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@ -48,37 +48,37 @@ using namespace std; |
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#if !defined (HAVE_CUDA) |
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cv::gpu::BruteForceMatcher_GPU_base::BruteForceMatcher_GPU_base(DistType) { throw_nogpu(); } |
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void cv::gpu::BruteForceMatcher_GPU_base::add(const vector<GpuMat>&) { throw_nogpu(); } |
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const vector<GpuMat>& cv::gpu::BruteForceMatcher_GPU_base::getTrainDescriptors() const { throw_nogpu(); return trainDescCollection; } |
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void cv::gpu::BruteForceMatcher_GPU_base::clear() { throw_nogpu(); } |
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bool cv::gpu::BruteForceMatcher_GPU_base::empty() const { throw_nogpu(); return true; } |
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bool cv::gpu::BruteForceMatcher_GPU_base::isMaskSupported() const { throw_nogpu(); return true; } |
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void cv::gpu::BruteForceMatcher_GPU_base::matchSingle(const GpuMat&, const GpuMat&, GpuMat&, GpuMat&, const GpuMat&, Stream&) { throw_nogpu(); } |
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void cv::gpu::BruteForceMatcher_GPU_base::matchDownload(const GpuMat&, const GpuMat&, vector<DMatch>&) { throw_nogpu(); } |
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void cv::gpu::BruteForceMatcher_GPU_base::matchConvert(const Mat&, const Mat&, vector<DMatch>&) { throw_nogpu(); } |
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void cv::gpu::BruteForceMatcher_GPU_base::match(const GpuMat&, const GpuMat&, vector<DMatch>&, const GpuMat&) { throw_nogpu(); } |
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void cv::gpu::BruteForceMatcher_GPU_base::makeGpuCollection(GpuMat&, GpuMat&, const vector<GpuMat>&) { throw_nogpu(); } |
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void cv::gpu::BruteForceMatcher_GPU_base::matchCollection(const GpuMat&, const GpuMat&, GpuMat&, GpuMat&, GpuMat&, const GpuMat&, Stream&) { throw_nogpu(); } |
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void cv::gpu::BruteForceMatcher_GPU_base::matchDownload(const GpuMat&, const GpuMat&, const GpuMat&, vector<DMatch>&) { throw_nogpu(); } |
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void cv::gpu::BruteForceMatcher_GPU_base::matchConvert(const Mat&, const Mat&, const Mat&, vector<DMatch>&) { throw_nogpu(); } |
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void cv::gpu::BruteForceMatcher_GPU_base::match(const GpuMat&, vector<DMatch>&, const vector<GpuMat>&) { throw_nogpu(); } |
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void cv::gpu::BruteForceMatcher_GPU_base::knnMatchSingle(const GpuMat&, const GpuMat&, GpuMat&, GpuMat&, GpuMat&, int, const GpuMat&, Stream&) { throw_nogpu(); } |
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void cv::gpu::BruteForceMatcher_GPU_base::knnMatchDownload(const GpuMat&, const GpuMat&, vector< vector<DMatch> >&, bool) { throw_nogpu(); } |
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void cv::gpu::BruteForceMatcher_GPU_base::knnMatchConvert(const Mat&, const Mat&, vector< vector<DMatch> >&, bool) { throw_nogpu(); } |
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void cv::gpu::BruteForceMatcher_GPU_base::knnMatch(const GpuMat&, const GpuMat&, vector< vector<DMatch> >&, int, const GpuMat&, bool) { throw_nogpu(); } |
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void cv::gpu::BruteForceMatcher_GPU_base::knnMatch2Collection(const GpuMat&, const GpuMat&, GpuMat&, GpuMat&, GpuMat&, const GpuMat&, Stream&) { throw_nogpu(); } |
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void cv::gpu::BruteForceMatcher_GPU_base::knnMatch2Download(const GpuMat&, const GpuMat&, const GpuMat&, vector< vector<DMatch> >&, bool) { throw_nogpu(); } |
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void cv::gpu::BruteForceMatcher_GPU_base::knnMatch2Convert(const Mat&, const Mat&, const Mat&, vector< vector<DMatch> >&, bool) { throw_nogpu(); } |
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void cv::gpu::BruteForceMatcher_GPU_base::knnMatch(const GpuMat&, vector< vector<DMatch> >&, int, const vector<GpuMat>&, bool) { throw_nogpu(); } |
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void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchSingle(const GpuMat&, const GpuMat&, GpuMat&, GpuMat&, GpuMat&, float, const GpuMat&, Stream&) { throw_nogpu(); } |
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void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchDownload(const GpuMat&, const GpuMat&, const GpuMat&, vector< vector<DMatch> >&, bool) { throw_nogpu(); } |
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void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchConvert(const Mat&, const Mat&, const Mat&, vector< vector<DMatch> >&, bool) { throw_nogpu(); } |
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void cv::gpu::BruteForceMatcher_GPU_base::radiusMatch(const GpuMat&, const GpuMat&, vector< vector<DMatch> >&, float, const GpuMat&, bool) { throw_nogpu(); } |
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void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchCollection(const GpuMat&, GpuMat&, GpuMat&, GpuMat&, GpuMat&, float, const vector<GpuMat>&, Stream&) { throw_nogpu(); } |
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void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchDownload(const GpuMat&, const GpuMat&, const GpuMat&, const GpuMat&, vector< vector<DMatch> >&, bool) { throw_nogpu(); } |
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void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchConvert(const Mat&, const Mat&, const Mat&, const Mat&, vector< vector<DMatch> >&, bool) { throw_nogpu(); } |
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void cv::gpu::BruteForceMatcher_GPU_base::radiusMatch(const GpuMat&, vector< vector<DMatch> >&, float, const vector<GpuMat>&, bool) { throw_nogpu(); } |
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cv::gpu::BFMatcher_GPU::BFMatcher_GPU(int) { throw_nogpu(); } |
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void cv::gpu::BFMatcher_GPU::add(const vector<GpuMat>&) { throw_nogpu(); } |
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const vector<GpuMat>& cv::gpu::BFMatcher_GPU::getTrainDescriptors() const { throw_nogpu(); return trainDescCollection; } |
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void cv::gpu::BFMatcher_GPU::clear() { throw_nogpu(); } |
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bool cv::gpu::BFMatcher_GPU::empty() const { throw_nogpu(); return true; } |
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bool cv::gpu::BFMatcher_GPU::isMaskSupported() const { throw_nogpu(); return true; } |
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void cv::gpu::BFMatcher_GPU::matchSingle(const GpuMat&, const GpuMat&, GpuMat&, GpuMat&, const GpuMat&, Stream&) { throw_nogpu(); } |
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void cv::gpu::BFMatcher_GPU::matchDownload(const GpuMat&, const GpuMat&, vector<DMatch>&) { throw_nogpu(); } |
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void cv::gpu::BFMatcher_GPU::matchConvert(const Mat&, const Mat&, vector<DMatch>&) { throw_nogpu(); } |
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void cv::gpu::BFMatcher_GPU::match(const GpuMat&, const GpuMat&, vector<DMatch>&, const GpuMat&) { throw_nogpu(); } |
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void cv::gpu::BFMatcher_GPU::makeGpuCollection(GpuMat&, GpuMat&, const vector<GpuMat>&) { throw_nogpu(); } |
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void cv::gpu::BFMatcher_GPU::matchCollection(const GpuMat&, const GpuMat&, GpuMat&, GpuMat&, GpuMat&, const GpuMat&, Stream&) { throw_nogpu(); } |
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void cv::gpu::BFMatcher_GPU::matchDownload(const GpuMat&, const GpuMat&, const GpuMat&, vector<DMatch>&) { throw_nogpu(); } |
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void cv::gpu::BFMatcher_GPU::matchConvert(const Mat&, const Mat&, const Mat&, vector<DMatch>&) { throw_nogpu(); } |
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void cv::gpu::BFMatcher_GPU::match(const GpuMat&, vector<DMatch>&, const vector<GpuMat>&) { throw_nogpu(); } |
