mirror of https://github.com/opencv/opencv.git
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#include "cap_ffmpeg_impl_v2.hpp" |
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#include "cap_ffmpeg_impl.hpp" |
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/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
|
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// By downloading, copying, installing or using the software you agree to this license.
|
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// If you do not agree to this license, do not download, install,
|
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// copy or use the software.
|
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//
|
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//
|
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// License Agreement
|
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// For Open Source Computer Vision Library
|
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//
|
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// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
|
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// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
|
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// Third party copyrights are property of their respective owners.
|
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//
|
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// Redistribution and use in source and binary forms, with or without modification,
|
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// are permitted provided that the following conditions are met:
|
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//
|
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// * Redistribution's of source code must retain the above copyright notice,
|
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// this list of conditions and the following disclaimer.
|
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//
|
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// * Redistribution's in binary form must reproduce the above copyright notice,
|
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// this list of conditions and the following disclaimer in the documentation
|
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// and/or other GpuMaterials provided with the distribution.
|
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//
|
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// * The name of the copyright holders may not be used to endorse or promote products
|
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// derived from this software without specific prior written permission.
|
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//
|
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// This software is provided by the copyright holders and contributors "as is" and
|
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// any express or implied warranties, including, but not limited to, the implied
|
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
|
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// In no event shall the Intel Corporation or contributors be liable for any direct,
|
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// indirect, incidental, special, exemplary, or consequential damages
|
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// (including, but not limited to, procurement of substitute goods or services;
|
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// loss of use, data, or profits; or business interruption) however caused
|
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// and on any theory of liability, whether in contract, strict liability,
|
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// or tort (including negligence or otherwise) arising in any way out of
|
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#ifndef __OPENCV_CORE_DevMem2D_HPP__ |
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#define __OPENCV_CORE_DevMem2D_HPP__ |
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#ifdef __cplusplus |
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#ifdef __CUDACC__ |
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#define __CV_GPU_HOST_DEVICE__ __host__ __device__ __forceinline__ |
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#else |
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#define __CV_GPU_HOST_DEVICE__ |
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#endif |
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namespace cv |
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{ |
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namespace gpu |
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{ |
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// Simple lightweight structures that encapsulates information about an image on device.
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// It is intended to pass to nvcc-compiled code. GpuMat depends on headers that nvcc can't compile
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template <bool expr> struct StaticAssert; |
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template <> struct StaticAssert<true> {static __CV_GPU_HOST_DEVICE__ void check(){}}; |
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template<typename T> struct DevPtr |
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{ |
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typedef T elem_type; |
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typedef int index_type; |
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enum { elem_size = sizeof(elem_type) }; |
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T* data; |
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__CV_GPU_HOST_DEVICE__ DevPtr() : data(0) {} |
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__CV_GPU_HOST_DEVICE__ DevPtr(T* data_) : data(data_) {} |
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__CV_GPU_HOST_DEVICE__ size_t elemSize() const { return elem_size; } |
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__CV_GPU_HOST_DEVICE__ operator T*() { return data; } |
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__CV_GPU_HOST_DEVICE__ operator const T*() const { return data; } |
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}; |
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template<typename T> struct PtrSz : public DevPtr<T> |
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{ |
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__CV_GPU_HOST_DEVICE__ PtrSz() : size(0) {} |
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__CV_GPU_HOST_DEVICE__ PtrSz(T* data_, size_t size_) : DevPtr<T>(data_), size(size_) {} |
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size_t size; |
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}; |
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template<typename T> struct PtrStep : public DevPtr<T> |
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{ |
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__CV_GPU_HOST_DEVICE__ PtrStep() : step(0) {} |
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__CV_GPU_HOST_DEVICE__ PtrStep(T* data_, size_t step_) : DevPtr<T>(data_), step(step_) {} |
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/** \brief stride between two consecutive rows in bytes. Step is stored always and everywhere in bytes!!! */ |
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size_t step; |
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__CV_GPU_HOST_DEVICE__ T* ptr(int y = 0) { return ( T*)( ( char*)DevPtr<T>::data + y * step); } |
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__CV_GPU_HOST_DEVICE__ const T* ptr(int y = 0) const { return (const T*)( (const char*)DevPtr<T>::data + y * step); } |
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__CV_GPU_HOST_DEVICE__ T& operator ()(int y, int x) { return ptr(y)[x]; } |
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__CV_GPU_HOST_DEVICE__ const T& operator ()(int y, int x) const { return ptr(y)[x]; } |
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}; |
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template <typename T> struct PtrStepSz : public PtrStep<T> |
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{ |
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__CV_GPU_HOST_DEVICE__ PtrStepSz() : cols(0), rows(0) {} |
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__CV_GPU_HOST_DEVICE__ PtrStepSz(int rows_, int cols_, T* data_, size_t step_) |
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: PtrStep<T>(data_, step_), cols(cols_), rows(rows_) {} |
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int cols; |
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int rows; |
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}; |
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template <typename T> struct DevMem2D_ : public PtrStepSz<T> |
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{ |
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DevMem2D_() {} |
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DevMem2D_(int rows_, int cols_, T* data_, size_t step_) : PtrStepSz<T>(rows_, cols_, data_, step_) {} |
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template <typename U> |
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explicit DevMem2D_(const DevMem2D_<U>& d) : PtrStepSz<T>(d.rows, d.cols, (T*)d.data, d.step) {} |
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}; |
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template<typename T> struct PtrElemStep_ : public PtrStep<T> |
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{ |
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PtrElemStep_(const DevMem2D_<T>& mem) : PtrStep<T>(mem.data, mem.step) |
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{ |
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StaticAssert<256 % sizeof(T) == 0>::check(); |
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PtrStep<T>::step /= PtrStep<T>::elem_size; |
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} |
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__CV_GPU_HOST_DEVICE__ T* ptr(int y = 0) { return PtrStep<T>::data + y * PtrStep<T>::step; } |
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__CV_GPU_HOST_DEVICE__ const T* ptr(int y = 0) const { return PtrStep<T>::data + y * PtrStep<T>::step; } |
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__CV_GPU_HOST_DEVICE__ T& operator ()(int y, int x) { return ptr(y)[x]; } |
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__CV_GPU_HOST_DEVICE__ const T& operator ()(int y, int x) const { return ptr(y)[x]; } |
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}; |
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template<typename T> struct PtrStep_ : public PtrStep<T> |
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{ |
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PtrStep_() {} |
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PtrStep_(const DevMem2D_<T>& mem) : PtrStep<T>(mem.data, mem.step) {} |
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}; |
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typedef DevMem2D_<unsigned char> DevMem2Db; |
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typedef DevMem2Db DevMem2D; |
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typedef DevMem2D_<float> DevMem2Df; |
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typedef DevMem2D_<int> DevMem2Di; |
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typedef PtrStep<unsigned char> PtrStepb; |
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typedef PtrStep<float> PtrStepf; |
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typedef PtrStep<int> PtrStepi; |
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typedef PtrElemStep_<unsigned char> PtrElemStep; |
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typedef PtrElemStep_<float> PtrElemStepf; |
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typedef PtrElemStep_<int> PtrElemStepi; |
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} |
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} |
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#endif // __cplusplus
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#endif /* __OPENCV_GPU_DevMem2D_HPP__ */ |
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/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
|
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//
|
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// By downloading, copying, installing or using the software you agree to this license.
|
||||
// If you do not agree to this license, do not download, install,
|
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// copy or use the software.
|
||||
//
|
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//
|
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// License Agreement
|
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// For Open Source Computer Vision Library
|
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//
|
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// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
|
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// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
|
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// Third party copyrights are property of their respective owners.
|
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//
|
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// Redistribution and use in source and binary forms, with or without modification,
|
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// are permitted provided that the following conditions are met:
|
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//
|
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// * Redistribution's of source code must retain the above copyright notice,
|
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// this list of conditions and the following disclaimer.
|
||||
//
|
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// * Redistribution's in binary form must reproduce the above copyright notice,
|
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// this list of conditions and the following disclaimer in the documentation
|
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// and/or other GpuMaterials provided with the distribution.
|
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//
|
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// * The name of the copyright holders may not be used to endorse or promote products
|
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// derived from this software without specific prior written permission.
|
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//
|
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// This software is provided by the copyright holders and contributors "as is" and
|
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// any express or implied warranties, including, but not limited to, the implied
|
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
|
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// In no event shall the Intel Corporation or contributors be liable for any direct,
|
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// indirect, incidental, special, exemplary, or consequential damages
|
||||
// (including, but not limited to, procurement of substitute goods or services;
|
||||
// loss of use, data, or profits; or business interruption) however caused
|
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// and on any theory of liability, whether in contract, strict liability,
|
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#ifndef __OPENCV_CORE_DevMem2D_HPP__ |
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#define __OPENCV_CORE_DevMem2D_HPP__ |
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#ifdef __cplusplus |
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#ifdef __CUDACC__ |
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#define __CV_GPU_HOST_DEVICE__ __host__ __device__ __forceinline__ |
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#else |
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#define __CV_GPU_HOST_DEVICE__ |
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#endif |
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|
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namespace cv |
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{ |
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namespace gpu |
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{ |
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// Simple lightweight structures that encapsulates information about an image on device.
