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/*
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* decolor.cpp |
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* |
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* Author: |
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* Siddharth Kherada <siddharthkherada27[at]gmail[dot]com> |
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* |
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* This tutorial demonstrates how to use OpenCV Decolorization Module. |
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* |
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* Output: |
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* 1) Grayscale image |
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* 2) Color boost image |
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* |
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*/ |
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#include "opencv2/photo.hpp" |
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#include "opencv2/imgproc.hpp" |
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#include "opencv2/highgui.hpp" |
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#include "opencv2/core.hpp" |
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#include <iostream> |
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using namespace std; |
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using namespace cv; |
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int main(int argc, char *argv[]) |
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{ |
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Mat I; |
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I = imread(argv[1]); |
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Mat gray = Mat(I.size(),CV_8UC1); |
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Mat color_boost = Mat(I.size(),CV_8UC3); |
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decolor(I,gray,color_boost); |
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imshow("grayscale",gray); |
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imshow("color_boost",color_boost); |
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waitKey(0); |
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} |
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/*
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* npr_demo.cpp |
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* |
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* Author: |
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* Siddharth Kherada <siddharthkherada27[at]gmail[dot]com> |
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* |
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* This tutorial demonstrates how to use OpenCV Non-Photorealistic Rendering Module. |
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* 1) Edge Preserve Smoothing |
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* -> Using Normalized convolution Filter |
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* -> Using Recursive Filter |
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* 2) Detail Enhancement |
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* 3) Pencil sketch/Color Pencil Drawing |
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* 4) Stylization |
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* |
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*/ |
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#include <signal.h> |
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#include "opencv2/photo.hpp" |
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#include "opencv2/imgproc.hpp" |
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#include "opencv2/highgui.hpp" |
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#include "opencv2/core.hpp" |
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#include <iostream> |
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#include <stdlib.h> |
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using namespace std; |
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using namespace cv; |
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int main(int argc, char* argv[]) |
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{ |
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if(argc < 2) |
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{ |
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cout << "usage: " << argv[0] << " <Input image> " << endl; |
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exit(0); |
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} |
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int num,type; |
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Mat I = imread(argv[1]); |
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if(!I.data) |
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{ |
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cout << "Image not found" << endl; |
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exit(0); |
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} |
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cout << endl; |
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cout << " Edge Preserve Filter" << endl; |
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cout << "----------------------" << endl; |
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cout << "Options: " << endl; |
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cout << endl; |
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cout << "1) Edge Preserve Smoothing" << endl; |
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cout << " -> Using Normalized convolution Filter" << endl; |
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cout << " -> Using Recursive Filter" << endl; |
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cout << "2) Detail Enhancement" << endl; |
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cout << "3) Pencil sketch/Color Pencil Drawing" << endl; |
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cout << "4) Stylization" << endl; |
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cout << endl; |
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cout << "Press number 1-4 to choose from above techniques: "; |
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cin >> num; |
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Mat img; |
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if(num == 1) |
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{ |
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cout << endl; |
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cout << "Press 1 for Normalized Convolution Filter and 2 for Recursive Filter: "; |
