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@ -51,12 +51,136 @@ |
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/**
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@defgroup calib3d Camera Calibration and 3D Reconstruction |
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The functions in this section use a so-called pinhole camera model. In this model, a scene view is |
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formed by projecting 3D points into the image plane using a perspective transformation. |
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The functions in this section use a so-called pinhole camera model. The view of a scene |
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is obtained by projecting a scene's 3D point \f$P_w\f$ into the image plane using a perspective |
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transformation which forms the corresponding pixel \f$p\f$. Both \f$P_w\f$ and \f$p\f$ are |
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represented in homogeneous coordinates, i.e. as 3D and 2D homogeneous vector respectively. You will |
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find a brief introduction to projective geometry, homogeneous vectors and homogeneous |
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transformations at the end of this section's introduction. For more succinct notation, we often drop |
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the 'homogeneous' and say vector instead of homogeneous vector. |
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\f[s \; m' = A [R|t] M'\f] |
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The distortion-free projective transformation given by a pinhole camera model is shown below. |
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or |
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\f[s \; p = A \begin{bmatrix} R|t \end{bmatrix} P_w,\f] |
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where \f$P_w\f$ is a 3D point expressed with respect to the world coordinate system, |
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\f$p\f$ is a 2D pixel in the image plane, \f$A\f$ is the intrinsic camera matrix, |
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\f$R\f$ and \f$t\f$ are the rotation and translation that describe the change of coordinates from |
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world to camera coordinate systems (or camera frame) and \f$s\f$ is the projective transformation's |
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arbitrary scaling and not part of the camera model. |
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The intrinsic camera matrix \f$A\f$ (notation used as in @cite Zhang2000 and also generally notated |
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as \f$K\f$) projects 3D points given in the camera coordinate system to 2D pixel coordinates, i.e. |
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\f[p = A P_c.\f] |
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The camera matrix \f$A\f$ is composed of the focal lengths \f$f_x\f$ and \f$f_y\f$, which are |
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expressed in pixel units, and the principal point \f$(c_x, c_y)\f$, that is usually close to the |
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image center: |
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\f[A = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1},\f] |
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and thus |
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\f[s \vecthree{u}{v}{1} = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1} \vecthree{X_c}{Y_c}{Z_c}.\f] |
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The matrix of intrinsic parameters does not depend on the scene viewed. So, once estimated, it can |
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be re-used as long as the focal length is fixed (in case of a zoom lens). Thus, if an image from the |
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camera is scaled by a factor, all of these parameters need to be scaled (multiplied/divided, |
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respectively) by the same factor. |
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The joint rotation-translation matrix \f$[R|t]\f$ is the matrix product of a projective |
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transformation and a homogeneous transformation. The 3-by-4 projective transformation maps 3D points |
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represented in camera coordinates to 2D poins in the image plane and represented in normalized |
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camera coordinates \f$x' = X_c / Z_c\f$ and \f$y' = Y_c / Z_c\f$: |
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\f[Z_c \begin{bmatrix} |
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x' \\
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y' \\
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1 |
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\end{bmatrix} = \begin{bmatrix} |
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1 & 0 & 0 & 0 \\
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0 & 1 & 0 & 0 \\
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0 & 0 & 1 & 0 |
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\end{bmatrix} |
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\begin{bmatrix} |
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X_c \\
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Y_c \\
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Z_c \\
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1 |
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\end{bmatrix}.\f] |
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The homogeneous transformation is encoded by the extrinsic parameters \f$R\f$ and \f$t\f$ and |
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represents the change of basis from world coordinate system \f$w\f$ to the camera coordinate sytem |
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\f$c\f$. Thus, given the representation of the point \f$P\f$ in world coordinates, \f$P_w\f$, we |
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obtain \f$P\f$'s representation in the camera coordinate system, \f$P_c\f$, by |
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\f[P_c = \begin{bmatrix} |
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R & t \\
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0 & 1 |
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\end{bmatrix} P_w,\f] |
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This homogeneous transformation is composed out of \f$R\f$, a 3-by-3 rotation matrix, and \f$t\f$, a |
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3-by-1 translation vector: |
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\f[\begin{bmatrix} |
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R & t \\
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0 & 1 |
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\end{bmatrix} = \begin{bmatrix} |
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r_{11} & r_{12} & r_{13} & t_x \\
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r_{21} & r_{22} & r_{23} & t_y \\
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r_{31} & r_{32} & r_{33} & t_z \\
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0 & 0 & 0 & 1 |
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\end{bmatrix}, |
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\f] |
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and therefore |
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\f[\begin{bmatrix} |
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X_c \\
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Y_c \\
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Z_c \\
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1 |
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\end{bmatrix} = \begin{bmatrix} |
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r_{11} & r_{12} & r_{13} & t_x \\
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r_{21} & r_{22} & r_{23} & t_y \\
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r_{31} & r_{32} & r_{33} & t_z \\
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0 & 0 & 0 & 1 |
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\end{bmatrix} |
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\begin{bmatrix} |
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X_w \\
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Y_w \\
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Z_w \\
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1 |
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\end{bmatrix}.\f] |
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Combining the projective transformation and the homogeneous transformation, we obtain the projective |
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transformation that maps 3D points in world coordinates into 2D points in the image plane and in |
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normalized camera coordinates: |
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\f[Z_c \begin{bmatrix} |
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x' \\
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y' \\
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1 |
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\end{bmatrix} = \begin{bmatrix} R|t \end{bmatrix} \begin{bmatrix} |
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X_w \\
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Y_w \\
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Z_w \\
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1 |
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\end{bmatrix} = \begin{bmatrix} |
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r_{11} & r_{12} & r_{13} & t_x \\
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r_{21} & r_{22} & r_{23} & t_y \\
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r_{31} & r_{32} & r_{33} & t_z |
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\end{bmatrix} |
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\begin{bmatrix} |
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X_w \\
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Y_w \\
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Z_w \\
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1 |
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\end{bmatrix},\f] |
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with \f$x' = X_c / Z_c\f$ and \f$y' = Y_c / Z_c\f$. Putting the equations for instrincs and extrinsics together, we can write out |
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\f$s \; p = A \begin{bmatrix} R|t \end{bmatrix} P_w\f$ as |
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\f[s \vecthree{u}{v}{1} = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1} |
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\begin{bmatrix} |
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@ -69,62 +193,81 @@ X_w \\ |
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Y_w \\
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Z_w \\
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1 |
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\end{bmatrix}.\f] |
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If \f$Z_c \ne 0\f$, the transformation above is equivalent to the following, |
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\f[\begin{bmatrix} |
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u \\
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v |
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\end{bmatrix} = \begin{bmatrix} |
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f_x X_c/Z_c + c_x \\
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f_y Y_c/Z_c + c_y |
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\end{bmatrix}\f] |
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where: |
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- \f$(X_w, Y_w, Z_w)\f$ are the coordinates of a 3D point in the world coordinate space |
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- \f$(u, v)\f$ are the coordinates of the projection point in pixels |
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- \f$A\f$ is a camera matrix, or a matrix of intrinsic parameters |
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- \f$(c_x, c_y)\f$ is a principal point that is usually at the image center |
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- \f$f_x, f_y\f$ are the focal lengths expressed in pixel units. |
