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@ -42,28 +42,11 @@ |
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#include "precomp.hpp" |
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using namespace std; |
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namespace cv { |
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namespace detail { |
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Ptr<SeamFinder> SeamFinder::createDefault(int type) |
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{ |
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if (type == NO) |
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return new NoSeamFinder(); |
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if (type == VORONOI) |
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return new VoronoiSeamFinder(); |
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if (type == GC_COLOR) |
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return new GraphCutSeamFinder(GraphCutSeamFinder::COST_COLOR); |
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if (type == GC_COLOR_GRAD) |
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return new GraphCutSeamFinder(GraphCutSeamFinder::COST_COLOR_GRAD); |
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CV_Error(CV_StsBadArg, "unsupported seam finding method"); |
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return NULL; |
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} |
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void PairwiseSeamFinder::find(const vector<Mat> &src, const vector<Point> &corners, |
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vector<Mat> &masks) |
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vector<Mat> &masks) |
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{ |
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LOGLN("Finding seams..."); |
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int64 t = getTickCount(); |
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@ -167,7 +150,7 @@ private: |
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void GraphCutSeamFinder::Impl::find(const vector<Mat> &src, const vector<Point> &corners, |
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vector<Mat> &masks) |
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vector<Mat> &masks) |
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{ |
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// Compute gradients
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dx_.resize(src.size()); |
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@ -198,7 +181,7 @@ void GraphCutSeamFinder::Impl::find(const vector<Mat> &src, const vector<Point> |
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void GraphCutSeamFinder::Impl::setGraphWeightsColor(const Mat &img1, const Mat &img2, |
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const Mat &mask1, const Mat &mask2, GCGraph<float> &graph) |
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const Mat &mask1, const Mat &mask2, GCGraph<float> &graph) |
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{ |
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const Size img_size = img1.size(); |
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@ -407,6 +390,333 @@ void GraphCutSeamFinder::find(const vector<Mat> &src, const vector<Point> &corne |
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impl_->find(src, corners, masks); |
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} |
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#ifndef ANDROID |
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void GraphCutSeamFinderGpu::find(const vector<Mat> &src, const vector<Point> &corners, |
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vector<Mat> &masks) |
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{ |
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// Compute gradients
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dx_.resize(src.size()); |
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dy_.resize(src.size()); |
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Mat dx, dy; |
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for (size_t i = 0; i < src.size(); ++i) |
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{ |
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CV_Assert(src[i].channels() == 3); |
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Sobel(src[i], dx, CV_32F, 1, 0); |
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Sobel(src[i], dy, CV_32F, 0, 1); |
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dx_[i].create(src[i].size(), CV_32F); |
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dy_[i].create(src[i].size(), CV_32F); |
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for (int y = 0; y < src[i].rows; ++y) |
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{ |
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const Point3f* dx_row = dx.ptr<Point3f>(y); |
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const Point3f* dy_row = dy.ptr<Point3f>(y); |
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float* dx_row_ = dx_[i].ptr<float>(y); |
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float* dy_row_ = dy_[i].ptr<float>(y); |
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for (int x = 0; x < src[i].cols; ++x) |
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{ |
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dx_row_[x] = normL2(dx_row[x]); |
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dy_row_[x] = normL2(dy_row[x]); |
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} |
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} |
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} |
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PairwiseSeamFinder::find(src, corners, masks); |
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} |
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void GraphCutSeamFinderGpu::findInPair(size_t first, size_t second, Rect roi) |
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{ |
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Mat img1 = images_[first], img2 = images_[second]; |
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Mat dx1 = dx_[first], dx2 = dx_[second]; |
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Mat dy1 = dy_[first], dy2 = dy_[second]; |
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Mat mask1 = masks_[first], mask2 = masks_[second]; |
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Point tl1 = corners_[first], tl2 = corners_[second]; |
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const int gap = 10; |
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Mat subimg1(roi.height + 2 * gap, roi.width + 2 * gap, CV_32FC3); |
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Mat subimg2(roi.height + 2 * gap, roi.width + 2 * gap, CV_32FC3); |
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Mat submask1(roi.height + 2 * gap, roi.width + 2 * gap, CV_8U); |
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Mat submask2(roi.height + 2 * gap, roi.width + 2 * gap, CV_8U); |
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Mat subdx1(roi.height + 2 * gap, roi.width + 2 * gap, CV_32F); |
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Mat subdy1(roi.height + 2 * gap, roi.width + 2 * gap, CV_32F); |
