header
//--------------------------
IMF_EXPORT
const Header & header () const;
//-------------------------------------------------------
// Set the current frame buffer -- copies the FrameBuffer
// object into the TiledOutputFile object.
//
// The current frame buffer is the source of the pixel
// data written to the file. The current frame buffer
// must be set at least once before writeTile() is
// called. The current frame buffer can be changed
// after each call to writeTile().
//-------------------------------------------------------
IMF_EXPORT
void setFrameBuffer (const DeepFrameBuffer &frameBuffer);
//-----------------------------------
// Access to the current frame buffer
//-----------------------------------
IMF_EXPORT
const DeepFrameBuffer & frameBuffer () const;
//-------------------
// Utility functions:
//-------------------
//---------------------------------------------------------
// Multiresolution mode and tile size:
// The following functions return the xSize, ySize and mode
// fields of the file header's TileDescriptionAttribute.
//---------------------------------------------------------
IMF_EXPORT
unsigned int tileXSize () const;
IMF_EXPORT
unsigned int tileYSize () const;
IMF_EXPORT
LevelMode levelMode () const;
IMF_EXPORT
LevelRoundingMode levelRoundingMode () const;
//--------------------------------------------------------------------
// Number of levels:
//
// numXLevels() returns the file's number of levels in x direction.
//
// if levelMode() == ONE_LEVEL:
// return value is: 1
//
// if levelMode() == MIPMAP_LEVELS:
// return value is: rfunc (log (max (w, h)) / log (2)) + 1
//
// if levelMode() == RIPMAP_LEVELS:
// return value is: rfunc (log (w) / log (2)) + 1
//
// where
// w is the width of the image's data window, max.x - min.x + 1,
// y is the height of the image's data window, max.y - min.y + 1,
// and rfunc(x) is either floor(x), or ceil(x), depending on
// whether levelRoundingMode() returns ROUND_DOWN or ROUND_UP.
//
// numYLevels() returns the file's number of levels in y direction.
//
// if levelMode() == ONE_LEVEL or levelMode() == MIPMAP_LEVELS:
// return value is the same as for numXLevels()
//
// if levelMode() == RIPMAP_LEVELS:
// return value is: rfunc (log (h) / log (2)) + 1
//
//
// numLevels() is a convenience function for use with MIPMAP_LEVELS
// files.
//
// if levelMode() == ONE_LEVEL or levelMode() == MIPMAP_LEVELS:
// return value is the same as for numXLevels()
//
// if levelMode() == RIPMAP_LEVELS:
// an IEX_NAMESPACE::LogicExc exception is thrown
//
// isValidLevel(lx, ly) returns true if the file contains
// a level with level number (lx, ly), false if not.
//
//--------------------------------------------------------------------
IMF_EXPORT
int numLevels () const;
IMF_EXPORT
int numXLevels () const;
IMF_EXPORT
int numYLevels () const;
IMF_EXPORT
bool isValidLevel (int lx, int ly) const;
//---------------------------------------------------------
// Dimensions of a level:
//
// levelWidth(lx) returns the width of a level with level
// number (lx, *), where * is any number.
//
// return value is:
// max (1, rfunc (w / pow (2, lx)))
//
//
// levelHeight(ly) returns the height of a level with level
// number (*, ly), where * is any number.
//
// return value is:
// max (1, rfunc (h / pow (2, ly)))
//
//---------------------------------------------------------
IMF_EXPORT
int levelWidth (int lx) const;
IMF_EXPORT
int levelHeight (int ly) const;
//----------------------------------------------------------
// Number of tiles:
//
// numXTiles(lx) returns the number of tiles in x direction
// that cover a level with level number (lx, *), where * is
// any number.
//
// return value is:
// (levelWidth(lx) + tileXSize() - 1) / tileXSize()
//
//
// numYTiles(ly) returns the number of tiles in y direction
// that cover a level with level number (*, ly), where * is
// any number.
//
// return value is:
// (levelHeight(ly) + tileXSize() - 1) / tileXSize()
//
//----------------------------------------------------------
IMF_EXPORT
int numXTiles (int lx = 0) const;
IMF_EXPORT
int numYTiles (int ly = 0) const;
//---------------------------------------------------------
// Level pixel ranges:
//
// dataWindowForLevel(lx, ly) returns a 2-dimensional
// region of valid pixel coordinates for a level with
// level number (lx, ly)
//
// return value is a Box2i with min value:
// (dataWindow.min.x, dataWindow.min.y)
//
// and max value:
// (dataWindow.min.x + levelWidth(lx) - 1,
// dataWindow.min.y + levelHeight(ly) - 1)
//
// dataWindowForLevel(level) is a convenience function used
// for ONE_LEVEL and MIPMAP_LEVELS files. It returns
// dataWindowForLevel(level, level).
//
//---------------------------------------------------------
IMF_EXPORT
IMATH_NAMESPACE::Box2i dataWindowForLevel (int l = 0) const;
IMF_EXPORT
IMATH_NAMESPACE::Box2i dataWindowForLevel (int lx, int ly) const;
//-------------------------------------------------------------------
// Tile pixel ranges:
//
// dataWindowForTile(dx, dy, lx, ly) returns a 2-dimensional
// region of valid pixel coordinates for a tile with tile coordinates
// (dx,dy) and level number (lx, ly).
//
// return value is a Box2i with min value:
// (dataWindow.min.x + dx * tileXSize(),
// dataWindow.min.y + dy * tileYSize())
//
// and max value:
// (dataWindow.min.x + (dx + 1) * tileXSize() - 1,
// dataWindow.min.y + (dy + 1) * tileYSize() - 1)
//
// dataWindowForTile(dx, dy, level) is a convenience function
// used for ONE_LEVEL and MIPMAP_LEVELS files. It returns
// dataWindowForTile(dx, dy, level, level).
//
//-------------------------------------------------------------------
IMF_EXPORT
IMATH_NAMESPACE::Box2i dataWindowForTile (int dx, int dy,
int l = 0) const;
IMF_EXPORT
IMATH_NAMESPACE::Box2i dataWindowForTile (int dx, int dy,
int lx, int ly) const;
//------------------------------------------------------------------
// Write pixel data:
//
// writeTile(dx, dy, lx, ly) writes the tile with tile
// coordinates (dx, dy), and level number (lx, ly) to
// the file.
//
// dx must lie in the interval [0, numXTiles(lx) - 1]
// dy must lie in the interval [0, numYTiles(ly) - 1]
//
// lx must lie in the interval [0, numXLevels() - 1]
// ly must lie in the inverval [0, numYLevels() - 1]
//
// writeTile(dx, dy, level) is a convenience function
// used for ONE_LEVEL and MIPMAP_LEVEL files. It calls
// writeTile(dx, dy, level, level).
//
// The two writeTiles(dx1, dx2, dy1, dy2, ...) functions allow
// writing multiple tiles at once. If multi-threading is used
// multiple tiles are written concurrently. The tile coordinates,
// dx1, dx2 and dy1, dy2, specify inclusive ranges of tile
// coordinates. It is valid for dx1 < dx2 or dy1 < dy2; the
// tiles are always written in the order specified by the line
// order attribute. Hence, it is not possible to specify an
// "invalid" or empty tile range.
//
// Pixels that are outside the pixel coordinate range for the tile's
// level, are never accessed by writeTile().
//
// Each tile in the file must be written exactly once.
//
// The file's line order attribute determines the order of the tiles
// in the file:
//
// INCREASING_Y In the file, the tiles for each level are stored
// in a contiguous block. The levels are ordered
// like this:
//
// (0, 0) (1, 0) ... (nx-1, 0)
// (0, 1) (1, 1) ... (nx-1, 1)
// ...
// (0,ny-1) (1,ny-1) ... (nx-1,ny-1)
//
// where nx = numXLevels(), and ny = numYLevels().
// In an individual level, (lx, ly), the tiles
// are stored in the following order:
//
// (0, 0) (1, 0) ... (tx-1, 0)
// (0, 1) (1, 1) ... (tx-1, 1)
// ...
// (0,ty-1) (1,ty-1) ... (tx-1,ty-1)
//
// where tx = numXTiles(lx),
// and ty = numYTiles(ly).
//
// DECREASING_Y As for INCREASING_Y, the tiles for each level
// are stored in a contiguous block. The levels
// are ordered the same way as for INCREASING_Y,
// but within an individual level, the tiles
// are stored in this order:
//
// (0,ty-1) (1,ty-1) ... (tx-1,ty-1)
// ...
// (0, 1) (1, 1) ... (tx-1, 1)
// (0, 0) (1, 0) ... (tx-1, 0)
//
//
// RANDOM_Y The order of the calls to writeTile() determines
// the order of the tiles in the file.
//
//------------------------------------------------------------------
IMF_EXPORT
void writeTile (int dx, int dy, int l = 0);
IMF_EXPORT
void writeTile (int dx, int dy, int lx, int ly);
IMF_EXPORT
void writeTiles (int dx1, int dx2, int dy1, int dy2,
int lx, int ly);
IMF_EXPORT
void writeTiles (int dx1, int dx2, int dy1, int dy2,
int l = 0);
//------------------------------------------------------------------
// Shortcut to copy all pixels from a TiledInputFile into this file,
// without uncompressing and then recompressing the pixel data.
// This file's header must be compatible with the TiledInputFile's
// header: The two header's "dataWindow", "compression",
// "lineOrder", "channels", and "tiles" attributes must be the same.
//------------------------------------------------------------------
IMF_EXPORT
void copyPixels (DeepTiledInputFile &in);
IMF_EXPORT
void copyPixels (DeepTiledInputPart &in);
//--------------------------------------------------------------
// Updating the preview image:
//
// updatePreviewImage() supplies a new set of pixels for the
// preview image attribute in the file's header. If the header
// does not contain a preview image, updatePreviewImage() throws
// an IEX_NAMESPACE::LogicExc.
//
// Note: updatePreviewImage() is necessary because images are
// often stored in a file incrementally, a few tiles at a time,
// while the image is being generated. Since the preview image
// is an attribute in the file's header, it gets stored in the
// file as soon as the file is opened, but we may not know what
// the preview image should look like until we have written the
// last tile of the main image.
//
//--------------------------------------------------------------
IMF_EXPORT
void updatePreviewImage (const PreviewRgba newPixels[]);
//-------------------------------------------------------------
// Break a tile -- for testing and debugging only:
//
// breakTile(dx,dy,lx,ly,p,n,c) introduces an error into the
// output file by writing n copies of character c, starting
// p bytes from the beginning of the tile with tile coordinates
// (dx, dy) and level number (lx, ly).
//
// Warning: Calling this function usually results in a broken
// image file. The file or parts of it may not be readable,
// or the file may contain bad data.
//
//-------------------------------------------------------------
IMF_EXPORT
void breakTile (int dx, int dy,
int lx, int ly,
int offset,
int length,
char c);
private:
DeepTiledOutputFile* file;
};
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif /* IMFDEEPTILEDOUTPUTPART_H_ */