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cin >> type; |
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edgePreservingFilter(I,img,type); |
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imshow("Edge Preserve Smoothing",img); |
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} |
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else if(num == 2) |
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{ |
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detailEnhance(I,img); |
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imshow("Detail Enhanced",img); |
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} |
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else if(num == 3) |
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{ |
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Mat img1; |
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pencilSketch(I,img1, img, 10 , 0.1f, 0.03f); |
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imshow("Pencil Sketch",img1); |
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imshow("Color Pencil Sketch",img); |
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} |
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else if(num == 4) |
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{ |
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stylization(I,img); |
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imshow("Stylization",img); |
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} |
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waitKey(0); |
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} |
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/*
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* cloning_demo.cpp |
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* |
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* Author: |
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* Siddharth Kherada <siddharthkherada27[at]gmail[dot]com> |
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* |
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* This tutorial demonstrates how to use OpenCV seamless cloning |
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* module without GUI. |
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* |
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* 1- Normal Cloning |
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* 2- Mixed Cloning |
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* 3- Monochrome Transfer |
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* 4- Color Change |
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* 5- Illumination change |
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* 6- Texture Flattening |
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* The program takes as input a source and a destination image (for 1-3 methods) |
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* and ouputs the cloned image. |
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* |
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* Download test images from opencv_extra folder @github. |
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* |
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*/ |
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#include "opencv2/photo.hpp" |
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#include "opencv2/imgproc.hpp" |
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#include "opencv2/highgui.hpp" |
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#include "opencv2/core.hpp" |
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#include <iostream> |
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#include <stdlib.h> |
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using namespace std; |
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using namespace cv; |
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int main() |
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{ |
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cout << endl; |
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cout << "Cloning Module" << endl; |
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cout << "---------------" << endl; |
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cout << "Options: " << endl; |
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cout << endl; |
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cout << "1) Normal Cloning " << endl; |
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cout << "2) Mixed Cloning " << endl; |
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cout << "3) Monochrome Transfer " << endl; |
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cout << "4) Local Color Change " << endl; |
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cout << "5) Local Illumination Change " << endl; |
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cout << "6) Texture Flattening " << endl; |
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cout << endl; |
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cout << "Press number 1-6 to choose from above techniques: "; |
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int num = 1; |
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cin >> num; |
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cout << endl; |
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if(num == 1) |
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{ |
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string folder = "cloning/Normal_Cloning/"; |
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string original_path1 = folder + "source1.png"; |
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string original_path2 = folder + "destination1.png"; |
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string original_path3 = folder + "mask.png"; |
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Mat source = imread(original_path1, IMREAD_COLOR); |
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Mat destination = imread(original_path2, IMREAD_COLOR); |
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Mat mask = imread(original_path3, IMREAD_COLOR); |
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if(source.empty()) |
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{ |
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cout << "Could not load source image " << original_path1 << endl; |
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exit(0); |
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} |
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if(destination.empty()) |
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{ |
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cout << "Could not load destination image " << original_path2 << endl; |