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// It is intended to pass to nvcc-compiled code. GpuMat depends on headers that nvcc can't compile
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|
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template <bool expr> struct StaticAssert; |
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template <> struct StaticAssert<true> {static __CV_GPU_HOST_DEVICE__ void check(){}}; |
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|
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template<typename T> struct DevPtr |
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{ |
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typedef T elem_type; |
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typedef int index_type; |
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enum { elem_size = sizeof(elem_type) }; |
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T* data; |
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__CV_GPU_HOST_DEVICE__ DevPtr() : data(0) {} |
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__CV_GPU_HOST_DEVICE__ DevPtr(T* data_) : data(data_) {} |
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__CV_GPU_HOST_DEVICE__ size_t elemSize() const { return elem_size; } |
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__CV_GPU_HOST_DEVICE__ operator T*() { return data; } |
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__CV_GPU_HOST_DEVICE__ operator const T*() const { return data; } |
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}; |
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template<typename T> struct PtrSz : public DevPtr<T> |
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{ |
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__CV_GPU_HOST_DEVICE__ PtrSz() : size(0) {} |
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__CV_GPU_HOST_DEVICE__ PtrSz(T* data_, size_t size_) : DevPtr<T>(data_), size(size_) {} |
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size_t size; |
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}; |
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template<typename T> struct PtrStep : public DevPtr<T> |
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{ |
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__CV_GPU_HOST_DEVICE__ PtrStep() : step(0) {} |
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__CV_GPU_HOST_DEVICE__ PtrStep(T* data_, size_t step_) : DevPtr<T>(data_), step(step_) {} |
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|
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/** \brief stride between two consecutive rows in bytes. Step is stored always and everywhere in bytes!!! */ |
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size_t step; |
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__CV_GPU_HOST_DEVICE__ T* ptr(int y = 0) { return ( T*)( ( char*)DevPtr<T>::data + y * step); } |
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__CV_GPU_HOST_DEVICE__ const T* ptr(int y = 0) const { return (const T*)( (const char*)DevPtr<T>::data + y * step); } |
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|
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__CV_GPU_HOST_DEVICE__ T& operator ()(int y, int x) { return ptr(y)[x]; } |
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__CV_GPU_HOST_DEVICE__ const T& operator ()(int y, int x) const { return ptr(y)[x]; } |
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}; |
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template <typename T> struct PtrStepSz : public PtrStep<T> |
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{ |
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__CV_GPU_HOST_DEVICE__ PtrStepSz() : cols(0), rows(0) {} |
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__CV_GPU_HOST_DEVICE__ PtrStepSz(int rows_, int cols_, T* data_, size_t step_) |
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: PtrStep<T>(data_, step_), cols(cols_), rows(rows_) {} |
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int cols; |
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int rows; |
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}; |
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template <typename T> struct DevMem2D_ : public PtrStepSz<T> |
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{ |
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DevMem2D_() {} |
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DevMem2D_(int rows_, int cols_, T* data_, size_t step_) : PtrStepSz<T>(rows_, cols_, data_, step_) {} |
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template <typename U> |
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explicit DevMem2D_(const DevMem2D_<U>& d) : PtrStepSz<T>(d.rows, d.cols, (T*)d.data, d.step) {} |
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}; |
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template<typename T> struct PtrElemStep_ : public PtrStep<T> |
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{ |
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PtrElemStep_(const DevMem2D_<T>& mem) : PtrStep<T>(mem.data, mem.step) |
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{ |
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StaticAssert<256 % sizeof(T) == 0>::check(); |
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PtrStep<T>::step /= PtrStep<T>::elem_size; |
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} |
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__CV_GPU_HOST_DEVICE__ T* ptr(int y = 0) { return PtrStep<T>::data + y * PtrStep<T>::step; } |
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__CV_GPU_HOST_DEVICE__ const T* ptr(int y = 0) const { return PtrStep<T>::data + y * PtrStep<T>::step; } |
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__CV_GPU_HOST_DEVICE__ T& operator ()(int y, int x) { return ptr(y)[x]; } |
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__CV_GPU_HOST_DEVICE__ const T& operator ()(int y, int x) const { return ptr(y)[x]; } |
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}; |
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template<typename T> struct PtrStep_ : public PtrStep<T> |
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{ |
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PtrStep_() {} |
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PtrStep_(const DevMem2D_<T>& mem) : PtrStep<T>(mem.data, mem.step) {} |
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}; |
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typedef DevMem2D_<unsigned char> DevMem2Db; |
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typedef DevMem2Db DevMem2D; |
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typedef DevMem2D_<float> DevMem2Df; |
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typedef DevMem2D_<int> DevMem2Di; |
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typedef PtrStep<unsigned char> PtrStepb; |