@ -2,9 +2,9 @@
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -43,7 +43,7 @@
#include <ImfDoubleAttribute.h>
namespace Imf {
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
template <>
@ -54,4 +54,4 @@ DoubleAttribute::staticTypeName ()
}
} // namespace Imf
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

@ -2,9 +2,9 @@
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -43,21 +43,17 @@
//
//-----------------------------------------------------------------------------
#include <ImfAttribute.h>
#include "ImfAttribute.h"
#include "ImfExport.h"
namespace Imf {
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
typedef TypedAttribute<double> DoubleAttribute;
template <> const char *DoubleAttribute::staticTypeName ();
template <> IMF_EXPORT const char *DoubleAttribute::staticTypeName ();
} // namespace Imf
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
// Metrowerks compiler wants the .cpp file inlined, too
#ifdef __MWERKS__
#include <ImfDoubleAttribute.cpp>
#endif
#endif

File diff suppressed because it is too large Load Diff

@ -0,0 +1,219 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2009-2014 DreamWorks Animation LLC.
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of DreamWorks Animation nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_DWA_COMRESSOR_H
#define INCLUDED_IMF_DWA_COMRESSOR_H
//------------------------------------------------------------------------------
//
// class DwaCompressor -- Store lossy RGB data by quantizing DCT components.
//
//------------------------------------------------------------------------------
#include <vector>
#include <half.h>
#include "ImfInt64.h"
#include "ImfZip.h"
#include "ImfChannelList.h"
#include "ImfCompressor.h"
#include "ImfNamespace.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
class DwaCompressor: public Compressor
{
public:
enum AcCompression
{
STATIC_HUFFMAN,
DEFLATE,
};
IMF_EXPORT
DwaCompressor (const Header &hdr,
int maxScanLineSize,
int numScanLines, // ideally is a multiple of 8
AcCompression acCompression);
IMF_EXPORT
virtual ~DwaCompressor ();
IMF_EXPORT
virtual int numScanLines () const;
IMF_EXPORT
virtual OPENEXR_IMF_NAMESPACE::Compressor::Format format () const;
IMF_EXPORT
virtual int compress (const char *inPtr,
int inSize,
int minY,
const char *&outPtr);
IMF_EXPORT
virtual int compressTile (const char *inPtr,
int inSize,
IMATH_NAMESPACE::Box2i range,
const char *&outPtr);
IMF_EXPORT
virtual int uncompress (const char *inPtr,
int inSize,
int minY,
const char *&outPtr);
IMF_EXPORT
virtual int uncompressTile (const char *inPtr,
int inSize,
IMATH_NAMESPACE::Box2i range,
const char *&outPtr);
IMF_EXPORT
static void initializeFuncs ();
private:
struct ChannelData;
struct CscChannelSet;
struct Classifier;
class LossyDctDecoderBase;
class LossyDctDecoder;
class LossyDctDecoderCsc;
class LossyDctEncoderBase;
class LossyDctEncoder;
class LossyDctEncoderCsc;
enum CompressorScheme
{
UNKNOWN = 0,
LOSSY_DCT,
RLE,
NUM_COMPRESSOR_SCHEMES
};
//
// Per-chunk compressed data sizes, one value per chunk
//
enum DataSizesSingle
{
VERSION = 0, // Version number:
// 0: classic
// 1: adds "end of block" to the AC RLE
UNKNOWN_UNCOMPRESSED_SIZE, // Size of leftover data, uncompressed.
UNKNOWN_COMPRESSED_SIZE, // Size of leftover data, zlib compressed.
AC_COMPRESSED_SIZE, // AC RLE + Huffman size
DC_COMPRESSED_SIZE, // DC + Deflate size
RLE_COMPRESSED_SIZE, // RLE + Deflate data size
RLE_UNCOMPRESSED_SIZE, // RLE'd data size
RLE_RAW_SIZE, // Un-RLE'd data size
AC_UNCOMPRESSED_COUNT, // AC RLE number of elements
DC_UNCOMPRESSED_COUNT, // DC number of elements
AC_COMPRESSION, // AC compression strategy
NUM_SIZES_SINGLE
};
AcCompression _acCompression;
int _maxScanLineSize;
int _numScanLines;
int _min[2], _max[2];
ChannelList _channels;
std::vector<ChannelData> _channelData;
std::vector<CscChannelSet> _cscSets;
std::vector<Classifier> _channelRules;
char *_packedAcBuffer;
size_t _packedAcBufferSize;
char *_packedDcBuffer;
size_t _packedDcBufferSize;
char *_rleBuffer;
size_t _rleBufferSize;
char *_outBuffer;
size_t _outBufferSize;
char *_planarUncBuffer[NUM_COMPRESSOR_SCHEMES];
size_t _planarUncBufferSize[NUM_COMPRESSOR_SCHEMES];
Zip *_zip;
float _dwaCompressionLevel;
int compress (const char *inPtr,
int inSize,
IMATH_NAMESPACE::Box2i range,
const char *&outPtr);
int uncompress (const char *inPtr,
int inSize,
IMATH_NAMESPACE::Box2i range,
const char *&outPtr);
void initializeBuffers (size_t&);
void initializeDefaultChannelRules ();
void initializeLegacyChannelRules ();
void relevantChannelRules( std::vector<Classifier> &) const;
//
// Populate our cached version of the channel data with
// data from the real channel list. We want to
// copy over attributes, determine compression schemes
// releveant for the channel type, and find sets of
// channels to be compressed from Y'CbCr data instead
// of R'G'B'.
//
void classifyChannels (ChannelList channels,
std::vector<ChannelData> &chanData,
std::vector<CscChannelSet> &cscData);
//
// Compute various buffer pointers for each channel
//
void setupChannelData (int minX, int minY, int maxX, int maxY);
};
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