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Thus, if an image from the camera is scaled by a factor, all of these parameters should be scaled |
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(multiplied/divided, respectively) by the same factor. The matrix of intrinsic parameters does not |
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depend on the scene viewed. So, once estimated, it can be re-used as long as the focal length is |
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fixed (in case of zoom lens). The joint rotation-translation matrix \f$[R|t]\f$ is called a matrix of |
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extrinsic parameters. It is used to describe the camera motion around a static scene, or vice versa, |
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rigid motion of an object in front of a still camera. That is, \f$[R|t]\f$ translates coordinates of a |
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world point \f$(X_w, Y_w, Z_w)\f$ to a coordinate system, fixed with respect to the camera. |
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The transformation above is equivalent to the following (when \f$z \ne 0\f$ ): |
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\f[\begin{array}{l} |
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\vecthree{X_c}{Y_c}{Z_c} = R \vecthree{X_w}{Y_w}{Z_w} + t \\
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x' = X_c/Z_c \\
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y' = Y_c/Z_c \\
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u = f_x \times x' + c_x \\
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v = f_y \times y' + c_y |
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\end{array}\f] |
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with |
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\f[\vecthree{X_c}{Y_c}{Z_c} = \begin{bmatrix} |
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R|t |
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\end{bmatrix} \begin{bmatrix} |
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X_w \\
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Y_w \\
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Z_w \\
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1 |
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\end{bmatrix}.\f] |
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The following figure illustrates the pinhole camera model. |
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![Pinhole camera model](pics/pinhole_camera_model.png) |
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Real lenses usually have some distortion, mostly radial distortion and slight tangential distortion. |
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Real lenses usually have some distortion, mostly radial distortion, and slight tangential distortion. |
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So, the above model is extended as: |
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\f[\begin{array}{l} |
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\vecthree{X_c}{Y_c}{Z_c} = R \vecthree{X_w}{Y_w}{Z_w} + t \\
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x' = X_c/Z_c \\
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y' = Y_c/Z_c \\
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x'' = x' \frac{1 + k_1 r^2 + k_2 r^4 + k_3 r^6}{1 + k_4 r^2 + k_5 r^4 + k_6 r^6} + 2 p_1 x' y' + p_2(r^2 + 2 x'^2) + s_1 r^2 + s_2 r^4 \\
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y'' = y' \frac{1 + k_1 r^2 + k_2 r^4 + k_3 r^6}{1 + k_4 r^2 + k_5 r^4 + k_6 r^6} + p_1 (r^2 + 2 y'^2) + 2 p_2 x' y' + s_3 r^2 + s_4 r^4 \\
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\text{where} \quad r^2 = x'^2 + y'^2 \\
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u = f_x \times x'' + c_x \\
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v = f_y \times y'' + c_y |
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\end{array}\f] |
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\f$k_1\f$, \f$k_2\f$, \f$k_3\f$, \f$k_4\f$, \f$k_5\f$, and \f$k_6\f$ are radial distortion coefficients. \f$p_1\f$ and \f$p_2\f$ are |
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tangential distortion coefficients. \f$s_1\f$, \f$s_2\f$, \f$s_3\f$, and \f$s_4\f$, are the thin prism distortion |
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coefficients. Higher-order coefficients are not considered in OpenCV. |
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\f[\begin{bmatrix} |
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u \\
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v |
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\end{bmatrix} = \begin{bmatrix} |
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f_x x'' + c_x \\
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f_y y'' + c_y |
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\end{bmatrix}\f] |
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where |
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\f[\begin{bmatrix} |
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x'' \\
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y'' |
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\end{bmatrix} = \begin{bmatrix} |
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x' \frac{1 + k_1 r^2 + k_2 r^4 + k_3 r^6}{1 + k_4 r^2 + k_5 r^4 + k_6 r^6} + 2 p_1 x' y' + p_2(r^2 + 2 x'^2) + s_1 r^2 + s_2 r^4 \\
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y' \frac{1 + k_1 r^2 + k_2 r^4 + k_3 r^6}{1 + k_4 r^2 + k_5 r^4 + k_6 r^6} + p_1 (r^2 + 2 y'^2) + 2 p_2 x' y' + s_3 r^2 + s_4 r^4 \\
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\end{bmatrix}\f] |
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with |
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\f[r^2 = x'^2 + y'^2\f] |
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and |
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\f[\begin{bmatrix} |
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x'\\
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y' |
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\end{bmatrix} = \begin{bmatrix} |
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X_c/Z_c \\
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Y_c/Z_c |
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\end{bmatrix},\f] |
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if \f$Z_c \ne 0\f$. |
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The distortion parameters are the radial coefficients \f$k_1\f$, \f$k_2\f$, \f$k_3\f$, \f$k_4\f$, \f$k_5\f$, and \f$k_6\f$ |
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,\f$p_1\f$ and \f$p_2\f$ are the tangential distortion coefficients, and \f$s_1\f$, \f$s_2\f$, \f$s_3\f$, and \f$s_4\f$, |
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are the thin prism distortion coefficients. Higher-order coefficients are not considered in OpenCV. |
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The next figures show two common types of radial distortion: barrel distortion |
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(\f$ 1 + k_1 r^2 + k_2 r^4 + k_3 r^6 \f$ monotonically decreasing) |
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and pincushion distortion (\f$ 1 + k_1 r^2 + k_2 r^4 + k_3 r^6 \f$ monotonically increasing). |
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Radial distortion is always monotonic for real lenses, |
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and if the estimator produces a non monotonic result, |
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and if the estimator produces a non-monotonic result, |
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this should be considered a calibration failure. |
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More generally, radial distortion must be monotonic and the distortion function, must be bijective. |
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More generally, radial distortion must be monotonic and the distortion function must be bijective. |
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A failed estimation result may look deceptively good near the image center |
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but will work poorly in e.g. AR/SFM applications. |
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The optimization method used in OpenCV camera calibration does not include these constraints as |
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@ -134,22 +277,28 @@ See [issue #15992](https://github.com/opencv/opencv/issues/15992) for additional |
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![](pics/distortion_examples.png) |
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![](pics/distortion_examples2.png) |
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In some cases the image sensor may be tilted in order to focus an oblique plane in front of the |
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In some cases, the image sensor may be tilted in order to focus an oblique plane in front of the |
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camera (Scheimpflug principle). This can be useful for particle image velocimetry (PIV) or |
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triangulation with a laser fan. The tilt causes a perspective distortion of \f$x''\f$ and |
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\f$y''\f$. This distortion can be modelled in the following way, see e.g. @cite Louhichi07. |
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\f$y''\f$. This distortion can be modeled in the following way, see e.g. @cite Louhichi07. |
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\f[\begin{bmatrix} |
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u \\
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v |
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\end{bmatrix} = \begin{bmatrix} |
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f_x x''' + c_x \\
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f_y y''' + c_y |
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\end{bmatrix},\f] |
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\f[\begin{array}{l} |
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s\vecthree{x'''}{y'''}{1} = |
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where |
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\f[s\vecthree{x'''}{y'''}{1} = |
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\vecthreethree{R_{33}(\tau_x, \tau_y)}{0}{-R_{13}(\tau_x, \tau_y)} |
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{0}{R_{33}(\tau_x, \tau_y)}{-R_{23}(\tau_x, \tau_y)} |
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{0}{0}{1} R(\tau_x, \tau_y) \vecthree{x''}{y''}{1}\\
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u = f_x \times x''' + c_x \\
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v = f_y \times y''' + c_y |
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\end{array}\f] |
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{0}{0}{1} R(\tau_x, \tau_y) \vecthree{x''}{y''}{1}\f] |
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where the matrix \f$R(\tau_x, \tau_y)\f$ is defined by two rotations with angular parameter \f$\tau_x\f$ |
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and \f$\tau_y\f$, respectively, |
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and the matrix \f$R(\tau_x, \tau_y)\f$ is defined by two rotations with angular parameter |
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\f$\tau_x\f$ and \f$\tau_y\f$, respectively, |
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\f[ |
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R(\tau_x, \tau_y) = |
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@ -168,8 +317,8 @@ vector. That is, if the vector contains four elements, it means that \f$k_3=0\f$ |
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coefficients do not depend on the scene viewed. Thus, they also belong to the intrinsic camera |
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parameters. And they remain the same regardless of the captured image resolution. If, for example, a |
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camera has been calibrated on images of 320 x 240 resolution, absolutely the same distortion |
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coefficients can be used for 640 x 480 images from the same camera while \f$f_x\f$, \f$f_y\f$, \f$c_x\f$, and |
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\f$c_y\f$ need to be scaled appropriately. |
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coefficients can be used for 640 x 480 images from the same camera while \f$f_x\f$, \f$f_y\f$, |