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typedef PtrStep<float> PtrStepf; |
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typedef PtrStep<int> PtrStepi; |
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typedef PtrElemStep_<unsigned char> PtrElemStep; |
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typedef PtrElemStep_<float> PtrElemStepf; |
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typedef PtrElemStep_<int> PtrElemStepi; |
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} |
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} |
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#endif // __cplusplus
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#endif /* __OPENCV_GPU_DevMem2D_HPP__ */ |
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File diff suppressed because it is too large
Load Diff
@ -1,325 +0,0 @@ |
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Planar Subdivisions (C API) |
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============================ |
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.. highlight:: c |
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CvSubdiv2D |
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---------- |
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.. ocv:struct:: CvSubdiv2D |
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Planar subdivision. |
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:: |
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#define CV_SUBDIV2D_FIELDS() \ |
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CV_GRAPH_FIELDS() \ |
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int quad_edges; \ |
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int is_geometry_valid; \ |
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CvSubdiv2DEdge recent_edge; \ |
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CvPoint2D32f topleft; \ |
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CvPoint2D32f bottomright; |
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typedef struct CvSubdiv2D |
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{ |
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CV_SUBDIV2D_FIELDS() |
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} |
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CvSubdiv2D; |
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.. |
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Planar subdivision is the subdivision of a plane into a set of |
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non-overlapped regions (facets) that cover the whole plane. The above |
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structure describes a subdivision built on a 2D point set, where the points |
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are linked together and form a planar graph, which, together with a few |
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edges connecting the exterior subdivision points (namely, convex hull points) |
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with infinity, subdivides a plane into facets by its edges. |
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|
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For every subdivision, there is a dual subdivision in which facets and |
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points (subdivision vertices) swap their roles. This means that a facet is |
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treated as a vertex (called a virtual point below) of the dual subdivision and |
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the original subdivision vertices become facets. In the figure below, the |
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original subdivision is marked with solid lines and dual subdivision - |
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with dotted lines. |
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.. image:: pics/subdiv.png |
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OpenCV subdivides a plane into triangles using the Delaunay's |
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algorithm. Subdivision is built iteratively starting from a dummy |
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triangle that includes all the subdivision points for sure. In this |
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case, the dual subdivision is a Voronoi diagram of the input 2D point set. The |
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subdivisions can be used for the 3D piece-wise transformation of a plane, |
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morphing, fast location of points on the plane, building special graphs |
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(such as NNG,RNG), and so forth. |
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CvQuadEdge2D |
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------------ |
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.. ocv:struct:: CvQuadEdge2D |
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Quad-edge of a planar subdivision. |
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:: |
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/* one of edges within quad-edge, lower 2 bits is index (0..3) |
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and upper bits are quad-edge pointer */ |
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typedef long CvSubdiv2DEdge; |
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/* quad-edge structure fields */ |
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#define CV_QUADEDGE2D_FIELDS() \ |
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int flags; \ |
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struct CvSubdiv2DPoint* pt[4]; \ |
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CvSubdiv2DEdge next[4]; |
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typedef struct CvQuadEdge2D |
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{ |
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CV_QUADEDGE2D_FIELDS() |
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} |
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CvQuadEdge2D; |
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.. |
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Quad-edge is a basic element of a subdivision containing four edges (e, eRot, reversed e, and reversed eRot): |
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.. image:: pics/quadedge.png |
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CvSubdiv2DPoint |
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--------------- |
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.. ocv:struct:: CvSubdiv2DPoint |
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Point of an original or dual subdivision. |
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:: |
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#define CV_SUBDIV2D_POINT_FIELDS()\ |