File diff suppressed because it is too large Load Diff

@ -2,9 +2,9 @@
//
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -39,25 +39,30 @@
//
//-----------------------------------------------------------------------------
#include <ImfEnvmap.h>
#include "ImfEnvmap.h"
#include "ImathFun.h"
#include "ImfNamespace.h"
#include <algorithm>
#include <math.h>
using namespace std;
using namespace Imath;
using namespace IMATH_NAMESPACE;
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
namespace Imf {
namespace LatLongMap {
V2f
V2f
latLong (const V3f &dir)
{
float r = sqrt (dir.z * dir.z + dir.x * dir.x);
float latitude = (r < abs (dir.y))?
acos (r / dir.length()) * sign (dir.y):
asin (dir.y / dir.length());
acos (r / dir.length()) * sign (dir.y):
asin (dir.y / dir.length());
float longitude = (dir.z == 0 && dir.x == 0)? 0: atan2 (dir.x, dir.z);
@ -72,24 +77,24 @@ latLong (const Box2i &dataWindow, const V2f &pixelPosition)
if (dataWindow.max.y > dataWindow.min.y)
{
latitude = -M_PI *
((pixelPosition.y - dataWindow.min.y) /
(dataWindow.max.y - dataWindow.min.y) - 0.5f);
latitude = -1 * float(M_PI) *
((pixelPosition.y - dataWindow.min.y) /
(dataWindow.max.y - dataWindow.min.y) - 0.5f);
}
else
{
latitude = 0;
latitude = 0;
}
if (dataWindow.max.x > dataWindow.min.x)
{
longitude = -2 * M_PI *
((pixelPosition.x - dataWindow.min.x) /
(dataWindow.max.x - dataWindow.min.x) - 0.5f);
longitude = -2 * float(M_PI) *
((pixelPosition.x - dataWindow.min.x) /
(dataWindow.max.x - dataWindow.min.x) - 0.5f);
}
else
{
longitude = 0;
longitude = 0;
}
return V2f (latitude, longitude);
@ -99,11 +104,11 @@ latLong (const Box2i &dataWindow, const V2f &pixelPosition)
V2f
pixelPosition (const Box2i &dataWindow, const V2f &latLong)
{
float x = latLong.y / (-2 * M_PI) + 0.5f;
float y = latLong.x / -M_PI + 0.5f;
float x = latLong.y / (-2 * float(M_PI)) + 0.5f;
float y = latLong.x / (-1 * float(M_PI)) + 0.5f;
return V2f (x * (dataWindow.max.x - dataWindow.min.x) + dataWindow.min.x,
y * (dataWindow.max.y - dataWindow.min.y) + dataWindow.min.y);
y * (dataWindow.max.y - dataWindow.min.y) + dataWindow.min.y);
}
@ -120,8 +125,8 @@ direction (const Box2i &dataWindow, const V2f &pixelPosition)
V2f ll = latLong (dataWindow, pixelPosition);
return V3f (sin (ll.y) * cos (ll.x),
sin (ll.x),
cos (ll.y) * cos (ll.x));
sin (ll.x),
cos (ll.y) * cos (ll.x));
}
} // namespace LatLongMap
@ -133,7 +138,7 @@ int
sizeOfFace (const Box2i &dataWindow)
{
return min ((dataWindow.max.x - dataWindow.min.x + 1),
(dataWindow.max.y - dataWindow.min.y + 1) / 6);
(dataWindow.max.y - dataWindow.min.y + 1) / 6);
}
@ -163,39 +168,39 @@ pixelPosition (CubeMapFace face, const Box2i &dataWindow, V2f positionInFace)
{
case CUBEFACE_POS_X:
pos.x = dwf.min.x + positionInFace.y;
pos.y = dwf.max.y - positionInFace.x;
break;
pos.x = dwf.min.x + positionInFace.y;
pos.y = dwf.max.y - positionInFace.x;
break;
case CUBEFACE_NEG_X:
pos.x = dwf.max.x - positionInFace.y;
pos.y = dwf.max.y - positionInFace.x;
break;
pos.x = dwf.max.x - positionInFace.y;
pos.y = dwf.max.y - positionInFace.x;
break;
case CUBEFACE_POS_Y:
pos.x = dwf.min.x + positionInFace.x;
pos.y = dwf.max.y - positionInFace.y;
break;
pos.x = dwf.min.x + positionInFace.x;
pos.y = dwf.max.y - positionInFace.y;
break;
case CUBEFACE_NEG_Y:
pos.x = dwf.min.x + positionInFace.x;
pos.y = dwf.min.y + positionInFace.y;
break;
pos.x = dwf.min.x + positionInFace.x;
pos.y = dwf.min.y + positionInFace.y;
break;
case CUBEFACE_POS_Z:
pos.x = dwf.max.x - positionInFace.x;
pos.y = dwf.max.y - positionInFace.y;
break;
pos.x = dwf.max.x - positionInFace.x;
pos.y = dwf.max.y - positionInFace.y;
break;
case CUBEFACE_NEG_Z:
pos.x = dwf.min.x + positionInFace.x;
pos.y = dwf.max.y - positionInFace.y;
break;
pos.x = dwf.min.x + positionInFace.x;
pos.y = dwf.max.y - positionInFace.y;
break;
}
return pos;
@ -204,9 +209,9 @@ pixelPosition (CubeMapFace face, const Box2i &dataWindow, V2f positionInFace)
void
faceAndPixelPosition (const V3f &direction,
const Box2i &dataWindow,
CubeMapFace &face,
V2f &pif)
const Box2i &dataWindow,
CubeMapFace &face,
V2f &pif)
{
int sof = sizeOfFace (dataWindow);
float absx = abs (direction.x);
@ -215,44 +220,44 @@ faceAndPixelPosition (const V3f &direction,
if (absx >= absy && absx >= absz)
{
if (absx == 0)
{
//
// Special case - direction is (0, 0, 0)
//
face = CUBEFACE_POS_X;
pif = V2f (0, 0);
return;
}
pif.x = (direction.y / absx + 1) / 2 * (sof - 1);
pif.y = (direction.z / absx + 1) / 2 * (sof - 1);
if (direction.x > 0)
face = CUBEFACE_POS_X;
else
face = CUBEFACE_NEG_X;
if (absx == 0)
{
//
// Special case - direction is (0, 0, 0)
//
face = CUBEFACE_POS_X;
pif = V2f (0, 0);
return;
}
pif.x = (direction.y / absx + 1) / 2 * (sof - 1);
pif.y = (direction.z / absx + 1) / 2 * (sof - 1);
if (direction.x > 0)
face = CUBEFACE_POS_X;
else
face = CUBEFACE_NEG_X;
}
else if (absy >= absz)
{
pif.x = (direction.x / absy + 1) / 2 * (sof - 1);
pif.y = (direction.z / absy + 1) / 2 * (sof - 1);
pif.x = (direction.x / absy + 1) / 2 * (sof - 1);
pif.y = (direction.z / absy + 1) / 2 * (sof - 1);
if (direction.y > 0)
face = CUBEFACE_POS_Y;
else
face = CUBEFACE_NEG_Y;
if (direction.y > 0)
face = CUBEFACE_POS_Y;
else
face = CUBEFACE_NEG_Y;
}
else
{
pif.x = (direction.x / absz + 1) / 2 * (sof - 1);
pif.y = (direction.y / absz + 1) / 2 * (sof - 1);
pif.x = (direction.x / absz + 1) / 2 * (sof - 1);
pif.y = (direction.y / absz + 1) / 2 * (sof - 1);
if (direction.z > 0)
face = CUBEFACE_POS_Z;
else
face = CUBEFACE_NEG_Z;
if (direction.z > 0)
face = CUBEFACE_POS_Z;
else
face = CUBEFACE_NEG_Z;
}
}
@ -263,15 +268,15 @@ direction (CubeMapFace face, const Box2i &dataWindow, const V2f &positionInFace)
int sof = sizeOfFace (dataWindow);
V2f pos;
if (sof > 1)
{
pos = V2f (positionInFace.x / (sof - 1) * 2 - 1,
positionInFace.y / (sof - 1) * 2 - 1);
pos = V2f (positionInFace.x / (sof - 1) * 2 - 1,
positionInFace.y / (sof - 1) * 2 - 1);
}
else
{
pos = V2f (0, 0);
pos = V2f (0, 0);
}
V3f dir (1, 0, 0);
@ -280,49 +285,51 @@ direction (CubeMapFace face, const Box2i &dataWindow, const V2f &positionInFace)
{
case CUBEFACE_POS_X:
dir.x = 1;
dir.y = pos.x;
dir.z = pos.y;
break;
dir.x = 1;
dir.y = pos.x;
dir.z = pos.y;
break;
case CUBEFACE_NEG_X:
dir.x = -1;
dir.y = pos.x;
dir.z = pos.y;
break;
dir.x = -1;
dir.y = pos.x;
dir.z = pos.y;
break;
case CUBEFACE_POS_Y:
dir.x = pos.x;
dir.y = 1;
dir.z = pos.y;
break;
dir.x = pos.x;
dir.y = 1;
dir.z = pos.y;
break;
case CUBEFACE_NEG_Y:
dir.x = pos.x;
dir.y = -1;
dir.z = pos.y;
break;
dir.x = pos.x;
dir.y = -1;
dir.z = pos.y;
break;
case CUBEFACE_POS_Z:
dir.x = pos.x;
dir.y = pos.y;
dir.z = 1;
break;
dir.x = pos.x;
dir.y = pos.y;
dir.z = 1;
break;
case CUBEFACE_NEG_Z:
dir.x = pos.x;
dir.y = pos.y;
dir.z = -1;
break;
dir.x = pos.x;
dir.y = pos.y;
dir.z = -1;
break;
}
return dir;
}
} // namespace CubeMap
} // namespace Imf
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

@ -2,9 +2,9 @@
//
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -73,8 +73,11 @@
//-----------------------------------------------------------------------------
#include "ImathBox.h"
#include "ImfNamespace.h"
#include "ImfExport.h"
namespace Imf {
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
//--------------------------------
// Supported environment map types
@ -116,7 +119,8 @@ namespace LatLongMap
// and longitude.
//----------------------------------------------------
Imath::V2f latLong (const Imath::V3f &direction);
IMF_EXPORT
IMATH_NAMESPACE::V2f latLong (const IMATH_NAMESPACE::V3f &direction);
//--------------------------------------------------------
@ -125,8 +129,9 @@ namespace LatLongMap
// and longitude.
//--------------------------------------------------------
Imath::V2f latLong (const Imath::Box2i &dataWindow,
const Imath::V2f &pixelPosition);
IMF_EXPORT
IMATH_NAMESPACE::V2f latLong (const IMATH_NAMESPACE::Box2i &dataWindow,
const IMATH_NAMESPACE::V2f &pixelPosition);
//-------------------------------------------------------------
@ -134,8 +139,9 @@ namespace LatLongMap
// longitude and latitude, into a corresponding pixel position.
//-------------------------------------------------------------
Imath::V2f pixelPosition (const Imath::Box2i &dataWindow,
const Imath::V2f &latLong);
IMF_EXPORT
IMATH_NAMESPACE::V2f pixelPosition (const IMATH_NAMESPACE::Box2i &dataWindow,
const IMATH_NAMESPACE::V2f &latLong);
//-----------------------------------------------------
@ -144,8 +150,9 @@ namespace LatLongMap
// to pixelPosition(dw,latLong(dw,dir)).
//-----------------------------------------------------
Imath::V2f pixelPosition (const Imath::Box2i &dataWindow,
const Imath::V3f &direction);
IMF_EXPORT
IMATH_NAMESPACE::V2f pixelPosition (const IMATH_NAMESPACE::Box2i &dataWindow,
const IMATH_NAMESPACE::V3f &direction);
//--------------------------------------------------------
@ -153,8 +160,9 @@ namespace LatLongMap
// map into a corresponding 3D direction.
//--------------------------------------------------------
Imath::V3f direction (const Imath::Box2i &dataWindow,
const Imath::V2f &pixelPosition);
IMF_EXPORT
IMATH_NAMESPACE::V3f direction (const IMATH_NAMESPACE::Box2i &dataWindow,
const IMATH_NAMESPACE::V2f &pixelPosition);
}
@ -177,10 +185,10 @@ namespace LatLongMap
// | | / /
// | |/ /
// 4-----------5 Z
//
//
// dataWindow.min
// /
// /
// /
// +-----------+
// |3 Y 7|
// | | |
@ -237,7 +245,7 @@ namespace LatLongMap
// The size of the data window should be N by 6*N pixels
// (width by height), where N can be any integer greater
// than 0.
//
//
//--------------------------------------------------------------
//------------------------------------
@ -260,7 +268,8 @@ namespace CubeMap
// Width and height of a cube's face, in pixels
//---------------------------------------------
int sizeOfFace (const Imath::Box2i &dataWindow);
IMF_EXPORT
int sizeOfFace (const IMATH_NAMESPACE::Box2i &dataWindow);
//------------------------------------------
@ -268,8 +277,9 @@ namespace CubeMap
// that is covered by the specified face.
//------------------------------------------
Imath::Box2i dataWindowForFace (CubeMapFace face,
const Imath::Box2i &dataWindow);
IMF_EXPORT
IMATH_NAMESPACE::Box2i dataWindowForFace (CubeMapFace face,
const IMATH_NAMESPACE::Box2i &dataWindow);
//----------------------------------------------------
@ -279,9 +289,10 @@ namespace CubeMap
// in the environment map.
//----------------------------------------------------
Imath::V2f pixelPosition (CubeMapFace face,
const Imath::Box2i &dataWindow,
Imath::V2f positionInFace);
IMF_EXPORT
IMATH_NAMESPACE::V2f pixelPosition (CubeMapFace face,
const IMATH_NAMESPACE::Box2i &dataWindow,
IMATH_NAMESPACE::V2f positionInFace);
//--------------------------------------------------------------
@ -300,23 +311,26 @@ namespace CubeMap
//
//--------------------------------------------------------------
void faceAndPixelPosition (const Imath::V3f &direction,
const Imath::Box2i &dataWindow,
CubeMapFace &face,
Imath::V2f &positionInFace);
IMF_EXPORT
void faceAndPixelPosition (const IMATH_NAMESPACE::V3f &direction,
const IMATH_NAMESPACE::Box2i &dataWindow,
CubeMapFace &face,
IMATH_NAMESPACE::V2f &positionInFace);
// --------------------------------------------------------
// Given a cube face and a pixel position within that face,
// compute the corresponding 3D direction.
// --------------------------------------------------------
Imath::V3f direction (CubeMapFace face,
const Imath::Box2i &dataWindow,
const Imath::V2f &positionInFace);
IMF_EXPORT
IMATH_NAMESPACE::V3f direction (CubeMapFace face,
const IMATH_NAMESPACE::Box2i &dataWindow,
const IMATH_NAMESPACE::V2f &positionInFace);
}
} // namespace Imf
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