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exit(0); |
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} |
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if(mask.empty()) |
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{ |
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cout << "Could not load mask image " << original_path3 << endl; |
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exit(0); |
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} |
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Mat result; |
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Point p; |
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p.x = 400; |
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p.y = 100; |
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seamlessClone(source, destination, mask, p, result, 1); |
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imshow("Output",result); |
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imwrite(folder + "cloned.png", result); |
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} |
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else if(num == 2) |
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{ |
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string folder = "cloning/Mixed_Cloning/"; |
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string original_path1 = folder + "source1.png"; |
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string original_path2 = folder + "destination1.png"; |
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string original_path3 = folder + "mask.png"; |
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Mat source = imread(original_path1, IMREAD_COLOR); |
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Mat destination = imread(original_path2, IMREAD_COLOR); |
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Mat mask = imread(original_path3, IMREAD_COLOR); |
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if(source.empty()) |
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{ |
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cout << "Could not load source image " << original_path1 << endl; |
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exit(0); |
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} |
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if(destination.empty()) |
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{ |
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cout << "Could not load destination image " << original_path2 << endl; |
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exit(0); |
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} |
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if(mask.empty()) |
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{ |
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cout << "Could not load mask image " << original_path3 << endl; |
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exit(0); |
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} |
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Mat result; |
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Point p; |
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p.x = destination.size().width/2; |
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p.y = destination.size().height/2; |
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seamlessClone(source, destination, mask, p, result, 2); |
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imshow("Output",result); |
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imwrite(folder + "cloned.png", result); |
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} |
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else if(num == 3) |
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{ |
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string folder = "cloning/Monochrome_Transfer/"; |
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string original_path1 = folder + "source1.png"; |
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string original_path2 = folder + "destination1.png"; |
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string original_path3 = folder + "mask.png"; |
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Mat source = imread(original_path1, IMREAD_COLOR); |
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Mat destination = imread(original_path2, IMREAD_COLOR); |
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Mat mask = imread(original_path3, IMREAD_COLOR); |
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if(source.empty()) |
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{ |
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cout << "Could not load source image " << original_path1 << endl; |
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exit(0); |
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} |
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if(destination.empty()) |
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{ |
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cout << "Could not load destination image " << original_path2 << endl; |
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exit(0); |
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} |
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if(mask.empty()) |
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{ |
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cout << "Could not load mask image " << original_path3 << endl; |
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exit(0); |
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} |
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Mat result; |
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Point p; |
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p.x = destination.size().width/2; |
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p.y = destination.size().height/2; |
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seamlessClone(source, destination, mask, p, result, 3); |
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imshow("Output",result); |
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imwrite(folder + "cloned.png", result); |
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} |
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else if(num == 4) |
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{ |
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string folder = "cloning/Color_Change/"; |
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string original_path1 = folder + "source1.png"; |
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string original_path2 = folder + "mask.png"; |
