Merge pull request #28: add openexr to 3rdparty libs
commit
6ee7ecb617
213 changed files with 95053 additions and 149 deletions
@ -1,123 +0,0 @@ |
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ABOUT THE OPENEXR LIBRARIES |
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---------------------------- |
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|
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Half is a class that encapsulates our 16-bit floating-point format. |
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|
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IlmThread is a thread abstraction library for use with IlmImf. It |
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currently supports pthreads and Windows threads. |
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|
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IlmImf is our "EXR" file format for storing 16-bit FP images. |
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|
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Imath is a math library. IlmImf only uses a subset of it, |
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but we're releasing the full library because it's easier for us to |
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maintain, and we think it'll be useful to others. |
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|
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Iex is an exception-handling library. |
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|
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See the IlmImfExamples directory for some code that demonstrates how |
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to use the IlmImf library to read and write OpenEXR files. The doc |
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directory contains some high-level documentation and history about the |
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OpenEXR format. |
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|
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If you have questions about using the OpenEXR libraries, you may want |
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to join our developer mailing list. See http://www.openexr.com for |
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details. |
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|
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|
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LICENSE |
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------- |
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|
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The OpenEXR source code distribution is free software. See the file |
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named COPYING (included in this distribution) for details. |
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|
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|
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WHAT'S INCLUDED |
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--------------- |
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|
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Besides the core OpenEXR libraries, the release includes several |
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utilities for reading, writing, viewing, and manipulating OpenEXR |
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images. These include: |
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|
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* exrdisplay, an image viewer. |
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* exrheader, a utility for dumping header information. |
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* exrstdattr, a utility for modifying OpenEXR standard attributes. |
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* exrmaketiled, for generating tiled and rip/mipmapped images. |
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* exrenvmap, for creating OpenEXR environment maps. |
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* exrmakepreview, for creating preview images for OpenEXR files. |
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|
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exrdisplay requires FLTK 1.1 or greater and OpenGL. exrdisplay |
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supports fragment shaders if you have the Nvidia Cg SDK and a graphics |
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card capable of running fp30 profile fragment shaders. See |
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exrdisplay/README for details. |
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|
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We have also released an OpenEXR display driver for Renderman, a file |
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I/O plugin for Shake, and a file I/O plugin for Adobe Photoshop (on |
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both Windows and MacOS). These are packaged separately. Go to |
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http://www.openexr.com to download them. NOTE: the most recent |
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versions of these applications now have native support for OpenEXR, so |
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you should only use our open-source versions of the plugins if you |
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have an older version of the application. |
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|
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|
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BUILDING OPENEXR |
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---------------- |
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|
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Building OpenEXR requires the zlib library. If you want to build the |
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'exrdisplay' image viewer, you'll also need FLTK 1.1, but this program |
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is not required to use OpenEXR's libraries in your application. |
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exrdisplay can also accelerate the display of OpenEXR images if you |
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have the NVIDIA Cg SDK. |
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|
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Your OS distribution may already include these libraries, or supply |
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packages for them. That is the preferred way to obtain them for use |
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with OpenEXR. If not, you can obtain the source code for zlib and |
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FLTK from: |
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|
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http://www.zlib.net |
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http://www.fltk.org |
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|
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and you can download the NVIDIA Cg SDK from |
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http://developer.nvidia.com. |
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|
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If you're building OpenEXR on a Windows platform, see README.win32 for |
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instructions on how to build OpenEXR. The remainder of this file |
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applies only to GNU/Linux or other UNIX-like systems. |
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|
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After installing the required libraries, to build OpenEXR on |
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GNU/Linux or other UNIX-like systems, do this: |
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|
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./configure |
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make |
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make install |
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|
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unless you obtained OpenEXR directly from CVS, in which case you |
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should first read README.CVS. |
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|
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If you have the Nvidia Cg SDK and you want to build support for |
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fragment shaders into exrdisplay, specify the path to the SDK using |
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the "--with-cg-prefix" flag. There are some additional compile-time |
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configuration options available; type `./configure --help` for more |
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information. |
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|
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See README.OSX for details on building OpenEXR in MacOS X. |
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|
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Do `make check` to run the OpenEXR confidence tests. They should all |
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pass; if you find a test that does not pass on your system, please let |
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us know. |
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|
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Other UNIX variants haven't been tested, but should be easy to build. |
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Let us know if you're having problems porting OpenEXR to a particular |
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platform. |
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|
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All include files needed to use the OpenEXR libraries are installed in the |
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OpenEXR subdirectory of the install prefix, e.g. /usr/local/include/OpenEXR. |
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|
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|
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USING OPENEXR IN YOUR APPLICATIONS |
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---------------------------------- |
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|
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On systems with support for pkg-config, use `pkg-config --cflags |
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OpenEXR` for the C++ flags required to compile against OpenEXR |
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headers; and `pkg-config --libs OpenEXR` for the linker flags required |
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to link against OpenEXR libraries. |
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|
@ -0,0 +1,21 @@ |
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Developers: |
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----------- |
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|
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Florian Kainz <kainz@ilm.com> |
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Rod Bogart <rgb@ilm.com> |
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Drew Hess <dhess@ilm.com> |
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Bill Anderson <wja@ilm.com> |
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Wojciech Jarosz <wjarosz@ucsd.edu> |
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|
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Contributors: |
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------------- |
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|
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Rito Trevino |
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Josh Pines |
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Christian Rouet |
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|
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Win32 build system: |
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------------------- |
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|
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Nick Porcino <NPorcino@lucasarts.com> |
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Kimball Thurston |
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Developers: |
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----------- |
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|
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Florian Kainz <kainz@ilm.com> |
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Rod Bogart <rgb@ilm.com> |
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Drew Hess <dhess@ilm.com> |
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Paul Schneider <paultschneider@mac.com> |
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Bill Anderson <wja@ilm.com> |
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Wojciech Jarosz <wjarosz@ucsd.edu> |
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Andrew Kunz <akunz@ilm.com> |
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|
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Contributors: |
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------------- |
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|
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Simon Green <SGreen@nvidia.com> |
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Rito Trevino <etrevino@ilm.com> |
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Josh Pines |
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Christian Rouet |
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Rodrigo Damazio <rdamazio@lsi.usp.br> |
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Greg Ward <gward@lmi.net> |
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Joseph Goldstone <joseph@lp.com> |
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Loren Carpenter, Pixar Animation Studios |
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|
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Win32 build system: |
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------------------- |
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|
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Nick Porcino <NPorcino@lucasarts.com> |
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Kimball Thurston |
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|
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Win32 port contributors: |
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------------------------ |
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|
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Dustin Graves <dgraves@computer.org> |
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Jukka Liimatta <jukka.liimatta@twilight3d.com> |
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Baumann Konstantin <Konstantin.Baumann@hpi.uni-potsdam.de> |
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Daniel Koch <daniel@eyeonline.com> |
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E. Scott Larsen <larsene@cs.unc.edu> |
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stephan mantler <step@acm.org> |
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Andreas Kahler <AKahler@nxn-software.com> |
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Frank Jargstorff <fjargstorff@nvidia.com> |
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Lutz Latta |
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# ---------------------------------------------------------------------------- |
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# CMake file for openexr |
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# |
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# ---------------------------------------------------------------------------- |
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|
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project(openexr CXX) |
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|
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if(UNIX) |
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set(HAVE_PTHREAD 1) |
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include(CheckIncludeFile) |
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check_include_file(semaphore.h HAVE_POSIX_SEMAPHORES) |
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endif() |
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|
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configure_file("${CMAKE_CURRENT_SOURCE_DIR}/IlmBaseConfig.h.cmakein" |
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"${CMAKE_CURRENT_BINARY_DIR}/IlmBaseConfig.h" @ONLY) |
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configure_file("${CMAKE_CURRENT_SOURCE_DIR}/OpenEXRConfig.h.cmakein" |
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"${CMAKE_CURRENT_BINARY_DIR}/OpenEXRConfig.h" @ONLY) |
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|
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set(OPENEXR_INCLUDE_PATHS "${CMAKE_CURRENT_SOURCE_DIR}/Half" |
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"${CMAKE_CURRENT_SOURCE_DIR}/Iex" |
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"${CMAKE_CURRENT_SOURCE_DIR}/IlmThread" |
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"${CMAKE_CURRENT_SOURCE_DIR}/Imath" |
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"${CMAKE_CURRENT_SOURCE_DIR}/IlmImf") |
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|
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ocv_include_directories("${CMAKE_CURRENT_BINARY_DIR}" ${ZLIB_INCLUDE_DIR} ${OPENEXR_INCLUDE_PATHS}) |
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|
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file(GLOB lib_srcs Half/half.cpp Iex/*.cpp IlmThread/*.cpp Imath/*.cpp IlmImf/*.cpp) |
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file(GLOB lib_hdrs Half/*.h Iex/Iex*.h IlmThread/IlmThread*.h Imath/Imath*.h IlmImf/*.h) |
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list(APPEND lib_hdrs "${CMAKE_CURRENT_BINARY_DIR}/IlmBaseConfig.h" "${CMAKE_CURRENT_BINARY_DIR}/OpenEXRConfig.h") |
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|
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if(WIN32) |
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ocv_list_filterout(lib_srcs Posix.*cpp) |
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else() |
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ocv_list_filterout(lib_srcs Win32.cpp) |
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endif() |
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|
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source_group("Include" FILES ${lib_hdrs} ) |
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source_group("Src" FILES ${lib_srcs}) |
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|
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ocv_warnings_disable(CMAKE_CXX_FLAGS -Wshadow -Wunused -Wsign-compare -Wundef -Wmissing-declarations -Wuninitialized -Wswitch -Wparentheses) |
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ocv_warnings_disable(CMAKE_CXX_FLAGS /wd4018 /wd4099 /wd4100 /wd4101 /wd4127 /wd4189 /wd4245 /wd4305 /wd4389 /wd4512 /wd4701 /wd4702 /wd4706 /wd4800) # vs2005 |
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ocv_warnings_disable(CMAKE_CXX_FLAGS /wd4334) # vs2005 Win64 |
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ocv_warnings_disable(CMAKE_CXX_FLAGS /wd4244) # vs2008 |
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ocv_warnings_disable(CMAKE_CXX_FLAGS /wd4267) # vs2008 Win64 |
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|
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if(UNIX AND (CMAKE_COMPILER_IS_GNUCXX OR CV_ICC)) |
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC") |
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endif() |
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|
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add_library(IlmImf STATIC ${lib_hdrs} ${lib_srcs}) |
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target_link_libraries(IlmImf ${ZLIB_LIBRARIES}) |
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|
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set_target_properties(IlmImf |
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PROPERTIES |
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OUTPUT_NAME "IlmImf" |
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DEBUG_POSTFIX "${OPENCV_DEBUG_POSTFIX}" |
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ARCHIVE_OUTPUT_DIRECTORY ${3P_LIBRARY_OUTPUT_PATH} |
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) |
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|
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if(ENABLE_SOLUTION_FOLDERS) |
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set_target_properties(IlmImf PROPERTIES FOLDER "3rdparty") |
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endif() |
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|
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if(NOT BUILD_SHARED_LIBS) |
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install(TARGETS IlmImf ARCHIVE DESTINATION ${OPENCV_3P_LIB_INSTALL_PATH} COMPONENT main) |
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endif() |
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|
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set(OPENEXR_INCLUDE_PATHS ${OPENEXR_INCLUDE_PATHS} PARENT_SCOPE) |
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set(OPENEXR_VERSION "1.7.1" PARENT_SCOPE) |
@ -0,0 +1,109 @@ |
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Version 1.0.3 |
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* Added support for enabling/disabling large stack optimisations, used in |
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halfFunction.h. |
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(Piotr Stanczyk) |
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* Added ImathNoise.(h/cpp) files. Initializes Perlin noise to match the |
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Renderman implmenetation. |
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(Pixar Contribution) |
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* Fixed a number of missing includes to comply with stricter |
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enforcement by gnu compilers. |
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(Piotr Stanczyk) |
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* Depracated compiler flag: -Wno-long-double since it is no longer |
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supported under OS X. |
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(Piotr Stanczyk) |
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* A minor API change to Imath::Frustum has been made: the functions |
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'near' and 'far' have been renamed to 'nearPlane' and 'farPlane' due |
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to conflicts with certain windows headers. The former alternate |
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accessor names for these values on windows ('hither' and 'yon') |
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remain, though should be considered deprecated. |
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(David Lenihan) |
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* Added SVD, eigenvalue solver, and procrustes fit calculations |
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to ImathMatrixAlgo. |
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(Chris Twigg, Ji Hun Yu) |
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* Added Imath::FrustumTest for frustum visibility testing. |
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(Eric Johnston) |
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* Fixed a stack corruption in the matrix minorOf functions. |
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(Nick Rasmussen) |
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* Visual studio 2008 project files have been added to the vc/vc9 |
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directory, and several minor visual studio compile fixes have |
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been applied. |
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(Nick Rasmussen) |
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* Updated the so verison to 7. |
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(Piotr Stanczyk) |
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* Depracated the MacCode_Warrior and Shake submodules. |
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(Piotr Stanczyk) |
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|
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Version 1.0.2 |
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* Added support for targetting builds on 64bit Windows and minimising |
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number of compiler warnings on Windows. Thanks to Ger Hobbelt for his |
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contributions to CreateDLL. |
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(Ji Hun Yu) |
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* Removed a spurious restrict qualifier in the matrix manipulation code |
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that was causing the 64-bit MS compiler to generate code in release |
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mode that caused incorrect results. |
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(Ji Hun Yu) |
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* Added patches for improving universal binaries on OS X. Thanks to |
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Paul Schneider for the contribution |
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(Piotr Stanczyk) |
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* Imath::Box optimization: remove loops from methods by partially |
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specializing the class, for boxes of two and three dimensions. |
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(Piotr Stanczyk) |
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* Added explicit copy constructors to Imath::Matrix33<T> and |
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ImathMatrix44<T> to make conversions between float and double |
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matrices more convenient. |
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(Florian Kainz) |
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* Added slerpShortestArc() and euclideanInnerProduct() functions |
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to Imath::Quat<T>. |
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(Nick Porcino) |
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* Added 4D vector class template Imath::Vec4<T>. |
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(Nick Porcino) |
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* Copy constructors and assignment operators for Matrix33<T> |
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and Matrix44<T> are up to 25% faster. Added matrix constructors |
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that do not initialize the matrix (this is faster in cases where |
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the initial value of the matrix is immediately overwritten anyway). |
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(Nick Porcino) |
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* Rewrote function closestPointOnBox(point,box). Shortened |
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the code, improved numerical accuracy, fixed a bug where |
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closestPointOnBox(box.center(),box) would return the center |
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of the +Z side of the box, even if the +/-X or +/-Y sides |
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were closer. |
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(Florian Kainz) |
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* Rewrote function findEntryAndExitPoints() in ImathBoxAlgo.h. |
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Results are now consistent with those from intersect(), also |
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in ImathBoxAlgo.h. |
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(Florian Kainz) |
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* Made Vec2<T>::length() and Vec3<T>::length() more accurate for |
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vectors whose length is less than sqrt(limits<T>::smallest()); |
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(Florian Kainz) |
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* Made Quat<T>::angle() more accurate for small angles. |
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(Don Hatch) |
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|
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Version 1.0.1: |
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* Removed Windows .suo files from distribution. |
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(Eric Wimmer) |
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|
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Version 1.0.0: |
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* Bumped DSO version number to 6.0 |
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(Florian Kainz) |
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* Rounding during float-to-half conversion now implements |
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"round to nearest even" mode: if the original float value |
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is exactly in the middle between the two closest half values |
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then rounding chooses the half value whose least significant |
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bit is zero. |
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(Florian Kainz) |
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* Installation Tuning: |
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- Corrected version number on dso's (libtool) - now 5.0 |
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- Separated ILMBASE_LDFLAGS and ILMBASE_LIBS so that test programs |
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in configure scripts of packages dependent on IlmBase can link |
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with static libraries properly |
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- eliminated some warning messages during install |
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(Andrew Kunz) |
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|
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Version 0.9.0: |
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* Initial release of this code as a separate library. |
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Previously the libraries contained were part of |
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version 1.4.0 of OpenEXR |
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* New build scripts for Linux/Unix |
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(Andrew Kunz) |
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* New Windows project files and build scripts |
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(Kimball Thurston) |
@ -0,0 +1,666 @@ |
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Version 1.7.1: |
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* Updated the .so verison to 7. |
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(Piotr Stanczyk) |
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|
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Version 1.7.0: |
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* Added support for targetting builds on 64bit Windows and minimising |
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number of compiler warnings on Windows. Thanks to Ger Hobbelt for his |
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contributions to CreateDLL. |
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(Ji Hun Yu) |
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* Added new atttribute types: |
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M33dAttribute 3x3 double-precision matrix |
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M44dAttribute 4x4 double-precision matrix |
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V2d 2D double-precision vector |
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V3d 3D double-precision vector |
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(Florian Kainz) |
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* Bug fix: crash when reading a damaged image file (found |
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by Apple). An exception thrown inside the PIZ Huffman |
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decoder bypasses initialization of an array of pointers. |
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The uninitialized pointers are later passed to operator |
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delete. |
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(Florian Kainz) |
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* Bug fix: crash when reading a damaged image file (found by |
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Apple). Computing the size of input certain buffers may |
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overflow and wrap around to a small number, later causing |
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writes beyond the end of the buffer. |
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(Florian Kainz) |
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* In the "Technical Introduction" document, added |
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Premultiplied vs. Un-Premulitiplied Color section: |
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states explicitly that pixels with zero alpha and non-zero |
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RGB are allowed, points out that preserving such a pixel can |
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be a problem in application programs with un-premultiplied |
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internal image representations. |
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(Florian Kainz) |
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* exrenvmap improvements: |
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- New command line flags set the type of the input image to |
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latitude-longitude map or cube-face map, overriding the |
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envmap attribute in the input file header. |
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- Cube-face maps can now be assembled from or split into six |
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square sub-images. |
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- Converting a cube-face map into a new cube-face map with |
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the same face size copies the image instead of resampling |
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it. This avoids blurring when a cube-face map is assembled |
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from or split into sub-images. |
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(Florian Kainz) |
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* Updated standard chromaticities in ImfAcesFile.cpp to match |
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final ACES (Academy Color Encoding Specification) document. |
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(Florian Kainz) |
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* Added worldToCamera and worldToNDC matrices to |
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ImfStandardAttributes.h (Florian Kainz) |
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* Increased the maximum length of attribute and channel names |
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from 31 to 255 characters. For files that do contain names |
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longer than 31 characters, a new LONG_NAMES_FLAG in the fil |
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version number is set. This flag causes older versions of |
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the IlmImf library (1.6.1 and earlier) to reject files with |
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long names. Without the flag, older library versions would |
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mis-interpret files with long names as broken. |
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(Florian Kainz) |
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* Reading luminance/chroma-encoded files via the RGBA |
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interface is faster: buffer padding avoids cache thrashing |
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for certain image sizes, redundant calls to saturation() |
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have been eliminated. |
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(Mike Wall) |
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* Added "hemispherical blur" option to exrenvmap. |
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(Florian Kainz) |
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* Added experimental version of I/O classes for ACES file |
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format (restricted OpenEXR format with special primaries |
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and white point); added exr2aces file converter. |
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(Florian Kainz) |
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* Added new constructors to classes Imf::RgbaInputFile and |
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Imf::TiledRgbaInputFile. The new constructors have a |
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layerName parameter, which allows the caller to specify |
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which layer of a multi-layer or multi-view image will |
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be read. |
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(Florian Kainz) |
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* A number of member functions in classes Imf::Header, |
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Imf::ChannelList and Imf::FrameBuffer have parameters |
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of type "const char *". Added equivalent functions that |
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take "const std::string &" parameters. |
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(Florian Kainz) |
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* Added library support for Weta Digital multi-view images: |
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StringVector attribute type, multiView standard attribute |
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of type StringVector, utility functions related to grouping |
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channels into separate views. |
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(Peter Hillman, Florian Kainz) |
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|
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Version 1.6.1: |
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* Removed Windows .suo files from distribution. |
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(Eric Wimmer) |
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* Bug fix: crashes, memory leaks and file descriptor leaks |
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when reading damaged image files (some reported by Apple, |
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others found by running IlmImfFuzzTest). |
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(Florian Kainz) |
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* Added new IlmImfFuzzTest program to test how resilient the |
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IlmImf library is with respect broken input files: the program |
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first damages OpenEXR files by partially overwriting them with |
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random data; then it tries to read the damaged files. If all |
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goes well, the program doesn't crash. |
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(Florian Kainz) |
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|
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Version 1.6.0: |
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* Bumped DSO version number to 6.0 |
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(Florian Kainz) |
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* Added new standard attributes related to color rendering with |
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CTL (Color Transformation Language): renderingTransform, |
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lookModTransform and adoptedNeutral. |
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(Florian Kainz) |
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* Bug fix: for pixels with luminance near HALF_MIN, conversion |
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from RGB to luminance/chroma produces NaNs and infinities |
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(Florian Kainz) |
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* Bug fix: excessive desaturation of small details with certain |
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colors after repeatedly loading and saving luminance/chroma |
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encoded images with B44 compression. |
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(Florian Kainz) |
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* Added B44A compression, a minor variation of B44: in most cases, |
||||
the compression ratio is 2.28:1, the same as with B44, but in |
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uniform image areas where all pixels have the same value, the |
||||
compression ratio increases to 10.66:1. Uniform areas occur, for |
||||
example, in an image's alpha channel, which typically contains |
||||
large patches that are solid black or white, or in computer- |
||||
generated images with a black background. |
||||
(Florian Kainz) |
||||
* Added flag to configure.ac to enable or disable use of large |
||||
auto arrays in the IlmImf library. Default is "enable" for |
||||
Linux, "disable" for everything else. |
||||
(Darby Johnston, Florian Kainz) |
||||
* corrected version number on dso's (libtool) - now 5.0 |
||||
* Separated ILMBASE_LDFLAGS and ILMBASE_LIBS so that test programs |
||||
can link with static libraries properly |
||||
* eliminated some warning messages during install |
||||
(Andrew Kunz) |
||||
|
||||
Version 1.5.0: |
||||
* reorganized packaging of OpenEXR libraries to facilitate |
||||
integration with CTL. Now this library depends on the library |
||||
IlmBase. Some functionality has been moved into OpenEXR_Viewers, |
||||
which depends on two other libraries, CTL and OpenEXR_CTL. |
||||
Note: previously there were separate releases of |
||||
OpenEXR-related plugins for Renderman, Shake and Photoshop. |
||||
OpenEXR is supported natively by Rendermand and Photoshop, so |
||||
these plugins will not be supported for this or future |
||||
versions of OpenEXR. |
||||
(Andrew Kunz) |
||||
* New build scripts for Linux/Unix |
||||
(Andrew Kunz) |
||||
* New Windows project files and build scripts |
||||
(Kimball Thurston) |
||||
* float-to-half conversion now preserves the sign of float zeroes |
||||
and of floats that are so small that they become half zeroes. |
||||
(Florian Kainz) |
||||
* Bug fix: Imath::Frustum<T>::planes() returns incorrect planes |
||||
if the frustum is orthogonal. |
||||
(Philip Hubbard) |
||||
* added new framesPerSecond optional standard attribute |
||||
(Florian Kainz) |
||||
* Imath cleanup: |
||||
- Rewrote function Imath::Quat<T>::setRotation() to make it |
||||
numerically more accurate, added confidence tests |
||||
- Rewrote function Imath::Quat<T>::slerp() using Don Hatch's |
||||
method, which is numerically more accurate, added confidence |
||||
tests. |
||||
- Rewrote functions Imath::closestPoints(), Imath::intersect(), |
||||
added confidence tests. |
||||
- Removed broken function Imath::nearestPointOnTriangle(). |
||||
- Rewrote Imath::drand48(), Imath::lrand48(), etc. to make |
||||
them functionally identical with the Unix/Linux versions |
||||
of drand48(), lrand48() and friends. |
||||
- Replaced redundant definitions of Int64 in Imath and IlmImf |
||||
with a single definition in ImathInt64.h. |
||||
(Florian Kainz) |
||||
* exrdisplay: if the file's and the display's RGB chromaticities |
||||
differ, the pixels RGB values are transformed from the file's |
||||
to the display's RGB space. |
||||
(Florian Kainz) |
||||
* Added new lossy B44 compression method. HALF channels are |
||||
compressed with a fixed ratio of 2.28:1. UINT and FLOAT |
||||
channels are stored verbatim, without compression. |
||||
(Florian Kainz) |
||||
|
||||
Version 1.4.0a: |
||||
* Fixed the ReleaseDLL targets for Visual Studio 2003. |
||||
(Barnaby Robson) |
||||
|
||||
Version 1.4.0: |
||||
* Production release. |
||||
* Bug Fix: calling setFrameBuffer() for every scan line |
||||
while reading a tiled file through the scan line API |
||||
returns bad pixel data. (Paul Schneider, Florian Kainz) |
||||
|
||||
Version 1.3.1: |
||||
* Fixed the ReleaseDLL targets for Visual Studio 2005. |
||||
(Nick Porcino, Drew Hess) |
||||
* Fixes/enhancements for createDLL. |
||||
(Nick Porcino) |
||||
|
||||
Version 1.3.0: |
||||
* Removed openexr.spec file, it's out of date and broken to |
||||
boot. |
||||
(Drew Hess) |
||||
* Support for Visual Studio 2005. |
||||
(Drew Hess, Nick Porcino) |
||||
* When compiling against OpenEXR headers on Windows, you |
||||
no longer need to define any HAVE_* or PLATFORM_* |
||||
macros in your projects. If you are using any OpenEXR |
||||
DLLs, however, you must define OPENEXR_DLL in your |
||||
project's preprocessor directives. |
||||
(Drew Hess) |
||||
* Many fixes to the Windows VC7 build system. |
||||
(Drew Hess, Nick Porcino) |
||||
* Support for building universal binaries on OS X 10.4. |
||||
(Drew Hess, Paul Schneider) |
||||
* Minor configure.ac fix to accomodate OS X's automake. |
||||
(Drew Hess) |
||||
* Removed CPU-specific optimizations from configure.ac, |
||||
autoconf's guess at the CPU type isn't very useful, |
||||
anyway. Closes #13429. |
||||
(Drew Hess) |
||||
* Fixed quoting for tests in configure.ac. Closes #13428. |
||||
(Drew Hess) |
||||
* Use host specification instead of target in configure.ac. |
||||
Closes #13427. |
||||
(Drew Hess) |
||||
* Fix use of AC_ARG_ENABLE in configure.ac. Closes |
||||
#13426. |
||||
(Drew Hess) |
||||
* Removed workaround for OS X istream::read bug. |
||||
(Drew Hess) |
||||
* Added pthread support to OpenEXR pkg-config file. |
||||
(Drew Hess) |
||||
* Added -no-undefined to LDFLAGS and required libs to LIBADD |
||||
for library projects with other library dependencies, per |
||||
Rex Dieter's patch. |
||||
(Drew Hess) |
||||
* HAVE_* macros are now defined in the OpenEXRConfig.h header |
||||
file instead of via compiler flags. There are a handful of |
||||
public headers which rely on the value of these macros, |
||||
and projects including these headers have previously needed |
||||
to define the same macros and values as used by OpenEXR's |
||||
'configure', which is bad form. Now 'configure' writes these |
||||
values to the OpenEXRConfig.h header file, which is included |
||||
by any OpenEXR source files that need these macros. This |
||||
method of specifying HAVE_* macros guarantees that projects |
||||
will get the proper settings without needing to add compile- |
||||
time flags to accomodate OpenEXR. Note that this isn't |
||||
implemented properly for Windows yet. |
||||
(Drew Hess) |
||||
* Platform cleanups: |
||||
- No more support for IRIX or OSF1. |
||||
- No more explicit support for SunOS, because we have no way to |
||||
verify that it's working. I suspect that newish versions of |
||||
SunOS will just work out of the box, but let me know if not. |
||||
- No more PLATFORM_* macros (vestiges of the ILM internal build |
||||
system). PLATFORM_DARWIN_PPC is replaced by HAVE_DARWIN. |
||||
PLATFORM_REDHAT_IA32 (which was only used in IlmImfTest) is |
||||
replaced by HAVE_LINUX_PROCFS. |
||||
- OS X 10.4, which is the minimum version we're going to support |
||||
with this version, appears to have support for nrand48 and friends, |
||||
so no need to use the Imath-supplied version of them anymore. |
||||
(Drew Hess) |
||||
* No more PLATFORM_WINDOWS or PLATFORM_WIN32, replace with |
||||
proper standard Windows macros. (Drew Hess) |
||||
* Remove support for gcc 2.95, no longer supported. (Drew Hess) |
||||
* Eliminate HAVE_IOS_BASE macro, OpenEXR now requires support for |
||||
ios_base. (Drew Hess) |
||||
* Eliminate HAVE_STL_LIMITS macro, OpenEXR now requires the ISO C++ |
||||
<limits> header. (Drew Hess) |
||||
* Use double quote-style include dirctives for OpenEXR |
||||
includes. (Drew Hess) |
||||
* Added a document that gives an overview of the on-disk |
||||
layout of OpenEXR files (Florian Kainz) |
||||
* Added sections on layers and on memory-mapped file input |
||||
to the documentation. (Florian Kainz) |
||||
* Bug fix: reading an incomplete file causes a deadlock while |
||||
waiting on a semaphore. (Florian Kainz) |
||||
* Updated documentation (ReadingAndWritingImageFiles.sxw) and |
||||
sample code (IlmImfExamples): |
||||
Added a section about multi-threading, updated section on |
||||
thread-safety, changed documentation and sample code to use |
||||
readTiles()/writeTiles() instead of readTile()/writeTile() |
||||
where possible, mentioned that environment maps contain |
||||
redundant pixels, updated section on testing if a file is |
||||
an OpenEXR file. |
||||
(Florian Kainz) |
||||
* Multi-threading bug fixes (exceptions could be thrown |
||||
multiple times, some operations were not thread safe), |
||||
updated some comments, added comments, more multithreaded |
||||
testing. |
||||
(Florian Kainz) |
||||
* Added multi-threading support: multiple threads |
||||
cooperate to read or write a single OpenEXR file. |
||||
(Wojciech Jarosz) |
||||
* Added operator== and operator!= to Imath::Frustum. |
||||
(Andre Mazzone) |
||||
* Bug fix: Reading a PIZ-compressed file with an invalid |
||||
Huffman code table caused crashes by indexing off the |
||||
end of an array. |
||||
(Florian Kainz) |
||||
|
||||
Version 1.2.2: |
||||
* Updated README to remove option for building with Visual C++ 6.0. |
||||
(Drew Hess) |
||||
* Some older versions of gcc don't support a full iomanip |
||||
implemenation; check for this during configuration. |
||||
(Drew Hess) |
||||
* Install PDF versions of documentation, remove old/out-of-date |
||||
HTML documentation. (Florian Kainz) |
||||
* Removed vc/vc6 directory; Visual C++ 6.0 is no longer |
||||
supported. (Drew Hess) |
||||
* Updated README.win32 with details of new build system. |
||||
(Florian Kainz, Drew Hess) |
||||
* New build system for Windows / Visual C++ 7 builds both |
||||
static libraries and DLLs. |
||||
(Nick Porcino) |
||||
* Removed Imath::TMatrix<T> and related classes, which are not |
||||
used anywhere in OpenEXR. |
||||
(Florian Kainz) |
||||
* Added minimal support for "image layers" to class Imf::ChannelList |
||||
(Florian Kainz) |
||||
* Added new isComplete() method to InputFile, TiledInputFile |
||||
etc., that checks if a file is complete or if any pixels |
||||
are missing (for example, because writing the file was |
||||
aborted prematurely). |
||||
(Florian Kainz) |
||||
* Exposed staticInitialize() function in ImfHeader.h in order |
||||
to allow thread-safe library initialization in multithreaded |
||||
programs. |
||||
(Florian Kainz) |
||||
* Added a new "time code" attribute |
||||
(Florian Kainz) |
||||
* exrmaketiled: when a MIPMAP_LEVELS or RIPMAP_LEVELS image |
||||
is produced, low-pass filtering takes samples outside the |
||||
image's data window. This requires extrapolating the image. |
||||
The user can now specify how the image is extrapolated |
||||
horizontally and vertically (image is surrounded by black / |
||||
outermost row of pixels repeats / entire image repeats / |
||||
entire image repeats, every other copy is a mirror image). |
||||
exrdisplay: added option to swap the top and botton half, |
||||
and the left and right half of an image, so that the image's |
||||
four corners end up in the center. This is useful for checking |
||||
the seams of wrap-around texture map images. |
||||
IlmImf library: Added new "wrapmodes" standard attribute |
||||
to indicate the extrapolation mode for MIPMAP_LEVELS and |
||||
RIPMAP_LEVELS images. |
||||
(Florian Kainz) |
||||
* Added a new "key code" attribute to identify motion picture |
||||
film frames. |
||||
(Florian Kainz) |
||||
* Removed #include <Iex.h> from ImfAttribute.h, ImfHeader.h |
||||
and ImfXdr.h so that including header files such as |
||||
ImfInputFile.h no longer defines ASSERT and THROW macros, |
||||
which may conflict with similar macros defined by |
||||
application programs. |
||||
(Florian Kainz) |
||||
* Converted HTML documentation to OpenOffice format to |
||||
make maintaining the documents easier: |
||||
api.html -> ReadingAndWritingImageFiles.sxw |
||||
details.html -> TechnicalIntroduction.sxw |
||||
(Florian Kainz) |
||||
|
||||
Version 1.2.1: |
||||
* exrenvmap and exrmaketiled use slightly less memory |
||||
(Florian Kainz) |
||||
* Added functions to IlmImf for quickly testing if a file |
||||
is an OpenEXR file, and whether the file is scan-line |
||||
based or tiled. (Florian Kainz) |
||||
* Added preview image examples to IlmImfExamples. Added |
||||
description of preview images and environment maps to |
||||
docs/api.html (Florian Kainz) |
||||
* Bug fix: PXR24 compression did not work properly for channels |
||||
with ySampling != 1. |
||||
(Florian Kainz) |
||||
* Made template <class T> become template <class S, class T> for |
||||
the transform(ObjectS, ObjectT) methods. This was done to allow |
||||
for differing templated objects to be passed in e.g. say a |
||||
Box<Vec3<S>> and a Matrix44<T>, where S=float and T=double. |
||||
(Jeff Yost, Arkell Rasiah) |
||||
* New method Matrix44::setTheMatrix(). Used for assigning a |
||||
M44f to a M44d. (Jeff Yost, Arkell Rasiah) |
||||
* Added convenience Color typedefs for half versions of Color3 |
||||
and Color4. Note the Makefile.am for both Imath and ImathTest |
||||
have been updated with -I and/or -L pathing to Half. |
||||
(Max Chen, Arkell Rasiah) |
||||
* Methods equalWithAbsError() and equalWithRelError() are now |
||||
declared as const. (Colette Mullenhoff, Arkell Rasiah) |
||||
* Fixes for gcc34. Mainly typename/template/using/this syntax |
||||
correctness changes. (Nick Ramussen, Arkell Rasiah) |
||||
* Added Custom low-level file I/O examples to IlmImfExamples |
||||
and to the docs/api.html document. (Florian Kainz) |
||||
* Eliminated most warnings messages when OpenEXR is compiled |
||||
with Visual C++. The OpenEXR code uses lots of (intentional |
||||
and unintended) implicit type conversions. By default, Visual |
||||
C++ warns about almost all of them. Most implicit conversions |
||||
have been removed from the .h files, so that including them |
||||
should not generate warnings even at warning level 3. Most |
||||
.cpp files are now compiled with warning level 1. |
||||
(Florian Kainz) |
||||
|
||||
Version 1.2.0: |
||||
* Production-ready release. |
||||
* Disable long double warnings on OS X. (Drew Hess) |
||||
* Add new source files to VC7 IlmImfDll target. (Drew Hess) |
||||
* Iex: change the way that APPEND_EXC and REPLACE_EXC modify |
||||
their what() string to work around an issue with Visual C++ |
||||
7.1. (Florian Kainz, Nick Porcino) |
||||
* Bumped OpenEXR version to 1.2 and .so versions to 2.0.0 in |
||||
preparation for the release. (Drew Hess) |
||||
* Imath: fixed ImathTMatrix.h to work with gcc 3.4. (Drew Hess) |
||||
* Another quoting fix in openexr.m4. (Drew Hess) |
||||
* Quoting fix in acinclude.m4 for automake 1.8. (Brad Hards) |
||||
* Imath: put inline at beginning of declaration in ImathMatrix.h |
||||
to fix a warning. (Ken McGaugh) |
||||
* Imath: made Vec equalWith*Error () methods const. |
||||
* Cleaned up compile-time Win32 support. (Florian Kainz) |
||||
* Bug fix: Reading a particular broken PIZ-compressed file |
||||
caused crashes by indexing off the end of an array. |
||||
(Florian Kainz) |
||||
|
||||
Version 1.1.1: |
||||
* Half: operator= and variants now return by reference rather |
||||
than by value. This brings half into conformance with |
||||
built-in types. (Drew Hess) |
||||
* Half: remove copy constructor, let compiler supply its |
||||
own. This improves performance up to 25% on some |
||||
expressions using half. (Drew Hess) |
||||
* configure: don't try to be fancy with CXXFLAGS, just use |
||||
what the user supplies or let configure choose a sensible |
||||
default if CXXFLAGS is not defined. |
||||
* IlmImf: fixed a bug in reading scanline files on big-endian |
||||
architectures. (Drew Hess) |
||||
* exrmaketiled: Added an option to select compression type. |
||||
(Florian Kainz) |
||||
* exrenvmap: Added an option to select compression type. |
||||
(Florian Kainz) |
||||
* exrdisplay: Added some new command-line options. (Florian Kainz) |
||||
* IlmImf: Added Pixar's new "slightly lossy" image compression |
||||
method. The new method, named PXR24, preserves HALF and |
||||
UINT data without loss, but FLOAT pixels are converted to |
||||
a 24-bit representation. PXR24 appears to compress |
||||
FLOAT depth buffers very well without losing much accuracy. |
||||
(Loren Carpenter, Florian Kainz) |
||||
* Changed top-level LICENSE file to allow for other copyright |
||||
holders for individual files. |
||||
* IlmImf: TILED FILE FORMAT CHANGE. TiledOutputFile was |
||||
incorrectly interleaving channels and scanlines before |
||||
passing pixel data to a compressor. The lossless compressors |
||||
still work, but lossy compressors do not. Fix the bug by |
||||
interleaving channels and scanlines in tiled files in the |
||||
same way as ScanLineOutputFile does. Programs compiled with |
||||
the new version of IlmImf cannot read tiled images produced |
||||
with version 1.1.0. (Florian Kainz) |
||||
* IlmImf: ImfXdr.h fix for 64-bit architectures. (Florian Kainz) |
||||
* IlmImf: OpenEXR now supports YCA (luminance/chroma/alpha) |
||||
images with subsampled chroma channels. When an image |
||||
is written with the RGBA convenience interface, selecting |
||||
WRITE_YCA instead of WRITE_RGBA causes the library to |
||||
convert the pixels to YCA format. If WRITE_Y is selected, |
||||
only luminance is stored in the file (for black and white |
||||
images). When an image file is read with the RGBA convenience |
||||
interface, YCA data are automatically converted back to RGBA. |
||||
(Florian Kainz) |
||||
* IlmImf: speed up reading tiled files as scan lines. |
||||
(Florian Kainz) |
||||
* Half: Fixed subtle bug in Half where signaling float NaNs |
||||
were being converted to inf in half. (Florian Kainz) |
||||
* gcc 3.3 compiler warning cleanups. (various) |
||||
* Imath: ImathEuler.h fixes for gcc 3.4. (Garrick Meeker) |
||||
|
||||
Version 1.1.0: |
||||
* Added new targets to Visual C++ .NET 2003 project |
||||
for exrmaketiled, exrenvmap, exrmakepreview, and exrstdattr. |
||||
(Drew Hess) |
||||
* A few assorted Win32 fixes for Imath. (Drew Hess) |
||||
* GNU autoconf builds now produce versioned libraries. |
||||
This release is 1:0:0. (Drew Hess) |
||||
* Fixes for Visual C++ .NET 2003. (Paul Schneider) |
||||
* Updated Visual C++ zlib project file to zlib 1.2.1. |
||||
(Drew Hess) |
||||
* exrdisplay: Fixed fragment shader version. (Drew Hess) |
||||
* *Test: Fixed some compiler issues. (Drew Hess) |
||||
* Imath: Handle "restrict" keyword properly. (Drew Hess) |
||||
* IlmImfExamples: Updated to latest versions of example |
||||
source code, includes tiling and multi-res images. |
||||
(Florian Kainz) |
||||
* exrmakepreview: A new utility to create preview images. |
||||
(Florian Kainz) |
||||
* exrenvmap: A new utility to create OpenEXR environment |
||||
maps. (Florian Kainz) |
||||
* exrstdattr: A new utility to modify standard |
||||
attributes. (Florian Kainz) |
||||
* Updated exrheader to print level rounding mode and |
||||
preview image size. (Florian Kainz) |
||||
* Updated exrmaketiled to use level rounding mode. |
||||
(Florian Kainz) |
||||
* IlmImf: Changed the orientation of lat-long envmaps to |
||||
match typical panoramic camera setups. (Florian Kainz) |
||||
* IlmImf: Fixed a bug where partially-completed files with |
||||
DECREASING_Y could not be read. (Florian Kainz) |
||||
* IlmImf: Added support for selectable rounding mode (up/down) |
||||
when generating multiresolution files. (Florian Kainz) |
||||
* exrdisplay: Support for tiled images, mip/ripmaps, preview |
||||
images, and display windows. (Florian Kainz, Drew Hess) |
||||
* exrmaketiled: A new utility which generates tiled |
||||
versions of OpenEXR images. (Florian Kainz) |
||||
* IlmImf: Changed Imf::VERSION to Imf::EXR_VERSION to |
||||
work around problems with autoconf VERSION macro |
||||
conflict. (Drew Hess) |
||||
* exrheader: Support for tiles, mipmaps, environment |
||||
maps. (Florian Kainz) |
||||
* IlmImf: Environment map support. (Florian Kainz) |
||||
* IlmImf: Abstracted stream I/O support. (Florian Kainz) |
||||
* IlmImf: Support for tiled and mip/ripmapped files; |
||||
requires new file format. (Wojciech Jarosz, Florian Kainz) |
||||
* Imath: TMatrix*, generic 2D matricies and algorithms. |
||||
(Francesco Callari) |
||||
* Imath: major quaternions cleanup. (Cary Phillips) |
||||
* Imath: added GLBegin, GLPushAttrib, GLPushMatrix objects |
||||
for automatic cleanup on exceptions. (Cary Phillips) |
||||
* Imath: removed implicit scalar->vector promotions and vector |
||||
comparisons. (Nick Rasmussen) |
||||
|
||||
Version 1.0.7: |
||||
* Fixed a typo in one of the IlmImfTest tests. (Paul Schneider) |
||||
* Fixed a bug in exrdisplay that causes the image to display |
||||
as all black if there's a NaN or infinity in an OpenEXR |
||||
image. (Florian Kainz) |
||||
* Updated exrheader per recent changes to IlmImf library. |
||||
(Florian Kainz) |
||||
* Changed an errant float to a T in ImathFrame.h nextFrame(). |
||||
(Cary Phillips) |
||||
* Support for new "optional standard" attributes |
||||
(chromaticities, luminance, comments, etc.). |
||||
(Florian Kainz, Greg Ward, Joseph Goldstone) |
||||
* Fixed a buffer overrun in ImfOpaqueAttribute. (Paul Schneider) |
||||
* Added new function, isImfMagic (). (Florian Kainz) |
||||
|
||||
Version 1.0.6: |
||||
* Added README.win32 to disted files. |
||||
* Fixed OpenEXR.pc.in pkg-config file, OpenEXR now works |
||||
with pkg-config. |
||||
* Random fixes to readme files for new release. |
||||
* Fixed openexr.m4, now looks in /usr by default. |
||||
* Added Visual Studio .NET 2003 "solution." |
||||
* Fixes for Visual Studio .NET 2003 w/ Microsoft C++ compiler. |
||||
(Various) |
||||
* Random Imath fixes and enhancements. Note that |
||||
extractSHRT now takes an additional optional |
||||
argument, see ImathMatrixAlgo.h for details. (Various) |
||||
* Added Wojciech Jarosz to AUTHORS file. |
||||
* Added test cases for uncompressed case, preview images, |
||||
frame buffer type conversion. (Wojciech Jarosz, |
||||
Florian Kainz) |
||||
* Fix a bug in IlmImf where uncompressed data doesn't get |
||||
read/written correctly. (Wojciech Jarosz) |
||||
* Added support for preview images and preview image |
||||
attributes (thumbnail images) in IlmImf. (Florian Kainz) |
||||
* Added support for automatic frame buffer type conversion |
||||
in IlmImf. (Florian Kainz) |
||||
* Cleaned up some compile-time checks. |
||||
* Added HalfTest unit tests. |
||||
* [exrdisplay] Download half framebuffer to texture memory |
||||
instead of converting to float first. Requires latest |
||||
Nvidia drivers. |
||||
|
||||
Version 1.0.5: |
||||
* Fixed IlmImf.dll to use static runtime libs (Andreas). |
||||
* Added exrheader project to Visual Studio 6.0 workspace. |
||||
* Added some example code showing how to use the IlmImf library. |
||||
(Florian) |
||||
* Use DLL runtime libs for Win32 libraries rather than static |
||||
runtime libs. |
||||
* Add an exrdisplay_fragshader project to the Visual Studio 6.0 |
||||
workspace to enable fragment shaders in Win32. |
||||
* Add an IlmImfDll project to the Visual Studio 6.0 workspace. |
||||
* In Win32, export the ImfCRgbaFile C interface via a DLL so |
||||
that Visual C++ 6.0 users can link against an Intel-compiled |
||||
IlmImf. (Andreas Kahler) |
||||
* Use auto_ptr in ImfAutoArray on Win32, it doesn't like large |
||||
automatic stacks. |
||||
* Performance improvements in PIZ decoding, between |
||||
20 and 60% speedup on Athlon and Pentium 4 systems. |
||||
(Florian) |
||||
* Updated the README with various information, made |
||||
some cosmetic changes for readability. |
||||
* Added fragment shader support to exrdisplay. |
||||
* Bumped the version to 1.0.5 in prep for release. |
||||
* Updated README and README.OSX to talk about CodeWarrior |
||||
project files. |
||||
* Incorporated Rodrigo Damazio's patch for an openexr.m4 |
||||
macro file and an openexr.spec file for building RPMs. |
||||
* Small change in ImfAttribute.h to make IlmImf compile with gcc 2.95. |
||||
* Updated ImfDoubleAttribute.h for Codewarrior on MacOS. |
||||
* Added exrheader utility. |
||||
* Update to AUTHORS file. |
||||
* Added a README.win32 file. |
||||
* Added project files for Visual Studio 6.0. |
||||
* Initial Win32 port. Requires Visual Studio 6.0 and Intel C++ |
||||
compiler version 7.0. |
||||
* Added new intersectT method in ImathSphere.h |
||||
* Fixed some bugs in ImathQuat.h |
||||
* Proper use of fltk-config to get platform-specific FLTK |
||||
compile- and link-time flags. |
||||
* exrdisplay uses Imath::Math<T>::pow instead of powf now. |
||||
powf is not availble on all platforms. |
||||
* Roll OS X "hack" into the source until Apple fixes their |
||||
istream implementation. |
||||
|
||||
Version 1.0.4: |
||||
* OpenEXR is now covered by a modified BSD license. See LICENSE |
||||
for the new terms. |
||||
|
||||
Version 1.0.3: |
||||
|
||||
* OpenEXR is now in sf.net CVS. |
||||
* Imf::Xdr namespace cleanups. |
||||
* Some IlmImfTest cleanups for OS X. |
||||
* Use .cpp extension in exrdisplay sources. |
||||
* Iex cleanups. |
||||
* Make IlmImf compile with Metrowerks Codewarrior. |
||||
* Change large automatic stacks in ImfHuf.C to auto_ptrs allocated |
||||
off the heap. MacOS X default stack size isn't large enough. |
||||
* std::ios fix for MacOS X in ImfInputFile.C. |
||||
* Added new FP predecessor/successor functions to Imath, added |
||||
tests to ImathTest |
||||
* Fixed a bug in Imath::extractSHRT for 3x3 matricies when |
||||
exactly one of the original scaling factors is negative, updated |
||||
ImathTest to check this case. |
||||
* Install include files when 'make install' is run. |
||||
* exrdisplay requires fltk 1.1+ now in an effort to support |
||||
a MacOS X display program (fltk 1.1 runs on OS X), though this |
||||
is untested. |
||||
* renamed configure.in to configure.ac |
||||
* Removed some tests from IexTest that are no longer used. |
||||
* Removed ImfHalfXdr.h, it's not used anymore. |
||||
* Revamped the autoconf system, added some compile-time |
||||
optimizations, a pkgconfig target, and some maintainer-specific |
||||
stuff. |
||||
|
||||
Version 1.0.2: |
||||
|
||||
* More OS X fixes in Imath, IlmImf and IlmImfTest. |
||||
* Imath updates. |
||||
* Fixed a rotation bug in Imath |
||||
|
||||
Version 1.0.1: |
||||
|
||||
* Used autoconf 2.53 and automake 1.6 to generate build environment. |
||||
* Makefile.am cleanups. |
||||
* OS X fixes. |
||||
* removed images directory (now distributed separately). |
||||
|
||||
Version 1.0: |
||||
|
||||
* first official release. |
||||
* added some high-level documentation, removed the old OpenEXR.html |
||||
documentation. |
||||
* fixed a few nagging build problems. |
||||
* bumped IMV_VERSION_NUMBER to 2 |
||||
|
||||
Version 0.9: |
||||
|
||||
* added exrdisplay viewer application. |
||||
* cleanup _data in Imf::InputFile and Imf::OutputFile constructors. |
||||
* removed old ILM copyright notices. |
||||
|
||||
Version 0.8: |
||||
|
||||
* Initial release. |
@ -0,0 +1,114 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#include <iostream> |
||||
#include <iomanip> |
||||
|
||||
using namespace std; |
||||
|
||||
//-----------------------------------------------------
|
||||
// Compute a lookup table for float-to-half conversion.
|
||||
//
|
||||
// When indexed with the combined sign and exponent of
|
||||
// a float, the table either returns the combined sign
|
||||
// and exponent of the corresponding half, or zero if
|
||||
// the corresponding half may not be normalized (zero,
|
||||
// denormalized, overflow).
|
||||
//-----------------------------------------------------
|
||||
|
||||
void |
||||
initELut (unsigned short eLut[]) |
||||
{ |
||||
for (int i = 0; i < 0x100; i++) |
||||
{ |
||||
int e = (i & 0x0ff) - (127 - 15); |
||||
|
||||
if (e <= 0 || e >= 30) |
||||
{ |
||||
//
|
||||
// Special case
|
||||
//
|
||||
|
||||
eLut[i] = 0; |
||||
eLut[i | 0x100] = 0; |
||||
} |
||||
else |
||||
{ |
||||
//
|
||||
// Common case - normalized half, no exponent overflow possible
|
||||
//
|
||||
|
||||
eLut[i] = (e << 10); |
||||
eLut[i | 0x100] = ((e << 10) | 0x8000); |
||||
} |
||||
} |
||||
} |
||||
|
||||
|
||||
//------------------------------------------------------------
|
||||
// Main - prints the sign-and-exponent conversion lookup table
|
||||
//------------------------------------------------------------
|
||||
|
||||
int |
||||
main () |
||||
{ |
||||
const int tableSize = 1 << 9; |
||||
unsigned short eLut[tableSize]; |
||||
initELut (eLut); |
||||
|
||||
cout << "//\n" |
||||
"// This is an automatically generated file.\n" |
||||
"// Do not edit.\n" |
||||
"//\n\n"; |
||||
|
||||
cout << "{\n "; |
||||
|
||||
for (int i = 0; i < tableSize; i++) |
||||
{ |
||||
cout << setw (5) << eLut[i] << ", "; |
||||
|
||||
if (i % 8 == 7) |
||||
{ |
||||
cout << "\n"; |
||||
|
||||
if (i < tableSize - 1) |
||||
cout << " "; |
||||
} |
||||
} |
||||
|
||||
cout << "};\n"; |
||||
return 0; |
||||
} |
@ -0,0 +1,71 @@ |
||||
//
|
||||
// This is an automatically generated file.
|
||||
// Do not edit.
|
||||
//
|
||||
|
||||
{ |
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 1024, 2048, 3072, 4096, 5120, 6144, 7168,
|
||||
8192, 9216, 10240, 11264, 12288, 13312, 14336, 15360,
|
||||
16384, 17408, 18432, 19456, 20480, 21504, 22528, 23552,
|
||||
24576, 25600, 26624, 27648, 28672, 29696, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 33792, 34816, 35840, 36864, 37888, 38912, 39936,
|
||||
40960, 41984, 43008, 44032, 45056, 46080, 47104, 48128,
|
||||
49152, 50176, 51200, 52224, 53248, 54272, 55296, 56320,
|
||||
57344, 58368, 59392, 60416, 61440, 62464, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
}; |
@ -0,0 +1,766 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Primary authors:
|
||||
// Florian Kainz <kainz@ilm.com>
|
||||
// Rod Bogart <rgb@ilm.com>
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
//
|
||||
// half -- a 16-bit floating point number class:
|
||||
//
|
||||
// Type half can represent positive and negative numbers whose
|
||||
// magnitude is between roughly 6.1e-5 and 6.5e+4 with a relative
|
||||
// error of 9.8e-4; numbers smaller than 6.1e-5 can be represented
|
||||
// with an absolute error of 6.0e-8. All integers from -2048 to
|
||||
// +2048 can be represented exactly.
|
||||
//
|
||||
// Type half behaves (almost) like the built-in C++ floating point
|
||||
// types. In arithmetic expressions, half, float and double can be
|
||||
// mixed freely. Here are a few examples:
|
||||
//
|
||||
// half a (3.5);
|
||||
// float b (a + sqrt (a));
|
||||
// a += b;
|
||||
// b += a;
|
||||
// b = a + 7;
|
||||
//
|
||||
// Conversions from half to float are lossless; all half numbers
|
||||
// are exactly representable as floats.
|
||||
//
|
||||
// Conversions from float to half may not preserve a float's value
|
||||
// exactly. If a float is not representable as a half, then the
|
||||
// float value is rounded to the nearest representable half. If a
|
||||
// float value is exactly in the middle between the two closest
|
||||
// representable half values, then the float value is rounded to
|
||||
// the closest half whose least significant bit is zero.
|
||||
//
|
||||
// Overflows during float-to-half conversions cause arithmetic
|
||||
// exceptions. An overflow occurs when the float value to be
|
||||
// converted is too large to be represented as a half, or if the
|
||||
// float value is an infinity or a NAN.
|
||||
//
|
||||
// The implementation of type half makes the following assumptions
|
||||
// about the implementation of the built-in C++ types:
|
||||
//
|
||||
// float is an IEEE 754 single-precision number
|
||||
// sizeof (float) == 4
|
||||
// sizeof (unsigned int) == sizeof (float)
|
||||
// alignof (unsigned int) == alignof (float)
|
||||
// sizeof (unsigned short) == 2
|
||||
//
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
#ifndef _HALF_H_ |
||||
#define _HALF_H_ |
||||
|
||||
#include <iostream> |
||||
|
||||
#if defined(OPENEXR_DLL) |
||||
#if defined(HALF_EXPORTS) |
||||
#define HALF_EXPORT __declspec(dllexport) |
||||
#else |
||||
#define HALF_EXPORT __declspec(dllimport) |
||||
#endif |
||||
#define HALF_EXPORT_CONST |
||||
#else |
||||
#define HALF_EXPORT |
||||
#define HALF_EXPORT_CONST const |
||||
#endif |
||||
|
||||
class HALF_EXPORT half |
||||
{ |
||||
public: |
||||
|
||||
//-------------
|
||||
// Constructors
|
||||
//-------------
|
||||
|
||||
half (); // no initialization
|
||||
half (float f); |
||||
|
||||
|
||||
//--------------------
|
||||
// Conversion to float
|
||||
//--------------------
|
||||
|
||||
operator float () const; |
||||
|
||||
|
||||
//------------
|
||||
// Unary minus
|
||||
//------------
|
||||
|
||||
half operator - () const; |
||||
|
||||
|
||||
//-----------
|
||||
// Assignment
|
||||
//-----------
|
||||
|
||||
half & operator = (half h); |
||||
half & operator = (float f); |
||||
|
||||
half & operator += (half h); |
||||
half & operator += (float f); |
||||
|
||||
half & operator -= (half h); |
||||
half & operator -= (float f); |
||||
|
||||
half & operator *= (half h); |
||||
half & operator *= (float f); |
||||
|
||||
half & operator /= (half h); |
||||
half & operator /= (float f); |
||||
|
||||
|
||||
//---------------------------------------------------------
|
||||
// Round to n-bit precision (n should be between 0 and 10).
|
||||
// After rounding, the significand's 10-n least significant
|
||||
// bits will be zero.