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int flags; \ |
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CvSubdiv2DEdge first; \ |
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CvPoint2D32f pt; \ |
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int id; |
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#define CV_SUBDIV2D_VIRTUAL_POINT_FLAG (1 << 30) |
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typedef struct CvSubdiv2DPoint |
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{ |
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CV_SUBDIV2D_POINT_FIELDS() |
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} |
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CvSubdiv2DPoint; |
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.. |
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* id |
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This integer can be used to index auxiliary data associated with each vertex of the planar subdivision. |
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CalcSubdivVoronoi2D |
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------------------- |
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Calculates the coordinates of the Voronoi diagram cells. |
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.. ocv:cfunction:: void cvCalcSubdivVoronoi2D( CvSubdiv2D* subdiv ) |
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.. ocv:pyoldfunction:: cv.CalcSubdivVoronoi2D(subdiv)-> None |
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:param subdiv: Delaunay subdivision, in which all the points are already added. |
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The function calculates the coordinates |
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of virtual points. All virtual points corresponding to a vertex of the |
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original subdivision form (when connected together) a boundary of the Voronoi |
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cell at that point. |
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ClearSubdivVoronoi2D |
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-------------------- |
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Removes all virtual points. |
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.. ocv:cfunction:: void cvClearSubdivVoronoi2D( CvSubdiv2D* subdiv ) |
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.. ocv:pyoldfunction:: cv.ClearSubdivVoronoi2D(subdiv)-> None |
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:param subdiv: Delaunay subdivision. |
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The function removes all of the virtual points. It |
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is called internally in |
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:ocv:cfunc:`CalcSubdivVoronoi2D` |
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if the subdivision |
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was modified after the previous call to the function. |
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CreateSubdivDelaunay2D |
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---------------------- |
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Creates an empty Delaunay triangulation. |
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.. ocv:cfunction:: CvSubdiv2D* cvCreateSubdivDelaunay2D( CvRect rect, CvMemStorage* storage ) |
||||
.. ocv:pyoldfunction:: cv.CreateSubdivDelaunay2D(rect, storage)-> emptyDelaunayTriangulation |
||||
|
||||
:param rect: Rectangle that includes all of the 2D points that are to be added to the subdivision. |
||||
|
||||
:param storage: Container for the subdivision. |
||||
|
||||
The function creates an empty Delaunay |
||||
subdivision where 2D points can be added using the function |
||||
:ocv:cfunc:`SubdivDelaunay2DInsert` |
||||
. All of the points to be added must be within |
||||
the specified rectangle, otherwise a runtime error is raised. |
||||
|
||||
Note that the triangulation is a single large triangle that covers the given rectangle. Hence the three vertices of this triangle are outside the rectangle |
||||
``rect`` |
||||
. |
||||
|
||||
FindNearestPoint2D |
||||
------------------ |
||||
Finds the subdivision vertex closest to the given point. |
||||
|
||||
.. ocv:cfunction:: CvSubdiv2DPoint* cvFindNearestPoint2D( CvSubdiv2D* subdiv, CvPoint2D32f pt ) |
||||
.. ocv:pyoldfunction:: cv.FindNearestPoint2D(subdiv, pt)-> point |
||||
|
||||
:param subdiv: Delaunay or another subdivision. |
||||
|
||||
:param pt: Input point. |
||||
|
||||
The function is another function that |
||||
locates the input point within the subdivision. It finds the subdivision vertex that |
||||
is the closest to the input point. It is not necessarily one of vertices |
||||
of the facet containing the input point, though the facet (located using |
||||
:ocv:cfunc:`Subdiv2DLocate` |
||||
) is used as a starting |
||||
point. The function returns a pointer to the found subdivision vertex. |
||||
|
||||
Subdiv2DEdgeDst |
||||
--------------- |
||||
Returns the edge destination. |
||||
|
||||
.. ocv:cfunction:: CvSubdiv2DPoint* cvSubdiv2DEdgeDst( CvSubdiv2DEdge edge ) |
||||
.. ocv:pyoldfunction:: cv.Subdiv2DEdgeDst(edge)-> point |
||||
|
||||
:param edge: Subdivision edge (not a quad-edge). |
||||
|
||||
The function returns the edge destination. The |
||||
returned pointer may be NULL if the edge is from a dual subdivision and |
||||
the virtual point coordinates are not calculated yet. The virtual points |
||||
can be calculated using the function |
||||
:ocv:cfunc:`CalcSubdivVoronoi2D`. |
||||
|
||||
Subdiv2DGetEdge |
||||
--------------- |
||||
Returns one of the edges related to the given edge. |
||||
|
||||
.. ocv:cfunction:: CvSubdiv2DEdge cvSubdiv2DGetEdge( CvSubdiv2DEdge edge, CvNextEdgeType type ) |
||||
.. ocv:pyoldfunction:: cv.Subdiv2DGetEdge(edge, type)-> CvSubdiv2DEdge |
||||
|
||||
:param edge: Subdivision edge (not a quad-edge). |
||||
|
||||
:param type: Parameter specifying which of the related edges to return. The following values are possible: |
||||
|
||||
* **CV_NEXT_AROUND_ORG** next around the edge origin ( ``eOnext`` on the picture below if ``e`` is the input edge) |
||||
|
||||
* **CV_NEXT_AROUND_DST** next around the edge vertex ( ``eDnext`` ) |
||||
|
||||
* **CV_PREV_AROUND_ORG** previous around the edge origin (reversed ``eRnext`` ) |
||||
|
||||
* **CV_PREV_AROUND_DST** previous around the edge destination (reversed ``eLnext`` ) |
||||
|
||||
* **CV_NEXT_AROUND_LEFT** next around the left facet ( ``eLnext`` ) |
||||
|
||||
* **CV_NEXT_AROUND_RIGHT** next around the right facet ( ``eRnext`` ) |
||||
|
||||
* **CV_PREV_AROUND_LEFT** previous around the left facet (reversed ``eOnext`` ) |
||||
|
||||
* **CV_PREV_AROUND_RIGHT** previous around the right facet (reversed ``eDnext`` ) |
||||
|
||||
.. image:: pics/quadedge.png |
||||
|
||||
The function returns one of the edges related to the input edge. |