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Mat source = imread(original_path1, IMREAD_COLOR); |
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Mat mask = imread(original_path2, IMREAD_COLOR); |
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if(source.empty()) |
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{ |
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cout << "Could not load source image " << original_path1 << endl; |
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exit(0); |
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} |
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if(mask.empty()) |
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{ |
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cout << "Could not load mask image " << original_path2 << endl; |
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exit(0); |
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} |
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Mat result; |
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colorChange(source, mask, result, 1.5, .5, .5); |
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imshow("Output",result); |
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imwrite(folder + "cloned.png", result); |
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} |
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else if(num == 5) |
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{ |
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string folder = "cloning/Illumination_Change/"; |
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string original_path1 = folder + "source1.png"; |
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string original_path2 = folder + "mask.png"; |
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Mat source = imread(original_path1, IMREAD_COLOR); |
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Mat mask = imread(original_path2, IMREAD_COLOR); |
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if(source.empty()) |
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{ |
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cout << "Could not load source image " << original_path1 << endl; |
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exit(0); |
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} |
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if(mask.empty()) |
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{ |
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cout << "Could not load mask image " << original_path2 << endl; |
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exit(0); |
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} |
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Mat result; |
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illuminationChange(source, mask, result, 0.2f, 0.4f); |
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imshow("Output",result); |
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imwrite(folder + "cloned.png", result); |
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} |
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else if(num == 6) |
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{ |
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string folder = "cloning/Texture_Flattening/"; |
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string original_path1 = folder + "source1.png"; |
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string original_path2 = folder + "mask.png"; |
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Mat source = imread(original_path1, IMREAD_COLOR); |
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Mat mask = imread(original_path2, IMREAD_COLOR); |
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if(source.empty()) |
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{ |
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cout << "Could not load source image " << original_path1 << endl; |
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exit(0); |
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} |
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if(mask.empty()) |
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{ |
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cout << "Could not load mask image " << original_path2 << endl; |
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exit(0); |
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} |
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Mat result; |
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textureFlattening(source, mask, result, 30, 45, 3); |
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imshow("Output",result); |
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imwrite(folder + "cloned.png", result); |
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} |
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waitKey(0); |
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} |
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/*
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* cloning.cpp |
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* |
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* Author: |
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* Siddharth Kherada <siddharthkherada27[at]gmail[dot]com> |
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* |
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* This tutorial demonstrates how to use OpenCV seamless cloning |
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* module. |
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* |
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* 1- Normal Cloning |
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* 2- Mixed Cloning |
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* 3- Monochrome Transfer |
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* 4- Color Change |
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* 5- Illumination change |
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* 6- Texture Flattening |
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* The program takes as input a source and a destination image (for 1-3 methods) |
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* and ouputs the cloned image. |
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* Step 1: |
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* -> In the source image, select the region of interest by left click mouse button. A Polygon ROI will be created by left clicking mouse button. |
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* -> To set the Polygon ROI, click the right mouse button or 'd' key. |
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* -> To reset the region selected, click the middle mouse button or 'r' key. |