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\f$c_x\f$, and \f$c_y\f$ need to be scaled appropriately. |
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The functions below use the above model to do the following: |
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@ -181,8 +330,63 @@ pattern (every view is described by several 3D-2D point correspondences). |
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- Estimate the relative position and orientation of the stereo camera "heads" and compute the |
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*rectification* transformation that makes the camera optical axes parallel. |
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<B> Homogeneous Coordinates </B><br> |
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Homogeneous Coordinates are a system of coordinates that are used in projective geometry. Their use |
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allows to represent points at infinity by finite coordinates and simplifies formulas when compared |
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to the cartesian counterparts, e.g. they have the advantage that affine transformations can be |
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expressed as linear homogeneous transformation. |
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One obtains the homogeneous vector \f$P_h\f$ by appending a 1 along an n-dimensional cartesian |
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vector \f$P\f$ e.g. for a 3D cartesian vector the mapping \f$P \rightarrow P_h\f$ is: |
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\f[\begin{bmatrix} |
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X \\
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Y \\
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Z |
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\end{bmatrix} \rightarrow \begin{bmatrix} |
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X \\
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Y \\
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Z \\
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1 |
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\end{bmatrix}.\f] |
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For the inverse mapping \f$P_h \rightarrow P\f$, one divides all elements of the homogeneous vector |
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by its last element, e.g. for a 3D homogeneous vector one gets its 2D cartesian counterpart by: |
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\f[\begin{bmatrix} |
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X \\
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Y \\
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W |
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\end{bmatrix} \rightarrow \begin{bmatrix} |
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X / W \\
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Y / W |
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\end{bmatrix},\f] |
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if \f$W \ne 0\f$. |
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Due to this mapping, all multiples \f$k P_h\f$, for \f$k \ne 0\f$, of a homogeneous point represent |
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the same point \f$P_h\f$. An intuitive understanding of this property is that under a projective |
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transformation, all multiples of \f$P_h\f$ are mapped to the same point. This is the physical |
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observation one does for pinhole cameras, as all points along a ray through the camera's pinhole are |
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projected to the same image point, e.g. all points along the red ray in the image of the pinhole |
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camera model above would be mapped to the same image coordinate. This property is also the source |
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for the scale ambiguity s in the equation of the pinhole camera model. |
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As mentioned, by using homogeneous coordinates we can express any change of basis parameterized by |
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\f$R\f$ and \f$t\f$ as a linear transformation, e.g. for the change of basis from coordinate system |
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0 to coordinate system 1 becomes: |
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\f[P_1 = R P_0 + t \rightarrow P_{h_1} = \begin{bmatrix} |
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R & t \\
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0 & 1 |
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\end{bmatrix} P_{h_0}.\f] |
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@note |
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- A calibration sample for 3 cameras in horizontal position can be found at |
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- Many functions in this module take a camera matrix as an input parameter. Although all |
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functions assume the same structure of this parameter, they may name it differently. The |
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parameter's description, however, will be clear in that a camera matrix with the structure |
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shown above is required. |
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- A calibration sample for 3 cameras in a horizontal position can be found at |
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opencv_source_code/samples/cpp/3calibration.cpp |
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- A calibration sample based on a sequence of images can be found at |
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opencv_source_code/samples/cpp/calibration.cpp |
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@ -527,10 +731,11 @@ CV_EXPORTS_W void composeRT( InputArray rvec1, InputArray tvec1, |
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/** @brief Projects 3D points to an image plane.
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@param objectPoints Array of object points, 3xN/Nx3 1-channel or 1xN/Nx1 3-channel (or |
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vector\<Point3f\> ), where N is the number of points in the view. |
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@param rvec Rotation vector. See Rodrigues for details. |
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@param tvec Translation vector. |
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@param objectPoints Array of object points expressed wrt. the world coordinate frame. A 3xN/Nx3 |
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1-channel or 1xN/Nx1 3-channel (or vector\<Point3f\> ), where N is the number of points in the view. |
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@param rvec The rotation vector (@ref Rodrigues) that, together with tvec, performs a change of |
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basis from world to camera coordinate system, see @ref calibrateCamera for details. |
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@param tvec The translation vector, see parameter description above. |
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@param cameraMatrix Camera matrix \f$A = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{_1}\f$ . |
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@param distCoeffs Input vector of distortion coefficients |
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\f$(k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6 [, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\f$ of |
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@ -542,20 +747,21 @@ points with respect to components of the rotation vector, translation vector, fo |
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coordinates of the principal point and the distortion coefficients. In the old interface different |
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components of the jacobian are returned via different output parameters. |
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@param aspectRatio Optional "fixed aspect ratio" parameter. If the parameter is not 0, the |
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function assumes that the aspect ratio (*fx/fy*) is fixed and correspondingly adjusts the jacobian |
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matrix. |
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The function computes projections of 3D points to the image plane given intrinsic and extrinsic |
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camera parameters. Optionally, the function computes Jacobians - matrices of partial derivatives of |
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image points coordinates (as functions of all the input parameters) with respect to the particular |
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parameters, intrinsic and/or extrinsic. The Jacobians are used during the global optimization in |
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calibrateCamera, solvePnP, and stereoCalibrate . The function itself can also be used to compute a |
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re-projection error given the current intrinsic and extrinsic parameters. |
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@note By setting rvec=tvec=(0,0,0) or by setting cameraMatrix to a 3x3 identity matrix, or by |
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passing zero distortion coefficients, you can get various useful partial cases of the function. This |
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means that you can compute the distorted coordinates for a sparse set of points or apply a |
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perspective transformation (and also compute the derivatives) in the ideal zero-distortion setup. |
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function assumes that the aspect ratio (\f$f_x / f_y\f$) is fixed and correspondingly adjusts the |
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jacobian matrix. |
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The function computes the 2D projections of 3D points to the image plane, given intrinsic and |
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extrinsic camera parameters. Optionally, the function computes Jacobians -matrices of partial |
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derivatives of image points coordinates (as functions of all the input parameters) with respect to |
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the particular parameters, intrinsic and/or extrinsic. The Jacobians are used during the global |
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optimization in @ref calibrateCamera, @ref solvePnP, and @ref stereoCalibrate. The function itself |
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can also be used to compute a re-projection error, given the current intrinsic and extrinsic |
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parameters. |
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@note By setting rvec = tvec = \f$[0, 0, 0]\f$, or by setting cameraMatrix to a 3x3 identity matrix, |
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or by passing zero distortion coefficients, one can get various useful partial cases of the |
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|
function. This means, one can compute the distorted coordinates for a sparse set of points or apply |
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a perspective transformation (and also compute the derivatives) in the ideal zero-distortion setup. |
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*/ |
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CV_EXPORTS_W void projectPoints( InputArray objectPoints, |
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InputArray rvec, InputArray tvec, |
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@ -1280,44 +1486,48 @@ CV_EXPORTS_W bool findCirclesGrid( InputArray image, Size patternSize, |
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OutputArray centers, int flags = CALIB_CB_SYMMETRIC_GRID, |
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const Ptr<FeatureDetector> &blobDetector = SimpleBlobDetector::create()); |
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/** @brief Finds the camera intrinsic and extrinsic parameters from several views of a calibration pattern.
