Increased the acceptable error margin for perf testing

- This is to accommodate the variabiilty in floating-point operations in new platforms/compilers
- Specifically due to the error margin found in NVIDIA Jetson TX2
pull/12852/head
Paul Shin 6 years ago
parent 24ced3d657
commit 1c468add20
  1. 2
      modules/stitching/perf/perf_matchers.cpp

@ -103,7 +103,7 @@ PERF_TEST_P( match, bestOf2Nearest, TEST_DETECTORS)
Mat R (pairwise_matches.H, Range::all(), Range(0, 2)); Mat R (pairwise_matches.H, Range::all(), Range(0, 2));
// separate transform matrix, use lower error on rotations // separate transform matrix, use lower error on rotations
SANITY_CHECK(dist, 1., ERROR_ABSOLUTE); SANITY_CHECK(dist, 1., ERROR_ABSOLUTE);
SANITY_CHECK(R, .015, ERROR_ABSOLUTE); SANITY_CHECK(R, .06, ERROR_ABSOLUTE);
} }
PERF_TEST_P( matchVector, bestOf2NearestVectorFeatures, testing::Combine( PERF_TEST_P( matchVector, bestOf2NearestVectorFeatures, testing::Combine(

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