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@ -2136,6 +2136,7 @@ static void remapBicubic( const Mat& _src, Mat& _dst, const Mat& _xy, |
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saturate_cast<T>(_borderValue[3])); |
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int dx, dy; |
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CastOp castOp; |
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int borderType1 = borderType != BORDER_TRANSPARENT ? borderType : BORDER_REFLECT_101; |
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unsigned width1 = std::max(ssize.width-3, 0), height1 = std::max(ssize.height-3, 0); |
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@ -2175,10 +2176,12 @@ static void remapBicubic( const Mat& _src, Mat& _dst, const Mat& _xy, |
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else |
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{ |
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int x[4], y[4]; |
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if( borderType == BORDER_TRANSPARENT ) |
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if( borderType == BORDER_TRANSPARENT && |
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((unsigned)(sx+1) >= (unsigned)ssize.width || |
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(unsigned)(sy+1) >= (unsigned)ssize.height) ) |
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continue; |
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if( borderType == BORDER_CONSTANT && |
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if( borderType1 == BORDER_CONSTANT && |
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(sx >= ssize.width || sx+4 <= 0 || |
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sy >= ssize.height || sy+4 <= 0)) |
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{ |
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@ -2189,8 +2192,8 @@ static void remapBicubic( const Mat& _src, Mat& _dst, const Mat& _xy, |
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for( i = 0; i < 4; i++ ) |
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{ |
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x[i] = borderInterpolate(sx + i, ssize.width, borderType)*cn; |
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y[i] = borderInterpolate(sy + i, ssize.height, borderType); |
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x[i] = borderInterpolate(sx + i, ssize.width, borderType1)*cn; |
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y[i] = borderInterpolate(sy + i, ssize.height, borderType1); |
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} |
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for( k = 0; k < cn; k++, S0++, w -= 16 ) |
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@ -2238,7 +2241,8 @@ static void remapLanczos4( const Mat& _src, Mat& _dst, const Mat& _xy, |
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saturate_cast<T>(_borderValue[3])); |
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int dx, dy; |
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CastOp castOp; |
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int borderType1 = borderType != BORDER_TRANSPARENT ? borderType : BORDER_REFLECT_101; |
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unsigned width1 = std::max(ssize.width-7, 0), height1 = std::max(ssize.height-7, 0); |
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if( _dst.isContinuous() && _xy.isContinuous() && _fxy.isContinuous() ) |
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@ -2275,10 +2279,12 @@ static void remapLanczos4( const Mat& _src, Mat& _dst, const Mat& _xy, |
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else |
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{ |
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int x[8], y[8]; |
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if( borderType == BORDER_TRANSPARENT ) |
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if( borderType == BORDER_TRANSPARENT && |
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((unsigned)(sx+3) >= (unsigned)ssize.width || |
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(unsigned)(sy+3) >= (unsigned)ssize.height) ) |
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continue; |
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if( borderType == BORDER_CONSTANT && |
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if( borderType1 == BORDER_CONSTANT && |
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(sx >= ssize.width || sx+8 <= 0 || |
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sy >= ssize.height || sy+8 <= 0)) |
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{ |
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@ -2289,8 +2295,8 @@ static void remapLanczos4( const Mat& _src, Mat& _dst, const Mat& _xy, |
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for( i = 0; i < 8; i++ ) |
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{ |
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x[i] = borderInterpolate(sx + i, ssize.width, borderType)*cn; |
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y[i] = borderInterpolate(sy + i, ssize.height, borderType); |
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x[i] = borderInterpolate(sx + i, ssize.width, borderType1)*cn; |
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y[i] = borderInterpolate(sy + i, ssize.height, borderType1); |
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} |
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for( k = 0; k < cn; k++, S0++, w -= 64 ) |
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