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@ -19,13 +19,31 @@ |
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namespace cv { |
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namespace cv { |
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// GCall is used to capture details (arguments) passed to operation when the graph is
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// constructed. It is, in fact, just a "serialization" of a function call (to some extent). The
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// only place where new GCall objects are constructed is KernelName::on(). Note that GCall not
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// only stores its input arguments, but also yields operation's pseudo-results to return
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// "results".
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// GCall arguments are GArgs which can wrap either our special types (like GMat) or other
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// stuff user may pass according to operation's signature (opaque to us).
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// If a dynamic g-object is wrapped in GArg, it has origin - something where that object comes
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// from. It is either another function call (again, a GCall) or nothing (for graph's starting
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// points, for example). By using these links, we understand what the flow is and construct the
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// real graph. Origin is a node in a graph, represented by GNode.
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// When a GCall is created, it instantiates it's appropriate GNode since we need an origin for
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// objects we produce with this call. This is what is stored in m_node and then is used in every
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// yield() call (the framework calls yield() according to template signature which we strip then
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// - aka type erasure).
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// Here comes the recursion - GNode knows it is created for GCall, and GCall stores that node
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// object as origin for yield(). In order to break it, in GNode's object destructor this m_node
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// pointer is reset (note - GCall::Priv remains alive). Now GCall's ownership "moves" to GNode
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// and remains there until the API part is destroyed.
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class GCall::Priv |
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class GCall::Priv |
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{ |
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{ |
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public: |
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public: |
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std::vector<GArg> m_args; |
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std::vector<GArg> m_args; |
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const GKernel m_k; |
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const GKernel m_k; |
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// FIXME: Document that there's no recursion here.
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// TODO: Rename to "constructionNode" or smt to reflect its lifetime
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// TODO: Rename to "constructionNode" or smt to reflect its lifetime
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GNode m_node; |
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GNode m_node; |
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