fixed cudev compilation for old pre-Fermi archs

pull/1465/head
Vladislav Vinogradov 11 years ago
parent eff21788a8
commit 20f636fcee
  1. 2
      modules/cudev/include/opencv2/cudev/grid/detail/histogram.hpp
  2. 4
      modules/cudev/include/opencv2/cudev/grid/histogram.hpp
  3. 132
      modules/cudev/include/opencv2/cudev/ptr2d/texture.hpp
  4. 41
      modules/cudev/include/opencv2/cudev/util/atomic.hpp
  5. 8
      modules/cudev/include/opencv2/cudev/util/saturate_cast.hpp

@ -56,6 +56,7 @@ namespace grid_histogram_detail
template <int BIN_COUNT, int BLOCK_SIZE, class SrcPtr, typename ResType, class MaskPtr>
__global__ void histogram(const SrcPtr src, ResType* hist, const MaskPtr mask, const int rows, const int cols)
{
#if CV_CUDEV_ARCH >= 120
__shared__ ResType smem[BIN_COUNT];
const int y = blockIdx.x * blockDim.y + threadIdx.y;
@ -86,6 +87,7 @@ namespace grid_histogram_detail
if (histVal > 0)
atomicAdd(hist + i, histVal);
}
#endif
}
template <int BIN_COUNT, class Policy, class SrcPtr, typename ResType, class MaskPtr>

@ -57,6 +57,8 @@ namespace cv { namespace cudev {
template <int BIN_COUNT, class Policy, class SrcPtr, typename ResType, class MaskPtr>
__host__ void gridHistogram_(const SrcPtr& src, GpuMat_<ResType>& dst, const MaskPtr& mask, Stream& stream = Stream::Null())
{
CV_Assert( deviceSupports(SHARED_ATOMICS) );
const int rows = getRows(src);
const int cols = getCols(src);
@ -75,6 +77,8 @@ __host__ void gridHistogram_(const SrcPtr& src, GpuMat_<ResType>& dst, const Mas
template <int BIN_COUNT, class Policy, class SrcPtr, typename ResType>
__host__ void gridHistogram_(const SrcPtr& src, GpuMat_<ResType>& dst, Stream& stream = Stream::Null())
{
CV_Assert( deviceSupports(SHARED_ATOMICS) );
const int rows = getRows(src);
const int cols = getCols(src);