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void cv::gpu::BFMatcher_GPU::knnMatchSingle(const GpuMat&, const GpuMat&, GpuMat&, GpuMat&, GpuMat&, int, const GpuMat&, Stream&) { throw_nogpu(); } |
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void cv::gpu::BFMatcher_GPU::knnMatchDownload(const GpuMat&, const GpuMat&, vector< vector<DMatch> >&, bool) { throw_nogpu(); } |
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void cv::gpu::BFMatcher_GPU::knnMatchConvert(const Mat&, const Mat&, vector< vector<DMatch> >&, bool) { throw_nogpu(); } |
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void cv::gpu::BFMatcher_GPU::knnMatch(const GpuMat&, const GpuMat&, vector< vector<DMatch> >&, int, const GpuMat&, bool) { throw_nogpu(); } |
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void cv::gpu::BFMatcher_GPU::knnMatch2Collection(const GpuMat&, const GpuMat&, GpuMat&, GpuMat&, GpuMat&, const GpuMat&, Stream&) { throw_nogpu(); } |
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void cv::gpu::BFMatcher_GPU::knnMatch2Download(const GpuMat&, const GpuMat&, const GpuMat&, vector< vector<DMatch> >&, bool) { throw_nogpu(); } |
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void cv::gpu::BFMatcher_GPU::knnMatch2Convert(const Mat&, const Mat&, const Mat&, vector< vector<DMatch> >&, bool) { throw_nogpu(); } |
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void cv::gpu::BFMatcher_GPU::knnMatch(const GpuMat&, vector< vector<DMatch> >&, int, const vector<GpuMat>&, bool) { throw_nogpu(); } |
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void cv::gpu::BFMatcher_GPU::radiusMatchSingle(const GpuMat&, const GpuMat&, GpuMat&, GpuMat&, GpuMat&, float, const GpuMat&, Stream&) { throw_nogpu(); } |
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void cv::gpu::BFMatcher_GPU::radiusMatchDownload(const GpuMat&, const GpuMat&, const GpuMat&, vector< vector<DMatch> >&, bool) { throw_nogpu(); } |
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void cv::gpu::BFMatcher_GPU::radiusMatchConvert(const Mat&, const Mat&, const Mat&, vector< vector<DMatch> >&, bool) { throw_nogpu(); } |
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void cv::gpu::BFMatcher_GPU::radiusMatch(const GpuMat&, const GpuMat&, vector< vector<DMatch> >&, float, const GpuMat&, bool) { throw_nogpu(); } |
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void cv::gpu::BFMatcher_GPU::radiusMatchCollection(const GpuMat&, GpuMat&, GpuMat&, GpuMat&, GpuMat&, float, const vector<GpuMat>&, Stream&) { throw_nogpu(); } |
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void cv::gpu::BFMatcher_GPU::radiusMatchDownload(const GpuMat&, const GpuMat&, const GpuMat&, const GpuMat&, vector< vector<DMatch> >&, bool) { throw_nogpu(); } |
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void cv::gpu::BFMatcher_GPU::radiusMatchConvert(const Mat&, const Mat&, const Mat&, const Mat&, vector< vector<DMatch> >&, bool) { throw_nogpu(); } |
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void cv::gpu::BFMatcher_GPU::radiusMatch(const GpuMat&, vector< vector<DMatch> >&, float, const vector<GpuMat>&, bool) { throw_nogpu(); } |
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#else /* !defined (HAVE_CUDA) */ |
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@ -159,31 +159,31 @@ namespace cv { namespace gpu { namespace device |
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////////////////////////////////////////////////////////////////////
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// Train collection
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cv::gpu::BruteForceMatcher_GPU_base::BruteForceMatcher_GPU_base(DistType distType_) : distType(distType_) |
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cv::gpu::BFMatcher_GPU::BFMatcher_GPU(int norm_) : norm(norm_) |
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{ |
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} |
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void cv::gpu::BruteForceMatcher_GPU_base::add(const vector<GpuMat>& descCollection) |
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void cv::gpu::BFMatcher_GPU::add(const vector<GpuMat>& descCollection) |
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{ |
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trainDescCollection.insert(trainDescCollection.end(), descCollection.begin(), descCollection.end()); |
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} |
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const vector<GpuMat>& cv::gpu::BruteForceMatcher_GPU_base::getTrainDescriptors() const |
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const vector<GpuMat>& cv::gpu::BFMatcher_GPU::getTrainDescriptors() const |
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{ |
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return trainDescCollection; |
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} |
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void cv::gpu::BruteForceMatcher_GPU_base::clear() |
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void cv::gpu::BFMatcher_GPU::clear() |
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{ |
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trainDescCollection.clear(); |
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} |
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bool cv::gpu::BruteForceMatcher_GPU_base::empty() const |
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bool cv::gpu::BFMatcher_GPU::empty() const |
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{ |
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return trainDescCollection.empty(); |
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} |
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bool cv::gpu::BruteForceMatcher_GPU_base::isMaskSupported() const |
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bool cv::gpu::BFMatcher_GPU::isMaskSupported() const |
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{ |
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return true; |
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} |
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@ -191,47 +191,51 @@ bool cv::gpu::BruteForceMatcher_GPU_base::isMaskSupported() const |
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////////////////////////////////////////////////////////////////////
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// Match
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void cv::gpu::BruteForceMatcher_GPU_base::matchSingle(const GpuMat& query, const GpuMat& train, |
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void cv::gpu::BFMatcher_GPU::matchSingle(const GpuMat& query, const GpuMat& train, |
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GpuMat& trainIdx, GpuMat& distance, |
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const GpuMat& mask, Stream& stream) |
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{ |
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if (query.empty() || train.empty()) |
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return; |
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using namespace ::cv::gpu::device::bf_match; |
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using namespace cv::gpu::device::bf_match; |
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typedef void (*caller_t)(const DevMem2Db& query, const DevMem2Db& train, const DevMem2Db& mask, |
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const DevMem2Di& trainIdx, const DevMem2Df& distance, |
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int cc, cudaStream_t stream); |
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static const caller_t callers[3][6] = |
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static const caller_t callersL1[] = |
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{ |
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{ |
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matchL1_gpu<unsigned char>, 0/*matchL1_gpu<signed char>*/, |
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matchL1_gpu<unsigned short>, matchL1_gpu<short>, |
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matchL1_gpu<int>, matchL1_gpu<float> |
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}, |
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{ |