@ -2,9 +2,9 @@
//
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -42,8 +42,9 @@
#include <ImfEnvmapAttribute.h>
namespace Imf {
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
using namespace OPENEXR_IMF_INTERNAL_NAMESPACE;
template <>
const char *
@ -55,7 +56,7 @@ EnvmapAttribute::staticTypeName ()
template <>
void
EnvmapAttribute::writeValueTo (OStream &os, int) const
EnvmapAttribute::writeValueTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os, int version) const
{
unsigned char tmp = _value;
Xdr::write <StreamIO> (os, tmp);
@ -64,7 +65,7 @@ EnvmapAttribute::writeValueTo (OStream &os, int) const
template <>
void
EnvmapAttribute::readValueFrom (IStream &is, int, int)
EnvmapAttribute::readValueFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &is, int size, int version)
{
unsigned char tmp;
Xdr::read <StreamIO> (is, tmp);
@ -72,4 +73,4 @@ EnvmapAttribute::readValueFrom (IStream &is, int, int)
}
} // namespace Imf
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

@ -2,9 +2,9 @@
//
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -42,24 +42,27 @@
//
//-----------------------------------------------------------------------------
#include <ImfAttribute.h>
#include <ImfEnvmap.h>
#include "ImfAttribute.h"
#include "ImfEnvmap.h"
#include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
namespace Imf {
typedef TypedAttribute<OPENEXR_IMF_INTERNAL_NAMESPACE::Envmap> EnvmapAttribute;
typedef TypedAttribute<Envmap> EnvmapAttribute;
template <> const char *EnvmapAttribute::staticTypeName ();
template <> void EnvmapAttribute::writeValueTo (OStream &, int) const;
template <> void EnvmapAttribute::readValueFrom (IStream &, int, int);
template <> IMF_EXPORT const char *EnvmapAttribute::staticTypeName ();
template <> IMF_EXPORT
void EnvmapAttribute::writeValueTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &,
int) const;
} // namespace Imf
template <> IMF_EXPORT
void EnvmapAttribute::readValueFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &,
int,
int);
// Metrowerks compiler wants the .cpp file inlined, too
#ifdef __MWERKS__
#include <ImfEnvmapAttribute.cpp>
#endif
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

@ -0,0 +1,46 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2012, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#if defined(OPENEXR_DLL)
#if defined(ILMIMF_EXPORTS)
#define IMF_EXPORT __declspec(dllexport)
#define IMF_EXPORT_CONST extern __declspec(dllexport)
#else
#define IMF_EXPORT __declspec(dllimport)
#define IMF_EXPORT_CONST extern __declspec(dllimport)
#endif
#else
#define IMF_EXPORT
#define IMF_EXPORT_CONST extern const
#endif