|
||||
//---------------------------------------------------------
|
||||
|
||||
half round (unsigned int n) const; |
||||
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
// Classification:
|
||||
//
|
||||
// h.isFinite() returns true if h is a normalized number,
|
||||
// a denormalized number or zero
|
||||
//
|
||||
// h.isNormalized() returns true if h is a normalized number
|
||||
//
|
||||
// h.isDenormalized() returns true if h is a denormalized number
|
||||
//
|
||||
// h.isZero() returns true if h is zero
|
||||
//
|
||||
// h.isNan() returns true if h is a NAN
|
||||
//
|
||||
// h.isInfinity() returns true if h is a positive
|
||||
// or a negative infinity
|
||||
//
|
||||
// h.isNegative() returns true if the sign bit of h
|
||||
// is set (negative)
|
||||
//--------------------------------------------------------------------
|
||||
|
||||
bool isFinite () const; |
||||
bool isNormalized () const; |
||||
bool isDenormalized () const; |
||||
bool isZero () const; |
||||
bool isNan () const; |
||||
bool isInfinity () const; |
||||
bool isNegative () const; |
||||
|
||||
|
||||
//--------------------------------------------
|
||||
// Special values
|
||||
//
|
||||
// posInf() returns +infinity
|
||||
//
|
||||
// negInf() returns -infinity
|
||||
//
|
||||
// qNan() returns a NAN with the bit
|
||||
// pattern 0111111111111111
|
||||
//
|
||||
// sNan() returns a NAN with the bit
|
||||
// pattern 0111110111111111
|
||||
//--------------------------------------------
|
||||
|
||||
static half posInf (); |
||||
static half negInf (); |
||||
static half qNan (); |
||||
static half sNan (); |
||||
|
||||
|
||||
//--------------------------------------
|
||||
// Access to the internal representation
|
||||
//--------------------------------------
|
||||
|
||||
unsigned short bits () const; |
||||
void setBits (unsigned short bits); |
||||
|
||||
|
||||
public: |
||||
|
||||
union uif |
||||
{ |
||||
unsigned int i; |
||||
float f; |
||||
}; |
||||
|
||||
private: |
||||
|
||||
static short convert (int i); |
||||
static float overflow (); |
||||
|
||||
unsigned short _h; |
||||
|
||||
static HALF_EXPORT_CONST uif _toFloat[1 << 16]; |
||||
static HALF_EXPORT_CONST unsigned short _eLut[1 << 9]; |
||||
}; |
||||
|
||||
//-----------
|
||||
// Stream I/O
|
||||
//-----------
|
||||
|
||||
HALF_EXPORT std::ostream & operator << (std::ostream &os, half h); |
||||
HALF_EXPORT std::istream & operator >> (std::istream &is, half &h); |
||||
|
||||
|
||||
//----------
|
||||
// Debugging
|
||||
//----------
|
||||
|
||||
HALF_EXPORT void printBits (std::ostream &os, half h); |
||||
HALF_EXPORT void printBits (std::ostream &os, float f); |
||||
HALF_EXPORT void printBits (char c[19], half h); |
||||
HALF_EXPORT void printBits (char c[35], float f); |
||||
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// Limits
|
||||
//
|
||||
// Visual C++ will complain if HALF_MIN, HALF_NRM_MIN etc. are not float
|
||||
// constants, but at least one other compiler (gcc 2.96) produces incorrect
|
||||
// results if they are.
|
||||
//-------------------------------------------------------------------------
|
||||
|
||||
#if (defined _WIN32 || defined _WIN64) && defined _MSC_VER |
||||
|
||||
#define HALF_MIN 5.96046448e-08f // Smallest positive half
|
||||
|
||||
#define HALF_NRM_MIN 6.10351562e-05f // Smallest positive normalized half
|
||||
|
||||
#define HALF_MAX 65504.0f // Largest positive half
|
||||
|
||||
#define HALF_EPSILON 0.00097656f // Smallest positive e for which
|
||||
// half (1.0 + e) != half (1.0)
|
||||
#else |
||||
|
||||
#define HALF_MIN 5.96046448e-08 // Smallest positive half
|
||||
|
||||
#define HALF_NRM_MIN 6.10351562e-05 // Smallest positive normalized half
|
||||
|
||||
#define HALF_MAX 65504.0 // Largest positive half
|
||||
|
||||
#define HALF_EPSILON 0.00097656 // Smallest positive e for which
|
||||
// half (1.0 + e) != half (1.0)
|
||||
#endif |
||||
|
||||
|
||||
#define HALF_MANT_DIG 11 // Number of digits in mantissa
|
||||
// (significand + hidden leading 1)
|
||||
|
||||
#define HALF_DIG 2 // Number of base 10 digits that
|
||||
// can be represented without change
|
||||
|
||||
#define HALF_RADIX 2 // Base of the exponent
|
||||
|
||||
#define HALF_MIN_EXP -13 // Minimum negative integer such that
|
||||
// HALF_RADIX raised to the power of
|
||||
// one less than that integer is a
|
||||
// normalized half
|
||||
|
||||
#define HALF_MAX_EXP 16 // Maximum positive integer such that
|
||||
// HALF_RADIX raised to the power of
|
||||
// one less than that integer is a
|
||||
// normalized half
|
||||
|
||||
#define HALF_MIN_10_EXP -4 // Minimum positive integer such
|
||||
// that 10 raised to that power is
|
||||
// a normalized half
|
||||
|
||||
#define HALF_MAX_10_EXP 4 // Maximum positive integer such
|
||||
// that 10 raised to that power is
|
||||
// a normalized half
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
//
|
||||
// Implementation --
|
||||
//
|
||||
// Representation of a float:
|
||||
//
|
||||
// We assume that a float, f, is an IEEE 754 single-precision
|
||||
// floating point number, whose bits are arranged as follows:
|
||||
//
|
||||
// 31 (msb)
|
||||
// |
|
||||
// | 30 23
|
||||
// | | |
|
||||
// | | | 22 0 (lsb)
|
||||
// | | | | |
|
||||
// X XXXXXXXX XXXXXXXXXXXXXXXXXXXXXXX
|
||||
//
|
||||
// s e m
|
||||
//
|
||||
// S is the sign-bit, e is the exponent and m is the significand.
|
||||
//
|
||||
// If e is between 1 and 254, f is a normalized number:
|
||||
//
|
||||
// s e-127
|
||||
// f = (-1) * 2 * 1.m
|
||||
//
|
||||
// If e is 0, and m is not zero, f is a denormalized number:
|
||||
//
|
||||
// s -126
|
||||
// f = (-1) * 2 * 0.m
|
||||
//
|
||||
// If e and m are both zero, f is zero:
|
||||
//
|
||||
// f = 0.0
|
||||
//
|
||||
// If e is 255, f is an "infinity" or "not a number" (NAN),
|
||||
// depending on whether m is zero or not.
|
||||
//
|
||||
// Examples:
|
||||
//
|
||||
// 0 00000000 00000000000000000000000 = 0.0
|
||||
// 0 01111110 00000000000000000000000 = 0.5
|
||||
// 0 01111111 00000000000000000000000 = 1.0
|
||||
// 0 10000000 00000000000000000000000 = 2.0
|
||||
// 0 10000000 10000000000000000000000 = 3.0
|
||||
// 1 10000101 11110000010000000000000 = -124.0625
|
||||
// 0 11111111 00000000000000000000000 = +infinity
|
||||
// 1 11111111 00000000000000000000000 = -infinity
|
||||
// 0 11111111 10000000000000000000000 = NAN
|
||||
// 1 11111111 11111111111111111111111 = NAN
|
||||
//
|
||||
// Representation of a half:
|
||||
//
|
||||
// Here is the bit-layout for a half number, h:
|
||||
//
|
||||
// 15 (msb)
|
||||
// |
|
||||
// | 14 10
|
||||
// | | |
|
||||
// | | | 9 0 (lsb)
|
||||
// | | | | |
|
||||
// X XXXXX XXXXXXXXXX
|
||||
//
|
||||
// s e m
|
||||
//
|
||||
// S is the sign-bit, e is the exponent and m is the significand.
|
||||
//
|
||||
// If e is between 1 and 30, h is a normalized number:
|
||||
//
|
||||
// s e-15
|
||||
// h = (-1) * 2 * 1.m
|
||||
//
|
||||
// If e is 0, and m is not zero, h is a denormalized number:
|
||||
//
|
||||
// S -14
|
||||
// h = (-1) * 2 * 0.m
|
||||
//
|
||||
// If e and m are both zero, h is zero:
|
||||
//
|
||||
// h = 0.0
|
||||
//
|
||||
// If e is 31, h is an "infinity" or "not a number" (NAN),
|
||||
// depending on whether m is zero or not.
|
||||
//
|
||||
// Examples:
|
||||
//
|
||||
// 0 00000 0000000000 = 0.0
|
||||
// 0 01110 0000000000 = 0.5
|
||||
// 0 01111 0000000000 = 1.0
|
||||
// 0 10000 0000000000 = 2.0
|
||||
// 0 10000 1000000000 = 3.0
|
||||
// 1 10101 1111000001 = -124.0625
|
||||
// 0 11111 0000000000 = +infinity
|
||||
// 1 11111 0000000000 = -infinity
|
||||
// 0 11111 1000000000 = NAN
|
||||
// 1 11111 1111111111 = NAN
|
||||
//
|
||||
// Conversion:
|
||||
//
|
||||
// Converting from a float to a half requires some non-trivial bit
|
||||
// manipulations. In some cases, this makes conversion relatively
|
||||
// slow, but the most common case is accelerated via table lookups.
|
||||
//
|
||||
// Converting back from a half to a float is easier because we don't
|
||||
// have to do any rounding. In addition, there are only 65536
|
||||
// different half numbers; we can convert each of those numbers once
|
||||
// and store the results in a table. Later, all conversions can be
|
||||
// done using only simple table lookups.
|
||||
//
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
|
||||
//--------------------
|
||||
// Simple constructors
|
||||
//--------------------
|
||||
|
||||
inline |
||||
half::half () |
||||
{ |
||||
// no initialization
|
||||
} |
||||
|
||||
|
||||
//----------------------------
|
||||
// Half-from-float constructor
|
||||
//----------------------------
|
||||
|
||||
inline |
||||
half::half (float f) |
||||
{ |
||||
uif x; |
||||
|
||||
x.f = f; |
||||
|
||||
if (f == 0) |
||||
{ |
||||
//
|
||||
// Common special case - zero.
|
||||
// Preserve the zero's sign bit.
|
||||
//
|
||||
|
||||
_h = (x.i >> 16); |
||||
} |
||||
else |
||||
{ |
||||
//
|
||||
// We extract the combined sign and exponent, e, from our
|
||||
// floating-point number, f. Then we convert e to the sign
|
||||
// and exponent of the half number via a table lookup.
|
||||
//
|
||||
// For the most common case, where a normalized half is produced,
|
||||
// the table lookup returns a non-zero value; in this case, all
|
||||
// we have to do is round f's significand to 10 bits and combine
|
||||
// the result with e.
|
||||
//
|
||||
// For all other cases (overflow, zeroes, denormalized numbers
|
||||
// resulting from underflow, infinities and NANs), the table
|
||||
// lookup returns zero, and we call a longer, non-inline function
|
||||
// to do the float-to-half conversion.
|
||||
//
|
||||
|
||||
register int e = (x.i >> 23) & 0x000001ff; |
||||
|
||||
e = _eLut[e]; |
||||
|
||||
if (e) |
||||
{ |
||||
//
|
||||
// Simple case - round the significand, m, to 10
|
||||
// bits and combine it with the sign and exponent.
|
||||
//
|
||||
|
||||
register int m = x.i & 0x007fffff; |
||||
_h = e + ((m + 0x00000fff + ((m >> 13) & 1)) >> 13); |
||||
} |
||||
else |
||||
{ |
||||
//
|
||||
// Difficult case - call a function.
|
||||
//
|
||||
|
||||
_h = convert (x.i); |
||||
} |
||||
} |
||||
} |
||||
|
||||
|
||||
//------------------------------------------
|
||||
// Half-to-float conversion via table lookup
|
||||
//------------------------------------------
|
||||
|
||||
inline |
||||
half::operator float () const |
||||
{ |
||||
return _toFloat[_h].f; |
||||
} |
||||
|
||||
|
||||
//-------------------------
|
||||
// Round to n-bit precision
|
||||
//-------------------------
|
||||
|
||||
inline half |
||||
half::round (unsigned int n) const |
||||
{ |
||||
//
|
||||
// Parameter check.
|
||||
//
|
||||
|
||||
if (n >= 10) |
||||
return *this; |
||||
|
||||
//
|
||||
// Disassemble h into the sign, s,
|
||||
// and the combined exponent and significand, e.
|
||||
//
|
||||
|
||||
unsigned short s = _h & 0x8000; |
||||
unsigned short e = _h & 0x7fff; |
||||
|
||||
//
|
||||
// Round the exponent and significand to the nearest value
|
||||
// where ones occur only in the (10-n) most significant bits.
|
||||
// Note that the exponent adjusts automatically if rounding
|
||||
// up causes the significand to overflow.
|
||||
//
|
||||
|
||||
e >>= 9 - n; |
||||
e += e & 1; |
||||
e <<= 9 - n; |
||||
|
||||
//
|
||||
// Check for exponent overflow.
|
||||
//
|
||||
|
||||
if (e >= 0x7c00) |
||||
{ |
||||
//
|
||||
// Overflow occurred -- truncate instead of rounding.
|
||||
//
|
||||
|
||||
e = _h; |
||||
e >>= 10 - n; |
||||
e <<= 10 - n; |
||||
} |
||||
|
||||
//
|
||||
// Put the original sign bit back.
|
||||
//
|
||||
|
||||
half h; |
||||
h._h = s | e; |
||||
|
||||
return h; |
||||
} |
||||
|
||||
|
||||
//-----------------------
|
||||
// Other inline functions
|
||||
//-----------------------
|
||||
|
||||
inline half
|
||||
half::operator - () const |
||||
{ |
||||
half h; |
||||
h._h = _h ^ 0x8000; |
||||
return h; |
||||
} |
||||
|
||||
|
||||
inline half & |
||||
half::operator = (half h) |
||||
{ |
||||
_h = h._h; |
||||
return *this; |
||||
} |
||||
|
||||
|
||||
inline half & |
||||
half::operator = (float f) |
||||
{ |
||||
*this = half (f); |
||||
return *this; |
||||
} |
||||
|
||||
|
||||
inline half & |
||||
half::operator += (half h) |
||||
{ |
||||
*this = half (float (*this) + float (h)); |
||||
return *this; |
||||
} |
||||
|
||||
|
||||
inline half & |
||||
half::operator += (float f) |
||||
{ |
||||
*this = half (float (*this) + f); |
||||
return *this; |
||||
} |
||||
|
||||
|
||||
inline half & |
||||
half::operator -= (half h) |
||||
{ |
||||
*this = half (float (*this) - float (h)); |
||||
return *this; |
||||
} |
||||
|
||||
|
||||
inline half & |
||||
half::operator -= (float f) |
||||
{ |
||||
*this = half (float (*this) - f); |
||||
return *this; |
||||
} |
||||
|
||||
|
||||
inline half & |
||||
half::operator *= (half h) |
||||
{ |
||||
*this = half (float (*this) * float (h)); |
||||
return *this; |
||||
} |
||||
|
||||
|
||||
inline half & |
||||
half::operator *= (float f) |
||||
{ |
||||
*this = half (float (*this) * f); |
||||
return *this; |
||||
} |
||||
|
||||
|
||||
inline half & |
||||
half::operator /= (half h) |
||||
{ |
||||
*this = half (float (*this) / float (h)); |
||||
return *this; |
||||
} |
||||
|
||||
|
||||
inline half & |
||||
half::operator /= (float f) |
||||
{ |
||||
*this = half (float (*this) / f); |
||||
return *this; |
||||
} |
||||
|
||||
|
||||
inline bool
|
||||
half::isFinite () const |
||||
{ |
||||
unsigned short e = (_h >> 10) & 0x001f; |
||||
return e < 31; |
||||
} |
||||
|
||||
|
||||
inline bool |
||||
half::isNormalized () const |
||||
{ |
||||
unsigned short e = (_h >> 10) & 0x001f; |
||||
return e > 0 && e < 31; |
||||
} |
||||
|
||||
|
||||
inline bool |
||||
half::isDenormalized () const |
||||
{ |
||||
unsigned short e = (_h >> 10) & 0x001f; |
||||
unsigned short m = _h & 0x3ff; |
||||
return e == 0 && m != 0; |
||||
} |
||||
|
||||
|
||||
inline bool |
||||
half::isZero () const |
||||
{ |
||||
return (_h & 0x7fff) == 0; |
||||
} |
||||
|
||||
|
||||
inline bool |
||||
half::isNan () const |
||||
{ |
||||
unsigned short e = (_h >> 10) & 0x001f; |
||||
unsigned short m = _h & 0x3ff; |
||||
return e == 31 && m != 0; |
||||
} |
||||
|
||||
|
||||
inline bool |
||||
half::isInfinity () const |
||||
{ |
||||
unsigned short e = (_h >> 10) & 0x001f; |
||||
unsigned short m = _h & 0x3ff; |
||||
return e == 31 && m == 0; |
||||
} |
||||
|
||||
|
||||
inline bool
|
||||
half::isNegative () const |
||||
{ |
||||
return (_h & 0x8000) != 0; |
||||
} |
||||
|
||||
|
||||
inline half |
||||
half::posInf () |
||||
{ |
||||
half h; |
||||
h._h = 0x7c00; |
||||
return h; |
||||
} |
||||
|
||||
|
||||
inline half |
||||
half::negInf () |
||||
{ |
||||
half h; |
||||
h._h = 0xfc00; |
||||
return h; |
||||
} |
||||
|
||||
|
||||
inline half |
||||
half::qNan () |
||||
{ |
||||
half h; |
||||
h._h = 0x7fff; |
||||
return h; |
||||
} |
||||
|
||||
|
||||
inline half |
||||
half::sNan () |
||||
{ |
||||
half h; |
||||
h._h = 0x7dff; |
||||
return h; |
||||
} |
||||
|
||||
|
||||
inline unsigned short |
||||
half::bits () const |
||||
{ |
||||
return _h; |
||||
} |
||||
|
||||
|
||||
inline void |
||||
half::setBits (unsigned short bits) |
||||
{ |
||||
_h = bits; |
||||
} |
||||
|
||||
#endif |
@ -0,0 +1,178 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Primary authors:
|
||||
// Florian Kainz <kainz@ilm.com>
|
||||
// Rod Bogart <rgb@ilm.com>
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
//
|
||||
// halfFunction<T> -- a class for fast evaluation
|
||||
// of half --> T functions
|
||||
//
|
||||
// The constructor for a halfFunction object,
|
||||
//
|
||||
// halfFunction (function,
|
||||
// domainMin, domainMax,
|
||||
// defaultValue,
|
||||
// posInfValue, negInfValue,
|
||||
// nanValue);
|
||||
//
|
||||
// evaluates the function for all finite half values in the interval
|
||||
// [domainMin, domainMax], and stores the results in a lookup table.
|
||||
// For finite half values that are not in [domainMin, domainMax], the
|
||||
// constructor stores defaultValue in the table. For positive infinity,
|
||||
// negative infinity and NANs, posInfValue, negInfValue and nanValue
|
||||
// are stored in the table.
|
||||
//
|
||||
// The tabulated function can then be evaluated quickly for arbitrary
|
||||
// half values by calling the the halfFunction object's operator()
|
||||
// method.
|
||||
//
|
||||
// Example:
|
||||
//
|
||||
// #include <math.h>
|
||||
// #include <halfFunction.h>
|
||||
//
|
||||
// halfFunction<half> hsin (sin);
|
||||
//
|
||||
// halfFunction<half> hsqrt (sqrt, // function
|
||||
// 0, HALF_MAX, // domain
|
||||
// half::qNan(), // sqrt(x) for x < 0
|
||||
// half::posInf(), // sqrt(+inf)
|
||||
// half::qNan(), // sqrt(-inf)
|
||||
// half::qNan()); // sqrt(nan)
|
||||
//
|
||||
// half x = hsin (1);
|
||||
// half y = hsqrt (3.5);
|
||||
//
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
#ifndef _HALF_FUNCTION_H_ |
||||
#define _HALF_FUNCTION_H_ |
||||
|
||||
#include "half.h" |
||||
|
||||
#include <IlmBaseConfig.h> |
||||
#ifndef ILMBASE_HAVE_LARGE_STACK |
||||
#include <string.h> // need this for memset |
||||
#else |
||||
#endif |
||||
|
||||
#include <float.h> |
||||
|
||||
|
||||
template <class T> |
||||
class halfFunction |
||||
{ |
||||
public: |
||||
|
||||
//------------
|
||||
// Constructor
|
||||
//------------
|
||||
|
||||
template <class Function> |
||||
halfFunction (Function f, |
||||
half domainMin = -HALF_MAX, |
||||
half domainMax = HALF_MAX, |
||||
T defaultValue = 0, |
||||
T posInfValue = 0, |
||||
T negInfValue = 0, |
||||
T nanValue = 0); |
||||
|
||||
#ifndef ILMBASE_HAVE_LARGE_STACK |
||||
~halfFunction () { delete [] _lut; }
|
||||
#endif |
||||
|
||||
//-----------
|
||||
// Evaluation
|
||||
//-----------
|
||||
|
||||
T operator () (half x) const; |
||||
|
||||
private: |
||||
#ifdef ILMBASE_HAVE_LARGE_STACK |
||||
T _lut[1 << 16]; |
||||
#else |
||||
T * _lut; |
||||
#endif |
||||
}; |
||||
|
||||
|
||||
//---------------
|
||||
// Implementation
|
||||
//---------------
|
||||
|
||||
template <class T> |
||||
template <class Function> |
||||
halfFunction<T>::halfFunction (Function f, |
||||
half domainMin, |
||||
half domainMax, |
||||
T defaultValue, |
||||
T posInfValue, |
||||
T negInfValue, |
||||
T nanValue) |
||||
{ |
||||
#ifndef ILMBASE_HAVE_LARGE_STACK |
||||
_lut = new T[1<<16]; |
||||
memset (_lut, 0 , (1<<16) * sizeof(T)); |
||||
#endif |
||||
|
||||
for (int i = 0; i < (1 << 16); i++) |
||||
{ |
||||
half x; |
||||
x.setBits (i); |
||||
|
||||
if (x.isNan()) |
||||
_lut[i] = nanValue; |
||||
else if (x.isInfinity()) |
||||
_lut[i] = x.isNegative()? negInfValue: posInfValue; |
||||
else if (x < domainMin || x > domainMax) |
||||
_lut[i] = defaultValue; |
||||
else |
||||
_lut[i] = f (x); |
||||
} |
||||
} |
||||
|
||||
|
||||
template <class T> |
||||
inline T |
||||
halfFunction<T>::operator () (half x) const |
||||
{ |
||||
return _lut[x.bits()]; |
||||
} |
||||
|
||||
|
||||
#endif |
@ -0,0 +1,102 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// Primary authors:
|
||||
// Florian Kainz <kainz@ilm.com>
|
||||
// Rod Bogart <rgb@ilm.com>
|
||||
|
||||
|
||||
#ifndef INCLUDED_HALF_LIMITS_H |
||||
#define INCLUDED_HALF_LIMITS_H |
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
//
|
||||
// C++ standard library-style numeric_limits for class half
|
||||
//
|
||||
//------------------------------------------------------------------------
|
||||
|
||||
#include <limits> |
||||
#include "half.h" |
||||
|
||||
namespace std { |
||||
|
||||
template <> |
||||
class numeric_limits <half> |
||||
{ |
||||
public: |
||||
|
||||
static const bool is_specialized = true; |
||||
|
||||
static half min () throw () {return HALF_NRM_MIN;} |
||||
static half max () throw () {return HALF_MAX;} |
||||
|
||||
static const int digits = HALF_MANT_DIG; |
||||
static const int digits10 = HALF_DIG; |
||||
static const bool is_signed = true; |
||||
static const bool is_integer = false; |
||||
static const bool is_exact = false; |
||||
static const int radix = HALF_RADIX; |
||||
static half epsilon () throw () {return HALF_EPSILON;} |
||||
static half round_error () throw () {return HALF_EPSILON / 2;} |
||||
|
||||
static const int min_exponent = HALF_MIN_EXP; |
||||
static const int min_exponent10 = HALF_MIN_10_EXP; |
||||
static const int max_exponent = HALF_MAX_EXP; |
||||
static const int max_exponent10 = HALF_MAX_10_EXP; |
||||
|
||||
static const bool has_infinity = true; |
||||
static const bool has_quiet_NaN = true; |
||||
static const bool has_signaling_NaN = true; |
||||
static const float_denorm_style has_denorm = denorm_present; |
||||
static const bool has_denorm_loss = false; |
||||
static half infinity () throw () {return half::posInf();} |
||||
static half quiet_NaN () throw () {return half::qNan();} |
||||
static half signaling_NaN () throw () {return half::sNan();} |
||||
static half denorm_min () throw () {return HALF_MIN;} |
||||
|
||||
static const bool is_iec559 = false; |
||||
static const bool is_bounded = false; |
||||
static const bool is_modulo = false; |
||||
|
||||
static const bool traps = true; |
||||
static const bool tinyness_before = false; |
||||
static const float_round_style round_style = round_to_nearest; |
||||
}; |
||||
|
||||
|
||||
} // namespace std
|
||||
|
||||
#endif |
@ -0,0 +1,164 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
//
|
||||
// toFloat
|
||||
//
|
||||
// A program to generate the lookup table for half-to-float
|
||||
// conversion needed by class half.
|
||||
// The program loops over all 65536 possible half numbers,
|
||||
// converts each of them to a float, and prints the result.
|
||||
//
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
|
||||
#include <iostream> |
||||
#include <iomanip> |
||||
|
||||
using namespace std; |
||||
|
||||
//---------------------------------------------------
|
||||
// Interpret an unsigned short bit pattern as a half,
|
||||
// and convert that half to the corresponding float's
|
||||
// bit pattern.
|
||||
//---------------------------------------------------
|
||||
|
||||
unsigned int |
||||
halfToFloat (unsigned short y) |
||||
{ |
||||
|
||||
int s = (y >> 15) & 0x00000001; |
||||
int e = (y >> 10) & 0x0000001f; |
||||
int m = y & 0x000003ff; |
||||
|
||||
if (e == 0) |
||||
{ |
||||
if (m == 0) |
||||
{ |
||||
//
|
||||
// Plus or minus zero
|
||||
//
|
||||
|
||||
return s << 31; |
||||
} |
||||
else |
||||
{ |
||||
//
|
||||
// Denormalized number -- renormalize it
|
||||
//
|
||||
|
||||
while (!(m & 0x00000400)) |
||||
{ |
||||
m <<= 1; |
||||
e -= 1; |
||||
} |
||||
|
||||
e += 1; |
||||
m &= ~0x00000400; |
||||
} |
||||
} |
||||
else if (e == 31) |
||||
{ |
||||
if (m == 0) |
||||
{ |
||||
//
|
||||
// Positive or negative infinity
|
||||
//
|
||||
|
||||
return (s << 31) | 0x7f800000; |
||||
} |
||||
else |
||||
{ |
||||
//
|
||||
// Nan -- preserve sign and significand bits
|
||||
//
|
||||
|
||||
return (s << 31) | 0x7f800000 | (m << 13); |
||||
} |
||||
} |
||||
|
||||
//
|
||||
// Normalized number
|
||||
//
|
||||
|
||||
e = e + (127 - 15); |
||||
m = m << 13; |
||||
|
||||
//
|
||||
// Assemble s, e and m.
|
||||
//
|
||||
|
||||
return (s << 31) | (e << 23) | m; |
||||
} |
||||
|
||||
|
||||
//---------------------------------------------
|
||||
// Main - prints the half-to-float lookup table
|
||||
//---------------------------------------------
|
||||
|
||||
int |
||||
main () |
||||
{ |
||||
cout.precision (9); |
||||
cout.setf (ios_base::hex, ios_base::basefield); |
||||
|
||||
cout << "//\n" |
||||
"// This is an automatically generated file.\n" |
||||
"// Do not edit.\n" |
||||
"//\n\n"; |
||||
|
||||
cout << "{\n "; |
||||
|
||||
const int iMax = (1 << 16); |
||||
|
||||
for (int i = 0; i < iMax; i++) |
||||
{ |
||||
cout << "{0x" << setfill ('0') << setw (8) << halfToFloat (i) << "}, "; |
||||
|
||||
if (i % 4 == 3) |
||||
{ |
||||
cout << "\n"; |
||||
|
||||
if (i < iMax - 1) |
||||
cout << " "; |
||||
} |
||||
} |
||||
|
||||
cout << "};\n"; |
||||
return 0; |
||||
} |
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,60 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef INCLUDED_IEX_H |
||||
#define INCLUDED_IEX_H |
||||
|
||||
|
||||
//--------------------------------
|
||||
//
|
||||
// Exception handling
|
||||
//
|
||||
//--------------------------------
|
||||
|
||||
|
||||
#include "IexMacros.h" |
||||
#include "IexBaseExc.h" |
||||
#include "IexMathExc.h" |
||||
#include "IexThrowErrnoExc.h" |
||||
|
||||
// Note that we do not include file IexErrnoExc.h here. That file
|
||||
// defines over 150 classes and significantly slows down compilation.
|
||||
// If you throw ErrnoExc exceptions using the throwErrnoExc() function,
|
||||
// you don't need IexErrnoExc.h. You have to include IexErrnoExc.h
|
||||
// only if you want to catch specific subclasses of ErrnoExc.
|
||||
|
||||
|
||||
#endif |
@ -0,0 +1,129 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
//---------------------------------------------------------------------
|
||||
//
|
||||
// Constructors and destructors for our exception base class.
|
||||
//
|
||||
//---------------------------------------------------------------------
|
||||
|
||||
#include "IexBaseExc.h" |
||||
|
||||
namespace Iex { |
||||
namespace { |
||||
|
||||
|
||||
StackTracer currentStackTracer = 0; |
||||
|
||||
|
||||
} // namespace
|
||||
|
||||
|
||||
void
|
||||
setStackTracer (StackTracer stackTracer) |
||||
{ |
||||
currentStackTracer = stackTracer; |
||||
} |
||||
|
||||
|
||||
StackTracer |
||||
stackTracer () |
||||
{ |
||||
return currentStackTracer; |
||||
} |
||||
|
||||
|
||||
BaseExc::BaseExc (const char* s) throw () : |
||||
std::string (s? s: ""), |
||||
_stackTrace (currentStackTracer? currentStackTracer(): "") |
||||
{ |
||||
// empty
|
||||
} |
||||
|
||||
|
||||
BaseExc::BaseExc (const std::string &s) throw () : |
||||
std::string (s), |
||||
_stackTrace (currentStackTracer? currentStackTracer(): "") |
||||
{ |
||||
// empty
|
||||
} |
||||
|
||||
|
||||
BaseExc::BaseExc (std::stringstream &s) throw () : |
||||
std::string (s.str()), |
||||
_stackTrace (currentStackTracer? currentStackTracer(): "") |
||||
{ |
||||
// empty
|
||||
} |
||||
|
||||
|
||||
BaseExc::BaseExc (const BaseExc &be) throw () : |
||||
std::string (be), |
||||
_stackTrace (be._stackTrace) |
||||
{ |
||||
// empty
|
||||
} |
||||
|
||||
|
||||
BaseExc::~BaseExc () throw () |
||||
{ |
||||
// empty
|
||||
} |
||||
|
||||
|
||||
const char * |
||||
BaseExc::what () const throw () |
||||
{ |
||||
return c_str(); |
||||
} |
||||
|
||||
|
||||
BaseExc & |
||||
BaseExc::assign (std::stringstream &s) |
||||
{ |
||||
std::string::assign (s.str()); |
||||
return *this; |
||||
} |
||||
|
||||
BaseExc & |
||||
BaseExc::append (std::stringstream &s) |
||||
{ |
||||
std::string::append (s.str()); |
||||
return *this; |
||||
} |
||||
|
||||
|
||||
} // namespace Iex
|
@ -0,0 +1,266 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef INCLUDED_IEXBASEEXC_H |
||||
#define INCLUDED_IEXBASEEXC_H |
||||
|
||||
|
||||
//----------------------------------------------------------
|
||||
//
|
||||
// A general exception base class, and a few
|
||||
// useful exceptions derived from the base class.
|
||||
//
|
||||
//----------------------------------------------------------
|
||||
|
||||
#include <string> |
||||
#include <exception> |
||||
#include <sstream> |
||||
|
||||
namespace Iex { |
||||
|
||||
#if (defined _WIN32 || defined _WIN64) && defined _MSC_VER |
||||
// Tell MS VC++ to suppress exception specification warnings
|
||||
#pragma warning(disable:4290) |
||||
#endif |
||||
|
||||
//-------------------------------
|
||||
// Our most basic exception class
|
||||
//-------------------------------
|
||||
|
||||
class BaseExc: public std::string, public std::exception |
||||
{ |
||||
public: |
||||
|
||||
//----------------------------
|
||||
// Constructors and destructor
|
||||
//----------------------------
|
||||
|
||||
BaseExc (const char *s = 0) throw(); // std::string (s)
|
||||
BaseExc (const std::string &s) throw(); // std::string (s)
|
||||
BaseExc (std::stringstream &s) throw(); // std::string (s.str())
|
||||
|
||||
BaseExc (const BaseExc &be) throw(); |
||||
virtual ~BaseExc () throw (); |
||||
|
||||
//--------------------------------------------
|
||||
// what() method -- e.what() returns e.c_str()
|
||||
//--------------------------------------------
|
||||
|
||||
virtual const char * what () const throw (); |
||||
|
||||
|
||||
//--------------------------------------------------
|
||||
// Convenient methods to change the exception's text
|
||||
//--------------------------------------------------
|
||||
|
||||
BaseExc & assign (std::stringstream &s); // assign (s.str())
|
||||
BaseExc & operator = (std::stringstream &s); |
||||
|
||||
BaseExc & append (std::stringstream &s); // append (s.str())
|
||||
BaseExc & operator += (std::stringstream &s); |
||||
|
||||
|
||||
//--------------------------------------------------
|
||||
// These methods from the base class get obscured by
|
||||
// the definitions above.
|
||||
//--------------------------------------------------
|
||||
|
||||
BaseExc & assign (const char *s); |
||||
BaseExc & operator = (const char *s); |
||||
|
||||
BaseExc & append (const char *s); |
||||
BaseExc & operator += (const char *s); |
||||
|
||||
|
||||
//--------------------------------------------------
|
||||
// Stack trace for the point at which the exception
|
||||
// was thrown. The stack trace will be an empty
|
||||
// string unless a working stack-tracing routine
|
||||
// has been installed (see below, setStackTracer()).
|
||||
//--------------------------------------------------
|
||||
|
||||
const std::string & stackTrace () const; |
||||
|
||||
private: |
||||
|
||||
std::string _stackTrace; |
||||
}; |
||||
|
||||
|
||||
//-----------------------------------------------------
|
||||
// A macro to save typing when declararing an exception
|
||||
// class derived directly or indirectly from BaseExc:
|
||||
//-----------------------------------------------------
|
||||
|
||||
#define DEFINE_EXC(name, base) \ |
||||
class name: public base \
|
||||
{ \
|
||||
public: \
|
||||
name (const char* text=0) throw(): base (text) {} \
|
||||
name (const std::string &text) throw(): base (text) {} \
|
||||
name (std::stringstream &text) throw(): base (text) {} \
|
||||
}; |
||||
|
||||
|
||||
//--------------------------------------------------------
|
||||
// Some exceptions which should be useful in most programs
|
||||
//--------------------------------------------------------
|
||||
|
||||
DEFINE_EXC (ArgExc, BaseExc) // Invalid arguments to a function call
|
||||
|
||||
DEFINE_EXC (LogicExc, BaseExc) // General error in a program's logic,
|
||||
// for example, a function was called
|
||||
// in a context where the call does
|
||||
// not make sense.
|
||||
|
||||
DEFINE_EXC (InputExc, BaseExc) // Invalid input data, e.g. from a file
|
||||
|
||||
DEFINE_EXC (IoExc, BaseExc) // Input or output operation failed
|
||||
|
||||
DEFINE_EXC (MathExc, BaseExc) // Arithmetic exception; more specific
|
||||
// exceptions derived from this class
|
||||
// are defined in ExcMath.h
|
||||
|
||||
DEFINE_EXC (ErrnoExc, BaseExc) // Base class for exceptions corresponding
|
||||
// to errno values (see errno.h); more
|
||||
// specific exceptions derived from this
|
||||
// class are defined in ExcErrno.h
|
||||
|
||||
DEFINE_EXC (NoImplExc, BaseExc) // Missing method exception e.g. from a
|
||||
// call to a method that is only partially
|
||||
// or not at all implemented. A reminder
|
||||
// to lazy software people to get back
|
||||
// to work.
|
||||
|
||||
DEFINE_EXC (NullExc, BaseExc) // A pointer is inappropriately null.
|
||||
|
||||
DEFINE_EXC (TypeExc, BaseExc) // An object is an inappropriate type,
|
||||
// i.e. a dynamnic_cast failed.
|
||||
|
||||
|
||||
//----------------------------------------------------------------------
|
||||
// Stack-tracing support:
|
||||
//
|
||||
// setStackTracer(st)
|
||||
//
|
||||
// installs a stack-tracing routine, st, which will be called from
|
||||
// class BaseExc's constructor every time an exception derived from
|
||||
// BaseExc is thrown. The stack-tracing routine should return a
|
||||
// string that contains a printable representation of the program's
|
||||
// current call stack. This string will be stored in the BaseExc
|
||||
// object; the string is accesible via the BaseExc::stackTrace()
|
||||
// method.
|
||||
//
|
||||
// setStackTracer(0)
|
||||
//
|
||||
// removes the current stack tracing routine. When an exception
|
||||
// derived from BaseExc is thrown, the stack trace string stored
|
||||
// in the BaseExc object will be empty.
|
||||
//
|
||||
// stackTracer()
|
||||
//
|
||||
// returns a pointer to the current stack-tracing routine, or 0
|
||||
// if there is no current stack stack-tracing routine.
|
||||
//
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
typedef std::string (* StackTracer) (); |
||||
|
||||
void setStackTracer (StackTracer stackTracer); |
||||
StackTracer stackTracer (); |
||||
|
||||
|
||||
//-----------------
|
||||
// Inline functions
|
||||
//-----------------
|
||||
|
||||
inline BaseExc & |
||||
BaseExc::operator = (std::stringstream &s) |
||||
{ |
||||
return assign (s); |
||||
} |
||||
|
||||
|
||||
inline BaseExc & |
||||
BaseExc::operator += (std::stringstream &s) |
||||
{ |
||||
return append (s); |
||||
} |
||||
|
||||
|
||||
inline BaseExc & |
||||
BaseExc::assign (const char *s) |
||||
{ |
||||
std::string::assign(s); |
||||
return *this; |
||||
} |
||||
|
||||
|
||||
inline BaseExc & |
||||
BaseExc::operator = (const char *s) |
||||
{ |
||||
return assign(s); |
||||
} |
||||
|
||||
|
||||
inline BaseExc & |
||||
BaseExc::append (const char *s) |
||||
{ |
||||
std::string::append(s); |
||||
return *this; |
||||
} |
||||
|
||||
|
||||
inline BaseExc & |
||||
BaseExc::operator += (const char *s) |
||||
{ |
||||
return append(s); |
||||
} |
||||
|
||||
|
||||
inline const std::string & |
||||
BaseExc::stackTrace () const |
||||
{ |
||||
return _stackTrace; |
||||
} |
||||
|
||||
#if (defined _WIN32 || defined _WIN64) && defined _MSC_VER |
||||
#pragma warning(default:4290) |
||||
#endif |
||||
|
||||
} // namespace Iex
|
||||
|
||||
#endif |
@ -0,0 +1,210 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef INCLUDED_IEXERRNOEXC_H |
||||
#define INCLUDED_IEXERRNOEXC_H |
||||
|
||||
//----------------------------------------------------------------
|
||||
//
|
||||
// Exceptions which correspond to "errno" error codes.
|
||||
//
|
||||
//----------------------------------------------------------------
|
||||
|
||||
#include "IexBaseExc.h" |
||||
|
||||
namespace Iex { |
||||
|
||||
|
||||
DEFINE_EXC (EpermExc, ErrnoExc) |
||||
DEFINE_EXC (EnoentExc, ErrnoExc) |
||||
DEFINE_EXC (EsrchExc, ErrnoExc) |
||||
DEFINE_EXC (EintrExc, ErrnoExc) |
||||
DEFINE_EXC (EioExc, ErrnoExc) |
||||
DEFINE_EXC (EnxioExc, ErrnoExc) |
||||
DEFINE_EXC (E2bigExc, ErrnoExc) |
||||
DEFINE_EXC (EnoexecExc, ErrnoExc) |
||||
DEFINE_EXC (EbadfExc, ErrnoExc) |
||||
DEFINE_EXC (EchildExc, ErrnoExc) |
||||
DEFINE_EXC (EagainExc, ErrnoExc) |
||||
DEFINE_EXC (EnomemExc, ErrnoExc) |
||||
DEFINE_EXC (EaccesExc, ErrnoExc) |
||||
DEFINE_EXC (EfaultExc, ErrnoExc) |
||||
DEFINE_EXC (EnotblkExc, ErrnoExc) |
||||
DEFINE_EXC (EbusyExc, ErrnoExc) |
||||
DEFINE_EXC (EexistExc, ErrnoExc) |
||||
DEFINE_EXC (ExdevExc, ErrnoExc) |
||||
DEFINE_EXC (EnodevExc, ErrnoExc) |
||||
DEFINE_EXC (EnotdirExc, ErrnoExc) |
||||
DEFINE_EXC (EisdirExc, ErrnoExc) |
||||
DEFINE_EXC (EinvalExc, ErrnoExc) |
||||
DEFINE_EXC (EnfileExc, ErrnoExc) |
||||
DEFINE_EXC (EmfileExc, ErrnoExc) |
||||
DEFINE_EXC (EnottyExc, ErrnoExc) |
||||
DEFINE_EXC (EtxtbsyExc, ErrnoExc) |
||||
DEFINE_EXC (EfbigExc, ErrnoExc) |
||||
DEFINE_EXC (EnospcExc, ErrnoExc) |
||||
DEFINE_EXC (EspipeExc, ErrnoExc) |
||||
DEFINE_EXC (ErofsExc, ErrnoExc) |
||||
DEFINE_EXC (EmlinkExc, ErrnoExc) |
||||
DEFINE_EXC (EpipeExc, ErrnoExc) |
||||
DEFINE_EXC (EdomExc, ErrnoExc) |
||||
DEFINE_EXC (ErangeExc, ErrnoExc) |
||||
DEFINE_EXC (EnomsgExc, ErrnoExc) |
||||
DEFINE_EXC (EidrmExc, ErrnoExc) |
||||
DEFINE_EXC (EchrngExc, ErrnoExc) |
||||
DEFINE_EXC (El2nsyncExc, ErrnoExc) |
||||
DEFINE_EXC (El3hltExc, ErrnoExc) |
||||
DEFINE_EXC (El3rstExc, ErrnoExc) |
||||
DEFINE_EXC (ElnrngExc, ErrnoExc) |
||||
DEFINE_EXC (EunatchExc, ErrnoExc) |
||||
DEFINE_EXC (EnocsiExc, ErrnoExc) |
||||
DEFINE_EXC (El2hltExc, ErrnoExc) |
||||
DEFINE_EXC (EdeadlkExc, ErrnoExc) |
||||
DEFINE_EXC (EnolckExc, ErrnoExc) |
||||
DEFINE_EXC (EbadeExc, ErrnoExc) |
||||
DEFINE_EXC (EbadrExc, ErrnoExc) |
||||
DEFINE_EXC (ExfullExc, ErrnoExc) |
||||
DEFINE_EXC (EnoanoExc, ErrnoExc) |
||||
DEFINE_EXC (EbadrqcExc, ErrnoExc) |
||||
DEFINE_EXC (EbadsltExc, ErrnoExc) |
||||
DEFINE_EXC (EdeadlockExc, ErrnoExc) |
||||
DEFINE_EXC (EbfontExc, ErrnoExc) |
||||
DEFINE_EXC (EnostrExc, ErrnoExc) |
||||
DEFINE_EXC (EnodataExc, ErrnoExc) |
||||
DEFINE_EXC (EtimeExc, ErrnoExc) |
||||
DEFINE_EXC (EnosrExc, ErrnoExc) |
||||
DEFINE_EXC (EnonetExc, ErrnoExc) |
||||
DEFINE_EXC (EnopkgExc, ErrnoExc) |
||||
DEFINE_EXC (EremoteExc, ErrnoExc) |
||||
DEFINE_EXC (EnolinkExc, ErrnoExc) |
||||
DEFINE_EXC (EadvExc, ErrnoExc) |
||||
DEFINE_EXC (EsrmntExc, ErrnoExc) |
||||
DEFINE_EXC (EcommExc, ErrnoExc) |
||||
DEFINE_EXC (EprotoExc, ErrnoExc) |
||||
DEFINE_EXC (EmultihopExc, ErrnoExc) |
||||
DEFINE_EXC (EbadmsgExc, ErrnoExc) |
||||
DEFINE_EXC (EnametoolongExc, ErrnoExc) |
||||
DEFINE_EXC (EoverflowExc, ErrnoExc) |
||||
DEFINE_EXC (EnotuniqExc, ErrnoExc) |
||||
DEFINE_EXC (EbadfdExc, ErrnoExc) |
||||
DEFINE_EXC (EremchgExc, ErrnoExc) |
||||
DEFINE_EXC (ElibaccExc, ErrnoExc) |
||||
DEFINE_EXC (ElibbadExc, ErrnoExc) |
||||
DEFINE_EXC (ElibscnExc, ErrnoExc) |
||||
DEFINE_EXC (ElibmaxExc, ErrnoExc) |
||||
DEFINE_EXC (ElibexecExc, ErrnoExc) |
||||
DEFINE_EXC (EilseqExc, ErrnoExc) |
||||
DEFINE_EXC (EnosysExc, ErrnoExc) |
||||
DEFINE_EXC (EloopExc, ErrnoExc) |
||||
DEFINE_EXC (ErestartExc, ErrnoExc) |
||||
DEFINE_EXC (EstrpipeExc, ErrnoExc) |
||||
DEFINE_EXC (EnotemptyExc, ErrnoExc) |
||||
DEFINE_EXC (EusersExc, ErrnoExc) |
||||
DEFINE_EXC (EnotsockExc, ErrnoExc) |
||||
DEFINE_EXC (EdestaddrreqExc, ErrnoExc) |
||||
DEFINE_EXC (EmsgsizeExc, ErrnoExc) |
||||
DEFINE_EXC (EprototypeExc, ErrnoExc) |
||||
DEFINE_EXC (EnoprotooptExc, ErrnoExc) |
||||
DEFINE_EXC (EprotonosupportExc, ErrnoExc) |
||||
DEFINE_EXC (EsocktnosupportExc, ErrnoExc) |
||||
DEFINE_EXC (EopnotsuppExc, ErrnoExc) |
||||
DEFINE_EXC (EpfnosupportExc, ErrnoExc) |
||||
DEFINE_EXC (EafnosupportExc, ErrnoExc) |
||||
DEFINE_EXC (EaddrinuseExc, ErrnoExc) |
||||
DEFINE_EXC (EaddrnotavailExc, ErrnoExc) |
||||
DEFINE_EXC (EnetdownExc, ErrnoExc) |
||||
DEFINE_EXC (EnetunreachExc, ErrnoExc) |
||||
DEFINE_EXC (EnetresetExc, ErrnoExc) |
||||
DEFINE_EXC (EconnabortedExc, ErrnoExc) |
||||
DEFINE_EXC (EconnresetExc, ErrnoExc) |
||||
DEFINE_EXC (EnobufsExc, ErrnoExc) |
||||
DEFINE_EXC (EisconnExc, ErrnoExc) |
||||
DEFINE_EXC (EnotconnExc, ErrnoExc) |
||||
DEFINE_EXC (EshutdownExc, ErrnoExc) |
||||
DEFINE_EXC (EtoomanyrefsExc, ErrnoExc) |
||||
DEFINE_EXC (EtimedoutExc, ErrnoExc) |
||||
DEFINE_EXC (EconnrefusedExc, ErrnoExc) |
||||
DEFINE_EXC (EhostdownExc, ErrnoExc) |
||||
DEFINE_EXC (EhostunreachExc, ErrnoExc) |
||||
DEFINE_EXC (EalreadyExc, ErrnoExc) |
||||
DEFINE_EXC (EinprogressExc, ErrnoExc) |
||||
DEFINE_EXC (EstaleExc, ErrnoExc) |
||||
DEFINE_EXC (EioresidExc, ErrnoExc) |
||||
DEFINE_EXC (EucleanExc, ErrnoExc) |
||||
DEFINE_EXC (EnotnamExc, ErrnoExc) |
||||
DEFINE_EXC (EnavailExc, ErrnoExc) |
||||
DEFINE_EXC (EisnamExc, ErrnoExc) |
||||
DEFINE_EXC (EremoteioExc, ErrnoExc) |
||||
DEFINE_EXC (EinitExc, ErrnoExc) |
||||
DEFINE_EXC (EremdevExc, ErrnoExc) |
||||
DEFINE_EXC (EcanceledExc, ErrnoExc) |
||||
DEFINE_EXC (EnolimfileExc, ErrnoExc) |
||||
DEFINE_EXC (EproclimExc, ErrnoExc) |
||||
DEFINE_EXC (EdisjointExc, ErrnoExc) |
||||
DEFINE_EXC (EnologinExc, ErrnoExc) |
||||
DEFINE_EXC (EloginlimExc, ErrnoExc) |
||||
DEFINE_EXC (EgrouploopExc, ErrnoExc) |
||||
DEFINE_EXC (EnoattachExc, ErrnoExc) |
||||
DEFINE_EXC (EnotsupExc, ErrnoExc) |
||||
DEFINE_EXC (EnoattrExc, ErrnoExc) |
||||
DEFINE_EXC (EdircorruptedExc, ErrnoExc) |
||||
DEFINE_EXC (EdquotExc, ErrnoExc) |
||||
DEFINE_EXC (EnfsremoteExc, ErrnoExc) |
||||
DEFINE_EXC (EcontrollerExc, ErrnoExc) |
||||
DEFINE_EXC (EnotcontrollerExc, ErrnoExc) |
||||
DEFINE_EXC (EenqueuedExc, ErrnoExc) |
||||
DEFINE_EXC (EnotenqueuedExc, ErrnoExc) |
||||
DEFINE_EXC (EjoinedExc, ErrnoExc) |
||||
DEFINE_EXC (EnotjoinedExc, ErrnoExc) |
||||
DEFINE_EXC (EnoprocExc, ErrnoExc) |
||||
DEFINE_EXC (EmustrunExc, ErrnoExc) |
||||
DEFINE_EXC (EnotstoppedExc, ErrnoExc) |
||||
DEFINE_EXC (EclockcpuExc, ErrnoExc) |
||||
DEFINE_EXC (EinvalstateExc, ErrnoExc) |
||||
DEFINE_EXC (EnoexistExc, ErrnoExc) |
||||
DEFINE_EXC (EendofminorExc, ErrnoExc) |
||||
DEFINE_EXC (EbufsizeExc, ErrnoExc) |
||||
DEFINE_EXC (EemptyExc, ErrnoExc) |
||||
DEFINE_EXC (EnointrgroupExc, ErrnoExc) |
||||
DEFINE_EXC (EinvalmodeExc, ErrnoExc) |
||||
DEFINE_EXC (EcantextentExc, ErrnoExc) |
||||
DEFINE_EXC (EinvaltimeExc, ErrnoExc) |
||||
DEFINE_EXC (EdestroyedExc, ErrnoExc) |
||||
|
||||
|
||||
} // namespace Iex
|
||||
|
||||
#endif |
@ -0,0 +1,148 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef INCLUDED_IEXMACROS_H |
||||
#define INCLUDED_IEXMACROS_H |
||||
|
||||
//--------------------------------------------------------------------
|
||||
//
|
||||
// Macros which make throwing exceptions more convenient
|
||||
//
|
||||
//--------------------------------------------------------------------
|
||||
|
||||
#include <sstream> |
||||
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
// A macro to throw exceptions whose text is assembled using stringstreams.
|
||||
//
|
||||
// Example:
|
||||
//
|
||||
// THROW (InputExc, "Syntax error in line " << line ", " << file << ".");
|
||||
//
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
#define THROW(type, text) \ |
||||
do \
|
||||
{ \
|
||||
std::stringstream s; \
|
||||
s << text; \
|
||||
throw type (s); \
|
||||
} \
|
||||
while (0) |
||||
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
// Macros to add to or to replace the text of an exception.
|
||||
// The new text is assembled using stringstreams.
|
||||
//
|
||||
// Examples:
|
||||
//
|
||||
// Append to end of an exception's text:
|
||||
//
|
||||
// catch (BaseExc &e)
|
||||
// {
|
||||
// APPEND_EXC (e, " Directory " << name << " does not exist.");
|
||||
// throw;
|
||||
// }
|
||||
//
|
||||
// Replace an exception's text:
|
||||
//
|
||||
// catch (BaseExc &e)
|
||||
// {
|
||||
// REPLACE_EXC (e, "Directory " << name << " does not exist. " << e);
|
||||
// throw;
|
||||
// }
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
#define APPEND_EXC(exc, text) \ |
||||
do \
|
||||
{ \
|
||||
std::stringstream s; \
|
||||
s << text; \
|
||||
exc.append (s); \
|
||||
} \
|
||||
while (0) |
||||
|
||||
#define REPLACE_EXC(exc, text) \ |
||||
do \
|
||||
{ \
|
||||
std::stringstream s; \
|
||||
s << text; \
|
||||
exc.assign (s); \
|
||||
} \
|
||||
while (0) |
||||
|
||||
|
||||
//-------------------------------------------------------------
|
||||
// A macro to throw ErrnoExc exceptions whose text is assembled
|
||||
// using stringstreams:
|
||||
//
|
||||
// Example:
|
||||
//
|
||||
// THROW_ERRNO ("Cannot open file " << name << " (%T).");
|
||||
//
|
||||
//-------------------------------------------------------------
|
||||
|
||||
#define THROW_ERRNO(text) \ |
||||
do \
|
||||
{ \
|
||||
std::stringstream s; \
|
||||
s << text; \
|
||||
::Iex::throwErrnoExc (s.str()); \
|
||||
} \
|
||||
while (0) |
||||
|
||||
|
||||
//-------------------------------------------------------------
|
||||
// A macro to throw exceptions if an assertion is false.
|
||||
//
|
||||
// Example:
|
||||
//
|
||||
// ASSERT (ptr != NULL, NullExc, "Null pointer" );
|
||||
//
|
||||
//-------------------------------------------------------------
|
||||
|
||||
#define ASSERT(assertion, type, text) \ |
||||
do \
|
||||
{ \
|
||||
if ((assertion) == false) \
|
||||
THROW (type, text); \
|
||||
} \
|
||||
while (0) |
||||
|
||||
|
||||
#endif |
@ -0,0 +1,58 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef INCLUDED_IEXMATHEXC_H |
||||
#define INCLUDED_IEXMATHEXC_H |
||||
|
||||
#include "IexBaseExc.h" |
||||
|
||||
namespace Iex { |
||||
|
||||
//---------------------------------------------------------
|
||||
// Exception classess which correspond to specific floating
|
||||
// point exceptions.
|
||||
//---------------------------------------------------------
|
||||
|
||||
DEFINE_EXC (OverflowExc, MathExc) // Overflow
|
||||
DEFINE_EXC (UnderflowExc, MathExc) // Underflow
|
||||
DEFINE_EXC (DivzeroExc, MathExc) // Division by zero
|
||||
DEFINE_EXC (InexactExc, MathExc) // Inexact result
|
||||
DEFINE_EXC (InvalidFpOpExc, MathExc) // Invalid operation
|
||||
|
||||
|
||||
} // namespace Iex
|
||||
|
||||
#endif |
@ -0,0 +1,859 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
//----------------------------------------------------------------
|
||||
//
|
||||
// Exceptions that correspond to "errno" error codes,
|
||||
// and a function to make throwing those exceptions easy.