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0/*matchL2_gpu<unsigned char>*/, 0/*matchL2_gpu<signed char>*/, |
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0/*matchL2_gpu<unsigned short>*/, 0/*matchL2_gpu<short>*/, |
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0/*matchL2_gpu<int>*/, matchL2_gpu<float> |
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}, |
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{ |
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matchHamming_gpu<unsigned char>, 0/*matchHamming_gpu<signed char>*/, |
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matchHamming_gpu<unsigned short>, 0/*matchHamming_gpu<short>*/, |
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matchHamming_gpu<int>, 0/*matchHamming_gpu<float>*/ |
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} |
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matchL1_gpu<unsigned char>, 0/*matchL1_gpu<signed char>*/, |
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matchL1_gpu<unsigned short>, matchL1_gpu<short>, |
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matchL1_gpu<int>, matchL1_gpu<float> |
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}; |
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static const caller_t callersL2[] = |
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{ |
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0/*matchL2_gpu<unsigned char>*/, 0/*matchL2_gpu<signed char>*/, |
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0/*matchL2_gpu<unsigned short>*/, 0/*matchL2_gpu<short>*/, |
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0/*matchL2_gpu<int>*/, matchL2_gpu<float> |
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}; |
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static const caller_t callersHamming[] = |
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{ |
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matchHamming_gpu<unsigned char>, 0/*matchHamming_gpu<signed char>*/, |
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matchHamming_gpu<unsigned short>, 0/*matchHamming_gpu<short>*/, |
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matchHamming_gpu<int>, 0/*matchHamming_gpu<float>*/ |
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}; |
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CV_Assert(query.channels() == 1 && query.depth() < CV_64F); |
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CV_Assert(train.cols == query.cols && train.type() == query.type()); |
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CV_Assert(norm == NORM_L1 || norm == NORM_L2 || norm == NORM_HAMMING); |
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const caller_t* callers = norm == NORM_L1 ? callersL1 : norm == NORM_L2 ? callersL2 : callersHamming; |
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const int nQuery = query.rows; |
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ensureSizeIsEnough(1, nQuery, CV_32S, trainIdx); |
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ensureSizeIsEnough(1, nQuery, CV_32F, distance); |
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caller_t func = callers[distType][query.depth()]; |
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caller_t func = callers[query.depth()]; |
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CV_Assert(func != 0); |
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DeviceInfo info; |
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@ -240,7 +244,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::matchSingle(const GpuMat& query, const |
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func(query, train, mask, trainIdx, distance, cc, StreamAccessor::getStream(stream)); |
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} |
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void cv::gpu::BruteForceMatcher_GPU_base::matchDownload(const GpuMat& trainIdx, const GpuMat& distance, vector<DMatch>& matches) |
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void cv::gpu::BFMatcher_GPU::matchDownload(const GpuMat& trainIdx, const GpuMat& distance, vector<DMatch>& matches) |
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{ |
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if (trainIdx.empty() || distance.empty()) |
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return; |
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@ -251,7 +255,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::matchDownload(const GpuMat& trainIdx, |
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matchConvert(trainIdxCPU, distanceCPU, matches); |
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} |
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void cv::gpu::BruteForceMatcher_GPU_base::matchConvert(const Mat& trainIdx, const Mat& distance, vector<DMatch>& matches) |
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void cv::gpu::BFMatcher_GPU::matchConvert(const Mat& trainIdx, const Mat& distance, vector<DMatch>& matches) |
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{ |
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if (trainIdx.empty() || distance.empty()) |
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return; |
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@ -281,7 +285,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::matchConvert(const Mat& trainIdx, cons |
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} |
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} |
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void cv::gpu::BruteForceMatcher_GPU_base::match(const GpuMat& query, const GpuMat& train, |
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void cv::gpu::BFMatcher_GPU::match(const GpuMat& query, const GpuMat& train, |
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vector<DMatch>& matches, const GpuMat& mask) |
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{ |
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GpuMat trainIdx, distance; |
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@ -289,7 +293,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::match(const GpuMat& query, const GpuMa |
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matchDownload(trainIdx, distance, matches); |
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} |
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void cv::gpu::BruteForceMatcher_GPU_base::makeGpuCollection(GpuMat& trainCollection, GpuMat& maskCollection, |
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void cv::gpu::BFMatcher_GPU::makeGpuCollection(GpuMat& trainCollection, GpuMat& maskCollection, |
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const vector<GpuMat>& masks) |
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{ |
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if (empty()) |
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@ -333,39 +337,42 @@ void cv::gpu::BruteForceMatcher_GPU_base::makeGpuCollection(GpuMat& trainCollect |
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} |
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} |
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void cv::gpu::BruteForceMatcher_GPU_base::matchCollection(const GpuMat& query, const GpuMat& trainCollection, |
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void cv::gpu::BFMatcher_GPU::matchCollection(const GpuMat& query, const GpuMat& trainCollection, |
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GpuMat& trainIdx, GpuMat& imgIdx, GpuMat& distance, |
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const GpuMat& masks, Stream& stream) |
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{ |
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if (query.empty() || trainCollection.empty()) |
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return; |
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using namespace ::cv::gpu::device::bf_match; |
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using namespace cv::gpu::device::bf_match; |
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typedef void (*caller_t)(const DevMem2Db& query, const DevMem2Db& trains, const DevMem2D_<PtrStepb>& masks, |
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const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, |
