|
|
@ -484,7 +484,7 @@ public: |
|
|
|
RotatedRect(const Point2f& point1, const Point2f& point2, const Point2f& point3); |
|
|
|
RotatedRect(const Point2f& point1, const Point2f& point2, const Point2f& point3); |
|
|
|
|
|
|
|
|
|
|
|
/** returns 4 vertices of the rectangle
|
|
|
|
/** returns 4 vertices of the rectangle
|
|
|
|
@param pts The points array for storing rectangle vertices. |
|
|
|
@param pts The points array for storing rectangle vertices. The order is bottomLeft, topLeft, topRight, bottomRight. |
|
|
|
*/ |
|
|
|
*/ |
|
|
|
void points(Point2f pts[]) const; |
|
|
|
void points(Point2f pts[]) const; |
|
|
|
//! returns the minimal up-right integer rectangle containing the rotated rectangle
|
|
|
|
//! returns the minimal up-right integer rectangle containing the rotated rectangle
|
|
|
|