@ -0,0 +1,768 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2009-2014 DreamWorks Animation LLC.
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of DreamWorks Animation nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#include "ImfFastHuf.h"
#include <Iex.h>
#include <string.h>
#include <assert.h>
#include <math.h>
#include <vector>
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
//
// Adapted from hufUnpackEncTable -
// We don't need to reconstruct the code book, just the encoded
// lengths for each symbol. From the lengths, we can build the
// base + offset tables. This should be a bit more efficient
// for sparse code books.
//
// table - ptr to the start of the code length data. Will be
// updated as we decode data
//
// numBytes - size of the encoded table (I think)?
//
// minSymbol - smallest symbol in the code book
//
// maxSymbol - largest symbol in the code book.
//
// rleSymbol - the symbol to trigger RLE in the encoded bitstream
//
FastHufDecoder::FastHufDecoder
(const char *&table,
int numBytes,
int minSymbol,
int maxSymbol,
int rleSymbol)
:
_rleSymbol (rleSymbol),
_numSymbols (0),
_minCodeLength (255),
_maxCodeLength (0),
_idToSymbol (0)
{
//
// List of symbols that we find with non-zero code lengths
// (listed in the order we find them). Store these in the
// same format as the code book stores codes + lengths -
// low 6 bits are the length, everything above that is
// the symbol.
//
std::vector<Int64> symbols;
//
// The 'base' table is the minimum code at each code length. base[i]
// is the smallest code (numerically) of length i.
//
Int64 base[MAX_CODE_LEN + 1];
//
// The 'offset' table is the position (in sorted order) of the first id
// of a given code lenght. Array is indexed by code length, like base.
//
Int64 offset[MAX_CODE_LEN + 1];
//
// Count of how many codes at each length there are. Array is
// indexed by code length, like base and offset.
//
size_t codeCount[MAX_CODE_LEN + 1];
for (int i = 0; i <= MAX_CODE_LEN; ++i)
{
codeCount[i] = 0;
base[i] = 0xffffffffffffffffULL;
offset[i] = 0;
}
//
// Count the number of codes, the min/max code lengths, the number of
// codes with each length, and record symbols with non-zero code
// length as we find them.
//
const char *currByte = table;
Int64 currBits = 0;
int currBitCount = 0;
const int SHORT_ZEROCODE_RUN = 59;
const int LONG_ZEROCODE_RUN = 63;
const int SHORTEST_LONG_RUN = 2 + LONG_ZEROCODE_RUN - SHORT_ZEROCODE_RUN;
for (Int64 symbol = minSymbol; symbol <= maxSymbol; symbol++)
{
if (currByte - table > numBytes)
{
throw IEX_NAMESPACE::InputExc ("Error decoding Huffman table "
"(Truncated table data).");
}
//
// Next code length - either:
// 0-58 (literal code length)
// 59-62 (various lengths runs of 0)
// 63 (run of n 0's, with n is the next 8 bits)
//
Int64 codeLen = readBits (6, currBits, currBitCount, currByte);
if (codeLen == (Int64) LONG_ZEROCODE_RUN)
{
if (currByte - table > numBytes)
{
throw IEX_NAMESPACE::InputExc ("Error decoding Huffman table "
"(Truncated table data).");
}
int runLen = readBits (8, currBits, currBitCount, currByte) +
SHORTEST_LONG_RUN;
if (symbol + runLen > maxSymbol + 1)
{
throw IEX_NAMESPACE::InputExc ("Error decoding Huffman table "
"(Run beyond end of table).");
}
symbol += runLen - 1;
}
else if (codeLen >= (Int64) SHORT_ZEROCODE_RUN)
{
int runLen = codeLen - SHORT_ZEROCODE_RUN + 2;
if (symbol + runLen > maxSymbol + 1)
{
throw IEX_NAMESPACE::InputExc ("Error decoding Huffman table "
"(Run beyond end of table).");
}
symbol += runLen - 1;
}
else if (codeLen != 0)
{
symbols.push_back ((symbol << 6) | (codeLen & 63));
if (codeLen < _minCodeLength)
_minCodeLength = codeLen;
if (codeLen > _maxCodeLength)
_maxCodeLength = codeLen;
codeCount[codeLen]++;
}
}
for (int i = 0; i < MAX_CODE_LEN; ++i)
_numSymbols += codeCount[i];
table = currByte;
//
// Compute base - once we have the code length counts, there
// is a closed form solution for this
//
{
double* countTmp = new double[_maxCodeLength+1];
for (int l = _minCodeLength; l <= _maxCodeLength; ++l)
{
countTmp[l] = (double)codeCount[l] *
(double)(2 << (_maxCodeLength-l));
}
for (int l = _minCodeLength; l <= _maxCodeLength; ++l)
{
double tmp = 0;
for (int k =l + 1; k <= _maxCodeLength; ++k)
tmp += countTmp[k];
tmp /= (double)(2 << (_maxCodeLength - l));
base[l] = (Int64)ceil (tmp);
}
delete [] countTmp;
}
//
// Compute offset - these are the positions of the first
// id (not symbol) that has length [i]
//
offset[_maxCodeLength] = 0;
for (int i= _maxCodeLength - 1; i >= _minCodeLength; i--)
offset[i] = offset[i + 1] + codeCount[i + 1];
//
// Allocate and fill the symbol-to-id mapping. Smaller Ids should be
// mapped to less-frequent symbols (which have longer codes). Use
// the offset table to tell us where the id's for a given code
// length start off.
//
_idToSymbol = new int[_numSymbols];
Int64 mapping[MAX_CODE_LEN + 1];
for (int i = 0; i < MAX_CODE_LEN + 1; ++i)
mapping[i] = -1;
for (int i = _minCodeLength; i <= _maxCodeLength; ++i)
mapping[i] = offset[i];
for (std::vector<Int64>::const_iterator i = symbols.begin();
i != symbols.end();
++i)
{
int codeLen = *i & 63;
int symbol = *i >> 6;
if (mapping[codeLen] >= _numSymbols)
throw IEX_NAMESPACE::InputExc ("Huffman decode error "
"(Invalid symbol in header).");
_idToSymbol[mapping[codeLen]] = symbol;
mapping[codeLen]++;
}
buildTables(base, offset);
}
FastHufDecoder::~FastHufDecoder()
{
delete[] _idToSymbol;
}
//
// Static check if the decoder is enabled.
//
// ATM, I only have access to little endian hardware for testing,
// so I'm not entirely sure that we are reading fom the bit stream
// properly on BE.
//
// If you happen to have more obscure hardware, check that the
// byte swapping in refill() is happening sensable, add an endian
// check if needed, and fix the preprocessor magic here.
//
#define READ64(c) \
((Int64)(c)[0] << 56) | ((Int64)(c)[1] << 48) | ((Int64)(c)[2] << 40) | \
((Int64)(c)[3] << 32) | ((Int64)(c)[4] << 24) | ((Int64)(c)[5] << 16) | \
((Int64)(c)[6] << 8) | ((Int64)(c)[7] )
#ifdef __INTEL_COMPILER // ICC built-in swap for LE hosts
#if defined (__i386__) || defined(__x86_64__)
#undef READ64
#define READ64(c) _bswap64 (*(const Int64*)(c))
#endif
#endif
bool
FastHufDecoder::enabled()
{
#if defined(__INTEL_COMPILER) || defined(__GNUC__)
//
// Enabled for ICC, GCC:
// __i386__ -> x86
// __x86_64__ -> 64-bit x86
//
#if defined (__i386__) || defined(__x86_64__)
return true;
#else
return false;
#endif
#elif defined (_MSC_VER)
//
// Enabled for Visual Studio:
// _M_IX86 -> x86
// _M_X64 -> 64bit x86
#if defined (_M_IX86) || defined(_M_X64)
return true;
#else
return false;
#endif
#else
//
// Unknown compiler - Be safe and disable.
//
return false;
#endif
}
//
//
// Built the acceleration tables for lookups on the upper bits
// as well as the 'LJ' tables.
//
void
FastHufDecoder::buildTables (Int64 *base, Int64 *offset)
{
//
// Build the 'left justified' base table, by shifting base left..
//
for (int i = 0; i <= MAX_CODE_LEN; ++i)
{
if (base[i] != 0xffffffffffffffffULL)
{
_ljBase[i] = base[i] << (64 - i);
}
else
{
//
// Unused code length - insert dummy values
//
_ljBase[i] = 0xffffffffffffffffULL;
}
}
//
// Combine some terms into a big fat constant, which for
// lack of a better term we'll call the 'left justified'
// offset table (because it serves the same function
// as 'offset', when using the left justified base table.
//
for (int i = 0; i <= MAX_CODE_LEN; ++i)
_ljOffset[i] = offset[i] - (_ljBase[i] >> (64 - i));
//
// Build the acceleration tables for the lookups of
// short codes ( <= TABLE_LOOKUP_BITS long)
//
for (Int64 i = 0; i < 1 << TABLE_LOOKUP_BITS; ++i)
{
Int64 value = i << (64 - TABLE_LOOKUP_BITS);
_tableSymbol[i] = 0xffff;
_tableCodeLen[i] = 0;
for (int codeLen = _minCodeLength; codeLen <= _maxCodeLength; ++codeLen)
{
if (_ljBase[codeLen] <= value)
{
_tableCodeLen[i] = codeLen;
Int64 id = _ljOffset[codeLen] + (value >> (64 - codeLen));
if (id < _numSymbols)
{
_tableSymbol[i] = _idToSymbol[id];
}
else
{
throw IEX_NAMESPACE::InputExc ("Huffman decode error "
"(Overrun).");
}
break;
}
}
}
//
// Store the smallest value in the table that points to real data.
// This should be the entry for the largest length that has
// valid data (in our case, non-dummy _ljBase)
//
int minIdx = TABLE_LOOKUP_BITS;
while (minIdx > 0 && _ljBase[minIdx] == 0xffffffffffffffffULL)
minIdx--;
if (minIdx < 0)
{
//
// Error, no codes with lengths 0-TABLE_LOOKUP_BITS used.
// Set the min value such that the table is never tested.
//
_tableMin = 0xffffffffffffffffULL;
}
else
{
_tableMin = _ljBase[minIdx];
}
}
//
// For decoding, we're holding onto 2 Int64's.
//
// The first (buffer), holds the next bits from the bitstream to be
// decoded. For certain paths in the decoder, we only need TABLE_LOOKUP_BITS
// valid bits to decode the next symbol. For other paths, we need a full
// 64-bits to decode a symbol.
//
// When we need to refill 'buffer', we could pull bits straight from
// the bitstream. But this is very slow and requires lots of book keeping
// (what's the next bit in the next byte?). Instead, we keep another Int64
// around that we use to refill from. While this doesn't cut down on the
// book keeping (still need to know how many valid bits), it does cut
// down on some of the bit shifting crazy and byte access.
//
// The refill Int64 (bufferBack) gets left-shifted after we've pulled
// off bits. If we run out of bits in the input bit stream, we just
// shift in 0's to bufferBack.
//
// The refill act takes numBits from the top of bufferBack and sticks
// them in the bottom of buffer. If there arn't enough bits in bufferBack,
// it gets refilled (to 64-bits) from the input bitstream.
//
inline void
FastHufDecoder::refill
(Int64 &buffer,
int numBits, // number of bits to refill
Int64 &bufferBack, // the next 64-bits, to refill from
int &bufferBackNumBits, // number of bits left in bufferBack
const unsigned char *&currByte, // current byte in the bitstream
int &currBitsLeft) // number of bits left in the bitsream
{
//
// Refill bits into the bottom of buffer, from the top of bufferBack.
// Always top up buffer to be completely full.
//
buffer |= bufferBack >> (64 - numBits);
if (bufferBackNumBits < numBits)
{
numBits -= bufferBackNumBits;
//
// Refill all of bufferBack from the bitstream. Either grab
// a full 64-bit chunk, or whatever bytes are left. If we
// don't have 64-bits left, pad with 0's.
//
if (currBitsLeft >= 64)
{
bufferBack = READ64 (currByte);
bufferBackNumBits = 64;
currByte += sizeof (Int64);
currBitsLeft -= 8 * sizeof (Int64);
}
else
{
bufferBack = 0;
bufferBackNumBits = 64;
Int64 shift = 56;
while (currBitsLeft > 0)
{
bufferBack |= ((Int64)(*currByte)) << shift;
currByte++;
shift -= 8;
currBitsLeft -= 8;
}
//
// At this point, currBitsLeft might be negative, just because
// we're subtracting whole bytes. To keep anyone from freaking
// out, zero the counter.
//
if (currBitsLeft < 0)
currBitsLeft = 0;
}
buffer |= bufferBack >> (64 - numBits);
}
bufferBack = bufferBack << numBits;
bufferBackNumBits -= numBits;
//
// We can have cases where the previous shift of bufferBack is << 64 -
// in which case no shift occurs. The bit count math still works though,
// so if we don't have any bits left, zero out bufferBack.
//
if (bufferBackNumBits == 0)
bufferBack = 0;
}
//
// Read the next few bits out of a bitstream. Will be given a backing buffer
// (buffer) that may still have data left over from previous reads
// (bufferNumBits). Bitstream pointer (currByte) will be advanced when needed.
//
inline Int64
FastHufDecoder::readBits
(int numBits,
Int64 &buffer, // c
int &bufferNumBits, // lc
const char *&currByte) // in
{
while (bufferNumBits < numBits)
{
buffer = (buffer << 8) | *(unsigned char*)(currByte++);
bufferNumBits += 8;
}
bufferNumBits -= numBits;
return (buffer >> bufferNumBits) & ((1 << numBits) - 1);
}
//
// Decode using a the 'One-Shift' strategy for decoding, with a
// small-ish table to accelerate decoding of short codes.
//
// If possible, try looking up codes into the acceleration table.
// This has a few benifits - there's no search involved; We don't
// need an additional lookup to map id to symbol; we don't need
// a full 64-bits (so less refilling).
//
void
FastHufDecoder::decode
(const unsigned char *src,
int numSrcBits,
unsigned short *dst,
int numDstElems)
{
if (numSrcBits < 128)
throw IEX_NAMESPACE::InputExc ("Error choosing Huffman decoder implementation "
"(insufficient number of bits).");
//
// Current position (byte/bit) in the src data stream
// (after the first buffer fill)
//
const unsigned char *currByte = src + 2 * sizeof (Int64);
numSrcBits -= 8 * 2 * sizeof (Int64);
//
// 64-bit buffer holding the current bits in the stream
//
Int64 buffer = READ64 (src);
int bufferNumBits = 64;
//
// 64-bit buffer holding the next bits in the stream
//
Int64 bufferBack = READ64 ((src + sizeof (Int64)));
int bufferBackNumBits = 64;
int dstIdx = 0;
while (dstIdx < numDstElems)
{
int codeLen;
int symbol;
//
// Test if we can be table accelerated. If so, directly
// lookup the output symbol. Otherwise, we need to fall
// back to searching for the code.
//
// If we're doing table lookups, we don't really need
// a re-filled buffer, so long as we have TABLE_LOOKUP_BITS
// left. But for a search, we do need a refilled table.
//
if (_tableMin <= buffer)
{
int tableIdx = buffer >> (64 - TABLE_LOOKUP_BITS);
//
// For invalid codes, _tableCodeLen[] should return 0. This
// will cause the decoder to get stuck in the current spot
// until we run out of elements, then barf that the codestream
// is bad. So we don't need to stick a condition like
// if (codeLen > _maxCodeLength) in this inner.
//
codeLen = _tableCodeLen[tableIdx];
symbol = _tableSymbol[tableIdx];
}
else
{
if (bufferNumBits < 64)
{
refill (buffer,
64 - bufferNumBits,
bufferBack,
bufferBackNumBits,
currByte,
numSrcBits);
bufferNumBits = 64;
}
//
// Brute force search:
// Find the smallest length where _ljBase[length] <= buffer
//
codeLen = TABLE_LOOKUP_BITS + 1;
while (_ljBase[codeLen] > buffer && codeLen <= _maxCodeLength)
codeLen++;
if (codeLen > _maxCodeLength)
{
throw IEX_NAMESPACE::InputExc ("Huffman decode error "
"(Decoded an invalid symbol).");
}
Int64 id = _ljOffset[codeLen] + (buffer >> (64 - codeLen));
if (id < _numSymbols)
{
symbol = _idToSymbol[id];
}
else
{
throw IEX_NAMESPACE::InputExc ("Huffman decode error "
"(Decoded an invalid symbol).");
}
}
//
// Shift over bit stream, and update the bit count in the buffer
//
buffer = buffer << codeLen;
bufferNumBits -= codeLen;
//
// If we recieved a RLE symbol (_rleSymbol), then we need
// to read ahead 8 bits to know how many times to repeat
// the previous symbol. Need to ensure we at least have
// 8 bits of data in the buffer
//
if (symbol == _rleSymbol)
{
if (bufferNumBits < 8)
{
refill (buffer,
64 - bufferNumBits,
bufferBack,
bufferBackNumBits,
currByte,
numSrcBits);
bufferNumBits = 64;
}
int rleCount = buffer >> 56;
if (dstIdx < 1)
{
throw IEX_NAMESPACE::InputExc ("Huffman decode error (RLE code "
"with no previous symbol).");
}
if (dstIdx + rleCount > numDstElems)
{
throw IEX_NAMESPACE::InputExc ("Huffman decode error (Symbol run "
"beyond expected output buffer length).");
}
if (rleCount <= 0)
{
throw IEX_NAMESPACE::InputExc("Huffman decode error"
" (Invalid RLE length)");
}
for (int i = 0; i < rleCount; ++i)
dst[dstIdx + i] = dst[dstIdx - 1];
dstIdx += rleCount;
buffer = buffer << 8;
bufferNumBits -= 8;
}
else
{
dst[dstIdx] = symbol;
dstIdx++;
}
//
// refill bit stream buffer if we're below the number of
// bits needed for a table lookup
//
if (bufferNumBits < TABLE_LOOKUP_BITS)
{
refill (buffer,
64 - bufferNumBits,
bufferBack,
bufferBackNumBits,
currByte,
numSrcBits);
bufferNumBits = 64;
}
}
if (numSrcBits != 0)
{
throw IEX_NAMESPACE::InputExc ("Huffman decode error (Compressed data remains "
"after filling expected output buffer).");
}
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