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int cc, cudaStream_t stream); |
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static const caller_t callers[3][6] = |
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static const caller_t callersL1[] = |
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{ |
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{ |
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matchL1_gpu<unsigned char>, 0/*matchL1_gpu<signed char>*/, |
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matchL1_gpu<unsigned short>, matchL1_gpu<short>, |
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matchL1_gpu<int>, matchL1_gpu<float> |
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}, |
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{ |
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0/*matchL2_gpu<unsigned char>*/, 0/*matchL2_gpu<signed char>*/, |
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0/*matchL2_gpu<unsigned short>*/, 0/*matchL2_gpu<short>*/, |
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0/*matchL2_gpu<int>*/, matchL2_gpu<float> |
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}, |
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{ |
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matchHamming_gpu<unsigned char>, 0/*matchHamming_gpu<signed char>*/, |
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matchHamming_gpu<unsigned short>, 0/*matchHamming_gpu<short>*/, |
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matchHamming_gpu<int>, 0/*matchHamming_gpu<float>*/ |
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} |
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matchL1_gpu<unsigned char>, 0/*matchL1_gpu<signed char>*/, |
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matchL1_gpu<unsigned short>, matchL1_gpu<short>, |
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matchL1_gpu<int>, matchL1_gpu<float> |
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}; |
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static const caller_t callersL2[] = |
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{ |
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0/*matchL2_gpu<unsigned char>*/, 0/*matchL2_gpu<signed char>*/, |
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0/*matchL2_gpu<unsigned short>*/, 0/*matchL2_gpu<short>*/, |
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0/*matchL2_gpu<int>*/, matchL2_gpu<float> |
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}; |
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static const caller_t callersHamming[] = |
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{ |
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matchHamming_gpu<unsigned char>, 0/*matchHamming_gpu<signed char>*/, |
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matchHamming_gpu<unsigned short>, 0/*matchHamming_gpu<short>*/, |
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matchHamming_gpu<int>, 0/*matchHamming_gpu<float>*/ |
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}; |
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CV_Assert(query.channels() == 1 && query.depth() < CV_64F); |
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CV_Assert(norm == NORM_L1 || norm == NORM_L2 || norm == NORM_HAMMING); |
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const caller_t* callers = norm == NORM_L1 ? callersL1 : norm == NORM_L2 ? callersL2 : callersHamming; |
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const int nQuery = query.rows; |
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@ -373,7 +380,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::matchCollection(const GpuMat& query, c |
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ensureSizeIsEnough(1, nQuery, CV_32S, imgIdx); |
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ensureSizeIsEnough(1, nQuery, CV_32F, distance); |
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caller_t func = callers[distType][query.depth()]; |
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caller_t func = callers[query.depth()]; |
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CV_Assert(func != 0); |
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DeviceInfo info; |
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@ -382,7 +389,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::matchCollection(const GpuMat& query, c |
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func(query, trainCollection, masks, trainIdx, imgIdx, distance, cc, StreamAccessor::getStream(stream)); |
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} |
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void cv::gpu::BruteForceMatcher_GPU_base::matchDownload(const GpuMat& trainIdx, const GpuMat& imgIdx, const GpuMat& distance, vector<DMatch>& matches) |
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void cv::gpu::BFMatcher_GPU::matchDownload(const GpuMat& trainIdx, const GpuMat& imgIdx, const GpuMat& distance, vector<DMatch>& matches) |
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{ |
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if (trainIdx.empty() || imgIdx.empty() || distance.empty()) |
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return; |
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@ -394,7 +401,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::matchDownload(const GpuMat& trainIdx, |
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matchConvert(trainIdxCPU, imgIdxCPU, distanceCPU, matches); |
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} |
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void cv::gpu::BruteForceMatcher_GPU_base::matchConvert(const Mat& trainIdx, const Mat& imgIdx, const Mat& distance, std::vector<DMatch>& matches) |
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void cv::gpu::BFMatcher_GPU::matchConvert(const Mat& trainIdx, const Mat& imgIdx, const Mat& distance, std::vector<DMatch>& matches) |
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{ |
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if (trainIdx.empty() || imgIdx.empty() || distance.empty()) |
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return; |
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@ -428,7 +435,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::matchConvert(const Mat& trainIdx, cons |
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} |
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} |
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void cv::gpu::BruteForceMatcher_GPU_base::match(const GpuMat& query, vector<DMatch>& matches, const vector<GpuMat>& masks) |
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void cv::gpu::BFMatcher_GPU::match(const GpuMat& query, vector<DMatch>& matches, const vector<GpuMat>& masks) |
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{ |
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GpuMat trainCollection; |
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GpuMat maskCollection; |
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@ -444,40 +451,43 @@ void cv::gpu::BruteForceMatcher_GPU_base::match(const GpuMat& query, vector<DMat |
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////////////////////////////////////////////////////////////////////
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// KnnMatch
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void cv::gpu::BruteForceMatcher_GPU_base::knnMatchSingle(const GpuMat& query, const GpuMat& train, |
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void cv::gpu::BFMatcher_GPU::knnMatchSingle(const GpuMat& query, const GpuMat& train, |
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GpuMat& trainIdx, GpuMat& distance, GpuMat& allDist, int k, |
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const GpuMat& mask, Stream& stream) |
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{ |
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if (query.empty() || train.empty()) |
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return; |
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using namespace ::cv::gpu::device::bf_knnmatch; |
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using namespace cv::gpu::device::bf_knnmatch; |
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typedef void (*caller_t)(const DevMem2Db& query, const DevMem2Db& train, int k, const DevMem2Db& mask, |
