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@ -484,7 +484,7 @@ cv::ogl::Buffer::Buffer(int arows, int acols, int atype, unsigned int abufId, bo |
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(void) autoRelease; |
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throw_no_ogl(); |
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#else |
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impl_ = new Impl(abufId, autoRelease); |
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impl_.reset(new Impl(abufId, autoRelease)); |
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rows_ = arows; |
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cols_ = acols; |
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type_ = atype; |
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@ -500,7 +500,7 @@ cv::ogl::Buffer::Buffer(Size asize, int atype, unsigned int abufId, bool autoRel |
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(void) autoRelease; |
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throw_no_ogl(); |
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#else |
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impl_ = new Impl(abufId, autoRelease); |
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impl_.reset(new Impl(abufId, autoRelease)); |
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rows_ = asize.height; |
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cols_ = asize.width; |
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type_ = atype; |
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@ -529,7 +529,7 @@ cv::ogl::Buffer::Buffer(InputArray arr, Target target, bool autoRelease) : rows_ |
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Mat mat = arr.getMat(); |
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CV_Assert( mat.isContinuous() ); |
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const GLsizeiptr asize = mat.rows * mat.cols * mat.elemSize(); |
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impl_ = new Impl(asize, mat.data, target, autoRelease); |
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impl_.reset(new Impl(asize, mat.data, target, autoRelease)); |
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rows_ = mat.rows; |
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cols_ = mat.cols; |
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type_ = mat.type(); |
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@ -552,7 +552,7 @@ void cv::ogl::Buffer::create(int arows, int acols, int atype, Target target, boo |
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if (rows_ != arows || cols_ != acols || type_ != atype) |
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{ |
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const GLsizeiptr asize = arows * acols * CV_ELEM_SIZE(atype); |
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impl_ = new Impl(asize, 0, target, autoRelease); |
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impl_.reset(new Impl(asize, 0, target, autoRelease)); |
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rows_ = arows; |
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cols_ = acols; |
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type_ = atype; |
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@ -563,7 +563,7 @@ void cv::ogl::Buffer::create(int arows, int acols, int atype, Target target, boo |
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void cv::ogl::Buffer::release() |
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{ |
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#ifdef HAVE_OPENGL |
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if (*impl_.refcount == 1) |
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if (impl_) |
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impl_->setAutoRelease(true); |
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impl_ = Impl::empty(); |
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rows_ = 0; |
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@ -968,7 +968,7 @@ cv::ogl::Texture2D::Texture2D(int arows, int acols, Format aformat, unsigned int |
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(void) autoRelease; |
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throw_no_ogl(); |
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#else |
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impl_ = new Impl(atexId, autoRelease); |
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impl_.reset(new Impl(atexId, autoRelease)); |
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rows_ = arows; |
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cols_ = acols; |
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format_ = aformat; |
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@ -984,7 +984,7 @@ cv::ogl::Texture2D::Texture2D(Size asize, Format aformat, unsigned int atexId, b |
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(void) autoRelease; |
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throw_no_ogl(); |
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#else |
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impl_ = new Impl(atexId, autoRelease); |
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impl_.reset(new Impl(atexId, autoRelease)); |
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rows_ = asize.height; |
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cols_ = asize.width; |
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format_ = aformat; |
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@ -1024,7 +1024,7 @@ cv::ogl::Texture2D::Texture2D(InputArray arr, bool autoRelease) : rows_(0), cols |
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{ |
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ogl::Buffer buf = arr.getOGlBuffer(); |
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buf.bind(ogl::Buffer::PIXEL_UNPACK_BUFFER); |
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impl_ = new Impl(internalFormats[cn], asize.width, asize.height, srcFormats[cn], gl_types[depth], 0, autoRelease); |
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impl_.reset(new Impl(internalFormats[cn], asize.width, asize.height, srcFormats[cn], gl_types[depth], 0, autoRelease)); |
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ogl::Buffer::unbind(ogl::Buffer::PIXEL_UNPACK_BUFFER); |
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break; |
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} |
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@ -1037,7 +1037,7 @@ cv::ogl::Texture2D::Texture2D(InputArray arr, bool autoRelease) : rows_(0), cols |
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GpuMat dmat = arr.getGpuMat(); |
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ogl::Buffer buf(dmat, ogl::Buffer::PIXEL_UNPACK_BUFFER); |
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buf.bind(ogl::Buffer::PIXEL_UNPACK_BUFFER); |
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impl_ = new Impl(internalFormats[cn], asize.width, asize.height, srcFormats[cn], gl_types[depth], 0, autoRelease); |
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impl_.reset(new Impl(internalFormats[cn], asize.width, asize.height, srcFormats[cn], gl_types[depth], 0, autoRelease)); |
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ogl::Buffer::unbind(ogl::Buffer::PIXEL_UNPACK_BUFFER); |
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#endif |
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@ -1049,7 +1049,7 @@ cv::ogl::Texture2D::Texture2D(InputArray arr, bool autoRelease) : rows_(0), cols |
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Mat mat = arr.getMat(); |
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CV_Assert( mat.isContinuous() ); |
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ogl::Buffer::unbind(ogl::Buffer::PIXEL_UNPACK_BUFFER); |
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impl_ = new Impl(internalFormats[cn], asize.width, asize.height, srcFormats[cn], gl_types[depth], mat.data, autoRelease); |
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impl_.reset(new Impl(internalFormats[cn], asize.width, asize.height, srcFormats[cn], gl_types[depth], mat.data, autoRelease)); |
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break; |
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} |
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} |
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@ -1072,7 +1072,7 @@ void cv::ogl::Texture2D::create(int arows, int acols, Format aformat, bool autoR |
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if (rows_ != arows || cols_ != acols || format_ != aformat) |
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{ |
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ogl::Buffer::unbind(ogl::Buffer::PIXEL_UNPACK_BUFFER); |
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impl_ = new Impl(aformat, acols, arows, aformat, gl::FLOAT, 0, autoRelease); |
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impl_.reset(new Impl(aformat, acols, arows, aformat, gl::FLOAT, 0, autoRelease)); |
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rows_ = arows; |
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cols_ = acols; |
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format_ = aformat; |
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@ -1083,7 +1083,7 @@ void cv::ogl::Texture2D::create(int arows, int acols, Format aformat, bool autoR |
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void cv::ogl::Texture2D::release() |
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{ |
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#ifdef HAVE_OPENGL |
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if (*impl_.refcount == 1) |
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if (impl_) |
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impl_->setAutoRelease(true); |
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impl_ = Impl::empty(); |
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rows_ = 0; |
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