|
||||
//
|
||||
//----------------------------------------------------------------
|
||||
|
||||
#include "IexThrowErrnoExc.h" |
||||
#include "IexErrnoExc.h" |
||||
#include <string.h> |
||||
#include <errno.h> |
||||
|
||||
namespace Iex { |
||||
|
||||
|
||||
void throwErrnoExc (const std::string &text, int errnum) |
||||
{ |
||||
const char *entext = strerror (errnum); |
||||
std::string tmp (text); |
||||
std::string::size_type pos; |
||||
|
||||
while (std::string::npos != (pos = tmp.find ("%T"))) |
||||
tmp.replace (pos, 2, entext, strlen (entext)); |
||||
|
||||
switch (errnum) |
||||
{ |
||||
#if defined (EPERM) |
||||
case EPERM: |
||||
throw EpermExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENOENT) |
||||
case ENOENT: |
||||
throw EnoentExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ESRCH) |
||||
case ESRCH: |
||||
throw EsrchExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EINTR) |
||||
case EINTR: |
||||
throw EintrExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EIO) |
||||
case EIO: |
||||
throw EioExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENXIO) |
||||
case ENXIO: |
||||
throw EnxioExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (E2BIG) |
||||
case E2BIG: |
||||
throw E2bigExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENOEXEC) |
||||
case ENOEXEC: |
||||
throw EnoexecExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EBADF) |
||||
case EBADF: |
||||
throw EbadfExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ECHILD) |
||||
case ECHILD: |
||||
throw EchildExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EAGAIN) |
||||
case EAGAIN: |
||||
throw EagainExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENOMEM) |
||||
case ENOMEM: |
||||
throw EnomemExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EACCES) |
||||
case EACCES: |
||||
throw EaccesExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EFAULT) |
||||
case EFAULT: |
||||
throw EfaultExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENOTBLK) |
||||
case ENOTBLK: |
||||
throw EnotblkExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EBUSY) |
||||
case EBUSY: |
||||
throw EbusyExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EEXIST) |
||||
case EEXIST: |
||||
throw EexistExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EXDEV) |
||||
case EXDEV: |
||||
throw ExdevExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENODEV) |
||||
case ENODEV: |
||||
throw EnodevExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENOTDIR) |
||||
case ENOTDIR: |
||||
throw EnotdirExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EISDIR) |
||||
case EISDIR: |
||||
throw EisdirExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EINVAL) |
||||
case EINVAL: |
||||
throw EinvalExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENFILE) |
||||
case ENFILE: |
||||
throw EnfileExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EMFILE) |
||||
case EMFILE: |
||||
throw EmfileExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENOTTY) |
||||
case ENOTTY: |
||||
throw EnottyExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ETXTBSY) |
||||
case ETXTBSY: |
||||
throw EtxtbsyExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EFBIG) |
||||
case EFBIG: |
||||
throw EfbigExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENOSPC) |
||||
case ENOSPC: |
||||
throw EnospcExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ESPIPE) |
||||
case ESPIPE: |
||||
throw EspipeExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EROFS) |
||||
case EROFS: |
||||
throw ErofsExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EMLINK) |
||||
case EMLINK: |
||||
throw EmlinkExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EPIPE) |
||||
case EPIPE: |
||||
throw EpipeExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EDOM) |
||||
case EDOM: |
||||
throw EdomExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ERANGE) |
||||
case ERANGE: |
||||
throw ErangeExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENOMSG) |
||||
case ENOMSG: |
||||
throw EnomsgExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EIDRM) |
||||
case EIDRM: |
||||
throw EidrmExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ECHRNG) |
||||
case ECHRNG: |
||||
throw EchrngExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EL2NSYNC) |
||||
case EL2NSYNC: |
||||
throw El2nsyncExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EL3HLT) |
||||
case EL3HLT: |
||||
throw El3hltExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EL3RST) |
||||
case EL3RST: |
||||
throw El3rstExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ELNRNG) |
||||
case ELNRNG: |
||||
throw ElnrngExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EUNATCH) |
||||
case EUNATCH: |
||||
throw EunatchExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENOSCI) |
||||
case ENOCSI: |
||||
throw EnocsiExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EL2HLT) |
||||
case EL2HLT: |
||||
throw El2hltExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EDEADLK) |
||||
case EDEADLK: |
||||
throw EdeadlkExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENOLCK) |
||||
case ENOLCK: |
||||
throw EnolckExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EBADE) |
||||
case EBADE: |
||||
throw EbadeExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EBADR) |
||||
case EBADR: |
||||
throw EbadrExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EXFULL) |
||||
case EXFULL: |
||||
throw ExfullExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENOANO) |
||||
case ENOANO: |
||||
throw EnoanoExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EBADRQC) |
||||
case EBADRQC: |
||||
throw EbadrqcExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EBADSLT) |
||||
case EBADSLT: |
||||
throw EbadsltExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EDEADLOCK) && defined (EDEADLK) |
||||
#if EDEADLOCK != EDEADLK |
||||
case EDEADLOCK: |
||||
throw EdeadlockExc (tmp); |
||||
#endif |
||||
#elif defined (EDEADLOCK) |
||||
case EDEADLOCK: |
||||
throw EdeadlockExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EBFONT) |
||||
case EBFONT: |
||||
throw EbfontExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENOSTR) |
||||
case ENOSTR: |
||||
throw EnostrExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENODATA) |
||||
case ENODATA: |
||||
throw EnodataExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ETIME) |
||||
case ETIME: |
||||
throw EtimeExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENOSR) |
||||
case ENOSR: |
||||
throw EnosrExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENONET) |
||||
case ENONET: |
||||
throw EnonetExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENOPKG) |
||||
case ENOPKG: |
||||
throw EnopkgExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EREMOTE) |
||||
case EREMOTE: |
||||
throw EremoteExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENOLINK) |
||||
case ENOLINK: |
||||
throw EnolinkExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EADV) |
||||
case EADV: |
||||
throw EadvExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ESRMNT) |
||||
case ESRMNT: |
||||
throw EsrmntExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ECOMM) |
||||
case ECOMM: |
||||
throw EcommExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EPROTO) |
||||
case EPROTO: |
||||
throw EprotoExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EMULTIHOP) |
||||
case EMULTIHOP: |
||||
throw EmultihopExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EBADMSG) |
||||
case EBADMSG: |
||||
throw EbadmsgExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENAMETOOLONG) |
||||
case ENAMETOOLONG: |
||||
throw EnametoolongExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EOVERFLOW) |
||||
case EOVERFLOW: |
||||
throw EoverflowExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENOTUNIQ) |
||||
case ENOTUNIQ: |
||||
throw EnotuniqExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EBADFD) |
||||
case EBADFD: |
||||
throw EbadfdExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EREMCHG) |
||||
case EREMCHG: |
||||
throw EremchgExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ELIBACC) |
||||
case ELIBACC: |
||||
throw ElibaccExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ELIBBAD) |
||||
case ELIBBAD: |
||||
throw ElibbadExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ELIBSCN) |
||||
case ELIBSCN: |
||||
throw ElibscnExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ELIBMAX) |
||||
case ELIBMAX: |
||||
throw ElibmaxExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ELIBEXEC) |
||||
case ELIBEXEC: |
||||
throw ElibexecExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EILSEQ) |
||||
case EILSEQ: |
||||
throw EilseqExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENOSYS) |
||||
case ENOSYS: |
||||
throw EnosysExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ELOOP) |
||||
case ELOOP: |
||||
throw EloopExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ERESTART) |
||||
case ERESTART: |
||||
throw ErestartExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ESTRPIPE) |
||||
case ESTRPIPE: |
||||
throw EstrpipeExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENOTEMPTY) |
||||
case ENOTEMPTY: |
||||
throw EnotemptyExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EUSERS) |
||||
case EUSERS: |
||||
throw EusersExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENOTSOCK) |
||||
case ENOTSOCK: |
||||
throw EnotsockExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EDESTADDRREQ) |
||||
case EDESTADDRREQ: |
||||
throw EdestaddrreqExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EMSGSIZE) |
||||
case EMSGSIZE: |
||||
throw EmsgsizeExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EPROTOTYPE) |
||||
case EPROTOTYPE: |
||||
throw EprototypeExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENOPROTOOPT) |
||||
case ENOPROTOOPT: |
||||
throw EnoprotooptExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EPROTONOSUPPORT) |
||||
case EPROTONOSUPPORT: |
||||
throw EprotonosupportExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ESOCKTNOSUPPORT) |
||||
case ESOCKTNOSUPPORT: |
||||
throw EsocktnosupportExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EOPNOTSUPP) |
||||
case EOPNOTSUPP: |
||||
throw EopnotsuppExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EPFNOSUPPORT) |
||||
case EPFNOSUPPORT: |
||||
throw EpfnosupportExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EAFNOSUPPORT) |
||||
case EAFNOSUPPORT: |
||||
throw EafnosupportExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EADDRINUSE) |
||||
case EADDRINUSE: |
||||
throw EaddrinuseExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EADDRNOTAVAIL) |
||||
case EADDRNOTAVAIL: |
||||
throw EaddrnotavailExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENETDOWN) |
||||
case ENETDOWN: |
||||
throw EnetdownExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENETUNREACH) |
||||
case ENETUNREACH: |
||||
throw EnetunreachExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENETRESET) |
||||
case ENETRESET: |
||||
throw EnetresetExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ECONNABORTED) |
||||
case ECONNABORTED: |
||||
throw EconnabortedExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ECONNRESET) |
||||
case ECONNRESET: |
||||
throw EconnresetExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENOBUFS) |
||||
case ENOBUFS: |
||||
throw EnobufsExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EISCONN) |
||||
case EISCONN: |
||||
throw EisconnExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENOTCONN) |
||||
case ENOTCONN: |
||||
throw EnotconnExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ESHUTDOWN) |
||||
case ESHUTDOWN: |
||||
throw EshutdownExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ETOOMANYREFS) |
||||
case ETOOMANYREFS: |
||||
throw EtoomanyrefsExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ETIMEDOUT) |
||||
case ETIMEDOUT: |
||||
throw EtimedoutExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ECONNREFUSED) |
||||
case ECONNREFUSED: |
||||
throw EconnrefusedExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EHOSTDOWN) |
||||
case EHOSTDOWN: |
||||
throw EhostdownExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EHOSTUNREACH) |
||||
case EHOSTUNREACH: |
||||
throw EhostunreachExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EALREADY) |
||||
case EALREADY: |
||||
throw EalreadyExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EINPROGRESS) |
||||
case EINPROGRESS: |
||||
throw EinprogressExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ESTALE) |
||||
case ESTALE: |
||||
throw EstaleExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EIORESID) |
||||
case EIORESID: |
||||
throw EioresidExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EUCLEAN) |
||||
case EUCLEAN: |
||||
throw EucleanExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENOTNAM) |
||||
case ENOTNAM: |
||||
throw EnotnamExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENAVAIL) |
||||
case ENAVAIL: |
||||
throw EnavailExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EISNAM) |
||||
case EISNAM: |
||||
throw EisnamExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EREMOTEIO) |
||||
case EREMOTEIO: |
||||
throw EremoteioExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EINIT) |
||||
case EINIT: |
||||
throw EinitExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EREMDEV) |
||||
case EREMDEV: |
||||
throw EremdevExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ECANCELED) |
||||
case ECANCELED: |
||||
throw EcanceledExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENOLIMFILE) |
||||
case ENOLIMFILE: |
||||
throw EnolimfileExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EPROCLIM) |
||||
case EPROCLIM: |
||||
throw EproclimExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EDISJOINT) |
||||
case EDISJOINT: |
||||
throw EdisjointExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENOLOGIN) |
||||
case ENOLOGIN: |
||||
throw EnologinExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ELOGINLIM) |
||||
case ELOGINLIM: |
||||
throw EloginlimExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EGROUPLOOP) |
||||
case EGROUPLOOP: |
||||
throw EgrouploopExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENOATTACH) |
||||
case ENOATTACH: |
||||
throw EnoattachExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENOTSUP) && defined (EOPNOTSUPP) |
||||
#if ENOTSUP != EOPNOTSUPP |
||||
case ENOTSUP: |
||||
throw EnotsupExc (tmp); |
||||
#endif |
||||
#elif defined (ENOTSUP) |
||||
case ENOTSUP: |
||||
throw EnotsupExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENOATTR) |
||||
case ENOATTR: |
||||
throw EnoattrExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EDIRCORRUPTED) |
||||
case EDIRCORRUPTED: |
||||
throw EdircorruptedExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EDQUOT) |
||||
case EDQUOT: |
||||
throw EdquotExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENFSREMOTE) |
||||
case ENFSREMOTE: |
||||
throw EnfsremoteExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ECONTROLLER) |
||||
case ECONTROLLER: |
||||
throw EcontrollerExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENOTCONTROLLER) |
||||
case ENOTCONTROLLER: |
||||
throw EnotcontrollerExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EENQUEUED) |
||||
case EENQUEUED: |
||||
throw EenqueuedExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENOTENQUEUED) |
||||
case ENOTENQUEUED: |
||||
throw EnotenqueuedExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EJOINED) |
||||
case EJOINED: |
||||
throw EjoinedExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENOTJOINED) |
||||
case ENOTJOINED: |
||||
throw EnotjoinedExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENOPROC) |
||||
case ENOPROC: |
||||
throw EnoprocExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EMUSTRUN) |
||||
case EMUSTRUN: |
||||
throw EmustrunExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENOTSTOPPED) |
||||
case ENOTSTOPPED: |
||||
throw EnotstoppedExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ECLOCKCPU) |
||||
case ECLOCKCPU: |
||||
throw EclockcpuExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EINVALSTATE) |
||||
case EINVALSTATE: |
||||
throw EinvalstateExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENOEXIST) |
||||
case ENOEXIST: |
||||
throw EnoexistExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EENDOFMINOR) |
||||
case EENDOFMINOR: |
||||
throw EendofminorExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EBUFSIZE) |
||||
case EBUFSIZE: |
||||
throw EbufsizeExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EEMPTY) |
||||
case EEMPTY: |
||||
throw EemptyExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ENOINTRGROUP) |
||||
case ENOINTRGROUP: |
||||
throw EnointrgroupExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EINVALMODE) |
||||
case EINVALMODE: |
||||
throw EinvalmodeExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (ECANTEXTENT) |
||||
case ECANTEXTENT: |
||||
throw EcantextentExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EINVALTIME) |
||||
case EINVALTIME: |
||||
throw EinvaltimeExc (tmp); |
||||
#endif |
||||
|
||||
#if defined (EDESTROYED) |
||||
case EDESTROYED: |
||||
throw EdestroyedExc (tmp); |
||||
#endif |
||||
} |
||||
|
||||
throw ErrnoExc (tmp); |
||||
} |
||||
|
||||
|
||||
void throwErrnoExc (const std::string &text) |
||||
{ |
||||
throwErrnoExc (text, errno); |
||||
} |
||||
|
||||
|
||||
} // namespace Iex
|
@ -0,0 +1,96 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef INCLUDED_IEXTHROWERRNOEXC_H |
||||
#define INCLUDED_IEXTHROWERRNOEXC_H |
||||
|
||||
//----------------------------------------------------------
|
||||
//
|
||||
// A function which throws ExcErrno exceptions
|
||||
//
|
||||
//----------------------------------------------------------
|
||||
|
||||
#include "IexBaseExc.h" |
||||
|
||||
namespace Iex { |
||||
|
||||
|
||||
//--------------------------------------------------------------------------
|
||||
//
|
||||
// Function throwErrnoExc() throws an exception which corresponds to
|
||||
// error code errnum. The exception text is initialized with a copy
|
||||
// of the string passed to throwErrnoExc(), where all occurrences of
|
||||
// "%T" have been replaced with the output of strerror(oserror()).
|
||||
//
|
||||
// Example:
|
||||
//
|
||||
// If opening file /tmp/output failed with an ENOENT error code,
|
||||
// calling
|
||||
//
|
||||
// throwErrnoExc ();
|
||||
//
|
||||
// or
|
||||
//
|
||||
// throwErrnoExc ("%T.");
|
||||
//
|
||||
// will throw an EnoentExc whose text reads
|
||||
//
|
||||
// No such file or directory.
|
||||
//
|
||||
// More detailed messages can be assembled using stringstreams:
|
||||
//
|
||||
// std::stringstream s;
|
||||
// s << "Cannot open file " << name << " (%T).";
|
||||
// throwErrnoExc (s);
|
||||
//
|
||||
// The resulting exception contains the following text:
|
||||
//
|
||||
// Cannot open file /tmp/output (No such file or directory).
|
||||
//
|
||||
// Alternatively, you may want to use the THROW_ERRNO macro defined
|
||||
// in IexMacros.h:
|
||||
//
|
||||
// THROW_ERRNO ("Cannot open file " << name << " (%T).")
|
||||
//
|
||||
//--------------------------------------------------------------------------
|
||||
|
||||
void throwErrnoExc (const std::string &txt, int errnum); |
||||
void throwErrnoExc (const std::string &txt = "%T." /*, int errnum = oserror() */); |
||||
|
||||
|
||||
} // namespace Iex
|
||||
|
||||
#endif |
@ -0,0 +1,30 @@ |
||||
// |
||||
// Define and set to 1 if the target system has POSIX thread support |
||||
// and you want IlmBase to use it for multithreaded file I/O. |
||||
// |
||||
|
||||
#cmakedefine01 HAVE_PTHREAD |
||||
|
||||
// |
||||
// Define and set to 1 if the target system supports POSIX semaphores |
||||
// and you want OpenEXR to use them; otherwise, OpenEXR will use its |
||||
// own semaphore implementation. |
||||
// |
||||
|
||||
#cmakedefine01 HAVE_POSIX_SEMAPHORES |
||||
|
||||
#undef HAVE_UCONTEXT_H |
||||
|
||||
// |
||||
// Define and set to 1 if the target system has support for large |
||||
// stack sizes. |
||||
// |
||||
|
||||
#undef ILMBASE_HAVE_LARGE_STACK |
||||
|
||||
|
||||
// |
||||
// Version string for runtime access |
||||
// |
||||
#define ILMBASE_VERSION_STRING "1.0.3" |
||||
#define ILMBASE_PACKAGE_STRING "IlmBase 1.0.3" |
@ -0,0 +1,631 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2007, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// ACES image file I/O.
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfAcesFile.h> |
||||
#include <ImfRgbaFile.h> |
||||
#include <ImfStandardAttributes.h> |
||||
#include <Iex.h> |
||||
|
||||
using namespace std; |
||||
using namespace Imath; |
||||
using namespace Iex; |
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
const Chromaticities & |
||||
acesChromaticities () |
||||
{ |
||||
static const Chromaticities acesChr
|
||||
(V2f (0.73470, 0.26530), // red
|
||||
V2f (0.00000, 1.00000), // green
|
||||
V2f (0.00010, -0.07700), // blue
|
||||
V2f (0.32168, 0.33767)); // white
|
||||
|
||||
return acesChr; |
||||
} |
||||
|
||||
|
||||
class AcesOutputFile::Data |
||||
{ |
||||
public: |
||||
|
||||
Data(); |
||||
~Data(); |
||||
|
||||
RgbaOutputFile * rgbaFile; |
||||
}; |
||||
|
||||
|
||||
AcesOutputFile::Data::Data (): |
||||
rgbaFile (0) |
||||
{ |
||||
// empty
|
||||
} |
||||
|
||||
|
||||
AcesOutputFile::Data::~Data () |
||||
{ |
||||
delete rgbaFile; |
||||
} |
||||
|
||||
|
||||
namespace { |
||||
|
||||
void |
||||
checkCompression (Compression compression) |
||||
{ |
||||
//
|
||||
// Not all compression methods are allowed in ACES files.
|
||||
//
|
||||
|
||||
switch (compression) |
||||
{ |
||||
case NO_COMPRESSION: |
||||
case PIZ_COMPRESSION: |
||||
case B44A_COMPRESSION: |
||||
break; |
||||
|
||||
default: |
||||
throw ArgExc ("Invalid compression type for ACES file."); |
||||
} |
||||
} |
||||
|
||||
} // namespace
|
||||
|
||||
|
||||
AcesOutputFile::AcesOutputFile |
||||
(const std::string &name, |
||||
const Header &header, |
||||
RgbaChannels rgbaChannels, |
||||
int numThreads) |
||||
: |
||||
_data (new Data) |
||||
{ |
||||
checkCompression (header.compression()); |
||||
|
||||
Header newHeader = header; |
||||
addChromaticities (newHeader, acesChromaticities()); |
||||
addAdoptedNeutral (newHeader, acesChromaticities().white); |
||||
|
||||
_data->rgbaFile = new RgbaOutputFile (name.c_str(), |
||||
newHeader, |
||||
rgbaChannels, |
||||
numThreads); |
||||
|
||||
_data->rgbaFile->setYCRounding (7, 6); |
||||
} |
||||
|
||||
|
||||
AcesOutputFile::AcesOutputFile |
||||
(OStream &os, |
||||
const Header &header, |
||||
RgbaChannels rgbaChannels, |
||||
int numThreads) |
||||
: |
||||
_data (new Data) |
||||
{ |
||||
checkCompression (header.compression()); |
||||
|
||||
Header newHeader = header; |
||||
addChromaticities (newHeader, acesChromaticities()); |
||||
addAdoptedNeutral (newHeader, acesChromaticities().white); |
||||
|
||||
_data->rgbaFile = new RgbaOutputFile (os, |
||||
header, |
||||
rgbaChannels, |
||||
numThreads); |
||||
|
||||
_data->rgbaFile->setYCRounding (7, 6); |
||||
} |
||||
|
||||
|
||||
AcesOutputFile::AcesOutputFile |
||||
(const std::string &name, |
||||
const Imath::Box2i &displayWindow, |
||||
const Imath::Box2i &dataWindow, |
||||
RgbaChannels rgbaChannels, |
||||
float pixelAspectRatio, |
||||
const Imath::V2f screenWindowCenter, |
||||
float screenWindowWidth, |
||||
LineOrder lineOrder, |
||||
Compression compression, |
||||
int numThreads) |
||||
: |
||||
_data (new Data) |
||||
{ |
||||
checkCompression (compression); |
||||
|
||||
Header newHeader (displayWindow, |
||||
dataWindow.isEmpty()? displayWindow: dataWindow, |
||||
pixelAspectRatio, |
||||
screenWindowCenter, |
||||
screenWindowWidth, |
||||
lineOrder, |
||||
compression); |
||||
|
||||
addChromaticities (newHeader, acesChromaticities()); |
||||
addAdoptedNeutral (newHeader, acesChromaticities().white); |
||||
|
||||
_data->rgbaFile = new RgbaOutputFile (name.c_str(), |
||||
newHeader, |
||||
rgbaChannels, |
||||
numThreads); |
||||
|
||||
_data->rgbaFile->setYCRounding (7, 6); |
||||
} |
||||
|
||||
|
||||
AcesOutputFile::AcesOutputFile |
||||
(const std::string &name, |
||||
int width, |
||||
int height, |
||||
RgbaChannels rgbaChannels, |
||||
float pixelAspectRatio, |
||||
const Imath::V2f screenWindowCenter, |
||||
float screenWindowWidth, |
||||
LineOrder lineOrder, |
||||
Compression compression, |
||||
int numThreads) |
||||
: |
||||
_data (new Data) |
||||
{ |
||||
checkCompression (compression); |
||||
|
||||
Header newHeader (width, |
||||
height, |
||||
pixelAspectRatio, |
||||
screenWindowCenter, |
||||
screenWindowWidth, |
||||
lineOrder, |
||||
compression); |
||||
|
||||
addChromaticities (newHeader, acesChromaticities()); |
||||
addAdoptedNeutral (newHeader, acesChromaticities().white); |
||||
|
||||
_data->rgbaFile = new RgbaOutputFile (name.c_str(), |
||||
newHeader, |
||||
rgbaChannels, |
||||
numThreads); |
||||
|
||||
_data->rgbaFile->setYCRounding (7, 6); |
||||
} |
||||
|
||||
|
||||
AcesOutputFile::~AcesOutputFile () |
||||
{ |
||||
delete _data; |
||||
} |
||||
|
||||
|
||||
void
|
||||
AcesOutputFile::setFrameBuffer |
||||
(const Rgba *base, |
||||
size_t xStride, |
||||
size_t yStride) |
||||
{ |
||||
_data->rgbaFile->setFrameBuffer (base, xStride, yStride); |
||||
} |
||||
|
||||
|
||||
void
|
||||
AcesOutputFile::writePixels (int numScanLines) |
||||
{ |
||||
_data->rgbaFile->writePixels (numScanLines); |
||||
} |
||||
|
||||
|
||||
int
|
||||
AcesOutputFile::currentScanLine () const |
||||
{ |
||||
return _data->rgbaFile->currentScanLine(); |
||||
} |
||||
|
||||
|
||||
const Header & |
||||
AcesOutputFile::header () const |
||||
{ |
||||
return _data->rgbaFile->header(); |
||||
} |
||||
|
||||
|
||||
const Imath::Box2i & |
||||
AcesOutputFile::displayWindow () const |
||||
{ |
||||
return _data->rgbaFile->displayWindow(); |
||||
} |
||||
|
||||
|
||||
const Imath::Box2i & |
||||
AcesOutputFile::dataWindow () const |
||||
{ |
||||
return _data->rgbaFile->dataWindow(); |
||||
} |
||||
|
||||
|
||||
float
|
||||
AcesOutputFile::pixelAspectRatio () const |
||||
{ |
||||
return _data->rgbaFile->pixelAspectRatio(); |
||||
} |
||||
|
||||
|
||||
const Imath::V2f |
||||
AcesOutputFile::screenWindowCenter () const |
||||
{ |
||||
return _data->rgbaFile->screenWindowCenter(); |
||||
} |
||||
|
||||
|
||||
float
|
||||
AcesOutputFile::screenWindowWidth () const |
||||
{ |
||||
return _data->rgbaFile->screenWindowWidth(); |
||||
} |
||||
|
||||
|
||||
LineOrder
|
||||
AcesOutputFile::lineOrder () const |
||||
{ |
||||
return _data->rgbaFile->lineOrder(); |
||||
} |
||||
|
||||
|
||||
Compression
|
||||
AcesOutputFile::compression () const |
||||
{ |
||||
return _data->rgbaFile->compression(); |
||||
} |
||||
|
||||
|
||||
RgbaChannels |
||||
AcesOutputFile::channels () const |
||||
{ |
||||
return _data->rgbaFile->channels(); |
||||
} |
||||
|
||||
|
||||
void
|
||||
AcesOutputFile::updatePreviewImage (const PreviewRgba pixels[]) |
||||
{ |
||||
_data->rgbaFile->updatePreviewImage (pixels); |
||||
} |
||||
|
||||
|
||||
class AcesInputFile::Data |
||||
{ |
||||
public: |
||||
|
||||
Data(); |
||||
~Data(); |
||||
|
||||
void initColorConversion (); |
||||
|
||||
RgbaInputFile * rgbaFile; |
||||
|
||||
Rgba * fbBase; |
||||
size_t fbXStride; |
||||
size_t fbYStride; |
||||
int minX; |
||||
int maxX; |
||||
|
||||
bool mustConvertColor; |
||||
M44f fileToAces; |
||||
}; |
||||
|
||||
|
||||
AcesInputFile::Data::Data (): |
||||
rgbaFile (0), |
||||
fbBase (0), |
||||
fbXStride (0), |
||||
fbYStride (0), |
||||
minX (0), |
||||
maxX (0), |
||||
mustConvertColor (false) |
||||
{ |
||||
// empty
|
||||
} |
||||
|
||||
|
||||
AcesInputFile::Data::~Data () |
||||
{ |
||||
delete rgbaFile; |
||||
} |
||||
|
||||
|
||||
void |
||||
AcesInputFile::Data::initColorConversion () |
||||
{ |
||||
const Header &header = rgbaFile->header(); |
||||
|
||||
Chromaticities fileChr; |
||||
|
||||
if (hasChromaticities (header)) |
||||
fileChr = chromaticities (header); |
||||
|
||||
V2f fileNeutral = fileChr.white; |
||||
|
||||
if (hasAdoptedNeutral (header)) |
||||
fileNeutral = adoptedNeutral (header); |
||||
|
||||
const Chromaticities acesChr = acesChromaticities(); |
||||
|
||||
V2f acesNeutral = acesChr.white; |
||||
|
||||
if (fileChr.red == acesChr.red && |
||||
fileChr.green == acesChr.green && |
||||
fileChr.blue == acesChr.blue && |
||||
fileChr.white == acesChr.white && |
||||
fileNeutral == acesNeutral) |
||||
{ |
||||
//
|
||||
// The file already contains ACES data,
|
||||
// color conversion is not necessary.
|
||||
|
||||
return; |
||||
} |
||||
|
||||
mustConvertColor = true; |
||||
minX = header.dataWindow().min.x; |
||||
maxX = header.dataWindow().max.x; |
||||
|
||||
//
|
||||
// Create a matrix that transforms colors from the
|
||||
// RGB space of the input file into the ACES space
|
||||
// using a color adaptation transform to move the
|
||||
// white point.
|
||||
//
|
||||
|
||||
//
|
||||
// We'll need the Bradford cone primary matrix and its inverse
|
||||
//
|
||||
|
||||
static const M44f bradfordCPM |
||||
(0.895100, -0.750200, 0.038900, 0.000000, |
||||
0.266400, 1.713500, -0.068500, 0.000000, |
||||
-0.161400, 0.036700, 1.029600, 0.000000, |
||||
0.000000, 0.000000, 0.000000, 1.000000); |
||||
|
||||
const static M44f inverseBradfordCPM |
||||
(0.986993, 0.432305, -0.008529, 0.000000, |
||||
-0.147054, 0.518360, 0.040043, 0.000000, |
||||
0.159963, 0.049291, 0.968487, 0.000000, |
||||
0.000000, 0.000000, 0.000000, 1.000000); |
||||
|
||||
//
|
||||
// Convert the white points of the two RGB spaces to XYZ
|
||||
//
|
||||
|
||||
float fx = fileNeutral.x; |
||||
float fy = fileNeutral.y; |
||||
V3f fileNeutralXYZ (fx / fy, 1, (1 - fx - fy) / fy); |
||||
|
||||
float ax = acesNeutral.x; |
||||
float ay = acesNeutral.y; |
||||
V3f acesNeutralXYZ (ax / ay, 1, (1 - ax - ay) / ay); |
||||
|
||||
//
|
||||
// Compute the Bradford transformation matrix
|
||||
//
|
||||
|
||||
V3f ratio ((acesNeutralXYZ * bradfordCPM) / |
||||
(fileNeutralXYZ * bradfordCPM)); |
||||
|
||||
M44f ratioMat (ratio[0], 0, 0, 0, |
||||
0, ratio[1], 0, 0, |
||||
0, 0, ratio[2], 0, |
||||
0, 0, 0, 1); |
||||
|
||||
M44f bradfordTrans = bradfordCPM * |
||||
ratioMat * |
||||
inverseBradfordCPM; |
||||
|
||||
//
|
||||
// Build a combined file-RGB-to-ACES-RGB conversion matrix
|
||||
//
|
||||
|
||||
fileToAces = RGBtoXYZ (fileChr, 1) * bradfordTrans * XYZtoRGB (acesChr, 1); |
||||
} |
||||
|
||||
|
||||
AcesInputFile::AcesInputFile (const std::string &name, int numThreads): |
||||
_data (new Data) |
||||
{ |
||||
_data->rgbaFile = new RgbaInputFile (name.c_str(), numThreads); |
||||
_data->initColorConversion(); |
||||
} |
||||
|
||||
|
||||
AcesInputFile::AcesInputFile (IStream &is, int numThreads): |
||||
_data (new Data) |
||||
{ |
||||
_data->rgbaFile = new RgbaInputFile (is, numThreads); |
||||
_data->initColorConversion(); |
||||
} |
||||
|
||||
|
||||
AcesInputFile::~AcesInputFile () |
||||
{ |
||||
delete _data; |
||||
} |
||||
|
||||
|
||||
void
|
||||
AcesInputFile::setFrameBuffer (Rgba *base, size_t xStride, size_t yStride) |
||||
{ |
||||
_data->rgbaFile->setFrameBuffer (base, xStride, yStride); |
||||
_data->fbBase = base; |
||||
_data->fbXStride = xStride; |
||||
_data->fbYStride = yStride; |
||||
} |
||||
|
||||
|
||||
void
|
||||
AcesInputFile::readPixels (int scanLine1, int scanLine2) |
||||
{ |
||||
//
|
||||
// Copy the pixels from the RgbaInputFile into the frame buffer.
|
||||
//
|
||||
|
||||
_data->rgbaFile->readPixels (scanLine1, scanLine2); |
||||
|
||||
//
|
||||
// If the RGB space of the input file is not the same as the ACES
|
||||
// RGB space, then the pixels in the frame buffer must be transformed
|
||||
// into the ACES RGB space.
|
||||
//
|
||||
|
||||
if (!_data->mustConvertColor) |
||||
return; |
||||
|
||||
int minY = min (scanLine1, scanLine2); |
||||
int maxY = max (scanLine1, scanLine2); |
||||
|
||||
for (int y = minY; y <= maxY; ++y) |
||||
{ |
||||
Rgba *base = _data->fbBase + |
||||
_data->fbXStride * _data->minX + |
||||
_data->fbYStride * y; |
||||
|
||||
for (int x = _data->minX; x <= _data->maxX; ++x) |
||||
{ |
||||
V3f aces = V3f (base->r, base->g, base->b) * _data->fileToAces; |
||||
|
||||
base->r = aces[0]; |
||||
base->g = aces[1]; |
||||
base->b = aces[2]; |
||||
|
||||
base += _data->fbXStride; |
||||
} |
||||
} |
||||
} |
||||
|
||||
|
||||
void
|
||||
AcesInputFile::readPixels (int scanLine) |
||||
{ |
||||
readPixels (scanLine, scanLine); |
||||
} |
||||
|
||||
|
||||
const Header & |
||||
AcesInputFile::header () const |
||||
{ |
||||
return _data->rgbaFile->header(); |
||||
} |
||||
|
||||
|
||||
const Imath::Box2i & |
||||
AcesInputFile::displayWindow () const |
||||
{ |
||||
return _data->rgbaFile->displayWindow(); |
||||
} |
||||
|
||||
|
||||
const Imath::Box2i & |
||||
AcesInputFile::dataWindow () const |
||||
{ |
||||
return _data->rgbaFile->dataWindow(); |
||||
} |
||||
|
||||
|
||||
float |
||||
AcesInputFile::pixelAspectRatio () const |
||||
{ |
||||
return _data->rgbaFile->pixelAspectRatio(); |
||||
} |
||||
|
||||
|
||||
const Imath::V2f |
||||
AcesInputFile::screenWindowCenter () const |
||||
{ |
||||
return _data->rgbaFile->screenWindowCenter(); |
||||
} |
||||
|
||||
|
||||
float |
||||
AcesInputFile::screenWindowWidth () const |
||||
{ |
||||
return _data->rgbaFile->screenWindowWidth(); |
||||
} |
||||
|
||||
|
||||
LineOrder |
||||
AcesInputFile::lineOrder () const |
||||
{ |
||||
return _data->rgbaFile->lineOrder(); |
||||
} |
||||
|
||||
|
||||
Compression |
||||
AcesInputFile::compression () const |
||||
{ |
||||
return _data->rgbaFile->compression(); |
||||
} |
||||
|
||||
|
||||
RgbaChannels |
||||
AcesInputFile::channels () const |
||||
{ |
||||
return _data->rgbaFile->channels(); |
||||
} |
||||
|
||||
|
||||
const char *
|
||||
AcesInputFile::fileName () const |
||||
{ |
||||
return _data->rgbaFile->fileName(); |
||||
} |
||||
|
||||
|
||||
bool |
||||
AcesInputFile::isComplete () const |
||||
{ |
||||
return _data->rgbaFile->isComplete(); |
||||
} |
||||
|
||||
|
||||
int |
||||
AcesInputFile::version () const |
||||
{ |
||||
return _data->rgbaFile->version(); |
||||
} |
||||
|
||||
} // namespace Imf
|
@ -0,0 +1,322 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2007, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_ACES_FILE_H |
||||
#define INCLUDED_IMF_ACES_FILE_H |
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// ACES image file I/O.
|
||||
//
|
||||
// This header file declares two classes that directly support
|
||||
// image file input and output according to the Academy Image
|
||||
// Interchange Framework.
|
||||
//
|
||||
// The Academy Image Interchange file format is a subset of OpenEXR:
|
||||
//
|
||||
// - Images are stored as scanlines. Tiles are not allowed.
|
||||
//
|
||||
// - Images contain three color channels, either
|
||||
// R, G, B (red, green, blue) or
|
||||
// Y, RY, BY (luminance, sub-sampled chroma)
|
||||
//
|
||||
// - Images may optionally contain an alpha channel.
|
||||
//
|
||||
// - Only three compression types are allowed:
|
||||
// - NO_COMPRESSION (file is not compressed)
|
||||
// - PIZ_COMPRESSION (lossless)
|
||||
// - B44A_COMPRESSION (lossy)
|
||||
//
|
||||
// - The "chromaticities" header attribute must specify
|
||||
// the ACES RGB primaries and white point.
|
||||
//
|
||||
// class AcesOutputFile writes an OpenEXR file, enforcing the
|
||||
// restrictions listed above. Pixel data supplied by application
|
||||
// software must already be in the ACES RGB space.
|
||||
//
|
||||
// class AcesInputFile reads an OpenEXR file. Pixel data delivered
|
||||
// to application software is guaranteed to be in the ACES RGB space.
|
||||
// If the RGB space of the file is not the same as the ACES space,
|
||||
// then the pixels are automatically converted: the pixels are
|
||||
// converted to CIE XYZ, a color adaptation transform shifts the
|
||||
// white point, and the result is converted to ACES RGB.
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfHeader.h> |
||||
#include <ImfRgba.h> |
||||
#include "ImathVec.h" |
||||
#include "ImathBox.h" |
||||
#include <ImfThreading.h> |
||||
#include <string> |
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
class RgbaOutputFile; |
||||
class RgbaInputFile; |
||||
struct PreviewRgba; |
||||
class Chromaticities; |
||||
|
||||
//
|
||||
// ACES red, green, blue and white-point chromaticities.
|
||||
//
|
||||
|
||||
const Chromaticities & acesChromaticities (); |
||||
|
||||
|
||||
//
|
||||
// ACES output file.
|
||||
//
|
||||
|
||||
class AcesOutputFile |
||||
{ |
||||
public: |
||||
|
||||
//---------------------------------------------------
|
||||
// Constructor -- header is constructed by the caller
|
||||
//---------------------------------------------------
|
||||
|
||||
AcesOutputFile (const std::string &name, |
||||
const Header &header, |
||||
RgbaChannels rgbaChannels = WRITE_RGBA, |
||||
int numThreads = globalThreadCount()); |
||||
|
||||
|
||||
//----------------------------------------------------
|
||||
// Constructor -- header is constructed by the caller,
|
||||
// file is opened by the caller, destructor will not
|
||||
// automatically close the file.
|
||||
//----------------------------------------------------
|
||||
|
||||
AcesOutputFile (OStream &os, |
||||
const Header &header, |
||||
RgbaChannels rgbaChannels = WRITE_RGBA, |
||||
int numThreads = globalThreadCount()); |
||||
|
||||
|
||||
//----------------------------------------------------------------
|
||||
// Constructor -- header data are explicitly specified as function
|
||||
// call arguments (empty dataWindow means "same as displayWindow")
|
||||
//----------------------------------------------------------------
|
||||
|
||||
AcesOutputFile (const std::string &name, |
||||
const Imath::Box2i &displayWindow, |
||||
const Imath::Box2i &dataWindow = Imath::Box2i(), |
||||
RgbaChannels rgbaChannels = WRITE_RGBA, |
||||
float pixelAspectRatio = 1, |
||||
const Imath::V2f screenWindowCenter = Imath::V2f (0, 0), |
||||
float screenWindowWidth = 1, |
||||
LineOrder lineOrder = INCREASING_Y, |
||||
Compression compression = PIZ_COMPRESSION, |
||||
int numThreads = globalThreadCount()); |
||||
|
||||
|
||||
//-----------------------------------------------
|
||||
// Constructor -- like the previous one, but both
|
||||
// the display window and the data window are
|
||||
// Box2i (V2i (0, 0), V2i (width - 1, height -1))
|
||||
//-----------------------------------------------
|
||||
|
||||
AcesOutputFile (const std::string &name, |
||||
int width, |
||||
int height, |
||||
RgbaChannels rgbaChannels = WRITE_RGBA, |
||||
float pixelAspectRatio = 1, |
||||
const Imath::V2f screenWindowCenter = Imath::V2f (0, 0), |
||||
float screenWindowWidth = 1, |
||||
LineOrder lineOrder = INCREASING_Y, |
||||
Compression compression = PIZ_COMPRESSION, |
||||
int numThreads = globalThreadCount()); |
||||
|
||||
|
||||
//-----------
|
||||
// Destructor
|
||||
//-----------
|
||||
|
||||
virtual ~AcesOutputFile (); |
||||
|
||||
|
||||
//------------------------------------------------
|
||||
// Define a frame buffer as the pixel data source:
|
||||
// Pixel (x, y) is at address
|
||||
//
|
||||
// base + x * xStride + y * yStride
|
||||
//
|
||||
//------------------------------------------------
|
||||
|
||||
void setFrameBuffer (const Rgba *base, |
||||
size_t xStride, |
||||
size_t yStride); |
||||
|
||||
|
||||
//-------------------------------------------------
|
||||
// Write pixel data (see class Imf::OutputFile)
|
||||
// The pixels are assumed to contain ACES RGB data.
|
||||
//-------------------------------------------------
|
||||
|
||||
void writePixels (int numScanLines = 1); |
||||
int currentScanLine () const; |
||||
|
||||
|
||||
//--------------------------
|
||||
// Access to the file header
|
||||
//--------------------------
|
||||
|
||||
const Header & header () const; |
||||
const Imath::Box2i & displayWindow () const; |
||||
const Imath::Box2i & dataWindow () const; |
||||
float pixelAspectRatio () const; |
||||
const Imath::V2f screenWindowCenter () const; |
||||
float screenWindowWidth () const; |
||||
LineOrder lineOrder () const; |
||||
Compression compression () const; |
||||
RgbaChannels channels () const; |
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// Update the preview image (see Imf::OutputFile::updatePreviewImage())
|
||||
// --------------------------------------------------------------------
|
||||
|
||||
void updatePreviewImage (const PreviewRgba[]); |
||||
|
||||
|
||||
private: |
||||
|
||||
AcesOutputFile (const AcesOutputFile &); // not implemented
|
||||
AcesOutputFile & operator = (const AcesOutputFile &); // not implemented
|
||||
|
||||
class Data; |
||||
|
||||
Data * _data; |
||||
}; |
||||
|
||||
|
||||
//
|
||||
// ACES input file
|
||||
//
|
||||
|
||||
class AcesInputFile |
||||
{ |
||||
public: |
||||
|
||||
//-------------------------------------------------------
|
||||
// Constructor -- opens the file with the specified name,
|
||||
// destructor will automatically close the file.
|
||||
//-------------------------------------------------------
|
||||
|
||||
AcesInputFile (const std::string &name, |
||||
int numThreads = globalThreadCount()); |
||||
|
||||
|
||||
//-----------------------------------------------------------
|
||||
// Constructor -- attaches the new AcesInputFile object to a
|
||||
// file that has already been opened by the caller.
|
||||
// Destroying the AcesInputFile object will not automatically
|
||||
// close the file.
|
||||
//-----------------------------------------------------------
|
||||
|
||||
AcesInputFile (IStream &is, |
||||
int numThreads = globalThreadCount()); |
||||
|
||||
|
||||
//-----------
|
||||
// Destructor
|
||||
//-----------
|
||||
|
||||
virtual ~AcesInputFile (); |
||||
|
||||
|
||||
//-----------------------------------------------------
|
||||
// Define a frame buffer as the pixel data destination:
|
||||
// Pixel (x, y) is at address
|
||||
//
|
||||
// base + x * xStride + y * yStride
|
||||
//
|
||||
//-----------------------------------------------------
|
||||
|
||||
void setFrameBuffer (Rgba *base, |
||||
size_t xStride, |
||||
size_t yStride); |
||||
|
||||
|
||||
//--------------------------------------------
|
||||
// Read pixel data (see class Imf::InputFile)
|
||||
// Pixels returned will contain ACES RGB data.
|
||||
//--------------------------------------------
|
||||
|
||||
void readPixels (int scanLine1, int scanLine2); |
||||
void readPixels (int scanLine); |
||||
|
||||
|
||||
//--------------------------
|
||||
// Access to the file header
|
||||
//--------------------------
|
||||
|
||||
const Header & header () const; |
||||
const Imath::Box2i & displayWindow () const; |
||||
const Imath::Box2i & dataWindow () const; |
||||
float pixelAspectRatio () const; |
||||
const Imath::V2f screenWindowCenter () const; |
||||
float screenWindowWidth () const; |
||||
LineOrder lineOrder () const; |
||||
Compression compression () const; |
||||
RgbaChannels channels () const; |
||||
const char * fileName () const; |
||||
bool isComplete () const; |
||||
|
||||
|
||||
//----------------------------------
|
||||
// Access to the file format version
|
||||
//----------------------------------
|
||||
|
||||
int version () const; |
||||
|
||||
private: |
||||
|
||||
AcesInputFile (const AcesInputFile &); // not implemented
|
||||
AcesInputFile & operator = (const AcesInputFile &); // not implemented
|
||||
|
||||
class Data; |
||||
|
||||
Data * _data; |
||||
}; |
||||
|
||||
|
||||
} // namespace Imf
|
||||
|
||||
#endif |
@ -0,0 +1,261 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_ARRAY_H |
||||
#define INCLUDED_IMF_ARRAY_H |
||||
|
||||
//-------------------------------------------------------------------------
|
||||
//
|
||||
// class Array
|
||||
// class Array2D
|
||||
//
|
||||
// "Arrays of T" whose sizes are not known at compile time.
|
||||
// When an array goes out of scope, its elements are automatically
|
||||
// deleted.
|
||||
//
|
||||
// Usage example:
|
||||
//
|
||||
// struct C
|
||||
// {
|
||||
// C () {std::cout << "C::C (" << this << ")\n";};
|
||||
// virtual ~C () {std::cout << "C::~C (" << this << ")\n";};
|
||||
// };
|
||||
//
|
||||
// int
|
||||
// main ()
|
||||
// {
|
||||
// Array <C> a(3);
|
||||
//
|
||||
// C &b = a[1];
|
||||
// const C &c = a[1];
|
||||
// C *d = a + 2;
|
||||
// const C *e = a;
|
||||
//
|
||||
// return 0;
|
||||
// }
|
||||
//
|
||||
//-------------------------------------------------------------------------
|
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
template <class T> |
||||
class Array |
||||
{ |
||||
public: |
||||
|
||||
//-----------------------------
|
||||
// Constructors and destructors
|
||||
//-----------------------------
|
||||
|
||||
Array () {_data = 0;} |
||||
Array (long size) {_data = new T[size];} |
||||
~Array () {delete [] _data;} |
||||
|
||||
|
||||
//-----------------------------
|
||||
// Access to the array elements
|
||||
//-----------------------------
|
||||
|
||||
operator T * () {return _data;} |
||||
operator const T * () const {return _data;} |
||||
|
||||
|
||||
//------------------------------------------------------
|
||||
// Resize and clear the array (the contents of the array
|
||||
// are not preserved across the resize operation).
|
||||
//
|
||||
// resizeEraseUnsafe() is more memory efficient than
|
||||
// resizeErase() because it deletes the old memory block
|
||||
// before allocating a new one, but if allocating the
|
||||
// new block throws an exception, resizeEraseUnsafe()
|
||||
// leaves the array in an unusable state.
|
||||
//
|
||||
//------------------------------------------------------
|
||||
|
||||
void resizeErase (long size); |
||||
void resizeEraseUnsafe (long size); |
||||
|
||||
|
||||
private: |
||||
|
||||
Array (const Array &); // Copying and assignment
|
||||
Array & operator = (const Array &); // are not implemented
|
||||
|
||||
T * _data; |
||||
}; |
||||
|
||||
|
||||
template <class T> |
||||
class Array2D |
||||
{ |
||||
public: |
||||
|
||||
//-----------------------------
|
||||
// Constructors and destructors
|
||||
//-----------------------------
|
||||
|
||||
Array2D (); // empty array, 0 by 0 elements
|
||||
Array2D (long sizeX, long sizeY); // sizeX by sizeY elements
|
||||
~Array2D (); |
||||
|
||||
|
||||
//-----------------------------
|
||||
// Access to the array elements
|
||||
//-----------------------------
|
||||
|
||||
T * operator [] (long x); |
||||
const T * operator [] (long x) const; |
||||
|
||||
|
||||
//------------------------------------------------------
|
||||
// Resize and clear the array (the contents of the array
|
||||
// are not preserved across the resize operation).
|
||||
//
|
||||
// resizeEraseUnsafe() is more memory efficient than
|
||||
// resizeErase() because it deletes the old memory block
|
||||
// before allocating a new one, but if allocating the
|
||||
// new block throws an exception, resizeEraseUnsafe()
|
||||
// leaves the array in an unusable state.
|
||||
//
|
||||
//------------------------------------------------------
|
||||
|
||||
void resizeErase (long sizeX, long sizeY); |
||||
void resizeEraseUnsafe (long sizeX, long sizeY); |
||||
|
||||
|
||||
private: |
||||
|
||||
Array2D (const Array2D &); // Copying and assignment
|
||||
Array2D & operator = (const Array2D &); // are not implemented
|
||||
|
||||
long _sizeY; |
||||
T * _data; |
||||
}; |
||||
|
||||
|
||||
//---------------
|
||||
// Implementation
|
||||
//---------------
|
||||
|
||||
template <class T> |
||||
inline void |
||||
Array<T>::resizeErase (long size) |
||||
{ |
||||
T *tmp = new T[size]; |
||||
delete [] _data; |
||||
_data = tmp; |
||||
} |
||||
|
||||
|
||||
template <class T> |
||||
inline void |
||||
Array<T>::resizeEraseUnsafe (long size) |
||||
{ |
||||
delete [] _data; |
||||
_data = 0; |
||||
_data = new T[size]; |
||||
} |
||||
|
||||
|
||||
template <class T> |
||||
inline |
||||
Array2D<T>::Array2D (): |
||||
_sizeY (0), _data (0) |
||||
{ |
||||
// emtpy
|
||||
} |
||||
|
||||
|
||||
template <class T> |
||||
inline |
||||
Array2D<T>::Array2D (long sizeX, long sizeY): |
||||
_sizeY (sizeY), _data (new T[sizeX * sizeY]) |
||||
{ |
||||
// emtpy
|
||||
} |
||||
|
||||
|
||||
template <class T> |
||||
inline |
||||
Array2D<T>::~Array2D () |
||||
{ |
||||
delete [] _data; |
||||
} |
||||
|
||||
|
||||
template <class T> |
||||
inline T *
|
||||
Array2D<T>::operator [] (long x) |
||||
{ |
||||
return _data + x * _sizeY; |
||||
} |
||||
|
||||
|
||||
template <class T> |
||||
inline const T * |
||||
Array2D<T>::operator [] (long x) const |
||||
{ |
||||
return _data + x * _sizeY; |
||||
} |
||||
|
||||
|
||||
template <class T> |
||||
inline void |
||||
Array2D<T>::resizeErase (long sizeX, long sizeY) |
||||
{ |
||||
T *tmp = new T[sizeX * sizeY]; |
||||
delete [] _data; |
||||
_sizeY = sizeY; |
||||
_data = tmp; |
||||
} |
||||
|
||||
|
||||
template <class T> |
||||
inline void |
||||
Array2D<T>::resizeEraseUnsafe (long sizeX, long sizeY) |
||||
{ |
||||
delete [] _data; |
||||
_data = 0; |
||||
_sizeY = 0; |
||||
_data = new T[sizeX * sizeY]; |
||||
_sizeY = sizeY; |
||||
} |
||||
|
||||
|
||||
} // namespace Imf
|
||||
|
||||
#endif |
@ -0,0 +1,156 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class Attribute
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfAttribute.h> |
||||
#include "IlmThreadMutex.h" |
||||
#include "Iex.h" |
||||
#include <string.h> |
||||
#include <map> |
||||
|
||||
|
||||
namespace Imf { |
||||
|
||||
using IlmThread::Mutex; |
||||
using IlmThread::Lock; |
||||
|
||||
|
||||
Attribute::Attribute () {} |
||||
|
||||
|
||||
Attribute::~Attribute () {} |
||||
|
||||
|
||||
namespace { |
||||
|
||||
struct NameCompare: std::binary_function <const char *, const char *, bool> |
||||
{ |
||||
bool |
||||
operator () (const char *x, const char *y) const |
||||
{ |
||||
return strcmp (x, y) < 0; |
||||
} |
||||
}; |
||||
|
||||
|
||||
typedef Attribute* (*Constructor)(); |
||||
typedef std::map <const char *, Constructor, NameCompare> TypeMap; |
||||
|
||||
|
||||
class LockedTypeMap: public TypeMap |
||||
{ |
||||
public: |
||||
|
||||
Mutex mutex; |
||||
}; |
||||
|
||||
|
||||
LockedTypeMap & |
||||
typeMap () |
||||
{ |
||||
static Mutex criticalSection; |
||||
Lock lock (criticalSection); |
||||
|
||||
static LockedTypeMap* typeMap = 0; |
||||
|
||||
if (typeMap == 0) |
||||
typeMap = new LockedTypeMap (); |
||||
|
||||
return *typeMap; |
||||
} |
||||
|
||||
|
||||
} // namespace
|
||||
|
||||
|
||||
bool
|
||||
Attribute::knownType (const char typeName[]) |
||||
{ |
||||
LockedTypeMap& tMap = typeMap(); |
||||
Lock lock (tMap.mutex); |
||||
|
||||
return tMap.find (typeName) != tMap.end(); |
||||
} |
||||
|
||||
|
||||
void
|
||||
Attribute::registerAttributeType (const char typeName[], |
||||
Attribute *(*newAttribute)()) |
||||
{ |
||||
LockedTypeMap& tMap = typeMap(); |
||||
Lock lock (tMap.mutex); |
||||
|
||||
if (tMap.find (typeName) != tMap.end()) |
||||
THROW (Iex::ArgExc, "Cannot register image file attribute " |
||||
"type \"" << typeName << "\". " |
||||
"The type has already been registered."); |
||||
|
||||
tMap.insert (TypeMap::value_type (typeName, newAttribute)); |
||||
} |
||||
|
||||
|
||||
void |
||||
Attribute::unRegisterAttributeType (const char typeName[]) |
||||
{ |
||||
LockedTypeMap& tMap = typeMap(); |
||||
Lock lock (tMap.mutex); |
||||
|
||||
tMap.erase (typeName); |
||||
} |
||||
|
||||
|
||||
Attribute * |
||||
Attribute::newAttribute (const char typeName[]) |
||||
{ |
||||
LockedTypeMap& tMap = typeMap(); |
||||
Lock lock (tMap.mutex); |
||||
|
||||
TypeMap::const_iterator i = tMap.find (typeName); |
||||
|
||||
if (i == tMap.end()) |
||||
THROW (Iex::ArgExc, "Cannot create image file attribute of " |
||||
"unknown type \"" << typeName << "\"."); |
||||
|
||||
return (i->second)(); |
||||
} |
||||
|
||||
|
||||
} // namespace Imf
|
@ -0,0 +1,427 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_ATTRIBUTE_H |
||||
#define INCLUDED_IMF_ATTRIBUTE_H |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class Attribute
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include "IexBaseExc.h" |
||||
#include <ImfIO.h> |
||||
#include <ImfXdr.h> |
||||
|
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
class Attribute |
||||
{ |
||||
public: |
||||
|
||||
//---------------------------
|
||||
// Constructor and destructor
|
||||
//---------------------------
|
||||
|
||||
Attribute (); |
||||
virtual ~Attribute (); |
||||
|
||||
|
||||
//-------------------------------
|
||||
// Get this attribute's type name
|
||||
//-------------------------------
|
||||
|
||||
virtual const char * typeName () const = 0; |
||||
|
||||
|
||||
//------------------------------
|
||||
// Make a copy of this attribute
|
||||
//------------------------------
|
||||
|
||||
virtual Attribute * copy () const = 0; |
||||
|
||||
|
||||
//----------------------------------------
|
||||
// Type-specific attribute I/O and copying
|
||||
//----------------------------------------
|
||||
|
||||
virtual void writeValueTo (OStream &os, |
||||
int version) const = 0; |
||||
|
||||
virtual void readValueFrom (IStream &is, |
||||
int size, |
||||
int version) = 0; |
||||
|
||||
virtual void copyValueFrom (const Attribute &other) = 0; |
||||
|
||||
|
||||
//------------------
|
||||
// Attribute factory
|
||||
//------------------
|
||||
|
||||
static Attribute * newAttribute (const char typeName[]); |
||||
|
||||
|
||||
//-----------------------------------------------------------
|
||||
// Test if a given attribute type has already been registered
|
||||
//-----------------------------------------------------------
|
||||
|
||||
static bool knownType (const char typeName[]); |
||||
|
||||
|
||||
protected: |
||||
|
||||
//--------------------------------------------------
|
||||
// Register an attribute type so that newAttribute()
|
||||
// knows how to make objects of this type.
|
||||
//--------------------------------------------------
|
||||
|
||||
static void registerAttributeType (const char typeName[], |
||||
Attribute *(*newAttribute)()); |
||||
|
||||
//------------------------------------------------------
|
||||
// Un-register an attribute type so that newAttribute()
|
||||
// no longer knows how to make objects of this type (for
|
||||
// debugging only).
|
||||
//------------------------------------------------------
|
||||
|
||||
static void unRegisterAttributeType (const char typeName[]); |
||||
}; |
||||
|
||||
|
||||
//-------------------------------------------------
|
||||
// Class template for attributes of a specific type
|
||||
//-------------------------------------------------
|
||||
|
||||
template <class T> |
||||
class TypedAttribute: public Attribute |
||||
{ |
||||
public: |
||||
|
||||
//----------------------------
|
||||
// Constructors and destructor
|
||||
//------------_---------------
|
||||
|
||||
TypedAttribute (); |
||||
TypedAttribute (const T &value); |
||||
TypedAttribute (const TypedAttribute<T> &other); |
||||
virtual ~TypedAttribute (); |
||||
|
||||
|
||||
//--------------------------------
|
||||
// Access to the attribute's value
|
||||
//--------------------------------
|
||||
|
||||
T & value (); |
||||
const T & value () const; |
||||
|
||||
|
||||
//--------------------------------
|
||||
// Get this attribute's type name.