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* Step 2: |
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* -> In the destination image, select the point where you want to place the ROI in the image by left clicking mouse button. |
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* -> To get the cloned result, click the right mouse button or 'c' key. |
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* -> To quit the program, use 'q' key. |
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* |
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* Result: The cloned image will be displayed. |
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*/ |
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#include <signal.h> |
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#include "opencv2/photo.hpp" |
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#include "opencv2/imgproc.hpp" |
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#include "opencv2/highgui.hpp" |
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#include "opencv2/core.hpp" |
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#include <iostream> |
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#include <stdlib.h> |
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using namespace std; |
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using namespace cv; |
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Mat img0, img1, img2, res, res1, final, final1, blend; |
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Point point; |
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int drag = 0; |
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int destx, desty; |
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int numpts = 100; |
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Point* pts = new Point[100]; |
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Point* pts2 = new Point[100]; |
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Point* pts_diff = new Point[100]; |
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int var = 0; |
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int flag = 0, flag1 = 0, flag4 = 0; |
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int minx, miny, maxx, maxy, lenx, leny; |
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int minxd, minyd, maxxd, maxyd, lenxd, lenyd; |
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int channel, num, kernel_size; |
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float alpha,beta; |
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float red, green, blue; |
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double low_t, high_t; |
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void source(int, int, int, int, void*); |
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void destination(int, int, int, int, void*); |
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void checkfile(char*); |
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void source(int event, int x, int y, int, void*) |
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{ |
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if (event == EVENT_LBUTTONDOWN && !drag) |
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{ |
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if(flag1 == 0) |
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{ |
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if(var==0) |
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img1 = img0.clone(); |
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point = Point(x, y); |
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circle(img1,point,2,Scalar(0, 0, 255),-1, 8, 0); |
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pts[var] = point; |
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var++; |
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drag = 1; |
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if(var>1) |
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line(img1,pts[var-2], point, Scalar(0, 0, 255), 2, 8, 0); |
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imshow("Source", img1); |
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} |
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} |
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if (event == EVENT_LBUTTONUP && drag) |
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{ |
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imshow("Source", img1); |
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drag = 0; |
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} |
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if (event == EVENT_RBUTTONDOWN) |
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{ |
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flag1 = 1; |
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img1 = img0.clone(); |
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for(int i = var; i < numpts ; i++) |
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pts[i] = point; |
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if(var!=0) |
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{ |
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const Point* pts3[1] = {&pts[0]}; |
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polylines( img1, pts3, &numpts,1, 1, Scalar(0,0,0), 2, 8, 0); |
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} |
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for(int i=0;i<var;i++) |
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{ |
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minx = min(minx,pts[i].x); |
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maxx = max(maxx,pts[i].x); |
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miny = min(miny,pts[i].y); |
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maxy = max(maxy,pts[i].y); |
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} |
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lenx = maxx - minx; |
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leny = maxy - miny; |
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int mid_pointx = minx + lenx/2; |
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int mid_pointy = miny + leny/2; |
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for(int i=0;i<var;i++) |
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{ |
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pts_diff[i].x = pts[i].x - mid_pointx; |
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pts_diff[i].y = pts[i].y - mid_pointy; |
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} |
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imshow("Source", img1); |
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} |