@ -52,6 +52,40 @@
#include "gpumat.hpp"
#include "traits.hpp"
namespace
{
template <typename T> struct CvCudevTextureRef
{
typedef texture<T, cudaTextureType2D, cudaReadModeElementType> TexRef;
static TexRef ref;
__host__ static void bind(const cv::cudev::GlobPtrSz<T>& mat,
bool normalizedCoords = false,
cudaTextureFilterMode filterMode = cudaFilterModePoint,
cudaTextureAddressMode addressMode = cudaAddressModeClamp)
{
ref.normalized = normalizedCoords;
ref.filterMode = filterMode;
ref.addressMode[0] = addressMode;
ref.addressMode[1] = addressMode;
ref.addressMode[2] = addressMode;
cudaChannelFormatDesc desc = cudaCreateChannelDesc<T>();
CV_CUDEV_SAFE_CALL( cudaBindTexture2D(0, &ref, mat.data, &desc, mat.cols, mat.rows, mat.step) );
}
__host__ static void unbind()
{
CV_CUDEV_SAFE_CALL( cudaUnbindTexture(ref) );
}
};
template <typename T>
typename CvCudevTextureRef<T>::TexRef CvCudevTextureRef<T>::ref;
}
namespace cv { namespace cudev {
template <typename T> struct TexturePtr
@ -63,79 +97,73 @@ template <typename T> struct TexturePtr
__device__ __forceinline__ T operator ()(float y, float x) const
{
#if CV_CUDEV_ARCH < 300
// Use the texture reference
return tex2D(CvCudevTextureRef<T>::ref, x, y);
#else
// Use the texture object
return tex2D<T>(texObj, x, y);
#endif
}
};
template <typename T> struct Texture : TexturePtr<T>
{
int rows, cols;
bool cc30;
__host__ explicit Texture(const GlobPtrSz<T>& mat,
bool normalizedCoords = false,
cudaTextureFilterMode filterMode = cudaFilterModePoint,
cudaTextureAddressMode addressMode = cudaAddressModeClamp)
{
CV_Assert( deviceSupports(FEATURE_SET_COMPUTE_30) );
rows = mat.rows;
cols = mat.cols;
cudaResourceDesc texRes;
std::memset(&texRes, 0, sizeof(texRes));
texRes.resType = cudaResourceTypePitch2D;
texRes.res.pitch2D.devPtr = mat.data;
texRes.res.pitch2D.height = mat.rows;
texRes.res.pitch2D.width = mat.cols;
texRes.res.pitch2D.pitchInBytes = mat.step;
texRes.res.pitch2D.desc = cudaCreateChannelDesc<T>();
cudaTextureDesc texDescr;
std::memset(&texDescr, 0, sizeof(texDescr));
texDescr.addressMode[0] = addressMode;
texDescr.addressMode[1] = addressMode;
texDescr.addressMode[2] = addressMode;
texDescr.filterMode = filterMode;
texDescr.readMode = cudaReadModeElementType;
texDescr.normalizedCoords = normalizedCoords;
CV_CUDEV_SAFE_CALL( cudaCreateTextureObject(&this->texObj, &texRes, &texDescr, 0) );
}
__host__ explicit Texture(const GpuMat_<T>& mat,
bool normalizedCoords = false,
cudaTextureFilterMode filterMode = cudaFilterModePoint,
cudaTextureAddressMode addressMode = cudaAddressModeClamp)
{
CV_Assert( deviceSupports(FEATURE_SET_COMPUTE_30) );
cc30 = deviceSupports(FEATURE_SET_COMPUTE_30);
rows = mat.rows;
cols = mat.cols;
cudaResourceDesc texRes;
std::memset(&texRes, 0, sizeof(texRes));
texRes.resType = cudaResourceTypePitch2D;
texRes.res.pitch2D.devPtr = mat.data;
texRes.res.pitch2D.height = mat.rows;
texRes.res.pitch2D.width = mat.cols;
texRes.res.pitch2D.pitchInBytes = mat.step;
texRes.res.pitch2D.desc = cudaCreateChannelDesc<T>();
cudaTextureDesc texDescr;
std::memset(&texDescr, 0, sizeof(texDescr));
texDescr.addressMode[0] = addressMode;
texDescr.addressMode[1] = addressMode;
texDescr.addressMode[2] = addressMode;
texDescr.filterMode = filterMode;
texDescr.readMode = cudaReadModeElementType;
texDescr.normalizedCoords = normalizedCoords;
CV_CUDEV_SAFE_CALL( cudaCreateTextureObject(&this->texObj, &texRes, &texDescr, 0) );
if (cc30)
{
// Use the texture object
cudaResourceDesc texRes;
std::memset(&texRes, 0, sizeof(texRes));
texRes.resType = cudaResourceTypePitch2D;
texRes.res.pitch2D.devPtr = mat.data;
texRes.res.pitch2D.height = mat.rows;
texRes.res.pitch2D.width = mat.cols;
texRes.res.pitch2D.pitchInBytes = mat.step;
texRes.res.pitch2D.desc = cudaCreateChannelDesc<T>();
cudaTextureDesc texDescr;
std::memset(&texDescr, 0, sizeof(texDescr));
texDescr.normalizedCoords = normalizedCoords;
texDescr.filterMode = filterMode;
texDescr.addressMode[0] = addressMode;
texDescr.addressMode[1] = addressMode;
texDescr.addressMode[2] = addressMode;
texDescr.readMode = cudaReadModeElementType;
CV_CUDEV_SAFE_CALL( cudaCreateTextureObject(&this->texObj, &texRes, &texDescr, 0) );
}
else
{
// Use the texture reference
CvCudevTextureRef<T>::bind(mat, normalizedCoords, filterMode, addressMode);
}
}
__host__ ~Texture()
{
cudaDestroyTextureObject(this->texObj);
if (cc30)
{
// Use the texture object
cudaDestroyTextureObject(this->texObj);
}
else
{
// Use the texture reference
CvCudevTextureRef<T>::unbind();
}
}
};