|
||||
//--------------------------------
|
||||
|
||||
virtual const char * typeName () const; |
||||
|
||||
|
||||
//---------------------------------------------------------
|
||||
// Static version of typeName()
|
||||
// This function must be specialized for each value type T.
|
||||
//---------------------------------------------------------
|
||||
|
||||
static const char * staticTypeName (); |
||||
|
||||
|
||||
//---------------------
|
||||
// Make a new attribute
|
||||
//---------------------
|
||||
|
||||
static Attribute * makeNewAttribute (); |
||||
|
||||
|
||||
//------------------------------
|
||||
// Make a copy of this attribute
|
||||
//------------------------------
|
||||
|
||||
virtual Attribute * copy () const; |
||||
|
||||
|
||||
//-----------------------------------------------------------------
|
||||
// Type-specific attribute I/O and copying.
|
||||
// Depending on type T, these functions may have to be specialized.
|
||||
//-----------------------------------------------------------------
|
||||
|
||||
virtual void writeValueTo (OStream &os, |
||||
int version) const; |
||||
|
||||
virtual void readValueFrom (IStream &is, |
||||
int size, |
||||
int version); |
||||
|
||||
virtual void copyValueFrom (const Attribute &other); |
||||
|
||||
|
||||
//------------------------------------------------------------
|
||||
// Dynamic casts that throw exceptions instead of returning 0.
|
||||
//------------------------------------------------------------
|
||||
|
||||
static TypedAttribute * cast (Attribute *attribute); |
||||
static const TypedAttribute * cast (const Attribute *attribute); |
||||
static TypedAttribute & cast (Attribute &attribute); |
||||
static const TypedAttribute & cast (const Attribute &attribute); |
||||
|
||||
|
||||
//---------------------------------------------------------------
|
||||
// Register this attribute type so that Attribute::newAttribute()
|
||||
// knows how to make objects of this type.
|
||||
//
|
||||
// Note that this function is not thread-safe because it modifies
|
||||
// a global variable in the IlmIlm library. A thread in a multi-
|
||||
// threaded program may call registerAttributeType() only when no
|
||||
// other thread is accessing any functions or classes in the
|
||||
// IlmImf library.
|
||||
//
|
||||
//---------------------------------------------------------------
|
||||
|
||||
static void registerAttributeType (); |
||||
|
||||
|
||||
//-----------------------------------------------------
|
||||
// Un-register this attribute type (for debugging only)
|
||||
//-----------------------------------------------------
|
||||
|
||||
static void unRegisterAttributeType (); |
||||
|
||||
|
||||
private: |
||||
|
||||
T _value; |
||||
}; |
||||
|
||||
|
||||
//------------------------------------
|
||||
// Implementation of TypedAttribute<T>
|
||||
//------------------------------------
|
||||
|
||||
template <class T> |
||||
TypedAttribute<T>::TypedAttribute (): |
||||
Attribute (), |
||||
_value (T()) |
||||
{ |
||||
// empty
|
||||
} |
||||
|
||||
|
||||
template <class T> |
||||
TypedAttribute<T>::TypedAttribute (const T &value): |
||||
Attribute (), |
||||
_value (value) |
||||
{ |
||||
// empty
|
||||
} |
||||
|
||||
|
||||
template <class T> |
||||
TypedAttribute<T>::TypedAttribute (const TypedAttribute<T> &other): |
||||
Attribute (other), |
||||
_value () |
||||
{ |
||||
copyValueFrom (other); |
||||
} |
||||
|
||||
|
||||
template <class T> |
||||
TypedAttribute<T>::~TypedAttribute () |
||||
{ |
||||
// empty
|
||||
} |
||||
|
||||
|
||||
template <class T> |
||||
inline T & |
||||
TypedAttribute<T>::value () |
||||
{ |
||||
return _value; |
||||
} |
||||
|
||||
|
||||
template <class T> |
||||
inline const T & |
||||
TypedAttribute<T>::value () const |
||||
{ |
||||
return _value; |
||||
} |
||||
|
||||
|
||||
template <class T> |
||||
const char *
|
||||
TypedAttribute<T>::typeName () const |
||||
{ |
||||
return staticTypeName(); |
||||
} |
||||
|
||||
|
||||
template <class T> |
||||
Attribute * |
||||
TypedAttribute<T>::makeNewAttribute () |
||||
{ |
||||
return new TypedAttribute<T>(); |
||||
} |
||||
|
||||
|
||||
template <class T> |
||||
Attribute * |
||||
TypedAttribute<T>::copy () const |
||||
{ |
||||
Attribute * attribute = new TypedAttribute<T>(); |
||||
attribute->copyValueFrom (*this); |
||||
return attribute; |
||||
} |
||||
|
||||
|
||||
template <class T> |
||||
void
|
||||
TypedAttribute<T>::writeValueTo (OStream &os, int version) const |
||||
{ |
||||
Xdr::write <StreamIO> (os, _value); |
||||
} |
||||
|
||||
|
||||
template <class T> |
||||
void
|
||||
TypedAttribute<T>::readValueFrom (IStream &is, int size, int version) |
||||
{ |
||||
Xdr::read <StreamIO> (is, _value); |
||||
} |
||||
|
||||
|
||||
template <class T> |
||||
void
|
||||
TypedAttribute<T>::copyValueFrom (const Attribute &other) |
||||
{ |
||||
_value = cast(other)._value; |
||||
} |
||||
|
||||
|
||||
template <class T> |
||||
TypedAttribute<T> * |
||||
TypedAttribute<T>::cast (Attribute *attribute) |
||||
{ |
||||
TypedAttribute<T> *t = |
||||
dynamic_cast <TypedAttribute<T> *> (attribute); |
||||
|
||||
if (t == 0) |
||||
throw Iex::TypeExc ("Unexpected attribute type."); |
||||
|
||||
return t; |
||||
} |
||||
|
||||
|
||||
template <class T> |
||||
const TypedAttribute<T> * |
||||
TypedAttribute<T>::cast (const Attribute *attribute) |
||||
{ |
||||
const TypedAttribute<T> *t = |
||||
dynamic_cast <const TypedAttribute<T> *> (attribute); |
||||
|
||||
if (t == 0) |
||||
throw Iex::TypeExc ("Unexpected attribute type."); |
||||
|
||||
return t; |
||||
} |
||||
|
||||
|
||||
template <class T> |
||||
inline TypedAttribute<T> &
|
||||
TypedAttribute<T>::cast (Attribute &attribute) |
||||
{ |
||||
return *cast (&attribute); |
||||
} |
||||
|
||||
|
||||
template <class T> |
||||
inline const TypedAttribute<T> & |
||||
TypedAttribute<T>::cast (const Attribute &attribute) |
||||
{ |
||||
return *cast (&attribute); |
||||
} |
||||
|
||||
|
||||
template <class T> |
||||
inline void |
||||
TypedAttribute<T>::registerAttributeType () |
||||
{ |
||||
Attribute::registerAttributeType (staticTypeName(), makeNewAttribute); |
||||
} |
||||
|
||||
|
||||
template <class T> |
||||
inline void |
||||
TypedAttribute<T>::unRegisterAttributeType () |
||||
{ |
||||
Attribute::unRegisterAttributeType (staticTypeName()); |
||||
} |
||||
|
||||
|
||||
} // namespace Imf
|
||||
|
||||
#if defined(OPENEXR_DLL) && defined(_MSC_VER) |
||||
// Tell MS VC++ to disable "non dll-interface class used as base
|
||||
// for dll-interface class" and "no suitable definition provided
|
||||
// for explicit template"
|
||||
#pragma warning (disable : 4275 4661) |
||||
|
||||
#if defined (ILMIMF_EXPORTS) |
||||
#define IMF_EXPIMP_TEMPLATE |
||||
#else |
||||
#define IMF_EXPIMP_TEMPLATE extern |
||||
#endif |
||||
|
||||
IMF_EXPIMP_TEMPLATE template class Imf::TypedAttribute<float>; |
||||
IMF_EXPIMP_TEMPLATE template class Imf::TypedAttribute<double>; |
||||
|
||||
#pragma warning(default : 4251) |
||||
#undef EXTERN_TEMPLATE |
||||
#endif |
||||
|
||||
// Metrowerks compiler wants the .cpp file inlined, too
|
||||
#ifdef __MWERKS__ |
||||
#include <ImfAttribute.cpp> |
||||
#endif |
||||
|
||||
#endif |
@ -0,0 +1,97 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_AUTO_ARRAY_H |
||||
#define INCLUDED_IMF_AUTO_ARRAY_H |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class AutoArray -- a workaround for systems with
|
||||
// insufficient stack space for large auto arrays.
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include "OpenEXRConfig.h" |
||||
|
||||
#if !defined (HAVE_LARGE_STACK) |
||||
#include <string.h> |
||||
#endif |
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
#if !defined (HAVE_LARGE_STACK) |
||||
|
||||
|
||||
template <class T, int size> |
||||
class AutoArray |
||||
{ |
||||
public: |
||||
|
||||
AutoArray (): _data (new T [size]) { memset(_data, 0, size*sizeof(T)); } |
||||
~AutoArray () {delete [] _data;} |
||||
|
||||
operator T * () {return _data;} |
||||
operator const T * () const {return _data;} |
||||
|
||||
private: |
||||
|
||||
T *_data; |
||||
}; |
||||
|
||||
|
||||
#else |
||||
|
||||
|
||||
template <class T, int size> |
||||
class AutoArray |
||||
{ |
||||
public: |
||||
|
||||
operator T * () {return _data;} |
||||
operator const T * () const {return _data;} |
||||
|
||||
private: |
||||
|
||||
T _data[size]; |
||||
}; |
||||
|
||||
|
||||
#endif |
||||
|
||||
} // namespace Imf
|
||||
|
||||
#endif |
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,117 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2006, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_B44_COMPRESSOR_H |
||||
#define INCLUDED_IMF_B44_COMPRESSOR_H |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class B44Compressor -- lossy compression of 4x4 pixel blocks
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfCompressor.h> |
||||
|
||||
namespace Imf { |
||||
|
||||
class ChannelList; |
||||
|
||||
|
||||
class B44Compressor: public Compressor |
||||
{ |
||||
public: |
||||
|
||||
B44Compressor (const Header &hdr, |
||||
size_t maxScanLineSize, |
||||
size_t numScanLines, |
||||
bool optFlatFields); |
||||
|
||||
virtual ~B44Compressor (); |
||||
|
||||
virtual int numScanLines () const; |
||||
|
||||
virtual Format format () const; |
||||
|
||||
virtual int compress (const char *inPtr, |
||||
int inSize, |
||||
int minY, |
||||
const char *&outPtr);
|
||||
|
||||
virtual int compressTile (const char *inPtr, |
||||
int inSize, |
||||
Imath::Box2i range, |
||||
const char *&outPtr); |
||||
|
||||
virtual int uncompress (const char *inPtr, |
||||
int inSize, |
||||
int minY, |
||||
const char *&outPtr); |
||||
|
||||
virtual int uncompressTile (const char *inPtr, |
||||
int inSize, |
||||
Imath::Box2i range, |
||||
const char *&outPtr); |
||||
private: |
||||
|
||||
struct ChannelData; |
||||
|
||||
int compress (const char *inPtr, |
||||
int inSize, |
||||
Imath::Box2i range, |
||||
const char *&outPtr); |
||||
|
||||
int uncompress (const char *inPtr, |
||||
int inSize, |
||||
Imath::Box2i range, |
||||
const char *&outPtr); |
||||
|
||||
int _maxScanLineSize; |
||||
bool _optFlatFields; |
||||
Format _format; |
||||
int _numScanLines; |
||||
unsigned short * _tmpBuffer; |
||||
char * _outBuffer; |
||||
int _numChans; |
||||
const ChannelList & _channels; |
||||
ChannelData * _channelData; |
||||
int _minX; |
||||
int _maxX; |
||||
int _maxY; |
||||
}; |
||||
|
||||
|
||||
} // namespace Imf
|
||||
|
||||
#endif |
@ -0,0 +1,110 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class Box2iAttribute
|
||||
// class Box2fAttribute
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfBoxAttribute.h> |
||||
|
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
template <> |
||||
const char * |
||||
Box2iAttribute::staticTypeName () |
||||
{ |
||||
return "box2i"; |
||||
} |
||||
|
||||
|
||||
template <> |
||||
void |
||||
Box2iAttribute::writeValueTo (OStream &os, int version) const |
||||
{ |
||||
Xdr::write <StreamIO> (os, _value.min.x); |
||||
Xdr::write <StreamIO> (os, _value.min.y); |
||||
Xdr::write <StreamIO> (os, _value.max.x); |
||||
Xdr::write <StreamIO> (os, _value.max.y); |
||||
} |
||||
|
||||
|
||||
template <> |
||||
void |
||||
Box2iAttribute::readValueFrom (IStream &is, int size, int version) |
||||
{ |
||||
Xdr::read <StreamIO> (is, _value.min.x); |
||||
Xdr::read <StreamIO> (is, _value.min.y); |
||||
Xdr::read <StreamIO> (is, _value.max.x); |
||||
Xdr::read <StreamIO> (is, _value.max.y); |
||||
} |
||||
|
||||
|
||||
template <> |
||||
const char * |
||||
Box2fAttribute::staticTypeName () |
||||
{ |
||||
return "box2f"; |
||||
} |
||||
|
||||
|
||||
template <> |
||||
void |
||||
Box2fAttribute::writeValueTo (OStream &os, int version) const |
||||
{ |
||||
Xdr::write <StreamIO> (os, _value.min.x); |
||||
Xdr::write <StreamIO> (os, _value.min.y); |
||||
Xdr::write <StreamIO> (os, _value.max.x); |
||||
Xdr::write <StreamIO> (os, _value.max.y); |
||||
} |
||||
|
||||
|
||||
template <> |
||||
void |
||||
Box2fAttribute::readValueFrom (IStream &is, int size, int version) |
||||
{ |
||||
Xdr::read <StreamIO> (is, _value.min.x); |
||||
Xdr::read <StreamIO> (is, _value.min.y); |
||||
Xdr::read <StreamIO> (is, _value.max.x); |
||||
Xdr::read <StreamIO> (is, _value.max.y); |
||||
} |
||||
|
||||
|
||||
} // namespace Imf
|
@ -0,0 +1,73 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_BOX_ATTRIBUTE_H |
||||
#define INCLUDED_IMF_BOX_ATTRIBUTE_H |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class Box2iAttribute
|
||||
// class Box2fAttribute
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfAttribute.h> |
||||
#include "ImathBox.h" |
||||
|
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
typedef TypedAttribute<Imath::Box2i> Box2iAttribute; |
||||
template <> const char *Box2iAttribute::staticTypeName (); |
||||
template <> void Box2iAttribute::writeValueTo (OStream &, int) const; |
||||
template <> void Box2iAttribute::readValueFrom (IStream &, int, int); |
||||
|
||||
|
||||
typedef TypedAttribute<Imath::Box2f> Box2fAttribute; |
||||
template <> const char *Box2fAttribute::staticTypeName (); |
||||
template <> void Box2fAttribute::writeValueTo (OStream &, int) const; |
||||
template <> void Box2fAttribute::readValueFrom (IStream &, int, int); |
||||
|
||||
|
||||
} // namespace Imf
|
||||
|
||||
// Metrowerks compiler wants the .cpp file inlined, too
|
||||
#ifdef __MWERKS__ |
||||
#include <ImfBoxAttribute.cpp> |
||||
#endif |
||||
|
||||
#endif |
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,467 @@ |
||||
/*
|
||||
|
||||
Copyright (c) 2002, Industrial Light & Magic, a division of Lucas |
||||
Digital Ltd. LLC |
||||
|
||||
All rights reserved. |
||||
|
||||
Redistribution and use in source and binary forms, with or without |
||||
modification, are permitted provided that the following conditions are |
||||
met: |
||||
* Redistributions of source code must retain the above copyright |
||||
notice, this list of conditions and the following disclaimer. |
||||
* Redistributions in binary form must reproduce the above |
||||
copyright notice, this list of conditions and the following disclaimer |
||||
in the documentation and/or other materials provided with the |
||||
distribution. |
||||
* Neither the name of Industrial Light & Magic nor the names of |
||||
its contributors may be used to endorse or promote products derived |
||||
from this software without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
||||
|
||||
*/ |
||||
|
||||
#ifndef INCLUDED_IMF_C_RGBA_FILE_H |
||||
#define INCLUDED_IMF_C_RGBA_FILE_H |
||||
|
||||
|
||||
#include <stdlib.h> |
||||
|
||||
#ifdef __cplusplus |
||||
extern "C" { |
||||
#endif |
||||
|
||||
/*
|
||||
** Interpreting unsigned shorts as 16-bit floating point numbers |
||||
*/ |
||||
|
||||
typedef unsigned short ImfHalf; |
||||
|
||||
void ImfFloatToHalf (float f, |
||||
ImfHalf *h); |
||||
|
||||
void ImfFloatToHalfArray (int n, |
||||
const float f[/*n*/], |
||||
ImfHalf h[/*n*/]); |
||||
|
||||
float ImfHalfToFloat (ImfHalf h); |
||||
|
||||
void ImfHalfToFloatArray (int n, |
||||
const ImfHalf h[/*n*/], |
||||
float f[/*n*/]); |
||||
|
||||
/*
|
||||
** RGBA pixel; memory layout must be the same as struct Imf::Rgba. |
||||
*/ |
||||
|
||||
struct ImfRgba |
||||
{ |
||||
ImfHalf r; |
||||
ImfHalf g; |
||||
ImfHalf b; |
||||
ImfHalf a; |
||||
}; |
||||
|
||||
typedef struct ImfRgba ImfRgba; |
||||
|
||||
/*
|
||||
** Magic number; this must be the same as Imf::MAGIC |
||||
*/ |
||||
|
||||
#define IMF_MAGIC 20000630 |
||||
|
||||
/*
|
||||
** Version number; this must be the same as Imf::EXR_VERSION |
||||
*/ |
||||
|
||||
#define IMF_VERSION_NUMBER 2 |
||||
|
||||
/*
|
||||
** Line order; values must the the same as in Imf::LineOrder. |
||||
*/ |
||||
|
||||
#define IMF_INCREASING_Y 0 |
||||
#define IMF_DECREASING_Y 1 |
||||
#define IMF_RAMDOM_Y 2 |
||||
|
||||
|
||||
/*
|
||||
** Compression types; values must be the same as in Imf::Compression. |
||||
*/ |
||||
|
||||
#define IMF_NO_COMPRESSION 0 |
||||
#define IMF_RLE_COMPRESSION 1 |
||||
#define IMF_ZIPS_COMPRESSION 2 |
||||
#define IMF_ZIP_COMPRESSION 3 |
||||
#define IMF_PIZ_COMPRESSION 4 |
||||
#define IMF_PXR24_COMPRESSION 5 |
||||
#define IMF_B44_COMPRESSION 6 |
||||
#define IMF_B44A_COMPRESSION 7 |
||||
|
||||
|
||||
/*
|
||||
** Channels; values must be the same as in Imf::RgbaChannels. |
||||
*/ |
||||
|
||||
#define IMF_WRITE_R 0x01 |
||||
#define IMF_WRITE_G 0x02 |
||||
#define IMF_WRITE_B 0x04 |
||||
#define IMF_WRITE_A 0x08 |
||||
#define IMF_WRITE_Y 0x10 |
||||
#define IMF_WRITE_C 0x20 |
||||
#define IMF_WRITE_RGB 0x07 |
||||
#define IMF_WRITE_RGBA 0x0f |
||||
#define IMF_WRITE_YC 0x30 |
||||
#define IMF_WRITE_YA 0x18 |
||||
#define IMF_WRITE_YCA 0x38 |
||||
|
||||
|
||||
/*
|
||||
** Level modes; values must be the same as in Imf::LevelMode |
||||
*/ |
||||
|
||||
#define IMF_ONE_LEVEL 0 |
||||
#define IMF_MIPMAP_LEVELS 1 |
||||
#define IMF_RIPMAP_LEVELS 2 |
||||
|
||||
|
||||
/*
|
||||
** Level rounding modes; values must be the same as in Imf::LevelRoundingMode |
||||
*/ |
||||
|
||||
#define IMF_ROUND_DOWN 0 |
||||
#define IMF_ROUND_UP 1 |
||||
|
||||
|
||||
/*
|
||||
** RGBA file header |
||||
*/ |
||||
|
||||
struct ImfHeader; |
||||
typedef struct ImfHeader ImfHeader; |
||||
|
||||
ImfHeader * ImfNewHeader (void); |
||||
|
||||
void ImfDeleteHeader (ImfHeader *hdr); |
||||
|
||||
ImfHeader * ImfCopyHeader (const ImfHeader *hdr); |
||||
|
||||
void ImfHeaderSetDisplayWindow (ImfHeader *hdr, |
||||
int xMin, int yMin, |
||||
int xMax, int yMax); |
||||
|
||||
void ImfHeaderDisplayWindow (const ImfHeader *hdr, |
||||
int *xMin, int *yMin, |
||||
int *xMax, int *yMax); |
||||
|
||||
void ImfHeaderSetDataWindow (ImfHeader *hdr, |
||||
int xMin, int yMin, |
||||
int xMax, int yMax); |
||||
|
||||
void ImfHeaderDataWindow (const ImfHeader *hdr, |
||||
int *xMin, int *yMin, |
||||
int *xMax, int *yMax); |
||||
|
||||
void ImfHeaderSetPixelAspectRatio (ImfHeader *hdr, |
||||
float pixelAspectRatio); |
||||
|
||||
float ImfHeaderPixelAspectRatio (const ImfHeader *hdr); |
||||
|
||||
void ImfHeaderSetScreenWindowCenter (ImfHeader *hdr, |
||||
float x, float y); |
||||
|
||||
void ImfHeaderScreenWindowCenter (const ImfHeader *hdr, |
||||
float *x, float *y); |
||||
|
||||
void ImfHeaderSetScreenWindowWidth (ImfHeader *hdr, |
||||
float width); |
||||
|
||||
float ImfHeaderScreenWindowWidth (const ImfHeader *hdr); |
||||
|
||||
void ImfHeaderSetLineOrder (ImfHeader *hdr, |
||||
int lineOrder); |
||||
|
||||
int ImfHeaderLineOrder (const ImfHeader *hdr); |
||||
|
||||
void ImfHeaderSetCompression (ImfHeader *hdr, |
||||
int compression); |
||||
|
||||
int ImfHeaderCompression (const ImfHeader *hdr); |
||||
|
||||
int ImfHeaderSetIntAttribute (ImfHeader *hdr, |
||||
const char name[], |
||||
int value); |
||||
|
||||
int ImfHeaderIntAttribute (const ImfHeader *hdr, |
||||
const char name[], |
||||
int *value); |
||||
|
||||
int ImfHeaderSetFloatAttribute (ImfHeader *hdr, |
||||
const char name[], |
||||
float value); |
||||
|
||||
int ImfHeaderSetDoubleAttribute (ImfHeader *hdr, |
||||
const char name[], |
||||
double value); |
||||
|
||||
int ImfHeaderFloatAttribute (const ImfHeader *hdr, |
||||
const char name[], |
||||
float *value); |
||||
|
||||
int ImfHeaderDoubleAttribute (const ImfHeader *hdr, |
||||
const char name[], |
||||
double *value); |
||||
|
||||
int ImfHeaderSetStringAttribute (ImfHeader *hdr, |
||||
const char name[], |
||||
const char value[]); |
||||
|
||||
int ImfHeaderStringAttribute (const ImfHeader *hdr, |
||||
const char name[], |
||||
const char **value); |
||||
|
||||
int ImfHeaderSetBox2iAttribute (ImfHeader *hdr, |
||||
const char name[], |
||||
int xMin, int yMin, |
||||
int xMax, int yMax); |
||||
|
||||
int ImfHeaderBox2iAttribute (const ImfHeader *hdr, |
||||
const char name[], |
||||
int *xMin, int *yMin, |
||||
int *xMax, int *yMax); |
||||
|
||||
int ImfHeaderSetBox2fAttribute (ImfHeader *hdr, |
||||
const char name[], |
||||
float xMin, float yMin, |
||||
float xMax, float yMax); |
||||
|
||||
int ImfHeaderBox2fAttribute (const ImfHeader *hdr, |
||||
const char name[], |
||||
float *xMin, float *yMin, |
||||
float *xMax, float *yMax); |
||||
|
||||
int ImfHeaderSetV2iAttribute (ImfHeader *hdr, |
||||
const char name[], |
||||
int x, int y); |
||||
|
||||
int ImfHeaderV2iAttribute (const ImfHeader *hdr, |
||||
const char name[], |
||||
int *x, int *y); |
||||
|
||||
int ImfHeaderSetV2fAttribute (ImfHeader *hdr, |
||||
const char name[], |
||||
float x, float y); |
||||
|
||||
int ImfHeaderV2fAttribute (const ImfHeader *hdr, |
||||
const char name[], |
||||
float *x, float *y); |
||||
|
||||
int ImfHeaderSetV3iAttribute (ImfHeader *hdr, |
||||
const char name[], |
||||
int x, int y, int z); |
||||
|
||||
int ImfHeaderV3iAttribute (const ImfHeader *hdr, |
||||
const char name[], |
||||
int *x, int *y, int *z); |
||||
|
||||
int ImfHeaderSetV3fAttribute (ImfHeader *hdr, |
||||
const char name[], |
||||
float x, float y, float z); |
||||
|
||||
int ImfHeaderV3fAttribute (const ImfHeader *hdr, |
||||
const char name[], |
||||
float *x, float *y, float *z); |
||||
|
||||
int ImfHeaderSetM33fAttribute (ImfHeader *hdr, |
||||
const char name[], |
||||
const float m[3][3]); |
||||
|
||||
int ImfHeaderM33fAttribute (const ImfHeader *hdr, |
||||
const char name[], |
||||
float m[3][3]); |
||||
|
||||
int ImfHeaderSetM44fAttribute (ImfHeader *hdr, |
||||
const char name[], |
||||
const float m[4][4]); |
||||
|
||||
int ImfHeaderM44fAttribute (const ImfHeader *hdr, |
||||
const char name[], |
||||
float m[4][4]); |
||||
|
||||
/*
|
||||
** RGBA output file |
||||
*/ |
||||
|
||||
struct ImfOutputFile; |
||||
typedef struct ImfOutputFile ImfOutputFile; |
||||
|
||||
ImfOutputFile * ImfOpenOutputFile (const char name[], |
||||
const ImfHeader *hdr, |
||||
int channels); |
||||
|
||||
int ImfCloseOutputFile (ImfOutputFile *out); |
||||
|
||||
int ImfOutputSetFrameBuffer (ImfOutputFile *out, |
||||
const ImfRgba *base, |
||||
size_t xStride, |
||||
size_t yStride); |
||||
|
||||
int ImfOutputWritePixels (ImfOutputFile *out, |
||||
int numScanLines); |
||||
|
||||
int ImfOutputCurrentScanLine (const ImfOutputFile *out); |
||||
|
||||
const ImfHeader * ImfOutputHeader (const ImfOutputFile *out); |
||||
|
||||
int ImfOutputChannels (const ImfOutputFile *out); |
||||
|
||||
|
||||
/*
|
||||
** Tiled RGBA output file |
||||
*/ |
||||
|
||||
struct ImfTiledOutputFile; |
||||
typedef struct ImfTiledOutputFile ImfTiledOutputFile; |
||||
|
||||
ImfTiledOutputFile * ImfOpenTiledOutputFile (const char name[], |
||||
const ImfHeader *hdr, |
||||
int channels, |
||||
int xSize, int ySize, |
||||
int mode, int rmode); |
||||
|
||||
int ImfCloseTiledOutputFile (ImfTiledOutputFile *out); |
||||
|
||||
int ImfTiledOutputSetFrameBuffer (ImfTiledOutputFile *out, |
||||
const ImfRgba *base, |
||||
size_t xStride, |
||||
size_t yStride); |
||||
|
||||
int ImfTiledOutputWriteTile (ImfTiledOutputFile *out, |
||||
int dx, int dy, |
||||
int lx, int ly); |
||||
|
||||
int ImfTiledOutputWriteTiles (ImfTiledOutputFile *out, |
||||
int dxMin, int dxMax, |
||||
int dyMin, int dyMax, |
||||
int lx, int ly); |
||||
|
||||
const ImfHeader * ImfTiledOutputHeader (const ImfTiledOutputFile *out); |
||||
|
||||
int ImfTiledOutputChannels (const ImfTiledOutputFile *out); |
||||
|
||||
int ImfTiledOutputTileXSize (const ImfTiledOutputFile *out); |
||||
|
||||
int ImfTiledOutputTileYSize (const ImfTiledOutputFile *out); |
||||
|
||||
int ImfTiledOutputLevelMode (const ImfTiledOutputFile *out); |
||||
int ImfTiledOutputLevelRoundingMode |
||||
(const ImfTiledOutputFile *out); |
||||
|
||||
|
||||
/*
|
||||
** RGBA input file |
||||
*/ |
||||
|
||||
struct ImfInputFile; |
||||
typedef struct ImfInputFile ImfInputFile; |
||||
|
||||
ImfInputFile * ImfOpenInputFile (const char name[]); |
||||
|
||||
int ImfCloseInputFile (ImfInputFile *in); |
||||
|
||||
int ImfInputSetFrameBuffer (ImfInputFile *in, |
||||
ImfRgba *base, |
||||
size_t xStride, |
||||
size_t yStride); |
||||
|
||||
int ImfInputReadPixels (ImfInputFile *in, |
||||
int scanLine1, |
||||
int scanLine2); |
||||
|
||||
const ImfHeader * ImfInputHeader (const ImfInputFile *in); |
||||
|
||||
int ImfInputChannels (const ImfInputFile *in); |
||||
|
||||
const char * ImfInputFileName (const ImfInputFile *in); |
||||
|
||||
|
||||
/*
|
||||
** Tiled RGBA input file |
||||
*/ |
||||
|
||||
struct ImfTiledInputFile; |
||||
typedef struct ImfTiledInputFile ImfTiledInputFile; |
||||
|
||||
ImfTiledInputFile * ImfOpenTiledInputFile (const char name[]); |
||||
|
||||
int ImfCloseTiledInputFile (ImfTiledInputFile *in); |
||||
|
||||
int ImfTiledInputSetFrameBuffer (ImfTiledInputFile *in, |
||||
ImfRgba *base, |
||||
size_t xStride, |
||||
size_t yStride); |
||||
|
||||
int ImfTiledInputReadTile (ImfTiledInputFile *in, |
||||
int dx, int dy, |
||||
int lx, int ly); |
||||
|
||||
int ImfTiledInputReadTiles (ImfTiledInputFile *in, |
||||
int dxMin, int dxMax, |
||||
int dyMin, int dyMax, |
||||
int lx, int ly); |
||||
|
||||
const ImfHeader * ImfTiledInputHeader (const ImfTiledInputFile *in); |
||||
|
||||
int ImfTiledInputChannels (const ImfTiledInputFile *in); |
||||
|
||||
const char * ImfTiledInputFileName (const ImfTiledInputFile *in); |
||||
|
||||
int ImfTiledInputTileXSize (const ImfTiledInputFile *in); |
||||
|
||||
int ImfTiledInputTileYSize (const ImfTiledInputFile *in); |
||||
|
||||
int ImfTiledInputLevelMode (const ImfTiledInputFile *in); |
||||
|
||||
int ImfTiledInputLevelRoundingMode |
||||
(const ImfTiledInputFile *in); |
||||
|
||||
/*
|
||||
** Lookup tables |
||||
*/ |
||||
|
||||
struct ImfLut; |
||||
typedef struct ImfLut ImfLut; |
||||
|
||||
ImfLut * ImfNewRound12logLut (int channels); |
||||
|
||||
ImfLut * ImfNewRoundNBitLut (unsigned int n, int channels); |
||||
|
||||
void ImfDeleteLut (ImfLut *lut); |
||||
|
||||
void ImfApplyLut (ImfLut *lut, |
||||
ImfRgba *data, |
||||
int nData, |
||||
int stride); |
||||
/*
|
||||
** Most recent error message |
||||
*/ |
||||
|
||||
const char * ImfErrorMessage (void); |
||||
|
||||
|
||||
#ifdef __cplusplus |
||||
} /* extern "C" */ |
||||
#endif |
||||
|
||||
#endif |
@ -0,0 +1,321 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class Channel
|
||||
// class ChannelList
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfChannelList.h> |
||||
#include <Iex.h> |
||||
|
||||
|
||||
using std::string; |
||||
using std::set; |
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
Channel::Channel (PixelType t, int xs, int ys, bool pl): |
||||
type (t), |
||||
xSampling (xs), |
||||
ySampling (ys), |
||||
pLinear (pl) |
||||
{ |
||||
// empty
|
||||
} |
||||
|
||||
|
||||
bool
|
||||
Channel::operator == (const Channel &other) const |
||||
{ |
||||
return type == other.type && |
||||
xSampling == other.xSampling && |
||||
ySampling == other.ySampling && |
||||
pLinear == other.pLinear; |
||||
} |
||||
|
||||
|
||||
void
|
||||
ChannelList::insert (const char name[], const Channel &channel) |
||||
{ |
||||
if (name[0] == 0) |
||||
THROW (Iex::ArgExc, "Image channel name cannot be an empty string."); |
||||
|
||||
_map[name] = channel; |
||||
} |
||||
|
||||
|
||||
void
|
||||
ChannelList::insert (const string &name, const Channel &channel) |
||||
{ |
||||
insert (name.c_str(), channel); |
||||
} |
||||
|
||||
|
||||
Channel & |
||||
ChannelList::operator [] (const char name[]) |
||||
{ |
||||
ChannelMap::iterator i = _map.find (name); |
||||
|
||||
if (i == _map.end()) |
||||
THROW (Iex::ArgExc, "Cannot find image channel \"" << name << "\"."); |
||||
|
||||
return i->second; |
||||
} |
||||
|
||||
|
||||
const Channel & |
||||
ChannelList::operator [] (const char name[]) const |
||||
{ |
||||
ChannelMap::const_iterator i = _map.find (name); |
||||
|
||||
if (i == _map.end()) |
||||
THROW (Iex::ArgExc, "Cannot find image channel \"" << name << "\"."); |
||||
|
||||
return i->second; |
||||
} |
||||
|
||||
|
||||
Channel & |
||||
ChannelList::operator [] (const string &name) |
||||
{ |
||||
return this->operator[] (name.c_str()); |
||||
} |
||||
|
||||
|
||||
const Channel & |
||||
ChannelList::operator [] (const string &name) const |
||||
{ |
||||
return this->operator[] (name.c_str()); |
||||
} |
||||
|
||||
|
||||
Channel * |
||||
ChannelList::findChannel (const char name[]) |
||||
{ |
||||
ChannelMap::iterator i = _map.find (name); |
||||
return (i == _map.end())? 0: &i->second; |
||||
} |
||||
|
||||
|
||||
const Channel * |
||||
ChannelList::findChannel (const char name[]) const |
||||
{ |
||||
ChannelMap::const_iterator i = _map.find (name); |
||||
return (i == _map.end())? 0: &i->second; |
||||
} |
||||
|
||||
|
||||
Channel * |
||||
ChannelList::findChannel (const string &name) |
||||
{ |
||||
return findChannel (name.c_str()); |
||||
} |
||||
|
||||
|
||||
const Channel * |
||||
ChannelList::findChannel (const string &name) const |
||||
{ |
||||
return findChannel (name.c_str()); |
||||
} |
||||
|
||||
|
||||
ChannelList::Iterator
|
||||
ChannelList::begin () |
||||
{ |
||||
return _map.begin(); |
||||
} |
||||
|
||||
|
||||
ChannelList::ConstIterator
|
||||
ChannelList::begin () const |
||||
{ |
||||
return _map.begin(); |
||||
} |
||||
|
||||
|
||||
ChannelList::Iterator |
||||
ChannelList::end () |
||||
{ |
||||
return _map.end(); |
||||
} |
||||
|
||||
|
||||
ChannelList::ConstIterator
|
||||
ChannelList::end () const |
||||
{ |
||||
return _map.end(); |
||||
} |
||||
|
||||
|
||||
ChannelList::Iterator |
||||
ChannelList::find (const char name[]) |
||||
{ |
||||
return _map.find (name); |
||||
} |
||||
|
||||
|
||||
ChannelList::ConstIterator |
||||
ChannelList::find (const char name[]) const |
||||
{ |
||||
return _map.find (name); |
||||
} |
||||
|
||||
|
||||
ChannelList::Iterator |
||||
ChannelList::find (const string &name) |
||||
{ |
||||
return find (name.c_str()); |
||||
} |
||||
|
||||
|
||||
ChannelList::ConstIterator |
||||
ChannelList::find (const string &name) const |
||||
{ |
||||
return find (name.c_str()); |
||||
} |
||||
|
||||
|
||||
void |
||||
ChannelList::layers (set <string> &layerNames) const |
||||
{ |
||||
layerNames.clear(); |
||||
|
||||
for (ConstIterator i = begin(); i != end(); ++i) |
||||
{ |
||||
string layerName = i.name(); |
||||
size_t pos = layerName.rfind ('.'); |
||||
|
||||
if (pos != string::npos && pos != 0 && pos + 1 < layerName.size()) |
||||
{ |
||||
layerName.erase (pos); |
||||
layerNames.insert (layerName); |
||||
} |
||||
} |
||||
} |
||||
|
||||
|
||||
void |
||||
ChannelList::channelsInLayer (const string &layerName, |
||||
Iterator &first, |
||||
Iterator &last) |
||||
{ |
||||
channelsWithPrefix (layerName + '.', first, last); |
||||
} |
||||
|
||||
|
||||
void |
||||
ChannelList::channelsInLayer (const string &layerName, |
||||
ConstIterator &first, |
||||
ConstIterator &last) const |
||||
{ |
||||
channelsWithPrefix (layerName + '.', first, last); |
||||
} |
||||
|
||||
|
||||
void
|
||||
ChannelList::channelsWithPrefix (const char prefix[], |
||||
Iterator &first, |
||||
Iterator &last) |
||||
{ |
||||
first = last = _map.lower_bound (prefix); |
||||
int n = strlen (prefix); |
||||
|
||||
while (last != Iterator (_map.end()) && |
||||
strncmp (last.name(), prefix, n) <= 0) |
||||
{ |
||||
++last; |
||||
} |
||||
} |
||||
|
||||
|
||||
void |
||||
ChannelList::channelsWithPrefix (const char prefix[], |
||||
ConstIterator &first, |
||||
ConstIterator &last) const |
||||
{ |
||||
first = last = _map.lower_bound (prefix); |
||||
int n = strlen (prefix); |
||||
|
||||
while (last != ConstIterator (_map.end()) && |
||||
strncmp (last.name(), prefix, n) <= 0) |
||||
{ |
||||
++last; |
||||
} |
||||
} |
||||
|
||||
|
||||
void
|
||||
ChannelList::channelsWithPrefix (const string &prefix, |
||||
Iterator &first, |
||||
Iterator &last) |
||||
{ |
||||
return channelsWithPrefix (prefix.c_str(), first, last); |
||||
} |
||||
|
||||
|
||||
void |
||||
ChannelList::channelsWithPrefix (const string &prefix, |
||||
ConstIterator &first, |
||||
ConstIterator &last) const |
||||
{ |
||||
return channelsWithPrefix (prefix.c_str(), first, last); |
||||
} |
||||
|
||||
|
||||
bool
|
||||
ChannelList::operator == (const ChannelList &other) const |
||||
{ |
||||
ConstIterator i = begin(); |
||||
ConstIterator j = other.begin(); |
||||
|
||||
while (i != end() && j != other.end()) |
||||
{ |
||||
if (!(i.channel() == j.channel())) |
||||
return false; |
||||
|
||||
++i; |
||||
++j; |
||||
} |
||||
|
||||
return i == end() && j == other.end(); |
||||
} |
||||
|
||||
|
||||
} // namespace Imf
|
@ -0,0 +1,433 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_CHANNEL_LIST_H |
||||
#define INCLUDED_IMF_CHANNEL_LIST_H |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class Channel
|
||||
// class ChannelList
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfName.h> |
||||
#include <ImfPixelType.h> |
||||
#include <map> |
||||
#include <set> |
||||
#include <string> |
||||
|
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
struct Channel |
||||
{ |
||||
//------------------------------
|
||||
// Data type; see ImfPixelType.h
|
||||
//------------------------------
|
||||
|
||||
PixelType type; |
||||
|
||||
|
||||
//--------------------------------------------
|
||||
// Subsampling: pixel (x, y) is present in the
|
||||
// channel only if
|
||||
//
|
||||
// x % xSampling == 0 && y % ySampling == 0
|
||||
//
|
||||
//--------------------------------------------
|
||||
|
||||
int xSampling; |
||||
int ySampling; |
||||
|
||||
|
||||
//--------------------------------------------------------------
|
||||
// Hint to lossy compression methods that indicates whether
|
||||
// human perception of the quantity represented by this channel
|
||||
// is closer to linear or closer to logarithmic. Compression
|
||||
// methods may optimize image quality by adjusting pixel data
|
||||
// quantization acording to this hint.
|
||||
// For example, perception of red, green, blue and luminance is
|
||||
// approximately logarithmic; the difference between 0.1 and 0.2
|
||||
// is perceived to be roughly the same as the difference between
|
||||
// 1.0 and 2.0. Perception of chroma coordinates tends to be
|
||||
// closer to linear than logarithmic; the difference between 0.1
|
||||
// and 0.2 is perceived to be roughly the same as the difference
|
||||
// between 1.0 and 1.1.
|
||||
//--------------------------------------------------------------
|
||||
|
||||
bool pLinear; |
||||
|
||||
|
||||
//------------
|
||||
// Constructor
|
||||
//------------
|
||||
|
||||
Channel (PixelType type = HALF, |
||||
int xSampling = 1, |
||||
int ySampling = 1, |
||||
bool pLinear = false); |
||||
|
||||
|
||||
//------------
|
||||
// Operator ==
|
||||
//------------
|
||||
|
||||
bool operator == (const Channel &other) const; |
||||
}; |
||||
|
||||
|
||||
class ChannelList |
||||
{ |
||||
public: |
||||
|
||||
//--------------
|
||||
// Add a channel
|
||||
//--------------
|
||||
|
||||
void insert (const char name[], |
||||
const Channel &channel); |
||||
|
||||
void insert (const std::string &name, |
||||
const Channel &channel); |
||||
|
||||
//------------------------------------------------------------------
|
||||
// Access to existing channels:
|
||||
//
|
||||
// [n] Returns a reference to the channel with name n.
|
||||
// If no channel with name n exists, an Iex::ArgExc
|
||||
// is thrown.
|
||||
//
|
||||
// findChannel(n) Returns a pointer to the channel with name n,
|
||||
// or 0 if no channel with name n exists.
|
||||
//
|
||||
//------------------------------------------------------------------
|
||||
|
||||
Channel & operator [] (const char name[]); |
||||
const Channel & operator [] (const char name[]) const; |
||||
|
||||
Channel & operator [] (const std::string &name); |
||||
const Channel & operator [] (const std::string &name) const; |
||||
|
||||
Channel * findChannel (const char name[]); |
||||
const Channel * findChannel (const char name[]) const; |
||||
|
||||
Channel * findChannel (const std::string &name); |
||||
const Channel * findChannel (const std::string &name) const; |
||||
|
||||
|
||||
//-------------------------------------------
|
||||
// Iterator-style access to existing channels
|
||||
//-------------------------------------------
|
||||
|
||||
typedef std::map <Name, Channel> ChannelMap; |
||||
|
||||
class Iterator; |
||||
class ConstIterator; |
||||
|
||||
Iterator begin (); |
||||
ConstIterator begin () const; |
||||
|
||||
Iterator end (); |
||||
ConstIterator end () const; |
||||
|
||||
Iterator find (const char name[]); |
||||
ConstIterator find (const char name[]) const; |
||||
|
||||
Iterator find (const std::string &name); |
||||
ConstIterator find (const std::string &name) const; |
||||
|
||||
|
||||
//-----------------------------------------------------------------
|
||||
// Support for image layers:
|
||||
//
|
||||
// In an image file with many channels it is sometimes useful to
|
||||
// group the channels into "layers", that is, into sets of channels
|
||||
// that logically belong together. Grouping channels into layers
|
||||
// is done using a naming convention: channel C in layer L is
|
||||
// called "L.C".
|
||||
//
|
||||
// For example, a computer graphic image may contain separate
|
||||
// R, G and B channels for light that originated at each of
|
||||
// several different virtual light sources. The channels in
|
||||
// this image might be called "light1.R", "light1.G", "light1.B",
|
||||
// "light2.R", "light2.G", "light2.B", etc.
|
||||
//
|
||||
// Note that this naming convention allows layers to be nested;
|
||||
// for example, "light1.specular.R" identifies the "R" channel
|
||||
// in the "specular" sub-layer of layer "light1".
|
||||
//
|
||||
// Channel names that don't contain a "." or that contain a
|
||||
// "." only at the beginning or at the end are not considered
|
||||
// to be part of any layer.
|
||||
//
|
||||
// layers(lns) sorts the channels in this ChannelList
|
||||
// into layers and stores the names of
|
||||
// all layers, sorted alphabetically,
|
||||
// into string set lns.
|
||||
//
|
||||
// channelsInLayer(ln,f,l) stores a pair of iterators in f and l
|
||||
// such that the loop
|
||||
//
|
||||
// for (ConstIterator i = f; i != l; ++i)
|
||||
// ...
|
||||
//
|
||||
// iterates over all channels in layer ln.
|
||||
// channelsInLayer (ln, l, p) calls
|
||||
// channelsWithPrefix (ln + ".", l, p).
|
||||
//
|
||||
//-----------------------------------------------------------------
|
||||
|
||||
void layers (std::set <std::string> &layerNames) const; |
||||
|
||||
void channelsInLayer (const std::string &layerName, |
||||
Iterator &first, |
||||
Iterator &last); |
||||
|
||||
void channelsInLayer (const std::string &layerName, |
||||
ConstIterator &first, |
||||
ConstIterator &last) const; |
||||
|
||||
|
||||
//-------------------------------------------------------------------
|
||||
// Find all channels whose name begins with a given prefix:
|
||||
//
|
||||
// channelsWithPrefix(p,f,l) stores a pair of iterators in f and l
|
||||
// such that the following loop iterates over all channels whose name
|
||||
// begins with string p:
|
||||
//
|
||||
// for (ConstIterator i = f; i != l; ++i)
|
||||
// ...
|
||||
//
|
||||
//-------------------------------------------------------------------
|
||||
|
||||
void channelsWithPrefix (const char prefix[], |
||||
Iterator &first, |
||||
Iterator &last); |
||||
|
||||
void channelsWithPrefix (const char prefix[], |
||||
ConstIterator &first, |
||||
ConstIterator &last) const; |
||||
|
||||
void channelsWithPrefix (const std::string &prefix, |
||||
Iterator &first, |
||||
Iterator &last); |
||||
|
||||
void channelsWithPrefix (const std::string &prefix, |
||||
ConstIterator &first, |
||||
ConstIterator &last) const; |
||||
|
||||
//------------
|
||||
// Operator ==
|
||||
//------------
|
||||
|
||||
bool operator == (const ChannelList &other) const; |
||||
|
||||
private: |
||||
|
||||
ChannelMap _map; |
||||
}; |
||||
|
||||
|
||||
//----------
|
||||
// Iterators
|
||||
//----------
|
||||
|
||||
class ChannelList::Iterator |
||||
{ |
||||
public: |
||||
|
||||
Iterator (); |
||||
Iterator (const ChannelList::ChannelMap::iterator &i); |
||||
|
||||
Iterator & operator ++ (); |
||||
Iterator operator ++ (int); |
||||
|
||||
const char * name () const; |
||||
Channel & channel () const; |
||||
|
||||
private: |
||||
|
||||
friend class ChannelList::ConstIterator; |
||||
|
||||
ChannelList::ChannelMap::iterator _i; |
||||
}; |
||||
|
||||
|
||||
class ChannelList::ConstIterator |
||||
{ |
||||
public: |
||||
|
||||
ConstIterator (); |
||||
ConstIterator (const ChannelList::ChannelMap::const_iterator &i); |
||||
ConstIterator (const ChannelList::Iterator &other); |
||||
|
||||
ConstIterator & operator ++ (); |
||||
ConstIterator operator ++ (int); |
||||
|
||||
const char * name () const; |
||||
const Channel & channel () const; |
||||
|
||||
private: |
||||
|
||||
friend bool operator == (const ConstIterator &, const ConstIterator &); |
||||
friend bool operator != (const ConstIterator &, const ConstIterator &); |
||||
|
||||
ChannelList::ChannelMap::const_iterator _i; |
||||
}; |
||||
|
||||
|
||||
//-----------------
|
||||
// Inline Functions
|
||||
//-----------------
|
||||
|
||||
inline |
||||
ChannelList::Iterator::Iterator (): _i() |
||||
{ |
||||
// empty
|
||||
} |
||||
|
||||
|
||||
inline |
||||
ChannelList::Iterator::Iterator (const ChannelList::ChannelMap::iterator &i): |
||||
_i (i) |
||||
{ |
||||
// empty
|
||||
} |
||||
|
||||
|
||||
inline ChannelList::Iterator &
|
||||
ChannelList::Iterator::operator ++ () |
||||
{ |
||||
++_i; |
||||
return *this; |
||||
} |
||||
|
||||
|
||||
inline ChannelList::Iterator
|
||||
ChannelList::Iterator::operator ++ (int) |
||||
{ |
||||
Iterator tmp = *this; |
||||
++_i; |
||||
return tmp; |
||||
} |
||||
|
||||
|
||||
inline const char * |
||||
ChannelList::Iterator::name () const |
||||
{ |
||||
return *_i->first; |
||||
} |
||||
|
||||
|
||||
inline Channel &
|
||||
ChannelList::Iterator::channel () const |
||||
{ |
||||
return _i->second; |
||||
} |
||||
|
||||
|
||||
inline |
||||
ChannelList::ConstIterator::ConstIterator (): _i() |
||||
{ |
||||
// empty
|
||||
} |
||||
|
||||
inline |
||||
ChannelList::ConstIterator::ConstIterator |
||||
(const ChannelList::ChannelMap::const_iterator &i): _i (i) |
||||
{ |
||||
// empty
|
||||
} |
||||
|
||||
|
||||
inline |
||||
ChannelList::ConstIterator::ConstIterator (const ChannelList::Iterator &other): |
||||
_i (other._i) |
||||
{ |
||||
// empty
|
||||
} |
||||
|
||||
inline ChannelList::ConstIterator & |
||||
ChannelList::ConstIterator::operator ++ () |
||||
{ |
||||
++_i; |
||||
return *this; |
||||
} |
||||
|
||||
|
||||
inline ChannelList::ConstIterator
|
||||
ChannelList::ConstIterator::operator ++ (int) |
||||
{ |
||||
ConstIterator tmp = *this; |
||||
++_i; |
||||
return tmp; |
||||
} |
||||
|
||||
|
||||
inline const char * |
||||
ChannelList::ConstIterator::name () const |
||||
{ |
||||
return *_i->first; |
||||
} |
||||
|
||||
inline const Channel &
|
||||
ChannelList::ConstIterator::channel () const |
||||
{ |
||||
return _i->second; |
||||
} |
||||
|
||||
|
||||
inline bool |
||||
operator == (const ChannelList::ConstIterator &x, |
||||
const ChannelList::ConstIterator &y) |
||||
{ |
||||
return x._i == y._i; |
||||
} |
||||
|
||||
|
||||
inline bool |
||||
operator != (const ChannelList::ConstIterator &x, |
||||
const ChannelList::ConstIterator &y) |
||||
{ |
||||
return !(x == y); |
||||
} |
||||
|
||||
|
||||
} // namespace Imf
|
||||
|
||||
#endif |
@ -0,0 +1,145 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class ChannelListAttribute
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfChannelListAttribute.h> |
||||
|
||||
|
||||
namespace Imf { |
||||
|
||||
namespace { |
||||
|
||||
template <size_t N> |
||||
void checkIsNullTerminated (const char (&str)[N], const char *what) |
||||
{ |
||||
for (int i = 0; i < N; ++i) { |
||||
if (str[i] == '\0') |
||||
return; |
||||
} |
||||
std::stringstream s; |
||||
s << "Invalid " << what << ": it is more than " << (N - 1)
|
||||
<< " characters long."; |
||||
throw Iex::InputExc(s); |
||||
} |
||||
|
||||
} // namespace
|
||||
|
||||
template <> |
||||
const char * |
||||
ChannelListAttribute::staticTypeName () |
||||
{ |
||||
return "chlist"; |
||||
} |
||||
|
||||
|
||||
template <> |
||||
void |
||||
ChannelListAttribute::writeValueTo (OStream &os, int version) const |
||||
{ |
||||
for (ChannelList::ConstIterator i = _value.begin(); |
||||
i != _value.end(); |
||||
++i) |
||||
{ |
||||
//
|
||||
// Write name
|
||||
//
|
||||
|
||||
Xdr::write <StreamIO> (os, i.name()); |
||||
|
||||
//
|
||||
// Write Channel struct
|
||||
//
|
||||
|
||||
Xdr::write <StreamIO> (os, int (i.channel().type)); |
||||
Xdr::write <StreamIO> (os, i.channel().pLinear); |
||||
Xdr::pad <StreamIO> (os, 3); |
||||
Xdr::write <StreamIO> (os, i.channel().xSampling); |
||||
Xdr::write <StreamIO> (os, i.channel().ySampling); |
||||
} |
||||
|
||||
//
|
||||
// Write end of list marker
|
||||
//
|
||||
|
||||
Xdr::write <StreamIO> (os, ""); |
||||
} |
||||
|
||||
|
||||
template <> |
||||
void |
||||
ChannelListAttribute::readValueFrom (IStream &is, int size, int version) |
||||
{ |
||||
while (true) |
||||
{ |
||||
//
|
||||
// Read name; zero length name means end of channel list
|
||||
//
|
||||
|
||||
char name[Name::SIZE]; |
||||
Xdr::read <StreamIO> (is, Name::MAX_LENGTH, name); |
||||
|
||||
if (name[0] == 0) |
||||
break; |
||||
|
||||
checkIsNullTerminated (name, "channel name"); |
||||
|
||||
//
|
||||
// Read Channel struct
|
||||
//
|
||||
|
||||
int type; |
||||
bool pLinear; |
||||
int xSampling; |
||||
int ySampling; |
||||
|
||||
Xdr::read <StreamIO> (is, type); |
||||
Xdr::read <StreamIO> (is, pLinear); |
||||
Xdr::skip <StreamIO> (is, 3); |
||||
Xdr::read <StreamIO> (is, xSampling); |
||||
Xdr::read <StreamIO> (is, ySampling); |
||||
|
||||
_value.insert |
||||
(name, Channel (PixelType (type), xSampling, ySampling, pLinear)); |
||||
} |
||||
} |
||||
|
||||
|
||||
} // namespace Imf
|
@ -0,0 +1,67 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_CHANNEL_LIST_ATTRIBUTE_H |
||||
#define INCLUDED_IMF_CHANNEL_LIST_ATTRIBUTE_H |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class ChannelListAttribute
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfAttribute.h> |
||||
#include <ImfChannelList.h> |
||||
|
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
typedef TypedAttribute<ChannelList> ChannelListAttribute; |
||||
template <> const char *ChannelListAttribute::staticTypeName (); |
||||
template <> void ChannelListAttribute::writeValueTo (OStream &, int) const; |
||||
template <> void ChannelListAttribute::readValueFrom (IStream &, int, int); |
||||
|
||||
|
||||
} // namespace Imf
|
||||
|
||||
// Metrowerks compiler wants the .cpp file inlined, too
|
||||
#ifdef __MWERKS__ |
||||
#include <ImfChannelListAttribute.cpp> |
||||
#endif |
||||
|
||||
#endif |
||||
|
@ -0,0 +1,161 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2009, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef INCLUDED_IMF_CHECKED_ARITHMETIC_H |
||||
#define INCLUDED_IMF_CHECKED_ARITHMETIC_H |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Integer arithmetic operations that throw exceptions
|
||||
// on overflow, underflow or division by zero.