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/** @brief Finds the camera intrinsic and extrinsic parameters from several views of a calibration
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pattern. |
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@param objectPoints In the new interface it is a vector of vectors of calibration pattern points in |
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the calibration pattern coordinate space (e.g. std::vector<std::vector<cv::Vec3f>>). The outer |
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vector contains as many elements as the number of the pattern views. If the same calibration pattern |
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vector contains as many elements as the number of pattern views. If the same calibration pattern |
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is shown in each view and it is fully visible, all the vectors will be the same. Although, it is |
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possible to use partially occluded patterns, or even different patterns in different views. Then, |
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the vectors will be different. The points are 3D, but since they are in a pattern coordinate system, |
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then, if the rig is planar, it may make sense to put the model to a XY coordinate plane so that |
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Z-coordinate of each input object point is 0. |
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possible to use partially occluded patterns or even different patterns in different views. Then, |
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the vectors will be different. Although the points are 3D, they all lie in the calibration pattern's |
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XY coordinate plane (thus 0 in the Z-coordinate), if the used calibration pattern is a planar rig. |
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In the old interface all the vectors of object points from different views are concatenated |
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together. |
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@param imagePoints In the new interface it is a vector of vectors of the projections of calibration |
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pattern points (e.g. std::vector<std::vector<cv::Vec2f>>). imagePoints.size() and |
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objectPoints.size() and imagePoints[i].size() must be equal to objectPoints[i].size() for each i. |
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In the old interface all the vectors of object points from different views are concatenated |
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together. |
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objectPoints.size(), and imagePoints[i].size() and objectPoints[i].size() for each i, must be equal, |
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respectively. In the old interface all the vectors of object points from different views are |
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concatenated together. |
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@param imageSize Size of the image used only to initialize the intrinsic camera matrix. |
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@param cameraMatrix Output 3x3 floating-point camera matrix |
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@param cameraMatrix Input/output 3x3 floating-point camera matrix |
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\f$A = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\f$ . If CV\_CALIB\_USE\_INTRINSIC\_GUESS |
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and/or CALIB_FIX_ASPECT_RATIO are specified, some or all of fx, fy, cx, cy must be |
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initialized before calling the function. |
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@param distCoeffs Output vector of distortion coefficients |
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@param distCoeffs Input/output vector of distortion coefficients |
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\f$(k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6 [, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\f$ of |
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4, 5, 8, 12 or 14 elements. |
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@param rvecs Output vector of rotation vectors (see Rodrigues ) estimated for each pattern view |
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(e.g. std::vector<cv::Mat>>). That is, each k-th rotation vector together with the corresponding |
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k-th translation vector (see the next output parameter description) brings the calibration pattern |
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from the model coordinate space (in which object points are specified) to the world coordinate |
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space, that is, a real position of the calibration pattern in the k-th pattern view (k=0.. *M* -1). |
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@param tvecs Output vector of translation vectors estimated for each pattern view. |
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@param stdDeviationsIntrinsics Output vector of standard deviations estimated for intrinsic parameters. |
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Order of deviations values: |
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@param rvecs Output vector of rotation vectors (@ref Rodrigues ) estimated for each pattern view |
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(e.g. std::vector<cv::Mat>>). That is, each i-th rotation vector together with the corresponding |
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i-th translation vector (see the next output parameter description) brings the calibration pattern |
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from the object coordinate space (in which object points are specified) to the camera coordinate |
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space. In more technical terms, the tuple of the i-th rotation and translation vector performs |
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a change of basis from object coordinate space to camera coordinate space. Due to its duality, this |
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tuple is equivalent to the position of the calibration pattern with respect to the camera coordinate |
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space. |
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@param tvecs Output vector of translation vectors estimated for each pattern view, see parameter |
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describtion above. |
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@param stdDeviationsIntrinsics Output vector of standard deviations estimated for intrinsic |
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|
parameters. Order of deviations values: |
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\f$(f_x, f_y, c_x, c_y, k_1, k_2, p_1, p_2, k_3, k_4, k_5, k_6 , s_1, s_2, s_3, |
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s_4, \tau_x, \tau_y)\f$ If one of parameters is not estimated, it's deviation is equals to zero. |
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@param stdDeviationsExtrinsics Output vector of standard deviations estimated for extrinsic parameters. |
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Order of deviations values: \f$(R_1, T_1, \dotsc , R_M, T_M)\f$ where M is number of pattern views, |
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\f$R_i, T_i\f$ are concatenated 1x3 vectors. |
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@param stdDeviationsExtrinsics Output vector of standard deviations estimated for extrinsic |
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parameters. Order of deviations values: \f$(R_0, T_0, \dotsc , R_{M - 1}, T_{M - 1})\f$ where M is |
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|
the number of pattern views. \f$R_i, T_i\f$ are concatenated 1x3 vectors. |
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@param perViewErrors Output vector of the RMS re-projection error estimated for each pattern view. |
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@param flags Different flags that may be zero or a combination of the following values: |
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|
- **CALIB_USE_INTRINSIC_GUESS** cameraMatrix contains valid initial values of |
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|
@ -1328,7 +1538,7 @@ estimate extrinsic parameters. Use solvePnP instead. |
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|
- **CALIB_FIX_PRINCIPAL_POINT** The principal point is not changed during the global |
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|
optimization. It stays at the center or at a different location specified when |
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|
CALIB_USE_INTRINSIC_GUESS is set too. |
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|
- **CALIB_FIX_ASPECT_RATIO** The functions considers only fy as a free parameter. The |
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|
- **CALIB_FIX_ASPECT_RATIO** The functions consider only fy as a free parameter. The |
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|
ratio fx/fy stays the same as in the input cameraMatrix . When |
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CALIB_USE_INTRINSIC_GUESS is not set, the actual input values of fx and fy are |
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|
ignored, only their ratio is computed and used further. |
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|
@ -1362,10 +1572,10 @@ supplied distCoeffs matrix is used. Otherwise, it is set to 0. |
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|
The function estimates the intrinsic camera parameters and extrinsic parameters for each of the |
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|
views. The algorithm is based on @cite Zhang2000 and @cite BouguetMCT . The coordinates of 3D object |
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|
points and their corresponding 2D projections in each view must be specified. That may be achieved |
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|
by using an object with a known geometry and easily detectable feature points. Such an object is |
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by using an object with known geometry and easily detectable feature points. Such an object is |
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|
called a calibration rig or calibration pattern, and OpenCV has built-in support for a chessboard as |
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|
a calibration rig (see findChessboardCorners ). Currently, initialization of intrinsic parameters |
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|
(when CALIB_USE_INTRINSIC_GUESS is not set) is only implemented for planar calibration |
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|
a calibration rig (see @ref findChessboardCorners). Currently, initialization of intrinsic |
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|
parameters (when CALIB_USE_INTRINSIC_GUESS is not set) is only implemented for planar calibration |
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|
patterns (where Z-coordinates of the object points must be all zeros). 3D calibration rigs can also |
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be used as long as initial cameraMatrix is provided. |
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@ -1384,11 +1594,11 @@ The algorithm performs the following steps: |
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objectPoints. See projectPoints for details. |
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|
@note |
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|
If you use a non-square (=non-NxN) grid and findChessboardCorners for calibration, and |
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|
calibrateCamera returns bad values (zero distortion coefficients, an image center very far from |
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|
(w/2-0.5,h/2-0.5), and/or large differences between \f$f_x\f$ and \f$f_y\f$ (ratios of 10:1 or more)), |
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|
then you have probably used patternSize=cvSize(rows,cols) instead of using |
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|
patternSize=cvSize(cols,rows) in findChessboardCorners . |
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|
If you use a non-square (i.e. non-N-by-N) grid and @ref findChessboardCorners for calibration, |
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|
and @ref calibrateCamera returns bad values (zero distortion coefficients, \f$c_x\f$ and |
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|
\f$c_y\f$ very far from the image center, and/or large differences between \f$f_x\f$ and |
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|
\f$f_y\f$ (ratios of 10:1 or more)), then you are probably using patternSize=cvSize(rows,cols) |
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|
instead of using patternSize=cvSize(cols,rows) in @ref findChessboardCorners. |
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@sa |
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|
findChessboardCorners, solvePnP, initCameraMatrix2D, stereoCalibrate, undistort |
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|
@ -1444,27 +1654,34 @@ CV_EXPORTS_W void calibrationMatrixValues( InputArray cameraMatrix, Size imageSi |
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CV_OUT double& focalLength, CV_OUT Point2d& principalPoint, |
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CV_OUT double& aspectRatio ); |
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/** @brief Calibrates the stereo camera.