@ -0,0 +1,153 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2009-2014 DreamWorks Animation LLC.
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of DreamWorks Animation nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_FAST_HUF_H
#define INCLUDED_IMF_FAST_HUF_H
#include "ImfInt64.h"
#include "ImfNamespace.h"
#include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
//
// Alternative Canonical Huffman decoder:
//
// Canonical Huffman decoder based on 'On the Implementation of Minimum
// Redundancy Prefix Codes' by Moffat and Turpin - highly recommended
// reading as a good description of the problem space, as well as
// a fast decoding algorithm.
//
// The premise is that instead of working directly with the coded
// symbols, we create a new ordering based on the frequency of symbols.
// Less frequent symbols (and thus longer codes) are ordered earler.
// We're calling the values in this ordering 'Ids', as oppsed to
// 'Symbols' - which are the short values we eventually want decoded.
//
// With this new ordering, a few small tables can be derived ('base'
// and 'offset') which drive the decoding. To cut down on the
// linear scanning of these tables, you can add a small table
// to directly look up short codes (as you might in a traditional
// lookup-table driven decoder).
//
// The decoder is meant to be compatible with the encoder (and decoder)
// in ImfHuf.cpp, just faster. For ease of implementation, this decoder
// should only be used on compressed bitstreams >= 128 bits long.
//
class FastHufDecoder
{
public:
//
// Longest compressed code length that ImfHuf supports (58 bits)
//
static const int MAX_CODE_LEN = 58;
//
// Number of bits in our acceleration table. Should match all
// codes up to TABLE_LOOKUP_BITS in length.
//
static const int TABLE_LOOKUP_BITS = 12;
IMF_EXPORT
FastHufDecoder (const char*& table,
int numBytes,
int minSymbol,
int maxSymbol,
int rleSymbol);
IMF_EXPORT
~FastHufDecoder ();
IMF_EXPORT
static bool enabled ();
IMF_EXPORT
void decode (const unsigned char *src,
int numSrcBits,
unsigned short *dst,
int numDstElems);
private:
void buildTables (Int64*, Int64*);
void refill (Int64&, int, Int64&, int&, const unsigned char *&, int&);
Int64 readBits (int, Int64&, int&, const char *&);
int _rleSymbol; // RLE symbol written by the encoder.
// This could be 65536, so beware
// when you use shorts to hold things.
int _numSymbols; // Number of symbols in the codebook.
unsigned char _minCodeLength; // Minimum code length, in bits.
unsigned char _maxCodeLength; // Maximum code length, in bits.
int *_idToSymbol; // Maps Ids to symbols. Ids are a symbol
// ordering sorted first in terms of
// code length, and by code within
// the same length. Ids run from 0
// to mNumSymbols-1.
Int64 _ljBase[MAX_CODE_LEN + 1]; // the 'left justified base' table.
// Takes base[i] (i = code length)
// and 'left justifies' it into an Int64
Int64 _ljOffset[MAX_CODE_LEN +1 ]; // There are some other terms that can
// be folded into constants when taking
// the 'left justified' decode path. This
// holds those constants, indexed by
// code length
//
// We can accelerate the 'left justified' processing by running the
// top TABLE_LOOKUP_BITS through a LUT, to find the symbol and code
// length. These are those acceleration tables.
//
// Even though our evental 'symbols' are ushort's, the encoder adds
// a symbol to indicate RLE. So with a dense code book, we could
// have 2^16+1 codes, so both mIdToSymbol and mTableSymbol need
// to be bigger than 16 bits.
//
int _tableSymbol[1 << TABLE_LOOKUP_BITS];
unsigned char _tableCodeLen[1 << TABLE_LOOKUP_BITS];
Int64 _tableMin;
};
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

@ -2,9 +2,9 @@
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -43,7 +43,7 @@
#include <ImfFloatAttribute.h>
namespace Imf {
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
template <>
@ -54,4 +54,4 @@ FloatAttribute::staticTypeName ()
}
} // namespace Imf
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

@ -2,9 +2,9 @@
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -43,21 +43,16 @@
//
//-----------------------------------------------------------------------------
#include <ImfAttribute.h>
#include "ImfAttribute.h"
namespace Imf {
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
typedef TypedAttribute<float> FloatAttribute;
template <> const char *FloatAttribute::staticTypeName ();
template <> IMF_EXPORT const char *FloatAttribute::staticTypeName ();
} // namespace Imf
// Metrowerks compiler wants the .cpp file inlined, too
#ifdef __MWERKS__
#include <ImfFloatAttribute.cpp>
#endif
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