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const DevMem2Db& trainIdx, const DevMem2Db& distance, const DevMem2Df& allDist, |
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int cc, cudaStream_t stream); |
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static const caller_t callers[3][6] = |
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static const caller_t callersL1[] = |
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{ |
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{ |
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matchL1_gpu<unsigned char>, 0/*matchL1_gpu<signed char>*/, |
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matchL1_gpu<unsigned short>, matchL1_gpu<short>, |
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matchL1_gpu<int>, matchL1_gpu<float> |
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}, |
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{ |
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0/*matchL2_gpu<unsigned char>*/, 0/*matchL2_gpu<signed char>*/, |
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0/*matchL2_gpu<unsigned short>*/, 0/*matchL2_gpu<short>*/, |
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0/*matchL2_gpu<int>*/, matchL2_gpu<float> |
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}, |
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{ |
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matchHamming_gpu<unsigned char>, 0/*matchHamming_gpu<signed char>*/, |
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matchHamming_gpu<unsigned short>, 0/*matchHamming_gpu<short>*/, |
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matchHamming_gpu<int>, 0/*matchHamming_gpu<float>*/ |
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} |
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matchL1_gpu<unsigned char>, 0/*matchL1_gpu<signed char>*/, |
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matchL1_gpu<unsigned short>, matchL1_gpu<short>, |
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matchL1_gpu<int>, matchL1_gpu<float> |
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}; |
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static const caller_t callersL2[] = |
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{ |
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0/*matchL2_gpu<unsigned char>*/, 0/*matchL2_gpu<signed char>*/, |
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0/*matchL2_gpu<unsigned short>*/, 0/*matchL2_gpu<short>*/, |
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0/*matchL2_gpu<int>*/, matchL2_gpu<float> |
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}; |
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static const caller_t callersHamming[] = |
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{ |
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matchHamming_gpu<unsigned char>, 0/*matchHamming_gpu<signed char>*/, |
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matchHamming_gpu<unsigned short>, 0/*matchHamming_gpu<short>*/, |
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matchHamming_gpu<int>, 0/*matchHamming_gpu<float>*/ |
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}; |
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CV_Assert(query.channels() == 1 && query.depth() < CV_64F); |
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CV_Assert(train.type() == query.type() && train.cols == query.cols); |
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CV_Assert(norm == NORM_L1 || norm == NORM_L2 || norm == NORM_HAMMING); |
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const caller_t* callers = norm == NORM_L1 ? callersL1 : norm == NORM_L2 ? callersL2 : callersHamming; |
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const int nQuery = query.rows; |
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const int nTrain = train.rows; |
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@ -499,7 +509,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::knnMatchSingle(const GpuMat& query, co |
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else |
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trainIdx.setTo(Scalar::all(-1)); |
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caller_t func = callers[distType][query.depth()]; |
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caller_t func = callers[query.depth()]; |
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CV_Assert(func != 0); |
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DeviceInfo info; |
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@ -508,7 +518,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::knnMatchSingle(const GpuMat& query, co |
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func(query, train, k, mask, trainIdx, distance, allDist, cc, StreamAccessor::getStream(stream)); |
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} |
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void cv::gpu::BruteForceMatcher_GPU_base::knnMatchDownload(const GpuMat& trainIdx, const GpuMat& distance, |
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void cv::gpu::BFMatcher_GPU::knnMatchDownload(const GpuMat& trainIdx, const GpuMat& distance, |
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vector< vector<DMatch> >& matches, bool compactResult) |
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{ |
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if (trainIdx.empty() || distance.empty()) |
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@ -520,7 +530,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::knnMatchDownload(const GpuMat& trainId |
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knnMatchConvert(trainIdxCPU, distanceCPU, matches, compactResult); |
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} |
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void cv::gpu::BruteForceMatcher_GPU_base::knnMatchConvert(const Mat& trainIdx, const Mat& distance, |
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void cv::gpu::BFMatcher_GPU::knnMatchConvert(const Mat& trainIdx, const Mat& distance, |
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vector< vector<DMatch> >& matches, bool compactResult) |
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{ |
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if (trainIdx.empty() || distance.empty()) |
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@ -565,7 +575,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::knnMatchConvert(const Mat& trainIdx, c |
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} |
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} |
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void cv::gpu::BruteForceMatcher_GPU_base::knnMatch(const GpuMat& query, const GpuMat& train, |
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void cv::gpu::BFMatcher_GPU::knnMatch(const GpuMat& query, const GpuMat& train, |
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vector< vector<DMatch> >& matches, int k, const GpuMat& mask, bool compactResult) |
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{ |
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GpuMat trainIdx, distance, allDist; |
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@ -573,39 +583,42 @@ void cv::gpu::BruteForceMatcher_GPU_base::knnMatch(const GpuMat& query, const Gp |
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knnMatchDownload(trainIdx, distance, matches, compactResult); |
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} |
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void cv::gpu::BruteForceMatcher_GPU_base::knnMatch2Collection(const GpuMat& query, const GpuMat& trainCollection, |
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void cv::gpu::BFMatcher_GPU::knnMatch2Collection(const GpuMat& query, const GpuMat& trainCollection, |
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GpuMat& trainIdx, GpuMat& imgIdx, GpuMat& distance, |
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const GpuMat& maskCollection, Stream& stream) |
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{ |
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if (query.empty() || trainCollection.empty()) |
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return; |