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Mat subdx2(roi.height + 2 * gap, roi.width + 2 * gap, CV_32F); |
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Mat subdy2(roi.height + 2 * gap, roi.width + 2 * gap, CV_32F); |
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// Cut subimages and submasks with some gap
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for (int y = -gap; y < roi.height + gap; ++y) |
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{ |
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for (int x = -gap; x < roi.width + gap; ++x) |
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{ |
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int y1 = roi.y - tl1.y + y; |
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int x1 = roi.x - tl1.x + x; |
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if (y1 >= 0 && x1 >= 0 && y1 < img1.rows && x1 < img1.cols) |
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{ |
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subimg1.at<Point3f>(y + gap, x + gap) = img1.at<Point3f>(y1, x1); |
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submask1.at<uchar>(y + gap, x + gap) = mask1.at<uchar>(y1, x1); |
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subdx1.at<float>(y + gap, x + gap) = dx1.at<float>(y1, x1); |
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subdy1.at<float>(y + gap, x + gap) = dy1.at<float>(y1, x1); |
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} |
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else |
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{ |
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subimg1.at<Point3f>(y + gap, x + gap) = Point3f(0, 0, 0); |
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submask1.at<uchar>(y + gap, x + gap) = 0; |
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subdx1.at<float>(y + gap, x + gap) = 0.f; |
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subdy1.at<float>(y + gap, x + gap) = 0.f; |
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} |
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int y2 = roi.y - tl2.y + y; |
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int x2 = roi.x - tl2.x + x; |
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if (y2 >= 0 && x2 >= 0 && y2 < img2.rows && x2 < img2.cols) |
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{ |
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subimg2.at<Point3f>(y + gap, x + gap) = img2.at<Point3f>(y2, x2); |
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submask2.at<uchar>(y + gap, x + gap) = mask2.at<uchar>(y2, x2); |
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subdx2.at<float>(y + gap, x + gap) = dx2.at<float>(y2, x2); |
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subdy2.at<float>(y + gap, x + gap) = dy2.at<float>(y2, x2); |
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} |
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else |
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{ |
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subimg2.at<Point3f>(y + gap, x + gap) = Point3f(0, 0, 0); |
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submask2.at<uchar>(y + gap, x + gap) = 0; |
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subdx2.at<float>(y + gap, x + gap) = 0.f; |
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subdy2.at<float>(y + gap, x + gap) = 0.f; |
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} |
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} |
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} |
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Mat terminals, leftT, rightT, top, bottom; |
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switch (cost_type_) |
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{ |
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case GraphCutSeamFinder::COST_COLOR: |
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setGraphWeightsColor(subimg1, subimg2, submask1, submask2,
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terminals, leftT, rightT, top, bottom); |
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break; |
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case GraphCutSeamFinder::COST_COLOR_GRAD: |
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setGraphWeightsColorGrad(subimg1, subimg2, subdx1, subdx2, subdy1, subdy2,
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submask1, submask2, terminals, leftT, rightT, top, bottom); |
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break; |
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default: |
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CV_Error(CV_StsBadArg, "unsupported pixel similarity measure"); |
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} |
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gpu::GpuMat terminals_d(terminals); |
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gpu::GpuMat leftT_d(leftT); |
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gpu::GpuMat rightT_d(rightT); |
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gpu::GpuMat top_d(top); |
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gpu::GpuMat bottom_d(bottom); |
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gpu::GpuMat labels_d, buf_d; |
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gpu::graphcut(terminals_d, leftT_d, rightT_d, top_d, bottom_d, labels_d, buf_d); |
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Mat_<uchar> labels = labels_d; |
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for (int y = 0; y < roi.height; ++y) |
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{ |
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for (int x = 0; x < roi.width; ++x) |
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{ |
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if (labels(y + gap, x + gap)) |
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{ |
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if (mask1.at<uchar>(roi.y - tl1.y + y, roi.x - tl1.x + x)) |
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mask2.at<uchar>(roi.y - tl2.y + y, roi.x - tl2.x + x) = 0; |
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} |
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else |
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{ |
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if (mask2.at<uchar>(roi.y - tl2.y + y, roi.x - tl2.x + x)) |
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mask1.at<uchar>(roi.y - tl1.y + y, roi.x - tl1.x + x) = 0; |
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} |
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} |
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} |
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} |
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void GraphCutSeamFinderGpu::setGraphWeightsColor(const Mat &img1, const Mat &img2, const Mat &mask1, const Mat &mask2,
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Mat &terminals, Mat &leftT, Mat &rightT, Mat &top, Mat &bottom) |
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{ |
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const Size img_size = img1.size(); |
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terminals.create(img_size, CV_32S); |