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <limits> |
||||
#include <IexMathExc.h> |
||||
|
||||
namespace Imf { |
||||
|
||||
template <bool b> struct StaticAssertionFailed; |
||||
template <> struct StaticAssertionFailed <true> {}; |
||||
|
||||
#define IMF_STATIC_ASSERT(x) \ |
||||
do {StaticAssertionFailed <x> staticAssertionFailed;} while (false) |
||||
|
||||
|
||||
template <class T> |
||||
T |
||||
uiMult (T a, T b) |
||||
{ |
||||
//
|
||||
// Unsigned integer multiplication
|
||||
//
|
||||
|
||||
IMF_STATIC_ASSERT (!std::numeric_limits<T>::is_signed && |
||||
std::numeric_limits<T>::is_integer); |
||||
|
||||
if (a > 0 && b > std::numeric_limits<T>::max() / a) |
||||
throw Iex::OverflowExc ("Integer multiplication overflow."); |
||||
|
||||
return a * b; |
||||
} |
||||
|
||||
|
||||
template <class T> |
||||
T |
||||
uiDiv (T a, T b) |
||||
{ |
||||
//
|
||||
// Unsigned integer division
|
||||
//
|
||||
|
||||
IMF_STATIC_ASSERT (!std::numeric_limits<T>::is_signed && |
||||
std::numeric_limits<T>::is_integer); |
||||
|
||||
if (b == 0) |
||||
throw Iex::DivzeroExc ("Integer division by zero."); |
||||
|
||||
return a / b; |
||||
} |
||||
|
||||
|
||||
template <class T> |
||||
T |
||||
uiAdd (T a, T b) |
||||
{ |
||||
//
|
||||
// Unsigned integer addition
|
||||
//
|
||||
|
||||
IMF_STATIC_ASSERT (!std::numeric_limits<T>::is_signed && |
||||
std::numeric_limits<T>::is_integer); |
||||
|
||||
if (a > std::numeric_limits<T>::max() - b) |
||||
throw Iex::OverflowExc ("Integer addition overflow."); |
||||
|
||||
return a + b; |
||||
} |
||||
|
||||
|
||||
template <class T> |
||||
T |
||||
uiSub (T a, T b) |
||||
{ |
||||
//
|
||||
// Unsigned integer subtraction
|
||||
//
|
||||
|
||||
IMF_STATIC_ASSERT (!std::numeric_limits<T>::is_signed && |
||||
std::numeric_limits<T>::is_integer); |
||||
|
||||
if (a < b) |
||||
throw Iex::UnderflowExc ("Integer subtraction underflow."); |
||||
|
||||
return a - b; |
||||
} |
||||
|
||||
|
||||
template <class T> |
||||
size_t |
||||
checkArraySize (T n, size_t s) |
||||
{ |
||||
//
|
||||
// Verify that the size, in bytes, of an array with n elements
|
||||
// of size s can be computed without overflowing:
|
||||
//
|
||||
// If computing
|
||||
//
|
||||
// size_t (n) * s
|
||||
//
|
||||
// would overflow, then throw an Iex::OverflowExc exception.
|
||||
// Otherwise return
|
||||
//
|
||||
// size_t (n).
|
||||
//
|
||||
|
||||
IMF_STATIC_ASSERT (!std::numeric_limits<T>::is_signed && |
||||
std::numeric_limits<T>::is_integer); |
||||
|
||||
IMF_STATIC_ASSERT (sizeof (T) <= sizeof (size_t)); |
||||
|
||||
if (size_t (n) > std::numeric_limits<size_t>::max() / s) |
||||
throw Iex::OverflowExc ("Integer multiplication overflow."); |
||||
|
||||
return size_t (n); |
||||
} |
||||
|
||||
|
||||
} // namespace Imf
|
||||
|
||||
#endif |
@ -0,0 +1,135 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2003, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// CIE (x,y) chromaticities, and conversions between
|
||||
// RGB tiples and CIE XYZ tristimulus values.
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfChromaticities.h> |
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
Chromaticities::Chromaticities (const Imath::V2f &red, |
||||
const Imath::V2f &green, |
||||
const Imath::V2f &blue, |
||||
const Imath::V2f &white) |
||||
: |
||||
red (red), |
||||
green (green), |
||||
blue (blue), |
||||
white (white) |
||||
{ |
||||
// empty
|
||||
} |
||||
|
||||
|
||||
Imath::M44f |
||||
RGBtoXYZ (const Chromaticities chroma, float Y) |
||||
{ |
||||
//
|
||||
// For an explanation of how the color conversion matrix is derived,
|
||||
// see Roy Hall, "Illumination and Color in Computer Generated Imagery",
|
||||
// Springer-Verlag, 1989, chapter 3, "Perceptual Response"; and
|
||||
// Charles A. Poynton, "A Technical Introduction to Digital Video",
|
||||
// John Wiley & Sons, 1996, chapter 7, "Color science for video".
|
||||
//
|
||||
|
||||
//
|
||||
// X and Z values of RGB value (1, 1, 1), or "white"
|
||||
//
|
||||
|
||||
float X = chroma.white.x * Y / chroma.white.y; |
||||
float Z = (1 - chroma.white.x - chroma.white.y) * Y / chroma.white.y; |
||||
|
||||
//
|
||||
// Scale factors for matrix rows
|
||||
//
|
||||
|
||||
float d = chroma.red.x * (chroma.blue.y - chroma.green.y) + |
||||
chroma.blue.x * (chroma.green.y - chroma.red.y) + |
||||
chroma.green.x * (chroma.red.y - chroma.blue.y); |
||||
|
||||
float Sr = (X * (chroma.blue.y - chroma.green.y) - |
||||
chroma.green.x * (Y * (chroma.blue.y - 1) + |
||||
chroma.blue.y * (X + Z)) + |
||||
chroma.blue.x * (Y * (chroma.green.y - 1) + |
||||
chroma.green.y * (X + Z))) / d; |
||||
|
||||
float Sg = (X * (chroma.red.y - chroma.blue.y) + |
||||
chroma.red.x * (Y * (chroma.blue.y - 1) + |
||||
chroma.blue.y * (X + Z)) - |
||||
chroma.blue.x * (Y * (chroma.red.y - 1) + |
||||
chroma.red.y * (X + Z))) / d; |
||||
|
||||
float Sb = (X * (chroma.green.y - chroma.red.y) - |
||||
chroma.red.x * (Y * (chroma.green.y - 1) + |
||||
chroma.green.y * (X + Z)) + |
||||
chroma.green.x * (Y * (chroma.red.y - 1) + |
||||
chroma.red.y * (X + Z))) / d; |
||||
|
||||
//
|
||||
// Assemble the matrix
|
||||
//
|
||||
|
||||
Imath::M44f M; |
||||
|
||||
M[0][0] = Sr * chroma.red.x; |
||||
M[0][1] = Sr * chroma.red.y; |
||||
M[0][2] = Sr * (1 - chroma.red.x - chroma.red.y); |
||||
|
||||
M[1][0] = Sg * chroma.green.x; |
||||
M[1][1] = Sg * chroma.green.y; |
||||
M[1][2] = Sg * (1 - chroma.green.x - chroma.green.y); |
||||
|
||||
M[2][0] = Sb * chroma.blue.x; |
||||
M[2][1] = Sb * chroma.blue.y; |
||||
M[2][2] = Sb * (1 - chroma.blue.x - chroma.blue.y); |
||||
|
||||
return M; |
||||
} |
||||
|
||||
|
||||
Imath::M44f |
||||
XYZtoRGB (const Chromaticities chroma, float Y) |
||||
{ |
||||
return RGBtoXYZ (chroma, Y).inverse(); |
||||
} |
||||
|
||||
|
||||
} // namespace Imf
|
@ -0,0 +1,120 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2003, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_CHROMATICITIES_H |
||||
#define INCLUDED_IMF_CHROMATICITIES_H |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// CIE (x,y) chromaticities, and conversions between
|
||||
// RGB tiples and CIE XYZ tristimulus values.
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include "ImathVec.h" |
||||
#include "ImathMatrix.h" |
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
struct Chromaticities |
||||
{ |
||||
//-----------------------------------------------
|
||||
// The CIE x and y coordinates of the RGB triples
|
||||
// (1,0,0), (0,1,0), (0,0,1) and (1,1,1).
|
||||
//-----------------------------------------------
|
||||
|
||||
Imath::V2f red; |
||||
Imath::V2f green; |
||||
Imath::V2f blue; |
||||
Imath::V2f white; |
||||
|
||||
//--------------------------------------------
|
||||
// Default constructor produces chromaticities
|
||||
// according to Rec. ITU-R BT.709-3
|
||||
//--------------------------------------------
|
||||
|
||||
Chromaticities (const Imath::V2f &red = Imath::V2f (0.6400f, 0.3300f), |
||||
const Imath::V2f &green = Imath::V2f (0.3000f, 0.6000f), |
||||
const Imath::V2f &blue = Imath::V2f (0.1500f, 0.0600f), |
||||
const Imath::V2f &white = Imath::V2f (0.3127f, 0.3290f)); |
||||
}; |
||||
|
||||
|
||||
//
|
||||
// Conversions between RGB and CIE XYZ
|
||||
//
|
||||
// RGB to XYZ:
|
||||
//
|
||||
// Given a set of chromaticities, c, and the luminance, Y, of the RGB
|
||||
// triple (1,1,1), or "white", RGBtoXYZ(c,Y) computes a matrix, M, so
|
||||
// that multiplying an RGB value, v, with M produces an equivalent
|
||||
// XYZ value, w. (w == v * M)
|
||||
//
|
||||
// If we define that
|
||||
//
|
||||
// (Xr, Yr, Zr) == (1, 0, 0) * M
|
||||
// (Xg, Yg, Zg) == (0, 1, 0) * M
|
||||
// (Xb, Yb, Zb) == (0, 0, 1) * M
|
||||
// (Xw, Yw, Zw) == (1, 1, 1) * M,
|
||||
//
|
||||
// then the following statements are true:
|
||||
//
|
||||
// Xr / (Xr + Yr + Zr) == c.red.x
|
||||
// Yr / (Xr + Yr + Zr) == c.red.y
|
||||
//
|
||||
// Xg / (Xg + Yg + Zg) == c.red.x
|
||||
// Yg / (Xg + Yg + Zg) == c.red.y
|
||||
//
|
||||
// Xb / (Xb + Yb + Zb) == c.red.x
|
||||
// Yb / (Xb + Yb + Zb) == c.red.y
|
||||
//
|
||||
// Xw / (Xw + Yw + Zw) == c.red.x
|
||||
// Yw / (Xw + Yw + Zw) == c.red.y
|
||||
//
|
||||
// Yw == Y.
|
||||
//
|
||||
// XYZ to RGB:
|
||||
//
|
||||
// YYZtoRGB(c,Y) returns RGBtoXYZ(c,Y).inverse().
|
||||
//
|
||||
|
||||
Imath::M44f RGBtoXYZ (const Chromaticities chroma, float Y); |
||||
Imath::M44f XYZtoRGB (const Chromaticities chroma, float Y); |
||||
|
||||
|
||||
} // namespace Imf
|
||||
|
||||
#endif |
@ -0,0 +1,86 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2003, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class ChromaticitiesAttribute
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfChromaticitiesAttribute.h> |
||||
|
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
template <> |
||||
const char * |
||||
ChromaticitiesAttribute::staticTypeName () |
||||
{ |
||||
return "chromaticities"; |
||||
} |
||||
|
||||
|
||||
template <> |
||||
void |
||||
ChromaticitiesAttribute::writeValueTo (OStream &os, int version) const |
||||
{ |
||||
Xdr::write <StreamIO> (os, _value.red.x); |
||||
Xdr::write <StreamIO> (os, _value.red.y); |
||||
Xdr::write <StreamIO> (os, _value.green.x); |
||||
Xdr::write <StreamIO> (os, _value.green.y); |
||||
Xdr::write <StreamIO> (os, _value.blue.x); |
||||
Xdr::write <StreamIO> (os, _value.blue.y); |
||||
Xdr::write <StreamIO> (os, _value.white.x); |
||||
Xdr::write <StreamIO> (os, _value.white.y); |
||||
} |
||||
|
||||
|
||||
template <> |
||||
void |
||||
ChromaticitiesAttribute::readValueFrom (IStream &is, int size, int version) |
||||
{ |
||||
Xdr::read <StreamIO> (is, _value.red.x); |
||||
Xdr::read <StreamIO> (is, _value.red.y); |
||||
Xdr::read <StreamIO> (is, _value.green.x); |
||||
Xdr::read <StreamIO> (is, _value.green.y); |
||||
Xdr::read <StreamIO> (is, _value.blue.x); |
||||
Xdr::read <StreamIO> (is, _value.blue.y); |
||||
Xdr::read <StreamIO> (is, _value.white.x); |
||||
Xdr::read <StreamIO> (is, _value.white.y); |
||||
} |
||||
|
||||
|
||||
} // namespace Imf
|
@ -0,0 +1,72 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2003, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_CHROMATICITIES_ATTRIBUTE_H |
||||
#define INCLUDED_IMF_CHROMATICITIES_ATTRIBUTE_H |
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class ChromaticitiesAttribute
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfAttribute.h> |
||||
#include <ImfChromaticities.h> |
||||
|
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
typedef TypedAttribute<Chromaticities> ChromaticitiesAttribute; |
||||
|
||||
template <> |
||||
const char *ChromaticitiesAttribute::staticTypeName (); |
||||
|
||||
template <> |
||||
void ChromaticitiesAttribute::writeValueTo (OStream &, int) const; |
||||
|
||||
template <> |
||||
void ChromaticitiesAttribute::readValueFrom (IStream &, int, int); |
||||
|
||||
|
||||
} // namespace Imf
|
||||
|
||||
// Metrowerks compiler wants the .cpp file inlined, too
|
||||
#ifdef __MWERKS__ |
||||
#include <ImfChromaticitiesAttribute.cpp> |
||||
#endif |
||||
|
||||
#endif |
@ -0,0 +1,75 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_COMPRESSION_H |
||||
#define INCLUDED_IMF_COMPRESSION_H |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// enum Compression
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
enum Compression |
||||
{ |
||||
NO_COMPRESSION = 0, // no compression
|
||||
|
||||
RLE_COMPRESSION = 1, // run length encoding
|
||||
|
||||
ZIPS_COMPRESSION = 2, // zlib compression, one scan line at a time
|
||||
|
||||
ZIP_COMPRESSION = 3, // zlib compression, in blocks of 16 scan lines
|
||||
|
||||
PIZ_COMPRESSION = 4, // piz-based wavelet compression
|
||||
|
||||
PXR24_COMPRESSION = 5, // lossy 24-bit float compression
|
||||
|
||||
B44_COMPRESSION = 6, // lossy 4-by-4 pixel block compression,
|
||||
// fixed compression rate
|
||||
|
||||
B44A_COMPRESSION = 7, // lossy 4-by-4 pixel block compression,
|
||||
// flat fields are compressed more
|
||||
|
||||
NUM_COMPRESSION_METHODS // number of different compression methods
|
||||
}; |
||||
|
||||
|
||||
} // namespace Imf
|
||||
|
||||
#endif |
@ -0,0 +1,76 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class CompressionAttribute
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfCompressionAttribute.h> |
||||
|
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
template <> |
||||
const char * |
||||
CompressionAttribute::staticTypeName () |
||||
{ |
||||
return "compression"; |
||||
} |
||||
|
||||
|
||||
template <> |
||||
void |
||||
CompressionAttribute::writeValueTo (OStream &os, int version) const |
||||
{ |
||||
unsigned char tmp = _value; |
||||
Xdr::write <StreamIO> (os, tmp); |
||||
} |
||||
|
||||
|
||||
template <> |
||||
void |
||||
CompressionAttribute::readValueFrom (IStream &is, int size, int version) |
||||
{ |
||||
unsigned char tmp; |
||||
Xdr::read <StreamIO> (is, tmp); |
||||
_value = Compression (tmp); |
||||
} |
||||
|
||||
|
||||
} // namespace Imf
|
@ -0,0 +1,66 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_COMPRESSION_ATTRIBUTE_H |
||||
#define INCLUDED_IMF_COMPRESSION_ATTRIBUTE_H |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class CompressionAttribute
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfAttribute.h> |
||||
#include <ImfCompression.h> |
||||
|
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
typedef TypedAttribute<Compression> CompressionAttribute; |
||||
template <> const char *CompressionAttribute::staticTypeName (); |
||||
template <> void CompressionAttribute::writeValueTo (OStream &, int) const; |
||||
template <> void CompressionAttribute::readValueFrom (IStream &, int, int); |
||||
|
||||
|
||||
} // namespace Imf
|
||||
|
||||
// Metrowerks compiler wants the .cpp file inlined, too
|
||||
#ifdef __MWERKS__ |
||||
#include <ImfCompressionAttribute.cpp> |
||||
#endif |
||||
|
||||
#endif |
@ -0,0 +1,192 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class Compressor
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfCompressor.h> |
||||
#include <ImfRleCompressor.h> |
||||
#include <ImfZipCompressor.h> |
||||
#include <ImfPizCompressor.h> |
||||
#include <ImfPxr24Compressor.h> |
||||
#include <ImfB44Compressor.h> |
||||
#include <ImfCheckedArithmetic.h> |
||||
|
||||
namespace Imf { |
||||
|
||||
using Imath::Box2i; |
||||
|
||||
|
||||
Compressor::Compressor (const Header &hdr): _header (hdr) {} |
||||
|
||||
|
||||
Compressor::~Compressor () {} |
||||
|
||||
|
||||
Compressor::Format |
||||
Compressor::format () const |
||||
{ |
||||
return XDR; |
||||
} |
||||
|
||||
|
||||
int |
||||
Compressor::compressTile (const char *inPtr, |
||||
int inSize, |
||||
Box2i range, |
||||
const char *&outPtr) |
||||
{ |
||||
return compress (inPtr, inSize, range.min.y, outPtr); |
||||
} |
||||
|
||||
|
||||
int |
||||
Compressor::uncompressTile (const char *inPtr, |
||||
int inSize, |
||||
Box2i range, |
||||
const char *&outPtr) |
||||
{ |
||||
return uncompress (inPtr, inSize, range.min.y, outPtr); |
||||
} |
||||
|
||||
|
||||
bool
|
||||
isValidCompression (Compression c) |
||||
{ |
||||
switch (c) |
||||
{ |
||||
case NO_COMPRESSION: |
||||
case RLE_COMPRESSION: |
||||
case ZIPS_COMPRESSION: |
||||
case ZIP_COMPRESSION: |
||||
case PIZ_COMPRESSION: |
||||
case PXR24_COMPRESSION: |
||||
case B44_COMPRESSION: |
||||
case B44A_COMPRESSION: |
||||
|
||||
return true; |
||||
|
||||
default: |
||||
|
||||
return false; |
||||
} |
||||
} |
||||
|
||||
|
||||
Compressor * |
||||
newCompressor (Compression c, size_t maxScanLineSize, const Header &hdr) |
||||
{ |
||||
switch (c) |
||||
{ |
||||
case RLE_COMPRESSION: |
||||
|
||||
return new RleCompressor (hdr, maxScanLineSize); |
||||
|
||||
case ZIPS_COMPRESSION: |
||||
|
||||
return new ZipCompressor (hdr, maxScanLineSize, 1); |
||||
|
||||
case ZIP_COMPRESSION: |
||||
|
||||
return new ZipCompressor (hdr, maxScanLineSize, 16); |
||||
|
||||
case PIZ_COMPRESSION: |
||||
|
||||
return new PizCompressor (hdr, maxScanLineSize, 32); |
||||
|
||||
case PXR24_COMPRESSION: |
||||
|
||||
return new Pxr24Compressor (hdr, maxScanLineSize, 16); |
||||
|
||||
case B44_COMPRESSION: |
||||
|
||||
return new B44Compressor (hdr, maxScanLineSize, 32, false); |
||||
|
||||
case B44A_COMPRESSION: |
||||
|
||||
return new B44Compressor (hdr, maxScanLineSize, 32, true); |
||||
|
||||
default: |
||||
|
||||
return 0; |
||||
} |
||||
} |
||||
|
||||
|
||||
Compressor * |
||||
newTileCompressor (Compression c, |
||||
size_t tileLineSize, |
||||
size_t numTileLines, |
||||
const Header &hdr) |
||||
{ |
||||
switch (c) |
||||
{ |
||||
case RLE_COMPRESSION: |
||||
|
||||
return new RleCompressor (hdr, uiMult (tileLineSize, numTileLines)); |
||||
|
||||
case ZIPS_COMPRESSION: |
||||
case ZIP_COMPRESSION: |
||||
|
||||
return new ZipCompressor (hdr, tileLineSize, numTileLines); |
||||
|
||||
case PIZ_COMPRESSION: |
||||
|
||||
return new PizCompressor (hdr, tileLineSize, numTileLines); |
||||
|
||||
case PXR24_COMPRESSION: |
||||
|
||||
return new Pxr24Compressor (hdr, tileLineSize, numTileLines); |
||||
|
||||
case B44_COMPRESSION: |
||||
|
||||
return new B44Compressor (hdr, tileLineSize, numTileLines, false); |
||||
|
||||
case B44A_COMPRESSION: |
||||
|
||||
return new B44Compressor (hdr, tileLineSize, numTileLines, true); |
||||
|
||||
default: |
||||
|
||||
return 0; |
||||
} |
||||
} |
||||
|
||||
|
||||
} // namespace Imf
|
@ -0,0 +1,252 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_COMPRESSOR_H |
||||
#define INCLUDED_IMF_COMPRESSOR_H |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class Compressor
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfCompression.h> |
||||
#include "ImathBox.h" |
||||
#include <stdlib.h> |
||||
|
||||
namespace Imf { |
||||
|
||||
class Header; |
||||
|
||||
|
||||
class Compressor |
||||
{ |
||||
public: |
||||
|
||||
//---------------------------------------------
|
||||
// Constructor -- hdr is the header of the file
|
||||
// that will be compressed or uncompressed
|
||||
//---------------------------------------------
|
||||
|
||||
Compressor (const Header &hdr); |
||||
|
||||
|
||||
//-----------
|
||||
// Destructor
|
||||
//-----------
|
||||
|
||||
virtual ~Compressor (); |
||||
|
||||
|
||||
//----------------------------------------------
|
||||
// Maximum number of scan lines processed by
|
||||
// a single call to compress() and uncompress().
|
||||
//----------------------------------------------
|
||||
|
||||
virtual int numScanLines () const = 0; |
||||
|
||||
|
||||
//--------------------------------------------
|
||||
// Format of the pixel data read and written
|
||||
// by the compress() and uncompress() methods.
|
||||
// The default implementation of format()
|
||||
// returns XDR.
|
||||
//--------------------------------------------
|
||||
|
||||
enum Format |
||||
{ |
||||
NATIVE, // the machine's native format
|
||||
XDR // Xdr format
|
||||
}; |
||||
|
||||
virtual Format format () const; |
||||
|
||||
|
||||
//----------------------------
|
||||
// Access to the file's header
|
||||
//----------------------------
|
||||
|
||||
const Header & header () const {return _header;} |
||||
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// Compress an array of bytes that represents the contents of up to
|
||||
// numScanLines() scan lines:
|
||||
//
|
||||
// inPtr Input buffer (uncompressed data).
|
||||
//
|
||||
// inSize Number of bytes in the input buffer
|
||||
//
|
||||
// minY Minimum y coordinate of the scan lines to
|
||||
// be compressed
|
||||
//
|
||||
// outPtr Pointer to output buffer
|
||||
//
|
||||
// return value Size of compressed data in output buffer
|
||||
//
|
||||
// Arrangement of uncompressed pixel data in the input buffer:
|
||||
//
|
||||
// Before calling
|
||||
//
|
||||
// compress (buf, size, minY, ...);
|
||||
//
|
||||
// the InputFile::writePixels() method gathers pixel data from the
|
||||
// frame buffer, fb, and places them in buffer buf, like this:
|
||||
//
|
||||
// char *endOfBuf = buf;
|
||||
//
|
||||
// for (int y = minY;
|
||||
// y <= min (minY + numScanLines() - 1, header().dataWindow().max.y);
|
||||
// ++y)
|
||||
// {
|
||||
// for (ChannelList::ConstIterator c = header().channels().begin();
|
||||
// c != header().channels().end();
|
||||
// ++c)
|
||||
// {
|
||||
// if (modp (y, c.channel().ySampling) != 0)
|
||||
// continue;
|
||||
//
|
||||
// for (int x = header().dataWindow().min.x;
|
||||
// x <= header().dataWindow().max.x;
|
||||
// ++x)
|
||||
// {
|
||||
// if (modp (x, c.channel().xSampling) != 0)
|
||||
// continue;
|
||||
//
|
||||
// Xdr::write<CharPtrIO> (endOfBuf, fb.pixel (c, x, y));
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// int size = endOfBuf - buf;
|
||||
//
|
||||
//-------------------------------------------------------------------------
|
||||
|
||||
virtual int compress (const char *inPtr, |
||||
int inSize, |
||||
int minY, |
||||
const char *&outPtr) = 0; |
||||
|
||||
virtual int compressTile (const char *inPtr, |
||||
int inSize, |
||||
Imath::Box2i range, |
||||
const char *&outPtr); |
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// Uncompress an array of bytes that has been compressed by compress():
|
||||
//
|
||||
// inPtr Input buffer (compressed data).
|
||||
//
|
||||
// inSize Number of bytes in the input buffer
|
||||
//
|
||||
// minY Minimum y coordinate of the scan lines to
|
||||
// be uncompressed
|
||||
//
|
||||
// outPtr Pointer to output buffer
|
||||
//
|
||||
// return value Size of uncompressed data in output buffer
|
||||
//
|
||||
//-------------------------------------------------------------------------
|
||||
|
||||
virtual int uncompress (const char *inPtr, |
||||
int inSize, |
||||
int minY, |
||||
const char *&outPtr) = 0; |
||||
|
||||
virtual int uncompressTile (const char *inPtr, |
||||
int inSize, |
||||
Imath::Box2i range, |
||||
const char *&outPtr); |
||||
|
||||
private: |
||||
|
||||
const Header & _header; |
||||
}; |
||||
|
||||
|
||||
//--------------------------------------
|
||||
// Test if c is a valid compression type
|
||||
//--------------------------------------
|
||||
|
||||
bool isValidCompression (Compression c); |
||||
|
||||
|
||||
//-----------------------------------------------------------------
|
||||
// Construct a Compressor for compression type c:
|
||||
//
|
||||
// maxScanLineSize Maximum number of bytes per uncompressed
|
||||
// scan line.
|
||||
//
|
||||
// header Header of the input or output file whose
|
||||
// pixels will be compressed or uncompressed.
|
||||
//
|
||||
// return value A pointer to a new Compressor object (it
|
||||
// is the caller's responsibility to delete
|
||||
// the object), or 0 (if c is NO_COMPRESSION).
|
||||
//
|
||||
//-----------------------------------------------------------------
|
||||
|
||||
Compressor * newCompressor (Compression c, |
||||
size_t maxScanLineSize, |
||||
const Header &hdr); |
||||
|
||||
|
||||
//-----------------------------------------------------------------
|
||||
// Construct a Compressor for compression type c for a tiled image:
|
||||
//
|
||||
// tileLineSize Maximum number of bytes per uncompressed
|
||||
// line in a tile.
|
||||
//
|
||||
// numTileLines Maximum number of lines in a tile.
|
||||
//
|
||||
// header Header of the input or output file whose
|
||||
// pixels will be compressed or uncompressed.
|
||||
//
|
||||
// return value A pointer to a new Compressor object (it
|
||||
// is the caller's responsibility to delete
|
||||
// the object), or 0 (if c is NO_COMPRESSION).
|
||||
//
|
||||
//-----------------------------------------------------------------
|
||||
|
||||
Compressor * newTileCompressor (Compression c, |
||||
size_t tileLineSize, |
||||
size_t numTileLines, |
||||
const Header &hdr); |
||||
|
||||
|
||||
} // namespace Imf
|
||||
|
||||
#endif |
@ -0,0 +1,139 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Routines for converting between pixel data types,
|
||||
// with well-defined behavior for exceptional cases.
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfConvert.h> |
||||
#include <limits.h> |
||||
|
||||
namespace Imf { |
||||
namespace { |
||||
|
||||
inline bool |
||||
isNegative (float f) |
||||
{ |
||||
union {float f; int i;} u; |
||||
u.f = f; |
||||
return (u.i & 0x80000000) != 0; |
||||
} |
||||
|
||||
|
||||
inline bool |
||||
isNan (float f) |
||||
{ |
||||
union {float f; int i;} u; |
||||
u.f = f; |
||||
return (u.i & 0x7fffffff) > 0x7f800000; |
||||
} |
||||
|
||||
|
||||
inline bool |
||||
isInfinity (float f) |
||||
{ |
||||
union {float f; int i;} u; |
||||
u.f = f; |
||||
return (u.i & 0x7fffffff) == 0x7f800000; |
||||
} |
||||
|
||||
|
||||
inline bool |
||||
isFinite (float f) |
||||
{ |
||||
union {float f; int i;} u; |
||||
u.f = f; |
||||
return (u.i & 0x7f800000) != 0x7f800000; |
||||
} |
||||
|
||||
} // namespace
|
||||
|
||||
|
||||
unsigned int |
||||
halfToUint (half h) |
||||
{ |
||||
if (h.isNegative() || h.isNan()) |
||||
return 0; |
||||
|
||||
if (h.isInfinity()) |
||||
return UINT_MAX; |
||||
|
||||
return (unsigned int) h; |
||||
} |
||||
|
||||
|
||||
unsigned int |
||||
floatToUint (float f) |
||||
{ |
||||
if (isNegative (f) || isNan (f)) |
||||
return 0; |
||||
|
||||
if (isInfinity (f) || f > UINT_MAX) |
||||
return UINT_MAX; |
||||
|
||||
return (unsigned int) f; |
||||
} |
||||
|
||||
|
||||
half
|
||||
uintToHalf (unsigned int ui) |
||||
{ |
||||
if (ui > HALF_MAX) |
||||
return half::posInf(); |
||||
|
||||
return half (ui); |
||||
} |
||||
|
||||
|
||||
half
|
||||
floatToHalf (float f) |
||||
{ |
||||
if (isFinite (f)) |
||||
{ |
||||
if (f > HALF_MAX) |
||||
return half::posInf(); |
||||
|
||||
if (f < -HALF_MAX) |
||||
return half::negInf(); |
||||
} |
||||
|
||||
return half (f); |
||||
} |
||||
|
||||
|
||||
} // namespace Imf
|
@ -0,0 +1,104 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_CONVERT_H |
||||
#define INCLUDED_IMF_CONVERT_H |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Routines for converting between pixel data types,
|
||||
// with well-defined behavior for exceptional cases,
|
||||
// without depending on how hardware and operating
|
||||
// system handle integer overflows and floating-point
|
||||
// exceptions.
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include "half.h" |
||||
|
||||
|
||||
namespace Imf { |
||||
|
||||
//---------------------------------------------------------
|
||||
// Conversion from half or float to unsigned int:
|
||||
//
|
||||
// input result
|
||||
// ---------------------------------------------------
|
||||
//
|
||||
// finite, >= 0 input, cast to unsigned int
|
||||
// (rounds towards zero)
|
||||
//
|
||||
// finite, < 0 0
|
||||
//
|
||||
// NaN 0
|
||||
//
|
||||
// +infinity UINT_MAX
|
||||
//
|
||||
// -infinity 0
|
||||
//
|
||||
//---------------------------------------------------------
|
||||
|
||||
unsigned int halfToUint (half h); |
||||
unsigned int floatToUint (float f); |
||||
|
||||
|
||||
//---------------------------------------------------------
|
||||
// Conversion from unsigned int or float to half:
|
||||
//
|
||||
// input result
|
||||
// ---------------------------------------------------
|
||||
//
|
||||
// finite, closest possible half
|
||||
// magnitude <= HALF_MAX
|
||||
//
|
||||
// finite, > HALF_MAX +infinity
|
||||
//
|
||||
// finite, < -HALF_MAX -infinity
|
||||
//
|
||||
// NaN NaN
|
||||
//
|
||||
// +infinity +infinity
|
||||
//
|
||||
// -infinity -infinity
|
||||
//
|
||||
//---------------------------------------------------------
|
||||
|
||||
half uintToHalf (unsigned int ui); |
||||
half floatToHalf (float f); |
||||
|
||||
|
||||
} // namespace Imf
|
||||
|
||||
#endif |
@ -0,0 +1,57 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class DoubleAttribute
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfDoubleAttribute.h> |
||||
|
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
template <> |
||||
const char * |
||||
DoubleAttribute::staticTypeName () |
||||
{ |
||||
return "double"; |
||||
} |
||||
|
||||
|
||||
} // namespace Imf
|
@ -0,0 +1,63 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_DOUBLE_ATTRIBUTE_H |
||||
#define INCLUDED_IMF_DOUBLE_ATTRIBUTE_H |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class DoubleAttribute
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfAttribute.h> |
||||
|
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
typedef TypedAttribute<double> DoubleAttribute; |
||||
template <> const char *DoubleAttribute::staticTypeName (); |
||||
|
||||
|
||||
} // namespace Imf
|
||||
|
||||
// Metrowerks compiler wants the .cpp file inlined, too
|
||||
#ifdef __MWERKS__ |
||||
#include <ImfDoubleAttribute.cpp> |
||||
#endif |
||||
|
||||
#endif |
@ -0,0 +1,328 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Environment maps
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfEnvmap.h> |
||||
#include "ImathFun.h" |
||||
#include <algorithm> |
||||
#include <math.h> |
||||
|
||||
using namespace std; |
||||
using namespace Imath; |
||||
|
||||
namespace Imf { |
||||
namespace LatLongMap { |
||||
|
||||
V2f
|
||||
latLong (const V3f &dir) |
||||
{ |
||||
float r = sqrt (dir.z * dir.z + dir.x * dir.x); |
||||
|
||||
float latitude = (r < abs (dir.y))? |
||||
acos (r / dir.length()) * sign (dir.y): |
||||
asin (dir.y / dir.length()); |
||||
|
||||
float longitude = (dir.z == 0 && dir.x == 0)? 0: atan2 (dir.x, dir.z); |
||||
|
||||
return V2f (latitude, longitude); |
||||
} |
||||
|
||||
|
||||
V2f |
||||
latLong (const Box2i &dataWindow, const V2f &pixelPosition) |
||||
{ |
||||
float latitude, longitude; |
||||
|
||||
if (dataWindow.max.y > dataWindow.min.y) |
||||
{ |
||||
latitude = -M_PI * |
||||
((pixelPosition.y - dataWindow.min.y) / |
||||
(dataWindow.max.y - dataWindow.min.y) - 0.5f); |
||||
} |
||||
else |
||||
{ |
||||
latitude = 0; |
||||
} |
||||
|
||||
if (dataWindow.max.x > dataWindow.min.x) |
||||
{ |
||||
longitude = -2 * M_PI * |
||||
((pixelPosition.x - dataWindow.min.x) / |
||||
(dataWindow.max.x - dataWindow.min.x) - 0.5f); |
||||
} |
||||
else |
||||
{ |
||||
longitude = 0; |
||||
} |
||||
|
||||
return V2f (latitude, longitude); |
||||
} |
||||
|
||||
|
||||
V2f |
||||
pixelPosition (const Box2i &dataWindow, const V2f &latLong) |
||||
{ |
||||
float x = latLong.y / (-2 * M_PI) + 0.5f; |
||||
float y = latLong.x / -M_PI + 0.5f; |
||||
|
||||
return V2f (x * (dataWindow.max.x - dataWindow.min.x) + dataWindow.min.x, |
||||
y * (dataWindow.max.y - dataWindow.min.y) + dataWindow.min.y); |
||||
} |
||||
|
||||
|
||||
V2f |
||||
pixelPosition (const Box2i &dataWindow, const V3f &direction) |
||||
{ |
||||
return pixelPosition (dataWindow, latLong (direction)); |
||||
} |
||||
|
||||
|
||||
V3f |
||||
direction (const Box2i &dataWindow, const V2f &pixelPosition) |
||||
{ |
||||
V2f ll = latLong (dataWindow, pixelPosition); |
||||
|
||||
return V3f (sin (ll.y) * cos (ll.x), |
||||
sin (ll.x), |
||||
cos (ll.y) * cos (ll.x)); |
||||
} |
||||
|
||||
} // namespace LatLongMap
|
||||
|
||||
|
||||
namespace CubeMap { |
||||
|
||||
int |
||||
sizeOfFace (const Box2i &dataWindow) |
||||
{ |
||||
return min ((dataWindow.max.x - dataWindow.min.x + 1), |
||||
(dataWindow.max.y - dataWindow.min.y + 1) / 6); |
||||
} |
||||
|
||||
|
||||
Box2i |
||||
dataWindowForFace (CubeMapFace face, const Box2i &dataWindow) |
||||
{ |
||||
int sof = sizeOfFace (dataWindow); |
||||
Box2i dwf; |
||||
|
||||
dwf.min.x = 0; |
||||
dwf.min.y = int (face) * sof; |
||||
|
||||
dwf.max.x = dwf.min.x + sof - 1; |
||||
dwf.max.y = dwf.min.y + sof - 1; |
||||
|
||||
return dwf; |
||||
} |
||||
|
||||
|
||||
V2f |
||||
pixelPosition (CubeMapFace face, const Box2i &dataWindow, V2f positionInFace) |
||||
{ |
||||
Box2i dwf = dataWindowForFace (face, dataWindow); |
||||
V2f pos (0, 0); |
||||
|
||||
switch (face) |
||||
{ |
||||
case CUBEFACE_POS_X: |
||||
|
||||
pos.x = dwf.min.x + positionInFace.y; |
||||
pos.y = dwf.max.y - positionInFace.x; |
||||
break; |
||||
|
||||
case CUBEFACE_NEG_X: |
||||
|
||||
pos.x = dwf.max.x - positionInFace.y; |
||||
pos.y = dwf.max.y - positionInFace.x; |
||||
break; |
||||
|
||||
case CUBEFACE_POS_Y: |
||||
|
||||
pos.x = dwf.min.x + positionInFace.x; |
||||
pos.y = dwf.max.y - positionInFace.y; |
||||
break; |
||||
|
||||
case CUBEFACE_NEG_Y: |
||||
|
||||
pos.x = dwf.min.x + positionInFace.x; |
||||
pos.y = dwf.min.y + positionInFace.y; |
||||
break; |
||||
|
||||
case CUBEFACE_POS_Z: |
||||
|
||||
pos.x = dwf.max.x - positionInFace.x; |
||||
pos.y = dwf.max.y - positionInFace.y; |
||||
break; |
||||
|
||||
case CUBEFACE_NEG_Z: |
||||
|
||||
pos.x = dwf.min.x + positionInFace.x; |
||||
pos.y = dwf.max.y - positionInFace.y; |
||||
break; |
||||
} |
||||
|
||||
return pos; |
||||
} |
||||
|
||||
|
||||
void |
||||
faceAndPixelPosition (const V3f &direction, |
||||
const Box2i &dataWindow, |
||||
CubeMapFace &face, |
||||
V2f &pif) |
||||
{ |
||||
int sof = sizeOfFace (dataWindow); |
||||
float absx = abs (direction.x); |
||||
float absy = abs (direction.y); |
||||
float absz = abs (direction.z); |
||||
|
||||
if (absx >= absy && absx >= absz) |
||||
{ |
||||
if (absx == 0) |
||||
{ |
||||
//
|
||||
// Special case - direction is (0, 0, 0)
|
||||
//
|
||||
|
||||
face = CUBEFACE_POS_X; |
||||
pif = V2f (0, 0); |
||||
return; |
||||
} |
||||
|
||||
pif.x = (direction.y / absx + 1) / 2 * (sof - 1); |
||||
pif.y = (direction.z / absx + 1) / 2 * (sof - 1); |
||||
|
||||
if (direction.x > 0) |
||||
face = CUBEFACE_POS_X; |
||||
else |
||||
face = CUBEFACE_NEG_X; |
||||
} |
||||
else if (absy >= absz) |
||||
{ |
||||
pif.x = (direction.x / absy + 1) / 2 * (sof - 1); |
||||
pif.y = (direction.z / absy + 1) / 2 * (sof - 1); |
||||
|
||||
if (direction.y > 0) |
||||
face = CUBEFACE_POS_Y; |
||||
else |
||||
face = CUBEFACE_NEG_Y; |
||||
} |
||||
else |
||||
{ |
||||
pif.x = (direction.x / absz + 1) / 2 * (sof - 1); |
||||
pif.y = (direction.y / absz + 1) / 2 * (sof - 1); |
||||
|
||||
if (direction.z > 0) |
||||
face = CUBEFACE_POS_Z; |
||||
else |
||||
face = CUBEFACE_NEG_Z; |
||||
} |
||||
} |
||||
|
||||
|
||||
V3f |
||||
direction (CubeMapFace face, const Box2i &dataWindow, const V2f &positionInFace) |
||||
{ |
||||
int sof = sizeOfFace (dataWindow); |
||||
|
||||
V2f pos; |
||||
|
||||
if (sof > 1) |
||||
{ |
||||
pos = V2f (positionInFace.x / (sof - 1) * 2 - 1, |
||||
positionInFace.y / (sof - 1) * 2 - 1); |
||||
} |
||||
else |
||||
{ |
||||
pos = V2f (0, 0); |
||||
} |
||||
|
||||
V3f dir (1, 0, 0); |
||||
|
||||
switch (face) |
||||
{ |
||||
case CUBEFACE_POS_X: |
||||
|
||||
dir.x = 1; |
||||
dir.y = pos.x; |
||||
dir.z = pos.y; |
||||
break; |
||||
|
||||
case CUBEFACE_NEG_X: |
||||
|
||||
dir.x = -1; |
||||
dir.y = pos.x; |
||||
dir.z = pos.y; |
||||
break; |
||||
|
||||
case CUBEFACE_POS_Y: |
||||
|
||||
dir.x = pos.x; |
||||
dir.y = 1; |
||||
dir.z = pos.y; |
||||
break; |
||||
|
||||
case CUBEFACE_NEG_Y: |
||||
|
||||
dir.x = pos.x; |
||||
dir.y = -1; |
||||
dir.z = pos.y; |
||||
break; |
||||
|
||||
case CUBEFACE_POS_Z: |
||||
|
||||
dir.x = pos.x; |
||||
dir.y = pos.y; |
||||
dir.z = 1; |
||||
break; |
||||
|
||||
case CUBEFACE_NEG_Z: |
||||
|
||||
dir.x = pos.x; |
||||
dir.y = pos.y; |
||||
dir.z = -1; |
||||
break; |
||||
} |
||||
|
||||
return dir; |
||||
} |
||||
|
||||
} // namespace CubeMap
|
||||
} // namespace Imf
|
@ -0,0 +1,322 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_ENVMAP_H |
||||
#define INCLUDED_IMF_ENVMAP_H |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Environment maps
|
||||
//
|
||||
// Environment maps define a mapping from 3D directions to 2D
|
||||
// pixel space locations. Environment maps are typically used
|
||||
// in 3D rendering, for effects such as quickly approximating
|
||||
// how shiny surfaces reflect their environment.
|
||||
//
|
||||
// Environment maps can be stored in scanline-based or in tiled
|
||||
// OpenEXR files. The fact that an image is an environment map
|
||||
// is indicated by the presence of an EnvmapAttribute whose name
|
||||
// is "envmap". (Convenience functions to access this attribute
|
||||
// are defined in header file ImfStandardAttributes.h.)
|
||||
// The attribute's value defines the mapping from 3D directions
|
||||
// to 2D pixel space locations.
|
||||
//
|
||||
// This header file defines the set of possible EnvmapAttribute
|
||||
// values.
|
||||
//
|
||||
// For each possible EnvmapAttribute value, this header file also
|
||||
// defines a set of convienience functions to convert between 3D
|
||||
// directions and 2D pixel locations.
|
||||
//
|
||||
// Most of the convenience functions defined below require a
|
||||
// dataWindow parameter. For scanline-based images, and for
|
||||
// tiled images with level mode ONE_LEVEL, the dataWindow
|
||||
// parameter should be set to the image's data window, as
|
||||
// defined in the image header. For tiled images with level
|
||||
// mode MIPMAP_LEVELS or RIPMAP_LEVELS, the data window of the
|
||||
// image level that is being accessed should be used instead.
|
||||
// (See the dataWindowForLevel() methods in ImfTiledInputFile.h
|
||||
// and ImfTiledOutputFile.h.)
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include "ImathBox.h" |
||||
|
||||
namespace Imf { |
||||
|
||||
//--------------------------------
|
||||
// Supported environment map types
|
||||
//--------------------------------
|
||||
|
||||
enum Envmap |
||||
{ |
||||
ENVMAP_LATLONG = 0, // Latitude-longitude environment map
|
||||
ENVMAP_CUBE = 1, // Cube map
|
||||
|
||||
NUM_ENVMAPTYPES // Number of different environment map types
|
||||
}; |
||||
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// Latitude-Longitude Map:
|
||||
//
|
||||
// The environment is projected onto the image using polar coordinates
|
||||
// (latitude and longitude). A pixel's x coordinate corresponds to
|
||||
// its longitude, and the y coordinate corresponds to its latitude.
|
||||
// Pixel (dataWindow.min.x, dataWindow.min.y) has latitude +pi/2 and
|
||||
// longitude +pi; pixel (dataWindow.max.x, dataWindow.max.y) has
|
||||
// latitude -pi/2 and longitude -pi.
|
||||
//
|
||||
// In 3D space, latitudes -pi/2 and +pi/2 correspond to the negative and
|
||||
// positive y direction. Latitude 0, longitude 0 points into positive
|
||||
// z direction; and latitude 0, longitude pi/2 points into positive x
|
||||
// direction.
|
||||
//
|
||||
// The size of the data window should be 2*N by N pixels (width by height),
|
||||
// where N can be any integer greater than 0.
|
||||
//-------------------------------------------------------------------------
|
||||
|
||||
namespace LatLongMap |
||||
{ |
||||
//----------------------------------------------------
|
||||
// Convert a 3D direction to a 2D vector whose x and y
|
||||
// components represent the corresponding latitude
|
||||
// and longitude.
|
||||
//----------------------------------------------------
|
||||
|
||||
Imath::V2f latLong (const Imath::V3f &direction); |
||||
|
||||
|
||||
//--------------------------------------------------------
|
||||
// Convert the position of a pixel to a 2D vector whose
|
||||
// x and y components represent the corresponding latitude
|
||||
// and longitude.
|
||||
//--------------------------------------------------------
|
||||
|
||||
Imath::V2f latLong (const Imath::Box2i &dataWindow, |
||||
const Imath::V2f &pixelPosition); |
||||
|
||||
|
||||
//-------------------------------------------------------------
|
||||
// Convert a 2D vector, whose x and y components represent
|
||||
// longitude and latitude, into a corresponding pixel position.
|
||||
//-------------------------------------------------------------
|
||||
|
||||
Imath::V2f pixelPosition (const Imath::Box2i &dataWindow, |
||||
const Imath::V2f &latLong); |
||||
|
||||
|
||||
//-----------------------------------------------------
|
||||
// Convert a 3D direction vector into a corresponding
|
||||
// pixel position. pixelPosition(dw,dir) is equivalent
|
||||
// to pixelPosition(dw,latLong(dw,dir)).
|
||||
//-----------------------------------------------------
|
||||
|
||||
Imath::V2f pixelPosition (const Imath::Box2i &dataWindow, |
||||
const Imath::V3f &direction); |
||||
|
||||
|
||||
//--------------------------------------------------------
|
||||
// Convert the position of a pixel in a latitude-longitude
|
||||
// map into a corresponding 3D direction.
|
||||
//--------------------------------------------------------
|
||||
|
||||
Imath::V3f direction (const Imath::Box2i &dataWindow, |
||||
const Imath::V2f &pixelPosition); |
||||
} |
||||
|
||||
|
||||
//--------------------------------------------------------------
|
||||
// Cube Map:
|
||||
//
|
||||
// The environment is projected onto the six faces of an
|
||||
// axis-aligned cube. The cube's faces are then arranged
|
||||
// in a 2D image as shown below.
|
||||
//
|
||||
// 2-----------3
|
||||
// / /|
|
||||
// / / | Y
|
||||
// / / | |
|
||||
// 6-----------7 | |
|
||||
// | | | |
|
||||
// | | | |
|
||||
// | 0 | 1 *------- X
|
||||
// | | / /
|
||||
// | | / /
|
||||
// | |/ /
|
||||
// 4-----------5 Z
|
||||
//
|
||||
// dataWindow.min
|
||||
// /
|
||||
// /
|
||||
// +-----------+
|
||||
// |3 Y 7|
|
||||
// | | |
|
||||
// | | |
|
||||
// | ---+---Z | +X face
|
||||
// | | |
|
||||
// | | |
|
||||
// |1 5|
|
||||
// +-----------+
|
||||
// |6 Y 2|
|
||||
// | | |
|
||||
// | | |
|
||||
// | Z---+--- | -X face
|
||||
// | | |
|
||||
// | | |
|
||||
// |4 0|
|
||||
// +-----------+
|
||||
// |6 Z 7|
|
||||
// | | |
|
||||
// | | |
|
||||
// | ---+---X | +Y face
|
||||
// | | |
|
||||
// | | |
|
||||
// |2 3|
|
||||
// +-----------+
|
||||
// |0 1|
|
||||
// | | |
|
||||
// | | |
|
||||
// | ---+---X | -Y face
|
||||
// | | |
|
||||
// | | |
|
||||
// |4 Z 5|
|
||||
// +-----------+
|
||||
// |7 Y 6|
|
||||
// | | |
|
||||
// | | |
|
||||
// | X---+--- | +Z face
|
||||
// | | |
|
||||
// | | |
|
||||
// |5 4|
|
||||
// +-----------+
|
||||
// |2 Y 3|
|
||||
// | | |
|
||||
// | | |
|
||||
// | ---+---X | -Z face
|
||||
// | | |
|
||||
// | | |
|
||||
// |0 1|
|
||||
// +-----------+
|
||||
// /
|
||||
// /
|
||||
// dataWindow.max
|
||||
//
|
||||
// The size of the data window should be N by 6*N pixels
|
||||
// (width by height), where N can be any integer greater
|
||||
// than 0.
|
||||
//
|
||||
//--------------------------------------------------------------
|
||||
|
||||
//------------------------------------
|
||||
// Names for the six faces of the cube
|
||||
//------------------------------------
|
||||
|
||||
enum CubeMapFace |
||||
{ |
||||
CUBEFACE_POS_X, // +X face
|
||||
CUBEFACE_NEG_X, // -X face
|
||||
CUBEFACE_POS_Y, // +Y face
|
||||
CUBEFACE_NEG_Y, // -Y face
|
||||
CUBEFACE_POS_Z, // +Z face
|
||||
CUBEFACE_NEG_Z // -Z face
|
||||
}; |
||||
|
||||
namespace CubeMap |
||||
{ |
||||
//---------------------------------------------
|
||||
// Width and height of a cube's face, in pixels
|
||||
//---------------------------------------------
|
||||
|
||||
int sizeOfFace (const Imath::Box2i &dataWindow); |
||||
|
||||
|
||||
//------------------------------------------
|
||||
// Compute the region in the environment map
|
||||
// that is covered by the specified face.
|
||||
//------------------------------------------
|
||||
|
||||
Imath::Box2i dataWindowForFace (CubeMapFace face, |
||||
const Imath::Box2i &dataWindow); |
||||
|
||||
|
||||
//----------------------------------------------------
|
||||
// Convert the coordinates of a pixel within a face
|
||||
// [in the range from (0,0) to (s-1,s-1), where
|
||||
// s == sizeOfFace(dataWindow)] to pixel coordinates
|
||||
// in the environment map.
|
||||
//----------------------------------------------------
|
||||
|
||||
Imath::V2f pixelPosition (CubeMapFace face, |
||||
const Imath::Box2i &dataWindow, |
||||
Imath::V2f positionInFace); |
||||
|
||||
|
||||
//--------------------------------------------------------------
|
||||
// Convert a 3D direction into a cube face, and a pixel position
|
||||
// within that face.
|
||||
//
|
||||
// If you have a 3D direction, dir, the following code fragment
|
||||
// finds the position, pos, of the corresponding pixel in an
|
||||
// environment map with data window dw:
|
||||
//
|
||||
// CubeMapFace f;
|
||||
// V2f pif, pos;
|
||||
//
|
||||
// faceAndPixelPosition (dir, dw, f, pif);
|
||||
// pos = pixelPosition (f, dw, pif);
|
||||
//
|
||||
//--------------------------------------------------------------
|
||||
|
||||
void faceAndPixelPosition (const Imath::V3f &direction, |
||||
const Imath::Box2i &dataWindow, |
||||
CubeMapFace &face, |
||||
Imath::V2f &positionInFace); |
||||
|
||||
|
||||
// --------------------------------------------------------
|
||||
// Given a cube face and a pixel position within that face,
|
||||
// compute the corresponding 3D direction.
|
||||
// --------------------------------------------------------
|
||||
|
||||
Imath::V3f direction (CubeMapFace face, |
||||
const Imath::Box2i &dataWindow, |
||||
const Imath::V2f &positionInFace); |
||||
} |
||||
|
||||
|
||||
} // namespace Imf
|
||||
|
||||
#endif |
@ -0,0 +1,75 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class EnvmapAttribute
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfEnvmapAttribute.h> |
||||
|
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
template <> |
||||
const char * |
||||
EnvmapAttribute::staticTypeName () |
||||
{ |
||||
return "envmap"; |
||||
} |
||||
|
||||
|
||||
template <> |
||||
void |
||||
EnvmapAttribute::writeValueTo (OStream &os, int version) const |
||||
{ |
||||
unsigned char tmp = _value; |
||||
Xdr::write <StreamIO> (os, tmp); |
||||
} |
||||
|
||||
|
||||
template <> |
||||
void |
||||
EnvmapAttribute::readValueFrom (IStream &is, int size, int version) |
||||
{ |
||||
unsigned char tmp; |
||||
Xdr::read <StreamIO> (is, tmp); |
||||
_value = Envmap (tmp); |
||||
} |
||||
|
||||
|
||||
} // namespace Imf
|
@ -0,0 +1,65 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef INCLUDED_IMF_ENVMAP_ATTRIBUTE_H |
||||
#define INCLUDED_IMF_ENVMAP_ATTRIBUTE_H |
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class EnvmapAttribute
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfAttribute.h> |
||||
#include <ImfEnvmap.h> |
||||
|
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
typedef TypedAttribute<Envmap> EnvmapAttribute; |
||||
template <> const char *EnvmapAttribute::staticTypeName (); |
||||
template <> void EnvmapAttribute::writeValueTo (OStream &, int) const; |
||||
template <> void EnvmapAttribute::readValueFrom (IStream &, int, int); |
||||
|
||||
|
||||
} // namespace Imf
|
||||
|
||||
// Metrowerks compiler wants the .cpp file inlined, too
|
||||
#ifdef __MWERKS__ |
||||
#include <ImfEnvmapAttribute.cpp> |
||||
#endif |
||||
|
||||
#endif |
@ -0,0 +1,57 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class FloatAttribute
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfFloatAttribute.h> |
||||
|
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
template <> |
||||
const char * |
||||
FloatAttribute::staticTypeName () |
||||
{ |
||||
return "float"; |
||||
} |
||||
|
||||
|
||||
} // namespace Imf
|
@ -0,0 +1,63 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_FLOAT_ATTRIBUTE_H |
||||
#define INCLUDED_IMF_FLOAT_ATTRIBUTE_H |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class FloatAttribute
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfAttribute.h> |
||||
|
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
typedef TypedAttribute<float> FloatAttribute; |
||||
template <> const char *FloatAttribute::staticTypeName (); |
||||
|
||||
|
||||
} // namespace Imf
|
||||
|
||||
// Metrowerks compiler wants the .cpp file inlined, too
|
||||
#ifdef __MWERKS__ |
||||
#include <ImfFloatAttribute.cpp> |
||||
#endif |
||||
|
||||
#endif |
@ -0,0 +1,226 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class Slice
|
||||
// class FrameBuffer
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfFrameBuffer.h> |
||||
#include "Iex.h" |
||||
|
||||
|
||||
using namespace std; |
||||
|
||||
namespace Imf { |
||||
|
||||
Slice::Slice (PixelType t, |
||||
char *b, |
||||
size_t xst, |
||||
size_t yst, |
||||
int xsm, |
||||
int ysm, |
||||
double fv, |
||||
bool xtc, |
||||
bool ytc) |
||||
: |
||||
type (t), |
||||
base (b), |
||||
xStride (xst), |
||||
yStride (yst), |
||||
xSampling (xsm), |
||||
ySampling (ysm), |
||||
fillValue (fv), |
||||
xTileCoords (xtc), |
||||
yTileCoords (ytc) |
||||
{ |
||||
// empty
|
||||
} |
||||
|
||||
|
||||
void
|
||||
FrameBuffer::insert (const char name[], const Slice &slice) |
||||
{ |
||||
if (name[0] == 0) |
||||
{ |
||||
THROW (Iex::ArgExc, |
||||
"Frame buffer slice name cannot be an empty string."); |
||||
} |
||||
|
||||
_map[name] = slice; |
||||
} |
||||
|
||||
|
||||
void
|
||||
FrameBuffer::insert (const string &name, const Slice &slice) |
||||
{ |
||||
insert (name.c_str(), slice); |
||||
} |
||||
|
||||
|
||||
Slice & |
||||
FrameBuffer::operator [] (const char name[]) |
||||
{ |
||||
SliceMap::iterator i = _map.find (name); |
||||
|
||||
if (i == _map.end()) |
||||
{ |
||||
THROW (Iex::ArgExc, |
||||
"Cannot find frame buffer slice \"" << name << "\"."); |
||||
} |
||||
|
||||
return i->second; |
||||
} |
||||
|
||||
|
||||
const Slice & |
||||
FrameBuffer::operator [] (const char name[]) const |
||||
{ |
||||
SliceMap::const_iterator i = _map.find (name); |
||||
|
||||
if (i == _map.end()) |
||||
{ |
||||
THROW (Iex::ArgExc, |
||||
"Cannot find frame buffer slice \"" << name << "\"."); |
||||
} |
||||
|
||||
return i->second; |
||||
} |
||||
|
||||
|
||||
Slice & |
||||
FrameBuffer::operator [] (const string &name) |
||||
{ |
||||
return this->operator[] (name.c_str()); |
||||
} |
||||
|
||||
|
||||
const Slice & |
||||
FrameBuffer::operator [] (const string &name) const |
||||
{ |
||||
return this->operator[] (name.c_str()); |
||||
} |
||||
|
||||
|
||||
Slice * |
||||
FrameBuffer::findSlice (const char name[]) |
||||
{ |
||||
SliceMap::iterator i = _map.find (name); |
||||
return (i == _map.end())? 0: &i->second; |
||||
} |
||||
|
||||
|
||||
const Slice * |
||||
FrameBuffer::findSlice (const char name[]) const |
||||
{ |
||||
SliceMap::const_iterator i = _map.find (name); |
||||
return (i == _map.end())? 0: &i->second; |
||||
} |
||||
|
||||
|
||||
Slice * |
||||
FrameBuffer::findSlice (const string &name) |
||||
{ |
||||
return findSlice (name.c_str()); |
||||
} |
||||
|
||||
|
||||
const Slice * |
||||
FrameBuffer::findSlice (const string &name) const |
||||
{ |
||||
return findSlice (name.c_str()); |
||||
} |
||||
|
||||
|
||||
FrameBuffer::Iterator
|
||||
FrameBuffer::begin () |
||||
{ |
||||
return _map.begin(); |
||||
} |
||||
|
||||
|
||||
FrameBuffer::ConstIterator
|
||||
FrameBuffer::begin () const |
||||
{ |
||||
return _map.begin(); |
||||
} |
||||
|
||||
|
||||
FrameBuffer::Iterator |
||||
FrameBuffer::end () |
||||
{ |
||||
return _map.end(); |
||||
} |
||||
|
||||
|
||||
FrameBuffer::ConstIterator
|
||||
FrameBuffer::end () const |
||||
{ |
||||
return _map.end(); |
||||
} |
||||
|
||||
|
||||
FrameBuffer::Iterator |
||||
FrameBuffer::find (const char name[]) |
||||
{ |
||||
return _map.find (name); |
||||
} |
||||
|
||||
|
||||
FrameBuffer::ConstIterator |
||||
FrameBuffer::find (const char name[]) const |
||||
{ |
||||
return _map.find (name); |
||||
} |
||||
|
||||
|
||||
FrameBuffer::Iterator |
||||
FrameBuffer::find (const string &name) |
||||
{ |
||||
return find (name.c_str()); |
||||
} |
||||
|
||||
|
||||
FrameBuffer::ConstIterator |
||||
FrameBuffer::find (const string &name) const |
||||
{ |
||||
return find (name.c_str()); |
||||
} |
||||
|
||||
|
||||
} // namespace Imf
|
@ -0,0 +1,383 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_FRAME_BUFFER_H |
||||
#define INCLUDED_IMF_FRAME_BUFFER_H |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class Slice
|
||||
// class FrameBuffer
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfName.h> |
||||
#include <ImfPixelType.h> |
||||
#include <map> |
||||
#include <string> |
||||
|
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Description of a single slice of the frame buffer:
|
||||
//
|
||||
// Note -- terminology: as part of a file, a component of
|
||||
// an image (e.g. red, green, blue, depth etc.) is called
|
||||
// a "channel". As part of a frame buffer, an image
|
||||
// component is called a "slice".