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using namespace ::cv::gpu::device::bf_knnmatch; |
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using namespace cv::gpu::device::bf_knnmatch; |
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typedef void (*caller_t)(const DevMem2Db& query, const DevMem2Db& trains, const DevMem2D_<PtrStepb>& masks, |
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const DevMem2Db& trainIdx, const DevMem2Db& imgIdx, const DevMem2Db& distance, |
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int cc, cudaStream_t stream); |
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static const caller_t callers[3][6] = |
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static const caller_t callersL1[] = |
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{ |
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{ |
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match2L1_gpu<unsigned char>, 0/*match2L1_gpu<signed char>*/, |
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match2L1_gpu<unsigned short>, match2L1_gpu<short>, |
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match2L1_gpu<int>, match2L1_gpu<float> |
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}, |
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{ |
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0/*match2L2_gpu<unsigned char>*/, 0/*match2L2_gpu<signed char>*/, |
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0/*match2L2_gpu<unsigned short>*/, 0/*match2L2_gpu<short>*/, |
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0/*match2L2_gpu<int>*/, match2L2_gpu<float> |
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}, |
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{ |
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match2Hamming_gpu<unsigned char>, 0/*match2Hamming_gpu<signed char>*/, |
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match2Hamming_gpu<unsigned short>, 0/*match2Hamming_gpu<short>*/, |
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match2Hamming_gpu<int>, 0/*match2Hamming_gpu<float>*/ |
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} |
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match2L1_gpu<unsigned char>, 0/*match2L1_gpu<signed char>*/, |
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match2L1_gpu<unsigned short>, match2L1_gpu<short>, |
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match2L1_gpu<int>, match2L1_gpu<float> |
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}; |
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static const caller_t callersL2[] = |
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{ |
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0/*match2L2_gpu<unsigned char>*/, 0/*match2L2_gpu<signed char>*/, |
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0/*match2L2_gpu<unsigned short>*/, 0/*match2L2_gpu<short>*/, |
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0/*match2L2_gpu<int>*/, match2L2_gpu<float> |
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}; |
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static const caller_t callersHamming[] = |
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{ |
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match2Hamming_gpu<unsigned char>, 0/*match2Hamming_gpu<signed char>*/, |
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match2Hamming_gpu<unsigned short>, 0/*match2Hamming_gpu<short>*/, |
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match2Hamming_gpu<int>, 0/*match2Hamming_gpu<float>*/ |
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}; |
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CV_Assert(query.channels() == 1 && query.depth() < CV_64F); |
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CV_Assert(norm == NORM_L1 || norm == NORM_L2 || norm == NORM_HAMMING); |
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const caller_t* callers = norm == NORM_L1 ? callersL1 : norm == NORM_L2 ? callersL2 : callersHamming; |
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const int nQuery = query.rows; |
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@ -618,7 +631,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::knnMatch2Collection(const GpuMat& quer |
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else |
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trainIdx.setTo(Scalar::all(-1)); |
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caller_t func = callers[distType][query.depth()]; |
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caller_t func = callers[query.depth()]; |
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CV_Assert(func != 0); |
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DeviceInfo info; |
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@ -627,7 +640,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::knnMatch2Collection(const GpuMat& quer |
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func(query, trainCollection, maskCollection, trainIdx, imgIdx, distance, cc, StreamAccessor::getStream(stream)); |
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} |
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void cv::gpu::BruteForceMatcher_GPU_base::knnMatch2Download(const GpuMat& trainIdx, const GpuMat& imgIdx, const GpuMat& distance, |
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void cv::gpu::BFMatcher_GPU::knnMatch2Download(const GpuMat& trainIdx, const GpuMat& imgIdx, const GpuMat& distance, |
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vector< vector<DMatch> >& matches, bool compactResult) |
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{ |
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if (trainIdx.empty() || imgIdx.empty() || distance.empty()) |
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@ -640,7 +653,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::knnMatch2Download(const GpuMat& trainI |
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knnMatch2Convert(trainIdxCPU, imgIdxCPU, distanceCPU, matches, compactResult); |
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} |
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void cv::gpu::BruteForceMatcher_GPU_base::knnMatch2Convert(const Mat& trainIdx, const Mat& imgIdx, const Mat& distance, |
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void cv::gpu::BFMatcher_GPU::knnMatch2Convert(const Mat& trainIdx, const Mat& imgIdx, const Mat& distance, |
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vector< vector<DMatch> >& matches, bool compactResult) |
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{ |
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if (trainIdx.empty() || imgIdx.empty() || distance.empty()) |
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@ -696,7 +709,7 @@ namespace |
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}; |
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} |
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void cv::gpu::BruteForceMatcher_GPU_base::knnMatch(const GpuMat& query, vector< vector<DMatch> >& matches, int k, |
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void cv::gpu::BFMatcher_GPU::knnMatch(const GpuMat& query, vector< vector<DMatch> >& matches, int k, |
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const vector<GpuMat>& masks, bool compactResult) |
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{ |
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if (k == 2) |
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@ -754,7 +767,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::knnMatch(const GpuMat& query, vector< |
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////////////////////////////////////////////////////////////////////
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// RadiusMatch
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void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchSingle(const GpuMat& query, const GpuMat& train, |
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void cv::gpu::BFMatcher_GPU::radiusMatchSingle(const GpuMat& query, const GpuMat& train, |
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GpuMat& trainIdx, GpuMat& distance, GpuMat& nMatches, float maxDistance, |
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const GpuMat& mask, Stream& stream) |
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{ |