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leftT.create(Size(img_size.height, img_size.width), CV_32S); |
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rightT.create(Size(img_size.height, img_size.width), CV_32S); |
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top.create(img_size, CV_32S); |
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bottom.create(img_size, CV_32S); |
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Mat_<int> terminals_(terminals); |
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Mat_<int> leftT_(leftT); |
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Mat_<int> rightT_(rightT); |
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Mat_<int> top_(top); |
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Mat_<int> bottom_(bottom); |
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// Set terminal weights
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for (int y = 0; y < img_size.height; ++y) |
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{ |
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for (int x = 0; x < img_size.width; ++x) |
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{ |
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float source = mask1.at<uchar>(y, x) ? terminal_cost_ : 0.f; |
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float sink = mask2.at<uchar>(y, x) ? terminal_cost_ : 0.f; |
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terminals_(y, x) = saturate_cast<int>((source - sink) * 255.f); |
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} |
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} |
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// Set regular edge weights
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const float weight_eps = 1.f; |
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for (int y = 0; y < img_size.height; ++y) |
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{ |
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for (int x = 0; x < img_size.width; ++x) |
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{ |
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if (x > 0) |
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{ |
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float weight = normL2(img1.at<Point3f>(y, x - 1), img2.at<Point3f>(y, x - 1)) + |
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normL2(img1.at<Point3f>(y, x), img2.at<Point3f>(y, x)) + |
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weight_eps; |
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if (!mask1.at<uchar>(y, x - 1) || !mask1.at<uchar>(y, x) || |
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!mask2.at<uchar>(y, x - 1) || !mask2.at<uchar>(y, x)) |
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weight += bad_region_penalty_; |
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leftT_(x, y) = saturate_cast<int>(weight * 255.f); |
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} |
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else |
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leftT_(x, y) = 0; |
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if (x < img_size.width - 1) |
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{ |
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float weight = normL2(img1.at<Point3f>(y, x), img2.at<Point3f>(y, x)) + |
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normL2(img1.at<Point3f>(y, x + 1), img2.at<Point3f>(y, x + 1)) + |
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weight_eps; |
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if (!mask1.at<uchar>(y, x) || !mask1.at<uchar>(y, x + 1) || |
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!mask2.at<uchar>(y, x) || !mask2.at<uchar>(y, x + 1)) |
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weight += bad_region_penalty_; |
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rightT_(x, y) = saturate_cast<int>(weight * 255.f); |
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} |
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else |
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rightT_(x, y) = 0; |
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if (y > 0) |
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{ |
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float weight = normL2(img1.at<Point3f>(y - 1, x), img2.at<Point3f>(y - 1, x)) + |
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normL2(img1.at<Point3f>(y, x), img2.at<Point3f>(y, x)) + |
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weight_eps; |
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if (!mask1.at<uchar>(y - 1, x) || !mask1.at<uchar>(y, x) || |
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!mask2.at<uchar>(y - 1, x) || !mask2.at<uchar>(y, x)) |
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weight += bad_region_penalty_; |
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top_(y, x) = saturate_cast<int>(weight * 255.f); |
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} |
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else |
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top_(y, x) = 0; |
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if (y < img_size.height - 1) |
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{ |
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float weight = normL2(img1.at<Point3f>(y, x), img2.at<Point3f>(y, x)) + |
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normL2(img1.at<Point3f>(y + 1, x), img2.at<Point3f>(y + 1, x)) + |
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weight_eps; |
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if (!mask1.at<uchar>(y, x) || !mask1.at<uchar>(y + 1, x) || |
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!mask2.at<uchar>(y, x) || !mask2.at<uchar>(y + 1, x)) |
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weight += bad_region_penalty_; |
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bottom_(y, x) = saturate_cast<int>(weight * 255.f); |
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} |
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else |
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bottom_(y, x) = 0; |
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} |
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} |
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} |
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void GraphCutSeamFinderGpu::setGraphWeightsColorGrad( |
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const Mat &img1, const Mat &img2, const Mat &dx1, const Mat &dx2, |
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const Mat &dy1, const Mat &dy2, const Mat &mask1, const Mat &mask2,
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Mat &terminals, Mat &leftT, Mat &rightT, Mat &top, Mat &bottom) |
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{ |
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const Size img_size = img1.size(); |
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terminals.create(img_size, CV_32S); |
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leftT.create(Size(img_size.height, img_size.width), CV_32S); |
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rightT.create(Size(img_size.height, img_size.width), CV_32S); |