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/** @brief Calibrates a stereo camera set up. This function finds the intrinsic parameters
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for each of the two cameras and the extrinsic parameters between the two cameras. |
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@param objectPoints Vector of vectors of the calibration pattern points. |
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@param objectPoints Vector of vectors of the calibration pattern points. The same structure as |
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in @ref calibrateCamera. For each pattern view, both cameras need to see the same object |
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points. Therefore, objectPoints.size(), imagePoints1.size(), and imagePoints2.size() need to be |
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equal as well as objectPoints[i].size(), imagePoints1[i].size(), and imagePoints2[i].size() need to |
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be equal for each i. |
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@param imagePoints1 Vector of vectors of the projections of the calibration pattern points, |
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observed by the first camera. |
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observed by the first camera. The same structure as in @ref calibrateCamera. |
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@param imagePoints2 Vector of vectors of the projections of the calibration pattern points, |
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observed by the second camera. |
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@param cameraMatrix1 Input/output first camera matrix: |
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\f$\vecthreethree{f_x^{(j)}}{0}{c_x^{(j)}}{0}{f_y^{(j)}}{c_y^{(j)}}{0}{0}{1}\f$ , \f$j = 0,\, 1\f$ . If |
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any of CALIB_USE_INTRINSIC_GUESS , CALIB_FIX_ASPECT_RATIO , |
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CALIB_FIX_INTRINSIC , or CALIB_FIX_FOCAL_LENGTH are specified, some or all of the |
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matrix components must be initialized. See the flags description for details. |
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@param distCoeffs1 Input/output vector of distortion coefficients |
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\f$(k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6 [, s_1, s_2, s_3, s_4[, \tau_x, \tau_y]]]])\f$ of |
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4, 5, 8, 12 or 14 elements. The output vector length depends on the flags. |
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@param cameraMatrix2 Input/output second camera matrix. The parameter is similar to cameraMatrix1 |
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@param distCoeffs2 Input/output lens distortion coefficients for the second camera. The parameter |
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is similar to distCoeffs1 . |
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@param imageSize Size of the image used only to initialize intrinsic camera matrix. |
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@param R Output rotation matrix between the 1st and the 2nd camera coordinate systems. |
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@param T Output translation vector between the coordinate systems of the cameras. |
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observed by the second camera. The same structure as in @ref calibrateCamera. |
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@param cameraMatrix1 Input/output camera matrix for the first camera, the same as in |
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@ref calibrateCamera. Furthermore, for the stereo case, additional flags may be used, see below. |
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@param distCoeffs1 Input/output vector of distortion coefficients, the same as in |
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@ref calibrateCamera. |
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@param cameraMatrix2 Input/output second camera matrix for the second camera. See description for |
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cameraMatrix1. |
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@param distCoeffs2 Input/output lens distortion coefficients for the second camera. See |
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description for distCoeffs1. |
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@param imageSize Size of the image used only to initialize the intrinsic camera matrices. |
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@param R Output rotation matrix. Together with the translation vector T, this matrix brings |
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points given in the first camera's coordinate system to points in the second camera's |
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coordinate system. In more technical terms, the tuple of R and T performs a change of basis |
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from the first camera's coordinate system to the second camera's coordinate system. Due to its |
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duality, this tuple is equivalent to the position of the first camera with respect to the |
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second camera coordinate system. |
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@param T Output translation vector, see description above. |
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@param E Output essential matrix. |
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@param F Output fundamental matrix. |
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@param perViewErrors Output vector of the RMS re-projection error estimated for each pattern view. |
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@ -1473,8 +1690,8 @@ is similar to distCoeffs1 . |
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matrices are estimated. |
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- **CALIB_USE_INTRINSIC_GUESS** Optimize some or all of the intrinsic parameters |
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according to the specified flags. Initial values are provided by the user. |
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- **CALIB_USE_EXTRINSIC_GUESS** R, T contain valid initial values that are optimized further. |
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Otherwise R, T are initialized to the median value of the pattern views (each dimension separately). |
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- **CALIB_USE_EXTRINSIC_GUESS** R and T contain valid initial values that are optimized further. |
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Otherwise R and T are initialized to the median value of the pattern views (each dimension separately). |
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- **CALIB_FIX_PRINCIPAL_POINT** Fix the principal points during the optimization. |
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- **CALIB_FIX_FOCAL_LENGTH** Fix \f$f^{(j)}_x\f$ and \f$f^{(j)}_y\f$ . |
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- **CALIB_FIX_ASPECT_RATIO** Optimize \f$f^{(j)}_y\f$ . Fix the ratio \f$f^{(j)}_x/f^{(j)}_y\f$ |
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@ -1505,29 +1722,49 @@ the optimization. If CALIB_USE_INTRINSIC_GUESS is set, the coefficient from the |
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supplied distCoeffs matrix is used. Otherwise, it is set to 0. |
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@param criteria Termination criteria for the iterative optimization algorithm. |
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The function estimates transformation between two cameras making a stereo pair. If you have a stereo |
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camera where the relative position and orientation of two cameras is fixed, and if you computed |
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poses of an object relative to the first camera and to the second camera, (R1, T1) and (R2, T2), |
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respectively (this can be done with solvePnP ), then those poses definitely relate to each other. |
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This means that, given ( \f$R_1\f$,\f$T_1\f$ ), it should be possible to compute ( \f$R_2\f$,\f$T_2\f$ ). You only |
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need to know the position and orientation of the second camera relative to the first camera. This is |
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what the described function does. It computes ( \f$R\f$,\f$T\f$ ) so that: |
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The function estimates the transformation between two cameras making a stereo pair. If one computes |
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the poses of an object relative to the first camera and to the second camera, |
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( \f$R_1\f$,\f$T_1\f$ ) and (\f$R_2\f$,\f$T_2\f$), respectively, for a stereo camera where the |
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relative position and orientation between the two cameras are fixed, then those poses definitely |
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relate to each other. This means, if the relative position and orientation (\f$R\f$,\f$T\f$) of the |
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two cameras is known, it is possible to compute (\f$R_2\f$,\f$T_2\f$) when (\f$R_1\f$,\f$T_1\f$) is |
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given. This is what the described function does. It computes (\f$R\f$,\f$T\f$) such that: |
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\f[R_2=R R_1\f] |
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\f[T_2=R T_1 + T.\f] |
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Therefore, one can compute the coordinate representation of a 3D point for the second camera's |
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coordinate system when given the point's coordinate representation in the first camera's coordinate |
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system: |
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\f[\begin{bmatrix} |
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X_2 \\
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Y_2 \\
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Z_2 \\
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1 |
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\end{bmatrix} = \begin{bmatrix} |
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R & T \\
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0 & 1 |
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\end{bmatrix} \begin{bmatrix} |
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X_1 \\
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Y_1 \\
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Z_1 \\
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1 |
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\end{bmatrix}.\f] |
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\f[R_2=R*R_1\f] |
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\f[T_2=R*T_1 + T,\f] |
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Optionally, it computes the essential matrix E: |
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\f[E= \vecthreethree{0}{-T_2}{T_1}{T_2}{0}{-T_0}{-T_1}{T_0}{0} *R\f] |
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\f[E= \vecthreethree{0}{-T_2}{T_1}{T_2}{0}{-T_0}{-T_1}{T_0}{0} R\f] |
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where \f$T_i\f$ are components of the translation vector \f$T\f$ : \f$T=[T_0, T_1, T_2]^T\f$ . And the function |
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can also compute the fundamental matrix F: |
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where \f$T_i\f$ are components of the translation vector \f$T\f$ : \f$T=[T_0, T_1, T_2]^T\f$ . |
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And the function can also compute the fundamental matrix F: |
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\f[F = cameraMatrix2^{-T} E cameraMatrix1^{-1}\f] |
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Besides the stereo-related information, the function can also perform a full calibration of each of |
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two cameras. However, due to the high dimensionality of the parameter space and noise in the input |
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data, the function can diverge from the correct solution. If the intrinsic parameters can be |
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the two cameras. However, due to the high dimensionality of the parameter space and noise in the |
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input data, the function can diverge from the correct solution. If the intrinsic parameters can be |
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estimated with high accuracy for each of the cameras individually (for example, using |
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calibrateCamera ), you are recommended to do so and then pass CALIB_FIX_INTRINSIC flag to the |