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@ -767,23 +780,23 @@ void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchSingle(const GpuMat& query, |
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const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches, |
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int cc, cudaStream_t stream); |
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static const caller_t callers[3][6] = |
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static const caller_t callersL1[] = |
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{ |
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{ |
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matchL1_gpu<unsigned char>, 0/*matchL1_gpu<signed char>*/, |
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matchL1_gpu<unsigned short>, matchL1_gpu<short>, |
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matchL1_gpu<int>, matchL1_gpu<float> |
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}, |
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{ |
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0/*matchL2_gpu<unsigned char>*/, 0/*matchL2_gpu<signed char>*/, |
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0/*matchL2_gpu<unsigned short>*/, 0/*matchL2_gpu<short>*/, |
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0/*matchL2_gpu<int>*/, matchL2_gpu<float> |
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}, |
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{ |
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matchHamming_gpu<unsigned char>, 0/*matchHamming_gpu<signed char>*/, |
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matchHamming_gpu<unsigned short>, 0/*matchHamming_gpu<short>*/, |
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matchHamming_gpu<int>, 0/*matchHamming_gpu<float>*/ |
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} |
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matchL1_gpu<unsigned char>, 0/*matchL1_gpu<signed char>*/, |
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matchL1_gpu<unsigned short>, matchL1_gpu<short>, |
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matchL1_gpu<int>, matchL1_gpu<float> |
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}; |
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static const caller_t callersL2[] = |
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{ |
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0/*matchL2_gpu<unsigned char>*/, 0/*matchL2_gpu<signed char>*/, |
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0/*matchL2_gpu<unsigned short>*/, 0/*matchL2_gpu<short>*/, |
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0/*matchL2_gpu<int>*/, matchL2_gpu<float> |
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}; |
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static const caller_t callersHamming[] = |
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{ |
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matchHamming_gpu<unsigned char>, 0/*matchHamming_gpu<signed char>*/, |
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matchHamming_gpu<unsigned short>, 0/*matchHamming_gpu<short>*/, |
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matchHamming_gpu<int>, 0/*matchHamming_gpu<float>*/ |
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}; |
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DeviceInfo info; |
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@ -798,6 +811,9 @@ void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchSingle(const GpuMat& query, |
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CV_Assert(query.channels() == 1 && query.depth() < CV_64F); |
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CV_Assert(train.type() == query.type() && train.cols == query.cols); |
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CV_Assert(trainIdx.empty() || (trainIdx.rows == nQuery && trainIdx.size() == distance.size())); |
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CV_Assert(norm == NORM_L1 || norm == NORM_L2 || norm == NORM_HAMMING); |
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const caller_t* callers = norm == NORM_L1 ? callersL1 : norm == NORM_L2 ? callersL2 : callersHamming; |
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ensureSizeIsEnough(1, nQuery, CV_32SC1, nMatches); |
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if (trainIdx.empty()) |
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@ -811,13 +827,13 @@ void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchSingle(const GpuMat& query, |
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else |
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nMatches.setTo(Scalar::all(0)); |
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caller_t func = callers[distType][query.depth()]; |
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caller_t func = callers[query.depth()]; |
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CV_Assert(func != 0); |
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func(query, train, maxDistance, mask, trainIdx, distance, nMatches, cc, StreamAccessor::getStream(stream)); |
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} |
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void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchDownload(const GpuMat& trainIdx, const GpuMat& distance, const GpuMat& nMatches, |
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void cv::gpu::BFMatcher_GPU::radiusMatchDownload(const GpuMat& trainIdx, const GpuMat& distance, const GpuMat& nMatches, |
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vector< vector<DMatch> >& matches, bool compactResult) |
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{ |
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if (trainIdx.empty() || distance.empty() || nMatches.empty()) |
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@ -830,7 +846,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchDownload(const GpuMat& trai |
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radiusMatchConvert(trainIdxCPU, distanceCPU, nMatchesCPU, matches, compactResult); |
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} |
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void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchConvert(const Mat& trainIdx, const Mat& distance, const Mat& nMatches, |
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void cv::gpu::BFMatcher_GPU::radiusMatchConvert(const Mat& trainIdx, const Mat& distance, const Mat& nMatches, |
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vector< vector<DMatch> >& matches, bool compactResult) |
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{ |
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if (trainIdx.empty() || distance.empty() || nMatches.empty()) |
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@ -879,7 +895,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchConvert(const Mat& trainIdx |
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} |
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} |
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void cv::gpu::BruteForceMatcher_GPU_base::radiusMatch(const GpuMat& query, const GpuMat& train, |
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void cv::gpu::BFMatcher_GPU::radiusMatch(const GpuMat& query, const GpuMat& train, |
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vector< vector<DMatch> >& matches, float maxDistance, const GpuMat& mask, bool compactResult) |
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{ |
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GpuMat trainIdx, distance, nMatches; |
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@ -887,7 +903,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::radiusMatch(const GpuMat& query, const |
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radiusMatchDownload(trainIdx, distance, nMatches, matches, compactResult); |
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} |
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void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchCollection(const GpuMat& query, GpuMat& trainIdx, GpuMat& imgIdx, GpuMat& distance, GpuMat& nMatches, |
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void cv::gpu::BFMatcher_GPU::radiusMatchCollection(const GpuMat& query, GpuMat& trainIdx, GpuMat& imgIdx, GpuMat& distance, GpuMat& nMatches, |