||||
|
||||
Subdiv2DNextEdge |
||||
---------------- |
||||
Returns next edge around the edge origin. |
||||
|
||||
.. ocv:cfunction:: CvSubdiv2DEdge cvSubdiv2DNextEdge( CvSubdiv2DEdge edge ) |
||||
.. ocv:pyoldfunction:: cv.Subdiv2DNextEdge(edge)-> CvSubdiv2DEdge |
||||
|
||||
:param edge: Subdivision edge (not a quad-edge). |
||||
|
||||
The function returns the next edge around the edge origin: |
||||
``eOnext`` |
||||
on the picture above if |
||||
``e`` |
||||
is the input edge). |
||||
|
||||
Subdiv2DLocate |
||||
-------------- |
||||
Returns the location of a point within a Delaunay triangulation. |
||||
|
||||
.. ocv:cfunction:: CvSubdiv2DPointLocation cvSubdiv2DLocate( CvSubdiv2D* subdiv, CvPoint2D32f pt, CvSubdiv2DEdge* edge, CvSubdiv2DPoint** vertex=NULL ) |
||||
.. ocv:pyoldfunction:: cv.Subdiv2DLocate(subdiv, pt) -> (loc, where) |
||||
|
||||
:param subdiv: Delaunay or another subdivision. |
||||
|
||||
:param pt: Point to locate. |
||||
|
||||
:param edge: Output edge that the point belongs to or is located to the right of it. |
||||
|
||||
:param vertex: Optional output vertex double pointer the input point coincides with. |
||||
|
||||
The function locates the input point within the subdivision. There are five cases: |
||||
|
||||
* |
||||
The point falls into some facet. The function returns |
||||
``CV_PTLOC_INSIDE`` |
||||
and |
||||
``*edge`` |
||||
will contain one of edges of the facet. |
||||
|
||||
* |
||||
The point falls onto the edge. The function returns |
||||
``CV_PTLOC_ON_EDGE`` |
||||
and |
||||
``*edge`` |
||||
will contain this edge. |
||||
|
||||
* |
||||
The point coincides with one of the subdivision vertices. The function returns |
||||
``CV_PTLOC_VERTEX`` |
||||
and |
||||
``*vertex`` |
||||
will contain a pointer to the vertex. |
||||
|
||||
* |
||||
The point is outside the subdivision reference rectangle. The function returns |
||||
``CV_PTLOC_OUTSIDE_RECT`` |
||||
and no pointers are filled. |
||||
|
||||
* |
||||
One of input arguments is invalid. A runtime error is raised or, if silent or "parent" error processing mode is selected, |
||||
``CV_PTLOC_ERROR`` |
||||
is returnd. |
||||
|
||||
Subdiv2DRotateEdge |
||||
------------------ |
||||
Returns another edge of the same quad-edge. |
||||
|
||||
.. ocv:cfunction:: CvSubdiv2DEdge cvSubdiv2DRotateEdge( CvSubdiv2DEdge edge, int rotate ) |
||||
.. ocv:pyoldfunction:: cv.Subdiv2DRotateEdge(edge, rotate)-> CvSubdiv2DEdge |
||||
|
||||
:param edge: Subdivision edge (not a quad-edge). |
||||
|
||||
:param rotate: Parameter specifying which of the edges of the same quad-edge as the input one to return. The following values are possible: |
||||
|
||||
* **0** the input edge ( ``e`` on the picture below if ``e`` is the input edge) |
||||
|
||||
* **1** the rotated edge ( ``eRot`` ) |
||||
|
||||
* **2** the reversed edge (reversed ``e`` (in green)) |
||||
|
||||
* **3** the reversed rotated edge (reversed ``eRot`` (in green)) |
||||
|
||||
The function returns one of the edges of the same quad-edge as the input edge. |
||||
|
||||
SubdivDelaunay2DInsert |
||||
---------------------- |
||||
Inserts a single point into a Delaunay triangulation. |
||||
|
||||
.. ocv:cfunction:: CvSubdiv2DPoint* cvSubdivDelaunay2DInsert( CvSubdiv2D* subdiv, CvPoint2D32f pt) |
||||
.. ocv:pyoldfunction:: cv.SubdivDelaunay2DInsert(subdiv, pt)-> point |
||||
|
||||
:param subdiv: Delaunay subdivision created by the function :ocv:cfunc:`CreateSubdivDelaunay2D`. |
||||
|
||||
:param pt: Inserted point. |
||||
|
||||
The function inserts a single point into a subdivision and modifies the subdivision topology appropriately. If a point with the same coordinates exists already, no new point is added. The function returns a pointer to the allocated point. No virtual point coordinates are calculated at this stage. |
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,457 +1,442 @@ |
||||
#include "converters.h" |
||||
|
||||
#ifdef DEBUG |
||||
#include <android/log.h> |
||||
#define MODULE_LOG_TAG "OpenCV.converters" |
||||
#define LOGD(...) ((void)__android_log_print(ANDROID_LOG_DEBUG, MODULE_LOG_TAG, __VA_ARGS__)) |
||||
#else //DEBUG
|
||||
#define LOGD(...) |
||||
#endif //DEBUG
|
||||
|
||||
using namespace cv; |
||||
|
||||
#define CHECK_MAT(cond) if(!(cond)){ LOGD("FAILED: " #cond); return; } |
||||
|
||||
|
||||
// vector_int
|
||||
|
||||
void Mat_to_vector_int(Mat& mat, vector<int>& v_int) |
||||
{ |
||||
v_int.clear(); |
||||
CHECK_MAT(mat.type()==CV_32SC1 && mat.cols==1); |
||||
v_int = (vector<int>) mat; |
||||
} |
||||
|
||||
void vector_int_to_Mat(vector<int>& v_int, Mat& mat) |
||||
{ |
||||
mat = Mat(v_int, true); |
||||
} |
||||
|
||||
|
||||
//vector_double
|
||||
|
||||
void Mat_to_vector_double(Mat& mat, vector<double>& v_double) |
||||
{ |
||||
v_double.clear(); |
||||
CHECK_MAT(mat.type()==CV_64FC1 && mat.cols==1); |
||||
v_double = (vector<double>) mat; |
||||
} |
||||
|
||||
void vector_double_to_Mat(vector<double>& v_double, Mat& mat) |
||||
{ |
||||
mat = Mat(v_double, true); |
||||
} |
||||
|
||||
|
||||
// vector_float
|
||||
|
||||
void Mat_to_vector_float(Mat& mat, vector<float>& v_float) |
||||
{ |
||||
v_float.clear(); |
||||
CHECK_MAT(mat.type()==CV_32FC1 && mat.cols==1); |
||||
v_float = (vector<float>) mat; |
||||
} |
||||
|
||||
void vector_float_to_Mat(vector<float>& v_float, Mat& mat) |
||||
{ |
||||
mat = Mat(v_float, true); |
||||
} |
||||
|
||||
|
||||
//vector_uchar
|
||||
|
||||
void Mat_to_vector_uchar(Mat& mat, vector<uchar>& v_uchar) |
||||
{ |
||||
v_uchar.clear(); |
||||
CHECK_MAT(mat.type()==CV_8UC1 && mat.cols==1); |
||||
v_uchar = (vector<uchar>) mat; |
||||
} |
||||
|
||||
void vector_uchar_to_Mat(vector<uchar>& v_uchar, Mat& mat) |
||||
{ |
||||
mat = Mat(v_uchar, true); |
||||
} |
||||
|
||||
void Mat_to_vector_char(Mat& mat, vector<char>& v_char) |
||||
{ |
||||
v_char.clear(); |
||||
CHECK_MAT(mat.type()==CV_8SC1 && mat.cols==1); |
||||
v_char = (vector<char>) mat; |
||||
} |
||||
|
||||
void vector_char_to_Mat(vector<char>& v_char, Mat& mat) |
||||
{ |
||||
mat = Mat(v_char, true); |
||||
} |
||||
|
||||
|
||||
//vector_Rect
|
||||
|
||||
void Mat_to_vector_Rect(Mat& mat, vector<Rect>& v_rect) |
||||
{ |
||||
v_rect.clear(); |
||||
CHECK_MAT(mat.type()==CV_32SC4 && mat.cols==1); |
||||
v_rect = (vector<Rect>) mat; |
||||
} |
||||
|
||||
void vector_Rect_to_Mat(vector<Rect>& v_rect, Mat& mat) |
||||
{ |
||||
mat = Mat(v_rect, true); |
||||
} |
||||
|
||||
|
||||
//vector_Point
|
||||
void Mat_to_vector_Point(Mat& mat, vector<Point>& v_point) |
||||
{ |
||||
v_point.clear(); |
||||
CHECK_MAT(mat.type()==CV_32SC2 && mat.cols==1); |
||||
v_point = (vector<Point>) mat; |
||||
} |
||||
|
||||
//vector_Point2f
|
||||
void Mat_to_vector_Point2f(Mat& mat, vector<Point2f>& v_point) |
||||
{ |
||||
v_point.clear(); |
||||
CHECK_MAT(mat.type()==CV_32FC2 && mat.cols==1); |
||||
v_point = (vector<Point2f>) mat; |
||||
} |
||||
|
||||
//vector_Point2d
|
||||
void Mat_to_vector_Point2d(Mat& mat, vector<Point2d>& v_point) |
||||