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function along with the computed intrinsic parameters. Otherwise, if all the parameters are |
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@ -1563,15 +1800,25 @@ CV_EXPORTS_W double stereoCalibrate( InputArrayOfArrays objectPoints, |
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@param cameraMatrix2 Second camera matrix. |
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@param distCoeffs2 Second camera distortion parameters. |
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@param imageSize Size of the image used for stereo calibration. |
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@param R Rotation matrix from the coordinate system of the first camera to the second. |
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@param T Translation vector from the coordinate system of the first camera to the second. |
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@param R1 Output 3x3 rectification transform (rotation matrix) for the first camera. |
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@param R2 Output 3x3 rectification transform (rotation matrix) for the second camera. |
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@param R Rotation matrix from the coordinate system of the first camera to the second camera, |
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see @ref stereoCalibrate. |
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@param T Translation vector from the coordinate system of the first camera to the second camera, |
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|
see @ref stereoCalibrate. |
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@param R1 Output 3x3 rectification transform (rotation matrix) for the first camera. This matrix |
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brings points given in the unrectified first camera's coordinate system to points in the rectified |
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first camera's coordinate system. In more technical terms, it performs a change of basis from the |
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|
unrectified first camera's coordinate system to the rectified first camera's coordinate system. |
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@param R2 Output 3x3 rectification transform (rotation matrix) for the second camera. This matrix |
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brings points given in the unrectified second camera's coordinate system to points in the rectified |
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second camera's coordinate system. In more technical terms, it performs a change of basis from the |
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unrectified second camera's coordinate system to the rectified second camera's coordinate system. |
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@param P1 Output 3x4 projection matrix in the new (rectified) coordinate systems for the first |
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camera. |
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camera, i.e. it projects points given in the rectified first camera coordinate system into the |
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rectified first camera's image. |
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@param P2 Output 3x4 projection matrix in the new (rectified) coordinate systems for the second |
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camera. |
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@param Q Output \f$4 \times 4\f$ disparity-to-depth mapping matrix (see reprojectImageTo3D ). |
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camera, i.e. it projects points given in the rectified first camera coordinate system into the |
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rectified second camera's image. |
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@param Q Output \f$4 \times 4\f$ disparity-to-depth mapping matrix (see @ref reprojectImageTo3D). |
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@param flags Operation flags that may be zero or CALIB_ZERO_DISPARITY . If the flag is set, |
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the function makes the principal points of each camera have the same pixel coordinates in the |
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rectified views. And if the flag is not set, the function may still shift the images in the |
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@ -1582,11 +1829,11 @@ scaling. Otherwise, the parameter should be between 0 and 1. alpha=0 means that |
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images are zoomed and shifted so that only valid pixels are visible (no black areas after |
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rectification). alpha=1 means that the rectified image is decimated and shifted so that all the |
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pixels from the original images from the cameras are retained in the rectified images (no source |
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image pixels are lost). Obviously, any intermediate value yields an intermediate result between |
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image pixels are lost). Any intermediate value yields an intermediate result between |
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those two extreme cases. |
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@param newImageSize New image resolution after rectification. The same size should be passed to |
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initUndistortRectifyMap (see the stereo_calib.cpp sample in OpenCV samples directory). When (0,0) |
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is passed (default), it is set to the original imageSize . Setting it to larger value can help you |
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is passed (default), it is set to the original imageSize . Setting it to a larger value can help you |
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preserve details in the original image, especially when there is a big radial distortion. |
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@param validPixROI1 Optional output rectangles inside the rectified images where all the pixels |
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are valid. If alpha=0 , the ROIs cover the whole images. Otherwise, they are likely to be smaller |
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@ -1602,27 +1849,43 @@ as input. As output, it provides two rotation matrices and also two projection m |
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coordinates. The function distinguishes the following two cases: |
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- **Horizontal stereo**: the first and the second camera views are shifted relative to each other |
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mainly along the x axis (with possible small vertical shift). In the rectified images, the |
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mainly along the x-axis (with possible small vertical shift). In the rectified images, the |
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corresponding epipolar lines in the left and right cameras are horizontal and have the same |
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y-coordinate. P1 and P2 look like: |
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\f[\texttt{P1} = \begin{bmatrix} f & 0 & cx_1 & 0 \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\f] |
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\f[\texttt{P1} = \begin{bmatrix} |
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f & 0 & cx_1 & 0 \\
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0 & f & cy & 0 \\
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0 & 0 & 1 & 0 |
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\end{bmatrix}\f] |
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\f[\texttt{P2} = \begin{bmatrix} f & 0 & cx_2 & T_x*f \\ 0 & f & cy & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix} ,\f] |
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\f[\texttt{P2} = \begin{bmatrix} |
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f & 0 & cx_2 & T_x*f \\
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0 & f & cy & 0 \\
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0 & 0 & 1 & 0 |
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\end{bmatrix} ,\f] |
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where \f$T_x\f$ is a horizontal shift between the cameras and \f$cx_1=cx_2\f$ if |
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CALIB_ZERO_DISPARITY is set. |
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- **Vertical stereo**: the first and the second camera views are shifted relative to each other |
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mainly in vertical direction (and probably a bit in the horizontal direction too). The epipolar |
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mainly in the vertical direction (and probably a bit in the horizontal direction too). The epipolar |
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lines in the rectified images are vertical and have the same x-coordinate. P1 and P2 look like: |
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\f[\texttt{P1} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_1 & 0 \\ 0 & 0 & 1 & 0 \end{bmatrix}\f] |
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\f[\texttt{P1} = \begin{bmatrix} |
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f & 0 & cx & 0 \\
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0 & f & cy_1 & 0 \\
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0 & 0 & 1 & 0 |
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\end{bmatrix}\f] |
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\f[\texttt{P2} = \begin{bmatrix} f & 0 & cx & 0 \\ 0 & f & cy_2 & T_y*f \\ 0 & 0 & 1 & 0 \end{bmatrix} ,\f] |
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\f[\texttt{P2} = \begin{bmatrix} |
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f & 0 & cx & 0 \\
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0 & f & cy_2 & T_y*f \\
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0 & 0 & 1 & 0 |
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\end{bmatrix},\f] |
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where \f$T_y\f$ is a vertical shift between the cameras and \f$cy_1=cy_2\f$ if CALIB_ZERO_DISPARITY is |
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set. |
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where \f$T_y\f$ is a vertical shift between the cameras and \f$cy_1=cy_2\f$ if |
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CALIB_ZERO_DISPARITY is set. |
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As you can see, the first three columns of P1 and P2 will effectively be the new "rectified" camera |
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matrices. The matrices, together with R1 and R2 , can then be passed to initUndistortRectifyMap to |
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@ -2029,35 +2292,47 @@ CV_EXPORTS_W Mat findEssentialMat( InputArray points1, InputArray points2, |
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@param R2 Another possible rotation matrix. |
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@param t One possible translation. |
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This function decompose an essential matrix E using svd decomposition @cite HartleyZ00 . Generally 4 |
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possible poses exists for a given E. They are \f$[R_1, t]\f$, \f$[R_1, -t]\f$, \f$[R_2, t]\f$, \f$[R_2, -t]\f$. By |
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decomposing E, you can only get the direction of the translation, so the function returns unit t. |
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This function decomposes the essential matrix E using svd decomposition @cite HartleyZ00. In |
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general, four possible poses exist for the decomposition of E. They are \f$[R_1, t]\f$, |
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\f$[R_1, -t]\f$, \f$[R_2, t]\f$, \f$[R_2, -t]\f$. |
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If E gives the epipolar constraint \f$[p_2; 1]^T A^{-T} E A^{-1} [p_1; 1] = 0\f$ between the image |
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points \f$p_1\f$ in the first image and \f$p_2\f$ in second image, then any of the tuples |
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\f$[R_1, t]\f$, \f$[R_1, -t]\f$, \f$[R_2, t]\f$, \f$[R_2, -t]\f$ is a change of basis from the first |
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camera's coordinate system to the second camera's coordinate system. However, by decomposing E, one |
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can only get the direction of the translation. For this reason, the translation t is returned with |
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unit length. |
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*/ |
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CV_EXPORTS_W void decomposeEssentialMat( InputArray E, OutputArray R1, OutputArray R2, OutputArray t ); |
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/** @brief Recover relative camera rotation and translation from an estimated essential matrix and the
