mirror of https://github.com/opencv/opencv.git
Merge pull request #3164 from jet47:fix-cuda-lut
commit
1984aacb27
2 changed files with 164 additions and 69 deletions
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//M*/ |
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|
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#if !defined CUDA_DISABLER |
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#include <cstring> |
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#include "opencv2/gpu/device/common.hpp" |
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#include "opencv2/gpu/device/transform.hpp" |
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#include "opencv2/gpu/device/functional.hpp" |
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using namespace cv::gpu; |
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using namespace cv::gpu::device; |
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namespace |
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{ |
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texture<uchar, cudaTextureType1D, cudaReadModeElementType> texLutTable; |
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struct LutC1 : public unary_function<uchar, uchar> |
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{ |
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typedef uchar value_type; |
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typedef uchar index_type; |
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cudaTextureObject_t texLutTableObj; |
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__device__ __forceinline__ uchar operator ()(uchar x) const |
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{ |
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#if defined(__CUDA_ARCH__) && (__CUDA_ARCH__ < 300) |
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// Use the texture reference |
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return tex1Dfetch(texLutTable, x); |
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#else |
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// Use the texture object |
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return tex1Dfetch<uchar>(texLutTableObj, x); |
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#endif |
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} |
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}; |
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struct LutC3 : public unary_function<uchar3, uchar3> |
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{ |
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typedef uchar3 value_type; |
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typedef uchar3 index_type; |
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cudaTextureObject_t texLutTableObj; |
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__device__ __forceinline__ uchar3 operator ()(const uchar3& x) const |
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{ |
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#if defined(__CUDA_ARCH__) && (__CUDA_ARCH__ < 300) |
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// Use the texture reference |
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return make_uchar3(tex1Dfetch(texLutTable, x.x * 3), tex1Dfetch(texLutTable, x.y * 3 + 1), tex1Dfetch(texLutTable, x.z * 3 + 2)); |
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#else |
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// Use the texture object |
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return make_uchar3(tex1Dfetch<uchar>(texLutTableObj, x.x * 3), tex1Dfetch<uchar>(texLutTableObj, x.y * 3 + 1), tex1Dfetch<uchar>(texLutTableObj, x.z * 3 + 2)); |
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#endif |
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} |
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}; |
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} |
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namespace arithm |
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{ |
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void lut(PtrStepSzb src, uchar* lut, int lut_cn, PtrStepSzb dst, bool cc30, cudaStream_t stream) |
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{ |
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cudaTextureObject_t texLutTableObj; |
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if (cc30) |
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{ |
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// Use the texture object |
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cudaResourceDesc texRes; |
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std::memset(&texRes, 0, sizeof(texRes)); |
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texRes.resType = cudaResourceTypeLinear; |
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texRes.res.linear.devPtr = lut; |
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texRes.res.linear.desc = cudaCreateChannelDesc<uchar>(); |
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texRes.res.linear.sizeInBytes = 256 * lut_cn * sizeof(uchar); |
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cudaTextureDesc texDescr; |
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std::memset(&texDescr, 0, sizeof(texDescr)); |
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cudaSafeCall( cudaCreateTextureObject(&texLutTableObj, &texRes, &texDescr, 0) ); |
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} |
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else |
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{ |
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// Use the texture reference |
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cudaChannelFormatDesc desc = cudaCreateChannelDesc<uchar>(); |
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cudaSafeCall( cudaBindTexture(0, &texLutTable, lut, &desc) ); |
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} |
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if (lut_cn == 1) |
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{ |
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LutC1 op; |
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op.texLutTableObj = texLutTableObj; |
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transform((PtrStepSz<uchar>) src, (PtrStepSz<uchar>) dst, op, WithOutMask(), stream); |
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} |
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else if (lut_cn == 3) |
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{ |
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LutC3 op; |
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op.texLutTableObj = texLutTableObj; |
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transform((PtrStepSz<uchar3>) src, (PtrStepSz<uchar3>) dst, op, WithOutMask(), stream); |
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} |
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if (cc30) |
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{ |
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// Use the texture object |
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cudaSafeCall( cudaDestroyTextureObject(texLutTableObj) ); |
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} |
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else |
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{ |
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// Use the texture reference |
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cudaSafeCall( cudaUnbindTexture(texLutTable) ); |
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} |
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} |
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} |
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#endif |
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