|
|
|
@ -942,6 +942,32 @@ namespace cv { namespace viz { namespace |
|
|
|
|
actor->SetMapper(planeMapper); |
|
|
|
|
actor->SetTexture(texture); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
static vtkSmartPointer<vtkPolyData> createFrustrum(double aspect_ratio, double fovy, double scale) |
|
|
|
|
{ |
|
|
|
|
vtkSmartPointer<vtkCamera> camera = vtkSmartPointer<vtkCamera>::New(); |
|
|
|
|
camera->SetViewAngle(fovy); |
|
|
|
|
camera->SetPosition(0.0, 0.0, 0.0); |
|
|
|
|
camera->SetViewUp(0.0, 1.0, 0.0); |
|
|
|
|
camera->SetFocalPoint(0.0, 0.0, 1.0); |
|
|
|
|
camera->SetClippingRange(0.01, scale); |
|
|
|
|
|
|
|
|
|
double planesArray[24]; |
|
|
|
|
camera->GetFrustumPlanes(aspect_ratio, planesArray); |
|
|
|
|
|
|
|
|
|
vtkSmartPointer<vtkPlanes> planes = vtkSmartPointer<vtkPlanes>::New(); |
|
|
|
|
planes->SetFrustumPlanes(planesArray); |
|
|
|
|
|
|
|
|
|
vtkSmartPointer<vtkFrustumSource> frustumSource = vtkSmartPointer<vtkFrustumSource>::New(); |
|
|
|
|
frustumSource->SetPlanes(planes); |
|
|
|
|
|
|
|
|
|
vtkSmartPointer<vtkExtractEdges> extract_edges = vtkSmartPointer<vtkExtractEdges>::New(); |
|
|
|
|
extract_edges->SetInputConnection(frustumSource->GetOutputPort()); |
|
|
|
|
extract_edges->Update(); |
|
|
|
|
|
|
|
|
|
return extract_edges->GetOutput(); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
}; |
|
|
|
|
}}} |
|
|
|
|
|
|
|
|
@ -960,36 +986,16 @@ cv::viz::WCameraPosition::WCameraPosition(double scale) |
|
|
|
|
|
|
|
|
|
cv::viz::WCameraPosition::WCameraPosition(const Matx33d &K, double scale, const Color &color) |
|
|
|
|
{ |
|
|
|
|
vtkSmartPointer<vtkCamera> camera = vtkSmartPointer<vtkCamera>::New(); |
|
|
|
|
double f_x = K(0,0); |
|
|
|
|
double f_y = K(1,1); |
|
|
|
|
double c_y = K(1,2); |
|
|
|
|
double aspect_ratio = f_y / f_x; |
|
|
|
|
double f_x = K(0,0), f_y = K(1,1), c_y = K(1,2); |
|
|
|
|
|
|
|
|
|
// Assuming that this is an ideal camera (c_y and c_x are at the center of the image)
|
|
|
|
|
double fovy = 2.0 * atan2(c_y, f_y) * 180 / CV_PI; |
|
|
|
|
double aspect_ratio = f_y / f_x; |
|
|
|
|
|
|
|
|
|
camera->SetViewAngle(fovy); |
|
|
|
|
camera->SetPosition(0.0, 0.0, 0.0); |
|
|
|
|
camera->SetViewUp(0.0, 1.0, 0.0); |
|
|
|
|
camera->SetFocalPoint(0.0, 0.0, 1.0); |
|
|
|
|
camera->SetClippingRange(0.01, scale); |
|
|
|
|
|
|
|
|
|
double planesArray[24]; |
|
|
|
|
camera->GetFrustumPlanes(aspect_ratio, planesArray); |
|
|
|
|
|
|
|
|
|
vtkSmartPointer<vtkPlanes> planes = vtkSmartPointer<vtkPlanes>::New(); |
|
|
|
|
planes->SetFrustumPlanes(planesArray); |
|
|
|
|
|
|
|
|
|
vtkSmartPointer<vtkFrustumSource> frustumSource = vtkSmartPointer<vtkFrustumSource>::New(); |
|
|
|
|
frustumSource->SetPlanes(planes); |
|
|
|
|
frustumSource->Update(); |
|
|
|
|
|
|
|
|
|
vtkSmartPointer<vtkExtractEdges> filter = vtkSmartPointer<vtkExtractEdges>::New(); |
|
|
|
|
filter->SetInputConnection(frustumSource->GetOutputPort()); |
|
|
|
|
filter->Update(); |
|
|
|
|
vtkSmartPointer<vtkPolyData> polydata = CameraPositionUtils::createFrustrum(aspect_ratio, fovy, scale); |
|
|
|