@ -1,10 +1,10 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2006, Industrial Light & Magic, a division of Lucas
// Copyright (c) 2013, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -32,105 +32,53 @@
//
///////////////////////////////////////////////////////////////////////////
//---------------------------------------------------------------------------
//
// b44ExpLogTable
//
// A program to generate lookup tables for
//
// y = exp (x / 8)
//
// and
// x = 8 * log (x);
//
// where x and y are 16-bit floating-point numbers
//-----------------------------------------------------------------------------
//
// The tables are used by class B44Compressor.
// class FloatVectorAttribute
//
//---------------------------------------------------------------------------
//-----------------------------------------------------------------------------
#include <half.h>
#include <math.h>
#include <iostream>
#include <iomanip>
#include <ImfFloatVectorAttribute.h>
using namespace std;
//---------------------------------------------
// Main - prints the half-to-float lookup table
//---------------------------------------------
int
main ()
{
#ifndef HAVE_IOS_BASE
cout.setf (ios::hex, ios::basefield);
#else
cout.setf (ios_base::hex, ios_base::basefield);
#endif
cout << "//\n"
"// This is an automatically generated file.\n"
"// Do not edit.\n"
"//\n\n";
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
const int iMax = (1 << 16);
cout << "const unsigned short expTable[] =\n"
"{\n"
" ";
using namespace OPENEXR_IMF_INTERNAL_NAMESPACE;
for (int i = 0; i < iMax; i++)
{
half h;
h.setBits (i);
if (!h.isFinite())
h = 0;
else if (h >= 8 * log (HALF_MAX))
h = HALF_MAX;
else
h = exp (h / 8);
cout << "0x" << setfill ('0') << setw (4) << h.bits() << ", ";
if (i % 8 == 7)
{
cout << "\n";
if (i < iMax - 1)
cout << " ";
}
}
cout << "};\n\n";
template <>
const char *
FloatVectorAttribute::staticTypeName ()
{
return "floatvector";
}
cout << "const unsigned short logTable[] =\n"
"{\n"
" ";
for (int i = 0; i < iMax; i++)
{
half h;
h.setBits (i);
template <>
void
FloatVectorAttribute::writeValueTo
(OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os, int version) const
{
int n = _value.size();
if (!h.isFinite() || h < 0)
h = 0;
else
h = 8 * log (h);
for (int i = 0; i < n; ++i)
Xdr::write <StreamIO> (os, _value[i]);
}
cout << "0x" << setfill ('0') << setw (4) << h.bits() << ", ";
if (i % 8 == 7)
{
cout << "\n";
template <>
void
FloatVectorAttribute::readValueFrom
(OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &is, int size, int version)
{
int n = size / Xdr::size<float>();
_value.resize (n);
if (i < iMax - 1)
cout << " ";
}
}
for (int i = 0; i < n; ++i)
Xdr::read <StreamIO> (is, _value[i]);
}
cout << "};\n";
return 0;
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

@ -0,0 +1,76 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2007, Weta Digital Ltd
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Weta Digital nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_FLOATVECTOR_ATTRIBUTE_H
#define INCLUDED_IMF_FLOATVECTOR_ATTRIBUTE_H
//-----------------------------------------------------------------------------
//
// class FloatVectorAttribute
//
//-----------------------------------------------------------------------------
#include "ImfAttribute.h"
#include "ImfNamespace.h"
#include <vector>
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
typedef std::vector<float>
FloatVector;
typedef TypedAttribute<OPENEXR_IMF_INTERNAL_NAMESPACE::FloatVector>
FloatVectorAttribute;
template <>
IMF_EXPORT
const char *FloatVectorAttribute::staticTypeName ();
template <>
IMF_EXPORT
void FloatVectorAttribute::writeValueTo
(OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &, int) const;
template <>
IMF_EXPORT
void FloatVectorAttribute::readValueFrom
(OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &, int, int);
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

@ -0,0 +1,127 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2011, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// Portions (c) 2012 Weta Digital Ltd
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_FORWARD_H
#define INCLUDED_IMF_FORWARD_H
////////////////////////////////////////////////////////////////////
//
// Forward declarations for OpenEXR - correctly declares namespace
//
////////////////////////////////////////////////////////////////////
#include "ImfNamespace.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
// classes for basic types;
template<class T> class Array;
template<class T> class Array2D;
struct Channel;
class ChannelList;
struct Chromaticities;
// attributes used in headers are TypedAttributes
class Attribute;
class Header;
// file handling classes
class OutputFile;
class TiledInputFile;
class ScanLineInputFile;
class InputFile;
class TiledOutputFile;
class DeepScanLineInputFile;
class DeepScanLineOutputFile;
class DeepTiledInputFile;
class DeepTiledOutputFile;
class AcesInputFile;
class AcesOutputFile;
class TiledInputPart;
class TiledInputFile;
class TileOffsets;
// multipart file handling
class GenericInputFile;
class GenericOutputFile;
class MultiPartInputFile;
class MultiPartOutputFile;
class InputPart;
class TiledInputPart;
class DeepScanLineInputPart;
class DeepTiledInputPart;
class OutputPart;
class ScanLineOutputPart;
class TiledOutputPart;
class DeepScanLineOutputPart;
class DeepTiledOutputPart;
// internal use only
struct InputPartData;
struct OutputStreamMutex;
struct OutputPartData;
struct InputStreamMutex;
// frame buffers
class FrameBuffer;
class DeepFrameBuffer;
struct DeepSlice;
// compositing
class DeepCompositing;
class CompositeDeepScanLine;
// preview image
class PreviewImage;
struct PreviewRgba;
// streams
class OStream;
class IStream;
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif // include guard

@ -2,9 +2,9 @@
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -36,8 +36,8 @@
//-----------------------------------------------------------------------------
//
// class Slice
// class FrameBuffer
// class Slice
// class FrameBuffer
//
//-----------------------------------------------------------------------------
@ -47,15 +47,17 @@
using namespace std;
namespace Imf {
#include "ImfNamespace.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
Slice::Slice (PixelType t,
char *b,
size_t xst,
size_t yst,
int xsm,
int ysm,
double fv,
char *b,
size_t xst,
size_t yst,
int xsm,
int ysm,
double fv,
bool xtc,
bool ytc)
:
@ -78,8 +80,8 @@ FrameBuffer::insert (const char name[], const Slice &slice)
{
if (name[0] == 0)
{
THROW (Iex::ArgExc,
"Frame buffer slice name cannot be an empty string.");
THROW (IEX_NAMESPACE::ArgExc,
"Frame buffer slice name cannot be an empty string.");
}
_map[name] = slice;
@ -100,8 +102,8 @@ FrameBuffer::operator [] (const char name[])
if (i == _map.end())
{
THROW (Iex::ArgExc,
"Cannot find frame buffer slice \"" << name << "\".");
THROW (IEX_NAMESPACE::ArgExc,
"Cannot find frame buffer slice \"" << name << "\".");
}
return i->second;
@ -115,8 +117,8 @@ FrameBuffer::operator [] (const char name[]) const
if (i == _map.end())
{
THROW (Iex::ArgExc,
"Cannot find frame buffer slice \"" << name << "\".");
THROW (IEX_NAMESPACE::ArgExc,
"Cannot find frame buffer slice \"" << name << "\".");
}
return i->second;
@ -223,4 +225,4 @@ FrameBuffer::find (const string &name) const
}
} // namespace Imf
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