|
||||
//-------------------------------------------------------
|
||||
|
||||
struct Slice |
||||
{ |
||||
//------------------------------
|
||||
// Data type; see ImfPixelType.h
|
||||
//------------------------------
|
||||
|
||||
PixelType type; |
||||
|
||||
|
||||
//---------------------------------------------------------------------
|
||||
// Memory layout: The address of pixel (x, y) is
|
||||
//
|
||||
// base + (xp / xSampling) * xStride + (yp / ySampling) * yStride
|
||||
//
|
||||
// where xp and yp are computed as follows:
|
||||
//
|
||||
// * If we are reading or writing a scanline-based file:
|
||||
//
|
||||
// xp = x
|
||||
// yp = y
|
||||
//
|
||||
// * If we are reading a tile whose upper left coorner is at (xt, yt):
|
||||
//
|
||||
// if xTileCoords is true then xp = x - xt, else xp = x
|
||||
// if yTileCoords is true then yp = y - yt, else yp = y
|
||||
//
|
||||
//---------------------------------------------------------------------
|
||||
|
||||
char * base; |
||||
size_t xStride; |
||||
size_t yStride; |
||||
|
||||
|
||||
//--------------------------------------------
|
||||
// Subsampling: pixel (x, y) is present in the
|
||||
// slice only if
|
||||
//
|
||||
// x % xSampling == 0 && y % ySampling == 0
|
||||
//
|
||||
//--------------------------------------------
|
||||
|
||||
int xSampling; |
||||
int ySampling; |
||||
|
||||
|
||||
//----------------------------------------------------------
|
||||
// Default value, used to fill the slice when a file without
|
||||
// a channel that corresponds to this slice is read.
|
||||
//----------------------------------------------------------
|
||||
|
||||
double fillValue; |
||||
|
||||
|
||||
//-------------------------------------------------------
|
||||
// For tiled files, the xTileCoords and yTileCoords flags
|
||||
// determine whether pixel addressing is performed using
|
||||
// absolute coordinates or coordinates relative to a
|
||||
// tile's upper left corner. (See the comment on base,
|
||||
// xStride and yStride, above.)
|
||||
//
|
||||
// For scanline-based files these flags have no effect;
|
||||
// pixel addressing is always done using absolute
|
||||
// coordinates.
|
||||
//-------------------------------------------------------
|
||||
|
||||
bool xTileCoords; |
||||
bool yTileCoords; |
||||
|
||||
|
||||
//------------
|
||||
// Constructor
|
||||
//------------
|
||||
|
||||
Slice (PixelType type = HALF, |
||||
char * base = 0, |
||||
size_t xStride = 0, |
||||
size_t yStride = 0, |
||||
int xSampling = 1, |
||||
int ySampling = 1, |
||||
double fillValue = 0.0, |
||||
bool xTileCoords = false, |
||||
bool yTileCoords = false); |
||||
}; |
||||
|
||||
|
||||
class FrameBuffer |
||||
{ |
||||
public: |
||||
|
||||
//------------
|
||||
// Add a slice
|
||||
//------------
|
||||
|
||||
void insert (const char name[], |
||||
const Slice &slice); |
||||
|
||||
void insert (const std::string &name, |
||||
const Slice &slice); |
||||
|
||||
//----------------------------------------------------------------
|
||||
// Access to existing slices:
|
||||
//
|
||||
// [n] Returns a reference to the slice with name n.
|
||||
// If no slice with name n exists, an Iex::ArgExc
|
||||
// is thrown.
|
||||
//
|
||||
// findSlice(n) Returns a pointer to the slice with name n,
|
||||
// or 0 if no slice with name n exists.
|
||||
//
|
||||
//----------------------------------------------------------------
|
||||
|
||||
Slice & operator [] (const char name[]); |
||||
const Slice & operator [] (const char name[]) const; |
||||
|
||||
Slice & operator [] (const std::string &name); |
||||
const Slice & operator [] (const std::string &name) const; |
||||
|
||||
Slice * findSlice (const char name[]); |
||||
const Slice * findSlice (const char name[]) const; |
||||
|
||||
Slice * findSlice (const std::string &name); |
||||
const Slice * findSlice (const std::string &name) const; |
||||
|
||||
|
||||
//-----------------------------------------
|
||||
// Iterator-style access to existing slices
|
||||
//-----------------------------------------
|
||||
|
||||
typedef std::map <Name, Slice> SliceMap; |
||||
|
||||
class Iterator; |
||||
class ConstIterator; |
||||
|
||||
Iterator begin (); |
||||
ConstIterator begin () const; |
||||
|
||||
Iterator end (); |
||||
ConstIterator end () const; |
||||
|
||||
Iterator find (const char name[]); |
||||
ConstIterator find (const char name[]) const; |
||||
|
||||
Iterator find (const std::string &name); |
||||
ConstIterator find (const std::string &name) const; |
||||
|
||||
private: |
||||
|
||||
SliceMap _map; |
||||
}; |
||||
|
||||
|
||||
//----------
|
||||
// Iterators
|
||||
//----------
|
||||
|
||||
class FrameBuffer::Iterator |
||||
{ |
||||
public: |
||||
|
||||
Iterator (); |
||||
Iterator (const FrameBuffer::SliceMap::iterator &i); |
||||
|
||||
Iterator & operator ++ (); |
||||
Iterator operator ++ (int); |
||||
|
||||
const char * name () const; |
||||
Slice & slice () const; |
||||
|
||||
private: |
||||
|
||||
friend class FrameBuffer::ConstIterator; |
||||
|
||||
FrameBuffer::SliceMap::iterator _i; |
||||
}; |
||||
|
||||
|
||||
class FrameBuffer::ConstIterator |
||||
{ |
||||
public: |
||||
|
||||
ConstIterator (); |
||||
ConstIterator (const FrameBuffer::SliceMap::const_iterator &i); |
||||
ConstIterator (const FrameBuffer::Iterator &other); |
||||
|
||||
ConstIterator & operator ++ (); |
||||
ConstIterator operator ++ (int); |
||||
|
||||
const char * name () const; |
||||
const Slice & slice () const; |
||||
|
||||
private: |
||||
|
||||
friend bool operator == (const ConstIterator &, const ConstIterator &); |
||||
friend bool operator != (const ConstIterator &, const ConstIterator &); |
||||
|
||||
FrameBuffer::SliceMap::const_iterator _i; |
||||
}; |
||||
|
||||
|
||||
//-----------------
|
||||
// Inline Functions
|
||||
//-----------------
|
||||
|
||||
inline |
||||
FrameBuffer::Iterator::Iterator (): _i() |
||||
{ |
||||
// empty
|
||||
} |
||||
|
||||
|
||||
inline |
||||
FrameBuffer::Iterator::Iterator (const FrameBuffer::SliceMap::iterator &i): |
||||
_i (i) |
||||
{ |
||||
// empty
|
||||
} |
||||
|
||||
|
||||
inline FrameBuffer::Iterator &
|
||||
FrameBuffer::Iterator::operator ++ () |
||||
{ |
||||
++_i; |
||||
return *this; |
||||
} |
||||
|
||||
|
||||
inline FrameBuffer::Iterator
|
||||
FrameBuffer::Iterator::operator ++ (int) |
||||
{ |
||||
Iterator tmp = *this; |
||||
++_i; |
||||
return tmp; |
||||
} |
||||
|
||||
|
||||
inline const char * |
||||
FrameBuffer::Iterator::name () const |
||||
{ |
||||
return *_i->first; |
||||
} |
||||
|
||||
|
||||
inline Slice &
|
||||
FrameBuffer::Iterator::slice () const |
||||
{ |
||||
return _i->second; |
||||
} |
||||
|
||||
|
||||
inline |
||||
FrameBuffer::ConstIterator::ConstIterator (): _i() |
||||
{ |
||||
// empty
|
||||
} |
||||
|
||||
inline |
||||
FrameBuffer::ConstIterator::ConstIterator |
||||
(const FrameBuffer::SliceMap::const_iterator &i): _i (i) |
||||
{ |
||||
// empty
|
||||
} |
||||
|
||||
|
||||
inline |
||||
FrameBuffer::ConstIterator::ConstIterator (const FrameBuffer::Iterator &other): |
||||
_i (other._i) |
||||
{ |
||||
// empty
|
||||
} |
||||
|
||||
inline FrameBuffer::ConstIterator & |
||||
FrameBuffer::ConstIterator::operator ++ () |
||||
{ |
||||
++_i; |
||||
return *this; |
||||
} |
||||
|
||||
|
||||
inline FrameBuffer::ConstIterator
|
||||
FrameBuffer::ConstIterator::operator ++ (int) |
||||
{ |
||||
ConstIterator tmp = *this; |
||||
++_i; |
||||
return tmp; |
||||
} |
||||
|
||||
|
||||
inline const char * |
||||
FrameBuffer::ConstIterator::name () const |
||||
{ |
||||
return *_i->first; |
||||
} |
||||
|
||||
inline const Slice &
|
||||
FrameBuffer::ConstIterator::slice () const |
||||
{ |
||||
return _i->second; |
||||
} |
||||
|
||||
|
||||
inline bool |
||||
operator == (const FrameBuffer::ConstIterator &x, |
||||
const FrameBuffer::ConstIterator &y) |
||||
{ |
||||
return x._i == y._i; |
||||
} |
||||
|
||||
|
||||
inline bool |
||||
operator != (const FrameBuffer::ConstIterator &x, |
||||
const FrameBuffer::ConstIterator &y) |
||||
{ |
||||
return !(x == y); |
||||
} |
||||
|
||||
|
||||
} // namespace Imf
|
||||
|
||||
#endif |
@ -0,0 +1,75 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2006, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Convenience functions related to the framesPerSecond attribute
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfFramesPerSecond.h> |
||||
#include "ImathFun.h" |
||||
|
||||
using namespace Imath; |
||||
|
||||
namespace Imf { |
||||
|
||||
Rational |
||||
guessExactFps (double fps) |
||||
{ |
||||
return guessExactFps (Rational (fps)); |
||||
} |
||||
|
||||
|
||||
Rational |
||||
guessExactFps (const Rational &fps) |
||||
{ |
||||
const double e = 0.002; |
||||
|
||||
if (abs (double (fps) - double (fps_23_976())) < e) |
||||
return fps_23_976(); |
||||
|
||||
if (abs (double (fps) - double (fps_29_97())) < e) |
||||
return fps_29_97(); |
||||
|
||||
if (abs (double (fps) - double (fps_47_952())) < e) |
||||
return fps_47_952(); |
||||
|
||||
if (abs (double (fps) - double (fps_59_94())) < e) |
||||
return fps_59_94(); |
||||
|
||||
return fps; |
||||
} |
||||
|
||||
} // namespace Imf
|
@ -0,0 +1,88 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2006, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_FRAMES_PER_SECOND_H |
||||
#define INCLUDED_IMF_FRAMES_PER_SECOND_H |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Convenience functions related to the framesPerSecond attribute
|
||||
//
|
||||
// Functions that return the exact values for commonly used frame rates:
|
||||
//
|
||||
// name frames per second
|
||||
//
|
||||
// fps_23_976() 23.976023...
|
||||
// fps_24() 24.0 35mm film frames
|
||||
// fps_25() 25.0 PAL video frames
|
||||
// fps_29_97() 29.970029... NTSC video frames
|
||||
// fps_30() 30.0 60Hz HDTV frames
|
||||
// fps_47_952() 47.952047...
|
||||
// fps_48() 48.0
|
||||
// fps_50() 50.0 PAL video fields
|
||||
// fps_59_94() 59.940059... NTSC video fields
|
||||
// fps_60() 60.0 60Hz HDTV fields
|
||||
//
|
||||
// Functions that try to convert inexact frame rates into exact ones:
|
||||
//
|
||||
// Given a frame rate, fps, that is close to one of the pre-defined
|
||||
// frame rates fps_23_976(), fps_29_97(), fps_47_952() or fps_59_94(),
|
||||
// guessExactFps(fps) returns the corresponding pre-defined frame
|
||||
// rate. If fps is not close to one of the pre-defined frame rates,
|
||||
// then guessExactFps(fps) returns Rational(fps).
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfRational.h> |
||||
|
||||
namespace Imf { |
||||
|
||||
inline Rational fps_23_976 () {return Rational (24000, 1001);} |
||||
inline Rational fps_24 () {return Rational (24, 1);} |
||||
inline Rational fps_25 () {return Rational (25, 1);} |
||||
inline Rational fps_29_97 () {return Rational (30000, 1001);} |
||||
inline Rational fps_30 () {return Rational (30, 1);} |
||||
inline Rational fps_47_952 () {return Rational (48000, 1001);} |
||||
inline Rational fps_48 () {return Rational (48, 1);} |
||||
inline Rational fps_50 () {return Rational (50, 1);} |
||||
inline Rational fps_59_94 () {return Rational (60000, 1001);} |
||||
inline Rational fps_60 () {return Rational (60, 1);} |
||||
|
||||
Rational guessExactFps (double fps); |
||||
Rational guessExactFps (const Rational &fps); |
||||
|
||||
} // namespace Imf
|
||||
|
||||
#endif |
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,627 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_HEADER_H |
||||
#define INCLUDED_IMF_HEADER_H |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class Header
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfLineOrder.h> |
||||
#include <ImfCompression.h> |
||||
#include <ImfName.h> |
||||
#include <ImfTileDescription.h> |
||||
#include <ImfInt64.h> |
||||
#include "ImathVec.h" |
||||
#include "ImathBox.h" |
||||
#include "IexBaseExc.h" |
||||
#include <map> |
||||
#include <iosfwd> |
||||
#include <string> |
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
class Attribute; |
||||
class ChannelList; |
||||
class IStream; |
||||
class OStream; |
||||
class PreviewImage; |
||||
|
||||
|
||||
class Header |
||||
{ |
||||
public: |
||||
|
||||
//----------------------------------------------------------------
|
||||
// Default constructor -- the display window and the data window
|
||||
// are both set to Box2i (V2i (0, 0), V2i (width-1, height-1).
|
||||
//----------------------------------------------------------------
|
||||
|
||||
Header (int width = 64, |
||||
int height = 64, |
||||
float pixelAspectRatio = 1, |
||||
const Imath::V2f &screenWindowCenter = Imath::V2f (0, 0), |
||||
float screenWindowWidth = 1, |
||||
LineOrder lineOrder = INCREASING_Y, |
||||
Compression = ZIP_COMPRESSION); |
||||
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
// Constructor -- the data window is specified explicitly; the display
|
||||
// window is set to Box2i (V2i (0, 0), V2i (width-1, height-1).
|
||||
//--------------------------------------------------------------------
|
||||
|
||||
Header (int width, |
||||
int height, |
||||
const Imath::Box2i &dataWindow, |
||||
float pixelAspectRatio = 1, |
||||
const Imath::V2f &screenWindowCenter = Imath::V2f (0, 0), |
||||
float screenWindowWidth = 1, |
||||
LineOrder lineOrder = INCREASING_Y, |
||||
Compression = ZIP_COMPRESSION); |
||||
|
||||
|
||||
//----------------------------------------------------------
|
||||
// Constructor -- the display window and the data window are
|
||||
// both specified explicitly.
|
||||
//----------------------------------------------------------
|
||||
|
||||
Header (const Imath::Box2i &displayWindow, |
||||
const Imath::Box2i &dataWindow, |
||||
float pixelAspectRatio = 1, |
||||
const Imath::V2f &screenWindowCenter = Imath::V2f (0, 0), |
||||
float screenWindowWidth = 1, |
||||
LineOrder lineOrder = INCREASING_Y, |
||||
Compression = ZIP_COMPRESSION); |
||||
|
||||
|
||||
//-----------------
|
||||
// Copy constructor
|
||||
//-----------------
|
||||
|
||||
Header (const Header &other); |
||||
|
||||
|
||||
//-----------
|
||||
// Destructor
|
||||
//-----------
|
||||
|
||||
~Header (); |
||||
|
||||
|
||||
//-----------
|
||||
// Assignment
|
||||
//-----------
|
||||
|
||||
Header & operator = (const Header &other); |
||||
|
||||
|
||||
//---------------------------------------------------------------
|
||||
// Add an attribute:
|
||||
//
|
||||
// insert(n,attr) If no attribute with name n exists, a new
|
||||
// attribute with name n, and the same type as
|
||||
// attr, is added, and the value of attr is
|
||||
// copied into the new attribute.
|
||||
//
|
||||
// If an attribute with name n exists, and its
|
||||
// type is the same as attr, the value of attr
|
||||
// is copied into this attribute.
|
||||
//
|
||||
// If an attribute with name n exists, and its
|
||||
// type is different from attr, an Iex::TypeExc
|
||||
// is thrown.
|
||||
//
|
||||
//---------------------------------------------------------------
|
||||
|
||||
void insert (const char name[], |
||||
const Attribute &attribute); |
||||
|
||||
void insert (const std::string &name, |
||||
const Attribute &attribute); |
||||
|
||||
//------------------------------------------------------------------
|
||||
// Access to existing attributes:
|
||||
//
|
||||
// [n] Returns a reference to the attribute
|
||||
// with name n. If no attribute with
|
||||
// name n exists, an Iex::ArgExc is thrown.
|
||||
//
|
||||
// typedAttribute<T>(n) Returns a reference to the attribute
|
||||
// with name n and type T. If no attribute
|
||||
// with name n exists, an Iex::ArgExc is
|
||||
// thrown. If an attribute with name n
|
||||
// exists, but its type is not T, an
|
||||
// Iex::TypeExc is thrown.
|
||||
//
|
||||
// findTypedAttribute<T>(n) Returns a pointer to the attribute with
|
||||
// name n and type T, or 0 if no attribute
|
||||
// with name n and type T exists.
|
||||
//
|
||||
//------------------------------------------------------------------
|
||||
|
||||
Attribute & operator [] (const char name[]); |
||||
const Attribute & operator [] (const char name[]) const; |
||||
|
||||
Attribute & operator [] (const std::string &name); |
||||
const Attribute & operator [] (const std::string &name) const; |
||||
|
||||
template <class T> T& typedAttribute (const char name[]); |
||||
template <class T> const T& typedAttribute (const char name[]) const; |
||||
|
||||
template <class T> T& typedAttribute (const std::string &name); |
||||
template <class T> const T& typedAttribute (const std::string &name) const; |
||||
|
||||
template <class T> T* findTypedAttribute (const char name[]); |
||||
template <class T> const T* findTypedAttribute (const char name[]) const; |
||||
|
||||
template <class T> T* findTypedAttribute (const std::string &name); |
||||
template <class T> const T* findTypedAttribute (const std::string &name) |
||||
const; |
||||
|
||||
//---------------------------------------------
|
||||
// Iterator-style access to existing attributes
|
||||
//---------------------------------------------
|
||||
|
||||
typedef std::map <Name, Attribute *> AttributeMap; |
||||
|
||||
class Iterator; |
||||
class ConstIterator; |
||||
|
||||
Iterator begin (); |
||||
ConstIterator begin () const; |
||||
|
||||
Iterator end (); |
||||
ConstIterator end () const; |
||||
|
||||
Iterator find (const char name[]); |
||||
ConstIterator find (const char name[]) const; |
||||
|
||||
Iterator find (const std::string &name); |
||||
ConstIterator find (const std::string &name) const; |
||||
|
||||
|
||||
//--------------------------------
|
||||
// Access to predefined attributes
|
||||
//--------------------------------
|
||||
|
||||
Imath::Box2i & displayWindow (); |
||||
const Imath::Box2i & displayWindow () const; |
||||
|
||||
Imath::Box2i & dataWindow (); |
||||
const Imath::Box2i & dataWindow () const; |
||||
|
||||
float & pixelAspectRatio (); |
||||
const float & pixelAspectRatio () const; |
||||
|
||||
Imath::V2f & screenWindowCenter (); |
||||
const Imath::V2f & screenWindowCenter () const; |
||||
|
||||
float & screenWindowWidth (); |
||||
const float & screenWindowWidth () const; |
||||
|
||||
ChannelList & channels (); |
||||
const ChannelList & channels () const; |
||||
|
||||
LineOrder & lineOrder (); |
||||
const LineOrder & lineOrder () const; |
||||
|
||||
Compression & compression (); |
||||
const Compression & compression () const; |
||||
|
||||
|
||||
//----------------------------------------------------------------------
|
||||
// Tile Description:
|
||||
//
|
||||
// The tile description is a TileDescriptionAttribute whose name
|
||||
// is "tiles". The "tiles" attribute must be present in any tiled
|
||||
// image file. When present, it describes various properties of the
|
||||
// tiles that make up the file.
|
||||
//
|
||||
// Convenience functions:
|
||||
//
|
||||
// setTileDescription(td)
|
||||
// calls insert ("tiles", TileDescriptionAttribute (td))
|
||||
//
|
||||
// tileDescription()
|
||||
// returns typedAttribute<TileDescriptionAttribute>("tiles").value()
|
||||
//
|
||||
// hasTileDescription()
|
||||
// return findTypedAttribute<TileDescriptionAttribute>("tiles") != 0
|
||||
//
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
void setTileDescription (const TileDescription & td); |
||||
|
||||
TileDescription & tileDescription (); |
||||
const TileDescription & tileDescription () const; |
||||
|
||||
bool hasTileDescription() const; |
||||
|
||||
|
||||
//----------------------------------------------------------------------
|
||||
// Preview image:
|
||||
//
|
||||
// The preview image is a PreviewImageAttribute whose name is "preview".
|
||||
// This attribute is special -- while an image file is being written,
|
||||
// the pixels of the preview image can be changed repeatedly by calling
|
||||
// OutputFile::updatePreviewImage().
|
||||
//
|
||||
// Convenience functions:
|
||||
//
|
||||
// setPreviewImage(p)
|
||||
// calls insert ("preview", PreviewImageAttribute (p))
|
||||
//
|
||||
// previewImage()
|
||||
// returns typedAttribute<PreviewImageAttribute>("preview").value()
|
||||
//
|
||||
// hasPreviewImage()
|
||||
// return findTypedAttribute<PreviewImageAttribute>("preview") != 0
|
||||
//
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
void setPreviewImage (const PreviewImage &p); |
||||
|
||||
PreviewImage & previewImage (); |
||||
const PreviewImage & previewImage () const; |
||||
|
||||
bool hasPreviewImage () const; |
||||
|
||||
|
||||
//-------------------------------------------------------------
|
||||
// Sanity check -- examines the header, and throws an exception
|
||||
// if it finds something wrong (empty display window, negative
|
||||
// pixel aspect ratio, unknown compression sceme etc.)
|
||||
//
|
||||
// set isTiled to true if you are checking a tiled/multi-res
|
||||
// header
|
||||
//-------------------------------------------------------------
|
||||
|
||||
void sanityCheck (bool isTiled = false) const; |
||||
|
||||
|
||||
//----------------------------------------------------------------
|
||||
// Maximum image size and maximim tile size:
|
||||
//
|
||||
// sanityCheck() will throw an exception if the width or height of
|
||||
// the data window exceeds the maximum image width or height, or
|
||||
// if the size of a tile exceeds the maximum tile width or height.
|
||||
//
|
||||
// At program startup the maximum image and tile width and height
|
||||
// are set to zero, meaning that width and height are unlimited.
|
||||
//
|
||||
// Limiting image and tile width and height limits how much memory
|
||||
// will be allocated when a file is opened. This can help protect
|
||||
// applications from running out of memory while trying to read
|
||||
// a damaged image file.
|
||||
//----------------------------------------------------------------
|
||||
|
||||
static void setMaxImageSize (int maxWidth, int maxHeight); |
||||
static void setMaxTileSize (int maxWidth, int maxHeight); |
||||
|
||||
|
||||
//------------------------------------------------------------------
|
||||
// Input and output:
|
||||
//
|
||||
// If the header contains a preview image attribute, then writeTo()
|
||||
// returns the position of that attribute in the output stream; this
|
||||
// information is used by OutputFile::updatePreviewImage().
|
||||
// If the header contains no preview image attribute, then writeTo()
|
||||
// returns 0.
|
||||
//------------------------------------------------------------------
|
||||
|
||||
|
||||
Int64 writeTo (OStream &os, |
||||
bool isTiled = false) const; |
||||
|
||||
void readFrom (IStream &is, int &version); |
||||
|
||||
private: |
||||
|
||||
AttributeMap _map; |
||||
}; |
||||
|
||||
|
||||
//----------
|
||||
// Iterators
|
||||
//----------
|
||||
|
||||
class Header::Iterator |
||||
{ |
||||
public: |
||||
|
||||
Iterator (); |
||||
Iterator (const Header::AttributeMap::iterator &i); |
||||
|
||||
Iterator & operator ++ (); |
||||
Iterator operator ++ (int); |
||||
|
||||
const char * name () const; |
||||
Attribute & attribute () const; |
||||
|
||||
private: |
||||
|
||||
friend class Header::ConstIterator; |
||||
|
||||
Header::AttributeMap::iterator _i; |
||||
}; |
||||
|
||||
|
||||
class Header::ConstIterator |
||||
{ |
||||
public: |
||||
|
||||
ConstIterator (); |
||||
ConstIterator (const Header::AttributeMap::const_iterator &i); |
||||
ConstIterator (const Header::Iterator &other); |
||||
|
||||
ConstIterator & operator ++ (); |
||||
ConstIterator operator ++ (int); |
||||
|
||||
const char * name () const; |
||||
const Attribute & attribute () const; |
||||
|
||||
private: |
||||
|
||||
friend bool operator == (const ConstIterator &, const ConstIterator &); |
||||
friend bool operator != (const ConstIterator &, const ConstIterator &); |
||||
|
||||
Header::AttributeMap::const_iterator _i; |
||||
}; |
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Library initialization:
|
||||
//
|
||||
// In a multithreaded program, staticInitialize() must be called once
|
||||
// during startup, before the program accesses any other functions or
|
||||
// classes in the IlmImf library. Calling staticInitialize() in this
|
||||
// way avoids races during initialization of the library's global
|
||||
// variables.
|
||||
//
|
||||
// Single-threaded programs are not required to call staticInitialize();
|
||||
// initialization of the library's global variables happens automatically.
|
||||
//
|
||||
//------------------------------------------------------------------------
|
||||
|
||||
void staticInitialize (); |
||||
|
||||
|
||||
//-----------------
|
||||
// Inline Functions
|
||||
//-----------------
|
||||
|
||||
|
||||
inline |
||||
Header::Iterator::Iterator (): _i() |
||||
{ |
||||
// empty
|
||||
} |
||||
|
||||
|
||||
inline |
||||
Header::Iterator::Iterator (const Header::AttributeMap::iterator &i): _i (i) |
||||
{ |
||||
// empty
|
||||
} |
||||
|
||||
|
||||
inline Header::Iterator &
|
||||
Header::Iterator::operator ++ () |
||||
{ |
||||
++_i; |
||||
return *this; |
||||
} |
||||
|
||||
|
||||
inline Header::Iterator
|
||||
Header::Iterator::operator ++ (int) |
||||
{ |
||||
Iterator tmp = *this; |
||||
++_i; |
||||
return tmp; |
||||
} |
||||
|
||||
|
||||
inline const char * |
||||
Header::Iterator::name () const |
||||
{ |
||||
return *_i->first; |
||||
} |
||||
|
||||
|
||||
inline Attribute &
|
||||
Header::Iterator::attribute () const |
||||
{ |
||||
return *_i->second; |
||||
} |
||||
|
||||
|
||||
inline |
||||
Header::ConstIterator::ConstIterator (): _i() |
||||
{ |
||||
// empty
|
||||
} |
||||
|
||||
inline |
||||
Header::ConstIterator::ConstIterator |
||||
(const Header::AttributeMap::const_iterator &i): _i (i) |
||||
{ |
||||
// empty
|
||||
} |
||||
|
||||
|
||||
inline |
||||
Header::ConstIterator::ConstIterator (const Header::Iterator &other): |
||||
_i (other._i) |
||||
{ |
||||
// empty
|
||||
} |
||||
|
||||
inline Header::ConstIterator & |
||||
Header::ConstIterator::operator ++ () |
||||
{ |
||||
++_i; |
||||
return *this; |
||||
} |
||||
|
||||
|
||||
inline Header::ConstIterator
|
||||
Header::ConstIterator::operator ++ (int) |
||||
{ |
||||
ConstIterator tmp = *this; |
||||
++_i; |
||||
return tmp; |
||||
} |
||||
|
||||
|
||||
inline const char * |
||||
Header::ConstIterator::name () const |
||||
{ |
||||
return *_i->first; |
||||
} |
||||
|
||||
|
||||
inline const Attribute &
|
||||
Header::ConstIterator::attribute () const |
||||
{ |
||||
return *_i->second; |
||||
} |
||||
|
||||
|
||||
inline bool |
||||
operator == (const Header::ConstIterator &x, const Header::ConstIterator &y) |
||||
{ |
||||
return x._i == y._i; |
||||
} |
||||
|
||||
|
||||
inline bool |
||||
operator != (const Header::ConstIterator &x, const Header::ConstIterator &y) |
||||
{ |
||||
return !(x == y); |
||||
} |
||||
|
||||
|
||||
//---------------------
|
||||
// Template definitions
|
||||
//---------------------
|
||||
|
||||
template <class T> |
||||
T & |
||||
Header::typedAttribute (const char name[]) |
||||
{ |
||||
Attribute *attr = &(*this)[name]; |
||||
T *tattr = dynamic_cast <T*> (attr); |
||||
|
||||
if (tattr == 0) |
||||
throw Iex::TypeExc ("Unexpected attribute type."); |
||||
|
||||
return *tattr; |
||||
} |
||||
|
||||
|
||||
template <class T> |
||||
const T & |
||||
Header::typedAttribute (const char name[]) const |
||||
{ |
||||
const Attribute *attr = &(*this)[name]; |
||||
const T *tattr = dynamic_cast <const T*> (attr); |
||||
|
||||
if (tattr == 0) |
||||
throw Iex::TypeExc ("Unexpected attribute type."); |
||||
|
||||
return *tattr; |
||||
} |
||||
|
||||
|
||||
template <class T> |
||||
T & |
||||
Header::typedAttribute (const std::string &name) |
||||
{ |
||||
return typedAttribute<T> (name.c_str()); |
||||
} |
||||
|
||||
|
||||
template <class T> |
||||
const T & |
||||
Header::typedAttribute (const std::string &name) const |
||||
{ |
||||
return typedAttribute<T> (name.c_str()); |
||||
} |
||||
|
||||
|
||||
template <class T> |
||||
T * |
||||
Header::findTypedAttribute (const char name[]) |
||||
{ |
||||
AttributeMap::iterator i = _map.find (name); |
||||
return (i == _map.end())? 0: dynamic_cast <T*> (i->second); |
||||
} |
||||
|
||||
|
||||
template <class T> |
||||
const T * |
||||
Header::findTypedAttribute (const char name[]) const |
||||
{ |
||||
AttributeMap::const_iterator i = _map.find (name); |
||||
return (i == _map.end())? 0: dynamic_cast <const T*> (i->second); |
||||
} |
||||
|
||||
|
||||
template <class T> |
||||
T * |
||||
Header::findTypedAttribute (const std::string &name) |
||||
{ |
||||
return findTypedAttribute<T> (name.c_str()); |
||||
} |
||||
|
||||
|
||||
template <class T> |
||||
const T * |
||||
Header::findTypedAttribute (const std::string &name) const |
||||
{ |
||||
return findTypedAttribute<T> (name.c_str()); |
||||
} |
||||
|
||||
|
||||
} // namespace Imf
|
||||
|
||||
#endif |
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,79 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_HUF_H |
||||
#define INCLUDED_IMF_HUF_H |
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// 16-bit Huffman compression and decompression:
|
||||
//
|
||||
// hufCompress (r, nr, c)
|
||||
//
|
||||
// Compresses the contents of array r (of length nr),
|
||||
// stores the compressed data in array c, and returns
|
||||
// the size of the compressed data (in bytes).
|
||||
//
|
||||
// To avoid buffer overflows, the size of array c should
|
||||
// be at least 2 * nr + 65536.
|
||||
//
|
||||
// hufUncompress (c, nc, r, nr)
|
||||
//
|
||||
// Uncompresses the data in array c (with length nc),
|
||||
// and stores the results in array r (with length nr).
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
int |
||||
hufCompress (const unsigned short raw[/*nRaw*/], |
||||
int nRaw, |
||||
char compressed[/*2 * nRaw + 65536*/]); |
||||
|
||||
|
||||
void |
||||
hufUncompress (const char compressed[/*nCompressed*/], |
||||
int nCompressed, |
||||
unsigned short raw[/*nRaw*/], |
||||
int nRaw); |
||||
|
||||
|
||||
} // namespace Imf
|
||||
|
||||
#endif |
@ -0,0 +1,109 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Low-level file input and output for OpenEXR.
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfIO.h> |
||||
#include "Iex.h" |
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
IStream::IStream (const char fileName[]): _fileName (fileName) |
||||
{ |
||||
// empty
|
||||
} |
||||
|
||||
|
||||
IStream::~IStream () |
||||
{ |
||||
// empty
|
||||
} |
||||
|
||||
|
||||
bool |
||||
IStream::isMemoryMapped () const |
||||
{ |
||||
return false; |
||||
} |
||||
|
||||
|
||||
char * |
||||
IStream::readMemoryMapped (int n) |
||||
{ |
||||
throw Iex::InputExc ("Attempt to perform a memory-mapped read " |
||||
"on a file that is not memory mapped."); |
||||
return 0; |
||||
} |
||||
|
||||
|
||||
void |
||||
IStream::clear () |
||||
{ |
||||
// empty
|
||||
} |
||||
|
||||
|
||||
const char * |
||||
IStream::fileName () const |
||||
{ |
||||
return _fileName.c_str(); |
||||
} |
||||
|
||||
|
||||
OStream::OStream (const char fileName[]): _fileName (fileName) |
||||
{ |
||||
// empty
|
||||
} |
||||
|
||||
|
||||
OStream::~OStream () |
||||
{ |
||||
// empty
|
||||
} |
||||
|
||||
|
||||
const char * |
||||
OStream::fileName () const |
||||
{ |
||||
return _fileName.c_str(); |
||||
} |
||||
|
||||
|
||||
} // namespace Imf
|
@ -0,0 +1,252 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_IO_H |
||||
#define INCLUDED_IMF_IO_H |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Low-level file input and output for OpenEXR.
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfInt64.h> |
||||
#include <string> |
||||
|
||||
namespace Imf { |
||||
|
||||
//-----------------------------------------------------------
|
||||
// class IStream -- an abstract base class for input streams.
|
||||
//-----------------------------------------------------------
|
||||
|
||||
class IStream |
||||
{ |
||||
public: |
||||
|
||||
//-----------
|
||||
// Destructor
|
||||
//-----------
|
||||
|
||||
virtual ~IStream (); |
||||
|
||||
|
||||
//-------------------------------------------------
|
||||
// Does this input stream support memory-mapped IO?
|
||||
//
|
||||
// Memory-mapped streams can avoid an extra copy;
|
||||
// memory-mapped read operations return a pointer
|
||||
// to an internal buffer instead of copying data
|
||||
// into a buffer supplied by the caller.
|
||||
//-------------------------------------------------
|
||||
|
||||
virtual bool isMemoryMapped () const; |
||||
|
||||
|
||||
//------------------------------------------------------
|
||||
// Read from the stream:
|
||||
//
|
||||
// read(c,n) reads n bytes from the stream, and stores
|
||||
// them in array c. If the stream contains less than n
|
||||
// bytes, or if an I/O error occurs, read(c,n) throws
|
||||
// an exception. If read(c,n) reads the last byte from
|
||||
// the file it returns false, otherwise it returns true.
|
||||
//------------------------------------------------------
|
||||
|
||||
virtual bool read (char c[/*n*/], int n) = 0; |
||||
|
||||
|
||||
//---------------------------------------------------
|
||||
// Read from a memory-mapped stream:
|
||||
//
|
||||
// readMemoryMapped(n) reads n bytes from the stream
|
||||
// and returns a pointer to the first byte. The
|
||||
// returned pointer remains valid until the stream
|
||||
// is closed. If there are less than n byte left to
|
||||
// read in the stream or if the stream is not memory-
|
||||
// mapped, readMemoryMapped(n) throws an exception.
|
||||
//---------------------------------------------------
|
||||
|
||||
virtual char * readMemoryMapped (int n); |
||||
|
||||
|
||||
//--------------------------------------------------------
|
||||
// Get the current reading position, in bytes from the
|
||||
// beginning of the file. If the next call to read() will
|
||||
// read the first byte in the file, tellg() returns 0.
|
||||
//--------------------------------------------------------
|
||||
|
||||
virtual Int64 tellg () = 0; |
||||
|
||||
|
||||
//-------------------------------------------
|
||||
// Set the current reading position.
|
||||
// After calling seekg(i), tellg() returns i.
|
||||
//-------------------------------------------
|
||||
|
||||
virtual void seekg (Int64 pos) = 0; |
||||
|
||||
|
||||
//------------------------------------------------------
|
||||
// Clear error conditions after an operation has failed.
|
||||
//------------------------------------------------------
|
||||
|
||||
virtual void clear (); |
||||
|
||||
|
||||
//------------------------------------------------------
|
||||
// Get the name of the file associated with this stream.
|
||||
//------------------------------------------------------
|
||||
|
||||
const char * fileName () const; |
||||
|
||||
protected: |
||||
|
||||
IStream (const char fileName[]); |
||||
|
||||
private: |
||||
|
||||
IStream (const IStream &); // not implemented
|
||||
IStream & operator = (const IStream &); // not implemented
|
||||
|
||||
std::string _fileName; |
||||
}; |
||||
|
||||
|
||||
//-----------------------------------------------------------
|
||||
// class OStream -- an abstract base class for output streams
|
||||
//-----------------------------------------------------------
|
||||
|
||||
class OStream |
||||
{ |
||||
public: |
||||
|
||||
//-----------
|
||||
// Destructor
|
||||
//-----------
|
||||
|
||||
virtual ~OStream (); |
||||
|
||||
|
||||
//----------------------------------------------------------
|
||||
// Write to the stream:
|
||||
//
|
||||
// write(c,n) takes n bytes from array c, and stores them
|
||||
// in the stream. If an I/O error occurs, write(c,n) throws
|
||||
// an exception.
|
||||
//----------------------------------------------------------
|
||||
|
||||
virtual void write (const char c[/*n*/], int n) = 0; |
||||
|
||||
|
||||
//---------------------------------------------------------
|
||||
// Get the current writing position, in bytes from the
|
||||
// beginning of the file. If the next call to write() will
|
||||
// start writing at the beginning of the file, tellp()
|
||||
// returns 0.
|
||||
//---------------------------------------------------------
|
||||
|
||||
virtual Int64 tellp () = 0; |
||||
|
||||
|
||||
//-------------------------------------------
|
||||
// Set the current writing position.
|
||||
// After calling seekp(i), tellp() returns i.
|
||||
//-------------------------------------------
|
||||
|
||||
virtual void seekp (Int64 pos) = 0; |
||||
|
||||
|
||||
//------------------------------------------------------
|
||||
// Get the name of the file associated with this stream.
|
||||
//------------------------------------------------------
|
||||
|
||||
const char * fileName () const; |
||||
|
||||
protected: |
||||
|
||||
OStream (const char fileName[]); |
||||
|
||||
private: |
||||
|
||||
OStream (const OStream &); // not implemented
|
||||
OStream & operator = (const OStream &); // not implemented
|
||||
|
||||
std::string _fileName; |
||||
}; |
||||
|
||||
|
||||
//-----------------------
|
||||
// Helper classes for Xdr
|
||||
//-----------------------
|
||||
|
||||
struct StreamIO |
||||
{ |
||||
static void |
||||
writeChars (OStream &os, const char c[/*n*/], int n) |
||||
{ |
||||
os.write (c, n); |
||||
} |
||||
|
||||
static bool |
||||
readChars (IStream &is, char c[/*n*/], int n) |
||||
{ |
||||
return is.read (c, n); |
||||
} |
||||
}; |
||||
|
||||
|
||||
struct CharPtrIO |
||||
{ |
||||
static void |
||||
writeChars (char *&op, const char c[/*n*/], int n) |
||||
{ |
||||
while (n--) |
||||
*op++ = *c++; |
||||
} |
||||
|
||||
static bool |
||||
readChars (const char *&ip, char c[/*n*/], int n) |
||||
{ |
||||
while (n--) |
||||
*c++ = *ip++; |
||||
|
||||
return true; |
||||
} |
||||
}; |
||||
|
||||
|
||||
} // namespace Imf
|
||||
|
||||
#endif |
@ -0,0 +1,648 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class InputFile
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfInputFile.h> |
||||
#include <ImfScanLineInputFile.h> |
||||
#include <ImfTiledInputFile.h> |
||||
#include <ImfChannelList.h> |
||||
#include <ImfMisc.h> |
||||
#include <ImfStdIO.h> |
||||
#include <ImfVersion.h> |
||||
#include "ImathFun.h" |
||||
#include "IlmThreadMutex.h" |
||||
#include "Iex.h" |
||||
#include "half.h" |
||||
#include <fstream> |
||||
#include <algorithm> |
||||
|
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
using Imath::Box2i; |
||||
using Imath::divp; |
||||
using Imath::modp; |
||||
using IlmThread::Mutex; |
||||
using IlmThread::Lock; |
||||
|
||||
|
||||
//
|
||||
// Struct InputFile::Data stores things that will be
|
||||
// needed between calls to readPixels
|
||||
//
|
||||
|
||||
struct InputFile::Data: public Mutex |
||||
{ |
||||
Header header; |
||||
int version; |
||||
IStream * is; |
||||
bool deleteStream; |
||||
|
||||
TiledInputFile * tFile; |
||||
ScanLineInputFile * sFile; |
||||
|
||||
LineOrder lineOrder; // the file's lineorder
|
||||
int minY; // data window's min y coord
|
||||
int maxY; // data window's max x coord
|
||||
|
||||
FrameBuffer tFileBuffer; |
||||
FrameBuffer * cachedBuffer; |
||||
|
||||
int cachedTileY; |
||||
int offset; |
||||
|
||||
int numThreads; |
||||
|
||||
Data (bool del, int numThreads); |
||||
~Data (); |
||||
|
||||
void deleteCachedBuffer(); |
||||
}; |
||||
|
||||
|
||||
InputFile::Data::Data (bool del, int numThreads): |
||||
is (0), |
||||
deleteStream (del), |
||||
tFile (0), |
||||
sFile (0), |
||||
cachedBuffer (0), |
||||
cachedTileY (-1), |
||||
numThreads (numThreads) |
||||
{ |
||||
// empty
|
||||
} |
||||
|
||||
|
||||
InputFile::Data::~Data () |
||||
{ |
||||
delete tFile; |
||||
delete sFile; |
||||
|
||||
if (deleteStream) |
||||
delete is; |
||||
|
||||
deleteCachedBuffer(); |
||||
} |
||||
|
||||
|
||||
void
|
||||
InputFile::Data::deleteCachedBuffer() |
||||
{ |
||||
//
|
||||
// Delete the cached frame buffer, and all memory
|
||||
// allocated for the slices in the cached frameBuffer.
|
||||
//
|
||||
|
||||
if (cachedBuffer) |
||||
{ |
||||
for (FrameBuffer::Iterator k = cachedBuffer->begin(); |
||||
k != cachedBuffer->end(); |
||||
++k) |
||||
{ |
||||
Slice &s = k.slice(); |
||||
|
||||
switch (s.type) |
||||
{ |
||||
case UINT: |
||||
|
||||
delete [] (((unsigned int *)s.base) + offset); |
||||
break; |
||||
|
||||
case HALF: |
||||
|
||||
delete [] ((half *)s.base + offset); |
||||
break; |
||||
|
||||
case FLOAT: |
||||
|
||||
delete [] (((float *)s.base) + offset); |
||||
break; |
||||
}
|
||||
} |
||||
|
||||
//
|
||||
// delete the cached frame buffer
|
||||
//
|
||||
|
||||
delete cachedBuffer;
|
||||
cachedBuffer = 0; |
||||
} |
||||
} |
||||
|
||||
|
||||
namespace { |
||||
|
||||
void |
||||
bufferedReadPixels (InputFile::Data* ifd, int scanLine1, int scanLine2) |
||||
{ |
||||
//
|
||||
// bufferedReadPixels reads each row of tiles that intersect the
|
||||
// scan-line range (scanLine1 to scanLine2). The previous row of
|
||||
// tiles is cached in order to prevent redundent tile reads when
|
||||
// accessing scanlines sequentially.
|
||||
//
|
||||
|
||||
int minY = std::min (scanLine1, scanLine2); |
||||
int maxY = std::max (scanLine1, scanLine2); |
||||
|
||||
if (minY < ifd->minY || maxY > ifd->maxY) |
||||
{ |
||||
throw Iex::ArgExc ("Tried to read scan line outside " |
||||
"the image file's data window."); |
||||
} |
||||
|
||||
//
|
||||
// The minimum and maximum y tile coordinates that intersect this
|
||||
// scanline range
|
||||
//
|
||||
|
||||
int minDy = (minY - ifd->minY) / ifd->tFile->tileYSize(); |
||||
int maxDy = (maxY - ifd->minY) / ifd->tFile->tileYSize(); |
||||
|
||||
//
|
||||
// Figure out which one is first in the file so we can read without seeking
|
||||
//
|
||||
|
||||
int yStart, yEnd, yStep; |
||||
|
||||
if (ifd->lineOrder == DECREASING_Y) |
||||
{ |
||||
yStart = maxDy; |
||||
yEnd = minDy - 1; |
||||
yStep = -1; |
||||
} |
||||
else |
||||
{ |
||||
yStart = minDy; |
||||
yEnd = maxDy + 1; |
||||
yStep = 1; |
||||
} |
||||
|
||||
//
|
||||
// the number of pixels in a row of tiles
|
||||
//
|
||||
|
||||
Box2i levelRange = ifd->tFile->dataWindowForLevel(0); |
||||
|
||||
//
|
||||
// Read the tiles into our temporary framebuffer and copy them into
|
||||
// the user's buffer
|
||||
//
|
||||
|
||||
for (int j = yStart; j != yEnd; j += yStep) |
||||
{ |
||||
Box2i tileRange = ifd->tFile->dataWindowForTile (0, j, 0); |
||||
|
||||
int minYThisRow = std::max (minY, tileRange.min.y); |
||||
int maxYThisRow = std::min (maxY, tileRange.max.y); |
||||
|
||||
if (j != ifd->cachedTileY) |
||||
{ |
||||
//
|
||||
// We don't have any valid buffered info, so we need to read in
|
||||
// from the file.
|
||||
//
|
||||
|
||||
ifd->tFile->readTiles (0, ifd->tFile->numXTiles (0) - 1, j, j); |
||||
ifd->cachedTileY = j; |
||||
} |
||||
|
||||
//
|
||||
// Copy the data from our cached framebuffer into the user's
|
||||
// framebuffer.
|
||||
//
|
||||
|
||||
for (FrameBuffer::ConstIterator k = ifd->cachedBuffer->begin(); |
||||
k != ifd->cachedBuffer->end(); |
||||
++k) |
||||
{ |
||||
Slice fromSlice = k.slice(); // slice to write from
|
||||
Slice toSlice = ifd->tFileBuffer[k.name()]; // slice to write to
|
||||
|
||||
char *fromPtr, *toPtr; |
||||
int size = pixelTypeSize (toSlice.type); |
||||
|
||||
int xStart = levelRange.min.x; |
||||
int yStart = minYThisRow; |
||||
|
||||
while (modp (xStart, toSlice.xSampling) != 0) |
||||
++xStart; |
||||
|
||||
while (modp (yStart, toSlice.ySampling) != 0) |
||||
++yStart; |
||||
|
||||
for (int y = yStart; |
||||
y <= maxYThisRow; |
||||
y += toSlice.ySampling) |
||||
{ |
||||
//
|
||||
// Set the pointers to the start of the y scanline in
|
||||
// this row of tiles
|
||||
//
|
||||
|
||||
fromPtr = fromSlice.base + |
||||
(y - tileRange.min.y) * fromSlice.yStride + |
||||
xStart * fromSlice.xStride; |
||||
|
||||
toPtr = toSlice.base + |
||||
divp (y, toSlice.ySampling) * toSlice.yStride + |
||||
divp (xStart, toSlice.xSampling) * toSlice.xStride; |
||||
|
||||
//
|
||||
// Copy all pixels for the scanline in this row of tiles
|
||||
//
|
||||
|
||||
for (int x = xStart; |
||||
x <= levelRange.max.x; |
||||
x += toSlice.xSampling) |
||||
{ |
||||
for (size_t i = 0; i < size; ++i) |
||||
toPtr[i] = fromPtr[i]; |
||||
|
||||
fromPtr += fromSlice.xStride * toSlice.xSampling; |
||||
toPtr += toSlice.xStride; |
||||
} |
||||
} |
||||
} |
||||
} |
||||
} |
||||
|
||||
} // namespace
|
||||
|
||||
|
||||
|
||||
InputFile::InputFile (const char fileName[], int numThreads): |
||||
_data (new Data (true, numThreads)) |
||||
{ |
||||
try |
||||
{ |
||||
_data->is = new StdIFStream (fileName); |
||||
initialize(); |
||||
} |
||||
catch (Iex::BaseExc &e) |
||||
{ |
||||
delete _data; |
||||
|
||||
REPLACE_EXC (e, "Cannot read image file " |
||||
"\"" << fileName << "\". " << e); |
||||
throw; |
||||
} |
||||
catch (...) |
||||
{ |
||||
delete _data; |
||||
throw; |
||||
} |
||||
} |
||||
|
||||
|
||||
InputFile::InputFile (IStream &is, int numThreads): |
||||
_data (new Data (false, numThreads)) |
||||
{ |
||||
try |
||||
{ |
||||
_data->is = &is; |
||||
initialize(); |
||||
} |
||||
catch (Iex::BaseExc &e) |
||||
{ |
||||
delete _data; |
||||
|
||||
REPLACE_EXC (e, "Cannot read image file " |
||||
"\"" << is.fileName() << "\". " << e); |
||||
throw; |
||||
} |
||||
catch (...) |
||||
{ |
||||
delete _data; |
||||
throw; |
||||
} |
||||
} |
||||
|
||||
|
||||
void |
||||
InputFile::initialize () |
||||
{ |
||||
_data->header.readFrom (*_data->is, _data->version); |
||||
_data->header.sanityCheck (isTiled (_data->version)); |
||||
|
||||
if (isTiled (_data->version)) |
||||
{ |
||||
_data->lineOrder = _data->header.lineOrder(); |
||||
|
||||
//
|
||||
// Save the dataWindow information
|
||||
//
|
||||
|
||||
const Box2i &dataWindow = _data->header.dataWindow(); |
||||
_data->minY = dataWindow.min.y; |
||||
_data->maxY = dataWindow.max.y; |
||||
|
||||
_data->tFile = new TiledInputFile (_data->header, |
||||
_data->is, |
||||
_data->version, |
||||
_data->numThreads); |
||||
} |
||||
else |
||||
{ |
||||
_data->sFile = new ScanLineInputFile (_data->header, |
||||
_data->is, |
||||
_data->numThreads); |
||||
} |
||||
} |
||||
|
||||
|
||||
InputFile::~InputFile () |
||||
{ |
||||
delete _data; |
||||
} |
||||
|
||||
|
||||
const char * |
||||
InputFile::fileName () const |
||||
{ |
||||
return _data->is->fileName(); |
||||
} |
||||
|
||||
|
||||
const Header & |
||||
InputFile::header () const |
||||
{ |
||||
return _data->header; |
||||
} |
||||
|
||||
|
||||
int |
||||
InputFile::version () const |
||||
{ |
||||
return _data->version; |
||||
} |
||||
|
||||
|
||||
void |
||||
InputFile::setFrameBuffer (const FrameBuffer &frameBuffer) |
||||
{ |
||||
if (isTiled (_data->version)) |
||||
{ |
||||
Lock lock (*_data); |
||||
|
||||
//
|
||||
// We must invalidate the cached buffer if the new frame
|
||||
// buffer has a different set of channels than the old
|
||||
// frame buffer, or if the type of a channel has changed.
|
||||
//
|
||||
|
||||
const FrameBuffer &oldFrameBuffer = _data->tFileBuffer; |
||||
|
||||
FrameBuffer::ConstIterator i = oldFrameBuffer.begin(); |
||||
FrameBuffer::ConstIterator j = frameBuffer.begin(); |
||||
|
||||
while (i != oldFrameBuffer.end() && j != frameBuffer.end()) |
||||
{ |
||||
if (strcmp (i.name(), j.name()) || i.slice().type != j.slice().type) |
||||
break; |
||||
|
||||
++i; |
||||
++j; |
||||
} |
||||
|
||||
if (i != oldFrameBuffer.end() || j != frameBuffer.end()) |
||||
{ |
||||
//
|
||||
// Invalidate the cached buffer.
|
||||
//
|
||||
|
||||
_data->deleteCachedBuffer (); |
||||
_data->cachedTileY = -1; |
||||
|
||||
//
|
||||
// Create new a cached frame buffer. It can hold a single
|
||||
// row of tiles. The cached buffer can be reused for each
|
||||
// row of tiles because we set the yTileCoords parameter of
|
||||
// each Slice to true.
|
||||
//
|
||||
|
||||
const Box2i &dataWindow = _data->header.dataWindow(); |
||||
_data->cachedBuffer = new FrameBuffer(); |
||||
_data->offset = dataWindow.min.x; |
||||
|
||||
int tileRowSize = (dataWindow.max.x - dataWindow.min.x + 1) * |
||||
_data->tFile->tileYSize(); |
||||
|
||||
for (FrameBuffer::ConstIterator k = frameBuffer.begin(); |
||||
k != frameBuffer.end(); |
||||
++k) |
||||
{ |
||||
Slice s = k.slice(); |
||||
|
||||
switch (s.type) |
||||
{ |
||||
case UINT: |
||||
|
||||
_data->cachedBuffer->insert |
||||
(k.name(), |
||||
Slice (UINT, |
||||
(char *)(new unsigned int[tileRowSize] -
|
||||
_data->offset), |
||||
sizeof (unsigned int), |
||||
sizeof (unsigned int) * |
||||
_data->tFile->levelWidth(0), |
||||
1, 1, |
||||
s.fillValue, |
||||
false, true)); |
||||
break; |
||||
|
||||
case HALF: |
||||
|
||||
_data->cachedBuffer->insert |
||||
(k.name(), |
||||
Slice (HALF, |
||||
(char *)(new half[tileRowSize] -
|
||||
_data->offset), |
||||
sizeof (half), |
||||
sizeof (half) * |
||||
_data->tFile->levelWidth(0), |
||||
1, 1, |
||||
s.fillValue, |
||||
false, true)); |
||||
break; |
||||
|
||||
case FLOAT: |
||||
|
||||
_data->cachedBuffer->insert |
||||
(k.name(), |
||||
Slice (FLOAT, |
||||
(char *)(new float[tileRowSize] -
|
||||
_data->offset), |
||||
sizeof(float), |
||||
sizeof(float) * |
||||
_data->tFile->levelWidth(0), |
||||
1, 1, |
||||
s.fillValue, |
||||
false, true)); |
||||
break; |
||||
|
||||
default: |
||||
|
||||
throw Iex::ArgExc ("Unknown pixel data type."); |
||||
} |
||||
} |
||||
|
||||
_data->tFile->setFrameBuffer (*_data->cachedBuffer); |
||||
} |
||||
|
||||
_data->tFileBuffer = frameBuffer; |
||||
} |
||||
else |
||||
{ |
||||
_data->sFile->setFrameBuffer (frameBuffer); |
||||
} |
||||
} |
||||
|
||||
|
||||
const FrameBuffer & |
||||
InputFile::frameBuffer () const |
||||
{ |
||||
if (isTiled (_data->version)) |
||||
{ |
||||
Lock lock (*_data); |
||||
return _data->tFileBuffer; |
||||
} |
||||
else |
||||
{ |
||||
return _data->sFile->frameBuffer(); |
||||
} |
||||
} |
||||
|
||||
|
||||
bool |
||||
InputFile::isComplete () const |
||||
{ |
||||
if (isTiled (_data->version)) |
||||
return _data->tFile->isComplete(); |
||||
else |
||||
return _data->sFile->isComplete(); |
||||
} |
||||
|
||||
|
||||
void |
||||
InputFile::readPixels (int scanLine1, int scanLine2) |
||||
{ |
||||
if (isTiled (_data->version)) |
||||
{ |
||||
Lock lock (*_data); |
||||
bufferedReadPixels (_data, scanLine1, scanLine2); |
||||
} |
||||
else |
||||
{ |
||||
_data->sFile->readPixels (scanLine1, scanLine2); |
||||
} |
||||
} |
||||
|
||||
|
||||
void |
||||
InputFile::readPixels (int scanLine) |
||||
{ |
||||
readPixels (scanLine, scanLine); |
||||
} |
||||
|
||||
|
||||
void |
||||
InputFile::rawPixelData (int firstScanLine, |
||||
const char *&pixelData, |
||||
int &pixelDataSize) |
||||
{ |
||||
try |
||||
{ |
||||
if (isTiled (_data->version)) |
||||
{ |
||||
throw Iex::ArgExc ("Tried to read a raw scanline " |
||||
"from a tiled image."); |
||||
} |
||||
|
||||
_data->sFile->rawPixelData (firstScanLine, pixelData, pixelDataSize); |
||||
} |
||||
catch (Iex::BaseExc &e) |
||||
{ |
||||
REPLACE_EXC (e, "Error reading pixel data from image " |
||||
"file \"" << fileName() << "\". " << e); |
||||
throw; |
||||
} |
||||
} |
||||
|
||||
|
||||
void |
||||
InputFile::rawTileData (int &dx, int &dy, |
||||
int &lx, int &ly, |
||||
const char *&pixelData, |
||||
int &pixelDataSize) |
||||
{ |
||||
try |
||||
{ |
||||
if (!isTiled (_data->version)) |
||||
{ |
||||
throw Iex::ArgExc ("Tried to read a raw tile " |
||||
"from a scanline-based image."); |
||||
} |
||||
|
||||
_data->tFile->rawTileData (dx, dy, lx, ly, pixelData, pixelDataSize); |
||||
} |
||||
catch (Iex::BaseExc &e) |
||||
{ |
||||
REPLACE_EXC (e, "Error reading tile data from image " |
||||
"file \"" << fileName() << "\". " << e); |
||||
throw; |
||||
} |
||||
} |
||||
|
||||
|
||||
TiledInputFile* |
||||
InputFile::tFile() |
||||
{ |
||||
if (!isTiled (_data->version)) |
||||
{ |
||||
throw Iex::ArgExc ("Cannot get a TiledInputFile pointer " |
||||
"from an InputFile that is not tiled."); |
||||
} |
||||
|
||||
return _data->tFile; |
||||
} |
||||
|
||||
|
||||
} // namespace Imf
|
@ -0,0 +1,209 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_INPUT_FILE_H |
||||
#define INCLUDED_IMF_INPUT_FILE_H |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class InputFile -- a scanline-based interface that can be used
|
||||
// to read both scanline-based and tiled OpenEXR image files.