|
|
|
|
|
|
vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New(); |
|
|
|
|
mapper->SetInputConnection(filter->GetOutputPort()); |
|
|
|
|
mapper->SetInputConnection(polydata->GetProducerPort()); |
|
|
|
|
|
|
|
|
|
vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); |
|
|
|
|
actor->SetMapper(mapper); |
|
|
|
@ -1000,34 +1006,13 @@ cv::viz::WCameraPosition::WCameraPosition(const Matx33d &K, double scale, const |
|
|
|
|
|
|
|
|
|
cv::viz::WCameraPosition::WCameraPosition(const Vec2d &fov, double scale, const Color &color) |
|
|
|
|
{ |
|
|
|
|
vtkSmartPointer<vtkCamera> camera = vtkSmartPointer<vtkCamera>::New(); |
|
|
|
|
|
|
|
|
|
camera->SetViewAngle(fov[1] * 180 / CV_PI); // Vertical field of view
|
|
|
|
|
camera->SetPosition(0.0, 0.0, 0.0); |
|
|
|
|
camera->SetViewUp(0.0, 1.0, 0.0); |
|
|
|
|
camera->SetFocalPoint(0.0, 0.0, 1.0); |
|
|
|
|
camera->SetClippingRange(0.01, scale); |
|
|
|
|
|
|
|
|
|
double aspect_ratio = tan(fov[0] * 0.5) / tan(fov[1] * 0.5); |
|
|
|
|
double fovy = fov[1] * 180 / CV_PI; |
|
|
|
|
|
|
|
|
|
double planesArray[24]; |
|
|
|
|
camera->GetFrustumPlanes(aspect_ratio, planesArray); |
|
|
|
|
|
|
|
|
|
vtkSmartPointer<vtkPlanes> planes = vtkSmartPointer<vtkPlanes>::New(); |
|
|
|
|
planes->SetFrustumPlanes(planesArray); |
|
|
|
|
|
|
|
|
|
vtkSmartPointer<vtkFrustumSource> frustumSource = |
|
|
|
|
vtkSmartPointer<vtkFrustumSource>::New(); |
|
|
|
|
frustumSource->SetPlanes(planes); |
|
|
|
|
frustumSource->Update(); |
|
|
|
|
|
|
|
|
|
// Extract the edges so we have the grid
|
|
|
|
|
vtkSmartPointer<vtkExtractEdges> filter = vtkSmartPointer<vtkExtractEdges>::New(); |
|
|
|
|
filter->SetInputConnection(frustumSource->GetOutputPort()); |
|
|
|
|
filter->Update(); |
|
|
|
|
vtkSmartPointer<vtkPolyData> polydata = CameraPositionUtils::createFrustrum(aspect_ratio, fovy, scale); |
|
|
|
|
|
|
|
|
|
vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New(); |
|
|
|
|
mapper->SetInputConnection(filter->GetOutputPort()); |
|
|
|
|
mapper->SetInputConnection(polydata->GetProducerPort()); |
|
|
|
|
|
|
|
|
|
vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); |
|
|
|
|
actor->SetMapper(mapper); |
|
|
|
@ -1039,11 +1024,12 @@ cv::viz::WCameraPosition::WCameraPosition(const Vec2d &fov, double scale, const |
|
|
|
|
cv::viz::WCameraPosition::WCameraPosition(const Matx33d &K, const Mat &image, double scale, const Color &color) |
|
|
|
|
{ |
|
|
|
|
CV_Assert(!image.empty() && image.depth() == CV_8U); |
|
|
|
|
double f_y = K(1,1); |
|
|
|
|
double c_y = K(1,2); |
|
|
|
|
|
|
|
|
|
double f_y = K(1,1), c_y = K(1,2); |
|
|
|
|
|
|
|
|
|
// Assuming that this is an ideal camera (c_y and c_x are at the center of the image)
|
|
|
|
|
double fovy = 2.0 * atan2(c_y, f_y) * 180.0 / CV_PI; |
|
|
|
|
double far_end_height = 2.0f * c_y * scale / f_y; |
|
|
|
|
double far_end_height = 2.00 * c_y * scale / f_y; |
|
|
|
|
|
|
|
|
|
vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); |
|
|
|
|
CameraPositionUtils::projectImage(fovy, far_end_height, image, scale, color, actor); |
|
|
|
|