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if (event == EVENT_RBUTTONUP) |
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{ |
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flag = var; |
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final = Mat::zeros(img0.size(),CV_8UC3); |
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res1 = Mat::zeros(img0.size(),CV_8UC1); |
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const Point* pts4[1] = {&pts[0]}; |
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fillPoly(res1, pts4,&numpts, 1, Scalar(255, 255, 255), 8, 0); |
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bitwise_and(img0, img0, final,res1); |
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imshow("Source", img1); |
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if(num == 4) |
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{ |
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colorChange(img0,res1,blend,red,green,blue); |
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imshow("Color Change Image", blend); |
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waitKey(0); |
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} |
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else if(num == 5) |
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{ |
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illuminationChange(img0,res1,blend,alpha,beta); |
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imshow("Illum Change Image", blend); |
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waitKey(0); |
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} |
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else if(num == 6) |
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{ |
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textureFlattening(img0,res1,blend,low_t,high_t,kernel_size); |
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imshow("Texture Flattened", blend); |
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waitKey(0); |
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} |
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} |
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if (event == EVENT_MBUTTONDOWN) |
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{ |
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for(int i = 0; i < numpts ; i++) |
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{ |
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pts[i].x=0; |
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pts[i].y=0; |
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} |
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var = 0; |
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flag1 = 0; |
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minx = INT_MAX; miny = INT_MAX; maxx = INT_MIN; maxy = INT_MIN; |
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imshow("Source", img0); |
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if(num == 1 || num == 2 || num == 3) |
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imshow("Destination",img2); |
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drag = 0; |
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} |
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} |
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void destination(int event, int x, int y, int, void*) |
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{ |
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Mat im1; |
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minxd = INT_MAX; minyd = INT_MAX; maxxd = INT_MIN; maxyd = INT_MIN; |
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im1 = img2.clone(); |
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if (event == EVENT_LBUTTONDOWN) |
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{ |
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flag4 = 1; |
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if(flag1 == 1) |
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{ |
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point = Point(x, y); |
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for(int i=0;i<var;i++) |
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{ |
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pts2[i].x = point.x + pts_diff[i].x; |
||||
pts2[i].y = point.y + pts_diff[i].y; |
||||
} |
||||
|
||||
for(int i=var;i<numpts;i++) |
||||
{ |
||||
pts2[i].x = point.x + pts_diff[0].x; |
||||
pts2[i].y = point.y + pts_diff[0].y; |
||||
} |
||||
|
||||
const Point* pts5[1] = {&pts2[0]}; |
||||
polylines( im1, pts5, &numpts,1, 1, Scalar(0,0,255), 2, 8, 0); |
||||
|
||||
destx = x; |
||||
desty = y; |
||||
|
||||
imshow("Destination", im1); |
||||
} |
||||
} |
||||
if (event == EVENT_RBUTTONUP) |
||||
{ |
||||
for(int i=0;i<flag;i++) |
||||
{ |
||||
minxd = min(minxd,pts2[i].x); |
||||
maxxd = max(maxxd,pts2[i].x); |
||||
minyd = min(minyd,pts2[i].y); |
||||
maxyd = max(maxyd,pts2[i].y); |
||||
} |
||||
|
||||
if(maxxd > im1.size().width || maxyd > im1.size().height || minxd < 0 || minyd < 0) |
||||
{ |
||||
cout << "Index out of range" << endl; |
||||
exit(0); |
||||
} |
||||
|
||||
final1 = Mat::zeros(img2.size(),CV_8UC3); |
||||
res = Mat::zeros(img2.size(),CV_8UC1); |
||||
for(int i=miny, k=minyd;i<(miny+leny);i++,k++) |
||||
for(int j=minx,l=minxd ;j<(minx+lenx);j++,l++) |
||||
{ |
||||
for(int c=0;c<channel;c++) |
||||
{ |
||||
final1.at<uchar>(k,l*channel+c) = final.at<uchar>(i,j*channel+c); |
||||
|
||||
} |
||||
} |
||||
|
||||
const Point* pts6[1] = {&pts2[0]}; |
||||
fillPoly(res, pts6, &numpts, 1, Scalar(255, 255, 255), 8, 0); |
||||
|
||||
if(num == 1 || num == 2 || num == 3) |
||||
{ |
||||
seamlessClone(img0,img2,res1,point,blend,num); |
||||
imshow("Cloned Image", blend); |
||||
imwrite("cloned.png",blend); |
||||
waitKey(0); |
||||
} |
||||
|
||||
for(int i = 0; i < flag ; i++) |
||||
{ |
||||
pts2[i].x=0; |
||||
pts2[i].y=0; |
||||
} |
||||
|
||||
minxd = INT_MAX; minyd = INT_MAX; maxxd = INT_MIN; maxyd = INT_MIN; |
||||
} |
||||
|
||||
im1.release(); |
||||
} |
||||
|
||||
int main() |
||||
{ |
||||
cout << endl; |
||||
cout << "Cloning Module" << endl; |
||||
cout << "---------------" << endl; |
||||
cout << "Step 1:" << endl; |
||||
cout << " -> In the source image, select the region of interest by left click mouse button. A Polygon ROI will be created by left clicking mouse button." << endl; |
||||
cout << " -> To set the Polygon ROI, click the right mouse button or use 'd' key" << endl; |
||||
cout << " -> To reset the region selected, click the middle mouse button or use 'r' key." << endl; |
||||
|
||||
cout << "Step 2:" << endl; |
||||
cout << " -> In the destination image, select the point where you want to place the ROI in the image by left clicking mouse button." << endl; |