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfHeader.h> |
||||
#include <ImfFrameBuffer.h> |
||||
#include <ImfTiledOutputFile.h> |
||||
#include <string> |
||||
#include <fstream> |
||||
#include <ImfThreading.h> |
||||
|
||||
namespace Imf { |
||||
|
||||
class TiledInputFile; |
||||
class ScanLineInputFile; |
||||
|
||||
|
||||
class InputFile |
||||
{ |
||||
public: |
||||
|
||||
//-----------------------------------------------------------
|
||||
// A constructor that opens the file with the specified name.
|
||||
// Destroying the InputFile object will close the file.
|
||||
//
|
||||
// numThreads determines the number of threads that will be
|
||||
// used to read the file (see ImfThreading.h).
|
||||
//-----------------------------------------------------------
|
||||
|
||||
InputFile (const char fileName[], int numThreads = globalThreadCount()); |
||||
|
||||
|
||||
//-------------------------------------------------------------
|
||||
// A constructor that attaches the new InputFile object to a
|
||||
// file that has already been opened. Destroying the InputFile
|
||||
// object will not close the file.
|
||||
//
|
||||
// numThreads determines the number of threads that will be
|
||||
// used to read the file (see ImfThreading.h).
|
||||
//-------------------------------------------------------------
|
||||
|
||||
InputFile (IStream &is, int numThreads = globalThreadCount()); |
||||
|
||||
|
||||
//-----------
|
||||
// Destructor
|
||||
//-----------
|
||||
|
||||
virtual ~InputFile (); |
||||
|
||||
|
||||
//------------------------
|
||||
// Access to the file name
|
||||
//------------------------
|
||||
|
||||
const char * fileName () const; |
||||
|
||||
|
||||
//--------------------------
|
||||
// Access to the file header
|
||||
//--------------------------
|
||||
|
||||
const Header & header () const; |
||||
|
||||
|
||||
//----------------------------------
|
||||
// Access to the file format version
|
||||
//----------------------------------
|
||||
|
||||
int version () const; |
||||
|
||||
|
||||
//-----------------------------------------------------------
|
||||
// Set the current frame buffer -- copies the FrameBuffer
|
||||
// object into the InputFile object.
|
||||
//
|
||||
// The current frame buffer is the destination for the pixel
|
||||
// data read from the file. The current frame buffer must be
|
||||
// set at least once before readPixels() is called.
|
||||
// The current frame buffer can be changed after each call
|
||||
// to readPixels().
|
||||
//-----------------------------------------------------------
|
||||
|
||||
void setFrameBuffer (const FrameBuffer &frameBuffer); |
||||
|
||||
|
||||
//-----------------------------------
|
||||
// Access to the current frame buffer
|
||||
//-----------------------------------
|
||||
|
||||
const FrameBuffer & frameBuffer () const; |
||||
|
||||
|
||||
//---------------------------------------------------------------
|
||||
// Check if the file is complete:
|
||||
//
|
||||
// isComplete() returns true if all pixels in the data window are
|
||||
// present in the input file, or false if any pixels are missing.
|
||||
// (Another program may still be busy writing the file, or file
|
||||
// writing may have been aborted prematurely.)
|
||||
//---------------------------------------------------------------
|
||||
|
||||
bool isComplete () const; |
||||
|
||||
|
||||
//---------------------------------------------------------------
|
||||
// Read pixel data:
|
||||
//
|
||||
// readPixels(s1,s2) reads all scan lines with y coordinates
|
||||
// in the interval [min (s1, s2), max (s1, s2)] from the file,
|
||||
// and stores them in the current frame buffer.
|
||||
//
|
||||
// Both s1 and s2 must be within the interval
|
||||
// [header().dataWindow().min.y, header().dataWindow().max.y]
|
||||
//
|
||||
// The scan lines can be read from the file in random order, and
|
||||
// individual scan lines may be skipped or read multiple times.
|
||||
// For maximum efficiency, the scan lines should be read in the
|
||||
// order in which they were written to the file.
|
||||
//
|
||||
// readPixels(s) calls readPixels(s,s).
|
||||
//
|
||||
//---------------------------------------------------------------
|
||||
|
||||
void readPixels (int scanLine1, int scanLine2); |
||||
void readPixels (int scanLine); |
||||
|
||||
|
||||
//----------------------------------------------
|
||||
// Read a block of raw pixel data from the file,
|
||||
// without uncompressing it (this function is
|
||||
// used to implement OutputFile::copyPixels()).
|
||||
//----------------------------------------------
|
||||
|
||||
void rawPixelData (int firstScanLine, |
||||
const char *&pixelData, |
||||
int &pixelDataSize); |
||||
|
||||
//--------------------------------------------------
|
||||
// Read a tile of raw pixel data from the file,
|
||||
// without uncompressing it (this function is
|
||||
// used to implement TiledOutputFile::copyPixels()).
|
||||
//--------------------------------------------------
|
||||
|
||||
void rawTileData (int &dx, int &dy, |
||||
int &lx, int &ly, |
||||
const char *&pixelData, |
||||
int &pixelDataSize); |
||||
|
||||
struct Data; |
||||
|
||||
private: |
||||
|
||||
InputFile (const InputFile &); // not implemented
|
||||
InputFile & operator = (const InputFile &); // not implemented
|
||||
|
||||
void initialize (); |
||||
TiledInputFile * tFile (); |
||||
|
||||
friend void TiledOutputFile::copyPixels (InputFile &); |
||||
|
||||
Data * _data; |
||||
}; |
||||
|
||||
|
||||
} // namespace Imf
|
||||
|
||||
#endif |
@ -0,0 +1,52 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2006, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef INCLUDED_IMF_INT64_H |
||||
#define INCLUDED_IMF_INT64_H |
||||
|
||||
//----------------------------------------------------------------------------
|
||||
//
|
||||
// Int64 -- unsigned 64-bit integers, imported from namespace Imath
|
||||
//
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
#include "ImathInt64.h" |
||||
|
||||
namespace Imf { |
||||
|
||||
using Imath::Int64; |
||||
|
||||
} // namespace Imf
|
||||
|
||||
#endif |
@ -0,0 +1,57 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class IntAttribute
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfIntAttribute.h> |
||||
|
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
template <> |
||||
const char * |
||||
IntAttribute::staticTypeName () |
||||
{ |
||||
return "int"; |
||||
} |
||||
|
||||
|
||||
} // namespace Imf
|
@ -0,0 +1,63 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_INT_ATTRIBUTE_H |
||||
#define INCLUDED_IMF_INT_ATTRIBUTE_H |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class IntAttribute
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfAttribute.h> |
||||
|
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
typedef TypedAttribute<int> IntAttribute; |
||||
template <> const char *IntAttribute::staticTypeName (); |
||||
|
||||
|
||||
} // namespace Imf
|
||||
|
||||
// Metrowerks compiler wants the .cpp file inlined, too
|
||||
#ifdef __MWERKS__ |
||||
#include <ImfIntAttribute.cpp> |
||||
#endif |
||||
|
||||
#endif |
@ -0,0 +1,216 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class KeyCode
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfKeyCode.h> |
||||
#include "Iex.h" |
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
KeyCode::KeyCode (int filmMfcCode, |
||||
int filmType, |
||||
int prefix, |
||||
int count, |
||||
int perfOffset, |
||||
int perfsPerFrame, |
||||
int perfsPerCount) |
||||
{ |
||||
setFilmMfcCode (filmMfcCode); |
||||
setFilmType (filmType); |
||||
setPrefix (prefix); |
||||
setCount (count); |
||||
setPerfOffset (perfOffset); |
||||
setPerfsPerFrame (perfsPerFrame); |
||||
setPerfsPerCount (perfsPerCount); |
||||
} |
||||
|
||||
|
||||
KeyCode::KeyCode (const KeyCode &other) |
||||
{ |
||||
_filmMfcCode = other._filmMfcCode; |
||||
_filmType = other._filmType; |
||||
_prefix = other._prefix; |
||||
_count = other._count; |
||||
_perfOffset = other._perfOffset; |
||||
_perfsPerFrame = other._perfsPerFrame; |
||||
_perfsPerCount = other._perfsPerCount; |
||||
} |
||||
|
||||
|
||||
KeyCode & |
||||
KeyCode::operator = (const KeyCode &other) |
||||
{ |
||||
_filmMfcCode = other._filmMfcCode; |
||||
_filmType = other._filmType; |
||||
_prefix = other._prefix; |
||||
_count = other._count; |
||||
_perfOffset = other._perfOffset; |
||||
_perfsPerFrame = other._perfsPerFrame; |
||||
_perfsPerCount = other._perfsPerCount; |
||||
|
||||
return *this; |
||||
} |
||||
|
||||
|
||||
int
|
||||
KeyCode::filmMfcCode () const |
||||
{ |
||||
return _filmMfcCode; |
||||
} |
||||
|
||||
|
||||
void
|
||||
KeyCode::setFilmMfcCode (int filmMfcCode) |
||||
{ |
||||
if (filmMfcCode < 0 || filmMfcCode > 99) |
||||
throw Iex::ArgExc ("Invalid key code film manufacturer code " |
||||
"(must be between 0 and 99)."); |
||||
|
||||
_filmMfcCode = filmMfcCode; |
||||
} |
||||
|
||||
int
|
||||
KeyCode::filmType () const |
||||
{ |
||||
return _filmType; |
||||
} |
||||
|
||||
|
||||
void
|
||||
KeyCode::setFilmType (int filmType) |
||||
{ |
||||
if (filmType < 0 || filmType > 99) |
||||
throw Iex::ArgExc ("Invalid key code film type " |
||||
"(must be between 0 and 99)."); |
||||
|
||||
_filmType = filmType; |
||||
} |
||||
|
||||
int
|
||||
KeyCode::prefix () const |
||||
{ |
||||
return _prefix; |
||||
} |
||||
|
||||
|
||||
void
|
||||
KeyCode::setPrefix (int prefix) |
||||
{ |
||||
if (prefix < 0 || prefix > 999999) |
||||
throw Iex::ArgExc ("Invalid key code prefix " |
||||
"(must be between 0 and 999999)."); |
||||
|
||||
_prefix = prefix; |
||||
} |
||||
|
||||
|
||||
int
|
||||
KeyCode::count () const |
||||
{ |
||||
return _count; |
||||
} |
||||
|
||||
|
||||
void
|
||||
KeyCode::setCount (int count) |
||||
{ |
||||
if (count < 0 || count > 9999) |
||||
throw Iex::ArgExc ("Invalid key code count " |
||||
"(must be between 0 and 9999)."); |
||||
|
||||
_count = count; |
||||
} |
||||
|
||||
|
||||
int
|
||||
KeyCode::perfOffset () const |
||||
{ |
||||
return _perfOffset; |
||||
} |
||||
|
||||
|
||||
void
|
||||
KeyCode::setPerfOffset (int perfOffset) |
||||
{ |
||||
if (perfOffset < 0 || perfOffset > 119) |
||||
throw Iex::ArgExc ("Invalid key code perforation offset " |
||||
"(must be between 0 and 119)."); |
||||
|
||||
_perfOffset = perfOffset; |
||||
} |
||||
|
||||
|
||||
int
|
||||
KeyCode::perfsPerFrame () const |
||||
{ |
||||
return _perfsPerFrame; |
||||
} |
||||
|
||||
|
||||
void |
||||
KeyCode::setPerfsPerFrame (int perfsPerFrame) |
||||
{ |
||||
if (perfsPerFrame < 1 || perfsPerFrame > 15) |
||||
throw Iex::ArgExc ("Invalid key code number of perforations per frame " |
||||
"(must be between 1 and 15)."); |
||||
|
||||
_perfsPerFrame = perfsPerFrame; |
||||
} |
||||
|
||||
|
||||
int
|
||||
KeyCode::perfsPerCount () const |
||||
{ |
||||
return _perfsPerCount; |
||||
} |
||||
|
||||
|
||||
void |
||||
KeyCode::setPerfsPerCount (int perfsPerCount) |
||||
{ |
||||
if (perfsPerCount < 20 || perfsPerCount > 120) |
||||
throw Iex::ArgExc ("Invalid key code number of perforations per count " |
||||
"(must be between 20 and 120)."); |
||||
|
||||
_perfsPerCount = perfsPerCount; |
||||
} |
||||
|
||||
} // namespace Imf
|
@ -0,0 +1,161 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_KEY_CODE_H |
||||
#define INCLUDED_IMF_KEY_CODE_H |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class KeyCode
|
||||
//
|
||||
// A KeyCode object uniquely identifies a motion picture film frame.
|
||||
// The following fields specifiy film manufacturer, film type, film
|
||||
// roll and the frame's position within the roll:
|
||||
//
|
||||
// filmMfcCode film manufacturer code
|
||||
// range: 0 - 99
|
||||
//
|
||||
// filmType film type code
|
||||
// range: 0 - 99
|
||||
//
|
||||
// prefix prefix to identify film roll
|
||||
// range: 0 - 999999
|
||||
//
|
||||
// count count, increments once every perfsPerCount
|
||||
// perforations (see below)
|
||||
// range: 0 - 9999
|
||||
//
|
||||
// perfOffset offset of frame, in perforations from
|
||||
// zero-frame reference mark
|
||||
// range: 0 - 119
|
||||
//
|
||||
// perfsPerFrame number of perforations per frame
|
||||
// range: 1 - 15
|
||||
//
|
||||
// typical values:
|
||||
//
|
||||
// 1 for 16mm film
|
||||
// 3, 4, or 8 for 35mm film
|
||||
// 5, 8 or 15 for 65mm film
|
||||
//
|
||||
// perfsPerCount number of perforations per count
|
||||
// range: 20 - 120
|
||||
//
|
||||
// typical values:
|
||||
//
|
||||
// 20 for 16mm film
|
||||
// 64 for 35mm film
|
||||
// 80 or 120 for 65mm film
|
||||
//
|
||||
// For more information about the interpretation of those fields see
|
||||
// the following standards and recommended practice publications:
|
||||
//
|
||||
// SMPTE 254 Motion-Picture Film (35-mm) - Manufacturer-Printed
|
||||
// Latent Image Identification Information
|
||||
//
|
||||
// SMPTE 268M File Format for Digital Moving-Picture Exchange (DPX)
|
||||
// (section 6.1)
|
||||
//
|
||||
// SMPTE 270 Motion-Picture Film (65-mm) - Manufacturer- Printed
|
||||
// Latent Image Identification Information
|
||||
//
|
||||
// SMPTE 271 Motion-Picture Film (16-mm) - Manufacturer- Printed
|
||||
// Latent Image Identification Information
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
class KeyCode |
||||
{ |
||||
public: |
||||
|
||||
//-------------------------------------
|
||||
// Constructors and assignment operator
|
||||
//-------------------------------------
|
||||
|
||||
KeyCode (int filmMfcCode = 0, |
||||
int filmType = 0, |
||||
int prefix = 0, |
||||
int count = 0, |
||||
int perfOffset = 0, |
||||
int perfsPerFrame = 4, |
||||
int perfsPerCount = 64); |
||||
|
||||
KeyCode (const KeyCode &other); |
||||
KeyCode & operator = (const KeyCode &other); |
||||
|
||||
|
||||
//----------------------------
|
||||
// Access to individual fields
|
||||
//----------------------------
|
||||
|
||||
int filmMfcCode () const; |
||||
void setFilmMfcCode (int filmMfcCode); |
||||
|
||||
int filmType () const; |
||||
void setFilmType (int filmType); |
||||
|
||||
int prefix () const; |
||||
void setPrefix (int prefix); |
||||
|
||||
int count () const; |
||||
void setCount (int count); |
||||
|
||||
int perfOffset () const; |
||||
void setPerfOffset (int perfOffset); |
||||
|
||||
int perfsPerFrame () const; |
||||
void setPerfsPerFrame (int perfsPerFrame); |
||||
|
||||
int perfsPerCount () const; |
||||
void setPerfsPerCount (int perfsPerCount); |
||||
|
||||
private: |
||||
|
||||
int _filmMfcCode; |
||||
int _filmType; |
||||
int _prefix; |
||||
int _count; |
||||
int _perfOffset; |
||||
int _perfsPerFrame; |
||||
int _perfsPerCount; |
||||
}; |
||||
|
||||
|
||||
} // namespace Imf
|
||||
|
||||
#endif |
@ -0,0 +1,98 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class KeyCodeAttribute
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfKeyCodeAttribute.h> |
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
template <> |
||||
const char * |
||||
KeyCodeAttribute::staticTypeName () |
||||
{ |
||||
return "keycode"; |
||||
} |
||||
|
||||
|
||||
template <> |
||||
void |
||||
KeyCodeAttribute::writeValueTo (OStream &os, int version) const |
||||
{ |
||||
Xdr::write <StreamIO> (os, _value.filmMfcCode()); |
||||
Xdr::write <StreamIO> (os, _value.filmType()); |
||||
Xdr::write <StreamIO> (os, _value.prefix()); |
||||
Xdr::write <StreamIO> (os, _value.count()); |
||||
Xdr::write <StreamIO> (os, _value.perfOffset()); |
||||
Xdr::write <StreamIO> (os, _value.perfsPerFrame()); |
||||
Xdr::write <StreamIO> (os, _value.perfsPerCount()); |
||||
} |
||||
|
||||
|
||||
template <> |
||||
void |
||||
KeyCodeAttribute::readValueFrom (IStream &is, int size, int version) |
||||
{ |
||||
int tmp; |
||||
|
||||
Xdr::read <StreamIO> (is, tmp); |
||||
_value.setFilmMfcCode (tmp); |
||||
|
||||
Xdr::read <StreamIO> (is, tmp); |
||||
_value.setFilmType (tmp); |
||||
|
||||
Xdr::read <StreamIO> (is, tmp); |
||||
_value.setPrefix (tmp); |
||||
|
||||
Xdr::read <StreamIO> (is, tmp); |
||||
_value.setCount (tmp); |
||||
|
||||
Xdr::read <StreamIO> (is, tmp); |
||||
_value.setPerfOffset (tmp); |
||||
|
||||
Xdr::read <StreamIO> (is, tmp); |
||||
_value.setPerfsPerFrame (tmp); |
||||
|
||||
Xdr::read <StreamIO> (is, tmp); |
||||
_value.setPerfsPerCount (tmp); |
||||
} |
||||
|
||||
|
||||
} // namespace Imf
|
@ -0,0 +1,72 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_KEY_CODE_ATTRIBUTE_H |
||||
#define INCLUDED_IMF_KEY_CODE_ATTRIBUTE_H |
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class KeyCodeAttribute
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfAttribute.h> |
||||
#include <ImfKeyCode.h> |
||||
|
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
typedef TypedAttribute<KeyCode> KeyCodeAttribute; |
||||
|
||||
template <> |
||||
const char *KeyCodeAttribute::staticTypeName (); |
||||
|
||||
template <> |
||||
void KeyCodeAttribute::writeValueTo (OStream &, int) const; |
||||
|
||||
template <> |
||||
void KeyCodeAttribute::readValueFrom (IStream &, int, int); |
||||
|
||||
|
||||
} // namespace Imf
|
||||
|
||||
// Metrowerks compiler wants the .cpp file inlined, too
|
||||
#ifdef __MWERKS__ |
||||
#include <ImfKeyCodeAttribute.cpp> |
||||
#endif |
||||
|
||||
#endif |
@ -0,0 +1,64 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_LINE_ORDER_H |
||||
#define INCLUDED_IMF_LINE_ORDER_H |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// enum LineOrder
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
enum LineOrder |
||||
{ |
||||
INCREASING_Y = 0, // first scan line has lowest y coordinate
|
||||
|
||||
DECREASING_Y = 1, // first scan line has highest y coordinate
|
||||
|
||||
RANDOM_Y = 2, // only for tiled files; tiles are written
|
||||
// in random order
|
||||
|
||||
NUM_LINEORDERS // number of different line orders
|
||||
}; |
||||
|
||||
|
||||
} // namespace Imf
|
||||
|
||||
#endif |
@ -0,0 +1,77 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class LineOrderAttribute
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfLineOrderAttribute.h> |
||||
|
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
template <> |
||||
const char * |
||||
LineOrderAttribute::staticTypeName () |
||||
{ |
||||
return "lineOrder"; |
||||
} |
||||
|
||||
|
||||
template <> |
||||
void |
||||
LineOrderAttribute::writeValueTo (OStream &os, int version) const |
||||
{ |
||||
unsigned char tmp = _value; |
||||
Xdr::write <StreamIO> (os, tmp); |
||||
} |
||||
|
||||
|
||||
template <> |
||||
void |
||||
LineOrderAttribute::readValueFrom (IStream &is, int size, int version) |
||||
{ |
||||
unsigned char tmp; |
||||
Xdr::read <StreamIO> (is, tmp); |
||||
_value = LineOrder (tmp); |
||||
} |
||||
|
||||
|
||||
} // namespace Imf
|
@ -0,0 +1,66 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_LINE_ORDER_ATTRIBUTE_H |
||||
#define INCLUDED_IMF_LINE_ORDER_ATTRIBUTE_H |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class LineOrderAttribute
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfAttribute.h> |
||||
#include <ImfLineOrder.h> |
||||
|
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
typedef TypedAttribute<LineOrder> LineOrderAttribute; |
||||
template <> const char *LineOrderAttribute::staticTypeName (); |
||||
template <> void LineOrderAttribute::writeValueTo (OStream &, int) const; |
||||
template <> void LineOrderAttribute::readValueFrom (IStream &, int, int); |
||||
|
||||
|
||||
} // namespace Imf
|
||||
|
||||
// Metrowerks compiler wants the .cpp file inlined, too
|
||||
#ifdef __MWERKS__ |
||||
#include <ImfLineOrderAttribute.cpp> |
||||
#endif |
||||
|
||||
#endif |
@ -0,0 +1,176 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Lookup tables for efficient application
|
||||
// of half --> half functions to pixel data,
|
||||
// and some commonly applied functions.
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfLut.h> |
||||
#include <math.h> |
||||
#include <assert.h> |
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
void |
||||
HalfLut::apply (half *data, int nData, int stride) const |
||||
{ |
||||
while (nData) |
||||
{ |
||||
*data = _lut (*data); |
||||
data += stride; |
||||
nData -= 1; |
||||
} |
||||
} |
||||
|
||||
|
||||
void |
||||
HalfLut::apply (const Slice &data, const Imath::Box2i &dataWindow) const |
||||
{ |
||||
assert (data.type == HALF); |
||||
assert (dataWindow.min.x % data.xSampling == 0); |
||||
assert (dataWindow.min.y % data.ySampling == 0); |
||||
assert ((dataWindow.max.x - dataWindow.min.x + 1) % data.xSampling == 0); |
||||
assert ((dataWindow.max.y - dataWindow.min.y + 1) % data.ySampling == 0); |
||||
|
||||
char *base = data.base + data.yStride * |
||||
(dataWindow.min.y / data.ySampling); |
||||
|
||||
for (int y = dataWindow.min.y; |
||||
y <= dataWindow.max.y; |
||||
y += data.ySampling) |
||||
{ |
||||
char *pixel = base + data.xStride * |
||||
(dataWindow.min.x / data.xSampling); |
||||
|
||||
for (int x = dataWindow.min.x; |
||||
x <= dataWindow.max.x; |
||||
x += data.xSampling) |
||||
{ |
||||
*(half *)pixel = _lut (*(half *)pixel); |
||||
pixel += data.xStride; |
||||
} |
||||
|
||||
base += data.yStride; |
||||
} |
||||
} |
||||
|
||||
|
||||
void |
||||
RgbaLut::apply (Rgba *data, int nData, int stride) const |
||||
{ |
||||
while (nData) |
||||
{ |
||||
if (_chn & WRITE_R) |
||||
data->r = _lut (data->r); |
||||
|
||||
if (_chn & WRITE_G) |
||||
data->g = _lut (data->g); |
||||
|
||||
if (_chn & WRITE_B) |
||||
data->b = _lut (data->b); |
||||
|
||||
if (_chn & WRITE_A) |
||||
data->a = _lut (data->a); |
||||
|
||||
data += stride; |
||||
nData -= 1; |
||||
} |
||||
} |
||||
|
||||
|
||||
void |
||||
RgbaLut::apply (Rgba *base, |
||||
int xStride, int yStride, |
||||
const Imath::Box2i &dataWindow) const |
||||
{ |
||||
base += dataWindow.min.y * yStride; |
||||
|
||||
for (int y = dataWindow.min.y; y <= dataWindow.max.y; ++y) |
||||
{ |
||||
Rgba *pixel = base + dataWindow.min.x * xStride; |
||||
|
||||
for (int x = dataWindow.min.x; x <= dataWindow.max.x; ++x) |
||||
{ |
||||
if (_chn & WRITE_R) |
||||
pixel->r = _lut (pixel->r); |
||||
|
||||
if (_chn & WRITE_G) |
||||
pixel->g = _lut (pixel->g); |
||||
|
||||
if (_chn & WRITE_B) |
||||
pixel->b = _lut (pixel->b); |
||||
|
||||
if (_chn & WRITE_A) |
||||
pixel->a = _lut (pixel->a); |
||||
|
||||
pixel += xStride; |
||||
} |
||||
|
||||
base += yStride; |
||||
} |
||||
} |
||||
|
||||
|
||||
half |
||||
round12log (half x) |
||||
{ |
||||
const float middleval = pow (2.0, -2.5); |
||||
int int12log; |
||||
|
||||
if (x <= 0) |
||||
{ |
||||
return 0; |
||||
} |
||||
else |
||||
{ |
||||
int12log = int (2000.5 + 200.0 * log (x / middleval) / log (2.0)); |
||||
|
||||
if (int12log > 4095) |
||||
int12log = 4095; |
||||
|
||||
if (int12log < 1) |
||||
int12log = 1; |
||||
} |
||||
|
||||
return middleval * pow (2.0, (int12log - 2000.0) / 200.0); |
||||
} |
||||
|
||||
} // namespace Imf
|
@ -0,0 +1,185 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_LUT_H |
||||
#define INCLUDED_IMF_LUT_H |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Lookup tables for efficient application
|
||||
// of half --> half functions to pixel data,
|
||||
// and some commonly applied functions.
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfRgbaFile.h> |
||||
#include <ImfFrameBuffer.h> |
||||
#include "ImathBox.h" |
||||
#include "halfFunction.h" |
||||
|
||||
namespace Imf { |
||||
|
||||
//
|
||||
// Lookup table for individual half channels.
|
||||
//
|
||||
|
||||
class HalfLut |
||||
{ |
||||
public: |
||||
|
||||
//------------
|
||||
// Constructor
|
||||
//------------
|
||||
|
||||
template <class Function> |
||||
HalfLut (Function f); |
||||
|
||||
|
||||
//----------------------------------------------------------------------
|
||||
// Apply the table to data[0], data[stride] ... data[(nData-1) * stride]
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
void apply (half *data, |
||||
int nData, |
||||
int stride = 1) const; |
||||
|
||||
|
||||
//---------------------------------------------------------------
|
||||
// Apply the table to a frame buffer slice (see ImfFrameBuffer.h)
|
||||
//---------------------------------------------------------------
|
||||
|
||||
void apply (const Slice &data, |
||||
const Imath::Box2i &dataWindow) const; |
||||
|
||||
private: |
||||
|
||||
halfFunction <half> _lut; |
||||
}; |
||||
|
||||
|
||||
//
|
||||
// Lookup table for combined RGBA data.
|
||||
//
|
||||
|
||||
class RgbaLut |
||||
{ |
||||
public: |
||||
|
||||
//------------
|
||||
// Constructor
|
||||
//------------
|
||||
|
||||
template <class Function> |
||||
RgbaLut (Function f, RgbaChannels chn = WRITE_RGB); |
||||
|
||||
|
||||
//----------------------------------------------------------------------
|
||||
// Apply the table to data[0], data[stride] ... data[(nData-1) * stride]
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
void apply (Rgba *data, |
||||
int nData, |
||||
int stride = 1) const; |
||||
|
||||
|
||||
//-----------------------------------------------------------------------
|
||||
// Apply the table to a frame buffer (see RgbaOutpuFile.setFrameBuffer())
|
||||
//-----------------------------------------------------------------------
|
||||
|
||||
void apply (Rgba *base, |
||||
int xStride, |
||||
int yStride, |
||||
const Imath::Box2i &dataWindow) const; |
||||
|
||||
private: |
||||
|
||||
halfFunction <half> _lut; |
||||
RgbaChannels _chn; |
||||
}; |
||||
|
||||
|
||||
//
|
||||
// 12bit log rounding reduces data to 20 stops with 200 steps per stop.
|
||||
// That makes 4000 numbers. An extra 96 just come along for the ride.
|
||||
// Zero explicitly remains zero. The first non-zero half will map to 1
|
||||
// in the 0-4095 12log space. A nice power of two number is placed at
|
||||
// the center [2000] and that number is near 0.18.
|
||||
//
|
||||
|
||||
half round12log (half x); |
||||
|
||||
|
||||
//
|
||||
// Round to n-bit precision (n should be between 0 and 10).
|
||||
// After rounding, the significand's 10-n least significant
|
||||
// bits will be zero.
|
||||
//
|
||||
|
||||
struct roundNBit |
||||
{ |
||||
roundNBit (int n): n(n) {} |
||||
half operator () (half x) {return x.round(n);} |
||||
int n; |
||||
}; |
||||
|
||||
|
||||
//
|
||||
// Template definitions
|
||||
//
|
||||
|
||||
|
||||
template <class Function> |
||||
HalfLut::HalfLut (Function f): |
||||
_lut(f, -HALF_MAX, HALF_MAX, half (0), |
||||
half::posInf(), half::negInf(), half::qNan()) |
||||
{ |
||||
// empty
|
||||
} |
||||
|
||||
|
||||
template <class Function> |
||||
RgbaLut::RgbaLut (Function f, RgbaChannels chn): |
||||
_lut(f, -HALF_MAX, HALF_MAX, half (0), |
||||
half::posInf(), half::negInf(), half::qNan()), |
||||
_chn(chn) |
||||
{ |
||||
// empty
|
||||
} |
||||
|
||||
|
||||
} // namespace Imf
|
||||
|
||||
#endif |
@ -0,0 +1,260 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class M33fAttribute
|
||||
// class M33dAttribute
|
||||
// class M44fAttribute
|
||||
// class M44dAttribute
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfMatrixAttribute.h> |
||||
|
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
template <> |
||||
const char * |
||||
M33fAttribute::staticTypeName () |
||||
{ |
||||
return "m33f"; |
||||
} |
||||
|
||||
|
||||
template <> |
||||
void |
||||
M33fAttribute::writeValueTo (OStream &os, int version) const |
||||
{ |
||||
Xdr::write <StreamIO> (os, _value[0][0]); |
||||
Xdr::write <StreamIO> (os, _value[0][1]); |
||||
Xdr::write <StreamIO> (os, _value[0][2]); |
||||
|
||||
Xdr::write <StreamIO> (os, _value[1][0]); |
||||
Xdr::write <StreamIO> (os, _value[1][1]); |
||||
Xdr::write <StreamIO> (os, _value[1][2]); |
||||
|
||||
Xdr::write <StreamIO> (os, _value[2][0]); |
||||
Xdr::write <StreamIO> (os, _value[2][1]); |
||||
Xdr::write <StreamIO> (os, _value[2][2]); |
||||
} |
||||
|
||||
|
||||
template <> |
||||
void |
||||
M33fAttribute::readValueFrom (IStream &is, int size, int version) |
||||
{ |
||||
Xdr::read <StreamIO> (is, _value[0][0]); |
||||
Xdr::read <StreamIO> (is, _value[0][1]); |
||||
Xdr::read <StreamIO> (is, _value[0][2]); |
||||
|
||||
Xdr::read <StreamIO> (is, _value[1][0]); |
||||
Xdr::read <StreamIO> (is, _value[1][1]); |
||||
Xdr::read <StreamIO> (is, _value[1][2]); |
||||
|
||||
Xdr::read <StreamIO> (is, _value[2][0]); |
||||
Xdr::read <StreamIO> (is, _value[2][1]); |
||||
Xdr::read <StreamIO> (is, _value[2][2]); |
||||
} |
||||
|
||||
|
||||
template <> |
||||
const char * |
||||
M33dAttribute::staticTypeName () |
||||
{ |
||||
return "m33d"; |
||||
} |
||||
|
||||
|
||||
template <> |
||||
void |
||||
M33dAttribute::writeValueTo (OStream &os, int version) const |
||||
{ |
||||
Xdr::write <StreamIO> (os, _value[0][0]); |
||||
Xdr::write <StreamIO> (os, _value[0][1]); |
||||
Xdr::write <StreamIO> (os, _value[0][2]); |
||||
|
||||
Xdr::write <StreamIO> (os, _value[1][0]); |
||||
Xdr::write <StreamIO> (os, _value[1][1]); |
||||
Xdr::write <StreamIO> (os, _value[1][2]); |
||||
|
||||
Xdr::write <StreamIO> (os, _value[2][0]); |
||||
Xdr::write <StreamIO> (os, _value[2][1]); |
||||
Xdr::write <StreamIO> (os, _value[2][2]); |
||||
} |
||||
|
||||
|
||||
template <> |
||||
void |
||||
M33dAttribute::readValueFrom (IStream &is, int size, int version) |
||||
{ |
||||
Xdr::read <StreamIO> (is, _value[0][0]); |
||||
Xdr::read <StreamIO> (is, _value[0][1]); |
||||
Xdr::read <StreamIO> (is, _value[0][2]); |
||||
|
||||
Xdr::read <StreamIO> (is, _value[1][0]); |
||||
Xdr::read <StreamIO> (is, _value[1][1]); |
||||
Xdr::read <StreamIO> (is, _value[1][2]); |
||||
|
||||
Xdr::read <StreamIO> (is, _value[2][0]); |
||||
Xdr::read <StreamIO> (is, _value[2][1]); |
||||
Xdr::read <StreamIO> (is, _value[2][2]); |
||||
} |
||||
|
||||
|
||||
template <> |
||||
const char * |
||||
M44fAttribute::staticTypeName () |
||||
{ |
||||
return "m44f"; |
||||
} |
||||
|
||||
|
||||
template <> |
||||
void |
||||
M44fAttribute::writeValueTo (OStream &os, int version) const |
||||
{ |
||||
Xdr::write <StreamIO> (os, _value[0][0]); |
||||
Xdr::write <StreamIO> (os, _value[0][1]); |
||||
Xdr::write <StreamIO> (os, _value[0][2]); |
||||
Xdr::write <StreamIO> (os, _value[0][3]); |
||||
|
||||
Xdr::write <StreamIO> (os, _value[1][0]); |
||||
Xdr::write <StreamIO> (os, _value[1][1]); |
||||
Xdr::write <StreamIO> (os, _value[1][2]); |
||||
Xdr::write <StreamIO> (os, _value[1][3]); |
||||
|
||||
Xdr::write <StreamIO> (os, _value[2][0]); |
||||
Xdr::write <StreamIO> (os, _value[2][1]); |
||||
Xdr::write <StreamIO> (os, _value[2][2]); |
||||
Xdr::write <StreamIO> (os, _value[2][3]); |
||||
|
||||
Xdr::write <StreamIO> (os, _value[3][0]); |
||||
Xdr::write <StreamIO> (os, _value[3][1]); |
||||
Xdr::write <StreamIO> (os, _value[3][2]); |
||||
Xdr::write <StreamIO> (os, _value[3][3]); |
||||
} |
||||
|
||||
|
||||
template <> |
||||
void |
||||
M44fAttribute::readValueFrom (IStream &is, int size, int version) |
||||
{ |
||||
Xdr::read <StreamIO> (is, _value[0][0]); |
||||
Xdr::read <StreamIO> (is, _value[0][1]); |
||||
Xdr::read <StreamIO> (is, _value[0][2]); |
||||
Xdr::read <StreamIO> (is, _value[0][3]); |
||||
|
||||
Xdr::read <StreamIO> (is, _value[1][0]); |
||||
Xdr::read <StreamIO> (is, _value[1][1]); |
||||
Xdr::read <StreamIO> (is, _value[1][2]); |
||||
Xdr::read <StreamIO> (is, _value[1][3]); |
||||
|
||||
Xdr::read <StreamIO> (is, _value[2][0]); |
||||
Xdr::read <StreamIO> (is, _value[2][1]); |
||||
Xdr::read <StreamIO> (is, _value[2][2]); |
||||
Xdr::read <StreamIO> (is, _value[2][3]); |
||||
|
||||
Xdr::read <StreamIO> (is, _value[3][0]); |
||||
Xdr::read <StreamIO> (is, _value[3][1]); |
||||
Xdr::read <StreamIO> (is, _value[3][2]); |
||||
Xdr::read <StreamIO> (is, _value[3][3]); |
||||
} |
||||
|
||||
|
||||
template <> |
||||
const char * |
||||
M44dAttribute::staticTypeName () |
||||
{ |
||||
return "m44d"; |
||||
} |
||||
|
||||
|
||||
template <> |
||||
void |
||||
M44dAttribute::writeValueTo (OStream &os, int version) const |
||||
{ |
||||
Xdr::write <StreamIO> (os, _value[0][0]); |
||||
Xdr::write <StreamIO> (os, _value[0][1]); |
||||
Xdr::write <StreamIO> (os, _value[0][2]); |
||||
Xdr::write <StreamIO> (os, _value[0][3]); |
||||
|
||||
Xdr::write <StreamIO> (os, _value[1][0]); |
||||
Xdr::write <StreamIO> (os, _value[1][1]); |
||||
Xdr::write <StreamIO> (os, _value[1][2]); |
||||
Xdr::write <StreamIO> (os, _value[1][3]); |
||||
|
||||
Xdr::write <StreamIO> (os, _value[2][0]); |
||||
Xdr::write <StreamIO> (os, _value[2][1]); |
||||
Xdr::write <StreamIO> (os, _value[2][2]); |
||||
Xdr::write <StreamIO> (os, _value[2][3]); |
||||
|
||||
Xdr::write <StreamIO> (os, _value[3][0]); |
||||
Xdr::write <StreamIO> (os, _value[3][1]); |
||||
Xdr::write <StreamIO> (os, _value[3][2]); |
||||
Xdr::write <StreamIO> (os, _value[3][3]); |
||||
} |
||||
|
||||
|
||||
template <> |
||||
void |
||||
M44dAttribute::readValueFrom (IStream &is, int size, int version) |
||||
{ |
||||
Xdr::read <StreamIO> (is, _value[0][0]); |
||||
Xdr::read <StreamIO> (is, _value[0][1]); |
||||
Xdr::read <StreamIO> (is, _value[0][2]); |
||||
Xdr::read <StreamIO> (is, _value[0][3]); |
||||
|
||||
Xdr::read <StreamIO> (is, _value[1][0]); |
||||
Xdr::read <StreamIO> (is, _value[1][1]); |
||||
Xdr::read <StreamIO> (is, _value[1][2]); |
||||
Xdr::read <StreamIO> (is, _value[1][3]); |
||||
|
||||
Xdr::read <StreamIO> (is, _value[2][0]); |
||||
Xdr::read <StreamIO> (is, _value[2][1]); |
||||
Xdr::read <StreamIO> (is, _value[2][2]); |
||||
Xdr::read <StreamIO> (is, _value[2][3]); |
||||
|
||||
Xdr::read <StreamIO> (is, _value[3][0]); |
||||
Xdr::read <StreamIO> (is, _value[3][1]); |
||||
Xdr::read <StreamIO> (is, _value[3][2]); |
||||
Xdr::read <StreamIO> (is, _value[3][3]); |
||||
} |
||||
|
||||
|
||||
} // namespace Imf
|
@ -0,0 +1,87 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_MATRIX_ATTRIBUTE_H |
||||
#define INCLUDED_IMF_MATRIX_ATTRIBUTE_H |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class M33fAttribute
|
||||
// class M33dAttribute
|
||||
// class M44fAttribute
|
||||
// class M44dAttribute
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfAttribute.h> |
||||
#include "ImathMatrix.h" |
||||
|
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
typedef TypedAttribute<Imath::M33f> M33fAttribute; |
||||
template <> const char *M33fAttribute::staticTypeName (); |
||||
template <> void M33fAttribute::writeValueTo (OStream &, int) const; |
||||
template <> void M33fAttribute::readValueFrom (IStream &, int, int); |
||||
|
||||
|
||||
typedef TypedAttribute<Imath::M33d> M33dAttribute; |
||||
template <> const char *M33dAttribute::staticTypeName (); |
||||
template <> void M33dAttribute::writeValueTo (OStream &, int) const; |
||||
template <> void M33dAttribute::readValueFrom (IStream &, int, int); |
||||
|
||||
|
||||
typedef TypedAttribute<Imath::M44f> M44fAttribute; |
||||
template <> const char *M44fAttribute::staticTypeName (); |
||||
template <> void M44fAttribute::writeValueTo (OStream &, int) const; |
||||
template <> void M44fAttribute::readValueFrom (IStream &, int, int); |
||||
|
||||
|
||||
typedef TypedAttribute<Imath::M44d> M44dAttribute; |
||||
template <> const char *M44dAttribute::staticTypeName (); |
||||
template <> void M44dAttribute::writeValueTo (OStream &, int) const; |
||||
template <> void M44dAttribute::readValueFrom (IStream &, int, int); |
||||
|
||||
|
||||
} // namespace Imf
|
||||
|
||||
// Metrowerks compiler wants the .cpp file inlined, too
|
||||
#ifdef __MWERKS__ |
||||
#include <ImfMatrixAttribute.cpp> |
||||
#endif |
||||
|
||||
#endif |
@ -0,0 +1,787 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Miscellaneous helper functions for OpenEXR image file I/O
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfMisc.h> |
||||
#include <ImfHeader.h> |
||||
#include <ImfCompressor.h> |
||||
#include <ImfChannelList.h> |
||||
#include <ImfXdr.h> |
||||
#include <ImathFun.h> |
||||
#include <Iex.h> |
||||
#include <ImfStdIO.h> |
||||
#include <ImfConvert.h> |
||||
|
||||
namespace Imf { |
||||
|
||||
using Imath::Box2i; |
||||
using Imath::divp; |
||||
using Imath::modp; |
||||
using std::vector; |
||||
|
||||
int |
||||
pixelTypeSize (PixelType type) |
||||
{ |
||||
int size; |
||||
|
||||
switch (type) |
||||
{ |
||||
case UINT: |
||||
|
||||
size = Xdr::size <unsigned int> (); |
||||
break; |
||||
|
||||
case HALF: |
||||
|
||||
size = Xdr::size <half> (); |
||||
break; |
||||
|
||||
case FLOAT: |
||||
|
||||
size = Xdr::size <float> (); |
||||
break; |
||||
|
||||
default: |
||||
|
||||
throw Iex::ArgExc ("Unknown pixel type."); |
||||
} |
||||
|
||||
return size; |
||||
} |
||||
|
||||
|
||||
int |
||||
numSamples (int s, int a, int b) |
||||
{ |
||||
int a1 = divp (a, s); |
||||
int b1 = divp (b, s); |
||||
return b1 - a1 + ((a1 * s < a)? 0: 1); |
||||
} |
||||
|
||||
|
||||
size_t |
||||
bytesPerLineTable (const Header &header, |
||||
vector<size_t> &bytesPerLine) |
||||
{ |
||||
const Box2i &dataWindow = header.dataWindow(); |
||||
const ChannelList &channels = header.channels(); |
||||
|
||||
bytesPerLine.resize (dataWindow.max.y - dataWindow.min.y + 1); |
||||
|
||||
for (ChannelList::ConstIterator c = channels.begin(); |
||||
c != channels.end(); |
||||
++c) |
||||
{ |
||||
int nBytes = pixelTypeSize (c.channel().type) * |
||||
(dataWindow.max.x - dataWindow.min.x + 1) / |
||||
c.channel().xSampling; |
||||
|
||||
for (int y = dataWindow.min.y, i = 0; y <= dataWindow.max.y; ++y, ++i) |
||||
if (modp (y, c.channel().ySampling) == 0) |
||||
bytesPerLine[i] += nBytes; |
||||
} |
||||
|
||||
size_t maxBytesPerLine = 0; |
||||
|
||||
for (int y = dataWindow.min.y, i = 0; y <= dataWindow.max.y; ++y, ++i) |
||||
if (maxBytesPerLine < bytesPerLine[i]) |
||||
maxBytesPerLine = bytesPerLine[i]; |
||||
|
||||
return maxBytesPerLine; |
||||
} |
||||
|
||||
|
||||
void |
||||
offsetInLineBufferTable (const vector<size_t> &bytesPerLine, |
||||
int linesInLineBuffer, |
||||
vector<size_t> &offsetInLineBuffer) |
||||
{ |
||||
offsetInLineBuffer.resize (bytesPerLine.size()); |
||||
|
||||
size_t offset = 0; |
||||
|
||||
for (int i = 0; i < bytesPerLine.size(); ++i) |
||||
{ |
||||
if (i % linesInLineBuffer == 0) |
||||
offset = 0; |
||||
|
||||
offsetInLineBuffer[i] = offset; |
||||
offset += bytesPerLine[i]; |
||||
} |
||||
} |
||||
|
||||
|
||||
int |
||||
lineBufferMinY (int y, int minY, int linesInLineBuffer) |
||||
{ |
||||
return ((y - minY) / linesInLineBuffer) * linesInLineBuffer + minY; |
||||
} |
||||
|
||||
|
||||
int |
||||
lineBufferMaxY (int y, int minY, int linesInLineBuffer) |
||||
{ |
||||
return lineBufferMinY (y, minY, linesInLineBuffer) + linesInLineBuffer - 1; |
||||
} |
||||
|
||||
|
||||
Compressor::Format |
||||
defaultFormat (Compressor * compressor) |
||||
{ |
||||
return compressor? compressor->format(): Compressor::XDR; |
||||
} |
||||
|
||||
|
||||
int |
||||
numLinesInBuffer (Compressor * compressor) |
||||
{ |
||||
return compressor? compressor->numScanLines(): 1; |
||||
} |
||||
|
||||
|
||||
void |
||||
copyIntoFrameBuffer (const char *& readPtr, |
||||
char * writePtr, |
||||
char * endPtr, |
||||
size_t xStride, |
||||
bool fill, |
||||
double fillValue, |
||||
Compressor::Format format, |
||||
PixelType typeInFrameBuffer, |
||||
PixelType typeInFile) |
||||
{ |
||||
//
|
||||
// Copy a horizontal row of pixels from an input
|
||||
// file's line or tile buffer to a frame buffer.
|
||||
//
|
||||
|
||||
if (fill) |
||||
{ |
||||
//
|
||||
// The file contains no data for this channel.
|
||||
// Store a default value in the frame buffer.
|
||||
//
|
||||
|
||||
switch (typeInFrameBuffer) |
||||
{ |
||||
case UINT: |
||||
|
||||
{ |
||||
unsigned int fillVal = (unsigned int) (fillValue); |
||||
|
||||
while (writePtr <= endPtr) |
||||
{ |
||||
*(unsigned int *) writePtr = fillVal; |
||||
writePtr += xStride; |
||||
} |
||||
} |
||||
break; |
||||
|
||||
case HALF: |
||||
|
||||
{ |
||||
half fillVal = half (fillValue); |
||||
|
||||
while (writePtr <= endPtr) |
||||
{ |
||||
*(half *) writePtr = fillVal; |
||||
writePtr += xStride; |
||||
} |
||||
} |
||||
break; |
||||
|
||||
case FLOAT: |
||||
|
||||
{ |
||||
float fillVal = float (fillValue); |
||||
|
||||
while (writePtr <= endPtr) |
||||
{ |
||||
*(float *) writePtr = fillVal; |
||||
writePtr += xStride; |
||||
} |
||||
} |
||||
break; |
||||
|
||||
default: |
||||
|
||||
throw Iex::ArgExc ("Unknown pixel data type."); |
||||
} |
||||
} |
||||
else if (format == Compressor::XDR) |
||||
{ |
||||
//
|
||||
// The the line or tile buffer is in XDR format.
|
||||
//
|
||||
// Convert the pixels from the file's machine-
|
||||
// independent representation, and store the
|
||||
// results in the frame buffer.
|
||||
//
|
||||
|
||||
switch (typeInFrameBuffer) |
||||
{ |
||||
case UINT: |
||||
|
||||
switch (typeInFile) |
||||
{ |
||||
case UINT: |
||||
|
||||
while (writePtr <= endPtr) |
||||
{ |
||||
Xdr::read <CharPtrIO> (readPtr, *(unsigned int *) writePtr); |
||||
writePtr += xStride; |
||||
} |
||||
break; |
||||
|
||||
case HALF: |
||||
|
||||
while (writePtr <= endPtr) |
||||
{ |
||||
half h; |
||||
Xdr::read <CharPtrIO> (readPtr, h); |
||||
*(unsigned int *) writePtr = halfToUint (h); |
||||
writePtr += xStride; |
||||
} |
||||
break; |
||||
|
||||
case FLOAT: |
||||
|
||||
while (writePtr <= endPtr) |
||||
{ |
||||
float f; |
||||
Xdr::read <CharPtrIO> (readPtr, f); |
||||
*(unsigned int *)writePtr = floatToUint (f); |
||||
writePtr += xStride; |
||||
} |
||||
break; |
||||
} |
||||
break; |
||||
|
||||
case HALF: |
||||
|
||||
switch (typeInFile) |
||||
{ |
||||
case UINT: |
||||
|
||||
while (writePtr <= endPtr) |
||||
{ |
||||
unsigned int ui; |
||||
Xdr::read <CharPtrIO> (readPtr, ui); |
||||
*(half *) writePtr = uintToHalf (ui); |
||||
writePtr += xStride; |
||||
} |
||||
break; |
||||
|
||||
case HALF: |
||||
|
||||
while (writePtr <= endPtr) |
||||
{ |
||||
Xdr::read <CharPtrIO> (readPtr, *(half *) writePtr); |
||||
writePtr += xStride; |
||||
} |
||||
break; |
||||
|
||||
case FLOAT: |
||||
|
||||
while (writePtr <= endPtr) |
||||
{ |
||||
float f; |
||||
Xdr::read <CharPtrIO> (readPtr, f); |
||||
*(half *) writePtr = floatToHalf (f); |
||||
writePtr += xStride; |
||||
} |
||||
break; |
||||
} |
||||
break; |
||||
|
||||
case FLOAT: |
||||
|
||||
switch (typeInFile) |
||||
{ |
||||
case UINT: |
||||
|
||||
while (writePtr <= endPtr) |
||||
{ |
||||
unsigned int ui; |
||||
Xdr::read <CharPtrIO> (readPtr, ui); |
||||
*(float *) writePtr = float (ui); |
||||
writePtr += xStride; |
||||
} |
||||
break; |
||||
|
||||
case HALF: |
||||
|
||||
while (writePtr <= endPtr) |
||||
{ |
||||
half h; |
||||
Xdr::read <CharPtrIO> (readPtr, h); |
||||
*(float *) writePtr = float (h); |
||||
writePtr += xStride; |
||||
} |
||||
break; |
||||
|
||||
case FLOAT: |
||||
|
||||
while (writePtr <= endPtr) |
||||
{ |
||||
Xdr::read <CharPtrIO> (readPtr, *(float *) writePtr); |
||||
writePtr += xStride; |
||||
} |
||||
break; |
||||
} |
||||
break; |
||||
|
||||
default: |
||||
|
||||
throw Iex::ArgExc ("Unknown pixel data type."); |
||||
} |
||||
} |
||||
else |
||||
{ |
||||
//
|
||||
// The the line or tile buffer is in NATIVE format.
|
||||
// Copy the results into the frame buffer.