{ |
||||
v_point.clear(); |
||||
CHECK_MAT(mat.type()==CV_64FC2 && mat.cols==1); |
||||
v_point = (vector<Point2d>) mat; |
||||
} |
||||
|
||||
|
||||
//vector_Point3i
|
||||
void Mat_to_vector_Point3i(Mat& mat, vector<Point3i>& v_point) |
||||
{ |
||||
v_point.clear(); |
||||
CHECK_MAT(mat.type()==CV_32SC3 && mat.cols==1); |
||||
v_point = (vector<Point3i>) mat; |
||||
} |
||||
|
||||
//vector_Point3f
|
||||
void Mat_to_vector_Point3f(Mat& mat, vector<Point3f>& v_point) |
||||
{ |
||||
v_point.clear(); |
||||
CHECK_MAT(mat.type()==CV_32FC3 && mat.cols==1); |
||||
v_point = (vector<Point3f>) mat; |
||||
} |
||||
|
||||
//vector_Point3d
|
||||
void Mat_to_vector_Point3d(Mat& mat, vector<Point3d>& v_point) |
||||
{ |
||||
v_point.clear(); |
||||
CHECK_MAT(mat.type()==CV_64FC3 && mat.cols==1); |
||||
v_point = (vector<Point3d>) mat; |
||||
} |
||||
|
||||
|
||||
void vector_Point_to_Mat(vector<Point>& v_point, Mat& mat) |
||||
{ |
||||
mat = Mat(v_point, true); |
||||
} |
||||
|
||||
void vector_Point2f_to_Mat(vector<Point2f>& v_point, Mat& mat) |
||||
{ |
||||
mat = Mat(v_point, true); |
||||
} |
||||
|
||||
void vector_Point2d_to_Mat(vector<Point2d>& v_point, Mat& mat) |
||||
{ |
||||
mat = Mat(v_point, true); |
||||
} |
||||
|
||||
void vector_Point3i_to_Mat(vector<Point3i>& v_point, Mat& mat) |
||||
{ |
||||
mat = Mat(v_point, true); |
||||
} |
||||
|
||||
void vector_Point3f_to_Mat(vector<Point3f>& v_point, Mat& mat) |
||||
{ |
||||
mat = Mat(v_point, true); |
||||
} |
||||
|
||||
void vector_Point3d_to_Mat(vector<Point3d>& v_point, Mat& mat) |
||||
{ |
||||
mat = Mat(v_point, true); |
||||
} |
||||
|
||||
#ifdef HAVE_OPENCV_FEATURES2D |
||||
//vector_KeyPoint
|
||||
void Mat_to_vector_KeyPoint(Mat& mat, vector<KeyPoint>& v_kp) |
||||
{ |
||||
v_kp.clear(); |
||||
CHECK_MAT(mat.type()==CV_32FC(7) && mat.cols==1); |
||||
for(int i=0; i<mat.rows; i++) |
||||
{ |
||||
Vec<float, 7> v = mat.at< Vec<float, 7> >(i, 0); |
||||
KeyPoint kp(v[0], v[1], v[2], v[3], v[4], (int)v[5], (int)v[6]); |
||||
v_kp.push_back(kp); |
||||
} |
||||
return; |
||||
} |
||||
|
||||
|
||||
void vector_KeyPoint_to_Mat(vector<KeyPoint>& v_kp, Mat& mat) |
||||
{ |
||||
int count = v_kp.size(); |
||||
mat.create(count, 1, CV_32FC(7)); |
||||
for(int i=0; i<count; i++) |
||||
{ |
||||
KeyPoint kp = v_kp[i]; |
||||
mat.at< Vec<float, 7> >(i, 0) = Vec<float, 7>(kp.pt.x, kp.pt.y, kp.size, kp.angle, kp.response, kp.octave, kp.class_id); |
||||
} |
||||
} |
||||
#endif |
||||
|
||||
|
||||
//vector_Mat
|
||||
void Mat_to_vector_Mat(cv::Mat& mat, std::vector<cv::Mat>& v_mat) |
||||
{ |
||||
v_mat.clear(); |
||||
if(mat.type() == CV_32SC2 && mat.cols == 1) |
||||
{ |
||||
v_mat.reserve(mat.rows); |
||||
for(int i=0; i<mat.rows; i++) |
||||
{ |
||||
Vec<int, 2> a = mat.at< Vec<int, 2> >(i, 0); |
||||
long long addr = (((long long)a[0])<<32) | a[1]; |
||||
Mat& m = *( (Mat*) addr ); |
||||
v_mat.push_back(m); |
||||
} |
||||
} else { |
||||
LOGD("Mat_to_vector_Mat() FAILED: mat.type() == CV_32SC2 && mat.cols == 1"); |
||||
} |
||||
} |
||||
|
||||
|
||||
void vector_Mat_to_Mat(std::vector<cv::Mat>& v_mat, cv::Mat& mat) |
||||
{ |
||||
int count = v_mat.size(); |
||||
mat.create(count, 1, CV_32SC2); |
||||
for(int i=0; i<count; i++) |
||||
{ |
||||
long long addr = (long long) new Mat(v_mat[i]); |
||||
mat.at< Vec<int, 2> >(i, 0) = Vec<int, 2>(addr>>32, addr&0xffffffff); |
||||
} |
||||
} |
||||
|
||||
#ifdef HAVE_OPENCV_FEATURES2D |
||||
//vector_DMatch
|
||||
void Mat_to_vector_DMatch(Mat& mat, vector<DMatch>& v_dm) |
||||
{ |
||||
v_dm.clear(); |
||||
CHECK_MAT(mat.type()==CV_32FC4 && mat.cols==1); |
||||
for(int i=0; i<mat.rows; i++) |
||||
{ |
||||
Vec<float, 4> v = mat.at< Vec<float, 4> >(i, 0); |
||||
DMatch dm((int)v[0], (int)v[1], (int)v[2], v[3]); |
||||
v_dm.push_back(dm); |
||||
} |
||||
return; |
||||
} |
||||
|
||||
|
||||
void vector_DMatch_to_Mat(vector<DMatch>& v_dm, Mat& mat) |
||||
{ |
||||
int count = v_dm.size(); |
||||
mat.create(count, 1, CV_32FC4); |
||||
for(int i=0; i<count; i++) |
||||
{ |
||||
DMatch dm = v_dm[i]; |
||||
mat.at< Vec<float, 4> >(i, 0) = Vec<float, 4>(dm.queryIdx, dm.trainIdx, dm.imgIdx, dm.distance); |
||||
} |
||||
} |
||||
#endif |
||||
|
||||
void Mat_to_vector_vector_Point(Mat& mat, vector< vector< Point > >& vv_pt) |
||||
{ |
||||
vector<Mat> vm; |
||||
vm.reserve( mat.rows ); |
||||
Mat_to_vector_Mat(mat, vm); |
||||
for(size_t i=0; i<vm.size(); i++) |
||||
{ |
||||
vector<Point> vpt; |
||||
Mat_to_vector_Point(vm[i], vpt); |
||||
vv_pt.push_back(vpt); |
||||
} |
||||
} |
||||
|
||||
void Mat_to_vector_vector_Point2f(Mat& mat, vector< vector< Point2f > >& vv_pt) |
||||
{ |
||||
vector<Mat> vm; |
||||
vm.reserve( mat.rows ); |
||||
Mat_to_vector_Mat(mat, vm); |
||||
for(size_t i=0; i<vm.size(); i++) |
||||
{ |
||||
vector<Point2f> vpt; |
||||
Mat_to_vector_Point2f(vm[i], vpt); |
||||
vv_pt.push_back(vpt); |
||||
} |
||||
} |
||||
|
||||
void Mat_to_vector_vector_Point3f(Mat& mat, vector< vector< Point3f > >& vv_pt) |
||||
{ |
||||
vector<Mat> vm; |
||||
vm.reserve( mat.rows ); |
||||
Mat_to_vector_Mat(mat, vm); |
||||
for(size_t i=0; i<vm.size(); i++) |
||||
{ |
||||
vector<Point3f> vpt; |
||||
Mat_to_vector_Point3f(vm[i], vpt); |
||||
vv_pt.push_back(vpt); |
||||
} |
||||
} |
||||
|
||||
#ifdef HAVE_OPENCV_FEATURES2D |
||||
void Mat_to_vector_vector_KeyPoint(Mat& mat, vector< vector< KeyPoint > >& vv_kp) |
||||
{ |
||||
vector<Mat> vm; |
||||
vm.reserve( mat.rows ); |
||||
Mat_to_vector_Mat(mat, vm); |
||||
for(size_t i=0; i<vm.size(); i++) |
||||
{ |
||||
vector<KeyPoint> vkp; |
||||
Mat_to_vector_KeyPoint(vm[i], vkp); |
||||
vv_kp.push_back(vkp); |
||||
} |
||||
} |
||||
|
||||
void vector_vector_KeyPoint_to_Mat(vector< vector< KeyPoint > >& vv_kp, Mat& mat) |
||||
{ |
||||
vector<Mat> vm; |
||||
vm.reserve( vv_kp.size() ); |
||||
for(size_t i=0; i<vv_kp.size(); i++) |
||||
{ |
||||
Mat m; |
||||
vector_KeyPoint_to_Mat(vv_kp[i], m); |
||||
vm.push_back(m); |
||||
} |
||||
vector_Mat_to_Mat(vm, mat); |
||||
} |
||||
|
||||
void Mat_to_vector_vector_DMatch(Mat& mat, vector< vector< DMatch > >& vv_dm) |
||||
{ |
||||
vector<Mat> vm; |
||||
vm.reserve( mat.rows ); |
||||
Mat_to_vector_Mat(mat, vm); |
||||
for(size_t i=0; i<vm.size(); i++) |
||||
{ |
||||
vector<DMatch> vdm; |
||||
Mat_to_vector_DMatch(vm[i], vdm); |
||||
vv_dm.push_back(vdm); |
||||
} |
||||
} |
||||
|
||||
void vector_vector_DMatch_to_Mat(vector< vector< DMatch > >& vv_dm, Mat& mat) |
||||
{ |
||||
vector<Mat> vm; |
||||
vm.reserve( vv_dm.size() ); |
||||
for(size_t i=0; i<vv_dm.size(); i++) |
||||
{ |
||||
Mat m; |
||||
vector_DMatch_to_Mat(vv_dm[i], m); |
||||
vm.push_back(m); |
||||
} |
||||
vector_Mat_to_Mat(vm, mat); |
||||
} |
||||
#endif |
||||
|
||||
void Mat_to_vector_vector_char(Mat& mat, vector< vector< char > >& vv_ch) |
||||
{ |
||||
vector<Mat> vm; |
||||
vm.reserve( mat.rows ); |
||||
Mat_to_vector_Mat(mat, vm); |
||||
for(size_t i=0; i<vm.size(); i++) |
||||
{ |
||||
vector<char> vch; |
||||
Mat_to_vector_char(vm[i], vch); |
||||
vv_ch.push_back(vch); |