@ -2,9 +2,9 @@
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -39,18 +39,21 @@
//-----------------------------------------------------------------------------
//
// class Slice
// class FrameBuffer
// class Slice
// class FrameBuffer
//
//-----------------------------------------------------------------------------
#include <ImfName.h>
#include <ImfPixelType.h>
#include "ImfName.h"
#include "ImfPixelType.h"
#include "ImfExport.h"
#include "ImfNamespace.h"
#include <map>
#include <string>
namespace Imf {
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
//-------------------------------------------------------
@ -68,43 +71,43 @@ struct Slice
// Data type; see ImfPixelType.h
//------------------------------
PixelType type;
PixelType type;
//---------------------------------------------------------------------
// Memory layout: The address of pixel (x, y) is
//
// base + (xp / xSampling) * xStride + (yp / ySampling) * yStride
// base + (xp / xSampling) * xStride + (yp / ySampling) * yStride
//
// where xp and yp are computed as follows:
//
// * If we are reading or writing a scanline-based file:
// * If we are reading or writing a scanline-based file:
//
// xp = x
// yp = y
// xp = x
// yp = y
//
// * If we are reading a tile whose upper left coorner is at (xt, yt):
//
// if xTileCoords is true then xp = x - xt, else xp = x
// if yTileCoords is true then yp = y - yt, else yp = y
// if xTileCoords is true then xp = x - xt, else xp = x
// if yTileCoords is true then yp = y - yt, else yp = y
//
//---------------------------------------------------------------------
char * base;
size_t xStride;
size_t yStride;
char * base;
size_t xStride;
size_t yStride;
//--------------------------------------------
// Subsampling: pixel (x, y) is present in the
// slice only if
// slice only if
//
// x % xSampling == 0 && y % ySampling == 0
//
//--------------------------------------------
int xSampling;
int ySampling;
int xSampling;
int ySampling;
//----------------------------------------------------------
@ -112,8 +115,8 @@ struct Slice
// a channel that corresponds to this slice is read.
//----------------------------------------------------------
double fillValue;
double fillValue;
//-------------------------------------------------------
// For tiled files, the xTileCoords and yTileCoords flags
@ -135,13 +138,14 @@ struct Slice
// Constructor
//------------
IMF_EXPORT
Slice (PixelType type = HALF,
char * base = 0,
size_t xStride = 0,
size_t yStride = 0,
int xSampling = 1,
int ySampling = 1,
double fillValue = 0.0,
char * base = 0,
size_t xStride = 0,
size_t yStride = 0,
int xSampling = 1,
int ySampling = 1,
double fillValue = 0.0,
bool xTileCoords = false,
bool yTileCoords = false);
};
@ -155,35 +159,45 @@ class FrameBuffer
// Add a slice
//------------
void insert (const char name[],
const Slice &slice);
IMF_EXPORT
void insert (const char name[],
const Slice &slice);
void insert (const std::string &name,
const Slice &slice);
IMF_EXPORT
void insert (const std::string &name,
const Slice &slice);
//----------------------------------------------------------------
// Access to existing slices:
//
// [n] Returns a reference to the slice with name n.
// If no slice with name n exists, an Iex::ArgExc
// is thrown.
// [n] Returns a reference to the slice with name n.
// If no slice with name n exists, an IEX_NAMESPACE::ArgExc
// is thrown.
//
// findSlice(n) Returns a pointer to the slice with name n,
// or 0 if no slice with name n exists.
// findSlice(n) Returns a pointer to the slice with name n,
// or 0 if no slice with name n exists.
//
//----------------------------------------------------------------
Slice & operator [] (const char name[]);
const Slice & operator [] (const char name[]) const;
IMF_EXPORT
Slice & operator [] (const char name[]);
IMF_EXPORT
const Slice & operator [] (const char name[]) const;
Slice & operator [] (const std::string &name);
const Slice & operator [] (const std::string &name) const;
IMF_EXPORT
Slice & operator [] (const std::string &name);
IMF_EXPORT
const Slice & operator [] (const std::string &name) const;
Slice * findSlice (const char name[]);
const Slice * findSlice (const char name[]) const;
IMF_EXPORT
Slice * findSlice (const char name[]);
IMF_EXPORT
const Slice * findSlice (const char name[]) const;
Slice * findSlice (const std::string &name);
const Slice * findSlice (const std::string &name) const;
IMF_EXPORT
Slice * findSlice (const std::string &name);
IMF_EXPORT
const Slice * findSlice (const std::string &name) const;
//-----------------------------------------
@ -195,21 +209,29 @@ class FrameBuffer
class Iterator;
class ConstIterator;
Iterator begin ();
ConstIterator begin () const;
IMF_EXPORT
Iterator begin ();
IMF_EXPORT
ConstIterator begin () const;
Iterator end ();
ConstIterator end () const;
IMF_EXPORT
Iterator end ();
IMF_EXPORT
ConstIterator end () const;
Iterator find (const char name[]);
ConstIterator find (const char name[]) const;
IMF_EXPORT
Iterator find (const char name[]);
IMF_EXPORT
ConstIterator find (const char name[]) const;
Iterator find (const std::string &name);
ConstIterator find (const std::string &name) const;
IMF_EXPORT
Iterator find (const std::string &name);
IMF_EXPORT
ConstIterator find (const std::string &name) const;
private:
SliceMap _map;
SliceMap _map;
};
@ -221,14 +243,20 @@ class FrameBuffer::Iterator
{
public:
IMF_EXPORT
Iterator ();
IMF_EXPORT
Iterator (const FrameBuffer::SliceMap::iterator &i);
Iterator & operator ++ ();
Iterator operator ++ (int);
IMF_EXPORT
Iterator & operator ++ ();
IMF_EXPORT
Iterator operator ++ (int);
const char * name () const;
Slice & slice () const;
IMF_EXPORT
const char * name () const;
IMF_EXPORT
Slice & slice () const;
private:
@ -242,15 +270,22 @@ class FrameBuffer::ConstIterator
{
public:
IMF_EXPORT
ConstIterator ();
IMF_EXPORT
ConstIterator (const FrameBuffer::SliceMap::const_iterator &i);
IMF_EXPORT
ConstIterator (const FrameBuffer::Iterator &other);
ConstIterator & operator ++ ();
ConstIterator operator ++ (int);
IMF_EXPORT
ConstIterator & operator ++ ();
IMF_EXPORT
ConstIterator operator ++ (int);
const char * name () const;
const Slice & slice () const;
IMF_EXPORT
const char * name () const;
IMF_EXPORT
const Slice & slice () const;
private:
@ -364,7 +399,7 @@ FrameBuffer::ConstIterator::slice () const
inline bool
operator == (const FrameBuffer::ConstIterator &x,
const FrameBuffer::ConstIterator &y)
const FrameBuffer::ConstIterator &y)
{
return x._i == y._i;
}
@ -372,12 +407,12 @@ operator == (const FrameBuffer::ConstIterator &x,
inline bool
operator != (const FrameBuffer::ConstIterator &x,
const FrameBuffer::ConstIterator &y)
const FrameBuffer::ConstIterator &y)
{
return !(x == y);
}
} // namespace Imf
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

@ -2,9 +2,9 @@
//
// Copyright (c) 2006, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -41,9 +41,10 @@
#include <ImfFramesPerSecond.h>
#include "ImathFun.h"
using namespace Imath;
using namespace IMATH_NAMESPACE;
#include "ImfNamespace.h"
namespace Imf {
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
Rational
guessExactFps (double fps)
@ -58,18 +59,18 @@ guessExactFps (const Rational &fps)
const double e = 0.002;
if (abs (double (fps) - double (fps_23_976())) < e)
return fps_23_976();
return fps_23_976();
if (abs (double (fps) - double (fps_29_97())) < e)
return fps_29_97();
return fps_29_97();
if (abs (double (fps) - double (fps_47_952())) < e)
return fps_47_952();
return fps_47_952();
if (abs (double (fps) - double (fps_59_94())) < e)
return fps_59_94();
return fps_59_94();
return fps;
}
} // namespace Imf
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

@ -2,9 +2,9 @@
//
// Copyright (c) 2006, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@ -16,8 +16,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@ -65,9 +65,13 @@
//
//-----------------------------------------------------------------------------
#include <ImfRational.h>
#include "ImfRational.h"
#include "ImfNamespace.h"
#include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
namespace Imf {
inline Rational fps_23_976 () {return Rational (24000, 1001);}
inline Rational fps_24 () {return Rational (24, 1);}
@ -80,9 +84,11 @@ inline Rational fps_50 () {return Rational (50, 1);}
inline Rational fps_59_94 () {return Rational (60000, 1001);}
inline Rational fps_60 () {return Rational (60, 1);}
Rational guessExactFps (double fps);
Rational guessExactFps (const Rational &fps);
IMF_EXPORT Rational guessExactFps (double fps);
IMF_EXPORT Rational guessExactFps (const Rational &fps);
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
} // namespace Imf
#endif

@ -0,0 +1,76 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2011, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#include "ImfGenericInputFile.h"
#include <ImfVersion.h>
#include <ImfXdr.h>
#include <Iex.h>
#include <OpenEXRConfig.h>
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
void GenericInputFile::readMagicNumberAndVersionField(OPENEXR_IMF_INTERNAL_NAMESPACE::IStream& is, int& version)
{
//
// Read the magic number and the file format version number.
// Then check if we can read the rest of this file.
//
int magic;
OPENEXR_IMF_INTERNAL_NAMESPACE::Xdr::read <OPENEXR_IMF_INTERNAL_NAMESPACE::StreamIO> (is, magic);
OPENEXR_IMF_INTERNAL_NAMESPACE::Xdr::read <OPENEXR_IMF_INTERNAL_NAMESPACE::StreamIO> (is, version);
if (magic != MAGIC)
{
throw IEX_NAMESPACE::InputExc ("File is not an image file.");
}
if (getVersion (version) != EXR_VERSION)
{
THROW (IEX_NAMESPACE::InputExc, "Cannot read "
"version " << getVersion (version) << " "
"image files. Current file format version "
"is " << EXR_VERSION << ".");
}
if (!supportsFlags (getFlags (version)))
{
THROW (IEX_NAMESPACE::InputExc, "The file format version number's flag field "
"contains unrecognized flags.");
}
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

@ -0,0 +1,61 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2011, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef IMFGENERICINPUTFILE_H_
#define IMFGENERICINPUTFILE_H_
#include "ImfIO.h"
#include "ImfHeader.h"
#include "ImfNamespace.h"
#include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
class GenericInputFile
{
public:
IMF_EXPORT
virtual ~GenericInputFile() {}
protected:
IMF_EXPORT
GenericInputFile() {}
IMF_EXPORT
void readMagicNumberAndVersionField(OPENEXR_IMF_INTERNAL_NAMESPACE::IStream& is, int& version);
};
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif /* IMFGENERICINPUTFILE_H_ */

@ -0,0 +1,112 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2011, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#include "ImfGenericOutputFile.h"
#include <ImfBoxAttribute.h>
#include <ImfFloatAttribute.h>
#include <ImfTimeCodeAttribute.h>
#include <ImfChromaticitiesAttribute.h>
#include <ImfMisc.h>
#include <ImfPartType.h>
#include "ImfNamespace.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
using namespace std;
void
GenericOutputFile::writeMagicNumberAndVersionField (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream& os,
const Header& header)
{
OPENEXR_IMF_INTERNAL_NAMESPACE::Xdr::write <OPENEXR_IMF_INTERNAL_NAMESPACE::StreamIO> (os, MAGIC);
int version = EXR_VERSION;
if (header.hasType() && isDeepData(header.type()))
{
version |= NON_IMAGE_FLAG;
}
else
{
// (TODO) we may want to check something else in function signature
// instead of hasTileDescription()?
if (header.hasTileDescription())
version |= TILED_FLAG;
}
if (usesLongNames (header))
version |= LONG_NAMES_FLAG;
OPENEXR_IMF_INTERNAL_NAMESPACE::Xdr::write <OPENEXR_IMF_INTERNAL_NAMESPACE::StreamIO> (os, version);
}
void
GenericOutputFile::writeMagicNumberAndVersionField (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream& os,
const Header * headers,
int parts)
{
OPENEXR_IMF_INTERNAL_NAMESPACE::Xdr::write <OPENEXR_IMF_INTERNAL_NAMESPACE::StreamIO> (os, MAGIC);
int version = EXR_VERSION;
if (parts == 1)
{
if (headers[0].type() == TILEDIMAGE)
version |= TILED_FLAG;
}
else
{
version |= MULTI_PART_FILE_FLAG;
}
for (int i = 0; i < parts; i++)
{
if (usesLongNames (headers[i]))
version |= LONG_NAMES_FLAG;
if (headers[i].hasType() && isImage(headers[i].type()) == false)
version |= NON_IMAGE_FLAG;
}
OPENEXR_IMF_INTERNAL_NAMESPACE::Xdr::write <OPENEXR_IMF_INTERNAL_NAMESPACE::StreamIO> (os, version);
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

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