|
|
|
@ -324,15 +324,34 @@ icvLoadWindowPos( const char* name, CvRect& rect ) |
|
|
|
|
RegQueryValueEx(hkey, "Width", NULL, &dwType, (BYTE*)&rect.width, &dwSize); |
|
|
|
|
RegQueryValueEx(hkey, "Height", NULL, &dwType, (BYTE*)&rect.height, &dwSize); |
|
|
|
|
|
|
|
|
|
if( rect.x != (int)CW_USEDEFAULT && (rect.x < -200 || rect.x > 3000) ) |
|
|
|
|
rect.x = 100; |
|
|
|
|
if( rect.y != (int)CW_USEDEFAULT && (rect.y < -200 || rect.y > 3000) ) |
|
|
|
|
rect.y = 100; |
|
|
|
|
|
|
|
|
|
if( rect.width != (int)CW_USEDEFAULT && (rect.width < 0 || rect.width > 3000) ) |
|
|
|
|
rect.width = 100; |
|
|
|
|
if( rect.height != (int)CW_USEDEFAULT && (rect.height < 0 || rect.height > 3000) ) |
|
|
|
|
rect.height = 100; |
|
|
|
|
// Snap rect into closest monitor in case it falls outside it. // Adi Shavit
|
|
|
|
|
// set WIN32 RECT to be the loaded size
|
|
|
|
|
POINT tl_w32 = { rect.x, rect.y }; |
|
|
|
|
POINT tr_w32 = { rect.x + rect.width, rect.y }; |
|
|
|
|
|
|
|
|
|
// find monitor containing top-left and top-right corners, or NULL
|
|
|
|
|
HMONITOR hMonitor_l = MonitorFromPoint(tl_w32, MONITOR_DEFAULTTONULL); |
|
|
|
|
HMONITOR hMonitor_r = MonitorFromPoint(tr_w32, MONITOR_DEFAULTTONULL); |
|
|
|
|
|
|
|
|
|
// if neither are contained - the move window to origin of closest.
|
|
|
|
|
if (NULL == hMonitor_l && NULL == hMonitor_r) |
|
|
|
|
{ |
|
|
|
|
// find monitor nearest to top-left corner
|
|
|
|
|
HMONITOR hMonitor_closest = MonitorFromPoint(tl_w32, MONITOR_DEFAULTTONEAREST); |
|
|
|
|
|
|
|
|
|
// get coordinates of nearest monitor
|
|
|
|
|
MONITORINFO mi; |
|
|
|
|
mi.cbSize = sizeof(mi); |
|
|
|
|
GetMonitorInfo(hMonitor_closest, &mi); |
|
|
|
|
|
|
|
|
|
rect.x = mi.rcWork.left; |
|
|
|
|
rect.y = mi.rcWork.top; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
if (rect.width != (int)CW_USEDEFAULT && (rect.width < 0 || rect.width > 3000)) |
|
|
|
|
rect.width = 100; |
|
|
|
|
if (rect.height != (int)CW_USEDEFAULT && (rect.height < 0 || rect.height > 3000)) |
|
|
|
|
rect.height = 100; |
|
|
|
|
|
|
|
|
|
RegCloseKey(hkey); |
|
|
|
|
} |
|
|
|
|