||||
} |
||||
} |
||||
|
||||
void vector_vector_char_to_Mat(vector< vector< char > >& vv_ch, Mat& mat) |
||||
{ |
||||
vector<Mat> vm; |
||||
vm.reserve( vv_ch.size() ); |
||||
for(size_t i=0; i<vv_ch.size(); i++) |
||||
{ |
||||
Mat m; |
||||
vector_char_to_Mat(vv_ch[i], m); |
||||
vm.push_back(m); |
||||
} |
||||
vector_Mat_to_Mat(vm, mat); |
||||
} |
||||
|
||||
void vector_vector_Point_to_Mat(vector< vector< Point > >& vv_pt, Mat& mat) |
||||
{ |
||||
vector<Mat> vm; |
||||
vm.reserve( vv_pt.size() ); |
||||
for(size_t i=0; i<vv_pt.size(); i++) |
||||
{ |
||||
Mat m; |
||||
vector_Point_to_Mat(vv_pt[i], m); |
||||
vm.push_back(m); |
||||
} |
||||
vector_Mat_to_Mat(vm, mat); |
||||
} |
||||
|
||||
void vector_vector_Point2f_to_Mat(vector< vector< Point2f > >& vv_pt, Mat& mat) |
||||
{ |
||||
vector<Mat> vm; |
||||
vm.reserve( vv_pt.size() ); |
||||
for(size_t i=0; i<vv_pt.size(); i++) |
||||
{ |
||||
Mat m; |
||||
vector_Point2f_to_Mat(vv_pt[i], m); |
||||
vm.push_back(m); |
||||
} |
||||
vector_Mat_to_Mat(vm, mat); |
||||
} |
||||
|
||||
|
||||
void vector_vector_Point_to_Mat(vector< vector< Point > >& vv_pt, Mat& mat) |
||||
{ |
||||
vector<Mat> vm; |
||||
vm.reserve( vv_pt.size() ); |
||||
for(size_t i=0; i<vv_pt.size(); i++) |
||||
{ |
||||
Mat m; |
||||
vector_Point_to_Mat(vv_pt[i], m); |
||||
vm.push_back(m); |
||||
} |
||||
vector_Mat_to_Mat(vm, mat); |
||||
} |
||||
|
||||
|
||||
void vector_vector_Point3f_to_Mat(vector< vector< Point3f > >& vv_pt, Mat& mat) |
||||
{ |
||||
vector<Mat> vm; |
||||
vm.reserve( vv_pt.size() ); |
||||
for(size_t i=0; i<vv_pt.size(); i++) |
||||
{ |
||||
Mat m; |
||||
vector_Point3f_to_Mat(vv_pt[i], m); |
||||
vm.push_back(m); |
||||
} |
||||
vector_Mat_to_Mat(vm, mat); |
||||
} |
||||
|
||||
void vector_Vec4i_to_Mat(vector<Vec4i>& v_vec, Mat& mat) |
||||
{ |
||||
mat = Mat(v_vec, true); |
||||
} |
||||
|
||||
void vector_Vec4f_to_Mat(vector<Vec4f>& v_vec, Mat& mat) |
||||
{ |
||||
mat = Mat(v_vec, true); |
||||
} |
||||
|
||||
void vector_Vec6f_to_Mat(vector<Vec6f>& v_vec, Mat& mat) |
||||
{ |
||||
mat = Mat(v_vec, true); |
||||
} |
||||
#include "converters.h" |
||||
|
||||
#ifdef DEBUG |
||||
#include <android/log.h> |
||||
#define MODULE_LOG_TAG "OpenCV.converters" |
||||
#define LOGD(...) ((void)__android_log_print(ANDROID_LOG_DEBUG, MODULE_LOG_TAG, __VA_ARGS__)) |
||||
#else //DEBUG
|
||||
#define LOGD(...) |
||||
#endif //DEBUG
|
||||
|
||||
using namespace cv; |
||||
|
||||
#define CHECK_MAT(cond) if(!(cond)){ LOGD("FAILED: " #cond); return; } |
||||
|
||||
|
||||
// vector_int
|
||||
|
||||
void Mat_to_vector_int(Mat& mat, vector<int>& v_int) |
||||
{ |
||||
v_int.clear(); |
||||
CHECK_MAT(mat.type()==CV_32SC1 && mat.cols==1); |
||||
v_int = (vector<int>) mat; |
||||
} |
||||
|
||||
void vector_int_to_Mat(vector<int>& v_int, Mat& mat) |
||||
{ |
||||
mat = Mat(v_int, true); |
||||
} |
||||
|
||||
|
||||
//vector_double
|
||||
|
||||
void Mat_to_vector_double(Mat& mat, vector<double>& v_double) |
||||
{ |
||||
v_double.clear(); |
||||
CHECK_MAT(mat.type()==CV_64FC1 && mat.cols==1); |
||||
v_double = (vector<double>) mat; |
||||
} |
||||
|
||||
void vector_double_to_Mat(vector<double>& v_double, Mat& mat) |
||||
{ |
||||
mat = Mat(v_double, true); |
||||
} |
||||
|
||||
|
||||
// vector_float
|
||||
|
||||
void Mat_to_vector_float(Mat& mat, vector<float>& v_float) |
||||
{ |
||||
v_float.clear(); |
||||
CHECK_MAT(mat.type()==CV_32FC1 && mat.cols==1); |
||||
v_float = (vector<float>) mat; |
||||
} |
||||
|
||||
void vector_float_to_Mat(vector<float>& v_float, Mat& mat) |
||||
{ |
||||
mat = Mat(v_float, true); |
||||
} |
||||
|
||||
|
||||
//vector_uchar
|
||||
|
||||
void Mat_to_vector_uchar(Mat& mat, vector<uchar>& v_uchar) |
||||
{ |
||||
v_uchar.clear(); |
||||
CHECK_MAT(mat.type()==CV_8UC1 && mat.cols==1); |
||||
v_uchar = (vector<uchar>) mat; |
||||
} |
||||
|
||||
void vector_uchar_to_Mat(vector<uchar>& v_uchar, Mat& mat) |
||||
{ |
||||
mat = Mat(v_uchar, true); |
||||
} |
||||
|
||||
void Mat_to_vector_char(Mat& mat, vector<char>& v_char) |
||||
{ |
||||
v_char.clear(); |
||||
CHECK_MAT(mat.type()==CV_8SC1 && mat.cols==1); |
||||
v_char = (vector<char>) mat; |
||||
} |
||||
|
||||
void vector_char_to_Mat(vector<char>& v_char, Mat& mat) |
||||
{ |
||||
mat = Mat(v_char, true); |
||||
} |
||||
|
||||
|
||||
//vector_Rect
|
||||
|
||||
void Mat_to_vector_Rect(Mat& mat, vector<Rect>& v_rect) |
||||
{ |
||||
v_rect.clear(); |
||||
CHECK_MAT(mat.type()==CV_32SC4 && mat.cols==1); |
||||
v_rect = (vector<Rect>) mat; |
||||
} |
||||
|
||||
void vector_Rect_to_Mat(vector<Rect>& v_rect, Mat& mat) |
||||
{ |
||||
mat = Mat(v_rect, true); |
||||
} |
||||
|
||||
|
||||
//vector_Point
|
||||
void Mat_to_vector_Point(Mat& mat, vector<Point>& v_point) |
||||
{ |
||||
v_point.clear(); |
||||
CHECK_MAT(mat.type()==CV_32SC2 && mat.cols==1); |
||||
v_point = (vector<Point>) mat; |
||||
} |
||||
|
||||
//vector_Point2f
|
||||
void Mat_to_vector_Point2f(Mat& mat, vector<Point2f>& v_point) |
||||
{ |
||||
v_point.clear(); |
||||
CHECK_MAT(mat.type()==CV_32FC2 && mat.cols==1); |
||||
v_point = (vector<Point2f>) mat; |
||||
} |
||||
|
||||
//vector_Point2d
|
||||
void Mat_to_vector_Point2d(Mat& mat, vector<Point2d>& v_point) |
||||
{ |
||||
v_point.clear(); |
||||
CHECK_MAT(mat.type()==CV_64FC2 && mat.cols==1); |
||||
v_point = (vector<Point2d>) mat; |
||||
} |
||||
|
||||
|
||||
//vector_Point3i
|
||||
void Mat_to_vector_Point3i(Mat& mat, vector<Point3i>& v_point) |
||||
{ |
||||
v_point.clear(); |
||||
CHECK_MAT(mat.type()==CV_32SC3 && mat.cols==1); |
||||
v_point = (vector<Point3i>) mat; |
||||
} |
||||
|
||||
//vector_Point3f
|
||||
void Mat_to_vector_Point3f(Mat& mat, vector<Point3f>& v_point) |
||||
{ |
||||
v_point.clear(); |
||||
CHECK_MAT(mat.type()==CV_32FC3 && mat.cols==1); |
||||
v_point = (vector<Point3f>) mat; |
||||
} |
||||
|
||||
//vector_Point3d
|
||||
void Mat_to_vector_Point3d(Mat& mat, vector<Point3d>& v_point) |
||||
{ |
||||
v_point.clear(); |
||||
CHECK_MAT(mat.type()==CV_64FC3 && mat.cols==1); |
||||
v_point = (vector<Point3d>) mat; |
||||
} |
||||
|
||||
|
||||
void vector_Point_to_Mat(vector<Point>& v_point, Mat& mat) |
||||
{ |
||||
mat = Mat(v_point, true); |
||||
} |
||||
|
||||
void vector_Point2f_to_Mat(vector<Point2f>& v_point, Mat& mat) |
||||
{ |
||||
mat = Mat(v_point, true); |
||||
} |
||||
|
||||
void vector_Point2d_to_Mat(vector<Point2d>& v_point, Mat& mat) |
||||
{ |
||||
mat = Mat(v_point, true); |
||||
} |
||||
|
||||
void vector_Point3i_to_Mat(vector<Point3i>& v_point, Mat& mat) |
||||
{ |
||||
mat = Mat(v_point, true); |
||||
} |
||||
|
||||
void vector_Point3f_to_Mat(vector<Point3f>& v_point, Mat& mat) |
||||
{ |
||||
mat = Mat(v_point, true); |
||||
} |
||||
|
||||
void vector_Point3d_to_Mat(vector<Point3d>& v_point, Mat& mat) |
||||
{ |
||||
mat = Mat(v_point, true); |
||||
} |
||||
|
||||
#ifdef HAVE_OPENCV_FEATURES2D |
||||
//vector_KeyPoint
|
||||
void Mat_to_vector_KeyPoint(Mat& mat, vector<KeyPoint>& v_kp) |
||||
{ |
||||
v_kp.clear(); |
||||