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top.create(img_size, CV_32S); |
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bottom.create(img_size, CV_32S); |
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Mat_<int> terminals_(terminals); |
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Mat_<int> leftT_(leftT); |
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Mat_<int> rightT_(rightT); |
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Mat_<int> top_(top); |
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Mat_<int> bottom_(bottom); |
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// Set terminal weights
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for (int y = 0; y < img_size.height; ++y) |
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{ |
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for (int x = 0; x < img_size.width; ++x) |
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{ |
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float source = mask1.at<uchar>(y, x) ? terminal_cost_ : 0.f; |
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float sink = mask2.at<uchar>(y, x) ? terminal_cost_ : 0.f; |
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terminals_(y, x) = saturate_cast<int>((source - sink) * 255.f); |
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} |
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} |
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// Set regular edge weights
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const float weight_eps = 1.f; |
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for (int y = 0; y < img_size.height; ++y) |
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{ |
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for (int x = 0; x < img_size.width; ++x) |
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{ |
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if (x > 0) |
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{ |
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float grad = dx1.at<float>(y, x - 1) + dx1.at<float>(y, x) + |
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dx2.at<float>(y, x - 1) + dx2.at<float>(y, x) + weight_eps; |
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float weight = (normL2(img1.at<Point3f>(y, x - 1), img2.at<Point3f>(y, x - 1)) + |
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normL2(img1.at<Point3f>(y, x), img2.at<Point3f>(y, x))) / grad + |
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weight_eps; |
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if (!mask1.at<uchar>(y, x - 1) || !mask1.at<uchar>(y, x) || |
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!mask2.at<uchar>(y, x - 1) || !mask2.at<uchar>(y, x)) |
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weight += bad_region_penalty_; |
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leftT_(x, y) = saturate_cast<int>(weight * 255.f); |
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} |
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else |
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leftT_(x, y) = 0; |
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if (x < img_size.width - 1) |
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{ |
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float grad = dx1.at<float>(y, x) + dx1.at<float>(y, x + 1) + |
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dx2.at<float>(y, x) + dx2.at<float>(y, x + 1) + weight_eps; |
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float weight = (normL2(img1.at<Point3f>(y, x), img2.at<Point3f>(y, x)) + |
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normL2(img1.at<Point3f>(y, x + 1), img2.at<Point3f>(y, x + 1))) / grad + |
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weight_eps; |
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if (!mask1.at<uchar>(y, x) || !mask1.at<uchar>(y, x + 1) || |
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!mask2.at<uchar>(y, x) || !mask2.at<uchar>(y, x + 1)) |
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weight += bad_region_penalty_; |
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rightT_(x, y) = saturate_cast<int>(weight * 255.f); |
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} |
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else |
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rightT_(x, y) = 0; |
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if (y > 0) |
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{ |
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float grad = dy1.at<float>(y - 1, x) + dy1.at<float>(y, x) + |
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dy2.at<float>(y - 1, x) + dy2.at<float>(y, x) + weight_eps; |
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float weight = (normL2(img1.at<Point3f>(y - 1, x), img2.at<Point3f>(y - 1, x)) + |
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normL2(img1.at<Point3f>(y, x), img2.at<Point3f>(y, x))) / grad + |
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weight_eps; |
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if (!mask1.at<uchar>(y - 1, x) || !mask1.at<uchar>(y, x) || |
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!mask2.at<uchar>(y - 1, x) || !mask2.at<uchar>(y, x)) |
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weight += bad_region_penalty_; |
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top_(y, x) = saturate_cast<int>(weight * 255.f); |
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} |
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else |
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top_(y, x) = 0; |
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if (y < img_size.height - 1) |
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{ |
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float grad = dy1.at<float>(y, x) + dy1.at<float>(y + 1, x) + |
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dy2.at<float>(y, x) + dy2.at<float>(y + 1, x) + weight_eps; |
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float weight = (normL2(img1.at<Point3f>(y, x), img2.at<Point3f>(y, x)) + |
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normL2(img1.at<Point3f>(y + 1, x), img2.at<Point3f>(y + 1, x))) / grad + |
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weight_eps; |
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if (!mask1.at<uchar>(y, x) || !mask1.at<uchar>(y + 1, x) || |
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!mask2.at<uchar>(y, x) || !mask2.at<uchar>(y + 1, x)) |
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weight += bad_region_penalty_; |
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|
bottom_(y, x) = saturate_cast<int>(weight * 255.f); |
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} |
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else |
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bottom_(y, x) = 0; |
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} |
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} |
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} |
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#endif |
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} // namespace detail
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} // namespace cv
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