||||
cout << " -> To get the cloned result, click the right mouse button or use 'c' key." << endl; |
||||
cout << " -> To quit the program, use 'q' key." << endl; |
||||
cout << endl; |
||||
cout << "Options: " << endl; |
||||
cout << endl; |
||||
cout << "1) Normal Cloning " << endl; |
||||
cout << "2) Mixed Cloning " << endl; |
||||
cout << "3) Monochrome Transfer " << endl; |
||||
cout << "4) Local Color Change " << endl; |
||||
cout << "5) Local Illumination Change " << endl; |
||||
cout << "6) Texture Flattening " << endl; |
||||
|
||||
cout << endl; |
||||
|
||||
cout << "Press number 1-6 to choose from above techniques: "; |
||||
cin >> num; |
||||
cout << endl; |
||||
|
||||
minx = INT_MAX; miny = INT_MAX; maxx = INT_MIN; maxy = INT_MIN; |
||||
|
||||
minxd = INT_MAX; minyd = INT_MAX; maxxd = INT_MIN; maxyd = INT_MIN; |
||||
|
||||
int flag3 = 0; |
||||
|
||||
if(num == 1 || num == 2 || num == 3) |
||||
{ |
||||
|
||||
string src,dest; |
||||
cout << "Enter Source Image: "; |
||||
cin >> src; |
||||
|
||||
cout << "Enter Destination Image: "; |
||||
cin >> dest; |
||||
|
||||
img0 = imread(src); |
||||
|
||||
img2 = imread(dest); |
||||
|
||||
if(!img0.data) |
||||
{ |
||||
cout << "Source Image does not exist" << endl; |
||||
exit(0); |
||||
} |
||||
if(!img2.data) |
||||
{ |
||||
cout << "Destination Image does not exist" << endl; |
||||
exit(0); |
||||
} |
||||
|
||||
channel = img0.channels(); |
||||
|
||||
res = Mat::zeros(img2.size(),CV_8UC1); |
||||
res1 = Mat::zeros(img0.size(),CV_8UC1); |
||||
final = Mat::zeros(img0.size(),CV_8UC3); |
||||
final1 = Mat::zeros(img2.size(),CV_8UC3); |
||||
//////////// source image ///////////////////
|
||||
|
||||
namedWindow("Source", 1); |
||||
setMouseCallback("Source", source, NULL); |
||||
imshow("Source", img0); |
||||
|
||||
/////////// destination image ///////////////
|
||||
|
||||
namedWindow("Destination", 1); |
||||
setMouseCallback("Destination", destination, NULL); |
||||
imshow("Destination",img2); |
||||
|
||||
} |
||||
else if(num == 4) |
||||
{ |
||||
string src; |
||||
cout << "Enter Source Image: "; |
||||
cin >> src; |
||||
|
||||
cout << "Enter RGB values: " << endl; |
||||
cout << "Red: "; |
||||
cin >> red; |
||||
|
||||
cout << "Green: "; |
||||
cin >> green; |
||||
|
||||
cout << "Blue: "; |
||||
cin >> blue; |
||||
|
||||
img0 = imread(src); |
||||
|
||||
if(!img0.data) |
||||
{ |
||||
cout << "Source Image does not exist" << endl; |
||||
exit(0); |
||||
} |
||||
|
||||
res1 = Mat::zeros(img0.size(),CV_8UC1); |
||||
final = Mat::zeros(img0.size(),CV_8UC3); |
||||
|
||||
//////////// source image ///////////////////
|
||||
|
||||
namedWindow("Source", 1); |
||||
setMouseCallback("Source", source, NULL); |
||||
imshow("Source", img0); |
||||
|
||||
} |
||||
else if(num == 5) |
||||
{ |
||||
string src; |
||||
cout << "Enter Source Image: "; |
||||
cin >> src; |
||||
|
||||
cout << "alpha: "; |
||||
cin >> alpha; |
||||
|
||||
cout << "beta: "; |
||||
cin >> beta; |
||||
|
||||
img0 = imread(src); |
||||
|
||||
if(!img0.data) |
||||
{ |
||||
cout << "Source Image does not exist" << endl; |
||||
exit(0); |
||||
} |
||||
|
||||
res1 = Mat::zeros(img0.size(),CV_8UC1); |
||||
final = Mat::zeros(img0.size(),CV_8UC3); |
||||
|
||||
//////////// source image ///////////////////
|
||||
|
||||
namedWindow("Source", 1); |
||||
setMouseCallback("Source", source, NULL); |
||||
imshow("Source", img0); |
||||
|
||||
} |
||||
else if(num == 6) |
||||
{ |
||||
string src; |
||||
cout << "Enter Source Image: "; |
||||
cin >> src; |
||||
|
||||
cout << "low_threshold: "; |
||||
cin >> low_t; |
||||
|
||||
cout << "high_threshold: "; |
||||
cin >> high_t; |
||||
|
||||
cout << "kernel_size: "; |
||||
cin >> kernel_size; |
||||
|
||||
img0 = imread(src); |
||||
|
||||
if(!img0.data) |
||||
{ |
||||
cout << "Source Image does not exist" << endl; |
||||
exit(0); |
||||
} |
||||
|
||||
res1 = Mat::zeros(img0.size(),CV_8UC1); |
||||
final = Mat::zeros(img0.size(),CV_8UC3); |
||||
|
||||
//////////// source image ///////////////////
|
||||
|
||||
namedWindow("Source", 1); |
||||
setMouseCallback("Source", source, NULL); |
||||
imshow("Source", img0); |
||||
} |
||||
else |
||||
{ |
||||
cout << "Wrong Option Choosen" << endl; |
||||
exit(0); |
||||
} |
||||
|
||||
for(;;) |
||||
{ |
||||
char key = (char) waitKey(0); |
||||
|
||||
if(key == 'd' && flag3 == 0) |
||||
{ |
||||
flag1 = 1; |
||||
flag3 = 1; |
||||
img1 = img0.clone(); |
||||
for(int i = var; i < numpts ; i++) |
||||
pts[i] = point; |
||||
|
||||
if(var!=0) |
||||
{ |
||||
const Point* pts3[1] = {&pts[0]}; |
||||
polylines( img1, pts3, &numpts,1, 1, Scalar(0,0,0), 2, 8, 0); |
||||
} |
||||
|
||||
for(int i=0;i<var;i++) |
||||
{ |
||||
minx = min(minx,pts[i].x); |
||||
maxx = max(maxx,pts[i].x); |
||||
miny = min(miny,pts[i].y); |
||||
maxy = max(maxy,pts[i].y); |
||||
} |
||||
lenx = maxx - minx; |
||||
leny = maxy - miny; |
||||
|
||||
int mid_pointx = minx + lenx/2; |
||||
int mid_pointy = miny + leny/2; |
||||
|
||||
for(int i=0;i<var;i++) |
||||
{ |
||||
pts_diff[i].x = pts[i].x - mid_pointx; |
||||
pts_diff[i].y = pts[i].y - mid_pointy; |
||||
} |
||||
|
||||
flag = var; |
||||
|
||||
final = Mat::zeros(img0.size(),CV_8UC3); |
||||
res1 = Mat::zeros(img0.size(),CV_8UC1); |
||||
const Point* pts4[1] = {&pts[0]}; |
||||
|
||||
fillPoly(res1, pts4,&numpts, 1, Scalar(255, 255, 255), 8, 0); |
||||
bitwise_and(img0, img0, final,res1); |
||||
|
||||
imshow("Source", img1); |
||||
} |
||||
else if(key == 'r') |
||||
{ |
||||
for(int i = 0; i < numpts ; i++) |
||||
{ |
||||
pts[i].x=0; |
||||
pts[i].y=0; |
||||
} |
||||
var = 0; |
||||
flag1 = 0; |
||||
flag3 = 0; |
||||
flag4 = 0; |
||||
minx = INT_MAX; miny = INT_MAX; maxx = INT_MIN; maxy = INT_MIN; |
||||
imshow("Source", img0); |
||||
if(num == 1 || num == 2 || num == 3) |
||||
imshow("Destination",img2); |
||||
drag = 0; |
||||
} |
||||
else if ((num == 1 || num == 2 || num == 3) && key == 'c' && flag1 == 1 && flag4 == 1) |
||||
{ |
||||
seamlessClone(img0,img2,res1,point,blend,num); |
||||
imshow("Cloned Image", blend); |
||||
imwrite("cloned.png",blend); |
||||
} |
||||
else if (num == 4 && key == 'c' && flag1 == 1) |
||||
{ |
||||
colorChange(img0,res1,blend,red,green,blue); |
||||
imshow("Color Change Image", blend); |
||||
imwrite("cloned.png",blend); |
||||
} |
||||
else if (num == 5 && key == 'c' && flag1 == 1) |
||||
{ |
||||
illuminationChange(img0,res1,blend,alpha,beta); |
||||
imshow("Illum Change Image", blend); |
||||
imwrite("cloned.png",blend); |
||||
} |
||||
else if (num == 6 && key == 'c' && flag1 == 1) |
||||
{ |
||||
textureFlattening(img0,res1,blend,low_t,high_t,kernel_size); |
||||
imshow("Texture Flattened", blend); |
||||
imwrite("cloned.png",blend); |
||||
} |
||||
else if(key == 'q') |
||||
exit(0); |
||||
} |
||||
waitKey(0); |
||||
} |
Loading…
Reference in new issue