@ -64,11 +64,23 @@ __device__ __forceinline__ uint atomicAdd(uint* address, uint val)
__device__ __forceinline__ float atomicAdd(float* address, float val)
{
#if CV_CUDEV_ARCH >= 200
return ::atomicAdd(address, val);
#else
int* address_as_i = (int*) address;
int old = *address_as_i, assumed;
do {
assumed = old;
old = ::atomicCAS(address_as_i, assumed,
__float_as_int(val + __int_as_float(assumed)));
} while (assumed != old);
return __int_as_float(old);
#endif
}
__device__ static double atomicAdd(double* address, double val)
{
#if CV_CUDEV_ARCH >= 130
unsigned long long int* address_as_ull = (unsigned long long int*) address;
unsigned long long int old = *address_as_ull, assumed;
do {
@ -77,6 +89,11 @@ __device__ static double atomicAdd(double* address, double val)
__double_as_longlong(val + __longlong_as_double(assumed)));
} while (assumed != old);
return __longlong_as_double(old);
#else
(void) address;
(void) val;
return 0.0;
#endif
}
// atomicMin
@ -93,6 +110,7 @@ __device__ __forceinline__ uint atomicMin(uint* address, uint val)
__device__ static float atomicMin(float* address, float val)
{
#if CV_CUDEV_ARCH >= 120
int* address_as_i = (int*) address;
int old = *address_as_i, assumed;
do {
@ -101,10 +119,16 @@ __device__ static float atomicMin(float* address, float val)
__float_as_int(::fminf(val, __int_as_float(assumed))));
} while (assumed != old);
return __int_as_float(old);
#else
(void) address;
(void) val;
return 0.0f;
#endif
}
__device__ static double atomicMin(double* address, double val)
{
#if CV_CUDEV_ARCH >= 130
unsigned long long int* address_as_ull = (unsigned long long int*) address;
unsigned long long int old = *address_as_ull, assumed;
do {
@ -113,6 +137,11 @@ __device__ static double atomicMin(double* address, double val)
__double_as_longlong(::fmin(val, __longlong_as_double(assumed))));
} while (assumed != old);
return __longlong_as_double(old);
#else
(void) address;
(void) val;
return 0.0;
#endif
}
// atomicMax
@ -129,6 +158,7 @@ __device__ __forceinline__ uint atomicMax(uint* address, uint val)
__device__ static float atomicMax(float* address, float val)
{
#if CV_CUDEV_ARCH >= 120
int* address_as_i = (int*) address;
int old = *address_as_i, assumed;
do {
@ -137,10 +167,16 @@ __device__ static float atomicMax(float* address, float val)
__float_as_int(::fmaxf(val, __int_as_float(assumed))));
} while (assumed != old);
return __int_as_float(old);
#else
(void) address;
(void) val;
return 0.0f;
#endif
}
__device__ static double atomicMax(double* address, double val)
{
#if CV_CUDEV_ARCH >= 130
unsigned long long int* address_as_ull = (unsigned long long int*) address;
unsigned long long int old = *address_as_ull, assumed;
do {
@ -149,6 +185,11 @@ __device__ static double atomicMax(double* address, double val)
__double_as_longlong(::fmax(val, __longlong_as_double(assumed))));
} while (assumed != old);
return __longlong_as_double(old);
#else
(void) address;
(void) val;
return 0.0;
#endif
}
}}

@ -228,7 +228,11 @@ template <> __device__ __forceinline__ int saturate_cast<int>(float v)
}
template <> __device__ __forceinline__ int saturate_cast<int>(double v)
{
#if CV_CUDEV_ARCH >= 130
return __double2int_rn(v);
#else
return saturate_cast<int>((float) v);
#endif
}
template <> __device__ __forceinline__ uint saturate_cast<uint>(schar v)
@ -256,7 +260,11 @@ template <> __device__ __forceinline__ uint saturate_cast<uint>(float v)
}
template <> __device__ __forceinline__ uint saturate_cast<uint>(double v)
{
#if CV_CUDEV_ARCH >= 130
return __double2uint_rn(v);
#else
return saturate_cast<uint>((float) v);
#endif
}
}}

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