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corresponding points in two images, using cheirality check. Returns the number of inliers which pass |
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|
the check. |
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/** @brief Recovers the relative camera rotation and the translation from an estimated essential
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matrix and the corresponding points in two images, using cheirality check. Returns the number of |
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inliers that pass the check. |
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@param E The input essential matrix. |
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@param points1 Array of N 2D points from the first image. The point coordinates should be |
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floating-point (single or double precision). |
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@param points2 Array of the second image points of the same size and format as points1 . |
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@param cameraMatrix Camera matrix \f$K = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\f$ . |
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@param cameraMatrix Camera matrix \f$A = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\f$ . |
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Note that this function assumes that points1 and points2 are feature points from cameras with the |
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same camera matrix. |
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@param R Recovered relative rotation. |
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@param t Recovered relative translation. |
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@param mask Input/output mask for inliers in points1 and points2. |
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: If it is not empty, then it marks inliers in points1 and points2 for then given essential |
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matrix E. Only these inliers will be used to recover pose. In the output mask only inliers |
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which pass the cheirality check. |
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This function decomposes an essential matrix using decomposeEssentialMat and then verifies possible |
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pose hypotheses by doing cheirality check. The cheirality check basically means that the |
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@param R Output rotation matrix. Together with the translation vector, this matrix makes up a tuple |
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that performs a change of basis from the first camera's coordinate system to the second camera's |
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coordinate system. Note that, in general, t can not be used for this tuple, see the parameter |
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described below. |
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@param t Output translation vector. This vector is obtained by @ref decomposeEssentialMat and |
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therefore is only known up to scale, i.e. t is the direction of the translation vector and has unit |
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length. |
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@param mask Input/output mask for inliers in points1 and points2. If it is not empty, then it marks |
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inliers in points1 and points2 for then given essential matrix E. Only these inliers will be used to |
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recover pose. In the output mask only inliers which pass the cheirality check. |
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This function decomposes an essential matrix using @ref decomposeEssentialMat and then verifies |
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possible pose hypotheses by doing cheirality check. The cheirality check means that the |
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triangulated 3D points should have positive depth. Some details can be found in @cite Nister03. |
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This function can be used to process output E and mask from findEssentialMat. In this scenario, |
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points1 and points2 are the same input for findEssentialMat. : |
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This function can be used to process the output E and mask from @ref findEssentialMat. In this |
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scenario, points1 and points2 are the same input for findEssentialMat.: |
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@code |
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// Example. Estimation of fundamental matrix using the RANSAC algorithm
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int point_count = 100; |
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@ -2089,20 +2364,24 @@ CV_EXPORTS_W int recoverPose( InputArray E, InputArray points1, InputArray point |
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@param points1 Array of N 2D points from the first image. The point coordinates should be |
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floating-point (single or double precision). |
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@param points2 Array of the second image points of the same size and format as points1 . |
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@param R Recovered relative rotation. |
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@param t Recovered relative translation. |
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@param R Output rotation matrix. Together with the translation vector, this matrix makes up a tuple |
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that performs a change of basis from the first camera's coordinate system to the second camera's |
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coordinate system. Note that, in general, t can not be used for this tuple, see the parameter |
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description below. |
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@param t Output translation vector. This vector is obtained by @ref decomposeEssentialMat and |
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therefore is only known up to scale, i.e. t is the direction of the translation vector and has unit |
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length. |
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@param focal Focal length of the camera. Note that this function assumes that points1 and points2 |
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are feature points from cameras with same focal length and principal point. |
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@param pp principal point of the camera. |
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@param mask Input/output mask for inliers in points1 and points2. |
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: If it is not empty, then it marks inliers in points1 and points2 for then given essential |
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matrix E. Only these inliers will be used to recover pose. In the output mask only inliers |
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which pass the cheirality check. |
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@param mask Input/output mask for inliers in points1 and points2. If it is not empty, then it marks |
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inliers in points1 and points2 for then given essential matrix E. Only these inliers will be used to |
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recover pose. In the output mask only inliers which pass the cheirality check. |
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This function differs from the one above that it computes camera matrix from focal length and |
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principal point: |
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\f[K = |
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\f[A = |
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\begin{bmatrix} |
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f & 0 & x_{pp} \\
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0 & f & y_{pp} \\
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@ -2119,19 +2398,26 @@ CV_EXPORTS_W int recoverPose( InputArray E, InputArray points1, InputArray point |
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@param points1 Array of N 2D points from the first image. The point coordinates should be |
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floating-point (single or double precision). |
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@param points2 Array of the second image points of the same size and format as points1. |
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@param cameraMatrix Camera matrix \f$K = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\f$ . |
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@param cameraMatrix Camera matrix \f$A = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\f$ . |
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Note that this function assumes that points1 and points2 are feature points from cameras with the |
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same camera matrix. |
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@param R Recovered relative rotation. |
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@param t Recovered relative translation. |
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@param distanceThresh threshold distance which is used to filter out far away points (i.e. infinite points). |
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@param mask Input/output mask for inliers in points1 and points2. |
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: If it is not empty, then it marks inliers in points1 and points2 for then given essential |
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matrix E. Only these inliers will be used to recover pose. In the output mask only inliers |
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which pass the cheirality check. |
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@param triangulatedPoints 3d points which were reconstructed by triangulation. |
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@param R Output rotation matrix. Together with the translation vector, this matrix makes up a tuple |
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that performs a change of basis from the first camera's coordinate system to the second camera's |
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|
coordinate system. Note that, in general, t can not be used for this tuple, see the parameter |
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|
|
description below. |
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|
@param t Output translation vector. This vector is obtained by @ref decomposeEssentialMat and |
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|
therefore is only known up to scale, i.e. t is the direction of the translation vector and has unit |
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|
length. |
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@param distanceThresh threshold distance which is used to filter out far away points (i.e. infinite |
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points). |
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@param mask Input/output mask for inliers in points1 and points2. If it is not empty, then it marks |
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|
inliers in points1 and points2 for then given essential matrix E. Only these inliers will be used to |
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|
recover pose. In the output mask only inliers which pass the cheirality check. |
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@param triangulatedPoints 3D points which were reconstructed by triangulation. |
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This function differs from the one above that it outputs the triangulated 3D point that are used for |
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the cheirality check. |
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*/ |
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CV_EXPORTS_W int recoverPose( InputArray E, InputArray points1, InputArray points2, |
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InputArray cameraMatrix, OutputArray R, OutputArray t, double distanceThresh, InputOutputArray mask = noArray(), |
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OutputArray triangulatedPoints = noArray()); |
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@ -2162,22 +2448,27 @@ Line coefficients are defined up to a scale. They are normalized so that \f$a_i^ |
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CV_EXPORTS_W void computeCorrespondEpilines( InputArray points, int whichImage, |
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InputArray F, OutputArray lines ); |
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/** @brief Reconstructs points by triangulation.