|
||||
//
|
||||
|
||||
switch (typeInFrameBuffer) |
||||
{ |
||||
case UINT: |
||||
|
||||
switch (typeInFile) |
||||
{ |
||||
case UINT: |
||||
|
||||
while (writePtr <= endPtr) |
||||
{ |
||||
for (size_t i = 0; i < sizeof (unsigned int); ++i) |
||||
writePtr[i] = readPtr[i]; |
||||
|
||||
readPtr += sizeof (unsigned int); |
||||
writePtr += xStride; |
||||
} |
||||
break; |
||||
|
||||
case HALF: |
||||
|
||||
while (writePtr <= endPtr) |
||||
{ |
||||
half h = *(half *) readPtr; |
||||
*(unsigned int *) writePtr = halfToUint (h); |
||||
readPtr += sizeof (half); |
||||
writePtr += xStride; |
||||
} |
||||
break; |
||||
|
||||
case FLOAT: |
||||
|
||||
while (writePtr <= endPtr) |
||||
{ |
||||
float f; |
||||
|
||||
for (size_t i = 0; i < sizeof (float); ++i) |
||||
((char *)&f)[i] = readPtr[i]; |
||||
|
||||
*(unsigned int *)writePtr = floatToUint (f); |
||||
readPtr += sizeof (float); |
||||
writePtr += xStride; |
||||
} |
||||
break; |
||||
} |
||||
break; |
||||
|
||||
case HALF: |
||||
|
||||
switch (typeInFile) |
||||
{ |
||||
case UINT: |
||||
|
||||
while (writePtr <= endPtr) |
||||
{ |
||||
unsigned int ui; |
||||
|
||||
for (size_t i = 0; i < sizeof (unsigned int); ++i) |
||||
((char *)&ui)[i] = readPtr[i]; |
||||
|
||||
*(half *) writePtr = uintToHalf (ui); |
||||
readPtr += sizeof (unsigned int); |
||||
writePtr += xStride; |
||||
} |
||||
break; |
||||
|
||||
case HALF: |
||||
|
||||
while (writePtr <= endPtr) |
||||
{ |
||||
*(half *) writePtr = *(half *)readPtr; |
||||
readPtr += sizeof (half); |
||||
writePtr += xStride; |
||||
} |
||||
break; |
||||
|
||||
case FLOAT: |
||||
|
||||
while (writePtr <= endPtr) |
||||
{ |
||||
float f; |
||||
|
||||
for (size_t i = 0; i < sizeof (float); ++i) |
||||
((char *)&f)[i] = readPtr[i]; |
||||
|
||||
*(half *) writePtr = floatToHalf (f); |
||||
readPtr += sizeof (float); |
||||
writePtr += xStride; |
||||
} |
||||
break; |
||||
} |
||||
break; |
||||
|
||||
case FLOAT: |
||||
|
||||
switch (typeInFile) |
||||
{ |
||||
case UINT: |
||||
|
||||
while (writePtr <= endPtr) |
||||
{ |
||||
unsigned int ui; |
||||
|
||||
for (size_t i = 0; i < sizeof (unsigned int); ++i) |
||||
((char *)&ui)[i] = readPtr[i]; |
||||
|
||||
*(float *) writePtr = float (ui); |
||||
readPtr += sizeof (unsigned int); |
||||
writePtr += xStride; |
||||
} |
||||
break; |
||||
|
||||
case HALF: |
||||
|
||||
while (writePtr <= endPtr) |
||||
{ |
||||
half h = *(half *) readPtr; |
||||
*(float *) writePtr = float (h); |
||||
readPtr += sizeof (half); |
||||
writePtr += xStride; |
||||
} |
||||
break; |
||||
|
||||
case FLOAT: |
||||
|
||||
while (writePtr <= endPtr) |
||||
{ |
||||
for (size_t i = 0; i < sizeof (float); ++i) |
||||
writePtr[i] = readPtr[i]; |
||||
|
||||
readPtr += sizeof (float); |
||||
writePtr += xStride; |
||||
} |
||||
break; |
||||
} |
||||
break; |
||||
|
||||
default: |
||||
|
||||
throw Iex::ArgExc ("Unknown pixel data type."); |
||||
} |
||||
} |
||||
} |
||||
|
||||
|
||||
void |
||||
skipChannel (const char *& readPtr, |
||||
PixelType typeInFile, |
||||
size_t xSize) |
||||
{ |
||||
switch (typeInFile) |
||||
{ |
||||
case UINT: |
||||
|
||||
Xdr::skip <CharPtrIO> (readPtr, Xdr::size <unsigned int> () * xSize); |
||||
break; |
||||
|
||||
case HALF: |
||||
|
||||
Xdr::skip <CharPtrIO> (readPtr, Xdr::size <half> () * xSize); |
||||
break; |
||||
|
||||
case FLOAT: |
||||
|
||||
Xdr::skip <CharPtrIO> (readPtr, Xdr::size <float> () * xSize); |
||||
break; |
||||
|
||||
default: |
||||
|
||||
throw Iex::ArgExc ("Unknown pixel data type."); |
||||
} |
||||
} |
||||
|
||||
|
||||
void |
||||
convertInPlace (char *& writePtr, |
||||
const char *& readPtr, |
||||
PixelType type, |
||||
size_t numPixels) |
||||
{ |
||||
switch (type) |
||||
{ |
||||
case UINT: |
||||
|
||||
for (int j = 0; j < numPixels; ++j) |
||||
{ |
||||
Xdr::write <CharPtrIO> (writePtr, *(const unsigned int *) readPtr); |
||||
readPtr += sizeof(unsigned int); |
||||
} |
||||
break; |
||||
|
||||
case HALF: |
||||
|
||||
for (int j = 0; j < numPixels; ++j) |
||||
{
|
||||
Xdr::write <CharPtrIO> (writePtr, *(const half *) readPtr); |
||||
readPtr += sizeof(half); |
||||
} |
||||
break; |
||||
|
||||
case FLOAT: |
||||
|
||||
for (int j = 0; j < numPixels; ++j) |
||||
{ |
||||
Xdr::write <CharPtrIO> (writePtr, *(const float *) readPtr); |
||||
readPtr += sizeof(float); |
||||
} |
||||
break; |
||||
|
||||
default: |
||||
|
||||
throw Iex::ArgExc ("Unknown pixel data type."); |
||||
} |
||||
} |
||||
|
||||
|
||||
void |
||||
copyFromFrameBuffer (char *& writePtr, |
||||
const char *& readPtr, |
||||
const char * endPtr, |
||||
size_t xStride, |
||||
Compressor::Format format, |
||||
PixelType type) |
||||
{ |
||||
//
|
||||
// Copy a horizontal row of pixels from a frame
|
||||
// buffer to an output file's line or tile buffer.
|
||||
//
|
||||
|
||||
if (format == Compressor::XDR) |
||||
{ |
||||
//
|
||||
// The the line or tile buffer is in XDR format.
|
||||
//
|
||||
|
||||
switch (type) |
||||
{ |
||||
case UINT: |
||||
|
||||
while (readPtr <= endPtr) |
||||
{ |
||||
Xdr::write <CharPtrIO> (writePtr, |
||||
*(const unsigned int *) readPtr); |
||||
readPtr += xStride; |
||||
} |
||||
break; |
||||
|
||||
case HALF: |
||||
|
||||
while (readPtr <= endPtr) |
||||
{ |
||||
Xdr::write <CharPtrIO> (writePtr, *(const half *) readPtr); |
||||
readPtr += xStride; |
||||
} |
||||
break; |
||||
|
||||
case FLOAT: |
||||
|
||||
while (readPtr <= endPtr) |
||||
{ |
||||
Xdr::write <CharPtrIO> (writePtr, *(const float *) readPtr); |
||||
readPtr += xStride; |
||||
} |
||||
break; |
||||
|
||||
default: |
||||
|
||||
throw Iex::ArgExc ("Unknown pixel data type."); |
||||
} |
||||
} |
||||
else |
||||
{ |
||||
//
|
||||
// The the line or tile buffer is in NATIVE format.
|
||||
//
|
||||
|
||||
switch (type) |
||||
{ |
||||
case UINT: |
||||
|
||||
while (readPtr <= endPtr) |
||||
{ |
||||
for (size_t i = 0; i < sizeof (unsigned int); ++i) |
||||
*writePtr++ = readPtr[i]; |
||||
|
||||
readPtr += xStride; |
||||
} |
||||
break; |
||||
|
||||
case HALF: |
||||
|
||||
while (readPtr <= endPtr) |
||||
{ |
||||
*(half *) writePtr = *(const half *) readPtr; |
||||
writePtr += sizeof (half); |
||||
readPtr += xStride; |
||||
} |
||||
break; |
||||
|
||||
case FLOAT: |
||||
|
||||
while (readPtr <= endPtr) |
||||
{ |
||||
for (size_t i = 0; i < sizeof (float); ++i) |
||||
*writePtr++ = readPtr[i]; |
||||
|
||||
readPtr += xStride; |
||||
} |
||||
break; |
||||
|
||||
default: |
||||
|
||||
throw Iex::ArgExc ("Unknown pixel data type."); |
||||
} |
||||
} |
||||
} |
||||
|
||||
|
||||
void |
||||
fillChannelWithZeroes (char *& writePtr, |
||||
Compressor::Format format, |
||||
PixelType type, |
||||
size_t xSize) |
||||
{ |
||||
if (format == Compressor::XDR) |
||||
{ |
||||
//
|
||||
// Fill with data in XDR format.
|
||||
//
|
||||
|
||||
switch (type) |
||||
{ |
||||
case UINT: |
||||
|
||||
for (int j = 0; j < xSize; ++j) |
||||
Xdr::write <CharPtrIO> (writePtr, (unsigned int) 0); |
||||
|
||||
break; |
||||
|
||||
case HALF: |
||||
|
||||
for (int j = 0; j < xSize; ++j) |
||||
Xdr::write <CharPtrIO> (writePtr, (half) 0); |
||||
|
||||
break; |
||||
|
||||
case FLOAT: |
||||
|
||||
for (int j = 0; j < xSize; ++j) |
||||
Xdr::write <CharPtrIO> (writePtr, (float) 0); |
||||
|
||||
break; |
||||
|
||||
default: |
||||
|
||||
throw Iex::ArgExc ("Unknown pixel data type."); |
||||
} |
||||
} |
||||
else |
||||
{ |
||||
//
|
||||
// Fill with data in NATIVE format.
|
||||
//
|
||||
|
||||
switch (type) |
||||
{ |
||||
case UINT: |
||||
|
||||
for (int j = 0; j < xSize; ++j) |
||||
{ |
||||
static const unsigned int ui = 0; |
||||
|
||||
for (size_t i = 0; i < sizeof (ui); ++i) |
||||
*writePtr++ = ((char *) &ui)[i]; |
||||
} |
||||
break; |
||||
|
||||
case HALF: |
||||
|
||||
for (int j = 0; j < xSize; ++j) |
||||
{ |
||||
*(half *) writePtr = half (0); |
||||
writePtr += sizeof (half); |
||||
} |
||||
break; |
||||
|
||||
case FLOAT: |
||||
|
||||
for (int j = 0; j < xSize; ++j) |
||||
{ |
||||
static const float f = 0; |
||||
|
||||
for (size_t i = 0; i < sizeof (f); ++i) |
||||
*writePtr++ = ((char *) &f)[i]; |
||||
} |
||||
break; |
||||
|
||||
default: |
||||
|
||||
throw Iex::ArgExc ("Unknown pixel data type."); |
||||
} |
||||
} |
||||
} |
||||
|
||||
} // namespace Imf
|
@ -0,0 +1,255 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_MISC_H |
||||
#define INCLUDED_IMF_MISC_H |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Miscellaneous helper functions for OpenEXR image file I/O
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfPixelType.h> |
||||
#include <vector> |
||||
#include <ImfCompressor.h> |
||||
|
||||
namespace Imf { |
||||
|
||||
class Header; |
||||
|
||||
//
|
||||
// Return the size of a single value of the indicated type,
|
||||
// in the machine's native format.
|
||||
//
|
||||
|
||||
int pixelTypeSize (PixelType type); |
||||
|
||||
|
||||
//
|
||||
// Return the number of samples a channel with subsampling rate
|
||||
// s has in the interval [a, b]. For example, a channel with
|
||||
// subsampling rate 2 (and samples at 0, 2, 4, 6, 8, etc.) has
|
||||
// 2 samples in the interval [1, 5] and three samples in the
|
||||
// interval [2, 6].
|
||||
//
|
||||
|
||||
int numSamples (int s, int a, int b); |
||||
|
||||
|
||||
//
|
||||
// Build a table that lists, for each scanline in a file's
|
||||
// data window, how many bytes are required to store all
|
||||
// pixels in all channels in that scanline (assuming that
|
||||
// the pixel data are tightly packed).
|
||||
//
|
||||
|
||||
size_t bytesPerLineTable (const Header &header, |
||||
std::vector<size_t> &bytesPerLine); |
||||
|
||||
//
|
||||
// For scanline-based files, pixels are read or written in
|
||||
// in multi-scanline blocks. Internally, class OutputFile
|
||||
// and class ScanLineInputFile store a block of scan lines
|
||||
// in a "line buffer". Function offsetInLineBufferTable()
|
||||
// builds a table that lists, for each scan line in a file's
|
||||
// data window, the location of the pixel data for the scanline
|
||||
// relative to the beginning of the line buffer.
|
||||
//
|
||||
|
||||
void offsetInLineBufferTable (const std::vector<size_t> &bytesPerLine, |
||||
int linesInLineBuffer, |
||||
std::vector<size_t> &offsetInLineBuffer); |
||||
|
||||
//
|
||||
// For a scanline-based file, compute the range of scanlines
|
||||
// that occupy the same line buffer as a given scanline, y.
|
||||
// (minY is the minimum y coordinate of the file's data window.)
|
||||
//
|
||||
|
||||
int lineBufferMinY (int y, int minY, int linesInLineBuffer); |
||||
int lineBufferMaxY (int y, int minY, int linesInLineBuffer); |
||||
|
||||
|
||||
//
|
||||
// Return a compressor's data format (Compressor::NATIVE or Compressor::XDR).
|
||||
// If compressor is 0, return Compressor::XDR.
|
||||
//
|
||||
|
||||
Compressor::Format defaultFormat (Compressor *compressor); |
||||
|
||||
|
||||
//
|
||||
// Return the number of scan lines a compressor wants to compress
|
||||
// or uncompress at once. If compressor is 0, return 1.
|
||||
//
|
||||
|
||||
int numLinesInBuffer (Compressor *compressor); |
||||
|
||||
|
||||
//
|
||||
// Copy a single channel of a horizontal row of pixels from an
|
||||
// input file's internal line buffer or tile buffer into a
|
||||
// frame buffer slice. If necessary, perform on-the-fly data
|
||||
// type conversion.
|
||||
//
|
||||
// readPtr initially points to the beginning of the
|
||||
// data in the line or tile buffer. readPtr
|
||||
// is advanced as the pixel data are copied;
|
||||
// when copyIntoFrameBuffer() returns,
|
||||
// readPtr points just past the end of the
|
||||
// copied data.
|
||||
//
|
||||
// writePtr, endPtr point to the lefmost and rightmost pixels
|
||||
// in the frame buffer slice
|
||||
//
|
||||
// xStride the xStride for the frame buffer slice
|
||||
//
|
||||
// format indicates if the line or tile buffer is
|
||||
// in NATIVE or XDR format.
|
||||
//
|
||||
// typeInFrameBuffer the pixel data type of the frame buffer slice
|
||||
//
|
||||
// typeInFile the pixel data type in the input file's channel
|
||||
//
|
||||
|
||||
void copyIntoFrameBuffer (const char *&readPtr, |
||||
char *writePtr, |
||||
char *endPtr, |
||||
size_t xStride, |
||||
bool fill, |
||||
double fillValue, |
||||
Compressor::Format format, |
||||
PixelType typeInFrameBuffer, |
||||
PixelType typeInFile); |
||||
|
||||
//
|
||||
// Given a pointer into a an input file's line buffer or tile buffer,
|
||||
// skip over the data for xSize pixels of type typeInFile.
|
||||
// readPtr initially points to the beginning of the data to be skipped;
|
||||
// when skipChannel() returns, readPtr points just past the end of the
|
||||
// skipped data.
|
||||
//
|
||||
|
||||
void skipChannel (const char *&readPtr, |
||||
PixelType typeInFile, |
||||
size_t xSize); |
||||
|
||||
//
|
||||
// Convert an array of pixel data from the machine's native
|
||||
// representation to XDR format.
|
||||
//
|
||||
// toPtr, fromPtr initially point to the beginning of the input
|
||||
// and output pixel data arrays; when convertInPlace()
|
||||
// returns, toPtr and fromPtr point just past the
|
||||
// end of the input and output arrays.
|
||||
// If the native representation of the data has the
|
||||
// same size as the XDR data, then the conversion
|
||||
// can take in place, without an intermediate
|
||||
// temporary buffer (toPtr and fromPtr can point
|
||||
// to the same location).
|
||||
//
|
||||
// type the pixel data type
|
||||
//
|
||||
// numPixels number of pixels in the input and output arrays
|
||||
//
|
||||
|
||||
void convertInPlace (char *&toPtr, |
||||
const char *&fromPtr, |
||||
PixelType type, |
||||
size_t numPixels); |
||||
|
||||
//
|
||||
// Copy a single channel of a horizontal row of pixels from a
|
||||
// a frame buffer into an output file's internal line buffer or
|
||||
// tile buffer.
|
||||
//
|
||||
// writePtr initially points to the beginning of the
|
||||
// data in the line or tile buffer. writePtr
|
||||
// is advanced as the pixel data are copied;
|
||||
// when copyFromFrameBuffer() returns,
|
||||
// writePtr points just past the end of the
|
||||
// copied data.
|
||||
//
|
||||
// readPtr, endPtr point to the lefmost and rightmost pixels
|
||||
// in the frame buffer slice
|
||||
//
|
||||
// xStride the xStride for the frame buffer slice
|
||||
//
|
||||
// format indicates if the line or tile buffer is
|
||||
// in NATIVE or XDR format.
|
||||
//
|
||||
// type the pixel data type in the frame buffer
|
||||
// and in the output file's channel (function
|
||||
// copyFromFrameBuffer() doesn't do on-the-fly
|
||||
// data type conversion)
|
||||
//
|
||||
|
||||
void copyFromFrameBuffer (char *&writePtr, |
||||
const char *&readPtr, |
||||
const char *endPtr, |
||||
size_t xStride, |
||||
Compressor::Format format, |
||||
PixelType type); |
||||
|
||||
//
|
||||
// Fill part of an output file's line buffer or tile buffer with
|
||||
// zeroes. This routine is called when an output file contains
|
||||
// a channel for which the frame buffer contains no corresponding
|
||||
// slice.
|
||||
//
|
||||
// writePtr initially points to the beginning of the
|
||||
// data in the line or tile buffer. When
|
||||
// fillChannelWithZeroes() returns, writePtr
|
||||
// points just past the end of the zeroed
|
||||
// data.
|
||||
//
|
||||
// format indicates if the line or tile buffer is
|
||||
// in NATIVE or XDR format.
|
||||
//
|
||||
// type the pixel data type in the line or frame buffer.
|
||||
//
|
||||
// xSize number of pixels to be filled with zeroes.
|
||||
//
|
||||
|
||||
void fillChannelWithZeroes (char *&writePtr, |
||||
Compressor::Format format, |
||||
PixelType type, |
||||
size_t xSize); |
||||
|
||||
} // namespace Imf
|
||||
|
||||
#endif |
@ -0,0 +1,396 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2007, Weta Digital Ltd
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Weta Digital nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Functions related to accessing channels
|
||||
// and views in multi-view OpenEXR files.
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfMultiView.h> |
||||
|
||||
using namespace std; |
||||
|
||||
namespace Imf { |
||||
namespace { |
||||
|
||||
StringVector |
||||
parseString (string name, char c = '.') |
||||
{ |
||||
//
|
||||
// Turn name into a list of strings, separating
|
||||
// on char 'c' with whitespace stripped.
|
||||
//
|
||||
|
||||
StringVector r; |
||||
|
||||
while (name.size() > 0) |
||||
{
|
||||
size_t s = name.find (c); |
||||
string sec = name.substr (0, s); |
||||
|
||||
//
|
||||
// Strip spaces from beginning
|
||||
//
|
||||
|
||||
while (sec.size() > 0 && sec[0] == ' ') |
||||
sec.erase (0, 1); |
||||
|
||||
//
|
||||
// Strip spaces from end
|
||||
//
|
||||
|
||||
while (sec.size() > 0 && sec[sec.size() - 1] == ' ') |
||||
sec.erase (sec.size() - 1); |
||||
|
||||
r.push_back (sec); |
||||
|
||||
//
|
||||
// Strip off name including ending 'c'
|
||||
//
|
||||
|
||||
if (s == name.npos) |
||||
name = ""; |
||||
else |
||||
name = name.substr (s + 1); |
||||
}
|
||||
|
||||
return r; |
||||
} |
||||
|
||||
|
||||
int |
||||
viewNum (const string &view, const StringVector &multiView) |
||||
{ |
||||
//
|
||||
// returns which view number is called 'view'
|
||||
// returns -1 if no member of multiView is 'view'
|
||||
// (i.e. if viewNum() returns -1, 'view' isn't a view name
|
||||
// if viewNum() returns 0, 'view' is the default view
|
||||
// otherwise, it's some other (valid) view
|
||||
//
|
||||
|
||||
for (int i = 0; i < multiView.size(); ++i) |
||||
{ |
||||
if (multiView[i] == view) |
||||
return i; |
||||
} |
||||
|
||||
return -1; |
||||
} |
||||
|
||||
} // namespace
|
||||
|
||||
|
||||
string |
||||
defaultViewName (const StringVector &multiView) |
||||
{ |
||||
if (multiView.size() > 0) |
||||
return multiView[0]; |
||||
else |
||||
return ""; |
||||
} |
||||
|
||||
|
||||
string |
||||
viewFromChannelName (const string &channel, |
||||
const StringVector &multiView) |
||||
{ |
||||
//
|
||||
// Given the name of a channel, return the name of the view to
|
||||
// which it belongs.
|
||||
//
|
||||
|
||||
//
|
||||
// View name is penultimate section of name separated by periods ('.'s)
|
||||
//
|
||||
|
||||
StringVector s = parseString (channel, '.'); |
||||
|
||||
if (s.size() == 0) |
||||
return ""; // nothing in, nothing out
|
||||
|
||||
if (s.size() == 1) |
||||
{ |
||||
//
|
||||
// Return default view name.
|
||||
// The rules say ALL channels with no periods
|
||||
// in the name belong to the default view.
|
||||
//
|
||||
|
||||
return multiView[0]; |
||||
} |
||||
else |
||||
{
|
||||
//
|
||||
// size >= 2 - the last part is the channel name,
|
||||
// the next-to-last part is the view name.
|
||||
// Check if that part of the name really is
|
||||
// a valid view and, if it is, return it.
|
||||
//
|
||||
|
||||
const string &viewName = s[s.size() - 2]; |
||||
|
||||
if (viewNum (viewName, multiView) >= 0) |
||||
return viewName; |
||||
else |
||||
return ""; // not associated with any particular view
|
||||
} |
||||
} |
||||
|
||||
|
||||
ChannelList |
||||
channelsInView (const string & viewName, |
||||
const ChannelList & channelList, |
||||
const StringVector & multiView) |
||||
{ |
||||
//
|
||||
// Return a list of all channels belonging to view viewName.
|
||||
//
|
||||
|
||||
ChannelList q; |
||||
|
||||
for (ChannelList::ConstIterator i = channelList.begin(); |
||||
i != channelList.end(); |
||||
++i) |
||||
{ |
||||
//
|
||||
// Get view name for this channel
|
||||
//
|
||||
|
||||
string view = viewFromChannelName (i.name(), multiView); |
||||
|
||||
|
||||
//
|
||||
// Insert channel into q if it's a member of view viewName
|
||||
//
|
||||
|
||||
if (view == viewName) |
||||
q.insert (i.name(), i.channel()); |
||||
} |
||||
|
||||
return q; |
||||
} |
||||
|
||||
|
||||
ChannelList |
||||
channelsInNoView (const ChannelList &channelList, |
||||
const StringVector &multiView) |
||||
{ |
||||
//
|
||||
// Return a list of channels not associated with any named view.
|
||||
//
|
||||
|
||||
return channelsInView ("", channelList, multiView);
|
||||
} |
||||
|
||||
|
||||
|
||||
bool |
||||
areCounterparts (const string &channel1,
|
||||
const string &channel2, |
||||
const StringVector &multiView) |
||||
{ |
||||
//
|
||||
// Given two channels, return true if they are the same
|
||||
// channel in two different views.
|
||||
//
|
||||
|
||||
StringVector chan1 = parseString (channel1); |
||||
unsigned int size1 = chan1.size(); // number of SECTIONS in string
|
||||
// name (not string length)
|
||||
|
||||
StringVector chan2 = parseString (channel2); |
||||
unsigned int size2 = chan2.size(); |
||||
|
||||
if (size1 == 0 || size2 == 0) |
||||
return false; |
||||
|
||||
//
|
||||
// channel1 and channel2 can't be counterparts
|
||||
// if either channel is in no view.
|
||||
//
|
||||
|
||||
if (size1 > 1 && viewNum (chan1[size1 - 2], multiView) == -1) |
||||
return false; |
||||
|
||||
if (size2 > 1 && viewNum (chan2[size2 - 2], multiView) == -1) |
||||
return false;
|
||||
|
||||
if (viewFromChannelName (channel1, multiView) == |
||||
viewFromChannelName (channel2, multiView)) |
||||
{ |
||||
//
|
||||
// channel1 and channel2 are not counterparts
|
||||
// if they are in the same view.
|
||||
//
|
||||
|
||||
return false; |
||||
} |
||||
|
||||
if (size1 == 1) |
||||
{
|
||||
//
|
||||
// channel1 is a default channel - the channels will only be
|
||||
// counterparts if channel2 is of the form <view>.<channel1>
|
||||
//
|
||||
|
||||
return size2 == 2 && chan1[0] == chan2[1]; |
||||
} |
||||
|
||||
if (size2 == 1) |
||||
{ |
||||
//
|
||||
// channel2 is a default channel - the channels will only be
|
||||
// counterparts if channel1 is of the form <view>.<channel2>
|
||||
//
|
||||
|
||||
return size1 == 2 && chan2[0] == chan1[1]; |
||||
} |
||||
|
||||
//
|
||||
// Neither channel is a default channel. To be counterparts both
|
||||
// channel names must have the same number of components, and
|
||||
// all components except the penultimate one must be the same.
|
||||
//
|
||||
|
||||
if (size1 != size2) |
||||
return false; |
||||
|
||||
for(int i = 0; i < size1; ++i) |
||||
{ |
||||
if (i != size1 - 2 && chan1[i] != chan2[i]) |
||||
return false; |
||||
} |
||||
|
||||
return true; |
||||
} |
||||
|
||||
|
||||
ChannelList |
||||
channelInAllViews (const string &channelName, |
||||
const ChannelList &channelList, |
||||
const StringVector &multiView) |
||||
{ |
||||
//
|
||||
// Given the name of a channel, return a
|
||||
// list of the same channel in all views.
|
||||
//
|
||||
|
||||
ChannelList q; |
||||
|
||||
for (ChannelList::ConstIterator i=channelList.begin(); |
||||
i != channelList.end(); |
||||
++i) |
||||
{ |
||||
if (i.name() == channelName || |
||||
areCounterparts (i.name(), channelName, multiView)) |
||||
{ |
||||
q.insert (i.name(), i.channel()); |
||||
} |
||||
} |
||||
|
||||
return q; |
||||
} |
||||
|
||||
|
||||
string |
||||
channelInOtherView (const string &channelName, |
||||
const ChannelList &channelList, |
||||
const StringVector &multiView, |
||||
const string &otherViewName) |
||||
{ |
||||
//
|
||||
// Given the name of a channel in one view, return the
|
||||
// corresponding channel name for view otherViewName.
|
||||
//
|
||||
|
||||
for (ChannelList::ConstIterator i=channelList.begin(); |
||||
i != channelList.end(); |
||||
++i) |
||||
{ |
||||
if (viewFromChannelName (i.name(), multiView) == otherViewName && |
||||
areCounterparts (i.name(), channelName, multiView)) |
||||
{ |
||||
return i.name();
|
||||
} |
||||
} |
||||
|
||||
return ""; |
||||
} |
||||
|
||||
|
||||
string |
||||
insertViewName (const string &channel, |
||||
const StringVector &multiView, |
||||
int i) |
||||
{ |
||||
//
|
||||
// Insert multiView[i] into the channel name if appropriate.
|
||||
//
|
||||
|
||||
StringVector s = parseString (channel, '.'); |
||||
|
||||
if (s.size() == 0) |
||||
return ""; // nothing in, nothing out
|
||||
|
||||
if (s.size() == 1 && i == 0) |
||||
{ |
||||
//
|
||||
// Channel in the default view, with no periods in its name.
|
||||
// Do not insert view name.
|
||||
//
|
||||
|
||||
return channel; |
||||
} |
||||
|
||||
//
|
||||
// View name becomes penultimate section of new channel name.
|
||||
//
|
||||
|
||||
string newName; |
||||
|
||||
for (int j = 0; j < s.size(); ++j) |
||||
{ |
||||
if (j < s.size() - 1) |
||||
newName += s[j] + "."; |
||||
else |
||||
newName += multiView[i] + "." + s[j]; |
||||
} |
||||
|
||||
return newName; |
||||
} |
||||
|
||||
|
||||
} // namespace Imf
|
@ -0,0 +1,164 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2007, Weta Digital Ltd
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Weta Digital nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_MULTIVIEW_H |
||||
#define INCLUDED_IMF_MULTIVIEW_H |
||||
|
||||
#include <ImfChannelList.h> |
||||
#include <ImfStringVectorAttribute.h> |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Functions related to accessing channels and views in multi-view
|
||||
// OpenEXR files.
|
||||
//
|
||||
// A multi-view image file contains two or more views of the same
|
||||
// scene, as seen from different viewpoints, for example, a left-eye
|
||||
// and a right-eye view for stereo displays. Each view has its own
|
||||
// set of image channels. A naming convention identifies the channels
|
||||
// that belong to a given view.
|
||||
//
|
||||
// A "multiView" attribute in the file header lists the names of the
|
||||
// views in an image (see ImfStandardAttributes.h), and channel names
|
||||
// of the form
|
||||
//
|
||||
// layer.view.channel
|
||||
//
|
||||
// allow channels to be matched with views.
|
||||
//
|
||||
// For compatibility with singe-view images, the first view listed in
|
||||
// the multiView attribute is the "default view", and channels that
|
||||
// have no periods in their names are considered part of the default
|
||||
// view.
|
||||
//
|
||||
// For example, if a file's multiView attribute lists the views
|
||||
// "left" and "right", in that order, then "left" is the default
|
||||
// view. Channels
|
||||
//
|
||||
// "R", "left.Z", "diffuse.left.R"
|
||||
//
|
||||
// are part of the "left" view; channels
|
||||
//
|
||||
// "right.R", "right.Z", "diffuse.right.R"
|
||||
//
|
||||
// are part of the "right" view; and channels
|
||||
//
|
||||
// "tmp.R", "right.diffuse.R", "diffuse.tmp.R"
|
||||
//
|
||||
// belong to no view at all.
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
namespace Imf { |
||||
|
||||
//
|
||||
// Return the name of the default view given a multi-view string vector,
|
||||
// that is, return the first element of the string vector. If the string
|
||||
// vector is empty, return "".
|
||||
//
|
||||
|
||||
std::string defaultViewName (const StringVector &multiView); |
||||
|
||||
|
||||
//
|
||||
// Given the name of a channel, return the name of the view to
|
||||
// which it belongs. Returns the empty string ("") if the channel
|
||||
// is not a member of any named view.
|
||||
//
|
||||
|
||||
std::string viewFromChannelName (const std::string &channel, |
||||
const StringVector &multiView); |
||||
|
||||
|
||||
//
|
||||
// Return whether channel1 and channel2 are the same channel but
|
||||
// viewed in different views. (Return false if either channel
|
||||
// belongs to no view or if both channels belong to the same view.)
|
||||
//
|
||||
|
||||
bool areCounterparts (const std::string &channel1, |
||||
const std::string &channel2, |
||||
const StringVector &multiView); |
||||
|
||||
//
|
||||
// Return a list of all channels belonging to view viewName.
|
||||
//
|
||||
|
||||
ChannelList channelsInView (const std::string &viewName, |
||||
const ChannelList &channelList, |
||||
const StringVector &multiView); |
||||
|
||||
//
|
||||
// Return a list of channels not associated with any view.
|
||||
//
|
||||
|
||||
ChannelList channelsInNoView (const ChannelList &channelList, |
||||
const StringVector &multiView); |
||||
|
||||
//
|
||||
// Given the name of a channel, return a list of the same channel
|
||||
// in all views (for example, given X.left.Y return X.left.Y,
|
||||
// X.right.Y, X.centre.Y, etc.).
|
||||
//
|
||||
|
||||
ChannelList channelInAllViews (const std::string &channame, |
||||
const ChannelList &channelList, |
||||
const StringVector &multiView); |
||||
|
||||
//
|
||||
// Given the name of a channel in one view, return the corresponding
|
||||
// channel name for view otherViewName. Return "" if no corresponding
|
||||
// channel exists in view otherViewName, or if view otherViewName doesn't
|
||||
// exist.
|
||||
//
|
||||
|
||||
std::string channelInOtherView (const std::string &channel, |
||||
const ChannelList &channelList, |
||||
const StringVector &multiView, |
||||
const std::string &otherViewName); |
||||
|
||||
//
|
||||
// Given a channel name that does not include a view name, insert
|
||||
// multiView[i] into the channel name at the appropriate location.
|
||||
// If i is zero and the channel name contains no periods, then do
|
||||
// not insert the view name.
|
||||
//
|
||||
|
||||
std::string insertViewName (const std::string &channel, |
||||
const StringVector &multiView, |
||||
int i); |
||||
|
||||
} // namespace Imf
|
||||
|
||||
#endif |
@ -0,0 +1,146 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_NAME_H |
||||
#define INCLUDED_IMF_NAME_H |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class ImfName -- a zero-terminated string
|
||||
// with a fixed, small maximum length
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <string.h> |
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
class Name |
||||
{ |
||||
public: |
||||
|
||||
//-------------
|
||||
// Constructors
|
||||
//-------------
|
||||
|
||||
Name (); |
||||
Name (const char text[]); |
||||
|
||||
|
||||
//--------------------
|
||||
// Assignment operator
|
||||
//--------------------
|
||||
|
||||
Name & operator = (const char text[]); |
||||
|
||||
|
||||
//---------------------
|
||||
// Access to the string
|
||||
//---------------------
|
||||
|
||||
const char * text () const {return _text;} |
||||
const char * operator * () const {return _text;} |
||||
|
||||
//---------------
|
||||
// Maximum length
|
||||
//---------------
|
||||
|
||||
static const int SIZE = 256; |
||||
static const int MAX_LENGTH = SIZE - 1; |
||||
|
||||
private: |
||||
|
||||
char _text[SIZE]; |
||||
}; |
||||
|
||||
|
||||
bool operator == (const Name &x, const Name &y); |
||||
bool operator != (const Name &x, const Name &y); |
||||
bool operator < (const Name &x, const Name &y); |
||||
|
||||
|
||||
//-----------------
|
||||
// Inline functions
|
||||
//-----------------
|
||||
|
||||
inline Name & |
||||
Name::operator = (const char text[]) |
||||
{ |
||||
strncpy (_text, text, MAX_LENGTH); |
||||
return *this; |
||||
} |
||||
|
||||
|
||||
inline |
||||
Name::Name () |
||||
{ |
||||
_text[0] = 0; |
||||
} |
||||
|
||||
|
||||
inline |
||||
Name::Name (const char text[]) |
||||
{ |
||||
*this = text; |
||||
_text [MAX_LENGTH] = 0; |
||||
} |
||||
|
||||
|
||||
inline bool |
||||
operator == (const Name &x, const Name &y) |
||||
{ |
||||
return strcmp (*x, *y) == 0; |
||||
} |
||||
|
||||
|
||||
inline bool |
||||
operator != (const Name &x, const Name &y) |
||||
{ |
||||
return !(x == y); |
||||
} |
||||
|
||||
|
||||
inline bool |
||||
operator < (const Name &x, const Name &y) |
||||
{ |
||||
return strcmp (*x, *y) < 0; |
||||
} |
||||
|
||||
|
||||
} // namespace IMF
|
||||
|
||||
#endif |
@ -0,0 +1,125 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class OpaqueAttribute
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfOpaqueAttribute.h> |
||||
#include "Iex.h" |
||||
#include <string.h> |
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
OpaqueAttribute::OpaqueAttribute (const char typeName[]): |
||||
_typeName (strlen (typeName) + 1), |
||||
_dataSize (0) |
||||
{ |
||||
strcpy (_typeName, typeName); |
||||
} |
||||
|
||||
|
||||
OpaqueAttribute::OpaqueAttribute (const OpaqueAttribute &other): |
||||
_typeName (strlen (other._typeName) + 1), |
||||
_dataSize (other._dataSize), |
||||
_data (other._dataSize) |
||||
{ |
||||
strcpy (_typeName, other._typeName); |
||||
_data.resizeErase (other._dataSize); |
||||
memcpy ((char *) _data, (const char *) other._data, other._dataSize); |
||||
} |
||||
|
||||
|
||||
OpaqueAttribute::~OpaqueAttribute () |
||||
{ |
||||
// empty
|
||||
} |
||||
|
||||
|
||||
const char * |
||||
OpaqueAttribute::typeName () const |
||||
{ |
||||
return _typeName; |
||||
} |
||||
|
||||
|
||||
Attribute *
|
||||
OpaqueAttribute::copy () const |
||||
{ |
||||
return new OpaqueAttribute (*this); |
||||
} |
||||
|
||||
|
||||
void
|
||||
OpaqueAttribute::writeValueTo (OStream &os, int version) const |
||||
{ |
||||
Xdr::write <StreamIO> (os, _data, _dataSize); |
||||
} |
||||
|
||||
|
||||
void
|
||||
OpaqueAttribute::readValueFrom (IStream &is, int size, int version) |
||||
{ |
||||
_data.resizeErase (size); |
||||
_dataSize = size; |
||||
Xdr::read <StreamIO> (is, _data, size); |
||||
} |
||||
|
||||
|
||||
void
|
||||
OpaqueAttribute::copyValueFrom (const Attribute &other) |
||||
{ |
||||
const OpaqueAttribute *oa = dynamic_cast <const OpaqueAttribute *> (&other); |
||||
|
||||
if (oa == 0 || strcmp (_typeName, oa->_typeName)) |
||||
{ |
||||
THROW (Iex::TypeExc, "Cannot copy the value of an " |
||||
"image file attribute of type " |
||||
"\"" << other.typeName() << "\" " |
||||
"to an attribute of type " |
||||
"\"" << _typeName << "\"."); |
||||
} |
||||
|
||||
_data.resizeErase (oa->_dataSize); |
||||
_dataSize = oa->_dataSize; |
||||
memcpy ((char *) _data, (const char *) oa->_data, oa->_dataSize); |
||||
} |
||||
|
||||
|
||||
} // namespace Imf
|
@ -0,0 +1,114 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_OPAQUE_ATTRIBUTE_H |
||||
#define INCLUDED_IMF_OPAQUE_ATTRIBUTE_H |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class OpaqueAttribute
|
||||
//
|
||||
// When an image file is read, OpqaqueAttribute objects are used
|
||||
// to hold the values of attributes whose types are not recognized
|
||||
// by the reading program. OpaqueAttribute objects can be read
|
||||
// from an image file, copied, and written back to to another image
|
||||
// file, but their values are inaccessible.
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfAttribute.h> |
||||
#include <ImfArray.h> |
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
class OpaqueAttribute: public Attribute |
||||
{ |
||||
public: |
||||
|
||||
//----------------------------
|
||||
// Constructors and destructor
|
||||
//----------------------------
|
||||
|
||||
OpaqueAttribute (const char typeName[]); |
||||
OpaqueAttribute (const OpaqueAttribute &other); |
||||
virtual ~OpaqueAttribute (); |
||||
|
||||
|
||||
//-------------------------------
|
||||
// Get this attribute's type name
|
||||
//-------------------------------
|
||||
|
||||
virtual const char * typeName () const; |
||||
|
||||
|
||||
//------------------------------
|
||||
// Make a copy of this attribute
|
||||
//------------------------------
|
||||
|
||||
virtual Attribute * copy () const; |
||||
|
||||
|
||||
//----------------
|
||||
// I/O and copying
|
||||
//----------------
|
||||
|
||||
virtual void writeValueTo (OStream &os, |
||||
int version) const; |
||||
|
||||
virtual void readValueFrom (IStream &is, |
||||
int size, |
||||
int version); |
||||
|
||||
virtual void copyValueFrom (const Attribute &other); |
||||
|
||||
|
||||
private: |
||||
|
||||
Array<char> _typeName; |
||||
long _dataSize; |
||||
Array<char> _data; |
||||
}; |
||||
|
||||
|
||||
} // namespace Imf
|
||||
|
||||
// Metrowerks compiler wants the .cpp file inlined, too
|
||||
#ifdef __MWERKS__ |
||||
#include <ImfOpaqueAttribute.cpp> |
||||
#endif |
||||
|
||||
#endif |
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,241 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_OUTPUT_FILE_H |
||||
#define INCLUDED_IMF_OUTPUT_FILE_H |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class OutputFile
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfHeader.h> |
||||
#include <ImfFrameBuffer.h> |
||||
#include <ImfThreading.h> |
||||
|
||||
namespace Imf { |
||||
|
||||
class InputFile; |
||||
struct PreviewRgba; |
||||
|
||||
|
||||
class OutputFile |
||||
{ |
||||
public: |
||||
|
||||
//-----------------------------------------------------------
|
||||
// Constructor -- opens the file and writes the file header.
|
||||
// The file header is also copied into the OutputFile object,
|
||||
// and can later be accessed via the header() method.
|
||||
// Destroying this OutputFile object automatically closes
|
||||
// the file.
|
||||
//
|
||||
// numThreads determines the number of threads that will be
|
||||
// used to write the file (see ImfThreading.h).
|
||||
//-----------------------------------------------------------
|
||||
|
||||
OutputFile (const char fileName[], const Header &header, |
||||
int numThreads = globalThreadCount()); |
||||
|
||||
|
||||
//------------------------------------------------------------
|
||||
// Constructor -- attaches the new OutputFile object to a file
|
||||
// that has already been opened, and writes the file header.
|
||||
// The file header is also copied into the OutputFile object,
|
||||
// and can later be accessed via the header() method.
|
||||
// Destroying this OutputFile object does not automatically
|
||||
// close the file.
|
||||
//
|
||||
// numThreads determines the number of threads that will be
|
||||
// used to write the file (see ImfThreading.h).
|
||||
//------------------------------------------------------------
|
||||
|
||||
OutputFile (OStream &os, const Header &header, |
||||
int numThreads = globalThreadCount()); |
||||
|
||||
|
||||
//-------------------------------------------------
|
||||
// Destructor
|
||||
//
|
||||
// Destroying the OutputFile object before writing
|
||||
// all scan lines within the data window results in
|
||||
// an incomplete file.
|
||||
//-------------------------------------------------
|
||||
|
||||
virtual ~OutputFile (); |
||||
|
||||
|
||||
//------------------------
|
||||
// Access to the file name
|
||||
//------------------------
|
||||
|
||||
const char * fileName () const; |
||||
|
||||
|
||||
//--------------------------
|
||||
// Access to the file header
|
||||
//--------------------------
|
||||
|
||||
const Header & header () const; |
||||
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Set the current frame buffer -- copies the FrameBuffer
|
||||
// object into the OutputFile object.
|
||||
//
|
||||
// The current frame buffer is the source of the pixel
|
||||
// data written to the file. The current frame buffer
|
||||
// must be set at least once before writePixels() is
|
||||
// called. The current frame buffer can be changed
|
||||
// after each call to writePixels.
|
||||
//-------------------------------------------------------
|
||||
|
||||
void setFrameBuffer (const FrameBuffer &frameBuffer); |
||||
|
||||
|
||||
//-----------------------------------
|
||||
// Access to the current frame buffer
|
||||
//-----------------------------------
|
||||
|
||||
const FrameBuffer & frameBuffer () const; |
||||
|
||||
|
||||
//-------------------------------------------------------------------
|
||||
// Write pixel data:
|
||||
//
|
||||
// writePixels(n) retrieves the next n scan lines worth of data from
|
||||
// the current frame buffer, starting with the scan line indicated by
|
||||
// currentScanLine(), and stores the data in the output file, and
|
||||
// progressing in the direction indicated by header.lineOrder().
|
||||
//
|
||||
// To produce a complete and correct file, exactly m scan lines must
|
||||
// be written, where m is equal to
|
||||
// header().dataWindow().max.y - header().dataWindow().min.y + 1.
|
||||
//-------------------------------------------------------------------
|
||||
|
||||
void writePixels (int numScanLines = 1); |
||||
|
||||
|
||||
//------------------------------------------------------------------
|
||||
// Access to the current scan line:
|
||||
//
|
||||
// currentScanLine() returns the y coordinate of the first scan line
|
||||
// that will be read from the current frame buffer during the next
|
||||
// call to writePixels().
|
||||
//
|
||||
// If header.lineOrder() == INCREASING_Y:
|
||||
//
|
||||
// The current scan line before the first call to writePixels()
|
||||
// is header().dataWindow().min.y. After writing each scan line,
|
||||
// the current scan line is incremented by 1.
|
||||
//
|
||||
// If header.lineOrder() == DECREASING_Y:
|
||||
//
|
||||
// The current scan line before the first call to writePixels()
|
||||
// is header().dataWindow().max.y. After writing each scan line,
|
||||
// the current scan line is decremented by 1.
|
||||
//
|
||||
//------------------------------------------------------------------
|
||||
|
||||
int currentScanLine () const; |
||||
|
||||
|
||||
//--------------------------------------------------------------
|
||||
// Shortcut to copy all pixels from an InputFile into this file,
|
||||
// without uncompressing and then recompressing the pixel data.
|
||||
// This file's header must be compatible with the InputFile's
|
||||
// header: The two header's "dataWindow", "compression",
|
||||
// "lineOrder" and "channels" attributes must be the same.
|
||||
//--------------------------------------------------------------
|
||||
|
||||
void copyPixels (InputFile &in); |
||||
|
||||
|
||||
//--------------------------------------------------------------
|
||||
// Updating the preview image:
|
||||
//
|
||||
// updatePreviewImage() supplies a new set of pixels for the
|
||||
// preview image attribute in the file's header. If the header
|
||||
// does not contain a preview image, updatePreviewImage() throws
|
||||
// an Iex::LogicExc.
|
||||
//
|
||||
// Note: updatePreviewImage() is necessary because images are
|
||||
// often stored in a file incrementally, a few scan lines at a
|
||||
// time, while the image is being generated. Since the preview
|
||||
// image is an attribute in the file's header, it gets stored in
|
||||
// the file as soon as the file is opened, but we may not know
|
||||
// what the preview image should look like until we have written
|
||||
// the last scan line of the main image.
|
||||
//
|
||||
//--------------------------------------------------------------
|
||||
|
||||
void updatePreviewImage (const PreviewRgba newPixels[]); |
||||
|
||||
|
||||
//---------------------------------------------------------
|
||||
// Break a scan line -- for testing and debugging only:
|
||||
//
|
||||
// breakScanLine(y,p,n,c) introduces an error into the
|
||||
// output file by writing n copies of character c, starting
|
||||
// p bytes from the beginning of the pixel data block that
|
||||
// contains scan line y.
|
||||
//
|
||||
// Warning: Calling this function usually results in a
|
||||
// broken image file. The file or parts of it may not
|
||||
// be readable, or the file may contain bad data.
|
||||
//
|
||||
//---------------------------------------------------------
|
||||
|
||||
void breakScanLine (int y, int offset, int length, char c); |
||||
|
||||
|
||||
struct Data; |
||||
|
||||
private: |
||||
|
||||
OutputFile (const OutputFile &); // not implemented
|
||||
OutputFile & operator = (const OutputFile &); // not implemented
|
||||
|
||||
void initialize (const Header &header); |
||||
|
||||
Data * _data; |
||||
}; |
||||
|
||||
|
||||
} // namespace Imf
|
||||
|
||||
#endif |
@ -0,0 +1,61 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_PIXEL_TYPE_H |
||||
#define INCLUDED_IMF_PIXEL_TYPE_H |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// enum PixelType
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
enum PixelType |
||||
{ |
||||
UINT = 0, // unsigned int (32 bit)
|
||||
HALF = 1, // half (16 bit floating point)
|
||||
FLOAT = 2, // float (32 bit floating point)
|
||||
|
||||
NUM_PIXELTYPES // number of different pixel types
|
||||
}; |
||||
|
||||
|
||||
} // namespace Imf
|
||||
|
||||
#endif |
@ -0,0 +1,115 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_PIZ_COMPRESSOR_H |
||||
#define INCLUDED_IMF_PIZ_COMPRESSOR_H |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class PizCompressor -- uses Wavelet and Huffman encoding.
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfCompressor.h> |
||||
|
||||
namespace Imf { |
||||
|
||||
class ChannelList; |
||||
|
||||
|
||||
class PizCompressor: public Compressor |
||||
{ |
||||
public: |
||||
|
||||
PizCompressor (const Header &hdr, |
||||
size_t maxScanLineSize, |
||||
size_t numScanLines); |
||||
|
||||
virtual ~PizCompressor (); |
||||
|
||||
virtual int numScanLines () const; |
||||
|
||||
virtual Format format () const; |
||||
|
||||
virtual int compress (const char *inPtr, |
||||
int inSize, |
||||
int minY, |
||||
const char *&outPtr);
|
||||
|
||||
virtual int compressTile (const char *inPtr, |
||||
int inSize, |
||||
Imath::Box2i range, |
||||
const char *&outPtr); |
||||
|
||||
virtual int uncompress (const char *inPtr, |
||||
int inSize, |
||||
int minY, |
||||
const char *&outPtr); |
||||
|
||||
virtual int uncompressTile (const char *inPtr, |
||||
int inSize, |
||||
Imath::Box2i range, |
||||
const char *&outPtr); |
||||
private: |
||||
|
||||
struct ChannelData; |
||||
|
||||
int compress (const char *inPtr, |
||||
int inSize, |
||||
Imath::Box2i range, |
||||
const char *&outPtr); |
||||
|
||||
int uncompress (const char *inPtr, |
||||
int inSize, |
||||
Imath::Box2i range, |
||||
const char *&outPtr); |
||||
|
||||
int _maxScanLineSize; |
||||
Format _format; |
||||
int _numScanLines; |
||||
unsigned short * _tmpBuffer; |
||||
char * _outBuffer; |
||||
int _numChans; |
||||
const ChannelList & _channels; |
||||
ChannelData * _channelData; |
||||
int _minX; |
||||
int _maxX; |
||||
int _maxY; |
||||
}; |
||||
|
||||
|
||||
} // namespace Imf
|
||||
|
||||
#endif |
@ -0,0 +1,103 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2003, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class PreviewImage
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfPreviewImage.h> |
||||
#include <ImfCheckedArithmetic.h> |
||||
#include "Iex.h" |
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
PreviewImage::PreviewImage (unsigned int width, |
||||
unsigned int height, |
||||
const PreviewRgba pixels[]) |
||||
{ |
||||
_width = width; |
||||
_height = height; |
||||
_pixels = new PreviewRgba |
||||
[checkArraySize (uiMult (_width, _height), sizeof (PreviewRgba))]; |
||||
|
||||
if (pixels) |
||||
{ |
||||
for (unsigned int i = 0; i < _width * _height; ++i) |
||||
_pixels[i] = pixels[i]; |
||||
} |
||||
else |
||||
{ |
||||
for (unsigned int i = 0; i < _width * _height; ++i) |
||||
_pixels[i] = PreviewRgba(); |
||||
} |
||||
} |
||||
|
||||
|
||||
PreviewImage::PreviewImage (const PreviewImage &other): |
||||
_width (other._width), |
||||
_height (other._height), |
||||
_pixels (new PreviewRgba [other._width * other._height]) |
||||
{ |
||||
for (unsigned int i = 0; i < _width * _height; ++i) |
||||
_pixels[i] = other._pixels[i]; |
||||
} |
||||
|
||||
|
||||
PreviewImage::~PreviewImage () |
||||
{ |
||||
delete [] _pixels; |
||||
} |
||||
|
||||
|
||||
PreviewImage & |
||||
PreviewImage::operator = (const PreviewImage &other) |
||||
{ |
||||
delete [] _pixels; |
||||
|
||||
_width = other._width; |
||||
_height = other._height; |
||||
_pixels = new PreviewRgba [other._width * other._height]; |
||||
|
||||
for (unsigned int i = 0; i < _width * _height; ++i) |
||||
_pixels[i] = other._pixels[i]; |
||||
|
||||
return *this; |
||||
} |
||||
|
||||
|
||||
} // namespace Imf
|
@ -0,0 +1,131 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2003, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
#ifndef INCLUDED_IMF_PREVIEW_IMAGE_H |
||||
#define INCLUDED_IMF_PREVIEW_IMAGE_H |
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class PreviewImage -- a usually small, low-dynamic range image,
|
||||
// that is intended to be stored in an image file's header.
|
||||
//
|
||||
// struct PreviewRgba -- holds the value of a PreviewImage pixel.
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
struct PreviewRgba |
||||
{ |
||||
unsigned char r; // Red, green and blue components of
|
||||
unsigned char g; // the pixel's color; intensity is
|
||||
unsigned char b; // proportional to pow (x/255, 2.2),
|
||||
// where x is r, g, or b.
|
||||
|
||||
unsigned char a; // The pixel's alpha; 0 == transparent,
|
||||
// 255 == opaque.
|
||||
|
||||
PreviewRgba (unsigned char r = 0, |
||||
unsigned char g = 0, |
||||
unsigned char b = 0, |
||||
unsigned char a = 255) |
||||
: r(r), g(g), b(b), a(a) {} |
||||
}; |
||||
|
||||
|
||||
class PreviewImage |
||||
{ |
||||
public: |
||||
|
||||
//--------------------------------------------------------------------
|
||||
// Constructor:
|
||||
//
|
||||
// PreviewImage(w,h,p) constructs a preview image with w by h pixels
|
||||
// whose initial values are specified in pixel array p. The x and y
|
||||
// coordinates of the pixels in p go from 0 to w-1, and from 0 to h-1.
|
||||
// The pixel with coordinates (x, y) is at address p + y*w + x.
|
||||
// Pixel (0, 0) is in the upper left corner of the preview image.
|
||||
// If p is zero, the pixels in the preview image are initialized with
|
||||
// (r = 0, b = 0, g = 0, a = 255).
|
||||
//
|
||||
//--------------------------------------------------------------------
|
||||
|
||||
PreviewImage (unsigned int width = 0, |
||||
unsigned int height = 0, |
||||
const PreviewRgba pixels[] = 0); |
||||
|
||||
//-----------------------------------------------------
|
||||
// Copy constructor, destructor and assignment operator
|
||||
//-----------------------------------------------------
|
||||
|
||||
PreviewImage (const PreviewImage &other); |
||||
~PreviewImage (); |
||||
|
||||
PreviewImage & operator = (const PreviewImage &other); |
||||
|
||||
|
||||
//-----------------------------------------------
|
||||
// Access to width, height and to the pixel array
|
||||
//-----------------------------------------------
|
||||
|
||||
unsigned int width () const {return _width;} |
||||
unsigned int height () const {return _height;} |
||||
|
||||
PreviewRgba * pixels () {return _pixels;} |
||||
const PreviewRgba * pixels () const {return _pixels;} |
||||
|
||||
|
||||
//----------------------------
|
||||
// Access to individual pixels
|
||||
//----------------------------
|
||||
|
||||
PreviewRgba & pixel (unsigned int x, unsigned int y) |
||||
{return _pixels[y * _width + x];} |
||||
|
||||
const PreviewRgba & pixel (unsigned int x, unsigned int y) const |
||||
{return _pixels[y * _width + x];} |
||||
|
||||
private: |
||||
|
||||
unsigned int _width; |
||||
unsigned int _height; |
||||
PreviewRgba * _pixels; |
||||
}; |
||||
|
||||
|
||||
} // namespace Imf
|
||||
|
||||
#endif |
@ -0,0 +1,102 @@ |
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// class PreviewImageAttribute
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include <ImfPreviewImageAttribute.h> |
||||
|
||||
|
||||
namespace Imf { |
||||
|
||||
|
||||
template <> |
||||
const char * |
||||
PreviewImageAttribute::staticTypeName () |
||||
{ |
||||
return "preview"; |
||||
} |
||||
|
||||
|
||||
template <> |
||||
void |
||||
PreviewImageAttribute::writeValueTo (OStream &os, int version) const |
||||
{ |
||||
Xdr::write <StreamIO> (os, _value.width()); |
||||
Xdr::write <StreamIO> (os, _value.height()); |
||||
|
||||
int numPixels = _value.width() * _value.height(); |
||||
const PreviewRgba *pixels = _value.pixels(); |
||||
|
||||
for (int i = 0; i < numPixels; ++i) |
||||
{ |
||||
Xdr::write <StreamIO> (os, pixels[i].r); |
||||
Xdr::write <StreamIO> (os, pixels[i].g); |
||||
Xdr::write <StreamIO> (os, pixels[i].b); |
||||
Xdr::write <StreamIO> (os, pixels[i].a); |
||||
} |
||||
} |
||||
|
||||
|
||||
template <> |
||||
void |
||||
PreviewImageAttribute::readValueFrom (IStream &is, int size, int version) |
||||
{ |
||||
int width, height; |
||||
|
||||
Xdr::read <StreamIO> (is, width); |
||||
Xdr::read <StreamIO> (is, height); |
||||
|
||||
PreviewImage p (width, height); |
||||
|
||||
int numPixels = p.width() * p.height(); |
||||
PreviewRgba *pixels = p.pixels(); |
||||
|
||||
for (int i = 0; i < numPixels; ++i) |
||||
{ |
||||
Xdr::read <StreamIO> (is, pixels[i].r); |
||||
Xdr::read <StreamIO> (is, pixels[i].g); |
||||
Xdr::read <StreamIO> (is, pixels[i].b); |
||||
Xdr::read <StreamIO> (is, pixels[i].a); |
||||
} |
||||
|
||||
_value = p; |
||||
} |
||||
|
||||
|
||||
} // namespace Imf
|
Some files were not shown because too many files have changed in this diff Show More
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Reference in new issue