CHECK_MAT(mat.type()==CV_32FC(7) && mat.cols==1); |
||||
for(int i=0; i<mat.rows; i++) |
||||
{ |
||||
Vec<float, 7> v = mat.at< Vec<float, 7> >(i, 0); |
||||
KeyPoint kp(v[0], v[1], v[2], v[3], v[4], (int)v[5], (int)v[6]); |
||||
v_kp.push_back(kp); |
||||
} |
||||
return; |
||||
} |
||||
|
||||
|
||||
void vector_KeyPoint_to_Mat(vector<KeyPoint>& v_kp, Mat& mat) |
||||
{ |
||||
int count = v_kp.size(); |
||||
mat.create(count, 1, CV_32FC(7)); |
||||
for(int i=0; i<count; i++) |
||||
{ |
||||
KeyPoint kp = v_kp[i]; |
||||
mat.at< Vec<float, 7> >(i, 0) = Vec<float, 7>(kp.pt.x, kp.pt.y, kp.size, kp.angle, kp.response, kp.octave, kp.class_id); |
||||
} |
||||
} |
||||
#endif |
||||
|
||||
|
||||
//vector_Mat
|
||||
void Mat_to_vector_Mat(cv::Mat& mat, std::vector<cv::Mat>& v_mat) |
||||
{ |
||||
v_mat.clear(); |
||||
if(mat.type() == CV_32SC2 && mat.cols == 1) |
||||
{ |
||||
v_mat.reserve(mat.rows); |
||||
for(int i=0; i<mat.rows; i++) |
||||
{ |
||||
Vec<int, 2> a = mat.at< Vec<int, 2> >(i, 0); |
||||
long long addr = (((long long)a[0])<<32) | a[1]; |
||||
Mat& m = *( (Mat*) addr ); |
||||
v_mat.push_back(m); |
||||
} |
||||
} else { |
||||
LOGD("Mat_to_vector_Mat() FAILED: mat.type() == CV_32SC2 && mat.cols == 1"); |
||||
} |
||||
} |
||||
|
||||
|
||||
void vector_Mat_to_Mat(std::vector<cv::Mat>& v_mat, cv::Mat& mat) |
||||
{ |
||||
int count = v_mat.size(); |
||||
mat.create(count, 1, CV_32SC2); |
||||
for(int i=0; i<count; i++) |
||||
{ |
||||
long long addr = (long long) new Mat(v_mat[i]); |
||||
mat.at< Vec<int, 2> >(i, 0) = Vec<int, 2>(addr>>32, addr&0xffffffff); |
||||
} |
||||
} |
||||
|
||||
#ifdef HAVE_OPENCV_FEATURES2D |
||||
//vector_DMatch
|
||||
void Mat_to_vector_DMatch(Mat& mat, vector<DMatch>& v_dm) |
||||
{ |
||||
v_dm.clear(); |
||||
CHECK_MAT(mat.type()==CV_32FC4 && mat.cols==1); |
||||
for(int i=0; i<mat.rows; i++) |
||||
{ |
||||
Vec<float, 4> v = mat.at< Vec<float, 4> >(i, 0); |
||||
DMatch dm((int)v[0], (int)v[1], (int)v[2], v[3]); |
||||
v_dm.push_back(dm); |
||||
} |
||||
return; |
||||
} |
||||
|
||||
|
||||
void vector_DMatch_to_Mat(vector<DMatch>& v_dm, Mat& mat) |
||||
{ |
||||
int count = v_dm.size(); |
||||
mat.create(count, 1, CV_32FC4); |
||||
for(int i=0; i<count; i++) |
||||
{ |
||||
DMatch dm = v_dm[i]; |
||||
mat.at< Vec<float, 4> >(i, 0) = Vec<float, 4>(dm.queryIdx, dm.trainIdx, dm.imgIdx, dm.distance); |
||||
} |
||||
} |
||||
#endif |
||||
|
||||
void Mat_to_vector_vector_Point(Mat& mat, vector< vector< Point > >& vv_pt) |
||||
{ |
||||
vector<Mat> vm; |
||||
vm.reserve( mat.rows ); |
||||
Mat_to_vector_Mat(mat, vm); |
||||
for(size_t i=0; i<vm.size(); i++) |
||||
{ |
||||
vector<Point> vpt; |
||||
Mat_to_vector_Point(vm[i], vpt); |
||||
vv_pt.push_back(vpt); |
||||
} |
||||
} |
||||
|
||||
void Mat_to_vector_vector_Point2f(Mat& mat, vector< vector< Point2f > >& vv_pt) |
||||
{ |
||||
vector<Mat> vm; |
||||
vm.reserve( mat.rows ); |
||||
Mat_to_vector_Mat(mat, vm); |
||||
for(size_t i=0; i<vm.size(); i++) |
||||
{ |
||||
vector<Point2f> vpt; |
||||
Mat_to_vector_Point2f(vm[i], vpt); |
||||
vv_pt.push_back(vpt); |
||||
} |
||||
} |
||||
|
||||
void Mat_to_vector_vector_Point3f(Mat& mat, vector< vector< Point3f > >& vv_pt) |
||||
{ |
||||
vector<Mat> vm; |
||||
vm.reserve( mat.rows ); |
||||
Mat_to_vector_Mat(mat, vm); |
||||
for(size_t i=0; i<vm.size(); i++) |
||||
{ |
||||
vector<Point3f> vpt; |
||||
Mat_to_vector_Point3f(vm[i], vpt); |
||||
vv_pt.push_back(vpt); |
||||
} |
||||
} |
||||
|
||||
#ifdef HAVE_OPENCV_FEATURES2D |
||||
void Mat_to_vector_vector_KeyPoint(Mat& mat, vector< vector< KeyPoint > >& vv_kp) |
||||
{ |
||||
vector<Mat> vm; |
||||
vm.reserve( mat.rows ); |
||||
Mat_to_vector_Mat(mat, vm); |
||||
for(size_t i=0; i<vm.size(); i++) |
||||
{ |
||||
vector<KeyPoint> vkp; |
||||
Mat_to_vector_KeyPoint(vm[i], vkp); |
||||
vv_kp.push_back(vkp); |
||||
} |
||||
} |
||||
|
||||
void vector_vector_KeyPoint_to_Mat(vector< vector< KeyPoint > >& vv_kp, Mat& mat) |
||||
{ |
||||
vector<Mat> vm; |
||||
vm.reserve( vv_kp.size() ); |
||||
for(size_t i=0; i<vv_kp.size(); i++) |
||||
{ |
||||
Mat m; |
||||
vector_KeyPoint_to_Mat(vv_kp[i], m); |
||||
vm.push_back(m); |
||||
} |
||||
vector_Mat_to_Mat(vm, mat); |
||||
} |
||||
|
||||
void Mat_to_vector_vector_DMatch(Mat& mat, vector< vector< DMatch > >& vv_dm) |
||||
{ |
||||
vector<Mat> vm; |
||||
vm.reserve( mat.rows ); |
||||
Mat_to_vector_Mat(mat, vm); |
||||
for(size_t i=0; i<vm.size(); i++) |
||||
{ |
||||
vector<DMatch> vdm; |
||||
Mat_to_vector_DMatch(vm[i], vdm); |
||||
vv_dm.push_back(vdm); |
||||
} |
||||
} |
||||
|
||||
void vector_vector_DMatch_to_Mat(vector< vector< DMatch > >& vv_dm, Mat& mat) |
||||
{ |
||||
vector<Mat> vm; |
||||
vm.reserve( vv_dm.size() ); |
||||
for(size_t i=0; i<vv_dm.size(); i++) |
||||
{ |
||||
Mat m; |
||||
vector_DMatch_to_Mat(vv_dm[i], m); |
||||
vm.push_back(m); |
||||
} |
||||
vector_Mat_to_Mat(vm, mat); |
||||
} |
||||
#endif |
||||
|
||||
void Mat_to_vector_vector_char(Mat& mat, vector< vector< char > >& vv_ch) |
||||
{ |
||||
vector<Mat> vm; |
||||
vm.reserve( mat.rows ); |
||||
Mat_to_vector_Mat(mat, vm); |
||||
for(size_t i=0; i<vm.size(); i++) |
||||
{ |
||||
vector<char> vch; |
||||
Mat_to_vector_char(vm[i], vch); |
||||
vv_ch.push_back(vch); |
||||
} |
||||
} |
||||
|
||||
void vector_vector_char_to_Mat(vector< vector< char > >& vv_ch, Mat& mat) |
||||
{ |
||||
vector<Mat> vm; |
||||
vm.reserve( vv_ch.size() ); |
||||
for(size_t i=0; i<vv_ch.size(); i++) |
||||
{ |
||||
Mat m; |
||||
vector_char_to_Mat(vv_ch[i], m); |
||||
vm.push_back(m); |
||||
} |
||||
vector_Mat_to_Mat(vm, mat); |
||||
} |
||||
|
||||
void vector_vector_Point_to_Mat(vector< vector< Point > >& vv_pt, Mat& mat) |
||||
{ |
||||
vector<Mat> vm; |
||||
vm.reserve( vv_pt.size() ); |
||||
for(size_t i=0; i<vv_pt.size(); i++) |
||||
{ |
||||
Mat m; |
||||
vector_Point_to_Mat(vv_pt[i], m); |
||||
vm.push_back(m); |
||||
} |
||||
vector_Mat_to_Mat(vm, mat); |
||||
} |
||||
|
||||
void vector_vector_Point2f_to_Mat(vector< vector< Point2f > >& vv_pt, Mat& mat) |
||||
{ |
||||
vector<Mat> vm; |
||||
vm.reserve( vv_pt.size() ); |
||||
for(size_t i=0; i<vv_pt.size(); i++) |
||||
{ |
||||
Mat m; |
||||
vector_Point2f_to_Mat(vv_pt[i], m); |
||||
vm.push_back(m); |
||||
} |
||||
vector_Mat_to_Mat(vm, mat); |
||||
} |
||||
|
||||
void vector_vector_Point3f_to_Mat(vector< vector< Point3f > >& vv_pt, Mat& mat) |
||||
{ |
||||
vector<Mat> vm; |
||||
vm.reserve( vv_pt.size() ); |
||||
for(size_t i=0; i<vv_pt.size(); i++) |
||||
{ |
||||
Mat m; |
||||
vector_Point3f_to_Mat(vv_pt[i], m); |
||||
vm.push_back(m); |
||||
} |
||||
vector_Mat_to_Mat(vm, mat); |
||||
} |
||||
|
||||
void vector_Vec4i_to_Mat(vector<Vec4i>& v_vec, Mat& mat) |
||||
{ |
||||
mat = Mat(v_vec, true); |
||||
} |
||||
|
||||
void vector_Vec4f_to_Mat(vector<Vec4f>& v_vec, Mat& mat) |
||||
{ |
||||
mat = Mat(v_vec, true); |
||||
} |
||||
|
||||
void vector_Vec6f_to_Mat(vector<Vec6f>& v_vec, Mat& mat) |
||||
{ |
||||
mat = Mat(v_vec, true); |
||||
} |
||||
|
Loading…
Reference in new issue