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/** @brief This function reconstructs 3-dimensional points (in homogeneous coordinates) by using
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their observations with a stereo camera. |
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@param projMatr1 3x4 projection matrix of the first camera. |
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@param projMatr2 3x4 projection matrix of the second camera. |
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@param projPoints1 2xN array of feature points in the first image. In case of c++ version it can |
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be also a vector of feature points or two-channel matrix of size 1xN or Nx1. |
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@param projPoints2 2xN array of corresponding points in the second image. In case of c++ version |
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@param projMatr1 3x4 projection matrix of the first camera, i.e. this matrix projects 3D points |
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given in the world's coordinate system into the first image. |
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@param projMatr2 3x4 projection matrix of the second camera, i.e. this matrix projects 3D points |
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given in the world's coordinate system into the second image. |
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@param projPoints1 2xN array of feature points in the first image. In the case of the c++ version, |
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it can be also a vector of feature points or two-channel matrix of size 1xN or Nx1. |
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@param points4D 4xN array of reconstructed points in homogeneous coordinates. |
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The function reconstructs 3-dimensional points (in homogeneous coordinates) by using their |
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observations with a stereo camera. Projections matrices can be obtained from stereoRectify. |
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@param projPoints2 2xN array of corresponding points in the second image. In the case of the c++ |
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version, it can be also a vector of feature points or two-channel matrix of size 1xN or Nx1. |
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@param points4D 4xN array of reconstructed points in homogeneous coordinates. These points are |
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returned in the world's coordinate system. |
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@note |
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Keep in mind that all input data should be of float type in order for this function to work. |
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@note |
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If the projection matrices from @ref stereoRectify are used, then the returned points are |
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represented in the first camera's rectified coordinate system. |
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@sa |
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reprojectImageTo3D |
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*/ |
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@ -2232,15 +2523,16 @@ CV_EXPORTS_W void validateDisparity( InputOutputArray disparity, InputArray cost |
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/** @brief Reprojects a disparity image to 3D space.
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@param disparity Input single-channel 8-bit unsigned, 16-bit signed, 32-bit signed or 32-bit |
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floating-point disparity image. |
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The values of 8-bit / 16-bit signed formats are assumed to have no fractional bits. |
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If the disparity is 16-bit signed format as computed by |
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StereoBM/StereoSGBM/StereoBinaryBM/StereoBinarySGBM and may be other algorithms, |
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it should be divided by 16 (and scaled to float) before being used here. |
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@param _3dImage Output 3-channel floating-point image of the same size as disparity . Each |
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element of _3dImage(x,y) contains 3D coordinates of the point (x,y) computed from the disparity |
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|
map. |
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@param Q \f$4 \times 4\f$ perspective transformation matrix that can be obtained with stereoRectify. |
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floating-point disparity image. The values of 8-bit / 16-bit signed formats are assumed to have no |
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fractional bits. If the disparity is 16-bit signed format, as computed by @ref StereoBM or |
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@ref StereoSGBM and maybe other algorithms, it should be divided by 16 (and scaled to float) before |
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being used here. |
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@param _3dImage Output 3-channel floating-point image of the same size as disparity. Each element of |
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_3dImage(x,y) contains 3D coordinates of the point (x,y) computed from the disparity map. If one |
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uses Q obtained by @ref stereoRectify, then the returned points are represented in the first |
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camera's rectified coordinate system. |
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@param Q \f$4 \times 4\f$ perspective transformation matrix that can be obtained with |
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@ref stereoRectify. |
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@param handleMissingValues Indicates, whether the function should handle missing values (i.e. |
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points where the disparity was not computed). If handleMissingValues=true, then pixels with the |
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minimal disparity that corresponds to the outliers (see StereoMatcher::compute ) are transformed |
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@ -2252,11 +2544,20 @@ The function transforms a single-channel disparity map to a 3-channel image repr |
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surface. That is, for each pixel (x,y) and the corresponding disparity d=disparity(x,y) , it |
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|
computes: |
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\f[\begin{array}{l} [X \; Y \; Z \; W]^T = \texttt{Q} *[x \; y \; \texttt{disparity} (x,y) \; 1]^T \\ \texttt{\_3dImage} (x,y) = (X/W, \; Y/W, \; Z/W) \end{array}\f] |
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\f[\begin{bmatrix} |
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X \\
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Y \\
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Z \\
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W |
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\end{bmatrix} = Q \begin{bmatrix} |
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x \\
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y \\
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\texttt{disparity} (x,y) \\
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z |
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\end{bmatrix}.\f] |
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The matrix Q can be an arbitrary \f$4 \times 4\f$ matrix (for example, the one computed by |
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stereoRectify). To reproject a sparse set of points {(x,y,d),...} to 3D space, use |
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perspectiveTransform . |
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|
@sa |
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To reproject a sparse set of points {(x,y,d),...} to 3D space, use perspectiveTransform. |
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*/ |
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CV_EXPORTS_W void reprojectImageTo3D( InputArray disparity, |
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OutputArray _3dImage, InputArray Q, |
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@ -2463,11 +2764,19 @@ Check @ref tutorial_homography "the corresponding tutorial" for more details. |
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@param translations Array of translation matrices. |
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@param normals Array of plane normal matrices. |
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This function extracts relative camera motion between two views observing a planar object from the |
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homography H induced by the plane. The intrinsic camera matrix K must also be provided. The function |
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|
may return up to four mathematical solution sets. At least two of the solutions may further be |
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invalidated if point correspondences are available by applying positive depth constraint (all points |
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must be in front of the camera). The decomposition method is described in detail in @cite Malis . |
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This function extracts relative camera motion between two views of a planar object and returns up to |
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four mathematical solution tuples of rotation, translation, and plane normal. The decomposition of |
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the homography matrix H is described in detail in @cite Malis. |
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If the homography H, induced by the plane, gives the constraint |
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\f[s_i \vecthree{x'_i}{y'_i}{1} \sim H \vecthree{x_i}{y_i}{1}\f] on the source image points |
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\f$p_i\f$ and the destination image points \f$p'_i\f$, then the tuple of rotations[k] and |
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|
translations[k] is a change of basis from the source camera's coordinate system to the destination |
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camera's coordinate system. However, by decomposing H, one can only get the translation normalized |
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by the (typically unknown) depth of the scene, i.e. its direction but with normalized length. |
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If point correspondences are available, at least two solutions may further be invalidated, by |
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applying positive depth constraint, i.e. all points must be in front of the camera. |
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*/ |
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CV_EXPORTS_W int decomposeHomographyMat(InputArray H, |
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InputArray K, |
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|