From 23ba94140eeb667bcc28ca04f657307140a49bc1 Mon Sep 17 00:00:00 2001 From: shruthikashyap Date: Sat, 27 Feb 2016 23:16:52 +0100 Subject: [PATCH] Fix for issue 6146 --- .../windows_visual_studio_Opencv.markdown | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/doc/tutorials/introduction/windows_visual_studio_Opencv/windows_visual_studio_Opencv.markdown b/doc/tutorials/introduction/windows_visual_studio_Opencv/windows_visual_studio_Opencv.markdown index 7d5df93d25..a57725bfc7 100644 --- a/doc/tutorials/introduction/windows_visual_studio_Opencv/windows_visual_studio_Opencv.markdown +++ b/doc/tutorials/introduction/windows_visual_studio_Opencv/windows_visual_studio_Opencv.markdown @@ -71,8 +71,9 @@ application. In contrast the *Release* is an optimized version, where the goal i application run as fast as possible or to be as small as possible. You may figure that these modes also require different rules to use during build. Therefore, there exist different rule packages for each of your build modes. These rule packages are called inside the IDE as *project properties* and -you can view and modify them by using the *Property Manger*. You can bring up this with -View --\> Property Pages. Expand it and you can see the existing rule packages (called *Proporty +you can view and modify them by using the *Property Manager*. You can bring this up with +View --\> Property Pages (For Visual Studio 2013 onwards, go to View --\> Other Windows --\> Property Manager). +Expand it and you can see the existing rule packages (called *Proporty Sheets*). ![](images/PropertyPageExample.jpg)