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float maxDistance, const vector<GpuMat>& masks, Stream& stream) |
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{ |
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if (query.empty() || empty()) |
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@ -899,23 +915,23 @@ void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchCollection(const GpuMat& qu |
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const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches, |
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int cc, cudaStream_t stream); |
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static const caller_t callers[3][6] = |
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static const caller_t callersL1[] = |
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{ |
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{ |
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matchL1_gpu<unsigned char>, 0/*matchL1_gpu<signed char>*/, |
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matchL1_gpu<unsigned short>, matchL1_gpu<short>, |
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matchL1_gpu<int>, matchL1_gpu<float> |
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}, |
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{ |
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0/*matchL2_gpu<unsigned char>*/, 0/*matchL2_gpu<signed char>*/, |
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0/*matchL2_gpu<unsigned short>*/, 0/*matchL2_gpu<short>*/, |
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0/*matchL2_gpu<int>*/, matchL2_gpu<float> |
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}, |
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{ |
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matchHamming_gpu<unsigned char>, 0/*matchHamming_gpu<signed char>*/, |
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matchHamming_gpu<unsigned short>, 0/*matchHamming_gpu<short>*/, |
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matchHamming_gpu<int>, 0/*matchHamming_gpu<float>*/ |
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} |
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matchL1_gpu<unsigned char>, 0/*matchL1_gpu<signed char>*/, |
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matchL1_gpu<unsigned short>, matchL1_gpu<short>, |
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matchL1_gpu<int>, matchL1_gpu<float> |
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}; |
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static const caller_t callersL2[] = |
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{ |
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0/*matchL2_gpu<unsigned char>*/, 0/*matchL2_gpu<signed char>*/, |
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0/*matchL2_gpu<unsigned short>*/, 0/*matchL2_gpu<short>*/, |
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0/*matchL2_gpu<int>*/, matchL2_gpu<float> |
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}; |
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static const caller_t callersHamming[] = |
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{ |
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matchHamming_gpu<unsigned char>, 0/*matchHamming_gpu<signed char>*/, |
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matchHamming_gpu<unsigned short>, 0/*matchHamming_gpu<short>*/, |
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matchHamming_gpu<int>, 0/*matchHamming_gpu<float>*/ |
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}; |
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DeviceInfo info; |
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@ -928,6 +944,9 @@ void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchCollection(const GpuMat& qu |
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CV_Assert(query.channels() == 1 && query.depth() < CV_64F); |
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CV_Assert(trainIdx.empty() || (trainIdx.rows == nQuery && trainIdx.size() == distance.size() && trainIdx.size() == imgIdx.size())); |
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CV_Assert(norm == NORM_L1 || norm == NORM_L2 || norm == NORM_HAMMING); |
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const caller_t* callers = norm == NORM_L1 ? callersL1 : norm == NORM_L2 ? callersL2 : callersHamming; |
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ensureSizeIsEnough(1, nQuery, CV_32SC1, nMatches); |
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if (trainIdx.empty()) |
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@ -942,7 +961,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchCollection(const GpuMat& qu |
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else |
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nMatches.setTo(Scalar::all(0)); |
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caller_t func = callers[distType][query.depth()]; |
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caller_t func = callers[query.depth()]; |
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CV_Assert(func != 0); |
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vector<DevMem2Db> trains_(trainDescCollection.begin(), trainDescCollection.end()); |
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@ -952,7 +971,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchCollection(const GpuMat& qu |
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trainIdx, imgIdx, distance, nMatches, cc, StreamAccessor::getStream(stream)); |
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} |
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void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchDownload(const GpuMat& trainIdx, const GpuMat& imgIdx, const GpuMat& distance, const GpuMat& nMatches, |
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void cv::gpu::BFMatcher_GPU::radiusMatchDownload(const GpuMat& trainIdx, const GpuMat& imgIdx, const GpuMat& distance, const GpuMat& nMatches, |
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vector< vector<DMatch> >& matches, bool compactResult) |
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{ |
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if (trainIdx.empty() || imgIdx.empty() || distance.empty() || nMatches.empty()) |
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@ -966,7 +985,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchDownload(const GpuMat& trai |
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radiusMatchConvert(trainIdxCPU, imgIdxCPU, distanceCPU, nMatchesCPU, matches, compactResult); |
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} |
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void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchConvert(const Mat& trainIdx, const Mat& imgIdx, const Mat& distance, const Mat& nMatches, |
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void cv::gpu::BFMatcher_GPU::radiusMatchConvert(const Mat& trainIdx, const Mat& imgIdx, const Mat& distance, const Mat& nMatches, |
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vector< vector<DMatch> >& matches, bool compactResult) |
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{ |
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if (trainIdx.empty() || imgIdx.empty() || distance.empty() || nMatches.empty()) |
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@ -1018,7 +1037,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchConvert(const Mat& trainIdx |
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} |
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} |
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void cv::gpu::BruteForceMatcher_GPU_base::radiusMatch(const GpuMat& query, vector< vector<DMatch> >& matches, |
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void cv::gpu::BFMatcher_GPU::radiusMatch(const GpuMat& query, vector< vector<DMatch> >& matches, |
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float maxDistance, const vector<GpuMat>& masks, bool compactResult) |
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{ |
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GpuMat trainIdx, imgIdx, distance, nMatches; |
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